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- 02/18/2019 19:49:25.433: dinput8.log created (Special K 0.10.0.XDR-Beta2, Feb 10 2019)
- -------------------------------------------------------------------------------------------
- 02/18/2019 19:49:25.451: >> (ffxv_s.exe) [DINPUT8.dll] <<
- 02/18/2019 19:49:25.451: Loading user preferences from dinput8.ini... done! ( 21.38 ms)
- -------------------------------------------------------------------------------------------
- 02/18/2019 19:49:25.480: Working Directory: C:\mnt\3\steamapps\common\FINAL FANTASY XV
- 02/18/2019 19:49:25.480: System Directory: C:\Windows\system32
- 02/18/2019 19:49:25.480: Loading default dinput8.dll: (C:\Windows\system32\dinput8.dll)
- -------------------------------------------------------------------------------------------
- 02/18/2019 19:49:25.482: [HookEngine] Removing Corrupted Hook for 'GetEnvironmentVariableA'... software is probably going to explode!
- 02/18/2019 19:49:25.485: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
- 02/18/2019 19:49:25.485: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
- 02/18/2019 19:49:25.490: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 02/18/2019 19:49:25.491: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 02/18/2019 19:49:25.491: [ DXGI ] ================================
- 02/18/2019 19:49:25.491: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\Windows\SYSTEM32\dxgi.dll ) + 7750h { Hooked }
- 02/18/2019 19:49:25.491: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\Windows\SYSTEM32\dxgi.dll ) + 8ee0h { Hooked }
- 02/18/2019 19:49:25.491: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\Windows\SYSTEM32\dxgi.dll ) + c650h { Hooked }
- 02/18/2019 19:49:25.492: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 02/18/2019 19:49:25.492: [ D3D 11 ] =========================================
- 02/18/2019 19:49:25.492: [ D3D 11 ] D3D11CreateDevice: ( C:\Windows\SYSTEM32\d3d11.dll ) + 256a0h { Hooked }
- 02/18/2019 19:49:25.492: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\Windows\SYSTEM32\d3d11.dll ) + 25800h { Hooked }
- 02/18/2019 19:49:25.493: [ DXGI ] Installing DXGI Hooks
- 02/18/2019 19:49:25.495: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- -------------------------------------------------------------------------------------------
- 02/18/2019 19:49:25.496: [ SpecialK ] === Initialization Finished! === ( 62.62 ms)
- -------------------------------------------------------------------------------------------
- 02/18/2019 19:49:25.497: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 02/18/2019 19:49:25.497: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
- 02/18/2019 19:49:25.498: [ NvAPI ] NvAPI Init { Success }
- 02/18/2019 19:49:25.520: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 02/18/2019 19:49:25.520: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 02/18/2019 19:49:25.522: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
- 02/18/2019 19:49:25.523: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- 02/18/2019 19:49:25.527: [ NvAPI ] >> NVIDIA Driver Version: 417.71
- 02/18/2019 19:49:25.527: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1080 Ti' }
- 02/18/2019 19:49:25.527: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 02/18/2019 19:49:25.527: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- ===========================================================================================
- 02/18/2019 19:49:25.537: [ Input ] >> Hooking XInput9_1_0
- 02/18/2019 19:49:25.558: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 02/18/2019 19:49:25.559: [ D3D 11 ] Hooking D3D11
- 02/18/2019 19:49:27.213: [SteamInput] SteamAPI DLL ('steam_api64.dll') does not export SteamAPI_ISteamController_GetAnalogActionData; disabling SK SteamInput support.
