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  1. hlcsg v3.4 Final (Feb 25 2006)
  2. Zoner's Half-Life Compilation Tools -- Custom Build
  3. Based on code modifications by Sean 'Zoner' Cavanaugh
  4. Based on Valve's version, modified with permission.
  5. Submit detailed bug reports to (amckern@yahoo.com)
  6. ----- BEGIN hlcsg -----
  7. Command line: C:\ARQUIV~1\TOSCAN~1\HAMMER~1\tools\hlcsg.exe "c:\arquivos de programas\toscano-mapper sdk\hammer editor35_by_cruellklan\rmf\jaonb"-nowadtextures
  8. Entering c:\arquivos de programas\toscano-mapper sdk\hammer editor35_by_cruellklan\rmf\jaonb.map
  9.  
  10. Current hlcsg Settings
  11. Name | Setting | Default
  12. ---------------------|-----------|-------------------------
  13. threads [ 2 ] [ Varies ]
  14. verbose [ off ] [ off ]
  15. log [ on ] [ on ]
  16. developer [ 0 ] [ 0 ]
  17. chart [ off ] [ off ]
  18. estimate [ off ] [ off ]
  19. max texture memory [ 4194304 ] [ 4194304 ]
  20. max lighting memory [ 6291456 ] [ 6291456 ]
  21. priority [ Normal ] [ Normal ]
  22.  
  23. noclip [ off ] [ off ]
  24. null texture stripping[ on ] [ on ]
  25. clipnode economy mode [ on ] [ on ]
  26. clip hull type [ legacy ] [ legacy ]
  27. onlyents [ off ] [ off ]
  28. wadtextures [ off ] [ on ]
  29. skyclip [ on ] [ on ]
  30. hullfile [ None ] [ None ]
  31. nullfile [ None ] [ None ]
  32. min surface area [ 0.500 ] [ 0.500 ]
  33. brush union threshold [ 0.000 ] [ 0.000 ]
  34.  
  35. Using mapfile wad configuration
  36. Wadinclude list :
  37. [zhlt.wad]
  38.  
  39. 39 brushes (totalling 234 sides) discarded from clipping hulls
  40. CreateBrush:
  41. (0.05 seconds)
  42. SetModelCenters:
  43. (0.00 seconds)
  44. CSGBrush:
  45. (0.13 seconds)
  46.  
  47. Using Wadfile: \arquivos de programas\toscano-mapper sdk\textura\itsitaly.wad
  48. - Contains 0 used textures, 0.00 percent of map (99 textures in wad)
  49. Using Wadfile: \arquivos de programas\toscano-mapper sdk\textura\halflife.wad
  50. - Contains 15 used textures, 46.88 percent of map (3116 textures in wad)
  51. Using Wadfile: \arquivos de programas\toscano-mapper sdk\textura\kz_signs.wad
  52. - Contains 3 used textures, 9.38 percent of map (71 textures in wad)
  53. Using Wadfile: \arquivos de programas\toscano-mapper sdk\textura\timecounter.wad
  54. - Warning: Larger than expected texture (348972 bytes): 'STARTCOUNTER2'
  55. - Contains 13 used textures, 40.63 percent of map (17 textures in wad)
  56. Using Wadfile: \arquivos de programas\toscano-mapper sdk\textura\flpp.wad
  57. - Contains 1 used texture, 3.13 percent of map (1 textures in wad)
  58. Using Wadfile: \arquivos de programas\toscano-mapper sdk\textura\de_aztec.wad
  59. - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
  60. - Warning: Larger than expected texture (348972 bytes): 'THANKS'
  61. - Contains 0 used textures, 0.00 percent of map (24 textures in wad)
  62.  
  63. added 6 additional animating textures.
  64. Texture usage is at 0.63 mb (of 4.00 mb MAX)
  65. 0.34 seconds elapsed
  66.  
  67. ----- END hlcsg -----
  68.  
  69.  
  70.  
  71. hlbsp v3.4 Final (Feb 25 2006)
  72. Zoner's Half-Life Compilation Tools -- Custom Build
  73. Based on code modifications by Sean 'Zoner' Cavanaugh
  74. Based on Valve's version, modified with permission.
  75. Submit detailed bug reports to (amckern@yahoo.com)
  76. ----- BEGIN hlbsp -----
  77. Command line: C:\ARQUIV~1\TOSCAN~1\HAMMER~1\tools\hlbsp.exe "c:\arquivos de programas\toscano-mapper sdk\hammer editor35_by_cruellklan\rmf\jaonb"
  78.  
  79. Current hlbsp Settings
  80. Name | Setting | Default
  81. -------------------|-----------|-------------------------
  82. threads [ 2 ] [ Varies ]
  83. verbose [ off ] [ off ]
  84. log [ on ] [ on ]
  85. developer [ 0 ] [ 0 ]
  86. chart [ off ] [ off ]
  87. estimate [ off ] [ off ]
  88. max texture memory [ 4194304 ] [ 4194304 ]
  89. priority [ Normal ] [ Normal ]
  90.  
  91. noclip [ off ] [ off ]
  92. nofill [ off ] [ off ]
  93. noopt [ off ] [ off ]
  94. null tex. stripping [ on ] [ on ]
  95. notjunc [ off ] [ off ]
  96. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  97. max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
  98.  
  99.  
  100. SolidBSP [hull 0] 303 (0.03 seconds)
  101. BSP generation successful, writing portal file 'c:\arquivos de programas\toscano-mapper sdk\hammer editor35_by_cruellklan\rmf\jaonb.prt'
  102. SolidBSP [hull 1] 307 (0.02 seconds)
  103. SolidBSP [hull 2] 307 (0.00 seconds)
  104. SolidBSP [hull 3] 321 (0.02 seconds)
  105. 0.25 seconds elapsed
  106.  
