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DeeZaster

Bioshock Infinite - DeeZ TweekZ v0.03 (ALPHA) 64bit/8gb RAM

May 2nd, 2013
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  1. ; Bioshock Infinite - DeeZ TweekZ v0.03 ALPHA RUN
  2. ; IMPORTANT: THIS IS FOR 64bit OS WITH 8GB of Ram. CHECK BELOW FOR YOUR
  3. ; CORRECT SYSTEM CONFIGURATION!
  4. ;
  5. ; 64bit OS with 16GB of Ram go and use settings here: http://pastebin.com/kQ4UqfmE
  6. ; 32bit/64bit OS with 4GB of Ram go and use settings here: http://pastebin.com/1mDhs3QA
  7. ;
  8. ; This is the testing of SOME of the tweaks to be in the final version.
  9. ; Check back for updates weekly.
  10. ; Date: 05/03/2014.
  11. ; All Tweaks By: DeeZaster
  12. ; Thanks to All for testing!
  13. ;
  14. ; Click RAW above then copy and paste into your XEngine.ini file located in your
  15. ; C:\users\%username%\Documents\My Games\BioShock Infinite\XGame\Config
  16. ; You can just paste the above location into Explorer and %username% will
  17. ; automatically be replaced with the current logged in user. Then MAKE SURE
  18. ; to apply READ-ONLY to the file afterwards (right click on file then properties).
  19. ;
  20. ; Now open STEAM and right click on Bioshock Infinite and goto PROPERTIES. Now
  21. ; click on SET LAUNCH OPTIONS... and add -ReadTexturePoolFromIni to the line.
  22. ; Thats it, enjoy.
  23. ;
  24. ; Till next update, Aye, Aye & Good-Bye.
  25.  
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  532. EditPackages=XOnlineSubsystemPSN
  533. InEditorGameURLOptions=
  534. XJobExportedClassDirectory=..\Intermediate\XJobUnrealClasses\Source\Classes
  535. XJobExportedClassesVerificationCodePath=..\Intermediate\XJobUnrealClasses\Verification
  536.  
  537. [UnrealEd.UnrealEdEngine]
  538. AutoSaveIndex=0
  539. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  540. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  541. PackagesToBeFullyLoadedAtStartup=EditorResources
  542. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  543. PackagesToBeFullyLoadedAtStartup=EngineFonts
  544. PackagesToBeFullyLoadedAtStartup=EngineResources
  545. PackagesToBeFullyLoadedAtStartup=KismetLogViewerResources
  546. BrowserManagerClassName=XEditor.XEBrowserManager
  547. PackagesToBeFullyLoadedAtStartup=Arc_XKynapse
  548. PackagesToBeFullyLoadedAtStartup=Arc_XAIRoles
  549. PackagesToBeFullyLoadedAtStartup=Arc_XSmartTerrainTags
  550. PackagesToBeFullyLoadedAtStartup=Arc_XAISmartActionTags
  551. PackagesToBeFullyLoadedAtStartup=Arc_XAIBehaviorTags
  552. PackagesToBeFullyLoadedAtStartup=Arc_PhysicalMaterials
  553. PackagesToBeFullyLoadedAtStartup=XEngineMaterials
  554. PackagesToBeFullyLoadedAtStartup=Arc_XGameConfig
  555.  
  556. [DevOptions.Shaders]
  557. AutoReloadChangedShaders=True
  558. bAllowMultiThreadedShaderCompile=True
  559. bAllowDistributedShaderCompile=False
  560. NumUnusedShaderCompilingThreads=1
  561. ThreadedShaderCompileThreshold=1
  562. MaxShaderJobBatchSize=30
  563. bDumpShaderPDBs=False
  564. bPromptToRetryFailedShaderCompiles=True
  565.  
  566. [DevOptions.Debug]
  567. ShowSelectedLightmap=False
  568.  
  569. [StatNotifyProviders]
  570. BinaryFileStatNotifyProvider=true
  571. XmlStatNotifyProvider=false
  572. CsvStatNotifyProvider=false
  573. StatsNotifyProvider_UDP=true
  574. PIXNamedCounterProvider=false
  575.  
  576. [StatNotifyProviders.StatNotifyProvider_UDP]
  577. ListenPort=13000
  578.  
  579. [RemoteControl]
  580. SuppressRemoteControlAtStartup=False
  581.  
  582. [LogFiles]
  583. PurgeLogsDays=3
  584. LogTimes=True
  585.  
  586. [AnimationCompression]
  587. CompressCommandletVersion=1 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
  588. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_BitwiseCompressOnly
  589. TranslationCompressionFormat=0
  590. RotationCompressionFormat=1
  591. AlternativeCompressionThreshold=1.f
  592. ForceRecompression=False
  593. bOnlyCheckForMissingSkeletalMeshes=False
  594.  
  595. [IpDrv.OnlineSubsystemCommonImpl]
  596. MaxLocalTalkers=1
  597. MaxRemoteTalkers=16
  598.  
