Guest User

vehicles.meta

a guest
Oct 18th, 2017
314
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.89 KB | None | 0 0
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CVehicleModelInfo__InitDataList>
  3. <residentTxd>vehshare</residentTxd>
  4. <residentAnims />
  5. <InitDatas>
  6. <Item>
  7. <modelName>sheriff3</modelName>
  8. <txdName>sheriff3</txdName>
  9. <handlingId>FBI2</handlingId>
  10. <gameName>SHERIFF2</gameName>
  11. <vehicleMakeName />
  12. <expressionDictName>null</expressionDictName>
  13. <expressionName>null</expressionName>
  14. <animConvRoofDictName>null</animConvRoofDictName>
  15. <animConvRoofName>null</animConvRoofName>
  16. <animConvRoofWindowsAffected />
  17. <ptfxAssetName>null</ptfxAssetName>
  18. <audioNameHash />
  19. <layout>LAYOUT_RANGER_SWAT</layout>
  20. <coverBoundOffsets>SHERIFF2_COVER_OFFSET_INFO</coverBoundOffsets>
  21. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  22. <scenarioLayout />
  23. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  24. <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  25. <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
  26. <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
  27. <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.028000" />
  28. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  29. <FirstPersonProjectileDriveByIKOffset x="0.028000" y="-0.040000" z="0.075000" />
  30. <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
  31. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  32. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  33. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  34. <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
  35. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  36. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  37. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  38. <FirstPersonMobilePhoneOffset x="0.143000" y="0.245000" z="0.521000" />
  39. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.435000" />
  40. <PovCameraOffset x="0.000000" y="-0.125000" z="0.640000" />
  41. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  42. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
  43. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
  44. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  45. <shouldUseCinematicViewMode value="true" />
  46. <shouldCameraTransitionOnClimbUpDown value="false" />
  47. <shouldCameraIgnoreExiting value="false" />
  48. <AllowPretendOccupants value="true" />
  49. <AllowJoyriding value="false" />
  50. <AllowSundayDriving value="false" />
  51. <AllowBodyColorMapping value="true" />
  52. <wheelScale value="0.268600" />
  53. <wheelScaleRear value="0.268600" />
  54. <dirtLevelMin value="0.300000" />
  55. <dirtLevelMax value="0.850000" />
  56. <envEffScaleMin value="0.000000" />
  57. <envEffScaleMax value="1.000000" />
  58. <envEffScaleMin2 value="0.000000" />
  59. <envEffScaleMax2 value="1.000000" />
  60. <damageMapScale value="0.600000" />
  61. <damageOffsetScale value="1.000000" />
  62. <diffuseTint value="0x88000000" />
  63. <steerWheelMult value="1.000000" />
  64. <HDTextureDist value="5.000000" />
  65. <lodDistances content="float_array">
  66. 15.000000
  67. 35.000000
  68. 90.000000
  69. 180.000000
  70. 500.000000
  71. 500.000000
  72. </lodDistances>
  73. <minSeatHeight value="0.966" />
  74. <identicalModelSpawnDistance value="20" />
  75. <maxNumOfSameColor value="10" />
  76. <defaultBodyHealth value="1000.000000" />
  77. <pretendOccupantsScale value="1.000000" />
  78. <visibleSpawnDistScale value="1.000000" />
  79. <trackerPathWidth value="2.000000" />
  80. <weaponForceMult value="1.000000" />
  81. <frequency value="100" />
  82. <swankness>SWANKNESS_1</swankness>
  83. <maxNum value="2" />
  84. <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  85. <type>VEHICLE_TYPE_CAR</type>
  86. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  87. <dashboardType>VDT_CAVALCADE</dashboardType>
  88. <vehicleClass>VC_EMERGENCY</vehicleClass>
  89. <wheelType>VWT_SUV</wheelType>
  90. <trailers />
  91. <additionalTrailers />
  92. <drivers>
  93. <Item>
  94. <driverName>S_M_Y_Sheriff_01</driverName>
  95. <npcName />
  96. </Item>
  97. </drivers>
  98. <extraIncludes />
  99. <doorsWithCollisionWhenClosed />
  100. <driveableDoors />
  101. <bumpersNeedToCollideWithMap value="false" />
  102. <needsRopeTexture value="false" />
  103. <requiredExtras />
  104. <rewards>
  105. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  106. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  107. <Item>REWARD_STAT_WEAPON</Item>
  108. </rewards>
  109. <cinematicPartCamera>
  110. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  111. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  112. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  113. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  114. </cinematicPartCamera>
  115. <NmBraceOverrideSet />
  116. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  117. <buoyancySphereSizeScale value="1.000000" />
  118. <pOverrideRagdollThreshold type="NULL" />
  119. <firstPersonDrivebyData>
  120. <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
  121. <Item>RANGER_FRONT_RIGHT</Item>
  122. <Item>RANGER_PRANGER_REAR_LEFT</Item>
  123. <Item>RANGER_PRANGER_REAR_RIGHT</Item>
  124. </firstPersonDrivebyData>
  125. </Item>
  126. <txdRelationships>
  127. <Item>
  128. <parent>vehicles_cav_interior</parent>
  129. <child>sheriff4</child>
  130. </Item>
  131. </txdRelationships>
  132. </CVehicleModelInfo__InitDataList>
Advertisement
Add Comment
Please, Sign In to add comment