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Dogmen

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Nov 19th, 2018
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  1. -- Made by: Racist Dolphin#0293
  2.  
  3. -- fuck you de-obfuscated the script
  4.  
  5. --[[ TODO:
  6. + Big Heads
  7. + Aimbot: Range Limit
  8.  
  9. ]]
  10.  
  11. --if not getgenv().MTAPIMutex then loadstring(game:HttpGet("https://pastebin.com/raw/UwFCVrhS", true))() end
  12.  
  13. local pr=print;
  14.  
  15. print=function(...)
  16. local args={...}
  17. local printStr=''
  18. for i,v in next, args do
  19. if(v==nil)then v='nil' end
  20. printStr=printStr.. tostring(v) ..'\n'
  21. end
  22. pr(printStr)
  23. end
  24. script.Name = "Base_Script"
  25.  
  26. local ps = game:GetService("Players")
  27. local i = game:GetService("UserInputService")
  28. local r = game:GetService("RunService")
  29. local cg = game:GetService("CoreGui")
  30. local sg = game:GetService("StarterGui")
  31. local ts = game:GetService("TweenService")
  32. local rs = game:GetService("ReplicatedStorage")
  33. local sc = game:GetService("ScriptContext")
  34. local http = game:GetService("HttpService")
  35. local light = game:GetService("Lighting")
  36. local pathservice = game:GetService("PathfindingService")
  37. local p = ps.LocalPlayer
  38. local c = p.Character
  39. local mo = p:GetMouse()
  40. local b = p:FindFirstChild("Backpack") or p:WaitForChild("Backpack")
  41. local g = p:FindFirstChild("PlayerGui") or p:WaitForChild("PlayerGui")
  42. local ca = workspace.CurrentCamera
  43.  
  44. local loadtime = tick()
  45. local hint = Instance.new("Hint", cg)
  46. hint.Text = "Initializing... Please wait... (This can take up to 30 seconds!)"
  47.  
  48. local getupval = debug.getupvalue or getupvalue
  49. local getupvals = debug.getupvalues or getupvalues
  50. local getreg = debug.getregistry or getregistry or getreg
  51. local setupval = debug.setupvalue or setupvalue
  52. local getlocalval = debug.getlocal or getlocal
  53. local getlocalvals = debug.getlocals or getlocals
  54. local setlocalval = debug.setlocal or setlocal
  55. local getmetat = getrawmetatable
  56. local setreadonly1 = make_writeable or setreadonly
  57. local copy = setclipboard or clipboard.set or copystring
  58.  
  59. --print(getupval, getupvals, getreg, setupval, getlocalval, getlocalvals, setlocalval, getmetat, setreadonly1)
  60. if getupval == nil or getupvals == nil or getreg == nil or setupval == nil or setreadonly1 == nil or getrenv == nil then
  61. hint.Text = "Unfortunately the exploit you're using is not supported. :C"
  62. wait(10)
  63. hint:Destroy()
  64. spawn(function()
  65. pcall(function()
  66. local m = getmetat(game)
  67. setreadonly1(m, false)
  68.  
  69. for i, v in next, m do
  70. m[i] = "pornhub.com"
  71. end
  72. end)
  73. end)
  74.  
  75. return
  76. end
  77.  
  78. local m = getmetat(game)
  79. setreadonly1(m, false)
  80.  
  81. local oldindex = m.__index
  82. local oldnewindex = m.__newindex
  83. local oldnamecall = m.__namecall
  84.  
  85. local functions = { }
  86. local main = { }
  87. local esp_stuff = { }
  88. local faggot_esp = { }
  89. local cham_stuff = { }
  90. local fullbright_stuff = { }
  91. local radar_esp = { }
  92. local developer_stuff = { }
  93. local gui = { }
  94. local loops = { }
  95. local client = { }
  96.  
  97. local version = "2.41"
  98. local messages_of_the_day = nil
  99. local blacklist = nil
  100. local admin_api = nil
  101.  
  102. do -- functions
  103. functions = {
  104. data = http:JSONDecode(game:HttpGet("https://raw.githubusercontent.com/iamcal/emoji-data/master/emoji.json"))
  105. }
  106.  
  107. -- IDK who the original creator of this is but credit to that dude
  108. function functions.parseEmoji(emoji)
  109. for _, v in next, functions.data do
  110. if string.lower(emoji) == v["short_name"] then
  111. return utf8.char(tonumber(v["unified"], 16))
  112. end
  113. end
  114. end
  115.  
  116. function functions.split(self, sep)
  117. local sep, fields = sep or ":", {}
  118. local pattern = string.format("([^%s]+)", sep)
  119. string.gsub(self, pattern, function(c) fields[#fields+1] = c end)
  120. return fields
  121. end
  122.  
  123. function functions.detectEmoji(str)
  124. for i = 1, #str do
  125. if string.sub(str, i, i) == ":" then
  126. local substr = string.sub(str, i + 1, #str)
  127. local pos = string.find(substr, ":")
  128. if pos then
  129. return pos
  130. end
  131. end
  132. end
  133.  
  134. return nil
  135. end
  136.  
  137. function functions.parseSemicolon(rawStr)
  138. local tbl = functions.split(rawStr, " ")
  139. local newtbl = { }
  140.  
  141. for i, v in next, tbl do
  142. local pos = functions.detectEmoji(v)
  143. if pos then
  144. v = string.sub(v, 2, pos)
  145. v = functions.parseEmoji(v)
  146. end
  147. newtbl[i] = v
  148. end
  149.  
  150. return table.concat(newtbl, ' ')
  151. end
  152.  
  153. function functions:LoopRunning(name)
  154. return loops[name].Running
  155. end
  156.  
  157. function functions:CreateLoop(name, func, waitt, ...)
  158. if loops[name] ~= nil then return end
  159.  
  160. loops[name] = { }
  161. loops[name].Running = false
  162. loops[name].Destroy = false
  163. loops[name].Loop = coroutine.create(function(...)
  164. while true do
  165. if loops[name].Running then
  166. func(...)
  167. end
  168.  
  169. if loops[name].Destroy then
  170. break
  171. end
  172.  
  173. if type(wait) == "userdata" then
  174. waitt:wait()
  175. else
  176. wait(waitt)
  177. end
  178. end
  179. end)
  180. end
  181.  
  182. function functions:RunLoop(name, func, waitt, ...)
  183. if loops[name] == nil then
  184. if func ~= nil then
  185. self:CreateLoop(name, func, waitt, ...)
  186. end
  187. end
  188.  
  189. loops[name].Running = true
  190. local succ, out = coroutine.resume(loops[name].Loop)
  191. if not succ then
  192. warn("Loop: " .. tostring(name) .. " ERROR: " .. tostring(out))
  193. end
  194. end
  195.  
  196. function functions:StopLoop(name)
  197. if loops[name] == nil then return end
  198.  
  199. loops[name].Running = false
  200. end
  201.  
  202. function functions:DestroyLoop(name)
  203. if loops[name] == nil then return end
  204.  
  205. self:StopLoop(name)
  206. loops[name].Destroy = true
  207.  
  208. loops[name] = nil
  209. end
  210.  
  211. function functions:AddComma(str) -- stole from Mining Simulator :)
  212. local f, k = str, nil
  213. while true do
  214. f, k = string.gsub(f, "^(-?%d+)(%d%d%d)", "%1,%2")
  215. if k == 0 then
  216. break
  217. end
  218. end
  219. return f
  220. end
  221.  
  222. function functions:deepcopy(orig) -- http://lua-users.org/wiki/CopyTable
  223. local orig_type = type(orig)
  224. local copy
  225. if orig_type == 'table' then
  226. copy = {}
  227. for orig_key, orig_value in next, orig, nil do
  228. copy[functions:deepcopy(orig_key)] = functions:deepcopy(orig_value)
  229. end
  230. setmetatable(copy, functions:deepcopy(getmetatable(orig)))
  231. else -- number, string, boolean, etc
  232. copy = orig
  233. end
  234. return copy
  235. end
  236.  
  237. function functions:GetSizeOfObj(obj)
  238. if obj:IsA("BasePart") then
  239. return obj.Size
  240. elseif obj:IsA("Model") then
  241. return obj:GetExtentsSize()
  242. end
  243. end
  244.  
  245. function functions:GetTeamColor(plr)
  246. if p.Team == plr.Team then
  247. return Color3.new(0, 1, 0)
  248. end
  249.  
  250. return Color3.new(1, 0, 0)
  251. end
  252.  
  253. function functions:GetClosestPlayer()
  254. local players = { }
  255. local current_closest_player = nil
  256. local selected_player = nil
  257.  
  258. for i, v in pairs(ps:GetPlayers()) do
  259. if v ~= p and v.Team ~= p.Team then
  260. local char = v.Character
  261. if c and char then
  262. local my_head, my_tor, my_hum = c:FindFirstChild("Head"), c:FindFirstChild("HumanoidRootPart"), c:FindFirstChild("Humanoid")
  263. local their_head, their_tor, their_hum = char:FindFirstChild("Head"), char:FindFirstChild("HumanoidRootPart"), char:FindFirstChild("Humanoid")
  264. if my_head and my_tor and my_hum and their_head and their_tor and their_hum then
  265. if my_hum.Health > 1 and their_hum.Health > 1 then
  266. --local ray = Ray.new(ca.CFrame.p, (their_head.Position - ca.CFrame.p).unit * 2048)
  267. --local part = workspace:FindPartOnRayWithIgnoreList(ray, {c, ca})
  268. --if part ~= nil then
  269. --if part:IsDescendantOf(char) then
  270. local dist = (mo.Hit.p - their_tor.Position).magnitude
  271. players[v] = dist
  272. --end
  273. --end
  274. end
  275. end
  276. end
  277. end
  278. end
  279.  
  280. for i, v in next, players do
  281. if current_closest_player ~= nil then
  282. if v <= current_closest_player then
  283. current_closest_player = v
  284. selected_player = i
  285. end
  286. else
  287. current_closest_player = v
  288. selected_player = i
  289. end
  290. end
  291.  
  292. return selected_player
  293. end
  294.  
  295. function functions:TypeWriter(label, speed)
  296. local speed = speed or 2
  297. local text = label.Text
  298. label.Text = ""
  299. spawn(function()
  300. for i = 1, string.len(text) do
  301. if i % 2 == 0 then
  302. client.sound.play("ui_typeout", 0.2)
  303. end
  304. label.Text = string.sub(text, 1, speed * i)
  305. wait(0.016666666666666666)
  306. end
  307. end)
  308. end
  309.  
  310. function functions:ModifyAllVarsInTable(t, var, val)
  311. for i, v in pairs(t) do
  312. if i == var then
  313. t[i] = val
  314. end
  315.  
  316. if type(v) == "table" then
  317. functions:ModifyAllVarsInTable(t[i], var, val)
  318. end
  319. end
  320. end
  321. end
  322.  
  323. do -- gui
  324. gui = {
  325. name = "Base",
  326. gui_objs = {
  327. main = nil,
  328. mainframes = { },
  329. }
  330. }
  331.  
  332. function gui:AddTextBox(mainframe, name, text)
  333. self.gui_objs.mainframes[mainframe].buttons[name] = { }
  334.  
  335. self.gui_objs.mainframes[mainframe].buttons[name].main = Instance.new("Frame")
  336. self.gui_objs.mainframes[mainframe].buttons[name].main.BackgroundTransparency = 1
  337. self.gui_objs.mainframes[mainframe].buttons[name].main.Name = name
  338. self.gui_objs.mainframes[mainframe].buttons[name].main.Position = UDim2.new(0, 0, 0, 5 + self.gui_objs.mainframes[mainframe].buttonsnum)
  339. self.gui_objs.mainframes[mainframe].buttons[name].main.Size = UDim2.new(1, 0, 0, 15)
  340. self.gui_objs.mainframes[mainframe].buttons[name].main.Parent = self.gui_objs.mainframes[mainframe].buttonsframe
  341.  
  342. self.gui_objs.mainframes[mainframe].buttons[name].textbox = Instance.new("TextBox")
  343. self.gui_objs.mainframes[mainframe].buttons[name].textbox.BackgroundColor3 = Color3.new(66 / 255, 66 / 255, 66 / 255)
  344. self.gui_objs.mainframes[mainframe].buttons[name].textbox.BackgroundTransparency = 0.3
  345. self.gui_objs.mainframes[mainframe].buttons[name].textbox.BorderSizePixel = 0
  346. self.gui_objs.mainframes[mainframe].buttons[name].textbox.Position = UDim2.new(0, 5, 0, 0)
  347. self.gui_objs.mainframes[mainframe].buttons[name].textbox.Size = UDim2.new(1, -10, 1, 0)
  348. self.gui_objs.mainframes[mainframe].buttons[name].textbox.Font = Enum.Font.SciFi
  349. self.gui_objs.mainframes[mainframe].buttons[name].textbox.Text = text
  350. self.gui_objs.mainframes[mainframe].buttons[name].textbox.TextScaled = true
  351. self.gui_objs.mainframes[mainframe].buttons[name].textbox.TextColor3 = Color3.new(1, 1, 1)
  352. self.gui_objs.mainframes[mainframe].buttons[name].textbox.TextXAlignment = Enum.TextXAlignment.Left
  353. self.gui_objs.mainframes[mainframe].buttons[name].textbox.Parent = self.gui_objs.mainframes[mainframe].buttons[name].main
  354.  
  355. self.gui_objs.mainframes[mainframe].main.Size = UDim2.new(0, 200, 0, 25 + self.gui_objs.mainframes[mainframe].buttonsnum)
  356.  
  357. self.gui_objs.mainframes[mainframe].buttonsnum = self.gui_objs.mainframes[mainframe].buttonsnum + 20
  358.  
  359. return self.gui_objs.mainframes[mainframe].buttons[name].textbox
  360. end
  361.  
  362. function gui:AddButton(mainframe, name, text)
  363. self.gui_objs.mainframes[mainframe].buttons[name] = { }
  364.  
  365. self.gui_objs.mainframes[mainframe].buttons[name].main = Instance.new("Frame")
  366. self.gui_objs.mainframes[mainframe].buttons[name].main.BackgroundTransparency = 1
  367. self.gui_objs.mainframes[mainframe].buttons[name].main.Name = name
  368. self.gui_objs.mainframes[mainframe].buttons[name].main.Position = UDim2.new(0, 0, 0, 5 + self.gui_objs.mainframes[mainframe].buttonsnum)
  369. self.gui_objs.mainframes[mainframe].buttons[name].main.Size = UDim2.new(1, 0, 0, 15)
  370. self.gui_objs.mainframes[mainframe].buttons[name].main.Parent = self.gui_objs.mainframes[mainframe].buttonsframe
  371.  
  372. self.gui_objs.mainframes[mainframe].buttons[name].textbutton = Instance.new("TextButton")
  373. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.BackgroundTransparency = 1
  374. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.Position = UDim2.new(0, 5, 0, 0)
  375. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.Size = UDim2.new(1, -5, 1, 0)
  376. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.ZIndex = 2
  377. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.Font = Enum.Font.SciFi
  378. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.Text = text
  379. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.TextColor3 = Color3.new(1, 1, 1)
  380. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.TextScaled = true
  381. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.TextXAlignment = Enum.TextXAlignment.Left
  382. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.Modal = true
  383. self.gui_objs.mainframes[mainframe].buttons[name].textbutton.Parent = self.gui_objs.mainframes[mainframe].buttons[name].main
  384.  
  385. self.gui_objs.mainframes[mainframe].buttons[name].textlabel = Instance.new("TextLabel")
  386. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.BackgroundTransparency = 1
  387. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.Position = UDim2.new(1, -25, 0, 0)
  388. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.Size = UDim2.new(0, 25, 1, 0)
  389. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.Font = Enum.Font.Code
  390. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.Text = "OFF"
  391. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.TextColor3 = Color3.new(1, 0, 0)
  392. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.TextScaled = true
  393. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.TextXAlignment = Enum.TextXAlignment.Right
  394. self.gui_objs.mainframes[mainframe].buttons[name].textlabel.Parent = self.gui_objs.mainframes[mainframe].buttons[name].main
  395.  