  599. [IpDrv.OnlineGameInterfaceImpl]
  600. LanAnnouncePort=14001
  601. LanQueryTimeout=5.0
  602. LanPacketPlatformMask=5
  603.  
  604. [OnlineSubsystemLive.OnlineSubsystemLive]
  605. LiveSystemLinkPort=14000
  606. LanAnnouncePort=14001
  607. VoiceNotificationDelta=0.2
  608.  
  609. [Engine.StaticMeshCollectionActor]
  610. bCookOutStaticMeshActors=TRUE
  611. MaxStaticMeshComponents=100
  612.  
  613. [Engine.StaticLightCollectionActor]
  614. MaxLightComponents=100
  615.  
  616. [LiveSock]
  617. bUseVDP=True
  618. bUseSecureConnections=False
  619. MaxDgramSockets=64
  620. MaxStreamSockets=16
  621. DefaultRecvBufsizeInK=256
  622. DefaultSendBufsizeInK=256
  623.  
  624. [CustomStats]
  625. LD=Streaming fudge factor
  626. LD=FrameTime
  627. LD=Decal Render Time
  628. LD=Foliage Instances
  629. LD=Decal Triangles
  630. LD=Decal Draw Calls
  631. LD=Static Mesh Tris
  632. LD=Skel Mesh Tris
  633. LD=Skel Verts CPU Skin
  634. LD=Skel Verts GPU Skin
  635. LD=30+ FPS
  636. LD=Total CPU rendering time
  637. LD=Total GPU rendering time
  638. LD=Occluded primitives
  639. LD=Projected shadows
  640. LD=Visible static mesh elements
  641. LD=Visible dynamic primitives
  642. LD=Texture Pool Size
  643. LD=Physical Memory Used
  644. LD=Virtual Memory Used
  645. LD=Audio Memory Used
  646. LD=Texture Memory Used
  647. LD=360 Texture Memory Used
  648. LD=Animation Memory
  649. LD=Vertex Lighting Memory
  650. LD=StaticMesh Vertex Memory
  651. LD=StaticMesh Index Memory
  652. LD=SkeletalMesh Vertex Memory
  653. LD=SkeletalMesh Index Memory
  654. LD=Decal Vertex Memory
  655. LD=Decal Index Memory
  656. LD=Decal Interaction Memory
  657. MEMLEAN=Virtual Memory Used
  658. MEMLEAN=Audio Memory Used
  659. MEMLEAN=Animation Memory
  660. MEMLEAN=FaceFX Cur Mem
  661. MEMLEAN=Vertex Lighting Memory
  662. MEMLEAN=StaticMesh Vertex Memory
  663. MEMLEAN=StaticMesh Index Memory
  664. MEMLEAN=SkeletalMesh Vertex Memory
  665. MEMLEAN=SkeletalMesh Index Memory
  666. MEMLEAN=Decal Vertex Memory
  667. MEMLEAN=Decal Index Memory
  668. MEMLEAN=Decal Interaction Memory
  669. MEMLEAN=VertexShader Memory
  670. MEMLEAN=PixelShader Memory
  671. GameThread=Async Loading Time
  672. GameThread=Audio Update Time
  673. GameThread=FrameTime
  674. GameThread=HUD Time
  675. GameThread=Input Time
  676. GameThread=Kismet Time
  677. GameThread=Move Actor Time
  678. GameThread=RHI Game Tick
  679. GameThread=RedrawViewports
  680. GameThread=Script time
  681. GameThread=Tick Time
  682. GameThread=Update Components Time
  683. GameThread=World Tick Time
  684. GameThread=Async Work Wait
  685. GameThread=PerFrameCapture
  686. GameThread=DynamicLightEnvComp Tick
  687.  
  688. [MemorySplitClassesToTrack]
  689. Class=AnimSequence
  690. Class=AudioComponent
  691. Class=AudioDevice
  692. Class=BrushComponent
  693. Class=CylinderComponent
  694. Class=DecalComponent
  695. Class=DecalManager
  696. Class=DecalMaterial
  697. Class=Font
  698. Class=Level
  699. Class=Material
  700. Class=MaterialInstanceConstant
  701. Class=MaterialInstanceRandomConstant
  702. Class=MaterialInstanceTimeVarying
  703. Class=Model
  704. Class=ModelComponent
  705. Class=NavigationMeshBase
  706. Class=ParticleModule
  707. Class=ParticleSystemComponent
  708. Class=PathNode
  709. Class=ProcBuilding_SimpleLODActor
  710. Class=RB_BodyInstance
  711. Class=RB_BodySetup
  712. Class=ReachSpec
  713. Class=Sequence
  714. Class=SkeletalMesh
  715. Class=SkeletalMeshComponent
  716. Class=StaticMesh
  717. Class=StaticMeshActor
  718. Class=StaticMeshCollectionActor
  719. Class=StaticMeshComponent
  720. Class=Texture2D
  721. Class=UIRoot
  722.  
