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a guest Apr 16th, 2018 55 Never
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  1. --loot corpse
  2. local choice_loot = {function(player,choice)
  3.   local user_id = vRP.getUserId({player})
  4.   if user_id ~= nil then
  5.     vRPclient.getNearestPlayer(player,{10},function(nplayer)
  6.       local nuser_id = vRP.getUserId({nplayer})
  7.       if nuser_id ~= nil then
  8.         vRPclient.isInComa(nplayer,{}, function(in_coma)
  9.           if in_coma then
  10.             local revive_seq = {
  11.               {"amb@medic@standing@kneel@enter","enter",1},
  12.               {"amb@medic@standing@kneel@idle_a","idle_a",1},
  13.               {"amb@medic@standing@kneel@exit","exit",1}
  14.             }
  15.             vRPclient.playAnim(player,{false,revive_seq,false}) -- anim
  16.             SetTimeout(15000, function()
  17.               local ndata = vRP.getUserDataTable({nuser_id})
  18.               if ndata ~= nil then
  19.                 if ndata.inventory ~= nil then -- gives inventory items
  20.                   vRP.clearInventory({nuser_id})
  21.                   for k,v in pairs(ndata.inventory) do
  22.                     vRP.giveInventoryItem({user_id,k,v.amount,true})
  23.                   end
  24.                 end
  25.               end
  26.               local nmoney = vRP.getMoney({nuser_id})
  27.               if vRP.tryPayment({nuser_id,nmoney}) then
  28.                 vRP.giveMoney({user_id,nmoney})
  29.               end
  30.             end)
  31.             vRPclient.stopAnim(player,{false})
  32.           else
  33.             vRPclient.notify(player,{lang.emergency.menu.revive.not_in_coma()})
  34.           end
  35.         end)
  36.       else
  37.         vRPclient.notify(player,{lang.common.no_player_near()})
  38.       end
  39.     end)
  40.   end
  41.   local user_id = vRP.getUserId({player})
  42.   if user_id ~= nil then
  43.     vRPclient.getNearestPlayer(player, {5}, function(nplayer)
  44.     SetTimeout(15000, function()
  45.       local nuser_id = vRP.getUserId({nplayer})
  46.       if nuser_id ~= nil then
  47.       vRPclient.isInComa(nplayer,{}, function(in_coma)
  48.           if in_coma then
  49.             vRPclient.getWeapons(nplayer,{},function(weapons)
  50.               for k,v in pairs(weapons) do -- display seized weapons
  51.                 -- vRPclient.notify(player,{lang.police.menu.seize.seized({k,v.ammo})})
  52.                 -- convert weapons to parametric weapon items
  53.                 vRP.giveInventoryItem({user_id, "wbody|"..k, 1, true})
  54.                 if v.ammo > 0 then
  55.                   vRP.giveInventoryItem({user_id, "wammo|"..k, v.ammo, true})
  56.                 end
  57.               end
  58.  
  59.               -- clear all weapons
  60.               vRPclient.giveWeapons(nplayer,{{},true})
  61.             end)
  62.             end
  63.             end)
  64.           end
  65.         end)
  66.       end)
  67.     end
  68. end,"Saquear corpo próximo"}
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