5555HACKER

Roblox Apocalypse Rising Script (I just found this not mine.)

Feb 9th, 2021
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  1. local a=Instance.new("ScreenGui")local b=Instance.new("Frame")local c=Instance.new("Frame")local d=Instance.new("TextButton")local e=Instance.new("TextButton")local g=Instance.new("TextButton")local h=Instance.new("TextButton")local j=Instance.new("TextButton")local k=Instance.new("TextButton")local l=Instance.new("Frame")local m=Instance.new("TextButton")local n=Instance.new("TextButton")local o=Instance.new("TextButton")local p=Instance.new("TextButton")local q=Instance.new("TextButton")local r=Instance.new("TextButton")local s=Instance.new("TextButton")local t=Instance.new("TextButton")local u=Instance.new("TextButton")local v=Instance.new("TextButton")local w=Instance.new("Frame")local x=Instance.new("TextButton")local y=Instance.new("TextBox")local z=Instance.new("TextLabel")local A=Instance.new("TextButton")local B=Instance.new("Frame")local C=Instance.new("TextButton")local D=Instance.new("TextBox")local E=Instance.new("TextBox")local F=Instance.new("Frame")local G=Instance.new("TextButton")local H=Instance.new("TextBox")a.Name="ApocX"a.Parent=game.Players.LocalPlayer:WaitForChild("PlayerGui")a.ResetOnSpawn=false;a.ZIndexBehavior=Enum.ZIndexBehavior.Sibling;b.Name="Header"b.Parent=a;b.BackgroundColor3=Color3.new(0.266667,0.266667,0.266667)b.BorderSizePixel=0;b.Position=UDim2.new(1,0,0.5,0)b.Size=UDim2.new(0,362,0,30)c.Name="Main"c.Parent=b;c.BackgroundColor3=Color3.fromRGB(18,18,18)c.BorderSizePixel=0;c.Position=UDim2.new(0,0,1,0)c.Size=UDim2.new(0,362,0,201)d.Name="InfStamina"d.Parent=c;d.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)d.BorderSizePixel=0;d.Position=UDim2.new(0.0220994353,0,0.394088656,0)d.Size=UDim2.new(0,100,0,30)d.Font=Enum.Font.Highway;d.Text="Inf Stamina"d.TextColor3=Color3.new(0,0,0)d.TextSize=14;e.Name="TPCrates"e.Parent=c;e.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)e.BorderSizePixel=0;e.Position=UDim2.new(0.317679554,0,0.394088656,0)e.Size=UDim2.new(0,100,0,30)e.Font=Enum.Font.Highway;e.Text="TPCrates"e.TextColor3=Color3.new(0,0,0)e.TextSize=14;F.Name="CarSp"F.Parent=b;F.BackgroundColor3=Color3.new(0.231373,0.231373,0.231373)F.BorderSizePixel=0;F.Position=UDim2.new(0,0,9.5,0)F.Size=UDim2.new(0,362,0,54)G.Name="SetSpeed"G.Parent=F;G.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)G.BorderSizePixel=0;G.Position=UDim2.new(0.516574562,0,0.221341729,0)G.Size=UDim2.new(0,170,0,29)G.Font=Enum.Font.Highway;G.Text="Set Vehicles Speed"G.TextColor3=Color3.new(0,0,0)G.TextSize=14;H.Name="ValueCarSpeed"H.Parent=F;H.BackgroundColor3=Color3.new(0.184314,0.184314,0.184314)H.BorderColor3=Color3.new(1,1,1)H.BorderSizePixel=0;H.Position=UDim2.new(0.0220994484,0,0.221341729,0)H.Size=UDim2.new(0,170,0,29)H.Font=Enum.Font.SourceSans;H.Text="100"H.TextColor3=Color3.new(1,1,1)H.TextSize=14;g.Name="AntiZombie"g.Parent=c;g.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)g.BorderSizePixel=0;g.Position=UDim2.new(0.0220994484,0,0.216748774,0)g.Size=UDim2.new(0,100,0,30)g.Font=Enum.Font.Highway;g.Text="Anti-Zombie"g.TextColor3=Color3.new(0,0,0)g.TextSize=14;h.Name="NoFog"h.Parent=c;h.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)h.BorderSizePixel=0;h.Position=UDim2.new(0.0220994484,0,0.0394088663,0)h.Size=UDim2.new(0,100,0,30)h.Font=Enum.Font.Highway;h.Text="No Fog"h.TextColor3=Color3.new(0,0,0)h.TextSize=14;j.Name="ESP"j.Parent=c;j.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)j.BorderSizePixel=0;j.Position=UDim2.new(0.317679554,0,0.0394088626,0)j.Size=UDim2.new(0,100,0,30)j.Font=Enum.Font.Highway;j.Text="ESP"j.TextColor3=Color3.new(0,0,0)j.TextSize=14;k.Name="TPBodies"k.Parent=c;k.