  723. [MemLeakCheckExtraExecsToRun]
  724. Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
  725. Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
  726. Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
  727. Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
  728. Cmd=obj list class=Level -ALPHASORT -DetailedInfo
  729. Cmd=lightenv list volumes
  730. Cmd=lightenv list transition
  731. Cmd=ListThreads
  732.  
  733. [ConfigCoalesceFilter]
  734. FilterOut=XEngine.ini
  735. FilterOut=XEditor.ini
  736. FilterOut=XInput.ini
  737. FilterOut=XLightmass.ini
  738. FilterOut=XGame.ini
  739. FilterOut=XGameDedicatedServer.ini
  740. FilterOut=XUI.ini
  741. FilterOut=XCompat.ini
  742. FilterOut=XEngineG4WLive.ini
  743. FilterOut=XEngineG4WLiveDedicatedServer.ini
  744. FilterOut=XEngineNoLive.ini
  745. FilterOut=XEngineNoLiveDedicatedServer.ini
  746. FilterOut=XEditorKeyBindings.ini
  747. FilterOut=XEditorUserSettings.ini
  748. FilterOut=XUserOptions.ini
  749. FilterOut=Descriptions.int
  750. FilterOut=Editor.int
  751. FilterOut=EditorTips.int
  752. FilterOut=UnrealEd.int
  753. FilterOut=WinDrv.int
  754. FilterOut=XWindow.int
  755. FilterOut=XRunGameTestEngine.ini
  756. FilterOut=XEditor.int
  757. FilterOut=ClassHelp.int
  758. FilterOut=XBeast.ini
  759. FilterOut=XHttp.int
  760. FilterOut=XGame.int
  761.  
  762. [TaskPerfTracking]
  763. bUseTaskPerfTracking=FALSE
  764. RemoteConnectionIP=10.1.10.83
  765. ConnectionString=Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
  766. RemoteConnectionStringOverride=Data Source=production-db;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  767.  
  768. [TaskPerfMemDatabase]
  769. bUseTaskPerfMemDatabase=FALSE
  770. RemoteConnectionIP=10.1.10.83
  771. ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2
  772. RemoteConnectionStringOverride=Data Source=dev-db;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  773.  
  774. [MemoryPools]
  775. FLightPrimitiveInteractionInitialBlockSize=2048
  776. FModShadowPrimitiveInteractionInitialBlockSize=2048
  777.  
  778. [SystemSettings]
  779. bUseMaxQualityMode=True
  780. StaticDecals=True
  781. DynamicDecals=True
  782. UnbatchedDecals=True
  783. DecalCullDistanceScale=1.000000
  784. DynamicShadows=True
  785. DirectionalLightmaps=True
  786. MotionBlur=True
  787. MotionBlurPause=True
  788. DepthOfField=True
  789. DiffusionDepthOfField=False
  790. SM5DiffusionNearBlurScale=0.600000
  791. SM5DiffusionFarBlurScale=0.350000
  792. BokehDepthOfField=False
  793. AmbientOcclusion=True
  794. Bloom=True
  795. UseHighQualityBloom=True
  796. Distortion=True
  797. FilteredDistortion=True
  798. DropParticleDistortion=False
  799. bAllowDownsampledTranslucency=True
  800. OnlyStreamInTextures=False
  801. LensFlares=True
  802. OneFrameThreadLag=True
  803. UseVsync=False
  804. VsyncTo60WhenUnder30=False
  805. UpscaleScreenPercentage=True
  806. DisplayMode=1
  807. AllowD3D10=True
  808. AllowD3D11=True
  809. AllowRadialBlur=True
  810. EnableSoftwareOcclusion=False
  811. EnableGPUOcclusionQueries=True
  812. EnableDepthPrePass=False
  813. EnableScreenSpaceAmbientShadows=True
  814. EnableSPUScreenSpaceAmbientShadows=True
  815. UseHighQualityLightShaftRendering=True
  816. EnableHDAO=True
  817. HDAOHighQuality=True
  818. DisableAOFiltering=False
  819. EnableSM5ShadowSystem=True
  820. EnableSM5ShadowBlur=True
  821. SM5ShadowSunWidth=0.100000
  822. SM5ShadowSunWidthWorstCase=50.000000
  823. NewShadowPenumbra=8.000000
  824. NewShadowSplitPenumbraScale=0.500000
  825. NewShadowFilterWidth=2.000000
  826. ShadowCascadeScale=1.000000
  827. NewCSMSoftTransitionDistance=600.000000
  828. NewNonCSMSoftTransitionDistance=60.000000
  829. EnableLightShafts=True
  830. EnableFXAA=True
  831. EnableSM5FXAA=False
  832. UseLowPrecisionColorBuffer=False
  833. UseHalfResAmbientShadows=False
  834. UseComputeShaderAmbientShadows=True
  835. DynamicShadowsLevel=5
  836. TextureDetailLevel=4
  837. AmbientOcclusionLevel=4
  838. LODDistanceBiasLevel=4
  839. GraphicsQualityLevel=1
  840. MassiveLODDistanceBias=0.100000
  841. StaticMeshLODDistanceBias=0.100000
  842. SkeletalMeshLODDistanceBias=0.100000
  843. ParticleSystemLODDistanceBias=0.100000
  844. CullDistanceBias=0.100000
  845. PostProcessingLevel=0
  846. OverallTextureStreamingBias=1.000000
  847. ParticleCountHardLimitScaleFactor=10.000000
  848. MaxDistanceToApplyOcclusionRotationalScaling=5000.000000
  849. TextureFilteringLevel=3
  850. bInitializeShadersOnDemand=FALSE
  851. MaxPrecachePrimitivesPerFrame=50
  852. SkeletalMeshLODBias=0
  853. ParticleLODBias=0
  854. DetailMode=2
  855. ShadowFilterQualityBias=3
  856. MaxAnisotropy=16
  857. MaxMultisamples=1
  858. MinShadowResolution=16
  859. MinPreShadowResolution=8
