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- // Premium SAMP, tudo para seu servidor SAMP, FS, GM, Includes e muito mais,
- // visite-nos: http://premium-samp.blogspot.com.br/
- /*
- | |
- | Script atualizado by: Jeffrey_Hatrix, thanks to Willian_Luigi |
- | to orginal Cars Machine at pastebin.com/HnBePeCp |
- | |
- */
- #include <a_samp>
- #include <SII>
- #include <ZCMD>
- #include <sscanf2>
- #define filterScriptUser
- #define callCarsDialog 1
- #define msgbox DIALOG_STYLE_MSGBOX
- #define input DIALOG_STYLE_INPUT
- #define list DIALOG_STYLE_LIST
- forward wii_CreateCars(playerid, carro, Float:x_, Float:y_, Float:z_, Float:a_);
- forward LOAD_CAR();
- new Global[128];
- enum DATA_CAR {
- file,
- u,
- id,
- c_,
- c2_,
- Float:x,
- Float:y,
- Float:z,
- Float:a
- };
- new Approppriately[DATA_CAR];
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch(dialogid)
- {
- case callCarsDialog:
- if(response)
- {
- ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- return 1;
- }
- case 2:
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, 3, input, "Cars GUI","\nDigite o ID válido de um carro para criar&salvar", "Confirmar", "Voltar");
- return 1;
- }
- else if(listitem == 1)
- {
- ShowPlayerDialog(playerid, 4, input, "Cars GUI","\nDigite o ID file do arquivo para deletar o carro", "Confirmar", "Voltar");
- return 1;
- }
- else if(listitem == 2)
- {
- ShowPlayerDialog(playerid, 7, list, "Cars GUI - CORES", "\nCor 1\nCor 2\n\n", "Confirmar", "Voltar");
- return 1;
- }
- else if(listitem == 3)
- {
- ShowPlayerDialog(playerid, 10, input, "Cars GUI - X", "\nDigite o ID do Arquivo carro do qual deseja ir até", "Confirmar", "Voltar");
- return 1;
- }
- else if(listitem == 4)
- {
- ShowPlayerDialog(playerid, 13, input, "Cars GUI - Spawn", "\nDigite o ID do Veículo que deseja respawnar\n\n", "Confirmar", "Cancelar");
- return 1;
- }
- }
- case 3:
- if(response)
- {
- if(IsPlayerInAnyVehicle(playerid))
- return ShowPlayerDialog(playerid, 2, list, "ERROR, JÁ ESTÁ EM UM VEÍCULO", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- GetPlayerPos(playerid, Approppriately[x], Approppriately[y], Approppriately[z]);
- GetPlayerFacingAngle(playerid, Approppriately[a]);
- new cc_ = strval(inputtext);
- SetTimerEx("wii_CreateCars", 5000, false, "ddffff", playerid, cc_, Approppriately[x], Approppriately[y], Approppriately[z], Approppriately[a]);
- format(Global, 60, "(WAIT 5 SECONDS) - Arquivo carro criado id do carro: %d", cc_);
- ShowPlayerDialog(playerid, 6, msgbox, "Sucessful", Global, "Continuar", "Voltar");
- TogglePlayerControllable(playerid, 0);
- SetPlayerPos(playerid, Approppriately[x]+2, Approppriately[y], Approppriately[z]);
- return 1;
- }
- else ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- case 4:
- if(response)
- {
- new cc_ = strval(inputtext);
- format(Global, 30, "Carros/%d.ini", cc_);
- if(!INI_Exist(Global)) return ShowPlayerDialog(playerid, 5, msgbox, "ERROR", "O id do arquivo carro é inexistente, tente novamente.", "Tentar", "Cancelar");
- INI_Remove(Global);
- format(Global, 45, "Arquivo carro id[%d] deletado com sucesso!", cc_);
- ShowPlayerDialog(playerid, 5, msgbox, "Cars GUI", Global, "Deletar +1", "Cancelar");
- DestroyVehicle(cc_);
- return 1;
- }
- else ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- case 5:
- if(response)
- {
- ShowPlayerDialog(playerid, 4, input, "Cars GUI","\nDigite o ID file do arquivo para deletar o carro", "Confirmar", "Voltar");
- return 1;
- }
- else ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- case 6:
- if(!response) return ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- case 7:
