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JRKPastesBins

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Sep 27th, 2017
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  1. ---
  2. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local ASD = BrickColor.new("Cocoa")
  13. local hum = char.Humanoid
  14. local cam = game.Workspace.CurrentCamera
  15. local root = char.HumanoidRootPart
  16. local DD = false
  17. local FA = false
  18. local deb = false
  19. local shot = 0
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local stanceToggle = "Normal"
  23. math.randomseed(os.time())
  24. hum.WalkSpeed = 7
  25. char.Health:Destroy()
  26. hum.MaxHealth = 5000000
  27. wait(0.1)
  28. hum.Health = 5000000
  29. z = Instance.new("Sound", char.Torso)
  30. z.SoundId = "rbxassetid://854228700"
  31. z.Looped = true
  32. z.Pitch = 1
  33. z.Volume = 10
  34. ----------------------------------------------------
  35. local SM = Instance.new("Smoke",torso)
  36. SM.Size = 15
  37. local S = Instance.new("Part",char)
  38. S.Size = Vector3.new(5,5,5)
  39. S.Material = "Neon"
  40. S.BrickColor = BrickColor.new("Deep orange")
  41. S.Transparency = 0
  42. S.Anchored = true
  43. S.CFrame = torso.CFrame*CFrame.new(0,0,0)
  44. local Ring = Instance.new("Part",S)
  45. Ring.Size = Vector3.new(15,15,15)
  46. Ring.BrickColor = BrickColor.new("Deep orange")
  47. Ring.Anchored = true
  48. Ring.CanCollide = false
  49. Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  50. local Ring2 = Instance.new("SpecialMesh",Ring)
  51. Ring2.MeshId = "rbxassetid://3270017"
  52. Ring2.Scale = Vector3.new(0.1,0.1,0.1)
  53. local S2 = Instance.new("SpecialMesh",S)
  54. S2.MeshType = "Sphere"
  55. S2.Scale = Vector3.new(1,1,1)
  56. v = Instance.new("Sound")
  57. v.SoundId = "rbxassetid://821439273"
  58. v.Parent = char.Torso
  59. v.Looped = false
  60. v.Pitch = 1
  61. v.Volume = math.huge
  62. wait(.01)
  63. v:Play()
  64. local partasdeff = Instance.new("ParticleEmitter",S)
  65. partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2))
  66. partasdeff.LightEmission = .1
  67. partasdeff.Size = NumberSequence.new(0.2)
  68. partasdeff.Texture = "rbxassetid://300899454"
  69. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  70. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  71. partasdeff.Transparency = bbb
  72. partasdeff.Size = aaa
  73. partasdeff.ZOffset = .9
  74. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  75. partasdeff.LockedToPart = false
  76. partasdeff.EmissionDirection = "Top"
  77. partasdeff.Lifetime = NumberRange.new(1, 2)
  78. partasdeff.Rate = 1000
  79. partasdeff.Rotation = NumberRange.new(-100, 100)
  80. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  81. partasdeff.Speed = NumberRange.new(10)
  82. partasdeff.VelocitySpread = 300
  83. partasdeff.Enabled = true
  84. for i = 1,100 do
  85. Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
  86. Ring.Transparency = Ring.Transparency + 0.01
  87. S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
  88. S.Transparency = S.Transparency + 0.01
  89. game:GetService("RunService").RenderStepped:wait()
  90. end
  91. S:remove()
  92. wait(1)
  93. SM:remove()
  94. hed.face:remove()
  95. char.Shirt:remove()
  96. char.Pants:remove()
  97. v = Instance.new("Sound")
  98. v.SoundId = "rbxassetid://168586586"
  99. v.Parent = torso
  100. v.Looped = false
  101. v.Pitch = 0.8
  102. v.Volume = math.huge
  103. wait(.01)
  104. v:Play()
  105. z:Play()
  106. ----------------------------------------------------
  107. local Glowz = Instance.new("Smoke",torso, rarm, larm, rleg, lleg)
  108. Glowz.Size = 30
  109. ----------------------------------------------------
  110. local fire1 = Instance.new("ParticleEmitter",torso,larm,rarm,hed,lleg,rleg)
  111. fire1.Texture = "rbxassetid://271372813"
  112. fire1.Rotation = NumberRange.new(4, 9)
  113. fire1.RotSpeed = NumberRange.new(5, 9)
  114. fire1.Speed = NumberRange.new(5, 7)
  115. fire1.Lifetime = NumberRange.new(0.50, .55)
  116. fire1.Color = ColorSequence.new(BrickColor.new'Mid grey'.Color)
  117. fire1.Rate = 1,5
  118. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  119. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  120. fire1.LightEmission = 1
  121. fire1.Size = NumberSequence.new(5)
  122. fire1.LightInfluence = 0
  123. fire1.SpreadAngle = Vector2.new(40, 40)
  124.  
  125. fire1.Enabled = true
  126.  
  127. local fire2 = Instance.new("ParticleEmitter",larm,rarm,hed,lleg,rleg)
  128. fire2.Texture = "rbxassetid://271372813"
  129. fire2.Rotation = NumberRange.new(4, 9)
  130. fire2.RotSpeed = NumberRange.new(5, 9)
  131. fire2.Speed = NumberRange.new(5, 7)
  132. fire2.Lifetime = NumberRange.new(0.50, .55)
  133. fire2.Color = ColorSequence.new(BrickColor.new'Mid grey'.Color)
  134. fire2.Rate = 1,5
  135. fire2.Acceleration = Vector3.new( 8, 6, 6 )
  136. fire2.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  137. fire2.LightEmission = 1
  138. fire2.Size = NumberSequence.new(5)
  139. fire2.LightInfluence = 0
  140. fire2.SpreadAngle = Vector2.new(40, 40)
  141.  
  142. fire2.Enabled = true
  143.  
  144. local fire3 = Instance.new("ParticleEmitter",rarm,hed,lleg,rleg)
  145. fire3.Texture = "rbxassetid://271372813"
  146. fire3.Rotation = NumberRange.new(4, 9)
  147. fire3.RotSpeed = NumberRange.new(5, 9)
  148. fire3.Speed = NumberRange.new(5, 7)
  149. fire3.Lifetime = NumberRange.new(0.50, .55)
  150. fire3.Color = ColorSequence.new(BrickColor.new'Mid grey'.Color)
  151. fire3.Rate = 1,5
  152. fire3.Acceleration = Vector3.new( 8, 6, 6 )
  153. fire3.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  154. fire3.LightEmission = 1
  155. fire3.Size = NumberSequence.new(5)
  156. fire3.LightInfluence = 0
  157. fire3.SpreadAngle = Vector2.new(40, 40)
  158.  
  159. fire3.Enabled = true
  160.  
  161. local fire4 = Instance.new("ParticleEmitter",hed,lleg,rleg)
  162. fire4.Texture = "rbxassetid://271372813"
  163. fire4.Rotation = NumberRange.new(4, 9)
  164. fire4.RotSpeed = NumberRange.new(5, 9)
  165. fire4.Speed = NumberRange.new(5, 7)
  166. fire4.Lifetime = NumberRange.new(0.50, .55)
  167. fire4.Color = ColorSequence.new(BrickColor.new'Mid grey'.Color)
  168. fire4.Rate = 1,5
  169. fire4.Acceleration = Vector3.new( 8, 6, 6 )
  170. fire4.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  171. fire4.LightEmission = 1
  172. fire4.Size = NumberSequence.new(5)
  173. fire4.LightInfluence = 0
  174. fire4.SpreadAngle = Vector2.new(40, 40)
  175.  