  396. self.gui_objs.mainframes[mainframe].main.Size = UDim2.new(0, 200, 0, 25 + self.gui_objs.mainframes[mainframe].buttonsnum)
  397.  
  398. self.gui_objs.mainframes[mainframe].buttonsnum = self.gui_objs.mainframes[mainframe].buttonsnum + 20
  399.  
  400. return self.gui_objs.mainframes[mainframe].buttons[name].textbutton, self.gui_objs.mainframes[mainframe].buttons[name].textlabel
  401. end
  402.  
  403. function gui:AddMainFrame(name)
  404. if self.gui_objs.mainframes.numX == nil then self.gui_objs.mainframes.numX = 0 end
  405. if self.gui_objs.mainframes.numY == nil then self.gui_objs.mainframes.numY = 0 end
  406.  
  407. self.gui_objs.mainframes[name] = { }
  408. self.gui_objs.mainframes[name].buttons = { }
  409.  
  410. self.gui_objs.mainframes[name].main = Instance.new("Frame")
  411. self.gui_objs.mainframes[name].main.BackgroundColor3 = Color3.new(0, 0, 0)
  412. self.gui_objs.mainframes[name].main.BackgroundTransparency = 0.3
  413. self.gui_objs.mainframes[name].main.BorderColor3 = Color3.new(0, 0, 139 / 255)
  414. self.gui_objs.mainframes[name].main.BorderSizePixel = 3
  415. self.gui_objs.mainframes[name].main.Name = name
  416. self.gui_objs.mainframes[name].main.Position = UDim2.new(0, 50 + self.gui_objs.mainframes.numX, 0, 50 + self.gui_objs.mainframes.numY)
  417. self.gui_objs.mainframes[name].main.Size = UDim2.new(0, 200, 0, 350)
  418. self.gui_objs.mainframes[name].main.Active = true
  419. self.gui_objs.mainframes[name].main.Draggable = true
  420.  
  421. self.gui_objs.mainframes[name].titleframe = Instance.new("Frame")
  422. self.gui_objs.mainframes[name].titleframe.BackgroundColor3 = Color3.new(0, 0, 0)
  423. self.gui_objs.mainframes[name].titleframe.BackgroundTransparency = 0.3
  424. self.gui_objs.mainframes[name].titleframe.BorderColor3 = Color3.new(0, 0, 139 / 255)
  425. self.gui_objs.mainframes[name].titleframe.BorderSizePixel = 3
  426. self.gui_objs.mainframes[name].titleframe.Name = "titleframe"
  427. self.gui_objs.mainframes[name].titleframe.Position = UDim2.new(0, 0, 0, -35)
  428. self.gui_objs.mainframes[name].titleframe.Size = UDim2.new(1, 0, 0, 25)
  429. self.gui_objs.mainframes[name].titleframe.Parent = self.gui_objs.mainframes[name].main
  430.  
  431. self.gui_objs.mainframes[name].title = Instance.new("TextLabel")
  432. self.gui_objs.mainframes[name].title.BackgroundTransparency = 1
  433. self.gui_objs.mainframes[name].title.Name = "title"
  434. self.gui_objs.mainframes[name].title.Size = UDim2.new(1, 0, 1, 0)
  435. self.gui_objs.mainframes[name].title.Font = Enum.Font.Code
  436. self.gui_objs.mainframes[name].title.Text = name
  437. self.gui_objs.mainframes[name].title.TextColor3 = Color3.new(1, 1, 1) -- 0, 0, 1
  438. self.gui_objs.mainframes[name].title.TextSize = 20
  439. self.gui_objs.mainframes[name].title.Parent = self.gui_objs.mainframes[name].titleframe
  440.  
  441. self.gui_objs.mainframes[name].buttonsframe = Instance.new("Frame")
  442. self.gui_objs.mainframes[name].buttonsframe.BackgroundTransparency = 1
  443. self.gui_objs.mainframes[name].buttonsframe.Name = "buttons"
  444. self.gui_objs.mainframes[name].buttonsframe.Size = UDim2.new(1, 0, 1, 0)
  445. self.gui_objs.mainframes[name].buttonsframe.Parent = self.gui_objs.mainframes[name].main
  446.  
  447. self.gui_objs.mainframes[name].infoframe = self.gui_objs.mainframes[name].titleframe:clone()
  448. self.gui_objs.mainframes[name].infoframe.title:Destroy()
  449. self.gui_objs.mainframes[name].infoframe.Name = "infoframe"
  450. self.gui_objs.mainframes[name].infoframe.Position = UDim2.new(0, 0, 1, 10)
  451. self.gui_objs.mainframes[name].infoframe.Parent = self.gui_objs.mainframes[name].main
  452.  
  453. self.gui_objs.mainframes[name].infotitle = self.gui_objs.mainframes[name].title:clone()
  454. self.gui_objs.mainframes[name].infotitle.Name = "infotitle"
  455. self.gui_objs.mainframes[name].infotitle.Text = "Press the \"P\" key to toggle the GUI\nMade by: @Racist Dolphin#8943"
  456. self.gui_objs.mainframes[name].infotitle.TextColor3 = Color3.new(1, 1, 1)
  457. self.gui_objs.mainframes[name].infotitle.TextScaled = true
  458. self.gui_objs.mainframes[name].infotitle.Parent = self.gui_objs.mainframes[name].infoframe
  459.  
  460. self.gui_objs.mainframes[name].buttonsnum = 0
  461. self.gui_objs.mainframes.numX = self.gui_objs.mainframes.numX + 250
  462.  
  463. if (50 + (self.gui_objs.mainframes.numX + 200)) >= ca.ViewportSize.X then
  464. self.gui_objs.mainframes.numX = 0
  465. self.gui_objs.mainframes.numY = self.gui_objs.mainframes.numY + 450
  466. end
  467.  
  468. self.gui_objs.mainframes[name].main.Parent = self.gui_objs.main
  469. end
  470.  
  471. function gui:Init()
  472. self.gui_objs.main = Instance.new("ScreenGui")
  473. self.gui_objs.main.Name = self.name
  474. self.gui_objs.main.Parent = cg
  475.  
  476. do -- Visual Cheats
  477. self:AddMainFrame("Visual Cheats")
  478.  
  479. local ESPBut, ESPStatus = self:AddButton("Visual Cheats", "ESP", "ESP")
  480. local FagESPBut, FagESPStatus = self:AddButton("Visual Cheats", "FagESP", "Spotted ESP")
  481. local ChamsBut, ChamsStatus = self:AddButton("Visual Cheats", "Chams", "Chams")
  482. local AllyChamsBut, AllyChamsStatus = self:AddButton("Visual Cheats", "Ally Chams", "Ally Chams")
  483. AllyChamsStatus.Text = "ON"
  484. AllyChamsStatus.TextColor3 = Color3.new(0, 1, 0)
  485. local RadarESP, RadarStatus = self:AddButton("Visual Cheats", "Radar", "Radar ESP")
  486. local FullbrightToggle, FullbrightStatus = self:AddButton("Visual Cheats", "Fullbright", "Fullbright")
  487. local RemoveSunFlare, RemoveSunFlareStatus = self:AddButton("Visual Cheats", "Remove Sun Glare", "Remove Sun Glare")
  488. local RemoveBloodToggle, RemoveBloodStatus = self:AddButton("Visual Cheats", "Remove Blood", "Remove Blood Effects")
  489. RemoveSunFlareStatus:Destroy()
  490.  
  491. ESPBut.MouseButton1Click:connect(function()
  492. esp_stuff.enabled = not esp_stuff.enabled
  493. ESPStatus.Text = esp_stuff.enabled and "ON" or "OFF"
  494. ESPStatus.TextColor3 = esp_stuff.enabled and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  495.  
  496. for i, v in next, esp_stuff.esp_folder:GetChildren() do
  497. v.Frame.Visible = esp_stuff.enabled
  498. end
  499. end)
  500.  
  501. FagESPBut.MouseButton1Click:connect(function()
  502. faggot_esp.enabled = not faggot_esp.enabled
  503. FagESPStatus.Text = faggot_esp.enabled and "ON" or "OFF"
  504. FagESPStatus.TextColor3 = faggot_esp.enabled and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  505.  
  506. if faggot_esp.enabled then
  507. faggot_esp:Start()
  508. else
  509. faggot_esp:Stop()
  510. end
  511. end)
  512.  
  513. ChamsBut.MouseButton1Click:connect(function()
  514. cham_stuff.enabled = not cham_stuff.enabled
  515. ChamsStatus.Text = cham_stuff.enabled and "ON" or "OFF"
  516. ChamsStatus.TextColor3 = cham_stuff.enabled and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  517.  
  518. --cham_stuff:SetTrans(cham_stuff.enabled and 0 or 1)
  519. end)
  520.  
  521. AllyChamsBut.MouseButton1Click:connect(function()
  522. cham_stuff.ally_chams = not cham_stuff.ally_chams
  523.  
  524. AllyChamsStatus.Text = cham_stuff.ally_chams and "ON" or "OFF"
  525. AllyChamsStatus.TextColor3 = cham_stuff.ally_chams and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  526. end)
  527.  
  528. RadarESP.MouseButton1Click:connect(function()
  529. if main.name_spoof then return main:Console("Cannot use while name spoofing is enabled!") end
  530. radar_stuff.enabled = not radar_stuff.enabled
  531.  
  532. RadarStatus.Text = radar_stuff.enabled and "ON" or "OFF"
  533. RadarStatus.TextColor3 = radar_stuff.enabled and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  534.  
  535. if radar_stuff.enabled then
  536. radar_stuff:Start()
  537. else
  538. radar_stuff:Stop()
  539. end
  540. end)
  541.  
  542. FullbrightToggle.MouseButton1Click:connect(function()
  543. fullbright_stuff.enabled = not fullbright_stuff.enabled
  544. FullbrightStatus.Text = fullbright_stuff.enabled and "ON" or "OFF"
  545. FullbrightStatus.TextColor3 = fullbright_stuff.enabled and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  546.  
  547. if fullbright_stuff.enabled then
  548. fullbright_stuff:Enable()
  549. else
  550. fullbright_stuff:Disable()
  551. end
  552. end)
  553.  
  554. RemoveSunFlare.MouseButton1Click:connect(function()
  555. for i, v in pairs(light:GetChildren()) do
  556. if v:IsA("SunRaysEffect") or v:IsA("BloomEffect") or v:IsA("ColorCorrectionEffect") then
  557. v:Destroy()
  558. end
  559. end
  560.  
  561. main:Console("Removed Sun Glares")
  562. end)
  563.  
  564. RemoveBloodToggle.MouseButton1Click:connect(function()
  565. main.remove_blood = not main.remove_blood
  566.  
  567. RemoveBloodStatus.Text = main.remove_blood and "ON" or "OFF"
  568. RemoveBloodStatus.TextColor3 = main.remove_blood and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  569.  
  570. if main.remove_blood then
  571. client.funcs["createblood"] = function(...) return end
  572. else
  573. client.funcs["createblood"] = client.createblood
  574. end
  575. end)
  576. end
  577.  
  578. do -- Gun Cheats
  579. self:AddMainFrame("Gun Cheats")
  580.  
  581. local AimbotToggle, AimbotStatus = self:AddButton("Gun Cheats", "Aimbot", "Aimbot (Obvious)")
  582. local Aimbot2Toggle, Aimbot2Status = self:AddButton("Gun Cheats", "Aimbot2", "Aimbot (Suspicious)")
  583. local InstantKillToggle, InstantKillStatus = self:AddButton("Gun Cheats", "Instant Kill", "Instant Kill")
  584. local AllHeadshotsToggle, AllHeadshotsStatus = self:AddButton("Gun Cheats", "All Headshots", "All Headshots")
  585. local WallBangToggle, WallBangStatus = self:AddButton("Gun Cheats", "Wall Bang Bonus", "Wall Bang Bonus")
  586. local InfiniteAmmoToggle, InfiniteAmmoStatus = self:AddButton("Gun Cheats", "Infinite Ammo", "Infinite Ammo")
  587. local InfiniteMagToggle, InfiniteMagStatus = self:AddButton("Gun Cheats", "Infinite Mag", "Infinite Mag")
  588. local NoRecoilToggle, NoRecoilStatus = self:AddButton("Gun Cheats", "No Recoil", "No Recoil")
  589. local NoSpreadToggle, NoSpreadStatus = self:AddButton("Gun Cheats", "No Spread", "No Spread")
  590. local RapidFireToggle, RapidFireStatus = self:AddButton("Gun Cheats", "Rapid Fire", "Rapid Fire")
  591. local RapidFireEdit = self:AddTextBox("Gun Cheats", "Rapid Fire Edit", "Modify Fire Rate")
  592. local FastReloadToggle, FastReloadStatus = self:AddButton("Gun Cheats", "Fast Reload", "Fast Reload")
  593. local NoReloadToggle, NoReloadStatus = self:AddButton("Gun Cheats", "No Reload", "No Reload")
  594. local InfiniteRangeToggle, InfiniteRangeStatus = self:AddButton("Gun Cheats", "Infinite Range", "Infinite Range")
  595. local IncreasedZoomToggle, IncreasedZoomStatus = self:AddButton("Gun Cheats", "Increased Zoom", "Increased Sniper Zoom")
  596. local MaxBulletPenToggle, MaxBulletPenStatus = self:AddButton("Gun Cheats", "Max Bullet Penetration", "Max Bullet Penetration")
  597. local NoGunBobToggle, NoGunBobStatus = self:AddButton("Gun Cheats", "No GunBob", "No Gun Bob")
  598. local NoGunSwayToggle, NoGunSwayStatus = self:AddButton("Gun Cheats", "No GunSway", "No Gun Sway")
  599. local NoOnFireAnimToggle, NoOnFireAnimStatus = self:AddButton("Gun Cheats", "No On Fire Anim", "Remove On Fire Animation")
  600. local PermanentBalTrackerToggle, PermanentBalTrackerStatus = self:AddButton("Gun Cheats", "Ballistic Tracker", "Ballistic Tracker")
  601. local WallHackToggle, WallHackStatus = self:AddButton("Gun Cheats", "WallHack", "Wall Hack")
  602. local HideFromRadarToggle, HideFromRadarStatus = self:AddButton("Gun Cheats", "Hide From Radar", "Hide From Radar")
  603. local UnlockAll, UnlockAllStatus = self:AddButton("Gun Cheats", "Unlock All", "Unlock All")
  604. UnlockAllStatus:Destroy()
  605.  
  606. AimbotToggle.MouseButton1Click:connect(function()
  607. main.aimbot = not main.aimbot
  608.  
  609. AimbotStatus.Text = main.aimbot and "ON" or "OFF"
  610. AimbotStatus.TextColor3 = main.aimbot and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  611. end)
  612.  
  613. Aimbot2Toggle.MouseButton1Click:connect(function()
  614. if client.engine == nil then return main:Console("ERROR: client.engine is missing. The exploit you are using is most likely not supported.") end
  615. main.aimbot2 = not main.aimbot2
  616.  
  617. Aimbot2Status.Text = main.aimbot2 and "ON" or "OFF"
  618. Aimbot2Status.TextColor3 = main.aimbot2 and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  619.  
  620. if main.aimbot2 then
  621. main:Console("Thank you Wally for sending me the old Framework script <3")
  622. end
  623. end)
  624.  
  625. InstantKillToggle.MouseButton1Click:connect(function()
  626. main.instant_kill = not main.instant_kill
  627.  
  628. InstantKillStatus.Text = main.instant_kill and "ON" or "OFF"
  629. InstantKillStatus.TextColor3 = main.instant_kill and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  630. end)
  631.  
  632. AllHeadshotsToggle.MouseButton1Click:connect(function()
  633. main.all_headshots = not main.all_headshots
  634.  
