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Lukas17

Untitled

Mar 4th, 2018
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  1. --[[
  2. Objects Skipped: 4
  3. Script: 3
  4. LocalScript: 1
  5. --]]
  6.  
  7. local model = Instance.new("Model", workspace)
  8. local = Instance.new("Model")
  9. local pants = Instance.new("Pants")
  10. local shirt = Instance.new("Shirt")
  11. local head = Instance.new("Part")
  12. local mesh = Instance.new("SpecialMesh")
  13. local headweld = Instance.new("Weld")
  14. local headweld_2 = Instance.new("Weld")
  15. local decal = Instance.new("Decal")
  16. local decal_2 = Instance.new("Decal")
  17. local decal_3 = Instance.new("Decal")
  18. local torso = Instance.new("Part")
  19. local roblox = Instance.new("Decal")
  20. local right_shoulder = Instance.new("Motor6D")
  21. local left_shoulder = Instance.new("Motor6D")
  22. local right_hip = Instance.new("Motor6D")
  23. local left_hip = Instance.new("Motor6D")
  24. local weld = Instance.new("Weld")
  25. local weld_2 = Instance.new("Weld")
  26. local weld_3 = Instance.new("Weld")
  27. local weld_4 = Instance.new("Weld")
  28. local weld_5 = Instance.new("Weld")
  29. local weld_6 = Instance.new("Weld")
  30. local left_arm = Instance.new("Part")
  31. local right_arm = Instance.new("Part")
  32. local left_leg = Instance.new("Part")
  33. local right_leg = Instance.new("Part")
  34. local humanoid = Instance.new("Humanoid")
  35. local handle = Instance.new("Part")
  36. local mesh_2 = Instance.new("SpecialMesh")
  37. local part = Instance.new("Part")
  38. local decal_4 = Instance.new("Decal")
  39. local part_2 = Instance.new("Part")
  40. local decal_5 = Instance.new("Decal")
  41. local part_3 = Instance.new("Part")
  42. local decal_6 = Instance.new("Decal")
  43. local startercharacter = Instance.new("Model")
  44. local rightupperleg = Instance.new("MeshPart")
  45. local attachment0 = Instance.new("Attachment")
  46. local hingeconstraint = Instance.new("HingeConstraint")
  47. local attachment0_2 = Instance.new("Attachment")
  48. local ballsocketconstraint = Instance.new("BallSocketConstraint")
  49. local motor6d = Instance.new("Motor6D")
  50. local hair2 = Instance.new("MeshPart")
  51. local attachment0_3 = Instance.new("Attachment")
  52. local hingeconstraint_2 = Instance.new("HingeConstraint")
  53. local leftlowerleg = Instance.new("MeshPart")
  54. local attachment1_4 = Instance.new("Attachment")
  55. local head_2 = Instance.new("MeshPart")
  56. local attachment1_5 = Instance.new("Attachment")
  57. local attachment1_6 = Instance.new("Attachment")
  58. local attachment0_4 = Instance.new("Attachment")
  59. local ballsocketconstraint_2 = Instance.new("BallSocketConstraint")
  60. local motor6d_2 = Instance.new("Motor6D")
  61. local leftupperarm = Instance.new("MeshPart")
  62. local attachment0_5 = Instance.new("Attachment")
  63. local hingeconstraint_3 = Instance.new("HingeConstraint")
  64. local attachment0_6 = Instance.new("Attachment")
  65. local ballsocketconstraint_3 = Instance.new("BallSocketConstraint")
  66. local motor6d_3 = Instance.new("Motor6D")
  67. local rightlowerleg = Instance.new("MeshPart")
  68. local attachment1 = Instance.new("Attachment")
  69. local lowertorso = Instance.new("MeshPart")
  70. local attachment0_7 = Instance.new("Attachment")
  71. local attachment1_10 = Instance.new("Attachment")
  72. local attachment1_2 = Instance.new("Attachment")
  73. local motor6d_4 = Instance.new("Motor6D")
  74. local motor6d_5 = Instance.new("Motor6D")
  75. local motor6d_6 = Instance.new("Motor6D")
  76. local attachment1_11 = Instance.new("Attachment")
  77. local rightupperarm = Instance.new("MeshPart")
  78. local attachment0_8 = Instance.new("Attachment")
  79. local hingeconstraint_4 = Instance.new("HingeConstraint")
  80. local attachment0_9 = Instance.new("Attachment")
  81. local ballsocketconstraint_4 = Instance.new("BallSocketConstraint")
  82. local motor6d_7 = Instance.new("Motor6D")
  83. local leftlowerarm = Instance.new("MeshPart")
  84. local attachment1_8 = Instance.new("Attachment")
  85. local rightlowerarm = Instance.new("MeshPart")
  86. local attachment1_12 = Instance.new("Attachment")
  87. local uppertorso = Instance.new("MeshPart")
  88. local attachment1_14 = Instance.new("Attachment")
  89. local attachment1_13 = Instance.new("Attachment")
  90. local attachment1_9 = Instance.new("Attachment")
  91. local attachment1_7 = Instance.new("Attachment")
  92. local motor6d_8 = Instance.new("Motor6D")
  93. local motor6d_9 = Instance.new("Motor6D")
  94. local motor6d_10 = Instance.new("Motor6D")
  95. local attachment0_10 = Instance.new("Attachment")
  96. local ballsocketconstraint_5 = Instance.new("BallSocketConstraint")
  97. local eyes = Instance.new("Part")
  98. local mesh_3 = Instance.new("SpecialMesh")
  99. local attachment0_11 = Instance.new("Attachment")
  100. local hingeconstraint_5 = Instance.new("HingeConstraint")
  101. local motor6d_11 = Instance.new("Motor6D")
  102. local leftupperleg = Instance.new("MeshPart")
  103. local attachment0_12 = Instance.new("Attachment")
  104. local hingeconstraint_6 = Instance.new("HingeConstraint")
  105. local attachment0_13 = Instance.new("Attachment")
  106. local ballsocketconstraint_6 = Instance.new("BallSocketConstraint")
  107. local motor6d_12 = Instance.new("Motor6D")
  108. local hair = Instance.new("MeshPart")
  109. local attachment0_14 = Instance.new("Attachment")
  110. local hingeconstraint_7 = Instance.new("HingeConstraint")
  111. local attachment1_3 = Instance.new("Attachment")
  112. local motor6d_13 = Instance.new("Motor6D")
  113. local humanoidrootpart = Instance.new("Part")
  114. local motor6d_14 = Instance.new("Motor6D")
  115. local humanoid_2 = Instance.new("Humanoid")
  116. local animator = Instance.new("Animator", humanoid_2)
  117. local _________ = Instance.new("Model")
  118. local body_colors = Instance.new("BodyColors")
  119. local pants_2 = Instance.new("Pants")
  120. local head_3 = Instance.new("Part")
  121. local mesh_4 = Instance.new("SpecialMesh")
  122. local decal_7 = Instance.new("Decal")
  123. local decal_8 = Instance.new("Decal")
  124. local decal_9 = Instance.new("Decal")
  125. local humanoidrootpart_2 = Instance.new("Part")
  126. local rootjoint = Instance.new("Motor6D")
  127. local left_arm_2 = Instance.new("Part")
  128. local left_leg_2 = Instance.new("Part")
  129. local right_arm_2 = Instance.new("Part")
  130. local right_leg_2 = Instance.new("Part")
  131. local torso_2 = Instance.new("Part")
  132. local roblox_2 = Instance.new("Decal")
  133. local left_hip_2 = Instance.new("Motor6D")
  134. local humanoid_3 = Instance.new("Humanoid")
  135.  