  107. ----- END hlbsp -----
  108.  
  109.  
  110.  
  111. hlvis v3.4 Final (Feb 25 2006)
  112. Zoner's Half-Life Compilation Tools -- Custom Build
  113. Based on code modifications by Sean 'Zoner' Cavanaugh
  114. Based on Valve's version, modified with permission.
  115. Submit detailed bug reports to (amckern@yahoo.com)
  116. ----- BEGIN hlvis -----
  117. Command line: C:\ARQUIV~1\TOSCAN~1\HAMMER~1\tools\hlvis.exe "c:\arquivos de programas\toscano-mapper sdk\hammer editor35_by_cruellklan\rmf\jaonb"
  118. 165 portalleafs
  119. 536 numportals
  120.  
  121. -= Current hlvis Settings =-
  122. Name | Setting | Default
  123. -------------------|-----------|-------------------------
  124. threads [ 2 ] [ Varies ]
  125. verbose [ off ] [ off ]
  126. log [ on ] [ on ]
  127. developer [ 0 ] [ 0 ]
  128. chart [ off ] [ off ]
  129. estimate [ off ] [ off ]
  130. max texture memory [ 4194304 ] [ 4194304 ]
  131. max vis distance [ 0 ] [ 0 ]
  132. priority [ Normal ] [ Normal ]
  133.  
  134. fast vis [ off ] [ off ]
  135. full vis [ off ] [ off ]
  136.  
  137.  
  138. BasePortalVis:
  139. (0.03 seconds)
  140. LeafThread:
  141. (0.70 seconds)
  142. average leafs visible: 72
  143. g_visdatasize:3021 compressed from 3465
  144. 0.73 seconds elapsed
  145.  
  146. ----- END hlvis -----
  147.  
  148.  
  149.  
  150. hlrad v3.4 Final (Feb 25 2006)
  151. Zoner's Half-Life Compilation Tools -- Custom Build
  152. Based on code modifications by Sean 'Zoner' Cavanaugh
  153. Based on Valve's version, modified with permission.
  154. Submit detailed bug reports to (amckern@yahoo.com)
  155. ----- BEGIN hlrad -----
  156. Command line: C:\ARQUIV~1\TOSCAN~1\HAMMER~1\tools\hlrad.exe "c:\arquivos de programas\toscano-mapper sdk\hammer editor35_by_cruellklan\rmf\jaonb"
  157.  
  158. -= Current hlrad Settings =-
  159. Name | Setting | Default
  160. --------------------|---------------------|-------------------------
  161. threads [ 2 ] [ Varies ]
  162. verbose [ off ] [ off ]
  163. log [ on ] [ on ]
  164. developer [ 0 ] [ 0 ]
  165. chart [ off ] [ off ]
  166. estimate [ off ] [ off ]
  167. max texture memory [ 4194304 ] [ 4194304 ]
  168. max lighting memory [ 6291456 ] [ 6291456 ]
  169. priority [ Normal ] [ Normal ]
  170.  
  171. vismatrix algorithm [ Original ] [ Original ]
  172. oversampling (-extra)[ off ] [ off ]
  173. bounces [ 1 ] [ 1 ]
  174. bounce dynamic light [ on ] [ on ]
  175. ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
  176. maximum light [ 255.000 ] [ 256.000 ]
  177. circus mode [ off ] [ off ]
  178.  
  179. smoothing threshold [ 50.000 ] [ 50.000 ]
  180. direct threshold [ 25.000 ] [ 25.000 ]
  181. direct light scale [ 2.000 ] [ 2.000 ]
  182. coring threshold [ 1.000 ] [ 1.000 ]
  183. patch interpolation [ on ] [ on ]
  184.  
  185. texscale [ on ] [ on ]
  186. patch subdividing [ on ] [ on ]
  187. chop value [ 64.000 ] [ 64.000 ]
  188. texchop value [ 32.000 ] [ 32.000 ]
  189.  
  190. global fade [ 1.000 ] [ 1.000 ]
  191. global falloff [ 2 ] [ 2 ]
  192. global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
  193. global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
  194. global light scale [ 1.000 ] [ 1.000 ]
  195. global sky diffusion [ 1.000 ] [ 1.000 ]
  196.  
  197. opaque entities [ on ] [ on ]
  198. sky lighting fix [ on ] [ on ]
  199. incremental [ off ] [ off ]
  200. dump [ off ] [ off ]
  201.  
  202. colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  203. monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  204. softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
  205. diffuse hack [ on ] [ on ]
  206. spotlight points [ on ] [ on ]
  207.  
  208. custom shadows with bounce light
  209. [ off ] [ off ]
  210. rgb transfers [ off ] [ off ]
  211.  
  212.  
  213. [Reading texlights from 'C:\ARQUIV~1\TOSCAN~1\HAMMER~1\tools\lights.rad']
  214. [59 texlights parsed from 'C:\ARQUIV~1\TOSCAN~1\HAMMER~1\tools\lights.rad']
  215.  
  216. 1225 faces
  217. Create Patches : 7342 base patches
  218. 0 opaque faces
  219. 79260 square feet [11413507.00 square inches]
  220. 36 direct lights
  221.  
  222. BuildFacelights:
  223. Error:
  224. for Face 905 (texture flp) at
  225. (-948.000 -575.125 64.000) (-948.000 -576.000 64.000) (-864.000 -576.000 64.000) (-864.000 -575.875 64.000) (-864.000 -575.125 64.000)
  226. Error: Bad surface extents (14 x 2984)
  227. Check the file ZHLTProblems.html for a detailed explanation of this problem
  228.  
  229. ----- END hlrad -----
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