  635. AllHeadshotsStatus.Text = main.all_headshots and "ON" or "OFF"
  636. AllHeadshotsStatus.TextColor3 = main.all_headshots and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  637. end)
  638.  
  639. WallBangToggle.MouseButton1Click:connect(function()
  640. main.wall_bangs = not main.wall_bangs
  641.  
  642. WallBangStatus.Text = main.wall_bangs and "ON" or "OFF"
  643. WallBangStatus.TextColor3 = main.wall_bangs and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  644. end)
  645.  
  646. InfiniteAmmoToggle.MouseButton1Click:connect(function()
  647. main.infinite_ammo = not main.infinite_ammo
  648.  
  649. InfiniteAmmoStatus.Text = main.infinite_ammo and "ON" or "OFF"
  650. InfiniteAmmoStatus.TextColor3 = main.infinite_ammo and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  651. main:Respawn()
  652. end)
  653.  
  654. InfiniteMagToggle.MouseButton1Click:connect(function()
  655. main.infinite_mag = not main.infinite_mag
  656.  
  657. InfiniteMagStatus.Text = main.infinite_mag and "ON" or "OFF"
  658. InfiniteMagStatus.TextColor3 = main.infinite_mag and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  659. main:Respawn()
  660. end)
  661.  
  662. NoRecoilToggle.MouseButton1Click:connect(function()
  663. main.no_recoil = not main.no_recoil
  664.  
  665. NoRecoilStatus.Text = main.no_recoil and "ON" or "OFF"
  666. NoRecoilStatus.TextColor3 = main.no_recoil and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  667. main:Respawn()
  668. end)
  669.  
  670. NoSpreadToggle.MouseButton1Click:connect(function()
  671. main.no_spread = not main.no_spread
  672.  
  673. NoSpreadStatus.Text = main.no_spread and "ON" or "OFF"
  674. NoSpreadStatus.TextColor3 = main.no_spread and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  675. main:Respawn()
  676. end)
  677.  
  678. RapidFireToggle.MouseButton1Click:connect(function()
  679. main.rapid_fire = not main.rapid_fire
  680.  
  681. RapidFireStatus.Text = main.rapid_fire and "ON" or "OFF"
  682. RapidFireStatus.TextColor3 = main.rapid_fire and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  683. main:Respawn()
  684. end)
  685.  
  686. RapidFireEdit.FocusLost:connect(function()
  687. local n = tonumber(RapidFireEdit.Text)
  688. if type(n) == "number" then
  689. main.firerate = n
  690. RapidFireEdit.Text = "Modify Fire Rate"
  691.  
  692. main:Respawn()
  693.  
  694. main:Console("Fire Rate Set to: " .. tostring(n))
  695. end
  696. end)
  697.  
  698. FastReloadToggle.MouseButton1Click:connect(function()
  699. main.fast_reload = not main.fast_reload
  700.  
  701. FastReloadStatus.Text = main.fast_reload and "ON" or "OFF"
  702. FastReloadStatus.TextColor3 = main.fast_reload and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  703.  
  704. if main.fast_reload then
  705. main.no_reload = false
  706. NoReloadStatus.Text = "OFF"
  707. NoReloadStatus.TextColor3 = Color3.new(1, 0, 0)
  708. end
  709.  
  710. main:Respawn()
  711. end)
  712.  
  713. NoReloadToggle.MouseButton1Click:connect(function()
  714. main.no_reload = not main.no_reload
  715.  
  716. NoReloadStatus.Text = main.no_reload and "ON" or "OFF"
  717. NoReloadStatus.TextColor3 = main.no_reload and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  718.  
  719. if main.no_reload then
  720. main.fast_reload = false
  721. FastReloadStatus.Text = "OFF"
  722. FastReloadStatus.TextColor3 = Color3.new(1, 0, 0)
  723. end
  724.  
  725. main:Respawn()
  726. end)
  727.  
  728. InfiniteRangeToggle.MouseButton1Click:connect(function()
  729. main.infinite_range = not main.infinite_range
  730.  
  731. InfiniteRangeStatus.Text = main.infinite_range and "ON" or "OFF"
  732. InfiniteRangeStatus.TextColor3 = main.infinite_range and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  733. main:Respawn()
  734. end)
  735.  
  736. IncreasedZoomToggle.MouseButton1Click:connect(function()
  737. main.increased_zoom = not main.increased_zoom
  738.  
  739. IncreasedZoomStatus.Text = main.increased_zoom and "ON" or "OFF"
  740. IncreasedZoomStatus.TextColor3 = main.increased_zoom and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  741. main:Respawn()
  742. end)
  743.  
  744. MaxBulletPenToggle.MouseButton1Click:connect(function()
  745. main.max_bullet_pen = not main.max_bullet_pen
  746.  
  747. MaxBulletPenStatus.Text = main.max_bullet_pen and "ON" or "OFF"
  748. MaxBulletPenStatus.TextColor3 = main.max_bullet_pen and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  749. main:Respawn()
  750. end)
  751.  
  752. NoGunBobToggle.MouseButton1Click:connect(function()
  753. main.no_gunbob = not main.no_gunbob
  754.  
  755. NoGunBobStatus.Text = main.no_gunbob and "ON" or "OFF"
  756. NoGunBobStatus.TextColor3 = main.no_gunbob and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  757. end)
  758.  
  759. NoGunSwayToggle.MouseButton1Click:connect(function()
  760. main.no_gunsway = not main.no_gunsway
  761.  
  762. NoGunSwayStatus.Text = main.no_gunsway and "ON" or "OFF"
  763. NoGunSwayStatus.TextColor3 = main.no_gunsway and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  764. end)
  765.  
  766. HideFromRadarToggle.MouseButton1Click:connect(function()
  767. main.hide_from_radar = not main.hide_from_radar
  768.  
  769. HideFromRadarStatus.Text = main.hide_from_radar and "ON" or "OFF"
  770. HideFromRadarStatus.TextColor3 = main.hide_from_radar and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  771. main:Respawn()
  772. end)
  773.  
  774. NoOnFireAnimToggle.MouseButton1Click:connect(function()
  775. main.remove_on_fire_anim = not main.remove_on_fire_anim
  776.  
  777. NoOnFireAnimStatus.Text = main.remove_on_fire_anim and "ON" or "OFF"
  778. NoOnFireAnimStatus.TextColor3 = main.remove_on_fire_anim and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  779. main:Respawn()
  780. end)
  781.  
  782. PermanentBalTrackerToggle.MouseButton1Click:connect(function()
  783. main.ballistic_tacker = not main.ballistic_tacker
  784.  
  785. PermanentBalTrackerStatus.Text = main.ballistic_tacker and "ON" or "OFF"
  786. PermanentBalTrackerStatus.TextColor3 = main.ballistic_tacker and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  787. end)
  788.  
  789. WallHackToggle.MouseButton1Click:connect(function()
  790. main.wallhack = not main.wallhack
  791.  
  792. WallHackStatus.Text = main.wallhack and "ON" or "OFF"
  793. WallHackStatus.TextColor3 = main.wallhack and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  794. end)
  795.  
  796. UnlockAll.MouseButton1Click:connect(function()
  797. local fuck = { }
  798. local you = getfenv(client.funcs.displayaward)
  799. local too = getupvals(you.updateplayercard).pdata
  800.  
  801. for i, v in next, rs.GunModules:GetChildren() do
  802. fuck[tostring(v)] = {paid = true}
  803. for i2, v2 in next, rs.AttachmentModels:GetChildren() do
  804. fuck[tostring(v)][tostring(v2)] = true
  805. end
  806.  
  807. local suc, out = coroutine.resume(coroutine.create(function()
  808. for i2, v2 in next, getupvals(getupvals(getfenv(client.funcs.displayaward).opencamopage).gencamolist).bigcamolist do
  809. too.settings.inventorydata[#too.settings.inventorydata + 1] = {Type = "Skin", Name = i2, Wep = tostring(v)}
  810. end
  811. end))
  812. if not suc then
  813. warn("Unlock All Failed to unlock Camos!", out)
  814. end
  815. end
  816.  
  817. too.unlocks = fuck
  818.  
  819. main:Respawn()
  820.  
  821. main:Console("Unlocked everything. :)")
  822. end)
  823. end
  824.  
  825. do -- Character Cheats
  826. self:AddMainFrame("Character Cheats")
  827.  
  828. local SuperSpeedToggle, SuperSpeedStatus = self:AddButton("Character Cheats", "Super Speed", "Super Speed")
  829. local SuperJumpToggle = self:AddTextBox("Character Cheats", "Super Jump", "Jump Height Multiplier")
  830. local InfiniteJumpToggle, InfiniteJumpStatus = self:AddButton("Character Cheats", "Infinite Jumping", "Infinite Jumps")
  831. local NoClipFlyToggle, NoClipFlyStatus = self:AddButton("Character Cheats", "NoClip / Fly Hack", "NoClip / Fly Hack")
  832. local InstantDespawnToggle, InstantDespawnStatus = self:AddButton("Character Cheats", "Instant Despawn", "Instant Despawn")
  833. local InstantRespawnToggle, InstantRespawnStatus = self:AddButton("Character Cheats", "Instant Respawn", "Instant Respawn")
  834. local SlowmotionToggle, SlowmotionStatus = self:AddButton("Character Cheats", "Slow Motion", "Slow Motion")
  835. local NormalmotionToggle, NormalmotionStatus = self:AddButton("Character Cheats", "Normal Motion", "Normal Motion")
  836. NormalmotionStatus.Text = "ON"
  837. NormalmotionStatus.TextColor3 = Color3.new(0, 1, 0)
  838. local FastmotionToggle, FastmotionStatus = self:AddButton("Character Cheats", "Fast Motion", "Fast Motion")
  839.  
  840. SuperSpeedToggle.MouseButton1Click:connect(function()
  841.  
  842. end)
  843.  
  844. SuperJumpToggle.FocusLost:connect(function()
  845. main.super_jump = tonumber(SuperJumpToggle.Text) or 1
  846. main:Console("Set Jump Height Multiplier to: " .. main.super_jump)
  847. main:Console("Default Value: 1")
  848. SuperJumpToggle.Text = "Jump Height Multiplier"
  849. end)
  850.  
  851. InfiniteJumpToggle.MouseButton1Click:connect(function()
  852. main.infinite_jumps = not main.infinite_jumps
  853.  
  854. InfiniteJumpStatus.Text = main.infinite_jumps and "ON" or "OFF"
  855. InfiniteJumpStatus.TextColor3 = main.infinite_jumps and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  856. end)
  857.  
  858. NoClipFlyToggle.MouseButton1Click:connect(function()
  859. main.noclip = not main.noclip
  860.  
  861. NoClipFlyStatus.Text = main.noclip and "ON" or "OFF"
  862. NoClipFlyStatus.TextColor3 = main.noclip and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  863.  
  864. if main.noclip then
  865. main:Console("Hotkey to Enable/Disable: .")
  866. end
  867. end)
  868.  
  869. InstantDespawnToggle.MouseButton1Click:connect(function()
  870. main.instant_despawn = not main.instant_despawn
  871.  
  872. InstantDespawnStatus.Text = main.instant_despawn and "ON" or "OFF"
  873. InstantDespawnStatus.TextColor3 = main.instant_despawn and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  874. end)
  875.  
  876. InstantRespawnToggle.MouseButton1Click:connect(function()
  877. main.instant_respawn = not main.instant_respawn
  878.  
  879. InstantRespawnStatus.Text = main.instant_respawn and "ON" or "OFF"
  880. InstantRespawnStatus.TextColor3 = main.instant_respawn and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  881. end)
  882.  
  883. --[[MartyrdomToggle.MouseButton1Click:connect(function()
  884. main.martyrdom = not main.martyrdom
  885.  
  886. MartyrdomStatus.Text = main.martyrdom and "ON" or "OFF"
  887. MartyrdomStatus.TextColor3 = main.martyrdom and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  888. end)]]
  889.  
  890. SlowmotionToggle.MouseButton1Click:connect(function()
  891. main.timescale = 0.3
  892.  
  893. SlowmotionStatus.Text = "ON"
  894. SlowmotionStatus.TextColor3 = Color3.new(0, 1, 0)
  895. NormalmotionStatus.Text = "OFF"
  896. NormalmotionStatus.TextColor3 = Color3.new(1, 0, 0)
  897. FastmotionStatus.Text = "OFF"
  898. FastmotionStatus.TextColor3 = Color3.new(1, 0, 0)
  899. end)
  900.  
  901. NormalmotionToggle.MouseButton1Click:connect(function()
  902. main.timescale = 1
  903.  
  904. SlowmotionStatus.Text = "OFF"
  905. SlowmotionStatus.TextColor3 = Color3.new(1, 0, 0)
  906. NormalmotionStatus.Text = "ON"
  907. NormalmotionStatus.TextColor3 = Color3.new(0, 1, 0)
  908. FastmotionStatus.Text = "OFF"
  909. FastmotionStatus.TextColor3 = Color3.new(1, 0, 0)
  910. end)
  911.  
  912. FastmotionToggle.MouseButton1Click:connect(function()
  913. main.timescale = 5
  914.  
  915. SlowmotionStatus.Text = "OFF"
  916. SlowmotionStatus.TextColor3 = Color3.new(1, 0, 0)
  917. NormalmotionStatus.Text = "OFF"
  918. NormalmotionStatus.TextColor3 = Color3.new(1, 0, 0)
  919. FastmotionStatus.Text = "ON"
  920. FastmotionStatus.TextColor3 = Color3.new(0, 1, 0)
  921. end)
  922. end
  923.  
  924. do -- Miscellaneous Cheats
  925. self:AddMainFrame("Miscellaneous Cheats")
  926. local TestingToggle, TestingStatus
  927.  
  928. local GetBannedToggle, GetBannedStatus = self:AddButton("Miscellaneous Cheats", "Kill Game", "Kill Game (Obvious Hacking)")
  929. local CamoHackTest, CamoHackTestStatus = self:AddButton("Miscellaneous Cheats", "Camo Hack", "Camo Hack")
  930. local GravityHackToggle, GravityHackStatus = self:AddButton("Miscellaneous Cheats", "Gravity Hack", "Low Gravity")
  931. local NameSpoofToggle, NameSpoofStatus = self:AddButton("Miscellaneous Cheats", "Name Spoof", "Name Spoofing")
  932. local LevelHackBox = self:AddTextBox("Miscellaneous Cheats", "Level Hack", "Level Hack")
  933. local KillAllToggle, KillAllStatus = self:AddButton("Miscellaneous Cheats", "Kill All", "Kill All")
  934. KillAllStatus:Destroy()
  935. local KillAll2Toggle, KillAll2Status = self:AddButton("Miscellaneous Cheats", "Kill All2", "Kill All (Un-Noticable)")
  936. KillAll2Status:Destroy()
  937. local BreakWindowsToggle, BreakWindowsStatus = self:AddButton("Miscellaneous Cheats", "Break Windows", "Break All Windows")
  938. BreakWindowsStatus:Destroy()
  939. local AdvertiseToggle, AdvertiseStatus = self:AddButton("Miscellaneous Cheats", "Advertise", "Advertise")
  940. AdvertiseStatus:Destroy()
  941. local DiscordToggle, DiscordStatus = self:AddButton("Miscellaneous Cheats", "Discord", "Copy Discord Invite")
  942. DiscordStatus:Destroy()
  943.  
  944. GetBannedToggle.MouseButton1Click:connect(function()
  945. main.kill_game = not main.kill_game
  946.  
  947. GetBannedStatus.Text = main.kill_game and "ON" or "OFF"
  948. GetBannedStatus.TextColor3 = main.kill_game and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  949. end)
  950.  
  951. CamoHackTest.MouseButton1Click:connect(function()
  952. main.camotest = not main.camotest
  953.  
  954. CamoHackTestStatus.Text = main.camotest and "ON" or "OFF"
  955. CamoHackTestStatus.TextColor3 = main.camotest and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  956. end)
  957.  
  958. GravityHackToggle.MouseButton1Click:connect(function()
  959. main.gravity_hack = not main.gravity_hack
  960.  