  860. MaxShadowResolution=4096
  861. MaxPerObjectShadowResolution=4096
  862. CullCastersSmallerThanTexels=0
  863. ShadowFadeResolution=1
  864. PreShadowFadeResolution=16
  865. ShadowFadeExponent=0.700000
  866. DistortionFadeResolution=1.000000
  867. DistortionMinResolution=0.000000
  868. LightFadeResolution=0
  869. LightMinResolution=0
  870. LightFadeExponent=1.000000
  871. ResX=1920
  872. ResY=1080
  873. ScreenPercentage=100.000000
  874. SceneCaptureStreamingMultiplier=1.000000
  875. ShadowTexelsPerPixel=4.000000
  876. PreShadowResolutionFactor=.5
  877. bEnableVSMShadows=True
  878. bAllowHardwareShadowFiltering=True
  879. bAllowBetterModulatedShadows=True
  880. bAllowWholeSceneDominantShadows=True
  881. ShadowDepthBias=0.012000
  882. ShadowDepthBiasWorstCase=0.003000
  883. CSMSplitSoftTransitionDistanceScale=4.000000
  884. CSMSplitDepthBiasScale=0.500000
  885. UnbuiltWholeSceneDynamicShadowRadius=20000.000000
  886. UnbuiltNumWholeSceneDynamicShadowCascades=3
  887. bForceCPUAccessToGPUSkinVerts=false
  888. bDisableSkeletalInstanceWeights=false
  889. ApexClothingAvgSimFrequencyWindow=60
  890. ApexLODResourceBudget=1000000020040877300000.000000
  891. ApexDestructionMaxChunkIslandCount=2147483647
  892. ApexDestructionMaxShapeCount=2147483647
  893. ApexDestructionMaxChunkSeparationLOD=1.000000
  894. bEnableParallelAPEXClothingFetch=False
  895. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  896. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  897. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  898. TEXTUREGROUP_WorldSpecularColor=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  899. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  900. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  901. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  902. TEXTUREGROUP_CharacterSpecularColor=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  903. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  904. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  905. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  906. TEXTUREGROUP_WeaponSpecularColor=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  907. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  908. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen3)
  909. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen3)
  910. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
  911. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
  912. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen1)
  913. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=3,MipGenSettings=TMGS_Sharpen1)
  914. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
  915. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  916. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  917. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1024,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen1)
  918. TEXTUREGROUP_Gobo=(MinLODSize=64,MaxLODSize=4096,LODBias=-5,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  919. TEXTUREGROUP_SceneCapture=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  920. TEXTUREGROUP_WorldGround=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
  921. TEXTUREGROUP_WorldGroundNormal=(MinLODSize=1,MaxLODSize=4096,LODBias=-5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
  922. TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  923.  
  924. [SystemSettingsEditor]
  925.  
  926. [SystemSettingsSplitScreen2]
  927. bAllowWholeSceneDominantShadows=False
  928.  
  929. [Engine.OnlineSubsystem]
  930. +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  931. AsyncMinCompletionTime=0.0
  932.  
  933. [Engine.OnlineRecentPlayersList]
  934. MaxRecentPlayers=100
  935. MaxRecentParties=5
  936.  
  937. [VoIP]
  938. VolumeThreshold=0.1
  939. bHasVoiceEnabled=true
  940. MaxCompressedSampleSize=720
  941.  
  942. [FullScreenMovie]
  943. bForceNoMovies=FALSE
  944. StartupMovies=2KLogoSweep720p2997
  945. StartupMovies=IrrationalLogoTest
  946. StartupMovies=UE3AnimatedLogo_ProRes
  947. SkippableMovies=2KLogoSweep720p2997
  948. SkippableMovies=IrrationalLogoTest
  949. SkippableMovies=UE3AnimatedLogo_ProRes
  950. SkippableAfterFiveSecondsMovies=BioshockInfinite_Credits
  951. MoviesThatDisableBackgroundAudio=2KLogoSweep720p2997
  952. MoviesThatDisableBackgroundAudio=IrrationalLogoTest
  953. MoviesThatDisableBackgroundAudio=BSI_AnimatedLogo_720p2997
  954. MoviesThatDisableBackgroundAudio=BSI_AttractMovie
  955. MoviesThatDisableBackgroundAudio=BioshockInfinite_Credits
  956. StartupMovies=AMDLogo720p
  957. StartupMovies=LoopingMovieUntilStartupFinishes
  958. SkippableMovies=AMDLogo720p
  959. MoviesThatDisableBackgroundAudio=AMDLogo720p
  960.  
