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- Fennekin
- Ability: Magic Guard
- Level: 13
- Timid Nature
- IVs: 30 HP / 2 Atk / 31 Def / 31 SpA / 30 SpD / 31 Spe
- - Mud Shot
- - Skill Swap
- - Shock Wave
- - Ember
- Chikorita
- Ability: Leaf Guard
- Level: 13
- Jolly Nature
- IVs: 0 HP / 13 Atk / 9 Def / 12 SpA / 15 SpD / 26 Spe
- - Razor Leaf
- - Poison Powder
- - Growl
- - Synthesis
- Darumaka
- Ability: Sheer Force
- Level: 13
- Rash Nature
- IVs: 7 HP / 27 Atk / 30 Def / 13 SpA / 8 SpD / 29 Spe
- - Fire Fang
- - Rollout
- - Incinerate
- - Flame Wheel
- Electrike
- Ability: Intimidate
- Level: 13
- Hasty Nature
- IVs: 24 HP / 2 Atk / 27 Def / 30 SpA / 23 SpD / 31 Spe
- - Spark
- - Thunder Wave
- - Leer
- - Quick Attack
- Klawf
- Ability: Shell Armor
- Level: 13
- Docile Nature
- IVs: 19 HP / 30 Atk / 17 Def / 19 SpA / 23 SpD / 22 Spe
- - Throat Chop
- - Rock Smash
- - Sand Tomb
- - Rock Tomb
- Lapras
- Ability: Shell Armor
- Level: 13
- Relaxed Nature
- IVs: 0 HP / 7 Atk / 15 Def / 31 SpA / 28 SpD / 29 Spe
- - Water Gun
- - Ice Shard
- - Bulldoze
- - Tri Attack
- Wooloo
- Ability: Fluffy
- Level: 13
- Hasty Nature
- IVs: 14 HP / 29 Atk / 26 Def / 16 SpA / 28 SpD / 21 Spe
- - Tackle
- - Growl
- - Quick Attack
- - Defense Curl
- Sandshrew-Alola
- Ability: Slush Rush
- Level: 13
- Timid Nature
- IVs: 10 HP / 18 Atk / 23 Def / 3 SpA / 27 SpD / 23 Spe
- - Scratch
- - Defense Curl
- - Powder Snow
- - Rollout
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