  136. .Name = ""
  137. .Parent = model
  138. pants.Name = "Pants"
  139. pants.PantsTemplate = "http://www.roblox.com/asset/?id=14418723"
  140. pants.Parent =
  141. shirt.Name = "Shirt"
  142. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=15277152"
  143. shirt.Parent =
  144. head.Anchored = true
  145. head.CanCollide = false
  146. head.Size = Vector3.new(2, 1, 1)
  147. head.Orientation = Vector3.new(0.01, 177.36, 0)
  148. head.Color = Color3.new(0.917647, 0.721569, 0.572549)
  149. head.Name = "Head"
  150. head.TopSurface = Enum.SurfaceType.Smooth
  151. head.BrickColor = BrickColor.new("Light orange")
  152. head.Parent =
  153. head.CFrame = CFrame.new(41.214, 4.521, 95.693) * CFrame.Angles(3.141, 0.046, -3.142)
  154. mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  155. mesh.Parent = head
  156. headweld.C1 = CFrame.new(0, 0.3, 0.25)
  157. headweld.Name = "HeadWeld"
  158. headweld.C0 = CFrame.new(0, 0.5, 0)
  159. headweld.Parent = head
  160. headweld_2.Part1 = handle
  161. headweld_2.C0 = CFrame.new(0, 0.5, 0)
  162. headweld_2.C1 = CFrame.new(0, 0.9, 0) * CFrame.Angles(-0.1, 0, 0)
  163. headweld_2.Name = "HeadWeld"
  164. headweld_2.Parent = head
  165. decal.Texture = "http://www.roblox.com/asset/?id=176207326"
  166. decal.Parent = head
  167. decal_2.Texture = "http://www.roblox.com/asset/?id=176217464"
  168. decal_2.Parent = decal
  169. decal_3.Texture = "http://www.roblox.com/asset/?id=176217878"
  170. decal_3.Parent = head
  171. torso.Anchored = true
  172. torso.CanCollide = false
  173. torso.Size = Vector3.new(2, 2, 1)
  174. torso.LeftParamB = 0
  175. torso.Orientation = Vector3.new(0.01, 177.36, 0)
  176. torso.LeftParamA = 0
  177. torso.Name = "Torso"
  178. torso.RightParamA = 0
  179. torso.RightSurface = Enum.SurfaceType.Weld
  180. torso.LeftSurface = Enum.SurfaceType.Weld
  181. torso.Color = Color3.new(0.917647, 0.721569, 0.572549)
  182. torso.RightParamB = 0
  183. torso.BrickColor = BrickColor.new("Light orange")
  184. torso.Parent =
  185. torso.CFrame = CFrame.new(41.214, 3.021, 95.694) * CFrame.Angles(3.141, 0.046, -3.142)
  186. roblox.Texture = "http://www.roblox.com/asset/?id=2784134"
  187. roblox.Name = "roblox"
  188. roblox.Parent = torso
  189. right_shoulder.Name = "Right Shoulder"
  190. right_shoulder.C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, 1.571, 0)
  191. right_shoulder.DesiredAngle = -0.047
  192. right_shoulder.MaxVelocity = 0.15
  193. right_shoulder.C1 = CFrame.new(-0.5, 0.5, 0) * CFrame.Angles(0, 1.571, 0)
  194. right_shoulder.Parent = torso
  195. left_shoulder.Name = "Left Shoulder"
  196. left_shoulder.C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, -1.571, 0)
  197. left_shoulder.DesiredAngle = -0.047
  198. left_shoulder.MaxVelocity = 0.15
  199. left_shoulder.C1 = CFrame.new(0.5, 0.5, 0) * CFrame.Angles(0, -1.571, 0)
  200. left_shoulder.Parent = torso
  201. right_hip.Name = "Right Hip"
  202. right_hip.C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, 1.571, 0)
  203. right_hip.DesiredAngle = 0.047
  204. right_hip.MaxVelocity = 0.1
  205. right_hip.C1 = CFrame.new(0.5, 1, 0) * CFrame.Angles(0, 1.571, 0)
  206. right_hip.Parent = torso
  207. left_hip.Name = "Left Hip"
  208. left_hip.C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, -1.571, 0)
  209. left_hip.DesiredAngle = 0.047
  210. left_hip.MaxVelocity = 0.1
  211. left_hip.C1 = CFrame.new(-0.5, 1, 0) * CFrame.Angles(0, -1.571, 0)
  212. left_hip.Parent = torso
  213. weld.Part1 = head
  214. weld.Part0 = torso
  215. weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0.1, -1.571, 0)
  216. weld.C1 = CFrame.new(0, -1.5, 0) * CFrame.Angles(0.1, -1.571, 0)
  217. weld.Parent = torso
  218. weld_2.Part1 = left_arm
  219. weld_2.Part0 = torso
  220. weld_2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0.1, -1.571, 0)
  221. weld_2.C1 = CFrame.new(1.5, 0.001, 0.024) * CFrame.Angles(0.053, -1.571, 0)
  222. weld_2.Parent = torso
  223. weld_3.Part1 = right_arm
  224. weld_3.Part0 = torso
  225. weld_3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0.1, -1.571, 0)
  226. weld_3.C1 = CFrame.new(-1.5, 0.001, -0.024) * CFrame.Angles(0.147, -1.571, 0)
  227. weld_3.Parent = torso
  228. weld_4.Part1 = left_leg
  229. weld_4.Part0 = torso
  230. weld_4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0.1, -1.571, 0)
  231. weld_4.C1 = CFrame.new(0.5, 1.999, 0.047) * CFrame.Angles(0.147, -1.571, 0)
  232. weld_4.Parent = torso
  233. weld_5.Part1 = right_leg
  234. weld_5.Part0 = torso
  235. weld_5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0.1, -1.571, 0)
  236. weld_5.C1 = CFrame.new(-0.5, 1.999, -0.047) * CFrame.Angles(0.053, -1.571, 0)
  237. weld_5.Parent = torso
  238. weld_6.Part1 = handle
  239. weld_6.Part0 = torso
  240. weld_6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0.1, -1.571, 0)
  241. weld_6.C1 = CFrame.new(0, -1.09, 0.199) * CFrame.Angles(0, -1.571, 0)
  242. weld_6.Parent = torso
  243. left_arm.Anchored = true
  244. left_arm.CanCollide = false
  245. left_arm.Size = Vector3.new(1, 2, 1)
  246. left_arm.Name = "Left Arm"
  247. left_arm.Color = Color3.new(0.917647, 0.721569, 0.572549)
  248. left_arm.Orientation = Vector3.new(2.71, 177.36, 0)
  249. left_arm.BrickColor = BrickColor.new("Light orange")
  250. left_arm.Parent =
  251. left_arm.CFrame = CFrame.new(42.711, 3.022, 95.786) * CFrame.Angles(3.094, 0.046, -3.139)
  252. right_arm.Anchored = true
  253. right_arm.CanCollide = false
  254. right_arm.Size = Vector3.new(1, 2, 1)
  255. right_arm.Name = "Right Arm"
  256. right_arm.Color = Color3.new(0.917647, 0.721569, 0.572549)
  257. right_arm.Orientation = Vector3.new(-2.69, 177.36, 0)
  258. right_arm.BrickColor = BrickColor.new("Light orange")
  259. right_arm.Parent =
  260. right_arm.CFrame = CFrame.new(39.716, 3.022, 95.601) * CFrame.Angles(-3.095, 0.046, 3.139)
  261. left_leg.Anchored = true
  262. left_leg.CanCollide = false
  263. left_leg.Size = Vector3.new(1, 2, 1)
  264. left_leg.Orientation = Vector3.new(-2.69, 177.36, 0)
  265. left_leg.Color = Color3.new(0.917647, 0.721569, 0.572549)
  266. left_leg.BrickColor = BrickColor.new("Light orange")
  267. left_leg.Name = "Left Leg"
