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CSGO Offsets 29/10/2016

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Oct 29th, 2016
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  1. DTTestTraceline
  2. mclrRender [0x70]
  3. mvecOrigin [0x134]
  4. mangRotation[0] [0x128]
  5. mangRotation[1] [0x12C]
  6. mangRotation[2] [0x130]
  7. moveparent [0x144]
  8. DTTEWorldDecal
  9. mvecOrigin [0x10]
  10. mnIndex [0x1C]
  11. DTTESpriteSpray
  12. mvecOrigin [0x10]
  13. mvecDirection [0x1C]
  14. mnModelIndex [0x28]
  15. mfNoise [0x30]
  16. mnCount [0x34]
  17. mnSpeed [0x2C]
  18. DTTESprite
  19. mvecOrigin [0x10]
  20. mnModelIndex [0x1C]
  21. mfScale [0x20]
  22. mnBrightness [0x24]
  23. DTTESparks
  24. mnMagnitude [0x1C]
  25. mnTrailLength [0x20]
  26. mvecDir [0x24]
  27. DTTESmoke
  28. mvecOrigin [0x10]
  29. mnModelIndex [0x1C]
  30. mfScale [0x20]
  31. mnFrameRate [0x24]
  32. DTTEShowLine
  33. mvecEnd [0x1C]
  34. DTTEProjectedDecal
  35. mvecOrigin [0x10]
  36. mangRotation [0x1C]
  37. mflDistance [0x28]
  38. mnIndex [0x2C]
  39. DTFEPlayerDecal
  40. mnUniqueID [0x9D8]
  41. munAccountID [0x9DC]
  42. munTraceID [0x9E0]
  43. mrtGcTime [0x9E4]
  44. mvecEndPos [0x9E8]
  45. mvecStart [0x9F4]
  46. mvecRight [0xA00]
  47. mvecNormal [0xA0C]
  48. mnEntity [0xA1C]
  49. mnPlayer [0xA18]
  50. mnHitbox [0xA20]
  51. mnTintID [0xA24]
  52. mflCreationTime [0xA28]
  53. mnVersion [0xA2C]
  54. mubSignature [0xA2D]
  55. mubSignature
  56. DTTEPlayerDecal
  57. mvecOrigin [0x14]
  58. mvecStart [0x20]
  59. mvecRight [0x2C]
  60. mnEntity [0x38]
  61. mnPlayer [0x10]
  62. mnHitbox [0x3C]
  63. DTTEPhysicsProp
  64. mvecOrigin [0x10]
  65. mangRotation[0] [0x1C]
  66. mangRotation[1] [0x20]
  67. mangRotation[2] [0x24]
  68. mvecVelocity [0x28]
  69. mnModelIndex [0x34]
  70. mnFlags [0x3C]
  71. mnSkin [0x38]
  72. mnEffects [0x40]
  73. mclrRender [0x44]
  74. DTTEParticleSystem
  75. mvecOrigin[0] [0x10]
  76. mvecOrigin[1] [0x14]
  77. mvecOrigin[2] [0x18]
  78. DTTEMuzzleFlash
  79. mvecOrigin [0x10]
  80. mvecAngles [0x1C]
  81. mflScale [0x28]
  82. mnType [0x2C]
  83. DTTELargeFunnel
  84. mnModelIndex [0x1C]
  85. mnReversed [0x20]
  86. DTTEKillPlayerAttachments
  87. mnPlayer [0x10]
  88. DTTEImpact
  89. mvecOrigin [0x10]
  90. mvecNormal [0x1C]
  91. miType [0x28]
  92. mucFlags [0x2C]
  93. DTTEGlowSprite
  94. mvecOrigin [0x10]
  95. mnModelIndex [0x1C]
  96. mfScale [0x20]
  97. mfLife [0x24]
  98. mnBrightness [0x28]
  99. DTTEShatterSurface
  100. mvecOrigin [0x10]
  101. mvecAngles [0x1C]
  102. mvecForce [0x28]
  103. mvecForcePos [0x34]
  104. mflWidth [0x40]
  105. mflHeight [0x44]
  106. mflShardSize [0x48]
  107. mnSurfaceType [0x50]
  108. muchFrontColor[0] [0x54]
  109. muchFrontColor[1] [0x55]
  110. muchFrontColor[2] [0x56]
  111. muchBackColor[0] [0x57]
  112. muchBackColor[1] [0x58]
  113. muchBackColor[2] [0x59]
  114. DTTEFootprintDecal
  115. mvecOrigin [0x10]
  116. mvecDirection [0x1C]
  117. mnEntity [0x34]
  118. mnIndex [0x38]
  119. mchMaterialType [0x3C]
  120. DTTEFizz
  121. mnEntity [0x10]
  122. mnModelIndex [0x14]
  123. mnDensity [0x18]
  124. mnCurrent [0x1C]
  125. DTTEExplosion
  126. mnModelIndex [0x1C]
  127. mfScale [0x20]
  128. mnFrameRate [0x24]
