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- >>Anonymous 09/07/11(Wed)03:49 No.109421637
- Why is there such a large attitude here of rampant, enthusiastic hatred of games you don't like/play when normal people can say "i didn't like it, but
- that's ok, others might"?
- Is this place some kind of aggressive autistic training area?
- --
- >>Anonymous 09/07/11(Wed)03:54 No.109424961
- Think of it another way.
- Perhaps the problem is that we have so much faith in the video game genre and developers are so often letting us down. It's like the potential is
- there but the old "they're video games, they don't have to be held to the same standards as other types of media" way of thinking prevents that
- potential from being fully realized.
- What's even more disappointing is when people enable to industry to get away with it by eating their shit and calling it "fun" or "well crafted.".
- It's either that or we're bitter and can't handle people enjoying what we hate.
- It's probably something in between those two.
- --
- >>Anonymous 09/07/11(Wed)03:56 No.109425100
- >>109424961
- It be nice if we could do something about this.
- --
- >>Anonymous 09/07/11(Wed)03:58 No.109425185
- /v/ is refreshing to me because it has a lot of people who are hypersensitive to industry bullshit. That's a refreshing change of pace from the other
- 99.9999999% of media consumers, who gobble up whatever is shat on their plate and ask for seconds. If I had to pick between cynics and happy-go-lucky
- dilettantes, I'd take the former, if only because the cynics are usually right, and more criticism is better than more praise when it comes to
- improving an artistic medium.
- The vast majority of the bitching and "hating" I see on /v/ is directed at completely valid targets, anyway. DLC, greedy corporate fucks, short cash-
- in games, lazy developers, etc.
- --
- >>Anonymous 09/07/11(Wed)03:59 No.109425296
- >>109424961
- it's because the misconception of what a game ought to be has been warped by both stupid moneyhungry publishers and developers
- the industry is now mainly targeted at stupid casual game players who don't want the same things that classical gamers (true gamers) want out of a
- game experience
- games have become more about providing the player with an enjoyable experience rather than challenging the limits of the player's ability to learn and
- adapt new strategies to meet goals or overcome obstacles
- in modern game philosophy, we have shit that intentionally makes the game easy and/or accessible, and forgoes any notion of challenge, because "game
- over" screens don't give you the same feeling that the credits roll does
- --
- >> Anonymous 09/07/11(Wed)04:02 No.109425470
- >>109425296
- So it's wrong to want to have an enjoyable experience and/or a challenge?
- --
- >>Anonymous 09/07/11(Wed)04:08 No.109425785
- >>109425470
- it's not "wrong" but it has had serious implications for more classical gamers
- there are hardly ANY modern games that i enjoy playing simply because they are basically interactive movies
- and the ones that don't try to be interactive movies and actually try to be games usually end up being so fucking piss-poor in difficulty that they
- require virtually no time at all to master, because they're easy as fuck mechanics that have been done hundreds of times and are just being remade
- with a new graphics/context wrapper
- there's no real arguing with it though, because i understand that games are a business, and people don't want to be challenged, they want to have fun.
- fun sells, challenge doesn't
- and these types of people have flooded this form of human expression to the point that it could never possibly be fixed
- it's not really an issue to me, i don't get bored very quickly, and i would much rather play a game for years and develop a skill in it than finish an
- installment of Movie Game 3 and anxiously wait like a cow at a slaughterhouse for the proverbial axe (the stupid amounts of money they charge per game
- nowadays) to come down on my head for the next entry to whatever terrible game franchise i might have played
- you can make some argument about pirating, and yeah, that's true, i don't buy a lot of games, but a lot of people do... and that is what continues to
- fuel this horrible cycle
- completely unaware and uninformed people who technically aren't doing anything wrong but fueling something that has destroyed the game industry at its
- very core
- is it a reason to be mad or contempt-filled? that's up to you
- --
- >>Anonymous 09/07/11(Wed)04:13 No.109426095
- >>109425785
- The way you speak it's as if you believe that 'fun' and 'challenge' are separate. 'Fun' is incredibly subjective to begin with, but the two aren't
- mutually exclusive.
- --
- >>Anonymous 09/07/11(Wed)04:17 No.109426354
- >>109426095
- challenge to me is something that is testing my ability.
- usually this ends up in losing, but the difference between me and most people is, i will sit and lose for fucking hours (learning from my mistakes and
- growing a skillset to overcome this challenge) until i get that one time where i actually do overcome the challenge
- that is 'fun' to me. but for most people they just don't have that attention span or drive to sit and lose for hours. they view it as a failure and
- give up.
- --
- >>Anonymous 09/07/11(Wed)04:22 No.109426703
- >>109425785
- >fun sells, challenge doesn't
- demons souls did ok though
- --
- >>Anonymous 09/07/11(Wed)04:26 No.109426917
- >>109426703
- >the ONE good ps3 game did ok
- ps3 users needed SOMETHING to play, didn't they?
- --
- >>Anonymous 09/07/11(Wed)04:34 No.109427418
- >>109426354
- Normally I'd try to present myself in a reasonable manner, giving explanation for my opinion and why I disagree, but you're just a fucking idiot.
- There doesn't seem to be discussion with you, only argument.
- --
- >>Anonymous 09/07/11(Wed)04:38 No.109427645
- >>109427418
- >You speak of yourself as the superior gamer, strongly suggesting that your line of thought or preferences are the only right choice.
- you obviously haven't been reading what i've been saying then
- i never said these people were wrong for doing this, they don't know any better
- but if something existed, and the very values that held its core together for so long just all of a sudden evaporated in just over 10 years, would
- that not be a cause for concern for any fan of the way it "used to be" ?
- how can you blame me for looking at these casual idiots who play shit like minecraft religiously and thinking they are anything but inferior weak-
- minded morons?
- i mean, really, come on now
- --
- >>Anonymous 09/07/11(Wed)04:40 No.109427757
- >>109427645
- >i never said these people were wrong for doing this, they don't know any better
- let me rephrase this
- they technically aren't doing anything wrong by TODAY'S standards
- but if you were to take these people back 15 years and show them the same industry that they have destroyed in modern times, they would have
- absolutely nothing to do with it
- i don't think you would be able to make a point against this
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