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rfancella

BeebEm.isd

Sep 19th, 2014
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <INISCHEMA>
  3. <INIFILES>
  4. <INIFILE name="%ModuleName%" required="false">
  5. <INITYPE>Module</INITYPE>
  6. <SECTIONS>
  7. <SECTION name="settings" required="false">
  8. <SECTIONTYPE>Global</SECTIONTYPE>
  9. <KEYS>
  10. <KEY name="Fullscreen" required="false" nullable="false">
  11. <KEYTYPE>Boolean</KEYTYPE>
  12. <DESCRIPTION>If true emulator will run fullscreen.</DESCRIPTION>
  13. </KEY>
  14. <KEY name="keyDelay" required="false" nullable="true">
  15. <KEYTYPE>Integer</KEYTYPE>
  16. <DESCRIPTION>Set the delay in milliseconds for between each key stroke. This should be increased if the module skips some of they keystrokes. Default is 75.</DESCRIPTION>
  17. </KEY>
  18. <KEY name="inputBlock" required="false" nullable="false">
  19. <KEYTYPE>Boolean</KEYTYPE>
  20. <DESCRIPTION>Use the block input function to prevent accidental key inputs during boot. Default is true.</DESCRIPTION>
  21. </KEY>
  22. <KEY name="SendCommandDelay" required="false" nullable="false">
  23. <KEYTYPE>Integer</KEYTYPE>
  24. <DESCRIPTION>Time in milliseconds to wait initially until commands/keystrokes are typed for those games that have the Command setting filled in. Can be overriden at a rom level.</DESCRIPTION>
  25. </KEY>
  26. <KEY name="WaitBetweenSends" required="false" nullable="false">
  27. <KEYTYPE>Boolean</KEYTYPE>
  28. <DESCRIPTION>Set to true if you want the module to make a pause between sending each key press. Can be overriden at a rom level.</DESCRIPTION>
  29. </KEY>
  30. <KEY name="methodForKeys" required="false" nullable="false">
  31. <KEYTYPE>Integer</KEYTYPE>
  32. <DESCRIPTION>If you get a bad command, use Method 2. Default is Method 1</DESCRIPTION>
  33. <VALUES>
  34. <VALUE description="Method 1 (Uses @ for *)">1</VALUE>
  35. <VALUE description="Method 2 (Uses * for *)">2</VALUE>
  36. </VALUES>
  37. </KEY>
  38. </KEYS>
  39. </SECTION>
  40. <SECTION name="%RomName%" required="false">
  41. <SECTIONTYPE>Rom</SECTIONTYPE>
  42. <KEYS>
  43. <KEY name="startCommand" required="false" nullable="true">
  44. <KEYTYPE>String</KEYTYPE>
  45. <DESCRIPTION>The name of the start file.</DESCRIPTION>
  46. </KEY>
  47. <KEY name="keyDelay" required="false" nullable="true">
  48. <KEYTYPE>Integer</KEYTYPE>
  49. <DESCRIPTION>Set the delay in milliseconds for between each key stroke. This should be increased if the module skips some of they keystrokes. Default is 75.</DESCRIPTION>
  50. </KEY>
  51. <KEY name="SendCommandDelay" required="false" nullable="false">
  52. <KEYTYPE>Integer</KEYTYPE>
  53. <DESCRIPTION>Time in milliseconds to wait initially until commands/keystrokes are typed for those games that have the Command setting filled in. Can be overriden at a rom level.</DESCRIPTION>
  54. </KEY>
  55. <KEY name="WaitBetweenSends" required="false" nullable="false">
  56. <KEYTYPE>Boolean</KEYTYPE>
  57. <DESCRIPTION>Set to true if you want the module to make a pause between sending each key press. Can be overriden at a rom level.</DESCRIPTION>
  58. </KEY>
  59. </KEYS>
  60. </SECTION>
  61. </SECTIONS>
  62. </INIFILE>
  63. </INIFILES>
  64. </INISCHEMA>
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