  176. fire4.Enabled = true
  177.  
  178. local fire5 = Instance.new("ParticleEmitter",lleg,rleg)
  179. fire5.Texture = "rbxassetid://271372813"
  180. fire5.Rotation = NumberRange.new(4, 9)
  181. fire5.RotSpeed = NumberRange.new(5, 9)
  182. fire5.Speed = NumberRange.new(5, 7)
  183. fire5.Lifetime = NumberRange.new(0.50, .55)
  184. fire5.Color = ColorSequence.new(BrickColor.new'Mid grey'.Color)
  185. fire5.Rate = 1,5
  186. fire5.Acceleration = Vector3.new( 8, 6, 6 )
  187. fire5.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  188. fire5.LightEmission = 1
  189. fire5.Size = NumberSequence.new(5)
  190. fire5.LightInfluence = 0
  191. fire5.SpreadAngle = Vector2.new(40, 40)
  192.  
  193. fire5.Enabled = true
  194.  
  195. local fire6 = Instance.new("ParticleEmitter",rleg)
  196. fire6.Texture = "rbxassetid://271372813"
  197. fire6.Rotation = NumberRange.new(4, 9)
  198. fire6.RotSpeed = NumberRange.new(5, 9)
  199. fire6.Speed = NumberRange.new(5, 7)
  200. fire6.Lifetime = NumberRange.new(0.50, .55)
  201. fire6.Color = ColorSequence.new(BrickColor.new'Mid grey'.Color)
  202. fire6.Rate = 1,5
  203. fire6.Acceleration = Vector3.new( 8, 6, 6 )
  204. fire6.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  205. fire6.LightEmission = 1
  206. fire6.Size = NumberSequence.new(5)
  207. fire6.LightInfluence = 0
  208. fire6.SpreadAngle = Vector2.new(40, 40)
  209.  
  210. fire6.Enabled = true
  211.  
  212. local fx1 = Instance.new("ParticleEmitter",torso,larm,rarm,hed,lleg,rleg)
  213. fx1.Texture = "rbxassetid://160041569"
  214. fx1.Rotation = NumberRange.new(4, 9)
  215. fx1.RotSpeed = NumberRange.new(5, 9)
  216. fx1.Speed = NumberRange.new(5, 7)
  217. fx1.Lifetime = NumberRange.new(0.25, .28)
  218. fx1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  219. fx1.Rate = 200,300
  220. fx1.Acceleration = Vector3.new( 8, 6, 6 )
  221. fx1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  222. fx1.LightEmission = 1
  223. fx1.Size = NumberSequence.new(0,01)
  224. fx1.LightInfluence = 0
  225. fx1.SpreadAngle = Vector2.new(30, 30)
  226.  
  227. fx1.Enabled = true
  228.  
  229. local fx2 = Instance.new("ParticleEmitter",larm,rarm,hed,lleg,rleg)
  230. fx2.Texture = "rbxassetid://160041569"
  231. fx2.Rotation = NumberRange.new(4, 9)
  232. fx2.RotSpeed = NumberRange.new(5, 9)
  233. fx2.Speed = NumberRange.new(5, 7)
  234. fx2.Lifetime = NumberRange.new(0.25, .28)
  235. fx2.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  236. fx2.Rate = 200,300
  237. fx2.Acceleration = Vector3.new( 8, 6, 6 )
  238. fx2.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  239. fx2.LightEmission = 1
  240. fx2.Size = NumberSequence.new(0,01)
  241. fx2.LightInfluence = 0
  242. fx2.SpreadAngle = Vector2.new(30, 30)
  243.  
  244. fx2.Enabled = true
  245.  
  246. local fx3 = Instance.new("ParticleEmitter",rarm,hed,lleg,rleg)
  247. fx3.Texture = "rbxassetid://160041569"
  248. fx3.Rotation = NumberRange.new(4, 9)
  249. fx3.RotSpeed = NumberRange.new(5, 9)
  250. fx3.Speed = NumberRange.new(5, 7)
  251. fx3.Lifetime = NumberRange.new(0.25, .28)
  252. fx3.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  253. fx3.Rate = 200,300
  254. fx3.Acceleration = Vector3.new( 8, 6, 6 )
  255. fx3.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  256. fx3.LightEmission = 1
  257. fx3.Size = NumberSequence.new(0,01)
  258. fx3.LightInfluence = 0
  259. fx3.SpreadAngle = Vector2.new(30, 30)
  260.  
  261. fx3.Enabled = true
  262.  
  263. local fx4 = Instance.new("ParticleEmitter",hed,lleg,rleg)
  264. fx4.Texture = "rbxassetid://160041569"
  265. fx4.Rotation = NumberRange.new(4, 9)
  266. fx4.RotSpeed = NumberRange.new(5, 9)
  267. fx4.Speed = NumberRange.new(5, 7)
  268. fx4.Lifetime = NumberRange.new(0.25, .28)
  269. fx4.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  270. fx4.Rate = 200,300
  271. fx4.Acceleration = Vector3.new( 8, 6, 6 )
  272. fx4.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  273. fx4.LightEmission = 1
  274. fx4.Size = NumberSequence.new(0,01)
  275. fx4.LightInfluence = 0
  276. fx4.SpreadAngle = Vector2.new(30, 30)
  277.  
  278. fx4.Enabled = true
  279.  
  280. local fx5 = Instance.new("ParticleEmitter",lleg,rleg)
  281. fx5.Texture = "rbxassetid://160041569"
  282. fx5.Rotation = NumberRange.new(4, 9)
  283. fx5.RotSpeed = NumberRange.new(5, 9)
  284. fx5.Speed = NumberRange.new(5, 7)
  285. fx5.Lifetime = NumberRange.new(0.25, .28)
  286. fx5.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  287. fx5.Rate = 200,300
  288. fx5.Acceleration = Vector3.new( 8, 6, 6 )
  289. fx5.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  290. fx5.LightEmission = 1
  291. fx5.Size = NumberSequence.new(0,01)
  292. fx5.LightInfluence = 0
  293. fx5.SpreadAngle = Vector2.new(30, 30)
  294.  
  295. fx5.Enabled = true
  296.  
  297. local fx6 = Instance.new("ParticleEmitter",rleg)
  298. fx6.Texture = "rbxassetid://160041569"
  299. fx6.Rotation = NumberRange.new(4, 9)
  300. fx6.RotSpeed = NumberRange.new(5, 9)
  301. fx6.Speed = NumberRange.new(5, 7)
  302. fx6.Lifetime = NumberRange.new(0.25, .28)
  303. fx6.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  304. fx6.Rate = 200,300
  305. fx6.Acceleration = Vector3.new( 8, 6, 6 )
  306. fx6.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  307. fx6.LightEmission = 1
  308. fx6.Size = NumberSequence.new(0,01)
  309. fx6.LightInfluence = 0
  310. fx6.SpreadAngle = Vector2.new(30, 30)
  311.  
  312. fx6.Enabled = true
  313. ----------------------------------------------------
  314. Debounces = {
  315. on = false;
  316. ks = false;
  317. CanAttack = true;
  318. CanJoke = true;
  319. NoIdl = false;
  320. Slashing = false;
  321. Slashed = false;
  322. Grabbing = false;
  323. Grabbed = false;
  324. }
  325. local Touche = {char.Name, }
  326. ----------------------------------------------------
  327. function lerp(a, b, t) -- Linear interpolation
  328. return a + (b - a)*t
  329. end
  330.  