  961. [IPDrv.WebConnection]
  962. MaxValueLength=512
  963. MaxLineLength=4096
  964.  
  965. [IPDrv.WebServer]
  966. ApplicationPaths[0]=/ServerAdmin
  967. ApplicationPaths[1]=/images
  968. ListenPort=80
  969. MaxConnections=18
  970. ExpirationSeconds=86400
  971. bEnabled=false
  972.  
  973. [IPDrv.WebResponse]
  974. IncludePath=/Web
  975. CharSet=iso-8859-1
  976.  
  977. [TextureTracking]
  978. #TextureName=T_GD_Traffic_Crosswalk_01
  979.  
  980. [AnimNotify]
  981. Trail_MaxSampleRate=200.0
  982.  
  983. [Engine.UIDataStore_OnlinePlayerData]
  984. PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
  985.  
  986. [MobileSupport]
  987. bShouldCachePVRTCTextures=False
  988. bShouldFlattenMaterials=False
  989. FlattenedTextureResolutionBias=1
  990.  
  991. [Engine.GameViewportClient]
  992. bDebugNoGFxUI=FALSE
  993.  
  994. [Configuration]
  995.  
  996. [BugSubmission]
  997. ProxyURL=http://test.iga.local/general/TestTrackProxy/TestTrackProxy.php
  998. ServerSoapClientUrl=http://64.167.75.22/ttsoapcgi.wsdl
  999. FogBugzURL=http://2kgbosfbz1/fogbugz/default.asp?command=new&pg=pgEditBug
  1000. FogBugzBranchName=MAIN
  1001. FogBugzProjectNumber=146
  1002. FogBugzAreaNumber=460
  1003. FogBugzAssigneeNumber=1106
  1004.  
  1005. [Engine.AdditionalPersistentPackages]
  1006. Package=GlobalXItemDatabase
  1007.  
  1008. [XEditor.XEEditorEngine]
  1009. bUseCompressionForPackageSaving=false
  1010. bForceUnCompressedPackageSaving=false
  1011. bEscapeClosesPIE=true
  1012. bAutoBuildGameplayOnLaunchPIE=true
  1013. bPlayOnConsoleUsesSLC=false
  1014. TechToMainAnimSeqRemaps=(SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAnimSequence="SS01HitF_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_Animations.GenericHuman_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
  1015. TechToMainAnimSeqRemaps=(SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAnimSequence="SS01HitB_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_Animations.GenericHuman_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
  1016. TechToMainAnimSeqRemaps=(SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAnimSequence="SS01HitL_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_Animations.GenericHuman_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
  1017. TechToMainAnimSeqRemaps=(SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAnimSequence="SS01HitR_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_Animations.GenericHuman_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
  1018. TechToMainAnimSeqRemaps=(SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAnimSequence="MG_HitF_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_MG_Animations.GenericHuman_MG_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
  1019. TechToMainAnimSeqRemaps=(SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAnimSequence="MG_HitB_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_MG_Animations.GenericHuman_MG_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
  1020. TechToMainAnimSeqRemaps=(SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAnimSequence="MG_HitL_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_MG_Animations.GenericHuman_MG_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
  1021. TechToMainAnimSeqRemaps=(SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAnimSequence="MG_HitR_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_MG_Animations.GenericHuman_MG_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
  1022.  
  1023. [Engine.AudioDevice]
  1024.  
  1025. [AKAudio.XAKAudioDevice]
  1026. LowerEngineDefaultPoolMB=4
  1027. DefaultPoolMB=10
  1028. DefaultPoolMBNONSeekFree=20
  1029. PrepareEventPoolKB=46080
  1030. PrepareEventPoolKBNONSeekFree=81920
  1031. LowLevelIOKB=2048
  1032. PauseGameStartedEventName=GlobalAudioEventIDs.PauseGameStarted
  1033. PauseGameFinishedEventName=GlobalAudioEventIDs.PauseGameFinished
  1034. LostFocusEventName=GlobalAudioEventIDs.GameLostFocus
  1035. GainedFocusEventName=GlobalAudioEventIDs.GameGainedFocus
  1036. GlobalMeterEnvironmentName=Wwise_Meter_Liz_Booker_Dialog_Env
  1037. AudioMixWartapeEventName=GlobalAudioEventIDs.WarTapeOn
  1038. AudioMixNormalEventName=GlobalAudioEventIDs.WarTapeOff
  1039. LoadingScreenStartedEventName=GlobalAudioEventIDs.LoadingScreenStartedID
  1040. LoadingScreenStoppedEventName=GlobalAudioEventIDs.LoadingScreenStoppedID
  1041. MasterVolumeRTPC=Master_Volume
  1042. VOIPVolumeRTPC=VOIP_Volume
  1043. MusicVolumeRTPC=Music_Volume
  1044. SFXVolumeRTPC=SFX_Volume
  1045. VOVolumeRTPC=VO_Volume
  1046. MultiListenerScheme=1
  1047. AudioPauseBufferingEnabled=True
  1048. PacksLocation=Content\Audio\Packed\%s\Packs\
  1049. SoundBanksLocation=Content\Audio\Packed\%s\Banks\
  1050. UnpackedSoundbanksLocation=Content\Audio\Generated\%s\
  1051. SLCPacksLocation=Content\SLC\Audio\Packed\%s\Packs\
  1052. SLCSoundBanksLocation=SLC\%s\Audio\
  1053. SLCUnpackedSoundbanksLocation=Content\SLC\Audio\Generated\%s\
  1054.  