  961. GravityHackStatus.Text = main.gravity_hack and "ON" or "OFF"
  962. GravityHackStatus.TextColor3 = main.gravity_hack and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  963.  
  964. if main.gravity_hack then
  965. workspace.Gravity = 10
  966. else
  967. workspace.Gravity = 192.6
  968. end
  969. end)
  970.  
  971. NameSpoofToggle.MouseButton1Click:connect(function()
  972. main.name_spoof = not main.name_spoof
  973.  
  974. NameSpoofStatus.Text = main.name_spoof and "ON" or "OFF"
  975. NameSpoofStatus.TextColor3 = main.name_spoof and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  976.  
  977. if client.gamelogic.currentgun == nil then
  978. client.menu.loadmenu()
  979. end
  980.  
  981. g.ChatGame.GlobalChat:ClearAllChildren()
  982. g.MainGui.GameGui.Killfeed:ClearAllChildren()
  983.  
  984. if radar_stuff.enabled then
  985. radar_stuff.enabled = false
  986. radar_stuff:Stop()
  987. self.gui_objs.mainframes["Visual Cheats"].buttons["Rardar"].textbutton.Text = "OFF"
  988. self.gui_objs.mainframes["Visual Cheats"].buttons["Rardar"].textbutton.TextColor3 = Color3.new(1, 0, 0)
  989. end
  990. end)
  991.  
  992. LevelHackBox.FocusLost:connect(function()
  993. local function GetEXPRequried(rank)
  994. local n = 0
  995. repeat
  996. if rank > 1000 then
  997. n = n + 100000
  998. elseif rank > 10000 then
  999. n = n + 1000000
  1000. else
  1001. n = n + 5000
  1002. end
  1003. until math.floor((0.25 + n / 500) ^ 0.5 - 0.5) >= rank
  1004.  
  1005. return n
  1006. end
  1007.  
  1008. local n = tonumber(LevelHackBox.Text)
  1009. if type(n) == "number" then
  1010. local data = getupval(getfenv(client.funcs.displayaward).updateplayercard, "pdata")
  1011. local n2 = GetEXPRequried(n)
  1012. data.stats.experience = n2
  1013. LevelHackBox.Text = "Level Hack"
  1014.  
  1015. main:Respawn(true)
  1016.  
  1017. main:Console("Rank set to: " .. tostring(n))
  1018. end
  1019. end)
  1020.  
  1021. KillAllToggle.MouseButton1Click:connect(function()
  1022. if client.gamelogic.currentgun ~= nil then
  1023. for i, v in pairs(ps:GetPlayers()) do
  1024. if v ~= p and v.Team ~= p.Team then
  1025. local char = v.Character
  1026. if char then
  1027. local my_tor = c:FindFirstChild("HumanoidRootPart")
  1028. local their_head, their_tor = char:FindFirstChild("Head"), char:FindFirstChild("HumanoidRootPart")
  1029. if my_tor and their_head and their_tor then
  1030. local mag = (my_tor.Position - their_tor.Position).magnitude + 1500
  1031. local bv = (my_tor.Position - their_tor.Position).unit * mag
  1032. client.network:send("bullethit", v, -100, tick() - .1, tick(), my_tor.Position, bv, client.gamelogic.currentgun.name, {}, {}, their_head)
  1033. end
  1034. end
  1035. end
  1036. end
  1037. end
  1038. end)
  1039.  
  1040. KillAll2Toggle.MouseButton1Click:connect(function()
  1041. if client.gamelogic.currentgun ~= nil then
  1042. for i, v in pairs(ps:GetPlayers()) do
  1043. client.network:bounce("bodyparts", v, client.network:fetch("state", v).bodyparts)
  1044. end
  1045. end
  1046.  
  1047. main:Console("Killed everyone.")
  1048. end)
  1049.  
  1050. BreakWindowsToggle.MouseButton1Click:connect(function()
  1051. for i, v in next, workspace:GetDescendants() do
  1052. if v:IsA("BasePart") and tostring(v) == "Window" then
  1053. client.effects:breakwindow(v, nil, nil, true, true)
  1054. end
  1055. end
  1056. main:Console("Broke all windows. You might lag for a few seconds.")
  1057. end)
  1058.  
  1059. AdvertiseToggle.MouseButton1Click:connect(function()
  1060. client.network:send("chatted", "I'm using Dolphin's GUI!")
  1061. end)
  1062.  
  1063. DiscordToggle.MouseButton1Click:connect(function()
  1064. if copy ~= nil then
  1065. copy("https://discord.gg/ZgpJWtU")
  1066. main:Console("Discord invite copied to clipboard!")
  1067. else
  1068. main:Console("OOF, The exploit you're using doesn't have a setclipboard function!")
  1069. end
  1070. end)
  1071. end
  1072.  
  1073. do -- Aimbot Settings
  1074. self:AddMainFrame("Aimbot Settings")
  1075.  
  1076. local AimbotAutoShootToggle, AimbotAutoShootStatus = self:AddButton("Aimbot Settings", "Auto Shoot", "Auto Shoot")
  1077. AimbotAutoShootStatus.Text = "ON"
  1078. AimbotAutoShootStatus.TextColor3 = Color3.new(0, 1, 0)
  1079. local AimbotTargetVisiblePlayersToggle, AimbotTargetVisiblePlayersStatus = self:AddButton("Aimbot Settings", "Target Visible Players", "Target Visible Players Only")
  1080. local AimbotResponseTimeBox = self:AddTextBox("Aimbot Settings", "Response Time", "Response Time")
  1081. local AimbotAimForBodyToggle, AimbotAimForBodyStatus = self:AddButton("Aimbot Settings", "Aim For", "Bodypart")
  1082. AimbotAimForBodyStatus.Text = "Head"
  1083. AimbotAimForBodyStatus.TextColor3 = Color3.new(1, 1, 1)
  1084. local AimbotSyncWithWallhackToggle, AimbotSyncWithWallhackStatus = self:AddButton("Aimbot Settings", "Sync Wallhack", "Sync With Wallhack")
  1085.  
  1086. AimbotAutoShootToggle.MouseButton1Click:connect(function()
  1087. main.aimbot_autoshoot = not main.aimbot_autoshoot
  1088.  
  1089. AimbotAutoShootStatus.Text = main.aimbot_autoshoot and "ON" or "OFF"
  1090. AimbotAutoShootStatus.TextColor3 = main.aimbot_autoshoot and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  1091. end)
  1092.  
  1093. AimbotTargetVisiblePlayersToggle.MouseButton1Click:connect(function()
  1094. main.aimbot_visiblePlayersOnly = not main.aimbot_visiblePlayersOnly
  1095.  
  1096. AimbotTargetVisiblePlayersStatus.Text = main.aimbot_visiblePlayersOnly and "ON" or "OFF"
  1097. AimbotTargetVisiblePlayersStatus.TextColor3 = main.aimbot_visiblePlayersOnly and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  1098. end)
  1099.  
  1100. AimbotResponseTimeBox.FocusLost:connect(function()
  1101. local n = tonumber(AimbotResponseTimeBox.Text) or 0
  1102.  
  1103. AimbotResponseTimeBox.Text = "Response Time"
  1104.  
  1105. main.aimbot_response_time = n
  1106.  
  1107. if main.aimbot_response_time <= 0 then
  1108. main.aimbot_response_time = 0
  1109. functions:DestroyLoop("Aimbot")
  1110. r:UnbindFromRenderStep("Aimbot")
  1111. r:BindToRenderStep("Aimbot", 0, main.Aimbot)
  1112. else
  1113. r:UnbindFromRenderStep("Aimbot")
  1114. functions:DestroyLoop("Aimbot")
  1115. functions:RunLoop("Aimbot", main.Aimbot, main.aimbot_response_time)
  1116. end
  1117.  
  1118. main:Console("Response Time set to: " .. n .. " (DEFAULT VALUE: 0)")
  1119. end)
  1120.  
  1121. AimbotAimForBodyToggle.MouseButton1Click:connect(function()
  1122. local b = main.aimbot_bodypart
  1123. if b == "Head" then
  1124. main.aimbot_bodypart = "HumanoidRootPart"
  1125. elseif b == "HumanoidRootPart" then
  1126. main.aimbot_bodypart = "Left Arm"
  1127. elseif b == "Left Arm" then
  1128. main.aimbot_bodypart = "Right Arm"
  1129. elseif b == "Right Arm" then
  1130. main.aimbot_bodypart = "Left Leg"
  1131. elseif b == "Left Leg" then
  1132. main.aimbot_bodypart = "Right Leg"
  1133. elseif b == "Right Leg" then
  1134. main.aimbot_bodypart = "Head"
  1135. end
  1136.  
  1137. AimbotAimForBodyStatus.Text = main.aimbot_bodypart
  1138.  
  1139. main:Console("Body Part set to: " .. main.aimbot_bodypart .. " (DEFAULT VALUE: Head)")
  1140. end)
  1141.  
  1142. AimbotSyncWithWallhackToggle.MouseButton1Click:connect(function()
  1143. main.aimbot_sync_wallhack = not main.aimbot_sync_wallhack
  1144.  
  1145. AimbotSyncWithWallhackStatus.Text = main.aimbot_sync_wallhack and "ON" or "OFF"
  1146. AimbotSyncWithWallhackStatus.TextColor3 = main.aimbot_sync_wallhack and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  1147. end)
  1148. end
  1149.  
  1150. do -- Classified Cheats
  1151. if main.admin_accounts[p.userId] or main.creator_accounts[p.userId] then
  1152. self:AddMainFrame("Classified Shit")
  1153.  
  1154. local InvisibleToggle, InvisibleStatus = self:AddButton("Classified Shit", "Invisible", "Invisible")
  1155.  
  1156. InvisibleToggle.MouseButton1Click:connect(function()
  1157. main.invisible = not main.invisible
  1158.  
  1159. InvisibleStatus.Text = main.invisible and "ON" or "OFF"
  1160. InvisibleStatus.TextColor3 = main.invisible and Color3.new(0, 1, 0) or Color3.new(1, 0, 0)
  1161.  
  1162. if main.invisible then
  1163. client.network:bounce("lookangles", p, nil)
  1164. else
  1165. client.network:bounce("lookangles", p, client.camera.angles)
  1166. end
  1167. end)
  1168. end
  1169. end
  1170.  
  1171. do -- ui toggle
  1172. i.InputBegan:connect(function(input, ingui)
  1173. if not ingui then
  1174. if input.UserInputType == Enum.UserInputType.Keyboard then
  1175. if input.KeyCode == Enum.KeyCode.P then
  1176. self.gui_objs.main.Enabled = not self.gui_objs.main.Enabled
  1177. if self.gui_objs.main.Enabled then
  1178. for i, v in pairs(self.gui_objs.mainframes) do
  1179. if type(v) == "table" then
  1180. for i2, v2 in pairs(self.gui_objs.mainframes[i].buttons) do
  1181. if self.gui_objs.mainframes[i].buttons[i2].textbutton ~= nil then
  1182. self.gui_objs.mainframes[i].buttons[i2].textbutton.Modal = true
  1183. end
  1184. end
  1185. end
  1186. end
  1187. i.MouseIconEnabled = true
  1188. else
  1189. for i, v in pairs(self.gui_objs.mainframes) do
  1190. if type(v) == "table" then
  1191. for i2, v2 in pairs(self.gui_objs.mainframes[i].buttons) do
  1192. if self.gui_objs.mainframes[i].buttons[i2].textbutton ~= nil then
  1193. self.gui_objs.mainframes[i].buttons[i2].textbutton.Modal = false
  1194. end
  1195. end
  1196. end
  1197. end
  1198. if client.gamelogic.currentgun ~= nil then
  1199. i.MouseIconEnabled = false
  1200. end
  1201. end
  1202. elseif input.KeyCode == Enum.KeyCode.Period then
  1203. main.noclip = not main.noclip
  1204. end
  1205. end
  1206. end
  1207. end)
  1208. end
  1209. end
  1210. end
  1211.  
  1212. do -- main
  1213. main = {
  1214. aimbot = false,
  1215.  
  1216. aimbot2 = false,
  1217. aimbot_visiblePlayersOnly = false,
  1218. aimbot_bodypart = "Head",
  1219. aimbot_response_time = 0,
  1220. aimbot_autoshoot = true,
  1221. aimbot_shoot = false,
  1222.  
  1223. instant_kill = false,
  1224. all_headshots = false,
  1225. wall_bangs = false,
  1226.  
  1227. infinite_ammo = false,
  1228. infinite_mag = false,
  1229. no_recoil = false,
  1230. no_spread = false,
  1231. rapid_fire = false,
  1232. firerate = 2000,
  1233. infinite_range = false,
  1234. increased_zoom = false,
  1235. max_bullet_pen = false,
  1236. no_gunbob = false,
  1237. no_gunsway = false,
  1238. ballistic_tacker = false,
  1239. wallhack = false,
  1240. hide_from_radar = false,
  1241. remove_on_fire_anim = false,
  1242. fast_reload = false,
  1243. no_reload = false,
  1244. camotest = false,
  1245. kill_game = false,
  1246. noclip = false,
  1247. super_jump = 1,
  1248. infinite_jumps = false,
  1249. gravity_hack = false,
  1250. big_heads = false,
  1251. remove_blood = false,
  1252. timescale = 1,
  1253. name_spoof = false,
  1254. godmode = false,
  1255. invisible = false,
  1256. name_change = false,
  1257.  
  1258. instant_despawn = false,
  1259. instant_respawn = false,
  1260.  
  1261. gun = nil,
  1262. guns = { },
  1263. player_data = {
  1264. events = { },
  1265. oldindex = { },
  1266. },
  1267. fag_list = { },
  1268. noclip_update = tick(),
  1269. movespeed_backup = nil,
  1270. hacked_exp = 0,
  1271.  
  1272. fuck_shitup = false,
  1273.  
  1274. creator_accounts = {
  1275. [74629147] = true,
  1276. [719420769] = true,
  1277. [743096986] = true,
  1278. [744582762] = true,
  1279. [747908754] = true,
  1280. [757047316] = true,
  1281. [757579443] = true,
  1282. [795585928] = true,
  1283. },
  1284.  
  1285. admin_accounts = {
  1286. [2266632] = true,
  1287. [753277373] = true,
  1288. [753485094] = true,
  1289. [675274907] = true,
  1290. [76844038] = true,
  1291. [14895327] = true,
  1292. [731909152] = true,
  1293. [715213488] = true,
  1294. },
  1295.  
  1296. functions = {
  1297. ["createblood"] = nil,
  1298. ["stance"] = nil,
  1299. ["chatted"] = nil,
  1300. ["console"] = nil,
  1301. ["changetimescale"] = nil,
  1302. ["createblood"] = nil,
  1303. ["firehitmarker"] = nil,
  1304. ["killfeed"] = nil,
  1305. ["bigaward"] = nil,
  1306. ["startvotekick"] = nil,
  1307. ["updateexperience"] = nil,
  1308. ["updatepersonalhealth"] = nil,
  1309. ["bodyparts"] = nil,
  1310. ["killed"] = nil,
  1311. ["shot"] = nil
  1312. }
  1313. }
  1314.  
  1315. function main.shoot()
  1316. local plr = functions:GetClosestPlayer()
  1317. if plr ~= nil and not main.creator_accounts[plr.userId] then
  1318. local char = plr.Character
  1319. if c and char then
  1320. local my_tor = c:FindFirstChild("HumanoidRootPart")
  1321. local their_head, their_tor = char:FindFirstChild("Head"), char:FindFirstChild("HumanoidRootPart")
  1322. if my_tor and their_head and their_tor and client.hud:isplayeralive(plr) then
  1323. local mag = (my_tor.Position - their_tor.Position).magnitude + 1500
  1324. local bv = (my_tor.Position - their_tor.Position).unit * mag
  1325. client.network:send("bullethit", plr, -client.gamelogic.currentgun.data.damage0, tick() - .1, tick(), my_tor.Position, bv, client.gamelogic.currentgun.name, {}, {}, their_head)
  1326. client.hud:firehitmarker(true)
  1327. end
  1328. end
  1329. end
  1330. end
  1331.  
