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Oct 15th, 2019
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  1. //------------------------------------------SYSTEMS-------------------------------------------------------//
  2. enum eCommonDefines {
  3.     MAP_ALLOW_LIMIT = 32, // 32 default
  4. };
  5. #define ENABLE_D_NJGUILD
  6. #define ENABLE_FULL_NOTICE
  7. #define ENABLE_NEWSTUFF
  8. #define ENABLE_PORT_SECURITY
  9. #define ENABLE_BELT_INVENTORY_EX
  10. #define ENABLE_PLAYER_PER_ACCOUNT5
  11. #define ENABLE_DICE_SYSTEM
  12. #define ENABLE_EXTEND_INVEN_SYSTEM
  13.  
  14. #define ENABLE_MOUNT_COSTUME_SYSTEM                         // Mountsystem
  15. #define ENABLE_WEAPON_COSTUME_SYSTEM                        // Waffenkostüme
  16. // #define SPECIAL_SHINING_SYSTEM                           // special shining system as txt system is activated but define is disabled to prevent skill bug
  17. #define ENABLE_MORE_BONI                                    // Mehr Standardboni
  18. #define ENABLE_FOLLOW_MOUNT_COSTUME_SYSTEM                  // Mount follow system 
  19. #define __TITLE_SYSTEM                                      // Titel per Item  
  20. #define ENABLE_MAX_YANG                                     // Unendlich Yang
  21. #define ENABLE_IGNORE_LOWER_BUFFS                           // Schwache Buffs blockieren
  22. #define ENABLE_NEW_AFFECT_POTION                            // Tau wird oben links angezeigt
  23. #define ENABLE_GLOBAL_CHAT                                  // Im Rufi stehen CharInfos
  24. #define __SEND_TARGET_INFO__                                // Mob_drop info
  25. #define POISON_LEVEL_DIFFERENCE                             // Keine Levelbegrenzung beim Vergiften höherer Spieler
  26. #define CHANGE_SKILL_COLOR                                  // Skill Color System
  27. #define __SKILLS_LEVEL_OVER_P__                             // L Skill System
  28. #define GROUP_PICKUP_STACK                                  // Group pickup will get stacked automatically
  29. #define ENABLE_LEADER_ON_GUILD                              // enable leader texttail on guild
  30. #define ENABLE_EXPRESSING_EMOTION                           // New Emotions
  31. #define __PARTY_BUFF__                                      // Group buff system
  32. #define OFFLINE_MESSAGE                                     // Offline Message System with #
  33. #define ENABLE_SHOW_CHEST_DROP                              // Show Chest drops
  34. #define ENABLE_SYSTEM_RUNE                                  // Runen System
  35. #define ENABLE_FORCE2MASTERSKILL                            // Skills auf 17 umspringen lassen
  36. #define ENABLE_SPECIAL_INVENTORY                            // Special storage inventory
  37. #define ENABLE_INVENTORY_SORT                               // Inventory sort
  38. #define WJ_ENABLE_TRADABLE_ICON                             // Items werden rot markiert, etc.
  39. #define HIGHLIGHT_SLOT                                      // New Items highlighted
  40. #define ENABLE_TOXIC_DUNGEON_BY_MOON                        // Test Dungeon
  41. #define RENEWAL_DEAD_PACKET                                 // New Dead Packets
  42. #define __DEFENSE_WAVE__                                    // Hydra Run
  43. #define ENABLE_PICKUP_FILTER                                // Pickup Filter   
  44. #define __HIDE_COSTUME_SYSTEM__                             // Hide costume part
  45. #define ENABLE_SWITCHBOT
  46. //--------------------------------------SYSTEMS BY LennT--------------------------------------------------//
  47. #define __ACCE_SYSTEM__
  48. #define __CHANNEL_CHANGE_SYSTEM__  
  49.  
  50. #ifdef __ACCE_SYSTEM__                                      // Schulterband
  51.     #define ENABLE_NO_ABS                                   // disable abs rate and bonus
  52. #endif
  53. //--------------------------------------SYSTEMS BY VEGAS--------------------------------------------------//
  54. #define ENABLE_LOCALIZATION_SYSTEM                          // Koordinaten-System by VegaS 0.0.6
  55. #define ENABLE_ADMIN_BAN_MANAGER                            // Admin Ban Manager by VegaS 0.0.2
  56. #define ENABLE_MAINTENANCE_SYSTEM                           // Maintenace System by Vegas no Version named
  57.  
  58. #ifdef ENABLE_ADMIN_BAN_MANAGER                             // staff member of admin ban manager system
  59.     #define BAN_STAFF_MEMBER_1          "[SA]1"     // staff member 1
  60.     #define BAN_STAFF_MEMBER_2          "[GA]2"     // staff member 2
  61.     #define BAN_STAFF_MEMBER_3          "[GM]3"     // staff member 3
  62.     #define BAN_STAFF_MEMBER_4          "[GM]4"     // staff member 4
  63.     #define BAN_STAFF_MEMBER_5          "[TGM]5"        // staff member 5
  64.     #define BAN_STAFF_MEMBER_6          "[TGM]6"        // staff member 6
  65. #endif
  66.  
  67. //--------------------------------------SYSTEMS BY US---------------------------------------------------//
  68. #define NEW_ITEM_FLAGS
  69. #define ENABLE_DOG_CATACOMB
  70. #define ENABLE_ELEMENT_SYSTEM
  71. #ifdef ENABLE_ELEMENT_SYSTEM
  72.     #define ELEMENT_TARGET
  73. #endif
  74. #define ENABLE_OFFLINE_SHOP
  75. #define ENABLE_SHOP_DECORATION_SYSTEM
  76. #define ENABLE_SHOP_SEARCH
  77. #define ENABLE_EXTENDED_PET_SYSTEM
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