  268. left_leg.BottomSurface = Enum.SurfaceType.Smooth
  269. left_leg.Parent =
  270. left_leg.CFrame = CFrame.new(41.715, 1.023, 95.67) * CFrame.Angles(-3.095, 0.046, 3.139)
  271. right_leg.Anchored = true
  272. right_leg.CanCollide = false
  273. right_leg.Size = Vector3.new(1, 2, 1)
  274. right_leg.Orientation = Vector3.new(2.71, 177.36, 0)
  275. right_leg.Color = Color3.new(0.917647, 0.721569, 0.572549)
  276. right_leg.BrickColor = BrickColor.new("Light orange")
  277. right_leg.Name = "Right Leg"
  278. right_leg.BottomSurface = Enum.SurfaceType.Smooth
  279. right_leg.Parent =
  280. right_leg.CFrame = CFrame.new(40.712, 1.023, 95.718) * CFrame.Angles(3.094, 0.046, -3.139)
  281. humanoid.MaxHealth = 0
  282. humanoid.Parent =
  283. handle.Anchored = true
  284. handle.CanCollide = false
  285. handle.Size = Vector3.new(1, 2.4, 2)
  286. handle.Orientation = Vector3.new(5.72, 177.36, 0)
  287. handle.BottomSurface = Enum.SurfaceType.Smooth
  288. handle.Name = "Handle"
  289. handle.TopSurface = Enum.SurfaceType.Smooth
  290. handle.Parent =
  291. handle.CFrame = CFrame.new(41.21, 4.126, 95.783) * CFrame.Angles(3.042, 0.046, -3.137)
  292. mesh_2.TextureId = "http://www.roblox.com/asset/?id=13694600"
  293. mesh_2.MeshType = Enum.MeshType.FileMesh
  294. mesh_2.MeshId = "http://www.roblox.com/asset/?id=13070796"
  295. mesh_2.Parent = handle
  296. part.Anchored = true
  297. part.Size = Vector3.new(43.55, 31.9, 2)
  298. part.BottomSurface = Enum.SurfaceType.Smooth
  299. part.TopSurface = Enum.SurfaceType.Smooth
  300. part.Parent = model
  301. part.CFrame = CFrame.new(36.075, 15.95, 77.45)
  302. decal_4.Texture = "http://www.roblox.com/asset/?id=1397932332"
  303. decal_4.Face = Enum.NormalId.Back
  304. decal_4.Parent = part
  305. part_2.Anchored = true
  306. part_2.Size = Vector3.new(43.55, 31.9, 2)
  307. part_2.BottomSurface = Enum.SurfaceType.Smooth
  308. part_2.TopSurface = Enum.SurfaceType.Smooth
  309. part_2.Parent = model
  310. part_2.CFrame = CFrame.new(-7.275, 15.95, 77.45)
  311. decal_5.Texture = "http://www.roblox.com/asset/?id=853549067"
  312. decal_5.Face = Enum.NormalId.Back
  313. decal_5.Parent = part_2
  314. part_3.Anchored = true
  315. part_3.Size = Vector3.new(43.55, 31.9, 2)
  316. part_3.BottomSurface = Enum.SurfaceType.Smooth
  317. part_3.TopSurface = Enum.SurfaceType.Smooth
  318. part_3.Parent = model
  319. part_3.CFrame = CFrame.new(-50.925, 15.95, 77.45)
  320. decal_6.Texture = "http://www.roblox.com/asset/?id=121818269"
  321. decal_6.Face = Enum.NormalId.Back
  322. decal_6.Parent = part_3
  323. startercharacter.Name = "StarterCharacter"
  324. startercharacter.Parent = model
  325. rightupperleg.Anchored = true
  326. rightupperleg.Locked = true
  327. rightupperleg.Size = Vector3.new(0.469, 1.281, 0.554)
  328. rightupperleg.Name = "RightUpperLeg"
  329. rightupperleg.TextureID = "rbxassetid://520512661"
  330. rightupperleg.MeshId = "rbxassetid://1245738430"
  331. rightupperleg.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  332. rightupperleg.Parent = startercharacter
  333. rightupperleg.CFrame = CFrame.new(-26.264, 2.346, 97.243)
  334. attachment0.Rotation = Vector3.new(-180, -33.565, -178.813)
  335. attachment0.CFrame = CFrame.new(-0.034, -0.598, 0.08) * CFrame.Angles(-3.142, -0.586, -3.121)
  336. attachment0.Orientation = Vector3.new(0, -146.435, 1.187)
  337. attachment0.Position = Vector3.new(-0.034, -0.598, 0.08)
  338. attachment0.Axis = Vector3.new(-0.833, 0.021, 0.553)
  339. attachment0.SecondaryAxis = Vector3.new(0.017, 1, -0.011)
  340. attachment0.Name = "Attachment0"
  341. attachment0.Parent = rightupperleg
  342. hingeconstraint.LimitsEnabled = true
  343. hingeconstraint.UpperAngle = -30
  344. hingeconstraint.Attachment0 = attachment0
  345. hingeconstraint.Attachment1 = attachment1
  346. hingeconstraint.LowerAngle = -125
  347. hingeconstraint.Parent = rightupperleg
  348. attachment0_2.Rotation = Vector3.new(0, -82.595, -0.641)
  349. attachment0_2.CFrame = CFrame.new(0.006, 0.634, -0.037) * CFrame.Angles(0, -1.442, -0.011)
  350. attachment0_2.Orientation = Vector3.new(0, -82.595, -0.641)
  351. attachment0_2.Position = Vector3.new(0.006, 0.634, -0.037)
  352. attachment0_2.Axis = Vector3.new(0.129, -0.011, 0.992)
  353. attachment0_2.SecondaryAxis = Vector3.new(0.001, 1, 0.011)
  354. attachment0_2.Name = "Attachment0"
  355. attachment0_2.Parent = rightupperleg
  356. ballsocketconstraint.Attachment0 = attachment0_2
  357. ballsocketconstraint.LimitsEnabled = true
  358. ballsocketconstraint.Attachment1 = attachment1_2
  359. ballsocketconstraint.Parent = rightupperleg
  360. motor6d.Part1 = rightlowerleg
  361. motor6d.C1 = CFrame.new(0.072, 0.763, 0.171) * CFrame.Angles(0, 0, 0)
  362. motor6d.C0 = CFrame.new(-0.16, -0.639, 0) * CFrame.Angles(-3.142, 0, -3.142)
  363. motor6d.Part0 = rightupperleg
  364. motor6d.Parent = rightupperleg
  365. hair2.Anchored = true
  366. hair2.Locked = true
  367. hair2.Size = Vector3.new(0.429, 1.311, 0.541)
  368. hair2.Name = "Hair2"
  369. hair2.TextureID = "rbxassetid://715475026"
  370. hair2.MeshId = "rbxassetid://526272072"
  371. hair2.CustomPhysicalProperties = PhysicalProperties.new(0.01, 2, 0, 0, 0)
  372. hair2.Parent = startercharacter
  373. hair2.CFrame = CFrame.new(-25.987, 5.632, 96.548) * CFrame.Angles(0, 0, 0)
  374. attachment0_3.Rotation = Vector3.new(-180, 12.333, -117.807)
  375. attachment0_3.CFrame = CFrame.new(0.018, 0.459, 0.196) * CFrame.Angles(-3.142, 0.215, -2.056)
  376. attachment0_3.Orientation = Vector3.new(0, 167.667, 62.193)
  377. attachment0_3.Position = Vector3.new(0.018, 0.459, 0.196)
  378. attachment0_3.Axis = Vector3.new(-0.456, 0.885, -0.1)
  379. attachment0_3.SecondaryAxis = Vector3.new(0.864, 0.466, 0.189)
  380. attachment0_3.Name = "Attachment0"
  381. attachment0_3.Parent = hair2
  382. hingeconstraint_2.Attachment0 = attachment0_3
  383. hingeconstraint_2.Attachment1 = attachment1_3
  384. hingeconstraint_2.Parent = hair2
  385. leftlowerleg.Anchored = true
  386. leftlowerleg.Locked = true
  387. leftlowerleg.Size = Vector3.new(0.336, 1.851, 0.739)
  388. leftlowerleg.Orientation = Vector3.new(0, -180, 0)
  389. leftlowerleg.Name = "LeftLowerLeg"