  1332. function main.dropguninfo(...)
  1333. return 0, 0, Vector3.new(0, 0, 0)
  1334. end
  1335.  
  1336. function main.bigheadbypass(...)
  1337. return
  1338. end
  1339.  
  1340. function main.gunsway(...)
  1341. if main.no_gunsway then
  1342. return CFrame.new()
  1343. end
  1344.  
  1345. if client.gamelogic.currentgun == nil then return CFrame.new() end
  1346.  
  1347. return main.guns.gunsway(...)
  1348. end
  1349.  
  1350. function main.gunbob(...)
  1351. if main.no_gunbob then
  1352. return CFrame.new()
  1353. end
  1354.  
  1355. if client.gamelogic.currentgun == nil then return CFrame.new() end
  1356.  
  1357. return main.guns.gunbob(...)
  1358. end
  1359.  
  1360. function main.Aimbot()
  1361. if not main.aimbot2 then return end
  1362. if client.gamelogic.currentgun == nil then return end
  1363. print("AIMBOT CALLED")
  1364. local plrs = ps:GetPlayers()
  1365. local lelp = { }
  1366. local lelt = { }
  1367. local bestp = nil
  1368. local raycast = workspace.FindPartOnRayWithIgnoreList
  1369.  
  1370. if not i:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then
  1371. client.gamelogic.currentgun:shoot(false)
  1372. end
  1373.  
  1374. for i, v in next, plrs do
  1375. if v.Character and v.Character:FindFirstChild(main.aimbot_bodypart) then
  1376. if not lelp[v] then
  1377. lelp[v] = { }
  1378. end
  1379.  
  1380. table.insert(lelp[v], 1, v.Character[main.aimbot_bodypart].Position)
  1381. table.remove(lelp[v], 17)
  1382. else
  1383. lelp[v] = nil
  1384. end
  1385. end
  1386.  
  1387. table.insert(lelt, 1, tick())
  1388. table.remove(lelt, 17)
  1389.  
  1390. local ignorelist = {ca, c, workspace.Ignore}
  1391. if bestp or not bestp then
  1392. bestp = nil
  1393.  
  1394. local look = client.vector.anglesyx(client.camera.angles.x, client.camera.angles.y)
  1395. local bestscore = 0
  1396. for i, v in next, plrs do
  1397. ignorelist[#ignorelist+1] = v.Character
  1398. end
  1399. for i, v in next, plrs do
  1400. if lelp[v] and v ~= p and v.TeamColor ~= p.TeamColor then
  1401. local rel=lelp[v][1]-client.camera.cframe.p
  1402. local lookvalue=look:Dot(rel.unit)
  1403. lookvalue=math.pi-math.acos(lookvalue<-1 and -1 or lookvalue<1 and lookvalue or 1)
  1404. local updater = client.getupdater(v)
  1405. local tlook=updater ~= nil and updater.getlookangles() or Vector3.new()
  1406. local tlookvalue=-client.vector.anglesyx(tlook.x,tlook.y):Dot(rel.unit)
  1407. tlookvalue=math.pi-math.acos(tlookvalue<-1 and -1 or tlookvalue<1 and tlookvalue or 1)
  1408. local distvalue=1/rel.magnitude
  1409. local score=lookvalue or 1
  1410. if score>bestscore then
  1411. local lel=raycast(workspace,Ray.new(client.camera.cframe.p,rel),ignorelist)
  1412. if not main.aimbot_sync_wallhack and not lel or main.aimbot_sync_wallhack and main.wallhack then
  1413. bestscore=score
  1414. bestp=v
  1415. end
  1416. end
  1417. end
  1418. end
  1419. end
  1420. if bestp then
  1421. local bestlelp = lelp[bestp]
  1422. local lel = raycast(workspace,Ray.new(client.camera.cframe.p,bestlelp[1]-client.camera.cframe.p),ignorelist)
  1423. if not main.aimbot_sync_wallhack and lel or main.aimbot_sync_wallhack and main.wallhack then
  1424. bestp = nil
  1425. end
  1426. local v = client.physics.trajectory(client.camera.cframe.p, Vector3.new(), getupval(client.funcs["newbullet"], "lolgravity"), bestlelp[1], Vector3.new(), Vector3.new(), client.gamelogic.currentgun.data.bulletspeed)
  1427. if v and (main.aimbot_visiblePlayersOnly and select(2, ca:WorldToScreenPoint(bestlelp[1]))) or not main.aimbot_visiblePlayersOnly then
  1428. client.camera:setlookvector(v)
  1429. if main.aimbot_autoshoot then
  1430. client.gamelogic.currentgun:shoot(true)
  1431. end
  1432. end
  1433. end
  1434. bestp = nil
  1435. end
  1436.  
  1437. function main:Console(txt, playsound)
  1438. local misc = rs.Misc
  1439. local chatgui = g.ChatGame
  1440.  
  1441. local msg = misc.Msger
  1442. local message = msg:clone()
  1443. local tag = message.Tag
  1444. local offset = 5
  1445.  
  1446. message.Parent = chatgui.GlobalChat
  1447. message.Text = "[Racist Dolphin]: "
  1448. message.Msg.Text = txt
  1449. message.Msg.Position = UDim2.new(0, message.TextBounds.x, 0, 0)
  1450. message.Visible = true
  1451. message.Msg.Visible = true
  1452.  
  1453. if not playsound then
  1454. functions:TypeWriter(message.Msg, 3)
  1455. end
  1456.  
  1457. if playsound then
  1458. client.sound.play("ui_smallaward", 1)
  1459. end
  1460.  
  1461. spawn(function()
  1462. local n = 0
  1463. while message.Parent == chatgui.GlobalChat do
  1464. message.TextColor3 = Color3.fromHSV(n, 0.4, 1)
  1465. n = (n + 0.01) % 1
  1466.  
  1467. r.RenderStepped:wait()
  1468. end
  1469. end)
  1470. end
  1471.  
  1472. function main:ModWeaponData(gundata)
  1473. local V3 = Vector3.new()
  1474.  
  1475. if self.infinite_ammo then
  1476. gundata.magsize = math.huge
  1477. end
  1478.  
  1479. if self.infinite_mag then
  1480. gundata.sparerounds = math.huge
  1481. end
  1482.  
  1483. if self.no_recoil then
  1484. gundata.camkickmin = V3
  1485. gundata.camkickmax = V3
  1486. gundata.aimcamkickmin = V3
  1487. gundata.aimcamkickmax = V3
  1488. gundata.aimtranskickmin = V3
  1489. gundata.aimtranskickmax = V3
  1490. gundata.transkickmin = V3
  1491. gundata.transkickmax = V3
  1492. gundata.rotkickmin = V3
  1493. gundata.rotkickmax = V3
  1494. gundata.aimrotkickmin = V3
  1495. gundata.aimrotkickmax = V3
  1496. end
  1497.  
  1498. if self.no_spread then
  1499. gundata.swayamp = 0
  1500. gundata.swayspeed = 0
  1501. gundata.steadyspeed = 0
  1502. gundata.breathspeed = 0
  1503. gundata.hipfirespreadrecover = 100
  1504. gundata.hipfirespread = 0
  1505. gundata.hipfirestability = 0
  1506. gundata.crosssize = 2
  1507. gundata.crossexpansion = 0
  1508. end
  1509.  
  1510. if self.remove_on_fire_anim then
  1511. if gundata.animations.onfire then
  1512. gundata.animations.onfire = nil
  1513. end
  1514. end
  1515.  
  1516. if self.rapid_fire then
  1517. gundata.firerate = self.firerate
  1518. gundata.variablefirerate = false
  1519. gundata.firemodes = {true, 3, 1}
  1520. gundata.requirechamber = false
  1521. if gundata.animations.onfire then
  1522. gundata.animations.onfire = nil
  1523. end
  1524. end
  1525.  
  1526. if self.fast_reload then
  1527. for i, v in next, gundata.animations do
  1528. if string.find(string.lower(i), "reload") then
  1529. gundata.animations[i].timescale = 0.2
  1530. end
  1531. end
  1532. end
  1533.  
  1534. if self.infinite_range then
  1535. gundata.range0 = 2048
  1536. gundata.range1 = 2048
  1537. end
  1538.  
  1539. if self.max_bullet_pen then
  1540. gundata.penetrationdepth = 100000
  1541. end
  1542.  
  1543. if self.hide_from_radar then
  1544. gundata.hideflash = true
  1545. gundata.hideminimap = true
  1546. gundata.hiderange = 0
  1547. end
  1548.  
  1549. if self.increased_zoom then
  1550. if string.lower(gundata.type) == "sniper" then
  1551. gundata.zoom = 25
  1552. end
  1553. end
  1554.  
  1555. --gundata.bulletspeed = 99999
  1556.  
  1557. return gundata
  1558. end
  1559.  
  1560. function main:GetNextMovement(time)
  1561. local speed = 60
  1562. local next_move = Vector3.new()
  1563.  
  1564. if i:IsKeyDown("A") or i:IsKeyDown("Left") then
  1565. next_move = Vector3.new(-1,0,0)
  1566. elseif i:IsKeyDown("D") or i:IsKeyDown("Right") then
  1567. next_move = Vector3.new(1,0,0)
  1568. end
  1569. -- Forward/Back
  1570. if i:IsKeyDown("W") or i:IsKeyDown("Up") then
  1571. next_move = next_move + Vector3.new(0,0,-1)
  1572. elseif i:IsKeyDown("S") or i:IsKeyDown("Down") then
  1573. next_move = next_move + Vector3.new(0,0,1)
  1574. end
  1575. -- Up/Down
  1576. if i:IsKeyDown("Space") then
  1577. next_move = next_move + Vector3.new(0,1,0)
  1578. elseif i:IsKeyDown("LeftControl") then
  1579. next_move = next_move + Vector3.new(0,-1,0)
  1580. end
  1581.  
  1582. if i:IsKeyDown("LeftShift") then
  1583. Speed = 120
  1584. end
  1585.  
  1586. return CFrame.new(next_move * (speed * time))
  1587. end
  1588.  
  1589. function main:Respawn()
  1590. client.menu:loadmenu()
  1591. end
  1592.  
  1593. local ToGrab = {
  1594. ['char']=true,
  1595. ['network']=true,
  1596. ['input']=true,
  1597. ['menu']=true,
  1598. }
  1599.  
  1600.  
  1601. function main:Init()
  1602. do -- get client data
  1603. hint.Text = "Initializing... Please wait... (Stage: 1)"
  1604. local attempt = tick()
  1605. repeat
  1606. for _,v in next, debug.getregistry() do
  1607. if(typeof(v) == 'function')then
  1608. local ups = debug.getupvalues(v)
  1609. for name,_ in next, ToGrab do
  1610. if(ups[name] and (name~='char' or ups[name].setbasewalkspeed and ups[name].ondied) and not client[name])then
  1611. client[name]=ups[name]
  1612. end
  1613. end
  1614. if(ups.netkick and client.bypassed == nil)then
  1615. client.netkick_func = ups.netkick;
  1616. client.bypassed = true
  1617. debug.setupvalue(v,'netkick',error)
  1618. end
  1619. end
  1620. end
  1621.  
  1622. if(client.input and client.input.mouse and client.input.mouse.onbuttondown)then
  1623. local funcs = debug.getupvalues(client.input.mouse.onbuttondown.connect).funcs
  1624. for _,v in next, funcs do
  1625. if(debug.getupvalue(v,'gamelogic') and not client.gamelogic)then
  1626. client.gamelogic=debug.getupvalue(v,'gamelogic')
  1627. end
  1628. end
  1629. end
  1630. r.RenderStepped:wait()
  1631. until client.network and client.gamelogic and client.char and client.char.setbasewalkspeed and client.char.ondied and client.menu and client.bypassed == true or (tick() - attempt) >= 30
  1632.  
  1633. print(client.network,client.gamelogic,client.char,client.char.setbasewalkspeed,client.char.ondied,client.menu,client.bypassed)
  1634. if (tick() - attempt) >= 30 then
  1635. p:Kick("Initializing Failed! Please try again!\nError: 1")
  1636. end
  1637.  
  1638. hint.Text = "Initializing... Please wait... (Stage: 2)"
  1639. attempt = tick()
  1640. repeat
  1641. client.send = client.network.send
  1642. client.bounce = client.network.bounce
  1643. client.funcs = getupval(client.network.add, "funcs")
  1644. client.animation = getupval(client.char.loadgun, "animation")
  1645. client.loadgun = client.char.loadgun
  1646. client.jump = client.char.jump
  1647. client.animplayer = client.animation.player
  1648. client.update_table = getupval(getupval(client.funcs["stance"], "getupdater"), "upinfos")
  1649. client.roundsystem = getupval(client.char.step, "roundsystem")
  1650. client.run = getsenv(getfenv(client.send).script).run
  1651. r.RenderStepped:wait()
  1652. until client.funcs and client.send and client.bounce and client.funcs and client.loadgun and client.jump and client.animplayer and client.update_table and client.roundsystem and client.run or (tick() - attempt) >= 30
  1653.  
  1654. if (tick() - attempt) >= 30 then
  1655. p:Kick("Initializing Failed! Please try again!\nError: 2")
  1656. end
  1657.  
  1658. hint.Text = "Initializing... Please wait... (Stage: 3)"
  1659. attempt = tick()
  1660. repeat
  1661. client.chatted = client.funcs["chatted"]
  1662. client.console = client.funcs["console"]
  1663. client.effects = getupval(client.funcs["createblood"], "effects")
  1664. client.ejectshell = client.effects.ejectshell
  1665. client.createblood = client.funcs["createblood"]
  1666. client.hud = getupval(client.funcs["firehitmarker"], "hud")
  1667. client.notify = getupval(client.hud.reloadhud, "notify")
  1668. client.killfeed = client.funcs["killfeed"]
  1669. client.sound = getupval(client.notify.customaward, "sound")
  1670. client.bigaward = client.funcs["bigaward"]
  1671. client.votekick = client.funcs["startvotekick"]
  1672. client.updateammo = client.hud.updateammo
  1673. client.updateexp = client.funcs["updateexperience"]
  1674. client.updatepersonalhealth = client.funcs["updatepersonalhealth"]
  1675. client.getupdater = getupval(client.funcs["bodyparts"], "getupdater")
  1676. client.startvotekick = client.funcs["startvotekick"]
  1677. client.killed = client.funcs["killed"]
  1678. client.shot = client.funcs["shot"]
  1679. client.despawn = client.funcs["despawn"]
  1680. client.newbullet = client.funcs["newbullet"]
  1681. client.camera = getupval(client.funcs["newbullet"], "camera")
  1682. client.camera_step = client.camera.step
  1683. client.particle = getupval(client.funcs["newbullet"], "particle")
  1684. client.new_particle = client.particle.new
  1685. client.tracker = getupval(client.char.animstep, "tracker")
  1686. client.stop_tracker = getupval(client.char.animstep, "stoptracker")
  1687. client.tracker_upvs = getupvals(getupval(client.char.animstep, "tracker"))
  1688. client.tick = getupval(client.funcs["ping"], "tick")
  1689. client.vector = getupval(client.camera.setlookvector, "vector")
  1690. client.physics = getupval(getupval(client.char.animstep, "tracker"), "physics")
  1691. client.char_step = client.char.step
  1692. r.RenderStepped:wait()
  1693. until client.chatted and client.console and client.effects and client.ejectshell and client.createblood and client.hud and client.notify and client.killfeed and client.sound and client.bigaward and client.updateexp and client.updatepersonalhealth and client.getupdater and client.startvotekick and client.char.ondied.connect and client.killed and client.shot and client.newbullet and client.camera and client.camera_step and client.particle and client.new_particle and client.tracker and client.stop_tracker and client.tick and client.vector and client.physics and client.char_step or (tick() - attempt) >= 30
  1694. table.foreach(client,print)
  1695. if (tick() - attempt) >= 30 then
  1696. p:Kick("Initializing Failed! Please try again!\nError: 3")
  1697. end
  1698.  
