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Dec 7th, 2020
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  1. CHANGELIST v1.89 [69558]
  2.  
  3. HIGHLIGHTS
  4. New Region: Ash Canyon
  5. New Challenge Mode: Darkwalker
  6. New UI: Region Selection Menu
  7. New Gear Items: Crampons and the Technical Backup
  8.  
  9.  
  10. GENERAL FIXES
  11. [General] Fixed an issue that caused the game to hang when loading, while a third party overlay (IE Steam, Nvidia overlays) was active.
  12. [General] Fixed a potential hang that could occur when launching the game.
  13. [General] Post Unity 2019 upgrade optimization.
  14. [Audio] Fixed an issue that prevented wildlife audio from playing.
  15.  
  16.  
  17. GENERAL ART FIXES
  18. [Enviro] Fixed various floating or clipping objects found throughout the world.
  19. [Enviro] Fixed numerous areas Players could become stuck on terrain.
  20. [Enviro] Fixed misaligned texture on the Park Sign found in Milton.
  21. [Lighting] Optimized indoor light volumes to help remove seams in dark areas.
  22.  
  23.  
  24. USER INTERFACE
  25. [Map] Improved how icons are sorted when in close proximity on the Map.
  26. [Map] Added missing icon for the Mystery Lake, Carter Hydro Dam exit.
  27. [UI] New Region Selection Menu.
  28. [UI] Tuned the Crafting menu to approve the general quality of life.
  29. [UI] Update the States Menu to be more visually clear.
  30. [UI] Added more Loading Icons on the Load Screens.
  31. [UI] Localization pass and bug fixes.
  32. [UI] Improved the Russian description for the Hunted Part 2 badge.
  33. [UI] Fixed Gear items not appearing correctly when viewed Inspection mode, while the HUD is disabled.
  34.  
  35.  
  36. SURVIVAL MODE
  37. [General] Fixed an issue that could cause the Spray Glyph option to appear in Survival Mode games.
  38.  
  39.  
  40. WINTERMUTE
  41. [EP3] Fixed an issue that could cause the game to lock-up, when answering a phone call.
  42.  
  43.  
  44. CHALLENGE MODE
  45. [Darkwalker] Fixed the incorrect death message appearing when killed by natural causes.
  46. [Darkwalker] Fixed an issue that caused the Spray Paint cap to appear at an incorrect offset, when spraying a Glyph.
  47. [Darkwalker] Improved how the Darkwalker tracks the Player after transitioning to a new Region.
  48. [Darkwalker] Added ropes to some climbing points in Broken Railroad and Pleasant Valley.
  49. [Darkwalker] Fixed an issue that caused some localized Tool Tip text to be cut off.
  50. [Darkwalker] Added missing subtitles.
  51. [Darkwalker] Fixed an issue that prevented the audio stringer to play correctly, when the Darkwalker appears while inside an interior.
  52. [Darkwalker] Ward fires now go out once the ward has expired.
  53. [Darkwalker] Wards placed on the outside of an exterior now expire correctly, while inside.
  54. [Darkwalker] Interiors now prevent players from placing a ward fire while one is already active.
  55. [Darkwalker] No longer able to remove a banish glyph, once placed
  56. [Darkwalker] Fixed an error that would cause a dialog to appear in-game, if the player left, then returned to a region with an active ward fire.
  57. [Hunted Pt 2] Fixed an issue that would cause the Old Bear to disappear, if the player transitioned at a very specific point in the Old Bear’s animation.
  58. PS4
  59. [Enviro] Fixed an issue that caused some waterfalls to appear black.
  60.  
  61. ***********************************************************************************************
  62.  
  63. THE LONG DARK v1.88 (69021) CHANGELIST
  64.  
  65. GENERAL
  66. Removed the ESCAPE THE DARKWALKER artwork from Main Menu.
  67. Users are no longer able to load DW saves via the Challenge menu.
  68. Fixed an issue that would allow players to enter an unplayable state, if they tried to re-enable the DW event by changing their local system time.
  69.  
  70. ***********************************************************************************************
  71.  
  72. THE LONG DARK v1.87 (68069/68142 ) CHANGELIST
  73.  
  74. GENERAL
  75. Fixed an issue where text overlapped in some languages.
  76. Fixed an issue that caused the Player to remain crouched when attacked by the Entity, while crouched.
  77. Added map icons for Bleak Inlet to Ravine transitions.
  78. Add subtitles for when the Player’s character is coughing from toxic smoke
  79. Updated localization.
  80. Map now centers on the Player’s position when entering the screen, during an Escape the Darkwalker game.
  81. Dying from the Entity when in a menu, now breaks you out of menus correctly.
  82. The "Darkwalker Devoured You" screen now only plays if the Player was killed by the Entity.
  83. Fixed an issue that caused “Toxic Fog” to appear when exiting a menu, during the Escape the Darkwalker event.
  84. Fixed an issue where the player could become stuck in the Safe Cracking ui, if attacked by the Entity while in the UI.
  85. Removed the ability to Spray Paint on items that can be broken down.
  86. Fixed an issue that caused the male voice to sometimes play instead of the female voice, when dying.
  87. Fixed the volume for the Glyph breaking down sound effect.
  88. Fixed an issue that caused stomping sound effects to loop after placing a ward indoors.
  89. Fixed an issue that caused the Toxic Fog indicator to flash on screen when exiting interiors.
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