  1055. [Windows.StandardUser]
  1056. MyDocumentsSubDirName=BioShock Infinite
  1057.  
  1058. [XCore.XUIEffects]
  1059. DefaultUIEffectsArchetypePath=DefaultUIEffects_AlwaysLoaded.DefaultUIEffects
  1060.  
  1061. [XJob.XJobRuntimeSpurs]
  1062. RenderThreadJobQueuePriority=7
  1063. ImmediateJobQueuePriority=3
  1064. DispatchJobQueuePriority=5
  1065. NextFrameJobQueuePriority=13
  1066.  
  1067. [XJob.XJobRuntimeCPU]
  1068. NumJobExecutionThreads=0
  1069. ScratchMemorySizeInBytes=0
  1070.  
  1071. [TaskCookTimeMetrics]
  1072. bStoreCookTimeMetrics=TRUE
  1073. bLogAllExecMsgs=FALSE
  1074. MaxTimeForDataUploadInSeconds=2.0
  1075. RemoteConnectionIP=10.24.48.53
  1076. RemoteConnectionIPAUS=10.25.48.211
  1077. RemoteConnectionIPBOS=10.24.48.53
  1078. ConnectionString=Data Source=2kgbosbldx2;Initial Catalog=PerfMem;Trusted_Connection=Yes
  1079. RemoteConnectionStringOverride=Data Source=2kgbosbldx2;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  1080.  
  1081. [Engine.SkeletalMeshComponent]
  1082. FaceFXDistanceUpdateFactor=0.15
  1083. FaceFXChumpMinDistanceFactor=0.06
  1084.  
  1085. [XCore.XLevelStateManager]
  1086. bEnabled=true
  1087. UpdateAsyncSaveTime=0.001
  1088. MaxInflightCompressions=16
  1089.  
  1090. [ResourceAnalysis]
  1091. CPUBudgetMB=140
  1092. GPUBudgetMB=140
  1093. TexturePoolBudgetMB=55
  1094. PropertiesToIgnore=Engine.MaterialInterface.FlattenedTexture
  1095.  
  1096. [XCore.MapDefinitionList]
  1097. MapDefinitionListObjectPath=Arc_XMapDefinitions.MapDefinitionList
  1098.  
  1099. [ResourceAnalysisObjectCategory]
  1100. Engine.AnimNode=RC_Animation
  1101. Engine.AnimNotify=RC_Animation
  1102. Engine.DamageType=RC_Gameplay
  1103. Engine.Font=RC_UI
  1104. Engine.InterpCurveEdSetup=RC_Gameplay
  1105. Engine.InterpGroup=RC_Kismet
  1106. Engine.InterpGroupInst=RC_Kismet
  1107. Engine.InterpTrack=RC_Kismet
  1108. Engine.InterpTrackInst=RC_Kismet
  1109. Engine.KynapseObject=RC_AI
  1110. Engine.LensFlare=RC_FX
  1111. Engine.LevelDataContainer=RC_Gameplay
  1112. Engine.LevelStreaming=RC_Kismet
  1113. Engine.LightFunction=RC_Lighting
  1114. Engine.ParticleEmitter=RC_FX
  1115. Engine.ParticleLODLevel=RC_FX
  1116. Engine.ParticleModule=RC_FX
  1117. Engine.ParticleSystem=RC_FX
  1118. Engine.PhysicalMaterial=RC_Materials
  1119. Engine.PhysicsAsset=RC_SkeletalMesh
  1120. Engine.PhysicsAssetInstance=RC_PhysX
  1121. Engine.Polys=RC_Actors
  1122. Engine.PostProcessEffect=RC_FX
  1123. Engine.Prefab=RC_Archetypes
  1124. Engine.RB_BodyInstance=RC_PhysX
  1125. Engine.RB_ConstraintInstance=RC_PhysX
  1126. Engine.RB_ConstraintSetup=RC_SkeletalMesh
  1127. Engine.SequenceObject=RC_Kismet
  1128. Engine.ShaderCache=RC_Materials
  1129. Engine.ShadowMap2D=RC_Lighting
  1130. Engine.SkelControlBase=RC_Animation
  1131. Engine.SkeletalMeshSocket=RC_SkeletalMesh
  1132. Engine.SmartTerrain=RC_AI
  1133. Engine.World=RC_Gameplay
  1134. Engine.XActorAttachmentSet=RC_SkeletalMesh
  1135. Engine.XEffect=RC_FX
  1136. Engine.XLevelStreamingGroup=RC_Kismet
  1137. GfxUI.GFxMoviePlayer=RC_UI
  1138. GFxUI.GFxObject=RC_UI
  1139. GfxUI.SwfMovie=RC_UI
  1140. XCore.XActionGraph=RC_Animation
  1141. XCore.XActionGraphInstanceData=RC_Gameplay
  1142. XCore.XActionGraphNode=RC_Animation
  1143. XCore.XActionModel=RC_Animation
  1144. XCore.XAdaptiveTrainingMessage=RC_Gameplay
  1145. XCore.XAIAccuracyModel=RC_AI
