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- Now onto Job Adjustments
- Ninja will almost feel like a completely new Job
- "Don't worry, we will talk about most of the jobs"
- "Ninjutsu currently is an ability, sometimes relying a lot on your ping if you want to avoid clipping"
- "It will be a GCD action from now on"
- Also will be a 2 stack charged action
- Potencies will of course be adjusted for this system change
- Video incoming
- "haha that was really just a short video"
- pay attention to the icons
- "That is the first big change"
- The DoT isn't part of the combo anymore
- "Hmmm that was difficult to see, i will show this later myself"
- another video incoming
- "I don't think anyone that doesn't play ninja understands any of this" (he is not wrong)
- "Another big adjustment, Ten-Chi-Jin"
- "TCJ feels to busy, you will activate skills instantly"
- Video playing 2 times
- "You still wont be able to move, but probably less likely to mess up, I hope Ninja players like this change"
- "Since you cannot weave your Ninjutsu inbetween GCDs now, Bunshin will be changed, it will pause for Ninjutsu"
- the effect will last for 5 GCDs (other than Ninjutsu, so if you interrupt for Ninjutsu, the buff won't count down)
- You don't need to Trick Attack from the back anymore
- "Trick attack from the front.... haha what kind of trick is that"
- Ninki usage is reduced from 80 -> 50
- "This is everything... i think. SO I am donna demonstrate this now, but i am a genin (low level ninja), its probably not fun for anyone not playing ninja anyway"
- "This dummy is Lvl 70, so numbers will seem a bit off"
- "My ninja opener! I am not gonna show more so i don't influence your play too much"
- Trick will be 5% for 15 seconds
- (for now)
- "now samurai"
- "Potency talk first so there is no confusion"
- "Potencies will increase, but it IS confusing. Shohas Potency will be fixed to 400 now"
- ”Rotation will change so please don't just look at the potencies and say "that's a nerf!!""
- ”It is definitely stronger that right now"
- "The damage out put of SMNs will increase of course, and potencies will be adjusted just like Ninja since these abilities are GCDs now"
- "This should mean you have to press 6 less casts in the first minute, and 4 less every following minute"
- BRD now
- "songs will have a buff effect on the party again"
- "its not gonna be as strong as in 4.X"
- "it has a weaker effect than in 4.X, but you should be in a song at all times, so the buff should be on your party at all times as well, so its a very strong buff in terms of synergy"
- "Oh and we changed the Sound Effect for apex arrow"
- "Reprisal is gonna apply to all enemies around you" (not single target anymore) "and duration will increase as well"
- "Sentinel, Vengence etc will last for 15 seconds now instead of 10"
- MNK adjustments now
- "Mantra is too strong right now, so we will slightly nerf it"
- "DRG will become easier to use"
- "I am not telling you what the DRG change is just yet, but i am sure players will like it"
- RDM, MCH will see potency increases, DNC as well
- "RDM openers relied too much on procs, so we will change the effect of Accelaration, 3 Stacks now"
- "But we increased the recast time for Accelaration"
- "and now for BLM..... there is nothing! "But you said there is something for every job" , yes, you will be able to see the remaining stacks of Triple Cast now"
- "healers now, we didnt touch much on SCH or WHM, Asylums range will be increased, thats probably it"
- "Adjustments for AST:
- - minor arcana (Lords and Ladies) wont have to be turned into Lord/Lady anymore, skipping that step since its clear which cards change into which anyway
- - friendlier on MP
- - CU changes, mainly for nocturnal stance"
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