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)k.BorderSizePixel=0;k.Position=UDim2.new(0.317679554,0,0.216748774,0)k.Size=UDim2.new(0,100,0,30)k.Font=Enum.Font.Highway;k.Text="TPBodies"k.TextColor3=Color3.new(0,0,0)k.TextSize=14;l.Name="Line"l.Parent=c;l.BackgroundColor3=Color3.new(0.266667,0.266667,0.266667)l.BorderSizePixel=0;l.Position=UDim2.new(0.629834235,0,0,0)l.Size=UDim2.new(0,7,0,201)m.Name="G36K"m.Parent=c;m.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)m.BorderSizePixel=0;m.Position=UDim2.new(0.679557979,0,0.0358797014,0)m.Size=UDim2.new(0,100,0,30)m.Font=Enum.Font.Highway;m.Text="G36K"m.TextColor3=Color3.new(0,0,0)m.TextSize=14;n.Name="Health"n.Parent=c;n.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)n.BorderSizePixel=0;n.Position=UDim2.new(0.679557979,0,0.214984179,0)n.Size=UDim2.new(0,100,0,30)n.Font=Enum.Font.Highway;n.Text="Health"n.TextColor3=Color3.new(0,0,0)n.TextSize=14;o.Name="Car"o.Parent=c;o.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)o.BorderSizePixel=0;o.Position=UDim2.new(0.679557979,0,0.394088656,0)o.Size=UDim2.new(0,100,0,30)o.Font=Enum.Font.Highway;o.Text="Car"o.TextColor3=Color3.new(0,0,0)o.TextSize=14;p.Name="Aimbot"p.Parent=c;p.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)p.BorderSizePixel=0;p.Position=UDim2.new(0.0220994353,0,0.571747184,0)p.Size=UDim2.new(0,100,0,30)p.Font=Enum.Font.Highway;p.Text="Aimbot"p.TextColor3=Color3.new(0,0,0)p.TextSize=14;q.Name="Base"q.Parent=c;q.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)q.BorderSizePixel=0;q.Position=UDim2.new(0.679557979,0,0.573193133,0)q.Size=UDim2.new(0,100,0,30)q.Font=Enum.Font.Highway;q.Text="Base"q.TextColor3=Color3.new(0,0,0)q.TextSize=14;r.Name="Main"r.Parent=c;r.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)r.BorderSizePixel=0;r.Position=UDim2.new(0.679557979,0,0.75229764,0)r.Size=UDim2.new(0,100,0,30)r.Font=Enum.Font.Highway;r.Text="Main"r.TextColor3=Color3.new(0,0,0)r.TextSize=14;s.Name="Platform"s.Parent=c;s.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)s.BorderSizePixel=0;s.Position=UDim2.new(0.317679554,0,0.571747124,0)s.Size=UDim2.new(0,100,0,30)s.Font=Enum.Font.Highway;s.Text="Platform"s.TextColor3=Color3.new(0,0,0)s.TextSize=14;t.Name="Light"t.Parent=c;t.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)t.BorderSizePixel=0;t.Position=UDim2.new(0.318,0,0.751,0)t.Size=UDim2.new(0,100,0,30)t.Font=Enum.Font.Highway;t.Text="Light"t.TextColor3=Color3.new(0,0,0)t.TextSize=14;u.Name="VS50"u.Parent=c;u.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)u.BorderSizePixel=0;u.Position=UDim2.new(0.022,0,0.751,0)u.Size=UDim2.new(0,46,0,30)u.Font=Enum.Font.Highway;u.Text="VS50"u.TextColor3=Color3.new(0,0,0)u.TextSize=14;v.Name="C4"v.Parent=c;v.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)v.BorderSizePixel=0;v.Position=UDim2.new(0.171,0,0.751,0)v.Size=UDim2.new(0,46,0,30)v.Font=Enum.Font.Highway;v.Text="C4"v.TextColor3=Color3.new(0,0,0)v.TextSize=14;z.Name="Credits"z.Parent=b;z.BackgroundColor3=Color3.new(1,1,1)z.BackgroundTransparency=1;z.Size=UDim2.new(0,362,0,0)z.Font=Enum.Font.Code;z.Text="Apoc X v1.0 [Made by CodeRepeat]"z.TextColor3=Color3.new(1,1,1)z.TextSize=14;z.TextStrokeColor3=Color3.new(0.0470588,1,0)z.TextStrokeTransparency=0.89999997615814;z.TextXAlignment=Enum.TextXAlignment.Left;z.TextYAlignment=Enum.TextYAlignment.Top;A.Name="Close"A.Parent=b;A.BackgroundColor3=Color3.new(1,0.615686,0)A.BackgroundTransparency=0.5;A.BorderSizePixel=0;A.Position=UDim2.new(0.870165765,0,0,0)A.Size=UDim2.new(0,47,0,30)A.Font=Enum.Font.Fantasy;A.Text="Close"A.TextColor3=Color3.new(0,0,0)A.TextSize=14;B.Name="SelfSpawn"B.Parent=b;B.BackgroundColor3=Color3.new(0.231373,0.231373,0.231373)B.BorderSizePixel=0;B.Position=UDim2.new(0,0,7.69999981,0)B.Size=UDim2.new(0,362,0,54)C.Name="SpawnItem"C.Parent=B;C.