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, 8, input, "COR 1", "\nDigite o id do Arquivo carro\n\n", "Confirmar", "Cancelar");
- return 1;
- }
- else if(listitem == 2)
- {
- ShowPlayerDialog(playerid, 9, input, "COR 2", "\nDigite o id do Arquivo carro\n\n", "Confirmar", "Cancelar");
- return 1;
- }
- }
- else ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- case 8:
- if(response)
- {
- Approppriately[id] = strval(inputtext);
- format(Global, 30, "Carros/%d.ini", Approppriately[id]);
- if(!INI_Exist(Global))
- return ShowPlayerDialog(playerid, 2, list, "ERROR, ID INVÁLIDO", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- ShowPlayerDialog(playerid, 11, input, "COR 1", "\nDigite o valor da cor 1 ( 0 - 128 )\n\n", "Confirmar", "Cancelar");
- return 1;
- }
- case 9:
- if(response)
- {
- Approppriately[id] = strval(inputtext);
- format(Global, 30, "Carros/%d.ini", Approppriately[id]);
- if(!INI_Exist(Global))
- return ShowPlayerDialog(playerid, 2, list, "ERROR, ID INVÁLIDO", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- ShowPlayerDialog(playerid, 12, input, "COR 2", "\nDigite o valor da cor 2 ( 0 - 128 )\n\n", "Confirmar", "Cancelar");
- return 1;
- }
- case 10:
- if(response)
- {
- Approppriately[id] = strval(inputtext);
- format(Global, 30, "Carros/%d.ini", Approppriately[id]);
- if(!INI_Exist(Global))
- return ShowPlayerDialog(playerid, 2, list, "ERROR, ID INVÁLIDO", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- PutPlayerInVehicle(playerid, Approppriately[id], 0);
- ShowPlayerDialog(playerid, 2, list, "Cars GUI - Teleportado com sucesso.", "\nCriar carro\nDeletar carro\nModificar cores\n\n", "Confirmar", "Cancelar");
- return 1;
- }
- else ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- case 11:
- if(response)
- {
- if(128 > Approppriately[c_] < 0)
- return ShowPlayerDialog(playerid, 2, list, "ERROR, VALOR INVÁLIDO", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- Approppriately[c_] = strval(inputtext);
- format(Global, 30, "Carros/%d.ini", Approppriately[id]);
- INI_Open(Global);
- INI_WriteInt("Info Cor 1", Approppriately[c_]);
- INI_Save();
- INI_Close();
- ChangeVehicleColor(Approppriately[id], Approppriately[c_], Approppriately[c2_]);
- return 1;
- }
- else ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- case 12:
- if(response)
- {
- if(128 > Approppriately[c2_] < 0)
- return ShowPlayerDialog(playerid, 2, list, "ERROR, VALOR INVÁLIDO", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- Approppriately[c2_] = strval(inputtext);
- format(Global, 30, "Carros/%d.ini", Approppriately[id]);
- INI_Open(Global);
- INI_WriteInt("Info Cor 2", Approppriately[c2_]);
- INI_Save();
- INI_Close();
- ChangeVehicleColor(Approppriately[id], Approppriately[c_], Approppriately[c2_]);
- return 1;
- }
- else ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- case 13:
- if(response)
- {
- Approppriately[id] = strval(inputtext);
- format(Global, 30, "Carros/%d.ini", Approppriately[id]);
- if(!INI_Exist(Global))
- return ShowPlayerDialog(playerid, 2, list, "ERROR, ID INVÁLIDO", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- SetVehicleToRespawn(Approppriately[id]);
- ShowPlayerDialog(playerid, 2, list, "VEÍCULO RESPAWNADO", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- return 1;
- }
- else ShowPlayerDialog(playerid, 2, list, "Cars GUI", "\nCriar carro\nDeletar carro\nModificar cores\nIr até carro \"x\"\nRespawn carro \"x\"\n\n", "Confirmar", "Cancelar");
- default: return false;
- }
- return 1;
- }
- CMD:carsmachine(playerid) {
- if(!IsPlayerAdmin(playerid))
- return SendClientMessage(playerid, -1, "Você não é um admin logado na Rcon");