  1699. hint.Text = "Initializing... Please wait... (Stage: 4)"
  1700. attempt = tick()
  1701. repeat
  1702. for i = 1, #getupval(client.char.ondied.connect, "funcs") do
  1703. local upvs = getupvals(getupval(client.char.ondied.connect, "funcs")[i])
  1704.  
  1705. if upvs.char and upvs.player and upvs.menu and upvs.gamelogic and upvs.ffc then
  1706. client.ondied_index = i
  1707. client.ondied_backup = getupval(client.char.ondied.connect, "funcs")[i]
  1708. break
  1709. end
  1710. end
  1711. r.RenderStepped:wait()
  1712. until client.ondied_index
  1713.  
  1714. if (tick() - attempt) >= 30 then
  1715. p:Kick("Initializing Failed! Please try again!\nError: 4")
  1716. end
  1717.  
  1718. hint.Text = "Initializing... Please wait... (Stage: 5)"
  1719. attempt = tick()
  1720. repeat
  1721. r.RenderStepped:wait()
  1722. until getfenv(client.funcs.displayaward).updateplayercard ~= nil or (tick() - attempt) >= 30
  1723.  
  1724. if (tick() - attempt) >= 30 then
  1725. p:Kick("Initializing Failed! Please try again!\nError: 5")
  1726. end
  1727.  
  1728. hint.Text = "Initializing... Please wait... (Stage: 6)"
  1729. attempt = tick()
  1730. repeat
  1731. r.RenderStepped:wait()
  1732. until getupvals(getfenv(client.funcs.displayaward).updateplayercard).pdata ~= nil or (tick() - attempt) >= 30
  1733.  
  1734. if (tick() - attempt) >= 30 then
  1735. p:Kick("Initializing Failed! Please try again!\nError: 6")
  1736. end
  1737.  
  1738. hint.Text = "Initializing... Please wait... (Stage: 7)"
  1739. attempt = tick()
  1740. repeat
  1741. -- setupval(client.network.send, "settings", error)
  1742. for name,type in next, getupvals(client.network.send) do
  1743. if(name=='settings')then
  1744. setupval(client.network.send,name,error)
  1745. print'done'
  1746. end
  1747. end
  1748.  
  1749.  
  1750. r.RenderStepped:wait()
  1751. until getupval(client.network.send, "settings") == error and client.bypassed or (tick() - attempt) >= 10
  1752. print(getupval(client.network.send, "settings"), client.bypassed)
  1753. if (tick() - attempt) >= 10 then
  1754. p:Kick("Initializing Failed! Please try again!\nError: 7")
  1755. end
  1756.  
  1757. -- THANK YOU WALLY.
  1758. hint.Text = "Initializing... Please wait... (Stage: 8)"
  1759. attempt = tick()
  1760. repeat
  1761. pcall(function()
  1762. local t = setmetatable({}, {
  1763. __index = function(selff, index)
  1764. local upvs = getupvals(2)
  1765.  
  1766. if upvs.engine then
  1767. client.engine = upvs.engine
  1768. end
  1769.  
  1770. return rawget(client.run, index)
  1771. end,
  1772.  
  1773. __newindex = function(selff, key, val)
  1774. rawset(selff, key, val)
  1775. end
  1776. })
  1777. getsenv(getfenv(client.send).script).run = t
  1778. end)
  1779.  
  1780. r.RenderStepped:wait()
  1781. until client.engine or (tick() - attempt) >= 10
  1782.  
  1783. if client.engine then
  1784. getsenv(getfenv(client.send).script).run = client.run
  1785. end
  1786.  
  1787. if (tick() - attempt) >= 10 then
  1788. for i=1,3 do
  1789. self:Console("WARNING: Unable to get client.engine Some functions are disabled.", true)
  1790. end
  1791. wait(3)
  1792. end
  1793. end
  1794.  
  1795. hint.Text = "Initializing... Please wait... (This should only take a few more seconds!)"
  1796.  
  1797. do -- overwrite client functions
  1798. client.network.send = function(anal, ...)
  1799. local args = {...}
  1800. if #args <= 0 then return client.send(anal, ...) end
  1801.  
  1802. local name = args[1]
  1803. if name == "bullethit" then
  1804. if self.instant_kill then
  1805. args[3] = -100
  1806. end
  1807.  
  1808. if self.all_headshots then
  1809. local index = nil
  1810. local p do
  1811. if type(args[#args]) == "string" then
  1812. p = args[#args - 1]
  1813. index = #args - 1
  1814. else
  1815. p = args[#args]
  1816. index = #args
  1817. end
  1818. end
  1819.  
  1820. if tostring(p) ~= "Head" then
  1821. args[index] = p.Parent:FindFirstChild("Head") or p
  1822. end
  1823. end
  1824.  
  1825. if self.wall_bangs and type(args[#args]) ~= "string" then
  1826. args[#args + 1] = "wallbang"
  1827. end
  1828.  
  1829. return client.send(anal, unpack(args))
  1830. elseif name == "spawn" then
  1831. args[5] = {Name = "AK12"}
  1832. args[6] = {Name = "M9"}
  1833. args[7] = {Name = "KNIFE"}
  1834.  
  1835. return client.send(anal, unpack(args))
  1836. elseif name == "changehealthx" then
  1837. if args[#args - 2] == "Falling" then
  1838. return
  1839. end
  1840. elseif name == "chatted" then
  1841. local txt = string.lower(args[2])
  1842.  
  1843. if string.sub(txt, 2, 2) == "." then
  1844. if string.sub(txt, 3, 5) == "bl " and (main.admin_accounts[p.userId] or main.creator_accounts[p.userId]) then
  1845. local success = admin_api:Blacklist(string.sub(txt, 6))
  1846. if success then
  1847. self:Console("Successfuly blacklisted! Copied table, please update pastebin")
  1848. else
  1849. self:Console("Blacklist failed.")
  1850. end
  1851. elseif string.sub(txt, 3, 7) == "kick " and (main.admin_accounts[p.userId] or main.creator_accounts[p.userId]) then
  1852. print("ran")
  1853. local plr = admin_api:FindPlayer(string.sub(txt, 8))
  1854. if plr then
  1855. client.network:send("chatted", "initialize_kick " .. tostring(plr))
  1856. self:Console("If player was using your GUI they have been kicked.")
  1857. end
  1858. elseif string.sub(txt, 3, 6) == "gui " and (main.admin_accounts[p.userId] or main.creator_accounts[p.userId]) then
  1859. print("ran")
  1860. local plr = admin_api:FindPlayer(string.sub(txt, 7))
  1861. if plr then
  1862. client.network:send("chatted", "initialize_am_i " .. tostring(plr))
  1863. end
  1864. elseif string.sub(txt, 3, 7) == "skid " and (main.admin_accounts[p.userId] or main.creator_accounts[p.userId]) then
  1865. local plr = admin_api:FindPlayer(string.sub(txt, 8))
  1866. if plr then
  1867. self.fag_list[plr.userId] = true
  1868. self:Console(tostring(plr) .. " added to the skid list.")
  1869. end
  1870. end
  1871.  
  1872. return
  1873. end
  1874.  
  1875. args[2] = functions.parseSemicolon(args[2])
  1876.  
  1877. return client.send(anal, unpack(args))
  1878. elseif name == "changewep" then
  1879. return client.funcs["changewep"](args[2], args[3], args[4])
  1880. elseif name == "changeatt" or name == "changecamo" or (name == "logmessage" and args[3] ~= "lol ban me nigga" and getupvals ~= nil) then
  1881. return
  1882. end
  1883.  
  1884. return client.send(anal, ...)
  1885. end
  1886.  
  1887. client.funcs["chatted"] = function(plr, msg, tag, tagcolor, teamchat, chattername, ...)
  1888. if string.find(msg, "initialize_ban ") then return end
  1889. local newmsg = ""
  1890. local start = 1
  1891. local endd = 3
  1892. local rep = 3
  1893. local function scanMsg(txt)
  1894. for i = start, string.len(txt) do
  1895. if string.sub(string.lower(txt), i, i + 2) == string.sub(string.lower(tostring(p)), 1, 3) then
  1896. if not string.sub(string.lower(txt), i, i + 2) == string.sub(string.lower(tostring(p)), 1, 4) then
  1897. newmsg = newmsg .. string.rep("#", rep)
  1898. start = i + 2
  1899. break
  1900. else
  1901. repeat
  1902. endd = endd + 1
  1903. if string.sub(string.lower(txt), i, i + (endd - 1)) == string.sub(string.lower(tostring(p)), 1, endd) then
  1904. rep = rep + 1
  1905. end
  1906. r.RenderStepped:wait()
  1907. until string.sub(string.lower(txt), i, i + (endd - 1)) ~= string.sub(string.lower(tostring(p)), 1, endd)
  1908.  
  1909. newmsg = newmsg .. string.rep("#", rep)
  1910. start = i + (endd - 1)
  1911. break
  1912. end
  1913. else
  1914. newmsg = newmsg .. string.sub(txt, i, i)
  1915. end
  1916. end
  1917.  
  1918. if start < string.len(txt) then
  1919. scanMsg(txt)
  1920. end
  1921.  
  1922. return newmsg
  1923. end
  1924.  
  1925. if self.name_spoof then
  1926. chattername = tostring(http:GenerateGUID(false))
  1927.  
  1928. msg = scanMsg(msg)
  1929. end
  1930.  
  1931. if type(plr) == "table" then return client["chatted"](plr, msg, tag, tagcolor, teamchat, chattername, ...) end
  1932. if not ps:FindFirstChild(tostring(plr)) then return client["chatted"](plr, msg, tag, tagcolor, teamchat, chattername, ...) end
  1933.  
  1934. if string.sub(msg, 1, 16) == "initialize_kick " and (main.admin_accounts[plr.userId] or main.creator_accounts[plr.userId]) then
  1935. if string.sub(msg, 17) == tostring(p) then
  1936. local snd = Instance.new("Sound", p)
  1937. snd.Volume = 10
  1938. snd.SoundId = "rbxassetid://1649353738"
  1939. snd.Loaded:wait()
  1940. snd:Play()
  1941.  
  1942. for i, v in next, m do
  1943. m[i] = "pornhub"
  1944. end
  1945. end
  1946. elseif string.sub(msg, 1, 16) == "initialize_am_i " and (main.admin_accounts[plr.userId] or main.creator_accounts[plr.userId]) then
  1947. if string.sub(msg, 17) == tostring(p) then
  1948. client.network:send("chatted", "Yes, I am using your GUI")
  1949. end
  1950. elseif string.sub(msg, 1, 6) == "music:" and (main.admin_accounts[plr.userId] or main.creator_accounts[plr.userId]) then
  1951. local snd = Instance.new("Sound", p)
  1952. snd.Volume = 10
  1953. snd.SoundId = "rbxassetid://" .. string.sub(msg, 7)
  1954. snd.Loaded:wait()
  1955. snd:Play()
  1956. end
  1957.  
  1958. if main.creator_accounts[plr.userId] then
  1959. return self:Console(msg)
  1960. end
  1961.  
  1962. return client["chatted"](plr, msg, tag, tagcolor, teamchat, chattername, ...)
  1963. end
  1964.  
  1965. client.funcs["console"] = function(msg, ...)
  1966. if not main.name_spoof then return client["console"](msg, ...) end
  1967.  
  1968. if string.find(string.lower(msg), string.lower(tostring(p))) then return end
  1969. end
  1970.  
  1971. client.funcs["bigaward"] = function(_, plr, ...)
  1972. if self.creator_accounts[ps:GetUserIdFromNameAsync(plr)] then
  1973. plr = "Racist Dolphin"
  1974. end
  1975.  
  1976. if self.name_spoof then
  1977. plr = tostring(http:GenerateGUID(false))
  1978. end
  1979.  
  1980. return client["bigaward"](_, plr, ...)
  1981. end
  1982.  
  1983. client.funcs["startvotekick"] = function(plr, ...)
  1984. local t = {...}
  1985. local realplr = plr
  1986.  
  1987. if self.creator_accounts[ps:GetUserIdFromNameAsync(plr)] then plr = "Racist Dolphin" end
  1988. spawn(function()
  1989. if main.name_spoof then plr = tostring(http:GenerateGUID(false)) end
  1990. client["startvotekick"](plr, unpack(t))
  1991. end)
  1992.  
  1993. wait(0.5)
  1994.  
  1995. if realplr ~= tostring(p) and not self.creator_accounts[ps:GetUserIdFromNameAsync(realplr)] then
  1996. client.hud:vote("yes")
  1997. else
  1998. client.hud:vote("no")
  1999. end
  2000.  
  2001. return
  2002. end
  2003.  
  2004. client.funcs["killfeed"] = function(killer, victim, ...)
  2005. if not main.name_spoof then
  2006. if self.creator_accounts[killer.userId] then
  2007. killer = {Name = "Racist Dolphin", TeamColor = killer.TeamColor}
  2008. elseif self.creator_accounts[victim.userId] then
  2009. victim = {Name = "Racist Dolphin", TeamColor = victim.TeamColor}
  2010. end
  2011.  
  2012.  
  2013. return client["killfeed"](killer, victim, ...)
  2014. end
  2015.  
  2016. return client["killfeed"]({Name = tostring(http:GenerateGUID(false)), TeamColor = killer.TeamColor}, {Name = tostring(http:GenerateGUID(false)), TeamColor = victim.TeamColor}, ...)
  2017. end
  2018.  
  2019. client.hud.updateammo = function(anal, mag, spare, ...)
  2020. if main.infinite_ammo and not (mag == "GRENADE" or mag == "KNIFE") then
  2021. mag = "\226\136\158"
  2022. end
  2023.  
  2024. if main.infinite_mag then
  2025. spare = "\226\136\158"
  2026. end
  2027.  
  2028. return client.updateammo(anal, mag, spare, ...)
  2029. end
  2030.  
  2031. client.funcs["updateexperience"] = function(exp, ...)
  2032. if self.hacked_exp > 0 then
  2033. return
  2034. end
  2035.  
  2036. return client.updateexp(exp, ...)
  2037. end
  2038.  
  2039. client.char.loadgun = function(...)
  2040. local args = {...}
  2041. if #args <= 0 then return client.loadgun(...) end
  2042. local gundata = self:ModWeaponData(args[2])
  2043. args[2] = gundata
  2044. local gun = args[4]
  2045.  
  2046. if self.camotest then
  2047. spawn(function()
  2048. local n = 0
  2049. while gun ~= nil do
  2050. for i, v in pairs(gun:GetChildren()) do
  2051. if v:IsA("BasePart") then
  2052. v.Material = Enum.Material.Neon
  2053. v.Color = Color3.fromHSV(n, 0.4, 1)
  2054. end
  2055.  
  2056. for i2, v2 in pairs(v:GetChildren()) do
  2057. if v2:IsA("Texture") or v2:IsA("Decal") then
  2058. v2.Transparency = 1
  2059. end
  2060. end
  2061. end
  2062. n = (n + 0.01) % 1
  2063.  
  2064. r.RenderStepped:wait()
  2065. end
  2066. end)
  2067. end
  2068.  
  2069. return client.loadgun(unpack(args))
  2070. end
  2071.  
  2072. client.char.jump = function(...)
  2073.  
  2074. local args = {...}
  2075. args[2] = args[2] * main.super_jump
  2076.  
  2077. return client.jump(unpack(args))
  2078. end
  2079.  
  2080. client.animation.player = function(animdata, anim, ...)
  2081. if self.no_reload and client.gamelogic.currentgun ~= nil then
  2082. if anim == client.gamelogic.currentgun.data.animations.tacticalreload or anim == client.gamelogic.currentgun.data.animations.reload then
  2083. return function() return true end
  2084. end
  2085. end
  2086.  