- 02/18/2019 19:49:31.821: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 0e400530h) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:31.822: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 02/18/2019 19:49:31.822: [ DXGI ] [!] IDXGIFactory3::EnumAdapters1 (04862680h, 0, 0013f370h) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:31.822: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 02/18/2019 19:49:31.822: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1080 Ti' (LUID: 00000000:0000A656) <Hardware>
- 02/18/2019 19:49:31.822: [ DXGI ] [!] IDXGIFactory3::EnumAdapters1 (04862680h, 1, 0013f370h) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:31.823: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 02/18/2019 19:49:31.823: [ DXGI ] @ Returned Adapter 1: ' Microsoft Basic Render Driver' (LUID: 00000000:0000B901) <Software>
- 02/18/2019 19:49:31.823: [ DXGI ] [!] IDXGIFactory3::EnumAdapters1 (04862680h, 2, 0013f370h) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:31.823: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Override >
- 02/18/2019 19:49:31.823: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:31.826: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ DINPUT8.dll < D3D11CreateDevice>, tid=0x0658 ]
- 02/18/2019 19:49:31.826: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_1
- 02/18/2019 19:49:31.851: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 02/18/2019 19:49:31.851: [D3D11 Wrap] Promoted ID3D11DeviceContext to ID3D11DeviceContext2
- 02/18/2019 19:49:31.851: [ D3D 11 ] >> Device = 05248b30h (Feature Level: 11_1)
- 02/18/2019 19:49:31.851: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour
- 02/18/2019 19:49:31.852: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 02/18/2019 19:49:31.852: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
- 02/18/2019 19:49:31.852: [ DXGI ] [!] IDXGIFactory3::CreateSwapChain (05248b30h, 0538dfc0h, 0538dfb8h) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:31.852: [Swap Chain]
- +-------------+-------------------------------------------------------------------------+
- | Resolution. | 1920x1080 @ nan Hz |
- | Format..... | DXGI_FORMAT_R16G16B16A16_FLOAT |
- | Buffers.... | 3 |
- | MSAA....... | Not Used (or Offscreen) |
- | Mode....... | Windowed |
- | Scaling.... | Unspecified |
- | Scanlines.. | Unspecified |
- | Flags...... | 0x0002 |
- | SwapEffect. | Flip Discard |
- +-------------+-------------------------------------------------------------------------+
- 02/18/2019 19:49:31.852: [ DXGI 1.2 ] >> Using Flip Presentation Model [Waitable: No - 0 ms]
- 02/18/2019 19:49:31.854: [ DXGI ] [@] Return: DXGI_ERROR_INVALID_CALL - < DXGIFactory_CreateSwapChain_Override::<lambda_ce4bc0d792611bc3db8a8b6ebd3ccb77>::operator () >
- 02/18/2019 19:49:31.854: [ DXGI ] [@] Return: DXGI_ERROR_INVALID_CALL - < DXGIFactory_CreateSwapChain_Override::<lambda_ce4bc0d792611bc3db8a8b6ebd3ccb77>::operator () >
- 02/18/2019 19:49:31.854: [ DXGI ] [!] IDXGIFactory3::CreateSwapChain (05248b30h, 0538dfc0h, 0538dfb8h) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:31.854: [Swap Chain]
- +-------------+-------------------------------------------------------------------------+
- | Resolution. | 1920x1080 @ nan Hz |
- | Format..... | DXGI_FORMAT_R8G8B8A8_UNORM |
- | Buffers.... | 3 |
- | MSAA....... | Not Used (or Offscreen) |
- | Mode....... | Windowed |
- | Scaling.... | Unspecified |
- | Scanlines.. | Unspecified |
- | Flags...... | 0x0002 |
- | SwapEffect. | Discard |
- +-------------+-------------------------------------------------------------------------+
- 02/18/2019 19:49:31.854: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 02/18/2019 19:49:31.854: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_ce4bc0d792611bc3db8a8b6ebd3ccb77>::operator () >
- 02/18/2019 19:49:31.854: [ DXGI ] + SwapChain <IDXGISwapChain> (05394aa0h) wrapped
- 02/18/2019 19:49:31.953: [D3D11 Wrap] [!] > First Call: SK_IWrapD3D11DeviceContext::DrawIndexed
- 02/18/2019 19:49:31.953: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