- ShowPlayerDialog(playerid, callCarsDialog, msgbox, "Introduction", "[FS] - Feito por Willian_Luigi, atualizado e modificado por Jeffrey_Hatrix\n\n", "Continuar", "");
- return 1;
- }
- /*
- CMD:ac(playerid, params[]) {
- new id_;
- if(sscanf(params, "d", id_))
- return SendClientMessage(playerid, -1, "Approppriately Use: /ac [id file]");
- format(Global, 20, "Carros/%d.ini", id_);
- if(!INI_Exist(Global))
- return SendClientMessage(playerid, -1, "ID inexistente");
- INI_Remove(Global);
- format(Global, 30, "Arquivo carro id %d deletado!", id_);
- return 1;
- }
- CMD:cc(playerid, params[]) {
- new car;
- if(sscanf(params,"d", car))
- return SendClientMessage(playerid, -1, "Approppriately Use: /cc [ID]");
- if(IsPlayerInAnyVehicle(playerid)) {
- GetVehiclePos(GetPlayerVehicleID(playerid), Approppriately[x], Approppriately[y], Approppriately[z]);
- GetVehicleZAngle(GetPlayerVehicleID(playerid), Approppriately[a]);
- }
- else {
- GetPlayerPos(playerid, Approppriately[x], Approppriately[y], Approppriately[z]);
- GetPlayerFacingAngle(playerid, Approppriately[a]);
- }
- if(611 > car > 400)
- return (SetTimerEx("wii_CreateCars", 5000, false, "ddffff",playerid, car, Approppriately[x], Approppriately[y], Approppriately[z], Approppriately[a]));
- SendClientMessage(playerid, -1, "Carro criado com sucesso.");
- return 1;
- }*/
- public wii_CreateCars(playerid, carro, Float:x_, Float:y_, Float:z_, Float:a_) {
- TogglePlayerControllable(playerid, 1);
- Approppriately[file] ++;
- Approppriately[c_] = random(128);
- Approppriately[c2_] = random(128);
- new ff = CreateVehicle(carro, x_, y_, z_, a_, Approppriately[c_], Approppriately[c2_], 9999999);
- PutPlayerInVehicle(playerid, ff , 0);
- format(Global, 30, "Carros/%d.ini", Approppriately[file]);
- INI_Open(Global);
- INI_WriteInt("Info Car ID", carro);
- INI_WriteInt("Info Car ID GAME", Approppriately[file]);
- INI_WriteFloat("Info Float x", Approppriately[x]);
- INI_WriteFloat("Info Float y", Approppriately[y]);
- INI_WriteFloat("Info Float z", Approppriately[z]);
- INI_WriteFloat("Info Angle", Approppriately[a]);
- INI_WriteInt("Info Cor 1", Approppriately[c_]);
- INI_WriteInt("Info Cor 2", Approppriately[c2_]);
- INI_Save();
- INI_Close();
- strdel(Global, 0, 128);
- INI_Open("Carros/MaxVehicles");
- INI_WriteInt("Veiculos Criados", Approppriately[file]);
- INI_Save();
- INI_Close();
- return 1;
- }
- public LOAD_CAR() {
- INI_Open("Carros/MaxVehicles");
- Approppriately[id] = INI_ReadInt("Veiculos Criados");
- new n = 1;
- while(n != -1) {
- format(Global, 30, "Carros/%d.ini", n);
- if(!fexist(Global)) break;
- INI_Open(Global);
- Approppriately[id] = INI_ReadInt("Info Car ID GAME");
- Approppriately[u] = INI_ReadInt("Info Car ID");
- Approppriately[x] = INI_ReadFloat("Info Float x");
- Approppriately[y] = INI_ReadFloat("Info Float y");
- Approppriately[z] = INI_ReadFloat("Info Float z");
- Approppriately[a] = INI_ReadFloat("Info Angle");
- Approppriately[c_] = INI_ReadInt("Info Cor 1");
- Approppriately[c2_] = INI_ReadInt("Info Cor 2");
- AddStaticVehicleEx(Approppriately[u], Approppriately[x], Approppriately[y], Approppriately[z], Approppriately[a], Approppriately[c_], Approppriately[c2_], 9999999);
- n++;
- }
- return 1;
- }
- #if defined filterScriptUser
- public OnFilterScriptInit() {
- LOAD_CAR();
- print("\n--------------------------------------\n");
- print("FilterScript vehicleCreator.");
- print("Atual update 1.0 from Jeffrey_Hatrix, thanks to Willian_Luigi");
- printf("Veículos carregados: %d", Approppriately[id]);
- return print("\n--------------------------------------\n");
- }
- #else
- #error Run this like a FilterScript, By:Willian_Luigi
- #endif
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