  331. function slerp(a, b, t) --Spherical interpolation
  332. dot = a:Dot(b)
  333. if dot > 0.99999 or dot < -0.99999 then
  334. return t <= 0.5 and a or b
  335. else
  336. r = math.acos(dot)
  337. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  338. end
  339. end
  340.  
  341. function matrixInterpolate(a, b, t)
  342. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  343. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  344. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  345. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  346. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  347. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  348. local t = v1:Dot(v2)
  349. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  350. return CFrame.new()
  351. end
  352. return CFrame.new(
  353. v0.x, v0.y, v0.z,
  354. v1.x, v1.y, v1.z,
  355. v2.x, v2.y, v2.z,
  356. v3.x, v3.y, v3.z)
  357. end
  358. ----------------------------------------------------
  359. function genWeld(a,b)
  360. local w = Instance.new("Weld",a)
  361. w.Part0 = a
  362. w.Part1 = b
  363. return w
  364. end
  365. function weld(a, b)
  366. local weld = Instance.new("Weld")
  367. weld.Name = "W"
  368. weld.Part0 = a
  369. weld.Part1 = b
  370. weld.C0 = a.CFrame:inverse() * b.CFrame
  371. weld.Parent = a
  372. return weld;
  373. end
  374. ----------------------------------------------------
  375. function Lerp(c1,c2,al)
  376. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  377. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  378. for i,v in pairs(com1) do
  379. com1[i] = v+(com2[i]-v)*al
  380. end
  381. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  382. end
  383. ----------------------------------------------------
  384. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  385. local wld = Instance.new("Weld", wp1)
  386. wld.Part0 = wp0
  387. wld.Part1 = wp1
  388. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  389. end
  390. ----------------------------------------------------
  391. for i,v in pairs(char:children()) do
  392. if v:IsA("Hat") then
  393. v:Destroy()
  394. end
  395. end
  396. for i,v in pairs(hed:children()) do
  397. if v:IsA("Sound") then
  398. v:Destroy()
  399. end
  400. end
  401. ----------------------------------------------------
  402. function HasntTouched(plrname)
  403. local ret = true
  404. for _, v in pairs(Touche) do
  405. if v == plrname then
  406. ret = false
  407. end
  408. end
  409. return ret
  410. end
  411. ----------------------------------------------------
  412. larm.Size = larm.Size * 5
  413. rarm.Size = rarm.Size * 5
  414. lleg.Size = lleg.Size * 5
  415. rleg.Size = rleg.Size * 5
  416. torso.Size = torso.Size * 5
  417. hed.Size = hed.Size * 5
  418. root.Size = root.Size * 5
  419. ----------------------------------------------------
  420. newWeld(torso, larm, -1.5, 0.5, 0)
  421. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  422. newWeld(torso, rarm, 1.5, 0.5, 0)
  423. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  424. newWeld(torso, hed, 0, 1.5, 0)
  425. newWeld(torso, lleg, -0.5, -1, 0)
  426. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  427. newWeld(torso, rleg, 0.5, -1, 0)
  428. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  429. newWeld(root, torso, 0, -1, 0)
  430. torso.Weld.C1 = CFrame.new(0, -1, 0)
  431. ----------------------------------------------------
  432. local Part = Instance.new("Part",hed)
  433. Part.BrickColor = BrickColor.new("Really black")
  434. Part.Size = Vector3.new(1,1,1)
  435. Part.CanCollide = false
  436. Part.Material = "Neon"
  437. local M = Instance.new("SpecialMesh",Part)
  438. M.MeshId = "rbxassetid://62246019"
  439. M.Scale = Vector3.new(5,5,5)
  440. local Part2 = Instance.new("Weld",Part)
  441. Part2.Part0 = hed
  442. Part2.Part1 = Part
  443. Part2.C0 = CFrame.new(-0.2,1.5,0.8)
  444. ----------------------------------------------------
  445. -----Armored titan parts nibs
  446. local Arm = Instance.new("Part",char)
  447. Arm.Size = Vector3.new(1,1,1)
  448. Arm.BrickColor = BrickColor.new("Dark red")
  449. Arm.TopSurface = 0
  450. Arm.BottomSurface = 0
  451. Arm.CanCollide = false
  452. local Arm2 = Instance.new("SpecialMesh",Arm)
  453. Arm2.MeshType = "Brick"
  454. Arm2.Scale = Vector3.new(5,8.5,0.3)
  455. local Arm3 = Instance.new("Weld",Arm)
  456. Arm3.Part0 = rarm
  457. Arm3.Part1 = Arm
  458. Arm3.C0 = CFrame.new(0,0,2.5)
  459. local ArmR = Instance.new("Part",char)
  460. ArmR.Size = Vector3.new(1,1,1)
  461. ArmR.BrickColor = BrickColor.new("Dark red")
  462. ArmR.TopSurface = 0
  463. ArmR.BottomSurface = 0
  464. ArmR.CanCollide = false
  465. local Arm2R = Instance.new("SpecialMesh",ArmR)
  466. Arm2R.MeshType = "Brick"
  467. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  468. local Arm3R = Instance.new("Weld",ArmR)
  469. Arm3R.Part0 = rarm
  470. Arm3R.Part1 = ArmR
  471. Arm3R.C0 = CFrame.new(0,0,-2.5)
  472. local ArmRS = Instance.new("Part",char)
  473. ArmRS.Size = Vector3.new(1,1,1)
  474. ArmRS.BrickColor = BrickColor.new("Dark red")
  475. ArmRS.TopSurface = 0
  476. ArmRS.BottomSurface = 0
  477. ArmRS.CanCollide = false
  478. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  479. Arm2RS.MeshType = "Brick"
  480. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  481. local Arm3RS = Instance.new("Weld",ArmRS)
  482. Arm3RS.Part0 = rarm
  483. Arm3RS.Part1 = ArmRS
  484. Arm3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  485. local TopRS = Instance.new("Part",char)
  486. TopRS.Size = Vector3.new(1,1,1)
  487. TopRS.BrickColor = BrickColor.new("Dark red")
  488. TopRS.TopSurface = 0
  489. TopRS.BottomSurface = 0
  490. TopRS.CanCollide = false
  491. local Top2RS = Instance.new("SpecialMesh",TopRS)
  492. Top2RS.MeshType = "Brick"
  493. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  494. local Top3RS = Instance.new("Weld",TopRS)
  495. Top3RS.Part0 = rarm
  496. Top3RS.Part1 = TopRS
  497. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  498. local BotRS = Instance.new("Part",char)
  499. BotRS.Size = Vector3.new(1,1,1)
  500. BotRS.BrickColor = BrickColor.new("Dark red")
  501. BotRS.BottomSurface = 0
  502. BotRS.TopSurface = 0
  503. BotRS.CanCollide = false
  504. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  505. Bot2RS.MeshType = "Brick"
  506. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  507. local Bot3RS = Instance.new("Weld",BotRS)
  508. Bot3RS.Part0 = rarm
  509. Bot3RS.Part1 = BotRS
  510. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  511. ----------------------------------------------------
  512.  