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)C.BorderSizePixel=0;C.Position=UDim2.new(0.823204398,0,0.221341729,0)C.Size=UDim2.new(0,48,0,30)C.Font=Enum.Font.Highway;C.Text="Spawn"C.TextColor3=Color3.new(0,0,0)C.TextSize=14;D.Name="ValueOSpawn"D.Parent=B;D.BackgroundColor3=Color3.new(0.184314,0.184314,0.184314)D.BorderColor3=Color3.new(1,1,1)D.BorderSizePixel=0;D.Position=UDim2.new(0.679558039,0,0.221341729,0)D.Size=UDim2.new(0,45,0,29)D.Font=Enum.Font.SourceSans;D.Text="1"D.TextColor3=Color3.new(1,1,1)D.TextSize=14;E.Name="ValueOItem"E.Parent=B;E.BackgroundColor3=Color3.new(0.184314,0.184314,0.184314)E.BorderColor3=Color3.new(1,1,1)E.BorderSizePixel=0;E.Position=UDim2.new(0.0220994484,0,0.221341729,0)E.Size=UDim2.new(0,170,0,29)E.Font=Enum.Font.SourceSans;E.Text="Item"E.TextColor3=Color3.new(1,1,1)E.TextSize=14;w.Name="TpCar"w.Parent=b;w.BackgroundColor3=Color3.new(0.231373,0.231373,0.231373)w.BorderSizePixel=0;w.Position=UDim2.new(0,0,11.3000011,0)w.Size=UDim2.new(0,362,0,56)x.Name="TpCar"x.Parent=w;x.BackgroundColor3=Color3.new(0.392157,0.392157,0.392157)x.BorderSizePixel=0;x.Position=UDim2.new(0.516574562,0,0.221341729,0)x.Size=UDim2.new(0,170,0,29)x.Font=Enum.Font.GothamBold;x.Text="TP Vehicle"x.TextColor3=Color3.new(0,0,0)x.TextSize=11;x.TextStrokeColor3=Color3.new(0.431373,1,0)x.TextStrokeTransparency=0.69999998807907;y.Name="VehName"y.Parent=w;y.BackgroundColor3=Color3.new(0.184314,0.184314,0.184314)y.BorderColor3=Color3.new(1,1,1)y.BorderSizePixel=0;y.Position=UDim2.new(0.022,0,0.221,0)y.Size=UDim2.new(0,120,0,29)y.Font=Enum.Font.SourceSans;y.Text="Vehicle_Name"y.TextColor3=Color3.new(1,1,1)y.TextSize=14;ss=true;j.MouseButton1Click:connect(function()if ss==true then j.BackgroundColor3=Color3.fromRGB(31,239,222)ss=false;local I=Instance.new("BillboardGui",game.Workspace)I.AlwaysOnTop=true;I.Size=UDim2.new(0,100,0,15)I.StudsOffset=Vector3.new(0,2,0)I.Name="SmThing"local J=Instance.new("BillboardGui",game.Workspace)J.AlwaysOnTop=true;J.Size=UDim2.new(0,100,0,15)J.StudsOffset=Vector3.new(0,0,0)J.Name="SmThing"local K=Instance.new("TextLabel",J)K.BackgroundColor3=Color3.fromRGB(0,125,180)K.BorderSizePixel=0;K.Name="Sthing"K.Size=UDim2.new(1,0,1,0)K.Font=Enum.Font.Fantasy;K.Text="Unidentified"K.TextColor3=Color3.new(1,1,1)K.TextSize=12;K.BackgroundTransparency=0.75;local L=Instance.new("TextLabel",I)L.BackgroundColor3=Color3.fromRGB(111,111,111)L.BorderSizePixel=0;L.Name="Sthing"L.Size=UDim2.new(1,0,1,0)L.Font=Enum.Font.Fantasy;L.Text="Unidentified"L.TextColor3=Color3.new(1,1,1)L.TextSize=12;L.BackgroundTransparency=0.4;local M=Instance.new("BillboardGui",game.Workspace)M.AlwaysOnTop=true;M.Size=UDim2.new(1,0,2,0)M.StudsOffset=Vector3.new(0,0,0)M.Name="SmThing"local N=Instance.new("BillboardGui",game.Workspace)N.AlwaysOnTop=true;N.Size=UDim2.new(1,0,1,0)N.StudsOffset=Vector3.new(0,0,0)N.Name="SmThing"local O=Instance.new("BillboardGui",game.Workspace)O.AlwaysOnTop=true;O.Size=UDim2.new(2,0,2,0)O.StudsOffset=Vector3.new(0,0,0)O.Name="SmThing"local P=Instance.new("Frame",game.Workspace)P.BackgroundColor3=Color3.fromRGB(255,0,0)P.BorderSizePixel=0;P.Name="SthingCham"P.Size=UDim2.new(1,0,1,0)P.BackgroundTransparency=0.8;while true do local Q=game.Players:GetPlayers()local R=game.Workspace.Vehicles:GetChildren()for i,S in pairs(R)do if S:FindFirstChild("Essentials")and S.Essentials:FindFirstChild("Engine")and