  1146. XCore.XAIAppearanceOverride=RC_AI
  1147. XCore.XAIBehaviorBase=RC_AI
  1148. XCore.XAIBehaviorNode=RC_AI
  1149. XCore.XAIBehaviorTree=RC_AI
  1150. XCore.XAIBehaviorTreeInstanceData=RC_AI
  1151. XCore.XAIChangeFocusParameters=RC_AI
  1152. XCore.XAIGammaDespawningParameters=RC_AI
  1153. XCore.XAIGammaEventDetector=RC_AI
  1154. XCore.XAIInterestMetadata=RC_AI
  1155. XCore.XAITargetSelector=RC_AI
  1156. XCore.XAimAssistParameters=RC_Gameplay
  1157. XCore.XAimAssistTargetInfo=RC_Gameplay
  1158. XCore.XAIMovementModel=RC_AI
  1159. XCore.XAIOccupancyMap=RC_AI
  1160. XCore.XAIOpportunity=RC_AI
  1161. XCore.XAIPerceptionModel=RC_AI
  1162. XCore.XAIPerceptionSensor=RC_AI
  1163. XCore.XAIPerceptionSensorSoundType=RC_AI
  1164. XCore.XAIPerceptionState=RC_AI
  1165. XCore.XAISmartActionTag=RC_AI
  1166. XCore.XAITargetLocationPredictionModel=RC_AI
  1167. XCore.XAKAudioID=RC_Gameplay
  1168. XCore.XAnimationParamFilterBase=RC_Animation
  1169. XCore.XAnimationSelection=RC_Animation
  1170. XCore.XAnimationTrackerBase=RC_Animation
  1171. XCore.XBaseHardcoreRule=RC_Gameplay
  1172. XCore.XBinkMovieSubtitleSet=RC_UI
  1173. XCore.XCameraMode=RC_Gameplay
  1174. XCore.XCheckpointDisplayInfo=RC_Gameplay
  1175. XCore.XClikFloatingCombatNumber=RC_UI
  1176. XCore.XClikFloatingCombatText=RC_UI
  1177. XCore.XClikWidget=RC_UI
  1178. XCore.XDifficultyRuleSet=RC_Gameplay
  1179. XCore.XEAIBehaviorTreeDefinition=RC_AI
  1180. XCore.XFactionTable=RC_AI
  1181. XCore.XForceFeedbackWaveform=RC_Gameplay
  1182. XCore.XGameplayConfigurationData=RC_Gameplay
  1183. XCore.XGameplayProc=RC_Gameplay
  1184. XCore.XGearComponent=RC_Gameplay
  1185. XCore.XGearVisualsRuleSet=RC_Gameplay
  1186. XCore.XGlobalAudioSettings=RC_Gameplay
  1187. XCore.XHardcoreModeRuleset=RC_Gameplay
  1188. XCore.XInputAliasConditionalResult=RC_Gameplay
  1189. XCore.XInputAliases=RC_Gameplay
  1190. XCore.XInputContext=RC_Gameplay
  1191. XCore.XInputDeviceMetadata=RC_Gameplay
  1192. XCore.XIntensityRuleSet=RC_Gameplay
  1193. XCore.XItem=RC_Gameplay
  1194. XCore.XItemDatabase=RC_Gameplay
  1195. XCore.XJumpSelector=RC_Gameplay
  1196. XCore.XKynapsePathData=RC_AI
  1197. XCore.XKynapseWorldServiceMapBuilder=RC_AI
  1198. XCore.XLootDropDefinition=RC_Gameplay
  1199. XCore.XMorphemeAction=RC_Animation
  1200. XCore.XMorphemeNetworkSet=RC_Animation
  1201. XCore.XOptionsTabBase=RC_UI
  1202. XCore.XPatternAtom=RC_Gameplay
  1203. XCore.XPatternContainer=RC_Gameplay
  1204. XCore.XPatternInstanceData=RC_Gameplay
  1205. XCore.XPatternMatcher=RC_Gameplay
  1206. XCore.XPawnEmotionState=RC_AI
  1207. XCore.XPawnMovementAdjustment=RC_AI
  1208. XCore.XPlayerHitEffectSelection=RC_Gameplay
  1209. XCore.XPlayerInput=RC_Gameplay
  1210. XCore.XProximityManager=RC_Gameplay
  1211. XCore.XQuest=RC_Gameplay
  1212. XCore.XQuestCompletionComponent=RC_Gameplay
  1213. XCore.XScreenFlow=RC_UI
  1214. XCore.XScreenFlowNode=RC_UI
  1215. XCore.XSmartTerrainTag=RC_Gameplay
  1216. XCore.XSpeechGroupTag=RC_Gameplay
  1217. XCore.XSpeechState=RC_Gameplay
  1218. XCore.XSpeechVoiceType=RC_Gameplay
  1219. XCore.XSpeechVoiceTypeCollection=RC_Gameplay
  1220. XCore.XSubtitleSet=RC_UI
  1221. XCore.XSubtitledSpeaker=RC_UI
  1222. XCore.XTrackerTargetController=RC_Animation
  1223. XCore.XUIEffects=RC_UI
  1224. Engine.Actor=RC_Actors
  1225. Core.Component=RC_Actors
  1226.  