  390. leftlowerleg.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  391. leftlowerleg.MeshId = "rbxassetid://518140849"
  392. leftlowerleg.TextureID = "rbxassetid://520512661"
  393. leftlowerleg.Parent = startercharacter
  394. leftlowerleg.CFrame = CFrame.new(-25.629, 0.936, 97.3) * CFrame.Angles(-3.142, 0, -3.142)
  395. attachment1_4.Rotation = Vector3.new(-180, 8.976, -178.416)
  396. attachment1_4.CFrame = CFrame.new(0.059, 0.814, 0.107) * CFrame.Angles(-3.142, 0.157, -3.114)
  397. attachment1_4.Orientation = Vector3.new(0, 171.024, 1.584)
  398. attachment1_4.Position = Vector3.new(0.059, 0.814, 0.107)
  399. attachment1_4.Axis = Vector3.new(-0.987, 0.028, -0.156)
  400. attachment1_4.SecondaryAxis = Vector3.new(0.027, 1, 0.004)
  401. attachment1_4.Name = "Attachment1"
  402. attachment1_4.Parent = leftlowerleg
  403. head_2.Anchored = true
  404. head_2.Locked = true
  405. head_2.Size = Vector3.new(0.722, 0.979, 0.861)
  406. head_2.Orientation = Vector3.new(0, -180, 0)
  407. head_2.Name = "Head"
  408. head_2.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  409. head_2.MeshId = "rbxassetid://525760736"
  410. head_2.TextureID = "rbxassetid://715475026"
  411. head_2.Parent = startercharacter
  412. head_2.CFrame = CFrame.new(-25.987, 5.735, 97.134) * CFrame.Angles(-3.142, 0, -3.142)
  413. attachment1_5.Rotation = Vector3.new(0, 8.51, 51.199)
  414. attachment1_5.CFrame = CFrame.new(0.01, -0.32, 0.008) * CFrame.Angles(0, 0.149, 0.894)
  415. attachment1_5.Orientation = Vector3.new(0, 8.51, 51.199)
  416. attachment1_5.Position = Vector3.new(0.01, -0.32, 0.008)
  417. attachment1_5.Axis = Vector3.new(0.62, 0.779, -0.093)
  418. attachment1_5.SecondaryAxis = Vector3.new(-0.771, 0.627, 0.115)
  419. attachment1_5.Name = "Attachment1"
  420. attachment1_5.Parent = head_2
  421. attachment1_6.Rotation = Vector3.new(0, 90, 0)
  422. attachment1_6.CFrame = CFrame.new(-0.02, -0.112, -0.416) * CFrame.Angles(0, 1.571, 0)
  423. attachment1_6.Orientation = Vector3.new(0, 90, 0)
  424. attachment1_6.Axis = Vector3.new(0, 0, -1)
  425. attachment1_6.Name = "Attachment1"
  426. attachment1_6.Position = Vector3.new(-0.02, -0.112, -0.416)
  427. attachment1_6.Parent = head_2
  428. attachment0_4.Rotation = Vector3.new(-180, 52.045, 157.633)
  429. attachment0_4.CFrame = CFrame.new(0.006, -0.332, 0.078) * CFrame.Angles(-3.142, 0.908, 2.751)
  430. attachment0_4.Orientation = Vector3.new(0, 127.955, -22.367)
  431. attachment0_4.Position = Vector3.new(0.006, -0.332, 0.078)
  432. attachment0_4.Axis = Vector3.new(-0.569, -0.381, -0.729)
  433. attachment0_4.SecondaryAxis = Vector3.new(-0.234, 0.925, -0.3)
  434. attachment0_4.Name = "Attachment0"
  435. attachment0_4.Parent = head_2
  436. ballsocketconstraint_2.Attachment0 = attachment0_4
  437. ballsocketconstraint_2.LimitsEnabled = true
  438. ballsocketconstraint_2.Attachment1 = attachment1_7
  439. ballsocketconstraint_2.Parent = head_2
  440. motor6d_2.C1 = CFrame.new(0, 0.103, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  441. motor6d_2.Part0 = head_2
  442. motor6d_2.Part1 = hair
  443. motor6d_2.Parent = head_2
  444. leftupperarm.Anchored = true
  445. leftupperarm.Locked = true
  446. leftupperarm.Size = Vector3.new(0.374, 1.07, 0.429)
  447. leftupperarm.Orientation = Vector3.new(0, -180, 0)
  448. leftupperarm.Name = "LeftUpperArm"
  449. leftupperarm.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  450. leftupperarm.MeshId = "rbxassetid://506012305"
  451. leftupperarm.TextureID = "rbxassetid://520512661"
  452. leftupperarm.Parent = startercharacter
  453. leftupperarm.CFrame = CFrame.new(-25.441, 4.553, 97.022) * CFrame.Angles(-3.142, 0, -3.142)
  454. attachment0_5.Rotation = Vector3.new(-180, -10.675, -170.127)
  455. attachment0_5.CFrame = CFrame.new(-0.135, -0.453, 0.03) * CFrame.Angles(-3.142, -0.186, -2.969)
  456. attachment0_5.Orientation = Vector3.new(0, -169.325, 9.873)
  457. attachment0_5.Position = Vector3.new(-0.135, -0.453, 0.03)
  458. attachment0_5.Axis = Vector3.new(-0.968, 0.171, 0.182)
  459. attachment0_5.SecondaryAxis = Vector3.new(0.169, 0.985, -0.032)
  460. attachment0_5.Name = "Attachment0"
  461. attachment0_5.Parent = leftupperarm
  462. hingeconstraint_3.LimitsEnabled = true
  463. hingeconstraint_3.UpperAngle = -150
  464. hingeconstraint_3.Attachment0 = attachment0_5
  465. hingeconstraint_3.Attachment1 = attachment1_8
  466. hingeconstraint_3.LowerAngle = -20
  467. hingeconstraint_3.Parent = leftupperarm
  468. attachment0_6.Rotation = Vector3.new(-180, -1.948, -167.043)
  469. attachment0_6.CFrame = CFrame.new(0.069, 0.348, 0.017) * CFrame.Angles(-3.142, -0.034, -2.915)
  470. attachment0_6.Orientation = Vector3.new(0, -178.052, 12.957)
  471. attachment0_6.Position = Vector3.new(0.069, 0.348, 0.017)
  472. attachment0_6.Axis = Vector3.new(-0.974, 0.224, 0.033)
  473. attachment0_6.SecondaryAxis = Vector3.new(0.224, 0.975, -0.008)
  474. attachment0_6.Name = "Attachment0"
  475. attachment0_6.Parent = leftupperarm
  476. ballsocketconstraint_3.Attachment0 = attachment0_6
  477. ballsocketconstraint_3.LimitsEnabled = true
  478. ballsocketconstraint_3.Attachment1 = attachment1_9
  479. ballsocketconstraint_3.Parent = leftupperarm
  480. motor6d_3.Part1 = leftlowerarm
  481. motor6d_3.C1 = CFrame.new(0.05, 0.6, 0.019)
  482. motor6d_3.C0 = CFrame.new(-0.16, -0.479, 0)
  483. motor6d_3.Part0 = leftupperarm
  484. motor6d_3.Parent = leftupperarm
  485. rightlowerleg.Anchored = true
  486. rightlowerleg.Locked = true
  487. rightlowerleg.Size = Vector3.new(0.338, 1.862, 0.744)
  488. rightlowerleg.Orientation = Vector3.new(0, -180, 0)
  489. rightlowerleg.Name = "RightLowerLeg"
  490. rightlowerleg.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  491. rightlowerleg.MeshId = "rbxassetid://518140713"
  492. rightlowerleg.TextureID = "rbxassetid://520512661"
  493. rightlowerleg.Parent = startercharacter
  494. rightlowerleg.CFrame = CFrame.new(-26.351, 0.943, 97.414) * CFrame.Angles(-3.142, 0, -3.142)
  495. attachment1.Rotation = Vector3.new(0, 33.565, 1.187)
  496. attachment1.CFrame = CFrame.new(-0.056, 0.82, 0.119) * CFrame.Angles(0, 0.586, 0.021)
  497. attachment1.Orientation = Vector3.new(0, 33.565, 1.187)