S.Essentials.Engine:FindFirstChild("SmThing")==nil then local T=J:Clone()T.Parent=S.Essentials.Engine;T.Sthing.Text=S.Name end end;for i,S in pairs(Q)do if game.Players.LocalPlayer.Character:FindFirstChild("Torso")and S.Character.Humanoid.Health~=0 and S.Character:FindFirstChild("Head")and S.Character:FindFirstChild("Torso")and S.Character:FindFirstChild("Left Leg")and S.Character:FindFirstChild("Right Leg")and S.Character.Head:FindFirstChild("SmThing")==nil and S.Name~=game.Players.LocalPlayer.Name then local U=I:Clone()U.Parent=S.Character.Head;U:WaitForChild("Sthing")U.Sthing.Text=S.Character.Name;if S.Character:FindFirstChild("Head")then local V=N:Clone()V.Parent=S.Character:FindFirstChild("Head")local W=P:Clone()W.Parent=V end;if S.Character:FindFirstChild("Torso")then local X=M:Clone()X.StudsOffset=Vector3.new(-1.5,0,0)X.Parent=S.Character:FindFirstChild("Torso")local W=P:Clone()W.Parent=X end;if S.Character:FindFirstChild("Torso")then local X=M:Clone()X.StudsOffset=Vector3.new(1.5,0,0)X.Parent=S.Character:FindFirstChild("Torso")local W=P:Clone()W.Parent=X end;if S.Character:FindFirstChild("Left Leg")then local X=M:Clone()X.Parent=S.Character:FindFirstChild("Left Leg")local W=P:Clone()W.Parent=X end;if S.Character:FindFirstChild("Right Leg")then local X=M:Clone()X.Parent=S.Character:FindFirstChild("Right Leg")local W=P:Clone()W.Parent=X end;if S.Character:FindFirstChild("Torso")then local X=O:Clone()X.Parent=S.Character:FindFirstChild("Torso")local W=P:Clone()W.Parent=X end end end;wait(5)end end end)open=true;debb=true;b:TweenPosition(UDim2.new(0.5,0,0.5,0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,2)A.MouseButton1Click:connect(function()if debb then open=false;debb=false;b:TweenPosition(UDim2.new(b.Position.X)+UDim2.new(0,0,1,0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,2)wait(2)debb=true end end)local Y=game.Players.LocalPlayer:GetMouse()Y.KeyDown:connect(function(Z)if Z=="z"and open==false and debb then open=true;debb=false;b:TweenPosition(UDim2.new(b.Position.X)+UDim2.new(0,0,0.5,0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,2)wait(2)debb=true elseif Z=="z"and open==true and debb then open=false;debb=false;b:TweenPosition(UDim2.new(b.Position.X)+UDim2.new(0,0,1,0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,2)wait(2)debb=true end end)local _=game:GetService("UserInputService")local a0=b;local a1;local a2;local a3;local a4;local function a5(a6)local a7=a6.Position-a3;a0.Position=UDim2.new(a4.X.Scale,a4.X.Offset+a7.X,a4.Y.Scale,a4.Y.Offset+a7.Y)end;a0.InputBegan:Connect(function(a6)if a6.UserInputType==Enum.UserInputType.MouseButton1 or a6.UserInputType==Enum.UserInputType.Touch then a1=true;a3=a6.Position;a4=a0.Position;a6.Changed:Connect(function()if a6.UserInputState==Enum.UserInputState.End then a1=false end end)end end)a0.InputChanged:Connect(function(a6)if a6.UserInputType==Enum.UserInputType.MouseMovement or a6.UserInputType==Enum.UserInputType.Touch then a2=a6 end end)_.InputChanged:Connect(function(a6)if a6==a2 and a1 then a5(a6)end end)az=false;g.MouseButton1Click:connect(function()if az==false then g.BackgroundColor3=Color3.fromRGB(31,239,222)az=true;while az do for a8,S in pairs(game.Workspace.Zombies:GetDescendants())do if S:FindFirstChild("Humanoid")then wait(0.1)game.Workspace.Remote.DamageZombie:FireServer(S:FindFirstChild("Humanoid"),1000)end end;wait(5)end else az=false;g.BackgroundColor3=Color3.fromRGB(100,100,100)end end)spawner=nil;r.MouseButton1Click:connect(function()local U=0;local function a9(aa)local ab=game.Lighting.LootDrops[aa]:Clone()ab.Parent=workspace;ab:MoveTo(game.Players.LocalPlayer.Character.Torso.Position+Vector3.new(2,0,U))end;spawner={"Map","Compass","GPS","Entrencher","FlashlightMilitary","Detonator","Radio","Binoculars"}for