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  1. Game Version: v1.16.4 (Stable)
  2. 2022-04-12 2:13:09 AM: Critical error occurred
  3. System.Exception: Can't create itemstack without item!
  4. at Vintagestory.API.Common.ItemStack..ctor(Item item, Int32 stacksize)
  5. at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.GetHandbookInfo(ItemSlot inSlot, ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor)
  6. at Vintagestory.GameContent.GuiHandbookItemStackPage.GetPageText(ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor)
  7. at Vintagestory.GameContent.GuiDialogHandbook.initDetailGui()
  8. at Vintagestory.GameContent.GuiDialogHandbook.OpenDetailPageFor(String pageCode)
  9. at Vintagestory.API.Client.ItemstackTextComponent.OnMouseDown(MouseEvent args)
  10. at Vintagestory.API.Client.GuiElementRichtext.OnMouseDownOnElement(ICoreClientAPI api, MouseEvent args)
  11. at Vintagestory.API.Client.GuiElement.OnMouseDown(ICoreClientAPI api, MouseEvent mouse)
  12. at Vintagestory.API.Client.GuiComposer.OnMouseDown(MouseEvent mouseArgs)
  13. at Vintagestory.API.Client.GuiDialog.OnMouseDown(MouseEvent args)
  14. at Vintagestory.Client.NoObf.GuiManager.OnMouseDown(MouseEvent args)
  15. at Vintagestory.Client.NoObf.ClientMain.OnMouseDown(MouseEvent args)
  16. at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonDown(Object sender, MouseButtonEventArgs e)
  17. at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
  18. at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
  19. at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 792
  20. at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
  21. at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 1551
  22. at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 369
  23. at _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK(_3HJA5NvAIx31LXjscc3HGjXaR6q , String[] )
  24. at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart )
  25. -------------------------------
  26. Game Version: v1.16.4 (Stable)
  27. 2022-04-12 2:19:58 AM: Critical error occurred
  28. System.Exception: Can't create itemstack without item!
  29. at Vintagestory.API.Common.ItemStack..ctor(Item item, Int32 stacksize)
  30. at Vintagestory.GameContent.CollectibleBehaviorHandbookTextAndExtraInfo.GetHandbookInfo(ItemSlot inSlot, ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor)
  31. at Vintagestory.GameContent.GuiHandbookItemStackPage.GetPageText(ICoreClientAPI capi, ItemStack[] allStacks, ActionConsumable`1 openDetailPageFor)
  32. at Vintagestory.GameContent.GuiDialogHandbook.initDetailGui()
  33. at Vintagestory.GameContent.GuiDialogHandbook.OpenDetailPageFor(String pageCode)
  34. at Vintagestory.API.Client.ItemstackTextComponent.OnMouseDown(MouseEvent args)
  35. at Vintagestory.API.Client.GuiElementRichtext.OnMouseDownOnElement(ICoreClientAPI api, MouseEvent args)
  36. at Vintagestory.API.Client.GuiElement.OnMouseDown(ICoreClientAPI api, MouseEvent mouse)
  37. at Vintagestory.API.Client.GuiComposer.OnMouseDown(MouseEvent mouseArgs)
  38. at Vintagestory.API.Client.GuiDialog.OnMouseDown(MouseEvent args)
  39. at Vintagestory.Client.NoObf.GuiManager.OnMouseDown(MouseEvent args)
  40. at Vintagestory.Client.NoObf.ClientMain.OnMouseDown(MouseEvent args)
  41. at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonDown(Object sender, MouseButtonEventArgs e)
  42. at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
  43. at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
  44. at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 792
  45. at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
  46. at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 1551
  47. at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 369
  48. at _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK(_3HJA5NvAIx31LXjscc3HGjXaR6q , String[] )
  49. at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart )
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