  498. attachment1.Position = Vector3.new(-0.056, 0.82, 0.119)
  499. attachment1.Axis = Vector3.new(0.833, 0.021, -0.553)
  500. attachment1.SecondaryAxis = Vector3.new(-0.017, 1, 0.011)
  501. attachment1.Name = "Attachment1"
  502. attachment1.Parent = rightlowerleg
  503. lowertorso.Anchored = true
  504. lowertorso.Locked = true
  505. lowertorso.Size = Vector3.new(1.372, 1.475, 0.979)
  506. lowertorso.Orientation = Vector3.new(0, -180, 0)
  507. lowertorso.Name = "LowerTorso"
  508. lowertorso.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  509. lowertorso.MeshId = "rbxassetid://506011305"
  510. lowertorso.TextureID = "rbxassetid://520512661"
  511. lowertorso.Parent = startercharacter
  512. lowertorso.CFrame = CFrame.new(-26.02, 3.476, 97.196) * CFrame.Angles(-3.142, 0, -3.142)
  513. attachment0_7.Rotation = Vector3.new(0, 38.747, 12.777)
  514. attachment0_7.CFrame = CFrame.new(-0.031, 0.575, 0.007) * CFrame.Angles(0, 0.676, 0.223)
  515. attachment0_7.Orientation = Vector3.new(0, 38.747, 12.777)
  516. attachment0_7.Position = Vector3.new(-0.031, 0.575, 0.007)
  517. attachment0_7.Axis = Vector3.new(0.761, 0.221, -0.61)
  518. attachment0_7.SecondaryAxis = Vector3.new(-0.172, 0.975, 0.138)
  519. attachment0_7.Name = "Attachment0"
  520. attachment0_7.Parent = lowertorso
  521. attachment1_10.Rotation = Vector3.new(0, 43.068, -5.074)
  522. attachment1_10.CFrame = CFrame.new(-0.324, -0.47, 0.051) * CFrame.Angles(0, 0.752, -0.089)
  523. attachment1_10.Orientation = Vector3.new(0, 43.068, -5.074)
  524. attachment1_10.Position = Vector3.new(-0.324, -0.47, 0.051)
  525. attachment1_10.Axis = Vector3.new(0.728, -0.088, -0.68)
  526. attachment1_10.SecondaryAxis = Vector3.new(0.065, 0.996, -0.06)
  527. attachment1_10.Name = "Attachment1"
  528. attachment1_10.Parent = lowertorso
  529. attachment1_2.Rotation = Vector3.new(180, 82.595, 179.359)
  530. attachment1_2.CFrame = CFrame.new(0.254, -0.477, -0.046) * CFrame.Angles(3.142, 1.442, 3.13)
  531. attachment1_2.Orientation = Vector3.new(0, 97.405, -0.641)
  532. attachment1_2.Position = Vector3.new(0.254, -0.477, -0.046)
  533. attachment1_2.Axis = Vector3.new(-0.129, -0.011, -0.992)
  534. attachment1_2.SecondaryAxis = Vector3.new(-0.001, 1, -0.011)
  535. attachment1_2.Name = "Attachment1"
  536. attachment1_2.Parent = lowertorso
  537. motor6d_4.Part1 = uppertorso
  538. motor6d_4.C1 = CFrame.new(0.024, -0.613, 0.043)
  539. motor6d_4.C0 = CFrame.new(0, 0.639, 0)
  540. motor6d_4.Part0 = lowertorso
  541. motor6d_4.Parent = lowertorso
  542. motor6d_5.Part1 = rightupperleg
  543. motor6d_5.C1 = CFrame.new(-0.076, 0.651, -0.048) * CFrame.Angles(-3.142, 0, -3.142)
  544. motor6d_5.C0 = CFrame.new(0.32, -0.479, 0)
  545. motor6d_5.Part0 = lowertorso
  546. motor6d_5.Parent = lowertorso
  547. motor6d_6.Part1 = leftupperleg
  548. motor6d_6.C1 = CFrame.new(-0.016, 0.649, -0.059)
  549. motor6d_6.C0 = CFrame.new(-0.32, -0.479, 0)
  550. motor6d_6.Part0 = lowertorso
  551. motor6d_6.Parent = lowertorso
  552. attachment1_11.Rotation = Vector3.new(0, 30.614, -8.936)
  553. attachment1_11.CFrame = CFrame.new(-0.004, 0.564, 0.046) * CFrame.Angles(0, 0.534, -0.156)
  554. attachment1_11.Orientation = Vector3.new(0, 30.614, -8.936)
  555. attachment1_11.Position = Vector3.new(-0.004, 0.564, 0.046)
  556. attachment1_11.Axis = Vector3.new(0.85, -0.155, -0.503)
  557. attachment1_11.SecondaryAxis = Vector3.new(0.134, 0.988, -0.079)
  558. attachment1_11.Name = "Attachment1"
  559. attachment1_11.Parent = lowertorso
  560. rightupperarm.Anchored = true
  561. rightupperarm.Locked = true
  562. rightupperarm.Size = Vector3.new(0.362, 1.043, 0.406)
  563. rightupperarm.Orientation = Vector3.new(0, -180, 0)
  564. rightupperarm.Name = "RightUpperArm"
  565. rightupperarm.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  566. rightupperarm.MeshId = "rbxassetid://506012100"
  567. rightupperarm.TextureID = "rbxassetid://520512661"
  568. rightupperarm.Parent = startercharacter
  569. rightupperarm.CFrame = CFrame.new(-26.556, 4.584, 97.082) * CFrame.Angles(-3.142, 0, -3.142)
  570. attachment0_8.Rotation = Vector3.new(0, 44.201, 1.202)
  571. attachment0_8.CFrame = CFrame.new(0.114, -0.519, -0.009) * CFrame.Angles(0, 0.771, 0.021)
  572. attachment0_8.Orientation = Vector3.new(0, 44.201, 1.202)
  573. attachment0_8.Position = Vector3.new(0.114, -0.519, -0.009)
  574. attachment0_8.Axis = Vector3.new(0.717, 0.021, -0.697)
  575. attachment0_8.SecondaryAxis = Vector3.new(-0.015, 1, 0.015)
  576. attachment0_8.Name = "Attachment0"
  577. attachment0_8.Parent = rightupperarm
  578. hingeconstraint_4.LimitsEnabled = true
  579. hingeconstraint_4.UpperAngle = 150
  580. hingeconstraint_4.Attachment0 = attachment0_8
  581. hingeconstraint_4.Attachment1 = attachment1_12
  582. hingeconstraint_4.LowerAngle = 20
  583. hingeconstraint_4.Parent = rightupperarm
  584. attachment0_9.Rotation = Vector3.new(0, 2.985, 13.236)
  585. attachment0_9.CFrame = CFrame.new(-0.138, 0.311, 0.006) * CFrame.Angles(0, 0.052, 0.231)
  586. attachment0_9.Orientation = Vector3.new(0, 2.985, 13.236)
  587. attachment0_9.Position = Vector3.new(-0.138, 0.311, 0.006)
  588. attachment0_9.Axis = Vector3.new(0.972, 0.229, -0.051)
  589. attachment0_9.SecondaryAxis = Vector3.new(-0.229, 0.973, 0.012)
  590. attachment0_9.Name = "Attachment0"
  591. attachment0_9.Parent = rightupperarm
  592. ballsocketconstraint_4.Attachment0 = attachment0_9
  593. ballsocketconstraint_4.LimitsEnabled = true
  594. ballsocketconstraint_4.Attachment1 = attachment1_13
  595. ballsocketconstraint_4.Parent = rightupperarm
  596. motor6d_7.Part1 = rightlowerarm
  597. motor6d_7.C1 = CFrame.new(-0.06, 0.595, 0.036)
  598. motor6d_7.C0 = CFrame.new(0.16, -0.479, 0)
  599. motor6d_7.Part0 = rightupperarm
  600. motor6d_7.Parent = rightupperarm
  601. leftlowerarm.Anchored = true
  602. leftlowerarm.Locked = true
  603. leftlowerarm.Size = Vector3.new(0.446, 1.353, 0.327)
  604. leftlowerarm.Orientation = Vector3.new(0, -180, 0)
  605. leftlowerarm.Name = "LeftLowerArm"
  606. leftlowerarm.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  607. leftlowerarm.MeshId = "rbxassetid://518140987"
