aggixx

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Oct 10th, 2013
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  1. change
  2. Define(HAROMMS_TALISMAN 148904)
  3. to
  4. Define(HAROMMS_TALISMAN 148903)
  5.  
  6. change
  7.  
  8. if TalentPoints(FORCE_OF_NATURE_TALENT)
  9. {
  10. if Charges(FORCE_OF_NATURE) ==3 or {Charges(FORCE_OF_NATURE) ==2 and SpellChargeCooldown(FORCE_OF_NATURE) <=1} Spell(FORCE_OF_NATURE)
  11. if BuffPresent(TICKING_EBON_DETONATOR)
  12. or {BuffPresent(SOUL_CHARM) and BuffRemains(SOUL_CHARM) <= TreantTimeThreshold()}
  13. or {BuffPresent(ROR) and BuffRemains(ROR) <= TreantTimeThreshold()}
  14. or BuffPresent(BAD_JUJU)
  15. or BuffPresent(VICIOUS_TALISMAN)
  16. or BuffPresent(ASSURANCE_OF_CONSEQUENCE)
  17. or BuffPresent(HAROMMS_TALISMAN)
  18. or BuffPresent(SIGIL_OF_RAMPAGE)
  19. {
  20. Spell(FORCE_OF_NATURE)
  21. }
  22. }
  23.  
  24. to
  25.  
  26. if TalentPoints(FORCE_OF_NATURE_TALENT)
  27. {
  28. if Charges(FORCE_OF_NATURE) ==3 or {Charges(FORCE_OF_NATURE) ==2 and SpellChargeCooldown(FORCE_OF_NATURE) <=1} Spell(FORCE_OF_NATURE)
  29. if BuffPresent(TICKING_EBON_DETONATOR)
  30. or {BuffPresent(SOUL_CHARM) and BuffRemains(SOUL_CHARM) <= TreantTimeThreshold()}
  31. or {BuffPresent(ROR) and BuffRemains(ROR) <= TreantTimeThreshold()}
  32. or {BuffPresent(BAD_JUJU) and BuffRemains(BAD_JUJU) <= TreantTimeThreshold()}
  33. or {BuffPresent(VICIOUS_TALISMAN) and BuffRemains(VICIOUS_TALISMAN) <= TreantTimeThreshold()}
  34. or {BuffPresent(ASSURANCE_OF_CONSEQUENCE) and BuffRemains(ASSURANCE_OF_CONSEQUENCE) <= TreantTimeThreshold()}
  35. or {BuffPresent(HAROMMS_TALISMAN) and BuffRemains(HAROMMS_TALISMAN) <= TreantTimeThreshold()}
  36. or {BuffPresent(SIGIL_OF_RAMPAGE) and BuffRemains(SIGIL_OF_RAMPAGE) <= TreantTimeThreshold()}
  37. {
  38. Spell(FORCE_OF_NATURE)
  39. }
  40. }
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