  513. local Arm = Instance.new("Part",char)
  514. Arm.Size = Vector3.new(1,1,1)
  515. Arm.BrickColor = BrickColor.new("Dark red")
  516. Arm.TopSurface = 0
  517. Arm.BottomSurface = 0
  518. Arm.CanCollide = false
  519. local Arm2 = Instance.new("SpecialMesh",Arm)
  520. Arm2.MeshType = "Brick"
  521. Arm2.Scale = Vector3.new(5,8.5,0.3)
  522. local Arm3 = Instance.new("Weld",Arm)
  523. Arm3.Part0 = larm
  524. Arm3.Part1 = Arm
  525. Arm3.C0 = CFrame.new(0,0,2.5)
  526. local ArmR = Instance.new("Part",char)
  527. ArmR.Size = Vector3.new(1,1,1)
  528. ArmR.BrickColor = BrickColor.new("Dark red")
  529. ArmR.TopSurface = 0
  530. ArmR.BottomSurface = 0
  531. ArmR.CanCollide = false
  532. local Arm2R = Instance.new("SpecialMesh",ArmR)
  533. Arm2R.MeshType = "Brick"
  534. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  535. local Arm3R = Instance.new("Weld",ArmR)
  536. Arm3R.Part0 = larm
  537. Arm3R.Part1 = ArmR
  538. Arm3R.C0 = CFrame.new(0,0,-2.5)
  539. local ArmRS = Instance.new("Part",char)
  540. ArmRS.Size = Vector3.new(1,1,1)
  541. ArmRS.BrickColor = BrickColor.new("Dark red")
  542. ArmRS.TopSurface = 0
  543. ArmRS.BottomSurface = 0
  544. ArmRS.CanCollide = false
  545. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  546. Arm2RS.MeshType = "Brick"
  547. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  548. local Arm3RS = Instance.new("Weld",ArmRS)
  549. Arm3RS.Part0 = larm
  550. Arm3RS.Part1 = ArmRS
  551. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  552. local TopRS = Instance.new("Part",char)
  553. TopRS.Size = Vector3.new(1,1,1)
  554. TopRS.BrickColor = BrickColor.new("Dark red")
  555. TopRS.TopSurface = 0
  556. TopRS.BottomSurface = 0
  557. TopRS.CanCollide = false
  558. local Top2RS = Instance.new("SpecialMesh",TopRS)
  559. Top2RS.MeshType = "Brick"
  560. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  561. local Top3RS = Instance.new("Weld",TopRS)
  562. Top3RS.Part0 = larm
  563. Top3RS.Part1 = TopRS
  564. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  565. local BotRS = Instance.new("Part",char)
  566. BotRS.Size = Vector3.new(1,1,1)
  567. BotRS.BrickColor = BrickColor.new("Dark red")
  568. BotRS.BottomSurface = 0
  569. BotRS.TopSurface = 0
  570. BotRS.CanCollide = false
  571. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  572. Bot2RS.MeshType = "Brick"
  573. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  574. local Bot3RS = Instance.new("Weld",BotRS)
  575. Bot3RS.Part0 = larm
  576. Bot3RS.Part1 = BotRS
  577. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  578. ----------------------------------------------------
  579. local Long = Instance.new("Part",char)
  580. Long.Size = Vector3.new(1,1,1)
  581. Long.CanCollide = false
  582. Long.BrickColor = BrickColor.new("Dark red")
  583. Long.TopSurface = 0
  584. Long.BottomSurface = 0
  585. local Long2 = Instance.new("SpecialMesh",Long)
  586. Long2.MeshType = "Brick"
  587. Long2.Scale = Vector3.new(9.5,0.3,4.5)
  588. local Long3 = Instance.new("Weld",Long)
  589. Long3.Part0 = torso
  590. Long3.Part1 = Long
  591. Long3.C0 = CFrame.new(0,4.95,0)
  592. ----------------------------------------------------
  593. local Back = Instance.new("Part",char)
  594. Back.Size = Vector3.new(1,1,1)
  595. Back.CanCollide = false
  596. Back.BrickColor = BrickColor.new("Dark red")
  597. Back.TopSurface = 0
  598. Back.BottomSurface = 0
  599. local Back2 = Instance.new("SpecialMesh",Back)
  600. Back2.MeshType = "Brick"
  601. Back2.Scale = Vector3.new(9.5,9.3,0.3)
  602. local Back3 = Instance.new("Weld",Back)
  603. Back3.Part0 = torso
  604. Back3.Part1 = Back
  605. Back3.C0 = CFrame.new(0,0,2.5)
  606. ----------------------------------------------------
  607. local Leg = Instance.new("Part",char)
  608. Leg.Size = Vector3.new(1,1,1)
  609. Leg.BrickColor = BrickColor.new("Dark red")
  610. Leg.TopSurface = 0
  611. Leg.BottomSurface = 0
  612. Leg.CanCollide = false
  613. local Leg2 = Instance.new("SpecialMesh",Leg)
  614. Leg2.MeshType = "Brick"
  615. Leg2.Scale = Vector3.new(5,8.5,0.3)
  616. local Leg3 = Instance.new("Weld",Leg)
  617. Leg3.Part0 = rleg
  618. Leg3.Part1 = Leg
  619. Leg3.C0 = CFrame.new(0,0,2.5)
  620. local LegR = Instance.new("Part",char)
  621. LegR.Size = Vector3.new(1,1,1)
  622. LegR.BrickColor = BrickColor.new("Dark red")
  623. LegR.TopSurface = 0
  624. LegR.BottomSurface = 0
  625. LegR.CanCollide = false
  626. local Leg2R = Instance.new("SpecialMesh",LegR)
  627. Leg2R.MeshType = "Brick"
  628. Leg2R.Scale = Vector3.new(5,8.5,0.3)
  629. local Leg3R = Instance.new("Weld",LegR)
  630. Leg3R.Part0 = rleg
  631. Leg3R.Part1 = LegR
  632. Leg3R.C0 = CFrame.new(0,0,-2.5)
  633. local LegRS = Instance.new("Part",char)
  634. LegRS.Size = Vector3.new(1,1,1)
  635. LegRS.BrickColor = BrickColor.new("Dark red")
  636. LegRS.TopSurface = 0
  637. LegRS.BottomSurface = 0
  638. LegRS.CanCollide = false
  639. local Leg2RS = Instance.new("SpecialMesh",LegRS)
  640. Leg2RS.MeshType = "Brick"
  641. Leg2RS.Scale = Vector3.new(0.3,8.5,4.5)
  642. local Leg3RS = Instance.new("Weld",LegRS)
  643. Leg3RS.Part0 = rleg
  644. Leg3RS.Part1 = LegRS
  645. Leg3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  646. local TopRS = Instance.new("Part",char)
  647. TopRS.Size = Vector3.new(1,1,1)
  648. TopRS.BrickColor = BrickColor.new("Dark red")
  649. TopRS.TopSurface = 0
  650. TopRS.BottomSurface = 0
  651. TopRS.CanCollide = false
  652. local BotRS = Instance.new("Part",char)
  653. BotRS.Size = Vector3.new(1,1,1)
  654. BotRS.BrickColor = BrickColor.new("Dark red")
  655. BotRS.BottomSurface = 0