  608. leftlowerarm.TextureID = "rbxassetid://520512661"
  609. leftlowerarm.Parent = startercharacter
  610. leftlowerarm.CFrame = CFrame.new(-25.232, 3.473, 97.042) * CFrame.Angles(-3.142, 0, -3.142)
  611. attachment1_8.Rotation = Vector3.new(-180, -10.675, -170.127)
  612. attachment1_8.CFrame = CFrame.new(0.102, 0.623, 0.053) * CFrame.Angles(-3.142, -0.186, -2.969)
  613. attachment1_8.Orientation = Vector3.new(0, -169.325, 9.873)
  614. attachment1_8.Position = Vector3.new(0.102, 0.623, 0.053)
  615. attachment1_8.Axis = Vector3.new(-0.968, 0.171, 0.182)
  616. attachment1_8.SecondaryAxis = Vector3.new(0.169, 0.985, -0.032)
  617. attachment1_8.Name = "Attachment1"
  618. attachment1_8.Parent = leftlowerarm
  619. rightlowerarm.Anchored = true
  620. rightlowerarm.Locked = true
  621. rightlowerarm.Size = Vector3.new(0.444, 1.347, 0.326)
  622. rightlowerarm.Orientation = Vector3.new(0, -180, 0)
  623. rightlowerarm.Name = "RightLowerArm"
  624. rightlowerarm.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  625. rightlowerarm.MeshId = "rbxassetid://518140888"
  626. rightlowerarm.TextureID = "rbxassetid://520512661"
  627. rightlowerarm.Parent = startercharacter
  628. rightlowerarm.CFrame = CFrame.new(-26.776, 3.509, 97.117) * CFrame.Angles(-3.142, 0, -3.142)
  629. attachment1_12.Rotation = Vector3.new(0, 44.201, 1.202)
  630. attachment1_12.CFrame = CFrame.new(-0.137, 0.566, 0.059) * CFrame.Angles(0, 0.771, 0.021)
  631. attachment1_12.Orientation = Vector3.new(0, 44.201, 1.202)
  632. attachment1_12.Position = Vector3.new(-0.137, 0.566, 0.059)
  633. attachment1_12.Axis = Vector3.new(0.717, 0.021, -0.697)
  634. attachment1_12.SecondaryAxis = Vector3.new(-0.015, 1, 0.015)
  635. attachment1_12.Name = "Attachment1"
  636. attachment1_12.Parent = rightlowerarm
  637. uppertorso.Anchored = true
  638. uppertorso.Locked = true
  639. uppertorso.Size = Vector3.new(1.195, 1.593, 0.947)
  640. uppertorso.Orientation = Vector3.new(0, -180, 0)
  641. uppertorso.Name = "UpperTorso"
  642. uppertorso.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  643. uppertorso.MeshId = "rbxassetid://662845286"
  644. uppertorso.TextureID = "rbxassetid://520512661"
  645. uppertorso.Parent = startercharacter
  646. uppertorso.CFrame = CFrame.new(-25.996, 4.727, 97.239) * CFrame.Angles(-3.142, 0, -3.142)
  647. attachment1_14.Rotation = Vector3.new(0, 38.747, 12.777)
  648. attachment1_14.CFrame = CFrame.new(-0.001, -0.67, 0.076) * CFrame.Angles(0, 0.676, 0.223)
  649. attachment1_14.Orientation = Vector3.new(0, 38.747, 12.777)
  650. attachment1_14.Position = Vector3.new(-0.001, -0.67, 0.076)
  651. attachment1_14.Axis = Vector3.new(0.761, 0.221, -0.61)
  652. attachment1_14.SecondaryAxis = Vector3.new(-0.172, 0.975, 0.138)
  653. attachment1_14.Name = "Attachment1"
  654. attachment1_14.Parent = uppertorso
  655. attachment1_13.Rotation = Vector3.new(0, 2.985, 13.236)
  656. attachment1_13.CFrame = CFrame.new(0.458, 0.177, 0.16) * CFrame.Angles(0, 0.052, 0.231)
  657. attachment1_13.Orientation = Vector3.new(0, 2.985, 13.236)
  658. attachment1_13.Position = Vector3.new(0.458, 0.177, 0.16)
  659. attachment1_13.Axis = Vector3.new(0.972, 0.229, -0.051)
  660. attachment1_13.SecondaryAxis = Vector3.new(-0.229, 0.973, 0.012)
  661. attachment1_13.Name = "Attachment1"
  662. attachment1_13.Parent = uppertorso
  663. attachment1_9.Rotation = Vector3.new(-180, -1.948, -167.043)
  664. attachment1_9.CFrame = CFrame.new(-0.456, 0.195, 0.23) * CFrame.Angles(-3.142, -0.034, -2.915)
  665. attachment1_9.Orientation = Vector3.new(0, -178.052, 12.957)
  666. attachment1_9.Position = Vector3.new(-0.456, 0.195, 0.23)
  667. attachment1_9.Axis = Vector3.new(-0.974, 0.224, 0.033)
  668. attachment1_9.SecondaryAxis = Vector3.new(0.224, 0.975, -0.008)
  669. attachment1_9.Name = "Attachment1"
  670. attachment1_9.Parent = uppertorso
  671. attachment1_7.Rotation = Vector3.new(-180, 52.045, 157.633)
  672. attachment1_7.CFrame = CFrame.new(0.012, 0.694, 0.19) * CFrame.Angles(-3.142, 0.908, 2.751)
  673. attachment1_7.Orientation = Vector3.new(0, 127.955, -22.367)
  674. attachment1_7.Position = Vector3.new(0.012, 0.694, 0.19)
  675. attachment1_7.Axis = Vector3.new(-0.569, -0.381, -0.729)
  676. attachment1_7.SecondaryAxis = Vector3.new(-0.234, 0.925, -0.3)
  677. attachment1_7.Name = "Attachment1"
  678. attachment1_7.Parent = uppertorso
  679. motor6d_8.Part1 = rightupperarm
  680. motor6d_8.C1 = CFrame.new(-0.081, 0.463, -0.157)
  681. motor6d_8.C0 = CFrame.new(0.479, 0.32, 0)
  682. motor6d_8.Part0 = uppertorso
  683. motor6d_8.Parent = uppertorso
  684. motor6d_9.Part1 = leftupperarm
  685. motor6d_9.C1 = CFrame.new(0.075, 0.494, -0.217)
  686. motor6d_9.C0 = CFrame.new(-0.479, 0.32, 0)
  687. motor6d_9.Part0 = uppertorso
  688. motor6d_9.Parent = uppertorso
  689. motor6d_10.Part1 = head_2
  690. motor6d_10.C1 = CFrame.new(0.008, -0.368, 0.055)
  691. motor6d_10.C0 = CFrame.new(0, 0.639, 0.16)
  692. motor6d_10.Part0 = uppertorso
  693. motor6d_10.Parent = uppertorso
  694. attachment0_10.Rotation = Vector3.new(0, 30.614, -8.936)
  695. attachment0_10.CFrame = CFrame.new(0.002, -0.686, 0.093) * CFrame.Angles(0, 0.534, -0.156)
  696. attachment0_10.Orientation = Vector3.new(0, 30.614, -8.936)
  697. attachment0_10.Position = Vector3.new(0.002, -0.686, 0.093)
  698. attachment0_10.Axis = Vector3.new(0.85, -0.155, -0.503)
  699. attachment0_10.SecondaryAxis = Vector3.new(0.134, 0.988, -0.079)
  700. attachment0_10.Name = "Attachment0"
  701. attachment0_10.Parent = uppertorso
  702. ballsocketconstraint_5.Attachment0 = attachment0_10
  703. ballsocketconstraint_5.LimitsEnabled = true
  704. ballsocketconstraint_5.Attachment1 = attachment1_11
  705. ballsocketconstraint_5.Parent = uppertorso
  706. eyes.Anchored = true
  707. eyes.CanCollide = false
  708. eyes.Size = Vector3.new(0.775, 0.283, 0.16)
  709. eyes.Orientation = Vector3.new(0, -180, 0)
  710. eyes.BottomSurface = Enum.SurfaceType.Smooth
  711. eyes.Name = "Eyes"
  712. eyes.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  713. eyes.TopSurface = Enum.SurfaceType.Smooth
  714. eyes.Parent = startercharacter
  715. eyes.CFrame = CFrame.new(-25.986, 5.622, 97.457) * CFrame.Angles(-3.142, 0, -3.142)