  1227. [ResourceAnalysisIgnoreClasses]
  1228. Engine.StaticMeshActor=
  1229. Engine.AnimSequence=
  1230.  
  1231. [XCore.SkylineParams]
  1232. NumSplineSegmentsPerShadowGroup=2
  1233.  
  1234. [XPrimeDirectory]
  1235. BaseFilenameSuffix=Prm
  1236.  
  1237. [XCore.XPCBenchmarkCoordinator]
  1238. SecondsBetweenCollectingStats=0.5
  1239. BenchmarkOutputPath=..\..\Benchmarks
  1240.  
  1241. [XCore.XOnlineGameSearch]
  1242. TierSearchStepWidth=1
  1243. MaxTierSearchRange=3
  1244.  
  1245. [XOnlineSubsystemPSN.XOnlineSubsystemPSN]
  1246. MaxQoSWaitTime=5.0f
  1247.  
  1248. [XCore.XSubtitleManager]
  1249. MaxQueuedSubtitles=12
  1250. DefaultSubtitleTime=5.0
  1251. DefaultAudioLogTime=10.0
  1252. MaxDistance=3000.0
  1253. MaxCachedAKAudioDurations=40
  1254. FadeOutTime=1.0
  1255. AudioLogColor=(R=128,G=128,B=255,A=255)
  1256. AudioLogPriority=4
  1257. DistancePriorityThreshold=1
  1258. ExpirationPriorityThreshold=0
  1259. RequireFullLengthDisplayThreshhold=0;
  1260. ProximityPreemptionTuningPercent=0.80
  1261. MinimumSubtitleDisplayTime=0.7
  1262.  
  1263. [XCore.XDebugRenderModuleGPU]
  1264. SolidObjectBudgetMS=16.0
  1265. LightingBudgetMS=6.0
  1266. DecalsBudgetMS=0.5
  1267. TranslucentBudgetMS=3.0
  1268. OcclusionBudgetMS=0.2
  1269. FogBudgetMS=1.0
  1270. DistortionBudgetMS=1.1
  1271. RadialBlurBudgetMS=0.0
  1272. LightShaftsBudgetMS=1.0
  1273. PostProcessBudgetMS=4.5
  1274. PrimitiveBudget=50000
  1275. RenderedPrimitiveBudget=300
  1276. TriangleBudget=500000
  1277. LightCountBudget=1000
  1278. NumActiveParticleSystemsBudget=1000
  1279.  
  1280. [XCore.XPatternMatcher]
  1281. MaxInstancesBeforeShowingDevWarning=60
  1282.  
  1283. [Stereoscopic3D]
  1284. bShowStereoscopic3DInGraphicsOptionsMenu=false
  1285.  
  1286. [AltTabAllowed]
  1287. bAllowAltTabToSwitchBetweenWindowedAndFullscreen=FALSE
  1288.  
  1289. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  1290. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  1291.  
  1292. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1293. bUseVAC=true
  1294. GameDir=unrealtest
  1295. GameVersion=1.0.0.0
  1296. Region=255
  1297. CurrentNotificationPosition=2
  1298. ResetStats=0
  1299. SteamGameName=unreleasedtitle
  1300. QueryPort=27015
  1301.  
  1302. [OnlineSubsystemSteamworks.OnlineGameInterfaceSteamworks]
  1303. MaxLobbySearchResults=10
  1304.  
  1305. [IniVersion]
  1306. 0=1364226572.000000
  1307. 1=1364226574.000000
  1308. 2=1364226574.000000
  1309.  
  1310. [AppCompat]
  1311. MeasuredCPUScore=202.334488
  1312. CompatLevelComposite=5
  1313. CompatLevelCPU=5
  1314. CompatLevelGPU=5
  1315.  
  1316. [WinDrv.Accessibility]
  1317. StickyKeysHotkey=False
  1318. ToggleKeysHotkey=True
  1319. FilterKeysHotkey=True
  1320. StickyKeysConfirmation=False
  1321. ToggleKeysConfirmation=True
  1322. FilterKeysConfirmation=True
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