  656. BotRS.TopSurface = 0
  657. BotRS.CanCollide = false
  658. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  659. Bot2RS.MeshType = "Brick"
  660. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  661. local Bot3RS = Instance.new("Weld",BotRS)
  662. Bot3RS.Part0 = rleg
  663. Bot3RS.Part1 = BotRS
  664. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  665. -----------------------------------------------------------
  666. local Arm = Instance.new("Part",char)
  667. Arm.Size = Vector3.new(1,1,1)
  668. Arm.BrickColor = BrickColor.new("Dark red")
  669. Arm.TopSurface = 0
  670. Arm.BottomSurface = 0
  671. Arm.CanCollide = false
  672. local Arm2 = Instance.new("SpecialMesh",Arm)
  673. Arm2.MeshType = "Brick"
  674. Arm2.Scale = Vector3.new(5,8.5,0.3)
  675. local Arm3 = Instance.new("Weld",Arm)
  676. Arm3.Part0 = lleg
  677. Arm3.Part1 = Arm
  678. Arm3.C0 = CFrame.new(0,0,2.5)
  679. local ArmR = Instance.new("Part",char)
  680. ArmR.Size = Vector3.new(1,1,1)
  681. ArmR.BrickColor = BrickColor.new("Dark red")
  682. ArmR.TopSurface = 0
  683. ArmR.BottomSurface = 0
  684. ArmR.CanCollide = false
  685. local Arm2R = Instance.new("SpecialMesh",ArmR)
  686. Arm2R.MeshType = "Brick"
  687. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  688. local Arm3R = Instance.new("Weld",ArmR)
  689. Arm3R.Part0 = lleg
  690. Arm3R.Part1 = ArmR
  691. Arm3R.C0 = CFrame.new(0,0,-2.5)
  692. local ArmRS = Instance.new("Part",char)
  693. ArmRS.Size = Vector3.new(1,1,1)
  694. ArmRS.BrickColor = BrickColor.new("Dark red")
  695. ArmRS.TopSurface = 0
  696. ArmRS.BottomSurface = 0
  697. ArmRS.CanCollide = false
  698. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  699. Arm2RS.MeshType = "Brick"
  700. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  701. local Arm3RS = Instance.new("Weld",ArmRS)
  702. Arm3RS.Part0 = lleg
  703. Arm3RS.Part1 = ArmRS
  704. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  705. local BotRS = Instance.new("Part",char)
  706. BotRS.Size = Vector3.new(1,1,1)
  707. BotRS.BrickColor = BrickColor.new("Dark red")
  708. BotRS.BottomSurface = 0
  709. BotRS.TopSurface = 0
  710. BotRS.CanCollide = false
  711. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  712. Bot2RS.MeshType = "Brick"
  713. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  714. local Bot3RS = Instance.new("Weld",BotRS)
  715. Bot3RS.Part0 = lleg
  716. Bot3RS.Part1 = BotRS
  717. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  718. ----------------------------------------------------
  719. local Pec = Instance.new("Part",char)
  720. Pec.Size = Vector3.new(1,1,1)
  721. Pec.BrickColor = BrickColor.new("Dark red")
  722. Pec.CanCollide = false
  723. Pec.TopSurface = 0
  724. Pec.BottomSurface = 0
  725. local Pec2 = Instance.new("SpecialMesh",Pec)
  726. Pec2.MeshType = "Brick"
  727. Pec2.Scale = Vector3.new(5,3,0.3)
  728. local Pec3 = Instance.new("Weld",Pec)
  729. Pec3.Part0 = torso
  730. Pec3.Part1 = Pec
  731. Pec3.C0 = CFrame.new(2,2.8,-2.8)*CFrame.Angles(0,0,0.1)
  732. local PecA = Instance.new("Part",char)
  733. PecA.Size = Vector3.new(1,1,1)
  734. PecA.BrickColor = BrickColor.new("Dark red")
  735. PecA.CanCollide = false
  736. PecA.TopSurface = 0
  737. PecA.BottomSurface = 0
  738. local Pec2A = Instance.new("SpecialMesh",PecA)
  739. Pec2A.MeshType = "Brick"
  740. Pec2A.Scale = Vector3.new(5,3,0.3)
  741. local Pec3A = Instance.new("Weld",PecA)
  742. Pec3A.Part0 = torso
  743. Pec3A.Part1 = PecA
  744. Pec3A.C0 = CFrame.new(-2,2.8,-2.8)*CFrame.Angles(0,0,-0.1)
  745. ---------------------------------------------------
  746. local Abs = Instance.new("Part",char)
  747. Abs.Size = Vector3.new(1,1,1)
  748. Abs.BrickColor = BrickColor.new("Dark red")
  749. Abs.CanCollide = false
  750. Abs.TopSurface = 0
  751. Abs.BottomSurface = 0
  752. local Abs2 = Instance.new("SpecialMesh",Abs)
  753. Abs2.MeshType = "Brick"
  754. Abs2.Scale = Vector3.new(2,2,0.3)
  755. local Abs3 = Instance.new("Weld",Abs)
  756. Abs3.Part0 = torso
  757. Abs3.Part1 = Abs
  758. Abs3.C0 = CFrame.new(1.4,0,-2.8)*CFrame.Angles(0,0,0.1)
  759. local Abs = Instance.new("Part",char)
  760. Abs.Size = Vector3.new(1,1,1)
  761. Abs.BrickColor = BrickColor.new("Dark red")
  762. Abs.CanCollide = false
  763. Abs.TopSurface = 0
  764. Abs.BottomSurface = 0
  765. local Abs2 = Instance.new("SpecialMesh",Abs)
  766. Abs2.MeshType = "Brick"
  767. Abs2.Scale = Vector3.new(2,2,0.3)
  768. local Abs3 = Instance.new("Weld",Abs)
  769. Abs3.Part0 = torso
  770. Abs3.Part1 = Abs
  771. Abs3.C0 = CFrame.new(-1.4,0,-2.8)*CFrame.Angles(0,0,-0.1)
  772.  
  773. local Abs = Instance.new("Part",char)
  774. Abs.Size = Vector3.new(1,1,1)
  775. Abs.BrickColor = BrickColor.new("Dark red")
  776. Abs.CanCollide = false
  777. Abs.TopSurface = 0
  778. Abs.BottomSurface = 0
  779. local Abs2 = Instance.new("SpecialMesh",Abs)
  780. Abs2.MeshType = "Brick"
  781. Abs2.Scale = Vector3.new(2,2,0.3)
  782. local Abs3 = Instance.new("Weld",Abs)
  783. Abs3.Part0 = torso
  784. Abs3.Part1 = Abs
  785. Abs3.C0 = CFrame.new(1.4,-2.1,-2.8)*CFrame.Angles(0,0,0.1)
  786. local Abs = Instance.new("Part",char)
  787. Abs.Size = Vector3.new(1,1,1)
  788. Abs.BrickColor = BrickColor.new("Dark red")
  789. Abs.CanCollide = false
  790. Abs.TopSurface = 0
  791. Abs.BottomSurface = 0
  792. local Abs2 = Instance.new("SpecialMesh",Abs)
  793. Abs2.MeshType = "Brick"
  794. Abs2.Scale = Vector3.new(2,2,0.3)
  795. local Abs3 = Instance.new("Weld",Abs)
  796. Abs3.Part0 = torso
  797. Abs3.Part1 = Abs
  798. Abs3.C0 = CFrame.new(-1.4,-2.1,-2.8)*CFrame.Angles(0,0,-0.1)
  799.  