- 02/18/2019 19:49:31.953: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
- 02/18/2019 19:49:31.954: [Window Mgr] [!] > First Call: GetMessageA_Detour
- 02/18/2019 19:49:31.954: [Window Mgr] [!] > First Call: SetActiveWindow_Detour
- 02/18/2019 19:49:31.954: [ SpecialK ] Critical Assertion Failure: 'hWndPrevious != 0' (c:\users\amcol\source\repos\specialk\src\window.cpp:3892)
- 02/18/2019 19:49:31.954: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
- 02/18/2019 19:49:31.956: [ SpecialK ] Critical Assertion Failure: 'hWndPrevious != 0' (c:\users\amcol\source\repos\specialk\src\window.cpp:3892)
- 02/18/2019 19:49:31.958: [ SpecialK ] Critical Assertion Failure: 'hWndPrevious != 0' (c:\users\amcol\source\repos\specialk\src\window.cpp:3892)
- 02/18/2019 19:49:32.034: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
- 02/18/2019 19:49:32.035: [RenderBack] SwapChain Presentation Thread has Priority=15
- 02/18/2019 19:49:32.035: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory, 146df8e0h) -- [ DINPUT8.dll < SK_DXGI_SetPreferredAdapter>, tid=0x1498 ]
- 02/18/2019 19:49:32.036: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- 02/18/2019 19:49:32.036: [ DXGI ] [!] IDXGIFactory3::EnumAdapters1 (110530a0h, 0, 146df838h) -- [ dxgi.dll < CompatString>, tid=0x1498 ]
- 02/18/2019 19:49:32.036: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 02/18/2019 19:49:32.036: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1080 Ti' (LUID: 00000000:0000A656) <Hardware>
- 02/18/2019 19:49:32.255: [ Input ] >> Hooking XInput 1.4
- 02/18/2019 19:49:32.257: [Input Mgr.] [!] > First Call: XInputGetState1_4_Detour
- 02/18/2019 19:49:32.257: [Input Mgr.] WARNING: Third-party module 'XINPUT9_1_0.dll' uses different XInput interface version (XInput1_4.dll) than the game (XInput9_1_0.dll); input reassignment software may not work correctly.
- 02/18/2019 19:49:32.333: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('FFXV.MainWindow' - "FINAL FANTASY XV WINDOWS EDITION" * 3305e2)
- 02/18/2019 19:49:32.333: [Window Mgr] $ ClassProc: ( C:\mnt\3\steamapps\common\FINAL FANTASY XV\ffxv_s.exe ) + 2dd15f0h
- 02/18/2019 19:49:32.333: [Window Mgr] $ WndProc: Same
- 02/18/2019 19:49:32.334: [Window Mgr] >> Hooked ClassProc.
- 02/18/2019 19:49:32.336: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 02/18/2019 19:49:32.365: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000000) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:32.365: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 02/18/2019 19:49:32.366: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000000) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:32.366: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 02/18/2019 19:49:32.367: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1920,1080,fmt=28,0x00000000) -- [ ffxv_s.exe , tid=0x0658 ]
- 02/18/2019 19:49:32.367: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 02/18/2019 19:49:32.369: [AntiAntiDbg] Anti-Debug Detected (tid=15b8)
- 02/18/2019 19:49:34.587: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
- 02/18/2019 19:49:35.318: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=0013f640h, 00000000h) -- [ gameoverlayrenderer64.dll < OverlayHookD3D3>, tid=0x0658 ]
- ================================================================== (List Unloads) ==================================================================
- 02/18/2019 19:49:37.312: [00] Unloaded ' nvwgf2umx.dll' [ (0x00007FFBA57D0000) : (0x00007FFBA7AFF000) ]
- 02/18/2019 19:49:37.314: [00] * Ver.: NVIDIA D3D10 Driver, Version 417.71 25.21.14.1771
- ================================================================== (End Unloads) ==================================================================
- 02/18/2019 19:49:37.320: [ SpecialK ] *** Initiating DLL Shutdown ***
- 02/18/2019 19:49:37.320: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 372 ms)
- 02/18/2019 19:49:37.734: [ SpecialK ] Saving user preferences to dinput8.ini... done! ( 1 ms)
- 02/18/2019 19:49:37.735: [ SpecialK ] Custom dinput8.dll Detached (pid=0x1a54)
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