  716. mesh_3.MeshType = Enum.MeshType.FileMesh
  717. mesh_3.Scale = Vector3.new(1.166, 1.07, 0.802)
  718. mesh_3.MeshId = "rbxassetid://525746081"
  719. mesh_3.TextureId = "rbxassetid://715475026"
  720. mesh_3.Parent = eyes
  721. attachment0_11.Rotation = Vector3.new(0, 90, 0)
  722. attachment0_11.CFrame = CFrame.new(-0.018, 0, -0.08) * CFrame.Angles(0, 1.571, 0)
  723. attachment0_11.Orientation = Vector3.new(0, 90, 0)
  724. attachment0_11.Axis = Vector3.new(0, 0, -1)
  725. attachment0_11.Name = "Attachment0"
  726. attachment0_11.Position = Vector3.new(-0.018, 0, -0.08)
  727. attachment0_11.Parent = eyes
  728. hingeconstraint_5.LimitsEnabled = true
  729. hingeconstraint_5.UpperAngle = 0
  730. hingeconstraint_5.Attachment0 = attachment0_11
  731. hingeconstraint_5.Attachment1 = attachment1_6
  732. hingeconstraint_5.LowerAngle = 0
  733. hingeconstraint_5.Parent = eyes
  734. motor6d_11.C1 = CFrame.new(-0.001, -0.113, -0.323) * CFrame.Angles(0, 0, 0)
  735. motor6d_11.Part0 = eyes
  736. motor6d_11.Part1 = head_2
  737. motor6d_11.Parent = eyes
  738. leftupperleg.Anchored = true
  739. leftupperleg.Locked = true
  740. leftupperleg.Size = Vector3.new(0.469, 1.281, 0.554)
  741. leftupperleg.Orientation = Vector3.new(0, -180, 0)
  742. leftupperleg.Name = "LeftUpperLeg"
  743. leftupperleg.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  744. leftupperleg.MeshId = "rbxassetid://506012908"
  745. leftupperleg.TextureID = "rbxassetid://520512661"
  746. leftupperleg.Parent = startercharacter
  747. leftupperleg.CFrame = CFrame.new(-25.717, 2.348, 97.137) * CFrame.Angles(-3.142, 0, -3.142)
  748. attachment0_12.Rotation = Vector3.new(-180, 8.976, -178.416)
  749. attachment0_12.CFrame = CFrame.new(-0.028, -0.612, -0.055) * CFrame.Angles(-3.142, 0.157, -3.114)
  750. attachment0_12.Orientation = Vector3.new(0, 171.024, 1.584)
  751. attachment0_12.Position = Vector3.new(-0.028, -0.612, -0.055)
  752. attachment0_12.Axis = Vector3.new(-0.987, 0.028, -0.156)
  753. attachment0_12.SecondaryAxis = Vector3.new(0.027, 1, 0.004)
  754. attachment0_12.Name = "Attachment0"
  755. attachment0_12.Parent = leftupperleg
  756. hingeconstraint_6.LimitsEnabled = true
  757. hingeconstraint_6.UpperAngle = 125
  758. hingeconstraint_6.Attachment0 = attachment0_12
  759. hingeconstraint_6.Attachment1 = attachment1_4
  760. hingeconstraint_6.LowerAngle = 30
  761. hingeconstraint_6.Parent = leftupperleg
  762. attachment0_13.Rotation = Vector3.new(0, 43.068, -5.074)
  763. attachment0_13.CFrame = CFrame.new(-0.039, 0.618, 0.016) * CFrame.Angles(0, 0.752, -0.089)
  764. attachment0_13.Orientation = Vector3.new(0, 43.068, -5.074)
  765. attachment0_13.Position = Vector3.new(-0.039, 0.618, 0.016)
  766. attachment0_13.Axis = Vector3.new(0.728, -0.088, -0.68)
  767. attachment0_13.SecondaryAxis = Vector3.new(0.065, 0.996, -0.06)
  768. attachment0_13.Name = "Attachment0"
  769. attachment0_13.Parent = leftupperleg
  770. ballsocketconstraint_6.Attachment0 = attachment0_13
  771. ballsocketconstraint_6.LimitsEnabled = true
  772. ballsocketconstraint_6.Attachment1 = attachment1_10
  773. ballsocketconstraint_6.Parent = leftupperleg
  774. motor6d_12.Part1 = leftlowerleg
  775. motor6d_12.C1 = CFrame.new(-0.072, 0.773, 0.163)
  776. motor6d_12.C0 = CFrame.new(-0.16, -0.639, 0)
  777. motor6d_12.Part0 = leftupperleg
  778. motor6d_12.Parent = leftupperleg
  779. hair.Anchored = true
  780. hair.Locked = true
  781. hair.Size = Vector3.new(0.923, 1.241, 0.977)
  782. hair.Name = "Hair"
  783. hair.TextureID = "rbxassetid://715475026"
  784. hair.MeshId = "rbxassetid://526271407"
  785. hair.CustomPhysicalProperties = PhysicalProperties.new(0.01, 2, 0, 0, 0)
  786. hair.Parent = startercharacter
  787. hair.CFrame = CFrame.new(-25.987, 5.632, 97.144) * CFrame.Angles(0, 0, 0)
  788. attachment0_14.Rotation = Vector3.new(-180, -8.51, -128.801)
  789. attachment0_14.CFrame = CFrame.new(-0.008, -0.223, -0.023) * CFrame.Angles(-3.142, -0.149, -2.248)
  790. attachment0_14.Orientation = Vector3.new(0, -171.49, 51.199)
  791. attachment0_14.Position = Vector3.new(-0.008, -0.223, -0.023)
  792. attachment0_14.Axis = Vector3.new(-0.62, 0.779, 0.093)
  793. attachment0_14.SecondaryAxis = Vector3.new(0.771, 0.627, -0.115)
  794. attachment0_14.Name = "Attachment0"
  795. attachment0_14.Parent = hair
  796. hingeconstraint_7.LimitsEnabled = true
  797. hingeconstraint_7.UpperAngle = 0
  798. hingeconstraint_7.Attachment0 = attachment0_14
  799. hingeconstraint_7.Attachment1 = attachment1_5
  800. hingeconstraint_7.LowerAngle = 0
  801. hingeconstraint_7.Parent = hair
  802. attachment1_3.Rotation = Vector3.new(180, 12.333, -117.806)
  803. attachment1_3.CFrame = CFrame.new(0.011, 0.484, -0.394) * CFrame.Angles(3.142, 0.215, -2.056)
  804. attachment1_3.Orientation = Vector3.new(0, 167.667, 62.194)
  805. attachment1_3.Position = Vector3.new(0.011, 0.484, -0.394)
  806. attachment1_3.Axis = Vector3.new(-0.456, 0.885, -0.1)
  807. attachment1_3.SecondaryAxis = Vector3.new(0.864, 0.466, 0.189)
  808. attachment1_3.Name = "Attachment1"
  809. attachment1_3.Parent = hair
  810. motor6d_13.C1 = CFrame.new(0, 0, 0.596) * CFrame.Angles(0, 0, 0)
  811. motor6d_13.Part0 = hair
  812. motor6d_13.Part1 = hair2
  813. motor6d_13.Parent = hair
  814. humanoidrootpart.Anchored = true
  815. humanoidrootpart.CanCollide = false
  816. humanoidrootpart.Size = Vector3.new(1.71, 2.692, 1.238)
  817. humanoidrootpart.Orientation = Vector3.new(0, 180, 0)
  818. humanoidrootpart.Name = "HumanoidRootPart"
  819. humanoidrootpart.BottomSurface = Enum.SurfaceType.Smooth
  820. humanoidrootpart.Transparency = 1
  821. humanoidrootpart.TopSurface = Enum.SurfaceType.Smooth
  822. humanoidrootpart.CustomPhysicalProperties = PhysicalProperties.new(0.7, 2, 0.5, 1, 1)
  823. humanoidrootpart.Parent = startercharacter
  824. humanoidrootpart.CFrame = CFrame.new(-26.026, 4.046, 97.313) * CFrame.Angles(-3.142, 0, -3.142)
  825. motor6d_14.C1 = CFrame.new(0.006, 0.57, -0.118) * CFrame.Angles(0, 0, 0)
  826. motor6d_14.Part0 = humanoidrootpart
  827. motor6d_14.Part1 = lowertorso
  828. motor6d_14.Parent = humanoidrootpart
  829. humanoid_2.HipHeight = 3.25