ac=1,#spawner do a9(spawner[ac])U=U+1 end;U=0 end)m.MouseButton1Click:connect(function()local U=0;local function a9(aa)local ab=game.Lighting.LootDrops[aa]:Clone()ab.Parent=workspace;ab:MoveTo(game.Players.LocalPlayer.Character.Torso.Position+Vector3.new(2,0,U))end;spawner={"G36K","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","ACOG","Suppressor556","MilitaryPackBlack","Grip"}for ac=1,#spawner do a9(spawner[ac])U=U+2 end;U=0 end)q.MouseButton1Click:Connect(function()local function a9(aa)local ab=game.Lighting.LootDrops[aa]:Clone()ab.Parent=workspace;ab:MoveTo(game.Players.LocalPlayer.Character.Torso.Position+Vector3.new(math.random(-20,-5),0,math.random(-20,-5)))end;spawner={"Material5","Material5","Material5","Material3","Material4","LargeCrate","LargeCrate","Entrencher"}for ac=1,#spawner do a9(spawner[ac])end end)o.MouseButton1Click:connect(function()local U=0;local function a9(aa)local ab=game.Lighting.LootDrops[aa]:Clone()ab.Parent=workspace;ab:MoveTo(game.Players.LocalPlayer.Character.Torso.Position+Vector3.new(2,0,U))end;spawner={"ReinforcedWheel","ReinforcedWheel","ReinforcedWheel","ReinforcedWheel","ScrapMetal","EngineParts","FuelTank","BallisticGlass","ArmorPlates","JerryCan","JerryCan"}for ac=1,#spawner do a9(spawner[ac])U=U+4 end;U=0 end)n.MouseButton1Click:connect(function()local U=0;local function a9(aa)local ab=game.Lighting.LootDrops[aa]:Clone()ab.Parent=workspace;ab:MoveTo(game.Players.LocalPlayer.Character.Torso.Position+Vector3.new(2,0,U))end;spawner={"BloodBag","BloodBag","BloodBag","BloodBag","Painkillers","Painkillers","WaterBottle","WaterBottle","MRE","MRE"}for ac=1,#spawner do a9(spawner[ac])U=U+1 end;U=0 end)trw=false;d.MouseButton1Click:connect(function()if trw==false then d.BackgroundColor3=Color3.fromRGB(31,239,222)trw=true;while trw do game.Players.LocalPlayer.Backpack.GlobalFunctions.Stamina.Value=100;wait(0.5)end else d.BackgroundColor3=Color3.fromRGB(100,100,100)trw=false end end)amm=true;p.MouseButton1Click:connect(function()if amm==true then p.BackgroundColor3=Color3.fromRGB(31,239,222)amm=false;local Q=game:GetService("Players")local ad=false;local ae="o"local af=true;local ag="e"local ah=false;local ai=5;autoesp=false;local aj=true;local ak=5;local al=Instance.new("ScreenGui")local am=Instance.new("Frame")local c=Instance.new("Frame")local an=Instance.new("TextLabel")local ao=Instance.new("TextLabel")local ap=Instance.new("TextLabel")local aq=Instance.new("TextLabel")local ar=Instance.new("TextLabel")al.Name="Gui"al.Parent=Q.LocalPlayer:WaitForChild("PlayerGui")am.Name="Move"am.Parent=al;am.BackgroundColor3=Color3.new(0.0431373,1,0.0745098)am.BackgroundTransparency=1;am.BorderSizePixel=0;am.Position=UDim2.new(0.5,0,0,0.2)am.Size=UDim2.new(0.28141585,0,0.0320388414,0)c.Name="Main"c.Parent=am;c.BackgroundColor3=Color3.new(0.176471,0.176471,0.176471)c.BackgroundTransparency=1;c.Position=UDim2.new(0,0,0,0)c.Size=UDim2.new(1.0000006,0,9.79697132,0)an.Name="EspStatus"an.Parent=c;an.BackgroundColor3=Color3.new(1,1,1)an.BackgroundTransparency=1;an.Size=UDim2.new(0.272955924,0,0.161862016,0)an.Font=Enum.Font.ArialBold;an.Text=""an.TextColor3=Color3.new(0.0431373,1,0.0745098)an.TextScaled=false;an.TextSize=14;an.TextWrapped=false;ao.Name="st1"ao.Parent=c;ao.BackgroundColor3=Color3.new(1,1,1)ao.BackgroundTransparency=1;ao.Position=UDim2.new(0.271787882,0,0,0)ao.Size=UDim2.new(0.728211343,0,0.161862016,0)ao.Font=Enum.Font.ArialBold;ao.Text=""ao.TextColor3=Color3.new(0.0431373,1,0.0745098)ao.TextScaled=false;ao.TextSize=14;ao.TextWrapped=false;ap.Name="st1"ap.Parent=c;ap