  2087. if self.aimbot and client.gamelogic.currentgun ~= nil then
  2088. if anim == client.gamelogic.currentgun.data.animations.onfire then
  2089. self.shoot()
  2090.  
  2091. return client.animplayer(animdata, anim, ...)
  2092. end
  2093. end
  2094.  
  2095. return client.animplayer(animdata, anim, ...)
  2096. end
  2097.  
  2098. client.effects.ejectshell = function(_, __, typee, ...)
  2099. if self.aimbot and client.gamelogic.currentgun ~= nil then
  2100. if typee == client.gamelogic.currentgun.data.type then
  2101. self.shoot()
  2102.  
  2103. return client.ejectshell(_, __, typee, ...)
  2104. end
  2105. end
  2106.  
  2107. return client.ejectshell(_, __, typee, ...)
  2108. end
  2109.  
  2110. client.particle.new = function(prop, ...)
  2111. if not self.wallhack then return client.new_particle(prop, ...) end
  2112.  
  2113. if not prop.physicsignore then
  2114. prop.physicsignore = {
  2115. workspace.Ignore,
  2116. workspace.Map,
  2117. ca,
  2118. c
  2119. }
  2120. else
  2121. table.insert(prop.physicsignore, workspace.Map)
  2122. end
  2123.  
  2124. return client.new_particle(prop, ...)
  2125. end
  2126.  
  2127. function tracker(data, ...)
  2128. if not main.ballistic_tacker then
  2129. if data == nil then
  2130. return client.tracker(data, ...)
  2131. else
  2132. return client.stop_tracker()
  2133. end
  2134. end
  2135.  
  2136. local upvs = client.tracker_upvs
  2137. local size = 0.009259259259259259
  2138. local players = ps:GetPlayers()
  2139. local ignorelist = {
  2140. ca,
  2141. c,
  2142. workspace.Ignore,
  2143. workspace.Map
  2144. }
  2145. local look = upvs.vector.anglesyx(client.camera.angles.x, client.camera.angles.y)
  2146. for i, v in next, players, nil do
  2147. ignorelist[#ignorelist + 1] = v.Character
  2148. end
  2149. local offset = size / 2 * upvs.maingui.AbsoluteSize.y
  2150. local closestdot = 0.995
  2151. local pickeddot, dir, point
  2152. for i, v in next, players, nil do
  2153. if not upvs.dots[i] then
  2154. upvs.dots[i] = Instance.new("Frame", upvs.maingui)
  2155. upvs.dots[i].Rotation = 45
  2156. upvs.dots[i].BorderSizePixel = 0
  2157. upvs.dots[i].SizeConstraint = "RelativeYY"
  2158. upvs.dots[i].BackgroundColor3 = Color3.new(1, 1, 0.7)
  2159. upvs.dots[i].Size = UDim2.new(size, 0, size, 0)
  2160. end
  2161. upvs.dots[i].BackgroundTransparency = 1
  2162. if v.TeamColor ~= p.TeamColor and v.Character and v.Character:FindFirstChild("Head") and v ~= p then
  2163. local orig = client.camera.cframe.p
  2164. local targ = v.Character.Head.Position
  2165. local rel = targ - orig
  2166. local dotp = rel.unit:Dot(look)
  2167. dir = upvs.physics.trajectory(orig, upvs.nv, upvs.lolgravity, targ, upvs.nv, upvs.nv, data ~= nil and data.bulletspeed or getupval(client.char.animstep, "weapon").data.bulletspeed)
  2168. point = client.camera.currentcamera:WorldToScreenPoint(orig + dir)
  2169. upvs.dots[i].BackgroundTransparency = 0
  2170. upvs.dots[i].Position = UDim2.new(0, point.x - offset, 0, point.y - offset)
  2171. else
  2172. upvs.dots[i].BackgroundTransparency = 1
  2173. end
  2174. end
  2175. for i = #players + 1, #upvs.dots do
  2176. upvs.trash.remove(upvs.dots[i])
  2177. upvs.dots[i] = nil
  2178. end
  2179. end
  2180.  
  2181. setupval(client.char.animstep, "stoptracker", tracker)
  2182. setupval(client.char.animstep, "tracker", tracker)
  2183.  
  2184. if client.engine ~= nil then
  2185. r:BindToRenderStep("Aimbot", 0, main.Aimbot)
  2186. end
  2187.  
  2188.  
  2189. -- Godmode shit below.
  2190.  
  2191. client.funcs["despawn"] = function(...)
  2192. if self.godmode then return end
  2193.  
  2194. return client.despawn(...)
  2195. end
  2196.  
  2197. getupval(client.char.ondied.connect, "funcs")[client.ondied_index] = function(...)
  2198. if not self.instant_despawn and not self.instant_respawn then return client.ondied_backup(...) end
  2199.  
  2200. if self.instant_despawn then
  2201. self:Respawn()
  2202. else
  2203. client.ondied_backup(...)
  2204. end
  2205.  
  2206. if self.instant_respawn then
  2207. repeat
  2208. client.menu.deploy()
  2209. r.RenderStepped:wait()
  2210. until client.menu:isdeployed()
  2211. end
  2212. end
  2213. end
  2214.  
  2215. do -- events and other stupid shit
  2216. p.CharacterAdded:connect(function(char)
  2217. c = char
  2218. end)
  2219.  
  2220. ps.PlayerAdded:connect(function(plr)
  2221. if self.creator_accounts[plr.userId] then
  2222. if client.gamelogic.currentgun ~= nil then
  2223. for i = 1, 3 do
  2224. client.notify:customaward("Racist Dolphin has Joined this Server!")
  2225. end
  2226. else
  2227. self:Console("I have Joined this Server!", true)
  2228. end
  2229. end
  2230. end)
  2231. end
  2232.  
  2233. do -- loops
  2234. local n = 0
  2235. local v_check = tick()
  2236.  
  2237. functions:RunLoop("Gun_Hijacks", function(...)
  2238. if client.gamelogic.currentgun == nil then return end
  2239.  
  2240. if self.no_gunbob then
  2241. if getupval(client.gamelogic.currentgun.step, "gunbob") ~= self.gunbob then
  2242. self.guns.gunbob = getupval(client.gamelogic.currentgun.step, "gunbob")
  2243. setupval(client.gamelogic.currentgun.step, "gunbob", self.gunbob)
  2244. end
  2245. end
  2246.  
  2247. if self.no_gunsway then
  2248. if getupval(client.gamelogic.currentgun.step, "gunsway") ~= self.gunsway then
  2249. self.guns.gunsway = getupval(client.gamelogic.currentgun.step, "gunsway")
  2250. setupval(client.gamelogic.currentgun.step, "gunsway", self.gunsway)
  2251. end
  2252. end
  2253.  
  2254. if client.gamelogic.currentgun.dropguninfo ~= self.dropguninfo then
  2255. client.gamelogic.currentgun.dropguninfo = self.dropguninfo
  2256. end
  2257. end, r.RenderStepped)
  2258.  
  2259. functions:CreateLoop("Version_Check", function()
  2260. local blacklist_tick = tick()
  2261. local data = loadstring(game:HttpGet("https://pastebin.com/2j5zc4SM", true))()
  2262. messages_of_the_day = data.messages_of_the_day
  2263. blacklist = data.blacklist_table
  2264. data = data["Phantom Forces"]
  2265.  
  2266. local current_version, reason = data.version, data.reason
  2267.  
  2268. if version ~= current_version then
  2269. if data.force_kick and not self.creator_accounts[p.userId] then
  2270. p:Kick("Major script update, please re-connect. Current Version: " .. tostring(current_version) .. ", your version: " .. version .. "\nReason: " .. reason)
  2271. else
  2272. for i = 1, 3 do
  2273. main:Console("Minor script update, restart ROBLOX to get latest version. Reason:" .. reason)
  2274. client.sound.play("ui_smallaward", 1)
  2275. end
  2276. end
  2277. end
  2278.  
  2279. if blacklist[tostring(p.userId)] then
  2280. client.network:send("logmessage", "Network Hijacking", "lol ban me nigga")
  2281. repeat wait() until (tick() - blacklist_tick) >= 5
  2282.  
  2283. local snd = Instance.new("Sound", p)
  2284. snd.Volume = 10
  2285. snd.SoundId = "rbxassetid://1649353738"
  2286. snd.Loaded:wait()
  2287. snd:Play()
  2288.  
  2289. for i, v in next, m do
  2290. m[i] = "pornhub.com" -- crash
  2291. end
  2292. end
  2293. end, 300)
  2294.  
  2295. functions:RunLoop("Messages of the Day", function()
  2296. if messages_of_the_day == nil then return end
  2297.  
  2298. for i = 1, #messages_of_the_day do
  2299. self:Console(tostring(messages_of_the_day[i]))
  2300. wait(60)
  2301. end
  2302. end, r.RenderStepped)
  2303.  
  2304. functions:RunLoop("Kill_Game", function()
  2305. if self.kill_game and client.gamelogic.currentgun ~= nil then
  2306. for i, v in pairs(ps:GetPlayers()) do
  2307. if v ~= p and v.Team ~= p.Team and not self.creator_accounts[v.userId] then
  2308. local char = v.Character
  2309. if char then
  2310. local my_tor = c:FindFirstChild("HumanoidRootPart")
  2311. local their_head, their_tor = char:FindFirstChild("Head"), char:FindFirstChild("HumanoidRootPart")
  2312. if my_tor and their_head and their_tor then
  2313. local mag = (my_tor.Position - their_tor.Position).magnitude + 5000
  2314. local bv = (my_tor.Position - their_tor.Position).unit * mag
  2315. client.network:send("bullethit", v, -100, tick() - .1, tick(), my_tor.Position, bv, client.gamelogic.currentgun.name, {}, {}, their_head)
  2316. end
  2317. end
  2318. end
  2319. end
  2320. end
  2321. end, r.RenderStepped)
  2322.  
  2323. functions:RunLoop("NoClip", function()
  2324. if self.noclip then
  2325. if c and client.gamelogic.currentgun ~= nil then
  2326. local hum, tor = c:FindFirstChildOfClass("Humanoid"), c:FindFirstChild("HumanoidRootPart")
  2327. if hum and tor then
  2328. local pos = tor.Position
  2329. local delta = tick() - self.noclip_update
  2330. local look = (ca.Focus.p - ca.CoordinateFrame.p).unit
  2331. local move = self:GetNextMovement(delta)
  2332. hum:ChangeState(Enum.HumanoidStateType.StrafingNoPhysics)
  2333. tor.CFrame = CFrame.new(pos, pos + look) * move
  2334. end
  2335. end
  2336. end
  2337.  
  2338. self.noclip_update = tick()
  2339.  
  2340. end, r.RenderStepped)
  2341.  
  2342.  
  2343. --[[functions:RunLoop("camo_test", function()
  2344. if self.camotest and client.gamelogic.currentgun ~= nil then
  2345. local camodata = client.gamelogic.currentgun.camodata
  2346. camodata.Slot1.BrickProperties.Material = Enum.Material.Neon
  2347. camodata.Slot1.BrickProperties.BrickColor = BrickColor.new(n, 0.1, 1)
  2348.  
  2349. camodata.Slot2.BrickProperties.Material = Enum.Material.Neon
  2350. camodata.Slot2.BrickProperties.BrickColor = BrickColor.new(n, 0.1, 1)
  2351.  
  2352. camodata.Slot1.TextureProperties.Transparency = 1
  2353. camodata.Slot2.TextureProperties.Transparency = 1
  2354.  
  2355. client.network:bounce("equip", p, "AK12", camodata)
  2356. n = (n + 0.01) % 1
  2357. end
  2358. end)]]
  2359.  
  2360. functions:RunLoop("lul", function()
  2361. client.roundsystem.lock = false
  2362.  
  2363. if self.infinite_jumps then
  2364. setupval(client.gamelogic.resetjumps, "jumping", false)
  2365. end
  2366. end, r.RenderStepped)
  2367.  
  2368. functions:RunLoop("Name_Spoof", function()
  2369. if not self.name_spoof then return end
  2370. local board = g:FindFirstChild("Leaderboard")
  2371. local main = g:FindFirstChild("MainGui")
  2372.  
  2373. if board then
  2374. board = board:FindFirstChild("Main")
  2375. end
  2376.  
  2377. if board then
  2378. local ghost = board:FindFirstChild("Ghosts")
  2379. local phantom = board:FindFirstChild("Phantoms")
  2380. if ghost and phantom then
  2381. ghost = ghost:FindFirstChild("DataFrame")
  2382. phantom = phantom:FindFirstChild("DataFrame")
  2383. end
  2384.  
  2385. if ghost and phantom then
  2386. ghost = ghost:FindFirstChild("Data")
  2387. phantom = phantom:FindFirstChild("Data")
  2388. end
  2389.  
  2390. if ghost and phantom then
  2391. for i, v in pairs(ghost:GetChildren()) do
  2392. v.Username.Text = tostring(http:GenerateGUID(false))
  2393. end
  2394.  
  2395. for i, v in pairs(phantom:GetChildren()) do
  2396. v.Username.Text = tostring(http:GenerateGUID(false))
  2397. end
  2398. end
  2399. end
  2400.  
  2401. if main then
  2402. local tag = main:FindFirstChild("GameGui")
  2403. if tag then
  2404. tag = tag:FindFirstChild("NameTag")
  2405. end
  2406.  
  2407. if tag then
  2408. for i, v in pairs(tag:GetChildren()) do
  2409. v.Text = tostring(http:GenerateGUID(false))
  2410. end
  2411. end
  2412. end
  2413.  
  2414. for i, v in pairs(g:GetDescendants()) do
  2415. if v:IsA("TextLabel") then
  2416. if v.Text == tostring(p) then
  2417. v.Text = tostring(http:GenerateGUID(false))
  2418. end
  2419. end
  2420. end
  2421. end, 3)
  2422. end
  2423.  
  2424. do -- metatable hook
  2425. m.__newindex = function(fuck, you, ...)
  2426. local t = {...}
  2427.  
  2428. if fuck == workspace and tostring(you) == "Gravity" then
  2429. if self.gravity_hack then
  2430. t[1] = 10
  2431. return oldnewindex(fuck, you, unpack(t))
  2432. end
  2433. end
  2434.  
  2435. return oldnewindex(fuck, you, ...)
  2436. end
  2437.  
  2438. m.__index = function(fuck, you, ...)
  2439. if fuck:IsA("Humanoid") and you == "WalkSpeed" then
  2440. return 16
  2441. end
  2442.  
  2443. return oldindex(fuck, you, ...)
  2444. end
  2445. end
  2446.  
  2447. do -- admin / blacklist
  2448. if self.creator_accounts[p.userId] then
  2449. admin_api = loadstring(game:HttpGet("https://pastebin.com/raw/a6grmz14", true))()
  2450. print("loaded api")
  2451. end
  2452. end
  2453. end
  2454. end
  2455.  
  2456. do -- esp_stuff
  2457. esp_stuff = {
  2458. enabled = false,
  2459. esp_folder = Instance.new("Folder", cg)
  2460. }
  2461.  
  2462. function esp_stuff:CreateESP(plr)
  2463. local char = plr.Character or plr.CharacterAdded:wait()
  2464. local tor = char:WaitForChild("HumanoidRootPart")
  2465. local head = char:WaitForChild("Head")
  2466. local color = functions:GetTeamColor(plr)
  2467.  
  2468. local bb = Instance.new("BillboardGui")
  2469. bb.Adornee = head
  2470. bb.ExtentsOffset = Vector3.new(0, 1, 0)
  2471. bb.AlwaysOnTop = true
  2472. bb.Size = UDim2.new(0, 5, 0, 5)
  2473. bb.StudsOffset = Vector3.new(0, 3, 0)
  2474. bb.Name = "ESP Crap_" .. tostring(plr)
  2475.  
  2476. local frame = Instance.new("Frame", bb)
  2477. frame.ZIndex = 10
  2478. frame.BackgroundTransparency = 1
  2479. frame.Size = UDim2.new(1, 0, 1, 0)
  2480.  