  800. local Abs = Instance.new("Part",char)
  801. Abs.Size = Vector3.new(1,1,1)
  802. Abs.BrickColor = BrickColor.new("Dark red")
  803. Abs.CanCollide = false
  804. Abs.TopSurface = 0
  805. Abs.BottomSurface = 0
  806. local Abs2 = Instance.new("SpecialMesh",Abs)
  807. Abs2.MeshType = "Brick"
  808. Abs2.Scale = Vector3.new(2,2,0.3)
  809. local Abs3 = Instance.new("Weld",Abs)
  810. Abs3.Part0 = torso
  811. Abs3.Part1 = Abs
  812. Abs3.C0 = CFrame.new(1.4,-4.1,-2.8)*CFrame.Angles(0,0,0.1)
  813. local Abs = Instance.new("Part",char)
  814. Abs.Size = Vector3.new(1,1,1)
  815. Abs.BrickColor = BrickColor.new("Dark red")
  816. Abs.CanCollide = false
  817. Abs.TopSurface = 0
  818. Abs.BottomSurface = 0
  819. local Abs2 = Instance.new("SpecialMesh",Abs)
  820. Abs2.MeshType = "Brick"
  821. Abs2.Scale = Vector3.new(2,2,0.3)
  822. local Abs3 = Instance.new("Weld",Abs)
  823. Abs3.Part0 = torso
  824. Abs3.Part1 = Abs
  825. Abs3.C0 = CFrame.new(-1.4,-4.1,-2.8)*CFrame.Angles(0,0,-0.1)
  826. -----------------------------------------------------
  827. local Head = Instance.new("Part",char)
  828. Head.Size = Vector3.new(1,1,1)
  829. Head.BrickColor = BrickColor.new("Cocoa")
  830. Head.CanCollide = false
  831. Head.TopSurface = 0
  832. Head.BottomSurface = 0
  833. local Head2 = Instance.new("SpecialMesh",Head)
  834. Head2.MeshType = "Head"
  835. Head2.Scale = Vector3.new(11.5,6.5,6.5)
  836. local Head3 = Instance.new("Weld",Head)
  837. Head3.Part0 = hed
  838. Head3.Part1 = Head
  839. Head3.C0 = CFrame.new(0,0,0)
  840. -----------------------------------------------------
  841. local Eye2 = Instance.new("Part",char)
  842. Eye2.Size = Vector3.new(1,1,1)
  843. Eye2.BrickColor = BrickColor.new("Really red")
  844. Eye2.CanCollide = false
  845. Eye2.TopSurface = 0
  846. Eye2.Material = "Neon"
  847. Eye2.BottomSurface = 0
  848. local Eye22 = Instance.new("SpecialMesh",Eye2)
  849. Eye22.MeshType = "Sphere"
  850. Eye22.Scale = Vector3.new(1.2,0.6,0.1)
  851. local Eye32 = Instance.new("Weld",Eye2)
  852. Eye32.Part0 = hed
  853. Eye32.Part1 = Eye2
  854. Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3)
  855. local Eye = Instance.new("Part",char)
  856. Eye.Size = Vector3.new(1,1,1)
  857. Eye.BrickColor = BrickColor.new("Really red")
  858. Eye.CanCollide = false
  859. Eye.TopSurface = 0
  860. Eye.Material = "Neon"
  861. Eye.BottomSurface = 0
  862. local Eye212 = Instance.new("SpecialMesh",Eye)
  863. Eye212.MeshType = "Sphere"
  864. Eye212.Scale = Vector3.new(1.2,0.6,0.1)
  865. local Eye3 = Instance.new("Weld",Eye)
  866. Eye3.Part0 = hed
  867. Eye3.Part1 = Eye
  868. Eye3.C0 = CFrame.new(-1.3,0.5,-3)*CFrame.Angles(0,0,-0.3)
  869.  
  870. -----------------------------------------------------
  871.  
  872. function weld5(part0, part1, c0, c1)
  873. weeld=Instance.new("Weld", part0)
  874. weeld.Part0=part0
  875. weeld.Part1=part1
  876. weeld.C0=c0
  877. weeld.C1=c1
  878. return weeld
  879. end
  880. ----------------------------------------------------
  881. function newRay(start,face,range,wat)
  882. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  883. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  884. return rey,hit,pos
  885. end
  886. ----------------------------------------------------
  887. mod5 = Instance.new("Model",char)
  888.  
  889. function FindNearestTorso(Position,Distance,SinglePlayer)
  890. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  891. local List = {}
  892. for i,v in pairs(workspace:GetChildren())do
  893. if v:IsA("Model")then
  894. if v:findFirstChild("Torso")then
  895. if v ~= char then
  896. if(v.Torso.Position -Position).magnitude <= Distance then
  897. table.insert(List,v)
  898. end
  899. end
  900. end
  901. end
  902. end
  903. return List
  904. end
  905.  
  906. function Landing()
  907. part=Instance.new('Part',mod5)
  908. part.Anchored=true
  909. part.CanCollide=false
  910. part.FormFactor='Custom'
  911. part.Size=Vector3.new(.2,.2,.2)
  912. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  913. part.Transparency=.7
  914. part.BrickColor=BrickColor.new('Really black')
  915. mesh=Instance.new('SpecialMesh',part)
  916. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  917. mesh.Scale=Vector3.new(10,5,10)
  918.  
  919. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  920. if v:FindFirstChild('Humanoid') then
  921. v.Humanoid:TakeDamage(math.random(20,30))
  922. v.Humanoid.PlatformStand = true
  923. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  924. end
  925. end
  926.  
  927. coroutine.resume(coroutine.create(function()
  928. for i=0,3.8,0.05 do
  929. wait()
  930. part.CFrame=part.CFrame
  931. part.Transparency=i
  932. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  933. end
  934. part.Parent = nil
  935. end))
  936. end
  937. ----------------------------------------------------
  938. mod4 = Instance.new("Model",char)
  939.  
  940. ptez = {0.7, 0.8, 0.9, 1}
  941.  
  942. function FindNearestTorso(Position,Distance,SinglePlayer)
  943. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  944. local List = {}
  945. for i,v in pairs(workspace:GetChildren())do
  946. if v:IsA("Model")then
  947. if v:findFirstChild("Torso")then
  948. if v ~= char then
  949. if(v.Torso.Position -Position).magnitude <= Distance then
  950. table.insert(List,v)
  951. end
  952. end
  953. end
  954. end
  955. end
  956. return List
  957. end
  958.  
  959. ----------------------------------------------------
  960.  
  961. local acos = math.acos
  962. local sqrt = math.sqrt
  963. local Vec3 = Vector3.new
  964. local fromAxisAngle = CFrame.fromAxisAngle
  965.  
  966. local function toAxisAngle(CFr)
  967. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  968. local Angle = math.acos((R00+R11+R22-1)/2)
  969. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  970. A = A == 0 and 0.00001 or A
  971. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  972. B = B == 0 and 0.00001 or B
  973. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  974. C = C == 0 and 0.00001 or C
  975. local x = (R21-R12)/sqrt(A)
  976. local y = (R02-R20)/sqrt(B)
  977. local z = (R10-R01)/sqrt(C)
  978. return Vec3(x,y,z),Angle
  979. end
  980.  
  981. function ApplyTrig(Num,Func)
  982. local Min,Max = Func(0),Func(1)
  983. local i = Func(Num)
  984. return (i-Min)/(Max-Min)
  985. --[[if Func == "sin" then
  986. return (math.sin((1-Num)*math.pi)+1)/2
  987. elseif Func == "cos" then
  988. return (math.cos((1-Num)*math.pi)+1)/2
  989. end]]
  990. end
  991.  