.BackgroundColor3=Color3.new(1,1,1)ap.BackgroundTransparency=1;ap.Position=UDim2.new(0,0,0.375590861,0)ap.Size=UDim2.new(0.999999881,0,0.161862016,0)ap.Font=Enum.Font.ArialBold;ap.Text=""ap.TextColor3=Color3.new(0.0431373,1,0.0745098)ap.TextScaled=false;ap.TextSize=14;ap.TextWrapped=false;aq.Name="st1"aq.Parent=c;aq.BackgroundColor3=Color3.new(1,1,1)aq.BackgroundTransparency=1;aq.Position=UDim2.new(0,0,0.18558608,0)aq.Size=UDim2.new(0.999999881,0,0.161862016,0)aq.Font=Enum.Font.ArialBold;aq.Text=""aq.TextColor3=Color3.new(0.0431373,1,0.0745098)aq.TextScaled=false;aq.TextSize=14;aq.TextWrapped=true;local as=aq:Clone()as.Parent=aq;as.TextScaled=false;as.Position=UDim2.new(0,-40,0,-5)as.Text='Press "E" to lock aim'wait(5)as.Text=''ar.Name="Name"ar.Parent=am;ar.BackgroundColor3=Color3.new(1,1,1)ar.BackgroundTransparency=1;ar.Size=UDim2.new(0.838,0,0.980000019,0)ar.Font=Enum.Font.Arial;ar.Text=""ar.TextColor3=Color3.new(0,0,0)ar.TextScaled=true;ar.TextSize=14;ar.TextWrapped=true;ar.TextXAlignment=Enum.TextXAlignment.Left;local at={}local au=game:GetService("Players").LocalPlayer;am.Draggable=true;al.ResetOnSpawn=false;al.Name="Chat"al.DisplayOrder=999;al.Parent=Q.LocalPlayer.PlayerGui;f={}local av;f.addesp=function()if av then else av=Instance.new("Folder")av.Parent=game.Workspace.CurrentCamera end;for i,S in pairs(av:GetChildren())do S:Destroy()end;for a8,aw in pairs(Q:GetChildren())do if aw.Character and aw.Character.Humanoid.Health>0 and aw.Name~=au.Name then if ad==true then if aw.Team.Name~=Q.LocalPlayer.Team.Name then local ax=av:FindFirstChild(aw.Name)if not ax then local ay=Instance.new("BillboardGui",av)ay.Name=aw.Name;ay.AlwaysOnTop=true;ay.Size=UDim2.new(1,0,1,0)ay.Adornee=aw.Character.Head;local aA=Instance.new('Frame',ay)aA.Active=true;aA.BackgroundColor3=Color3.new(0/255,255/255,0/255)aA.BackgroundTransparency=0;aA.BorderSizePixel=0;aA.AnchorPoint=Vector2.new(.5,.5)aA.Position=UDim2.new(0.5,0,0.5,0)aA.Size=UDim2.new(1,0,1,0)aA.Rotation=0;aw.Character.Humanoid.Died:Connect(function()ay:Destroy()end)end end else local ax=av:FindFirstChild(aw.Name)if not ax then local ay=Instance.new("BillboardGui",av)ay.Name=aw.Name;ay.AlwaysOnTop=true;ay.Size=UDim2.new(1,0,1,0)ay.Adornee=aw.Character.Head;local aA=Instance.new('Frame',ay)aA.Active=true;aA.BackgroundColor3=Color3.new(0/255,255/255,0/255)aA.BackgroundTransparency=0;aA.BorderSizePixel=0;aA.AnchorPoint=Vector2.new(.5,.5)aA.Position=UDim2.new(0.5,0,0.5,0)aA.Size=UDim2.new(1,0,1,0)aA.Rotation=0;aw.Character.Humanoid.Died:Connect(function()ay:Destroy()end)end end end end end;local aB=game.Workspace.CurrentCamera;local aC=au:GetMouse()local aD=false;local Z="k"local aE=nil;aC.KeyDown:Connect(function(aF)if aF==Z then if aD==false then aD=true else aD=false;if aE~=nil then aE=nil end end elseif aF==ae then if ad==true then ad=false else ad=true end elseif aF==ag then if not aE then local aG=math.rad(20)for i,aw in pairs(Q:GetChildren())do if aw.Name~=au.Name and aw.Character and aw.Character.Head and aw.Character.Humanoid and aw.Character.Humanoid.Health>1 then if ad==true then if aw.Team.Name~=au.Team.Name then local aH=checkfov(aw.Character.Head)if aH<aG then aG=aH;aE=aw.Character.Head end end else local aH=checkfov(aw.Character.Head)if aH<aG then aG=aH;aE=aw.Character.Head end;print(aw)end;aw.Character.Humanoid.Died:Connect(function()if aE.Parent==aw.Character or aE==nil then aE=nil end end)end end else aE=nil end end end)function getfovxyz(aI,aJ,aK)local aL,aM,aN=aI:ToOrientation()local aO=CFrame.new(aI.p,aJ.p)local aP,aQ,aR=aO:ToOrientation()if aK then else return Vector3.new(aL-aP,aM-aQ,aN-aR)end end;function getaimbotplrs()at={}for i,aw