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- [Quirk Name]: Electrification
- [Quirk Classification]: Emitter Class
- [Origin/Description]: Electrification allows its user to manipulate and store energy to their own will. However, they cannot generate an infinite source of it and must regenerate their supply of it from time to time. Also, overusing their supply of electricity takes its toll on their bodies.
- [Is the quirk in the series?]: Yes
- Ability 1:
- [Name]: Discharge
- [Type]: CBO (Combat Based Offensive)
- [Class]: Active
- [Description]: Players can utilize the energy stored within them to release electricity and attack opponents in the form of a bolt or elongated oval.
- http://ps3media.ign.com/ps3/image/article/116/1160625/infamous-2-20110408002123496.jpg for reference
- Ability 2:
- [Name]: Lightning Rod
- [Type]: CBH (Combat Based Hybrid)
- [Class]: Active
- [Description]: Players can harness the ambient electricity in a 1 mile radius to replenish their supply and give them a boost. After 30 seconds of damage not being taken/out of combat, players can use Lightning Rod to give themselves a 8 second boost to their damage/speed. This is a 30% increase to their normal damage and speed.
- Ability 3:
- [Name]: Bomb
- [Type]: CBO (Combat Based Offensive)
- [Class]: Active
- [Description]: Electricity can be discharge in a sphere or wave in all directions for health and player can charge (increase damage output). The amount of damage put out corresponds to health lost. The maximum health lost is half for a giant attack.
- Ability 4:
- [Name]: Adrenaline Boost
- [Type]: Technique
- [Class]: Active
- [Description]: In dire situations where a player does not have the energy to continue fighting, they can rejuvenate stamina with a quick shock to the heart. However, the last resort will take its toll. They will regain 30% of their stamina for 5% of their health.
- Ability 5:
- [Name]: Static
- [Type]: CBD (Combat Based Defensive)
- [Class]: Passive
- [Description]: Users of Electrification are a conductor of electricity and physical attackers do have a chance of getting shocked upon touch. Enemies have a 20% chance of getting stunned momentarily (3 seconds) if they kick or punch the player.
- Ability 6 V1:
- [Name]:
- [Type]:
- [Class]:
- [Description]:
- ===================
- --NOT FOLLOWING THE RULES OR TEMPLATE WILL RESULT IN YOUR SUGGESTION BEING DELETED--
- --BE CREATIVE--
- ===================(edited)
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