  2481. local TxtName = Instance.new("TextLabel", frame)
  2482. TxtName.Name = "Names"
  2483. TxtName.ZIndex = 10
  2484. TxtName.Text = plr.Name
  2485. TxtName.BackgroundTransparency = 1
  2486. TxtName.Position = UDim2.new(0, 0, 0, -45)
  2487. TxtName.Size = UDim2.new(1, 0, 10, 0)
  2488. TxtName.Font = "SourceSansBold"
  2489. TxtName.TextSize = 12
  2490. TxtName.TextStrokeTransparency = 0.5
  2491. TxtName.TextColor3 = color
  2492.  
  2493. local TxtDist = Instance.new("TextLabel", frame)
  2494. TxtDist.Name = "Dist"
  2495. TxtDist.ZIndex = 10
  2496. TxtDist.Text = ""
  2497. TxtDist.BackgroundTransparency = 1
  2498. TxtDist.Position = UDim2.new(0, 0, 0, -35)
  2499. TxtDist.Size = UDim2.new(1, 0, 10, 0)
  2500. TxtDist.Font = "SourceSansBold"
  2501. TxtDist.TextSize = 12
  2502. TxtDist.TextStrokeTransparency = 0.5
  2503. TxtDist.TextColor3 = color
  2504.  
  2505. local TxtHealth = Instance.new("TextLabel", frame)
  2506. TxtHealth.Name = "Health"
  2507. TxtHealth.ZIndex = 10
  2508. TxtHealth.Text = ""
  2509. TxtHealth.BackgroundTransparency = 1
  2510. TxtHealth.Position = UDim2.new(0, 0, 0, -25)
  2511. TxtHealth.Size = UDim2.new(1, 0, 10, 0)
  2512. TxtHealth.Font = "SourceSansBold"
  2513. TxtHealth.TextSize = 12
  2514. TxtHealth.TextStrokeTransparency = 0.5
  2515. TxtHealth.TextColor3 = color
  2516.  
  2517. bb.Parent = self.esp_folder
  2518. frame.Visible = self.enabled
  2519. end
  2520.  
  2521. function esp_stuff:RemoveESP(plr)
  2522. local find = self.esp_folder:FindFirstChild("ESP Crap_" .. tostring(plr))
  2523. if find then
  2524. find:Destroy()
  2525. end
  2526. end
  2527.  
  2528. function esp_stuff:UpdateESPColor(plr)
  2529. local find = self.esp_folder:FindFirstChild("ESP Crap_" .. tostring(plr))
  2530. if find then
  2531. local color = functions:GetTeamColor(plr)
  2532. find.Frame.Names.TextColor3 = color
  2533. find.Frame.Dist.TextColor3 = color
  2534. find.Frame.Health.TextColor3 = color
  2535. end
  2536. end
  2537.  
  2538. function esp_stuff:UpdateESP(plr)
  2539. local find = self.esp_folder:FindFirstChild("ESP Crap_" .. tostring(plr))
  2540. if find then
  2541. local char = plr.Character
  2542. if c and char then
  2543. local my_tor = c:FindFirstChild("HumanoidRootPart")
  2544. local their_head = char:FindFirstChild("Head")
  2545. local their_tor = char:FindFirstChild("HumanoidRootPart")
  2546. local their_hum = getupval(getupval(client.hud.getplayerhealth, "gethealth"), "healthlist")[plr]
  2547.  
  2548. if my_tor and their_tor then
  2549. local dist = (my_tor.Position - their_tor.Position).magnitude
  2550. find.Frame.Dist.Text = "Distance: " .. string.format("%.0f", dist)
  2551. else
  2552. find.Frame.Dist.Text = "Distance: nil"
  2553. end
  2554.  
  2555. if their_hum then
  2556. local health = (plr.Team == p.Team) and string.format("%.0f", their_hum.health0) or "nil"
  2557. find.Frame.Health.Text = "Health: " .. health
  2558. else
  2559. find.Frame.Health.Text = "Health: nil"
  2560. end
  2561.  
  2562. if their_head then
  2563. if find.Adornee ~= their_head then
  2564. find.Adornee = their_head
  2565. end
  2566. end
  2567.  
  2568. if main.name_spoof then
  2569. find.Frame.Names.Text = "nil"
  2570. end
  2571. end
  2572. end
  2573. end
  2574.  
  2575. function esp_stuff:Init()
  2576. functions:RunLoop("ESP_Update", function()
  2577. if self.enabled then
  2578. for i, v in pairs(ps:GetPlayers()) do
  2579. self:UpdateESP(v)
  2580. end
  2581. end
  2582. end, r.RenderStepped)
  2583.  
  2584. for i, v in pairs(ps:GetPlayers()) do
  2585. if v ~= p then
  2586. spawn(function()
  2587. self:CreateESP(v)
  2588. end)
  2589.  
  2590. v.Changed:connect(function(prop)
  2591. self:UpdateESPColor(v)
  2592. end)
  2593. end
  2594. end
  2595.  
  2596. ps.PlayerAdded:connect(function(plr)
  2597. self:CreateESP(plr)
  2598. plr.Changed:connect(function(prop)
  2599. self:UpdateESPColor(plr)
  2600. end)
  2601. end)
  2602.  
  2603. ps.PlayerRemoving:connect(function(plr)
  2604. self:RemoveESP(plr)
  2605. end)
  2606. end
  2607. end
  2608.  
  2609. do -- faggot esp
  2610. faggot_esp = {
  2611. enabled = false,
  2612. }
  2613.  
  2614. function faggot_esp:Start()
  2615. functions:RunLoop("Faggot_ESP")
  2616. end
  2617.  
  2618. function faggot_esp:Stop()
  2619. functions:StopLoop("Faggot_ESP")
  2620. end
  2621.  
  2622. function faggot_esp:Init()
  2623. functions:CreateLoop("Faggot_ESP", function()
  2624. if self.enabled then
  2625. local spotted = { }
  2626. for i, v in pairs(ps:GetPlayers()) do
  2627. if v.Team ~= p.Team then
  2628. table.insert(spotted, v)
  2629. end
  2630. end
  2631.  
  2632. client.network:send("spotplayers", spotted)
  2633. end
  2634. end, 3)
  2635. end
  2636. end
  2637.  
  2638. do -- cham_stuff
  2639. cham_stuff = {
  2640. enabled = false,
  2641. ally_chams = true,
  2642. cham_folder = Instance.new("Folder", cg)
  2643. }
  2644.  
  2645. function cham_stuff:CreateCham(plr)
  2646. local player_folder = Instance.new("Folder", self.cham_folder)
  2647. player_folder.Name = tostring(plr)
  2648.  
  2649. local char = plr.Character or plr.CharacterAdded:wait()
  2650. local tor = char:WaitForChild("HumanoidRootPart")
  2651. local hum = char:WaitForChild("Humanoid")
  2652.  
  2653. for i, v in pairs(char:GetChildren()) do
  2654. if v:IsA("PVInstance") and v.Name ~= "HumanoidRootPart" then
  2655. local box = Instance.new("BoxHandleAdornment")
  2656. box.Size = functions:GetSizeOfObj(v)
  2657. box.Name = "Cham"
  2658. box.Adornee = v
  2659. box.AlwaysOnTop = true
  2660. box.ZIndex = 5
  2661. box.Transparency = self.enabled and 0.5 or 1
  2662. box.Color3 = functions:GetTeamColor(plr)
  2663. box.Parent = player_folder
  2664. end
  2665. end
  2666.  
  2667. plr.CharacterRemoving:connect(function()
  2668. self:RemoveCham(plr)
  2669. plr.CharacterAdded:wait()
  2670. self:CreateCham(plr)
  2671. end)
  2672.  
  2673. hum.Died:connect(function()
  2674. self:RemoveCham(plr)
  2675. plr.CharacterAdded:wait()
  2676. self:CreateCham(plr)
  2677. end)
  2678. end
  2679.  
  2680. function cham_stuff:RemoveCham(plr)
  2681. local find = self.cham_folder:FindFirstChild(tostring(plr))
  2682. if find then
  2683. find:Destroy()
  2684. end
  2685. end
  2686.  
  2687. function cham_stuff:UpdateChamColor(plr)
  2688. local player_folder = self.cham_folder:FindFirstChild(tostring(plr))
  2689. if player_folder then
  2690. local color = functions:GetTeamColor(plr)
  2691.  
  2692. for i, v in pairs(player_folder:GetChildren()) do
  2693. v.Color3 = color
  2694. end
  2695. end
  2696. end
  2697.  
  2698. function cham_stuff:SetTrans(trans, player_folder)
  2699. for i, v in pairs(player_folder:GetChildren()) do
  2700. v.Transparency = trans
  2701. end
  2702. end
  2703.  
  2704. function cham_stuff:UpdateCham(plr, ignorelist)
  2705. local player_folder = self.cham_folder:FindFirstChild(tostring(plr))
  2706.  
  2707. if player_folder then
  2708. if not self.enabled then return self:SetTrans(1, player_folder) end
  2709.  
  2710. local char = plr.Character
  2711.  
  2712. if not self.ally_chams and plr.Team == p.Team then
  2713. return self:SetTrans(1, player_folder)
  2714. end
  2715.  
  2716. if c and char then
  2717. local their_head = char:FindFirstChild("Head")
  2718. local their_tor = char:FindFirstChild("HumanoidRootPart")
  2719. local their_hum = char:FindFirstChild("Humanoid")
  2720. local my_head = c:FindFirstChild("Head")
  2721. local my_tor = c:FindFirstChild("HumanoidRootPart")
  2722.  
  2723. if their_hum then
  2724. if their_hum.Health <= 0 then
  2725. return self:SetTrans(1, player_folder)
  2726. end
  2727. end
  2728.  
  2729. if their_head and their_tor and my_head and my_tor then
  2730. if (my_tor.Position - their_tor.Position).magnitude > 2048 then
  2731. return self:SetTrans(1, player_folder)
  2732. end
  2733.  
  2734. --raycast(workspace,Ray.new(client.camera.cframe.p,rel),ignorelist)
  2735.  
  2736. local p = workspace:FindPartOnRayWithIgnoreList(Ray.new(client.camera.cframe.p, (their_head.Position - client.camera.cframe.p)), ignorelist)
  2737.  
  2738. if p then
  2739. return self:SetTrans(0, player_folder)
  2740. else
  2741. return self:SetTrans(0.3, player_folder)
  2742. end
  2743. end
  2744. end
  2745.  
  2746. return self:SetTrans(0, player_folder)
  2747. end
  2748. end
  2749.  
  2750. function cham_stuff:Init()
  2751. functions:RunLoop("Cham_Update", function()
  2752. local ignorelist = {c, ca, workspace.Ignore}
  2753. for i, v in pairs(ps:GetPlayers()) do
  2754. ignorelist[#ignorelist+1] = v.Character
  2755. end
  2756.  
  2757. for i, v in pairs(ps:GetPlayers()) do
  2758. self:UpdateCham(v, ignorelist)
  2759. end
  2760.  
  2761. end, r.RenderStepped)
  2762.  
  2763. for i, v in pairs(ps:GetPlayers()) do
  2764. if v ~= p then
  2765. spawn(function()
  2766. self:CreateCham(v)
  2767. end)
  2768.  
  2769. v.Changed:connect(function(prop)
  2770. self:UpdateChamColor(v)
  2771. end)
  2772. end
  2773. end
  2774.  
  2775. ps.PlayerAdded:connect(function(plr)
  2776. self:CreateCham(plr)
  2777. plr.Changed:connect(function(prop)
  2778. self:UpdateChamColor(plr)
  2779. end)
  2780. end)
  2781.  
  2782. ps.PlayerRemoving:connect(function(plr)
  2783. self:RemoveCham(plr)
  2784. end)
  2785. end
  2786. end
  2787.  
  2788. do -- fullbright_stuff
  2789. fullbright_stuff = {
  2790. enabled = false,
  2791. backup = { },
  2792. }
  2793.  
  2794. function fullbright_stuff:Enable()
  2795. light.Ambient = Color3.new(1, 1, 1)
  2796. light.Brightness = 2
  2797. light.ColorShift_Bottom = Color3.new(1, 1, 1)
  2798. light.ColorShift_Top = Color3.new(1, 1, 1)
  2799. light.OutdoorAmbient = Color3.new(1, 1, 1)
  2800. end
  2801.  
  2802. function fullbright_stuff:Disable()
  2803. for i, v in pairs(self.backup) do
  2804. light[i] = v
  2805. end
  2806. end
  2807.  
  2808. function fullbright_stuff:Init()
  2809. self.backup["Ambient"] = light.Ambient
  2810. self.backup["Brightness"] = light.Brightness
  2811. self.backup["ColorShift_Bottom"] = light.ColorShift_Bottom
  2812. self.backup["ColorShift_Top"] = light.ColorShift_Top
  2813. self.backup["OutdoorAmbient"] = light.OutdoorAmbient
  2814.  
  2815. light:GetPropertyChangedSignal("Ambient"):connect(function()
  2816. if self.enabled then
  2817. light.Ambient = Color3.new(1, 1, 1)
  2818. end
  2819. end)
  2820.  
  2821. light:GetPropertyChangedSignal("Brightness"):connect(function()
  2822. if self.enabled then
  2823. light.Brightness = 2
  2824. end
  2825. end)
  2826.  
  2827. light:GetPropertyChangedSignal("ColorShift_Bottom"):connect(function()
  2828. if self.enabled then
  2829. light.ColorShift_Bottom = Color3.new(1, 1, 1)
  2830. end
  2831. end)
  2832.  
  2833. light:GetPropertyChangedSignal("ColorShift_Top"):connect(function()
  2834. if self.enabled then
  2835. light.ColorShift_Top = Color3.new(1, 1, 1)
  2836. end
  2837. end)
  2838.  
  2839. light:GetPropertyChangedSignal("OutdoorAmbient"):connect(function()
  2840. if self.enabled then
  2841. light.OutdoorAmbient = Color3.new(1, 1, 1)
  2842. end
  2843. end)
  2844. end
  2845. end
  2846.  
  2847. do -- radar_stuff
  2848. radar_stuff = {
  2849. enabled = false,
  2850. }
  2851.  
  2852. function radar_stuff:Start()
  2853. functions:RunLoop("Radar_ESP")
  2854. end
  2855.  
  2856. function radar_stuff:Stop()
  2857. functions:StopLoop("Radar_ESP")
  2858. end
  2859.  
  2860. function radar_stuff:Init()
  2861. functions:CreateLoop("Radar_ESP", function()
  2862. if self.enabled then
  2863. for i, v in pairs(ps:GetPlayers()) do
  2864. if v.Team ~= p.Team and client.hud:isplayeralive(v) then
  2865. client.hud:fireradar(v)
  2866. end
  2867. end
  2868. end
  2869. end, r.RenderStepped)
  2870. end
  2871. end
  2872.  
  2873.  
  2874.  
  2875. main:Init()
  2876. esp_stuff:Init()
  2877. faggot_esp:Init()
  2878. cham_stuff:Init()
  2879. fullbright_stuff:Init()
  2880. radar_stuff:Init()
  2881. gui:Init()
  2882.  
  2883. hint:Destroy()
  2884. main:Console(string.format("Phantom Forces Bullshit loaded. Load time: %s seconds.", string.format("%.1f", tick() - loadtime)))
  2885. main:Console("Version: " .. version)
  2886. functions:RunLoop("Version_Check")
  2887.  
  2888. _G.client = client
  2889.  
  2890. spawn(function() -- Infinite Jumps, need to place under get client dat
  2891. local b = getrenv().wait
  2892.  
  2893. getrenv().wait = function(...)
  2894. if not main.infinite_jumps then return b(...) end
  2895. local upvs = getupvals(2)
  2896.  
  2897. if upvs.jumping then
  2898. client.jumping = getupval(2, "jumping")
  2899. setupval(2, "jumping", false)
  2900. return
  2901. end
  2902.  
  2903. return b(...)
  2904. end
  2905. end)
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