in pairs(Q:GetChildren())do if aw.Character and aw.Character.Humanoid and aw.Character.Humanoid.Health>0 and aw.Name~=au.Name and aw.Character.Head then if ad==true then if aw.Team.Name~=au.Team.Name then local aO=CFrame.new(game.Workspace.CurrentCamera.CFrame.p,aw.Character.Head.CFrame.p)local aS=Ray.new(aO,aO.LookVector*10000)local aT={}for i,S in pairs(Q.LocalPlayer.Character:GetChildren())do if S:IsA("BasePart")then table.insert(aT,S)end end;local aU=game.Workspace:FindPartOnRayWithIgnoreList(aS,aT)if aU.Parent==aw.Character and aU.Parent~=au.Character then table.insert(at,aU)end end else local aO=CFrame.new(game.Workspace.CurrentCamera.CFrame.p,aw.Character.Head.CFrame.p)local aS=Ray.new(aO,aO.LookVector*10000)local aT={}for i,S in pairs(Q.LocalPlayer.Character:GetChildren())do if S:IsA("BasePart")then table.insert(aT,S)end end;local aU=game.Workspace:FindPartOnRayWithIgnoreList(aS,aT)if aU.Parent==aw.Character and aU.Parent~=au.Character then table.insert(at,aU)end end end end end;function aimat(aV)aB.CFrame=CFrame.new(aB.CFrame.p,aV.CFrame.p)end;function checkfov(aV)local aW=getfovxyz(game.Workspace.CurrentCamera.CFrame,aV.CFrame)local aX=math.abs(aW.X)+math.abs(aW.Y)return aX end;game:GetService("RunService").RenderStepped:Connect(function()if aE then aimat(aE)if aE.Parent==Q.LocalPlayer.Character then aE=nil end end;if ah==true and aD==false and not aE then getaimbotplrs()aE=nil;local aG=999;for i,S in ipairs(at)do if S.Parent~=au.Character then local aH=checkfov(S)if aH<aG and S~=au.Character.Head then aG=aH;aE=S;print(S:GetFullName())S.Parent.Humanoid.Died:connect(function()aE=nil end)end end end end end)delay(0,function()while wait(ai)do if autoesp==true then pcall(function()f.addesp()end)end end end)warn("loaded")end end)fgend=false;h.MouseButton1Click:connect(function()if fgend==false then h.BackgroundColor3=Color3.fromRGB(31,239,222)fgend=true;while fgend do game.Lighting.FogEnd=999999;wait(5)end elseif fgend==true then fgend=false;h.BackgroundColor3=Color3.fromRGB(100,100,100)end end)platf=true;s.MouseButton1Click:connect(function()if platf==true then platf=false;game.Players.LocalPlayer.Character:WaitForChild("Torso")local aY=Instance.new("Part",game.Workspace)aY.Name="Platform"aY.Size=Vector3.new(2000,4,2000)aY.Color=Color3.fromRGB(50,30,100)aY.Anchored=true;aY.Transparency=0.8;aY.TopSurface=Enum.SurfaceType.SmoothNoOutlines;aY.BottomSurface=Enum.SurfaceType.SmoothNoOutlines;val=game.Players.LocalPlayer.Character.Torso.Position.Y-8;while true do wait(0.1)aY.CFrame=CFrame.new(game.Players.LocalPlayer.Character.Torso.Position.X,val,game.Players.LocalPlayer.Character.Torso.Position.Z)end end end)local aZ=game.Players.LocalPlayer:GetMouse()goup=false;godo=false;aZ.KeyDown:connect(function(Z)if Z=="c"then if aZ.Target and aZ.Target.CanCollide==true then aZ.Target.CanCollide=false;aZ.Target.Transparency=0.75 else aZ.Target.CanCollide=true;aZ.Target.Transparency=0 end end;if Z=="1"then godo=true;while godo and val~=nil do val=val-0.7;wait(0.025)end end;if Z=="2"then goup=true;while goup and val~=nil do val=val+0.7;wait(0.025)end end;if Z=="l"then val=game.Players.LocalPlayer.Character.Torso.Position.Y-8 end;if Z=="k"then val=game.Players.LocalPlayer.Character.Torso.Position.Y+1000 end end)aZ.KeyUp:connect(function(Z)if Z=="1"then godo=false elseif Z=="2"then goup=false end end)k.MouseButton1Click:connect(function()for i,S in pairs(workspace:GetChildren())do if S.Name=="Corpse"then S:MoveTo(workspace[game.Players.LocalPlayer.Name].Torso.Position+Vector3.new(math.random(-10,10),0,math.random(-10,10)))end end end)e.MouseButton1Click:connect(function()for a8,S in pairs(workspace:children())do