  992. function LerpCFrame(CFrame1,CFrame2,Num)
  993. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  994. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  995. end
  996. mouse.KeyDown:connect(function(key)
  997. if key == "b" then
  998. if Debounces.CanAttack == true then
  999. Debounces.CanAttack = false
  1000. Debounces.on = true
  1001. Debounces.NoIdl = true
  1002. for i = 1,20 do
  1003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(9,4,1) * CFrame.Angles(0.3,-0.5,1.55),.3)
  1004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-9,4,1) * CFrame.Angles(0.3,0.5,-1.55),.3)
  1005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0.4,0,0),.3)
  1006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.3,0,0),.3)
  1007. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,1) *CFrame.Angles(-0.3,0,-0.1),.3)
  1008. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,1) * CFrame.Angles(-0.3,0,0.1),.3)
  1009. if Debounces.on == false then break end
  1010. wait()
  1011. end
  1012. v = Instance.new("Sound")
  1013. v.SoundId = "rbxassetid://785301837"
  1014. v.Parent = torso
  1015. v.Looped = false
  1016. v.Pitch = 0.8
  1017. v.Volume = math.huge
  1018. wait(.01)
  1019. v:Play()
  1020. coroutine.resume(coroutine.create(function()
  1021. for i = 1,80 do
  1022. local H = Instance.new("Part",torso)
  1023. H.Size = Vector3.new(1,1,1)
  1024. H.BrickColor = BrickColor.new("White")
  1025. H.CanCollide = false
  1026. H.Anchored = true
  1027. H.CFrame = torso.CFrame*CFrame.new(0,-13,0)*CFrame.Angles(1.3,0,0)
  1028. local H2 = Instance.new("SpecialMesh",H)
  1029. H2.MeshId = "rbxassetid://3270017"
  1030. coroutine.resume(coroutine.create(function()
  1031. for i = 1,200 do
  1032. H2.Scale = H2.Scale + Vector3.new(5,5,5)
  1033. H.Transparency = H.Transparency + 0.05
  1034. wait(0.05)
  1035. end
  1036. H:remove()
  1037. end))
  1038. wait(0.005)
  1039. end
  1040. if Debounces.CanAttack == false then
  1041. Debounces.CanAttack = true
  1042. Debounces.on = false
  1043. Debounces.NoIdl = false
  1044. end
  1045. end))
  1046. end
  1047. end
  1048. end)
  1049. mouse.KeyDown:connect(function(key)
  1050. if key == "z" then
  1051. if Debounces.CanAttack == true then
  1052. Debounces.CanAttack = false
  1053. Debounces.on = true
  1054. Debounces.NoIdl = true
  1055. for i = 1,20 do
  1056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  1057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  1058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -6, 0) * CFrame.Angles(-1.5,0,0),.3)
  1060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -7.6,-2) *CFrame.Angles(1.55,0,0),.3)
  1061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,-2) * CFrame.Angles(1.55,0,0),.3)
  1062. if Debounces.on == false then break end
  1063. wait()
  1064. end
  1065. local Rock = Instance.new("Part",char)
  1066. Rock.Size = Vector3.new(1,1,1)
  1067. local Rock22 = Instance.new("SpecialMesh",Rock)
  1068. Rock22.MeshId = "rbxassetid://433651599"
  1069. Rock22.Scale = Vector3.new(0.5,0.5,0.5)
  1070. local Rock2 = Instance.new("Weld",Rock)
  1071. Rock2.Part0 = hed
  1072. Rock2.Part1 = Rock
  1073. Rock2.C0 = CFrame.new(0,40,0)*CFrame.Angles(0,-1.55,0)
  1074. local PPA = Instance.new("Part",Rock)
  1075. PPA.Size = Vector3.new(30,30,30)
  1076. PPA.CanCollide = false
  1077. local PPA2 = Instance.new("Weld",PPA)
  1078. PPA2.Part0 = Rock
  1079. PPA2.Part1 = PPA
  1080. PPA2.C0 = CFrame.new(0,0,0)
  1081. PPA.Touched:connect(function(hit)
  1082. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1083. if not FA then FA = true
  1084. hit.Parent.Humanoid.PlatformStand = true
  1085. hit.Parent.Humanoid:TakeDamage(30)
  1086. local Fly = Instance.new("BodyVelocity",hit.Parent.Torso)
  1087. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1088. Fly.velocity = mouse.hit.lookVector*560
  1089. wait(0.1)
  1090. Fly:remove()
  1091. wait(3)
  1092. FA = false
  1093. end
  1094. end
  1095. end)
  1096. wait(0.5)
  1097. for i = 1,20 do
  1098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  1099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  1100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0,0,0),.3)
  1102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  1103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,0) * CFrame.Angles(0,0,0),.3)
  1104. if Debounces.on == false then break end
  1105. wait()
  1106. end
  1107. Rock2:remove()
  1108. local Fly = Instance.new("BodyVelocity",Rock)
  1109. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1110. Fly.velocity = mouse.hit.lookVector*200
  1111. for i = 1,20 do
  1112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  1113. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  1114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.3,0,0),.3)
  1115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.3,0,0),.3)
  1116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  1117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,-2) * CFrame.Angles(0.5,0,0),.3)
  1118. if Debounces.on == false then break end
  1119. wait()
  1120. end
  1121. if Debounces.CanAttack == false then
  1122. Debounces.CanAttack = true
  1123. Debounces.on = false
  1124. Debounces.NoIdl = false
  1125. end
  1126. wait(2)
  1127. Fly:remove()
  1128. local SFXZ = Instance.new("Sound",Rock)
  1129. SFXZ.SoundId = "rbxassetid://134854740"
  1130. SFXZ.Volume = math.huge
  1131. SFXZ.Pitch = 1
  1132. SFXZ.Looped = false
  1133. wait(0.01)
  1134. SFXZ:Play()
  1135. wait(3)
  1136. Rock:remove()
  1137. end
  1138. end
  1139. end)
  1140. mouse.KeyDown:connect(function(key)
  1141. if key == "e" then
  1142. if Debounces.CanAttack == true then
  1143. Debounces.CanAttack = false
  1144. Debounces.on = true
  1145. Debounces.NoIdl = true
  1146. for i = 1,20 do
  1147. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
  1148. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1149. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1150. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1151. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1153. if Debounces.on == false then break end
  1154. wait()
  1155. end
  1156. local HitBox = Instance.new("Part",char)
  1157. HitBox.Size = Vector3.new(5,5,5)
  1158. HitBox.CanCollide = false
  1159. HitBox.Transparency = math.huge
  1160. local HitBox2 = Instance.new("Weld",HitBox)
  1161. HitBox2.Part0 = rarm
  1162. HitBox2.Part1 = HitBox
  1163. HitBox2.C0 = CFrame.new(0,-4.5,0)
  1164. HitBox.Touched:connect(function(hit)
  1165. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1166. if not DD then DD = true
  1167. HitBox:remove()
  1168. hit.Parent.Humanoid.PlatformStand = true
  1169. local We = Instance.new("Weld",hit.Parent.Torso)
  1170. We.Part0 = rarm
  1171. We.Part1 = hit.Parent.Torso
  1172. We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
  1173. wait(1)
  1174. for i = 1,20 do
  1175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
  1176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
  1177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
  1178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1181. if Debounces.on == false then break end
  1182. wait()
  1183. end
  1184. hit.Parent.Humanoid:TakeDamage(20)
  1185. for i = 1,20 do
  1186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
  1187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
  1188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  1189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1192. if Debounces.on == false then break end
  1193. wait()
  1194. end
  1195. for i = 1,20 do
  1196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
  1197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
  1198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  1199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1202. if Debounces.on == false then break end
  1203. wait()
  1204. end
  1205. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1206. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  1207. partasdeff.LightEmission = .1
  1208. partasdeff.Size = NumberSequence.new(0.2)
  1209. partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
  1210. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1211. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1212. partasdeff.Transparency = bbb
  1213. partasdeff.Size = aaa
  1214. partasdeff.ZOffset = .9
  1215. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1216. partasdeff.LockedToPart = false
  1217. partasdeff.EmissionDirection = "Top"
  1218. partasdeff.Lifetime = NumberRange.new(1, 2)
  1219. partasdeff.Rate = 1000