  830. humanoid_2.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  831. humanoid_2.RigType = Enum.HumanoidRigType.R15
  832. humanoid_2.Parent = startercharacter
  833. _________.Name = " "
  834. _________.Parent = model
  835. body_colors.HeadColor = BrickColor.new("Pastel brown")
  836. body_colors.LeftLegColor = BrickColor.new("Pastel brown")
  837. body_colors.LeftArmColor = BrickColor.new("Pastel brown")
  838. body_colors.RightLegColor = BrickColor.new("Pastel brown")
  839. body_colors.RightArmColor = BrickColor.new("Pastel brown")
  840. body_colors.TorsoColor = BrickColor.new("Pastel brown")
  841. body_colors.Parent = _________
  842. pants_2.Name = "Pants"
  843. pants_2.PantsTemplate = "http://www.roblox.com/asset/?id=320546512"
  844. pants_2.Parent = _________
  845. head_3.Anchored = true
  846. head_3.Size = Vector3.new(2, 1, 1)
  847. head_3.TopSurface = Enum.SurfaceType.Smooth
  848. head_3.Orientation = Vector3.new(-11.58, 0, -0.05)
  849. head_3.Color = Color3.new(1, 0.8, 0.6)
  850. head_3.Velocity = Vector3.new(0, -0.006, 0.001)
  851. head_3.Name = "Head"
  852. head_3.BrickColor = BrickColor.new("Pastel brown")
  853. head_3.RotVelocity = Vector3.new(0, -0.001, 0)
  854. head_3.Parent = _________
  855. head_3.CFrame = CFrame.new(4.768, 4.601, 96.569) * CFrame.Angles(-0.202, 0, -0.001)
  856. mesh_4.Scale = Vector3.new(1.25, 1.25, 1.25)
  857. mesh_4.Parent = head_3
  858. decal_7.Texture = "http://www.roblox.com/asset/?id=176204308"
  859. decal_7.Parent = head_3
  860. decal_8.Texture = "http://www.roblox.com/asset/?id=176214080"
  861. decal_8.Parent = head_3
  862. decal_9.Texture = "http://www.roblox.com/asset/?id=176217891"
  863. decal_9.Parent = head_3
  864. humanoidrootpart_2.Anchored = true
  865. humanoidrootpart_2.Size = Vector3.new(2, 2, 1)
  866. humanoidrootpart_2.Transparency = 1
  867. humanoidrootpart_2.RightParamA = 0
  868. humanoidrootpart_2.Name = "HumanoidRootPart"
  869. humanoidrootpart_2.LeftParamA = 0
  870. humanoidrootpart_2.Orientation = Vector3.new(0, 0, -0.05)
  871. humanoidrootpart_2.RightParamB = 0
  872. humanoidrootpart_2.BrickColor = BrickColor.new("Bright blue")
  873. humanoidrootpart_2.BottomSurface = Enum.SurfaceType.Smooth
  874. humanoidrootpart_2.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  875. humanoidrootpart_2.Velocity = Vector3.new(0.002, -0.007, 0.001)
  876. humanoidrootpart_2.TopSurface = Enum.SurfaceType.Smooth
  877. humanoidrootpart_2.RotVelocity = Vector3.new(0, -0.001, 0)
  878. humanoidrootpart_2.LeftParamB = 0
  879. humanoidrootpart_2.Parent = _________
  880. humanoidrootpart_2.CFrame = CFrame.new(4.767, 3.065, 96.72) * CFrame.Angles(0, 0, -0.001)
  881. rootjoint.Part1 = torso_2
  882. rootjoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.571, 0, -3.142)
  883. rootjoint.MaxVelocity = 0.1
  884. rootjoint.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.571, 0, -3.142)
  885. rootjoint.Name = "RootJoint"
  886. rootjoint.Part0 = humanoidrootpart_2
  887. rootjoint.Parent = humanoidrootpart_2
  888. left_arm_2.Anchored = true
  889. left_arm_2.Size = Vector3.new(1, 2, 1)
  890. left_arm_2.Name = "Left Arm"
  891. left_arm_2.Orientation = Vector3.new(-9.3, 0, -0.05)
  892. left_arm_2.BrickColor = BrickColor.new("Pastel brown")
  893. left_arm_2.Color = Color3.new(1, 0.8, 0.6)
  894. left_arm_2.Parent = _________
  895. left_arm_2.CFrame = CFrame.new(3.267, 3.066, 96.72) * CFrame.Angles(-0.162, 0, -0.001)
  896. left_leg_2.Anchored = true
  897. left_leg_2.Size = Vector3.new(1, 2, 1)
  898. left_leg_2.RotVelocity = Vector3.new(0, -0.001, 0)
  899. left_leg_2.Orientation = Vector3.new(0, 0, -0.05)
  900. left_leg_2.Color = Color3.new(1, 0.8, 0.6)
  901. left_leg_2.Name = "Left Leg"
  902. left_leg_2.BrickColor = BrickColor.new("Pastel brown")
  903. left_leg_2.Velocity = Vector3.new(0.005, -0.007, 0)
  904. left_leg_2.BottomSurface = Enum.SurfaceType.Smooth
  905. left_leg_2.Parent = _________
  906. left_leg_2.CFrame = CFrame.new(4.265, 1.065, 96.72) * CFrame.Angles(0, 0, -0.001)
  907. right_arm_2.Anchored = true
  908. right_arm_2.Size = Vector3.new(1, 2, 1)
  909. right_arm_2.Name = "Right Arm"
  910. right_arm_2.Orientation = Vector3.new(13.58, 0, -0.05)
  911. right_arm_2.BrickColor = BrickColor.new("Pastel brown")
  912. right_arm_2.Color = Color3.new(1, 0.8, 0.6)
  913. right_arm_2.Parent = _________
  914. right_arm_2.CFrame = CFrame.new(6.267, 3.004, 96.56) * CFrame.Angles(0.237, 0, -0.001)
  915. right_leg_2.Anchored = true
  916. right_leg_2.Size = Vector3.new(1, 2, 1)
  917. right_leg_2.Orientation = Vector3.new(-8.7, 0, -0.05)
  918. right_leg_2.Color = Color3.new(1, 0.8, 0.6)
  919. right_leg_2.BrickColor = BrickColor.new("Pastel brown")
  920. right_leg_2.BottomSurface = Enum.SurfaceType.Smooth
  921. right_leg_2.Name = "Right Leg"
  922. right_leg_2.Parent = _________
  923. right_leg_2.CFrame = CFrame.new(5.265, 1.065, 96.72) * CFrame.Angles(-0.152, 0, -0.001)
  924. torso_2.Anchored = true
  925. torso_2.Size = Vector3.new(2, 2, 1)
  926. torso_2.LeftParamB = 0
  927. torso_2.Name = "Torso"
  928. torso_2.Orientation = Vector3.new(0, 0, -0.05)
  929. torso_2.LeftParamA = 0
  930. torso_2.RightParamA = 0
  931. torso_2.RightSurface = Enum.SurfaceType.Weld
  932. torso_2.LeftSurface = Enum.SurfaceType.Weld
  933. torso_2.Color = Color3.new(1, 0.8, 0.6)
  934. torso_2.RightParamB = 0
  935. torso_2.BrickColor = BrickColor.new("Pastel brown")
  936. torso_2.Parent = _________
  937. torso_2.CFrame = CFrame.new(4.767, 3.065, 96.72) * CFrame.Angles(0, 0, -0.001)
  938. roblox_2.Name = "roblox"
  939. roblox_2.Parent = torso_2
  940. left_hip_2.Part1 = left_leg_2
  941. left_hip_2.C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, -1.571, 0)
  942. left_hip_2.MaxVelocity = 0.1
  943. left_hip_2.C1 = CFrame.new(-0.5, 1, 0) * CFrame.Angles(0, -1.571, 0)
  944. left_hip_2.Name = "Left Hip"
  945. left_hip_2.Part0 = torso_2
  946. left_hip_2.Parent = torso_2
  947. humanoid_3.Health = 0
  948. humanoid_3.WalkSpeed = 0
  949. humanoid_3.MaxHealth = 0
  950. humanoid_3.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  951. humanoid_3.Parent = _________
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