if S.Name=="LargeCrateOpen"or S.Name=="SmallCrateOpen"then S:MoveTo(game.Players.LocalPlayer.Character.Torso.Position+Vector3.new(math.random(-10,10),0,math.random(-10,10)))end end end)C.MouseButton1Click:connect(function()local function a9(aa)if game.Lighting.LootDrops:FindFirstChild(aa)then local ab=game.Lighting.LootDrops[aa]:Clone()ab.Parent=workspace;ab:MoveTo(game.Players.LocalPlayer.Character.Torso.Position+Vector3.new(math.random(-10,10),0,math.random(-10,10)))end end;spawner=E.Text;for i=1,tonumber(D.Text)do a9(spawner)end end)t.MouseButton1Click:connect(function()if game.Players.LocalPlayer.Character.Head:FindFirstChild("llthing")==nil then local ss=Instance.new("PointLight",game.Players.LocalPlayer.Character.Head)ss.Name="llthing"ss.Brightness=1;ss.Range=200;ss.Shadows=false else game.Players.LocalPlayer.Character.Head.llthing:Destroy()end end)G.MouseButton1Click:connect(function()local a_=tonumber(H.Text)for i,S in pairs(game.Workspace.Vehicles:GetChildren())do if S:FindFirstChild("Stats")then S.Stats.MaxSpeed.Value=a_;S.Stats.MaxSpeed.Offroad.Value=a_ end end end)v.MouseButton1Click:connect(function()local b0=game.Players.LocalPlayer;local b1=game.Lighting.Materials.C4Placed;local b2=b0.Character.Torso.Position;game.Workspace.Remote.PlaceC4:FireServer(b1,b2,true)end)u.MouseButton1Click:connect(function()local b0=game.Players.LocalPlayer;local b1=game.Lighting.Materials.VS50Placed;local b2=b0.Character.Torso.Position;game.Workspace.Remote.PlaceC4:FireServer(b1,b2,true)end)hm=Instance.new("Part",game.ReplicatedStorage)hm.Size=Vector3.new(12,10,20)hm.Material=Enum.Material.Neon;hm.Anchored=true;hm.CanCollide=false;hm.Name="POSITION"hm.Transparency=0.5;hm.Color=Color3.new(0,1,0)intb=false;cando=true;x.MouseEnter:connect(function()intb=true;hm.Parent=game.Workspace;while intb do hm.CFrame=CFrame.new(game.Players.LocalPlayer.Character.Head.Position)*CFrame.new(0,0,20)wait(0.1)end end)x.MouseLeave:connect(function()intb=false;hm.Parent=game.ReplicatedStorage end)function tpcarsecured(b3)local b4=game.Players.LocalPlayer.Character.Head.CFrame;local b5=true;while b5 do if game.Players.LocalPlayer.Character.Humanoid.Sit==true then b5=false end;for i,S in pairs(game.Workspace.Vehicles:FindFirstChild(b3):GetDescendants())do if S.ClassName=="Part"or S.ClassName=="Union"then S.Anchored=false;S.Velocity=Vector3.new(0.0001,0.0001,0.1)end end;if b5 then local b6=math.random(0,200)*0.001;game.Workspace.Vehicles:FindFirstChild(b3):SetPrimaryPartCFrame(b4*CFrame.new(0,0.2+b6,15))end;wait(0.05)end end;x.MouseButton1Click:connect(function()hm.Parent=game.ReplicatedStorage;local b3=y.Text;local U=game.Workspace.Vehicles:FindFirstChild(b3)if U then tpcarsecured(b3)end;if intb then hm.Parent=game.Workspace else hm.Parent=game.ReplicatedStorage end end)local aS={Color3.fromRGB(254,0,0),Color3.fromRGB(255,127,0),Color3.fromRGB(255,221,1),Color3.fromRGB(0,200,0),Color3.fromRGB(0,160,199),Color3.fromRGB(0,55,230),Color3.fromRGB(129,16,210)}local b7=TweenInfo.new(0.4,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)b.BackgroundColor3=aS[1]i=1;while true do local b8=game:GetService("TweenService"):Create(b,b7,{BackgroundColor3=aS[i]})b8:Play()repeat wait()until b8.Completed;wait(0.1)if i==#aS then i=1 else i=i+1 end end
  2. --[[
  3. Key Functions:
  4. Z - Open/Close ApocX
  5. C - Enable/Disable Part Collision
  6. E - Lock Aim (When Aimbot is turned on)
  7. Platform Functions:
  8. K - Make Platform Appear
  9. L - Make Platform Dissapear
  10. CTRL LEFT - Make Platform move upwards
  11. CTRL RIGHT - Make Platform move downwards
  12. ]]
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