  1220. partasdeff.Rotation = NumberRange.new(-100, 100)
  1221. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1222. partasdeff.Speed = NumberRange.new(10)
  1223. partasdeff.VelocitySpread = 300
  1224. partasdeff.Enabled = true
  1225. wait(1.5)
  1226. hit.Parent:BreakJoints()
  1227. We:remove()
  1228. partasdeff.Enabled = false
  1229. if Debounces.CanAttack == false then
  1230. Debounces.CanAttack = true
  1231. Debounces.on = false
  1232. Debounces.NoIdl = false
  1233. end
  1234. wait(3)
  1235. DD = false
  1236. end
  1237. end
  1238. end)
  1239. wait(5)
  1240. if Debounces.CanAttack == false then
  1241. Debounces.CanAttack = true
  1242. Debounces.on = false
  1243. Debounces.NoIdl = false
  1244. end
  1245. end
  1246. end
  1247. end)
  1248. mouse.KeyDown:connect(function(key)
  1249. if key == "r" then
  1250. if Debounces.CanAttack == true then
  1251. Debounces.CanAttack = false
  1252. Debounces.on = true
  1253. Debounces.NoIdl = true
  1254. for i = 1,20 do
  1255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
  1259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
  1260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
  1261. if Debounces.on == false then break end
  1262. wait()
  1263. end
  1264. local HitBox = Instance.new("Part",char)
  1265. HitBox.Size = Vector3.new(5,5,5)
  1266. HitBox.CanCollide = false
  1267. HitBox.Transparency = math.huge
  1268. local HitBox2 = Instance.new("Weld",HitBox)
  1269. HitBox2.Part0 = rleg
  1270. HitBox2.Part1 = HitBox
  1271. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1272. local SFXZ = Instance.new("Sound",torso)
  1273. SFXZ.SoundId = "rbxassetid://134012322"
  1274. SFXZ.Volume = math.huge
  1275. SFXZ.Pitch = 0.5
  1276. SFXZ.Looped = false
  1277. wait(0.01)
  1278. SFXZ:Play()
  1279. HitBox.Touched:connect(function(hit)
  1280. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1281. local SFXZ = Instance.new("Sound",torso)
  1282. SFXZ.SoundId = "rbxassetid://220025719"
  1283. SFXZ.Volume = 1
  1284. SFXZ.Pitch = 0.5
  1285. SFXZ.Looped = false
  1286. SFXZ:Play()
  1287. HitBox:remove()
  1288. hit.Parent.Humanoid:TakeDamage(44)
  1289. hit.Parent.Humanoid.PlatformStand = true
  1290. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1291. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1292. Fl.velocity = rleg.CFrame.lookVector*350
  1293. wait(0.1)
  1294. Fl:remove()
  1295. end
  1296. end)
  1297. for i = 1,20 do
  1298. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1299. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1301. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
  1302. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
  1303. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
  1304. if Debounces.on == false then break end
  1305. wait()
  1306. end
  1307. if Debounces.CanAttack == false then
  1308. Debounces.CanAttack = true
  1309. Debounces.on = false
  1310. Debounces.NoIdl = false
  1311. HitBox:remove()
  1312. end
  1313. end
  1314. end
  1315. end)
  1316. ----------------------------------------------------
  1317. mouse.KeyDown:connect(function(key)
  1318. if string.byte(key) == 48 then
  1319. char.Humanoid.WalkSpeed = 90
  1320. end
  1321. end)
  1322. mouse.KeyUp:connect(function(key)
  1323. if string.byte(key) == 48 then
  1324. char.Humanoid.WalkSpeed = 10
  1325. end
  1326. end)
  1327. ----------------------------------------------------
  1328. local animpose = "Idle"
  1329. local lastanimpose = "Idle"
  1330. local sine = 0
  1331. local change = 1
  1332. local val = 0
  1333. local ffing = false
  1334. ----------------------------------------------------
  1335. local x = Instance.new("Sound", char.Torso)
  1336. x.SoundId = "http://www.roblox.com/asset/?id=198360408"
  1337. x.Looped = true
  1338. x.Volume = math.huge
  1339. x.Pitch = 1
  1340. local footsteps = false
  1341. -------------------------------
  1342. game:GetService("RunService").RenderStepped:connect(function()
  1343. rarm.BrickColor = ASD
  1344. larm.BrickColor = ASD
  1345. rleg.BrickColor = ASD
  1346. lleg.BrickColor = ASD
  1347. hed.BrickColor = ASD
  1348. torso.BrickColor = ASD
  1349. --[[if char.Humanoid.Jump == true then
  1350. jump = true
  1351. else
  1352. jump = false
  1353. end]]
  1354. char.Humanoid.FreeFalling:connect(function(f)
  1355. if f then
  1356. ffing = true
  1357. else
  1358. ffing = false
  1359. end
  1360. end)
  1361. sine = sine + change
  1362. if jumpn == true then
  1363. animpose = "Jumping"
  1364. elseif ffing == true then
  1365. animpose = "Freefalling"
  1366. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1367. animpose = "Idle"
  1368. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1369. animpose = "Walking"
  1370. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1371. animpose = "Running"
  1372. end
  1373. if animpose ~= lastanimpose then
  1374. sine = 0
  1375. if Debounces.NoIdl == false then
  1376. if animpose == "Idle" then
  1377. for i = 1, 2 do
  1378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  1379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  1381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1384. end
  1385. elseif animpose == "Walking" then
  1386. for i = 1, 2 do
  1387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  1388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  1389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  1390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  1391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1393. end
  1394. elseif animpose == "Running" then
  1395. for i = 1, 2 do
  1396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  1397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  1398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  1401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  1402. end
  1403. wait()
  1404. end
  1405. else
  1406. end
  1407. end
  1408. lastanimpose = animpose
  1409. if Debounces.NoIdl == false then
  1410. if animpose == "Idle" then
  1411. if stanceToggle == "Normal" then
  1412. change = 0.5
  1413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,0.3),.2)
  1414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,-0.3),.2)
  1415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(0-.1*math.sin(tick()*1),0,0)*CFrame.Angles(-0.3,0,0), 0.2)
  1416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  1417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1419. elseif stanceToggle == "Sitting" then
  1420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  1421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  1422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  1423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  1424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  1425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  1426. end
  1427. elseif animpose == "Walking" then
  1428. if stanceToggle == "Normal" then
  1429. change = 1
  1430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,0.8,0)*CFrame.Angles(0-.2*math.sin(tick()*2.5),0,0.2),.3)
  1431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,0.8,0)*CFrame.Angles(0+.2*math.sin(tick()*2.5),0,-0.2),.3)
  1432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
  1433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-1.8,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
  1434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  1435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  1436. end
  1437. elseif animpose == "Running" then
  1438. change = 1
  1439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.7,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
  1440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.7,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
  1441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.80*math.cos(sine/6)/2.4, -.15 + math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + -math.sin(sine/6)/1.7, 0, 0), .4)
  1444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.80*math.cos(sine/6)/2.4, -.15 + -math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + math.sin(sine/6)/1.7, 0, 0), .4)
  1445. end
  1446. end
  1447. if animpose == "Walking" then
  1448. if footsteps == false then
  1449. x:Play()
  1450. footsteps = true
  1451. end
  1452. x.Pitch = 1.1
  1453. elseif animpose == "Idle" then
  1454. x:Stop()
  1455. footsteps = false
  1456. elseif animpose == "Running" then
  1457. x.Pitch = 1.2
  1458. if footsteps == false then
  1459. x:Play()
  1460. footsteps = true
  1461. end
  1462. end
  1463. end)
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