  129. mnFlags [0x28]
  130. mvecNormal [0x2C]
  131. mchMaterialType [0x38]
  132. mnRadius [0x3C]
  133. mnMagnitude [0x40]
  134. DTTEEnergySplash
  135. mvecPos [0x10]
  136. mvecDir [0x1C]
  137. mbExplosive [0x28]
  138. DTTEEffectDispatch
  139. mEffectData [0x10]
  140. DTEffectData
  141. mvOrigin.x [0x]
  142. mvOrigin.y [0x4]
  143. mvOrigin.z [0x8]
  144. mvStart.x [0xC]
  145. mvStart.y [0x10]
  146. mvStart.z [0x14]
  147. mvAngles [0x24]
  148. mvNormal [0x18]
  149. mfFlags [0x30]
  150. mflMagnitude [0x3C]
  151. mflScale [0x38]
  152. mnAttachmentIndex [0x44]
  153. mnSurfaceProp [0x48]
  154. miEffectName [0x60]
  155. mnMaterial [0x4C]
  156. mnDamageType [0x50]
  157. mnHitBox [0x54]
  158. entindex [0x]
  159. mnOtherEntIndex [0x58]
  160. mnColor [0x5C]
  161. mflRadius [0x40]
  162. mbPositionsAreRelativeToEntity [0x5D]
  163. DTTEDynamicLight
  164. mvecOrigin [0x10]
  165. r [0x20]
  166. g [0x24]
  167. b [0x28]
  168. exponent [0x2C]
  169. mfRadius [0x1C]
  170. mfTime [0x30]
  171. mfDecay [0x34]
  172. DTTEDecal
  173. mvecOrigin [0x10]
  174. mvecStart [0x1C]
  175. mnEntity [0x28]
  176. mnHitbox [0x2C]
  177. mnIndex [0x30]
  178. DTTEClientProjectile
  179. mvecOrigin [0x10]
  180. mvecVelocity [0x1C]
  181. mnModelIndex [0x28]
  182. mnLifeTime [0x2C]
  183. mhOwner [0x30]
  184. DTTEBubbleTrail
  185. mvecMins [0x10]
  186. mvecMaxs [0x1C]
  187. mnModelIndex [0x2C]
  188. mflWaterZ [0x28]
  189. mnCount [0x30]
  190. mfSpeed [0x34]
  191. DTTEBubbles
  192. mvecMins [0x10]
  193. mvecMaxs [0x1C]
  194. mnModelIndex [0x2C]
  195. mfHeight [0x28]
  196. mnCount [0x30]
  197. mfSpeed [0x34]
  198. DTTEBSPDecal
  199. mvecOrigin [0x10]
  200. mnEntity [0x1C]
  201. mnIndex [0x20]
  202. DTTEBreakModel
  203. mvecOrigin [0x10]
  204. mangRotation[0] [0x1C]
  205. mangRotation[1] [0x20]
  206. mangRotation[2] [0x24]
  207. mvecSize [0x28]
  208. mvecVelocity [0x34]
  209. mnModelIndex [0x44]
  210. mnRandomization [0x40]
  211. mnCount [0x48]
  212. mfTime [0x4C]
  213. mnFlags [0x50]
  214. DTTEBloodStream
  215. mvecDirection [0x1C]
  216. r [0x28]
  217. g [0x2C]
  218. b [0x30]
  219. a [0x34]
  220. mnAmount [0x38]
  221. DTTEBloodSprite
  222. mvecOrigin [0x10]
  223. mvecDirection [0x1C]
  224. r [0x28]
  225. g [0x2C]
  226. b [0x30]
  227. a [0x34]
  228. mnSprayModel [0x3C]
  229. mnDropModel [0x38]
  230. mnSize [0x40]
  231. DTTEBeamSpline
  232. mnPoints [0xD0]
  233. mvecPoints[0] [0x10]
  234. mvecPoints [0x]
  235. DTTEBeamRingPoint
  236. mvecCenter [0x4C]
  237. mflStartRadius [0x58]
  238. mflEndRadius [0x5C]
  239. DTTEBeamRing
  240. mnStartEntity [0x4C]
  241. mnEndEntity [0x50]
  242. DTTEBeamPoints
  243. mvecStartPoint [0x4C]
  244. mvecEndPoint [0x58]
  245. DTTEBeamLaser
  246. mnStartEntity [0x4C]
  247. mnEndEntity [0x50]
  248. DTTEBeamFollow
  249. miEntIndex [0x4C]
  250. DTTEBeamEnts
  251. mnStartEntity [0x4C]
  252. mnEndEntity [0x50]
  253. DTTEBeamEntPoint
  254. mnStartEntity [0x4C]
  255. mnEndEntity [0x50]
  256. mvecStartPoint [0x54]
  257. mvecEndPoint [0x60]
  258. DTBaseBeam
  259. mnModelIndex [0x10]
  260. mnHaloIndex [0x14]
  261. mnStartFrame [0x18]
  262. mnFrameRate [0x1C]
  263. mfLife [0x20]
  264. mfWidth [0x24]
  265. mfEndWidth [0x28]
  266. mnFadeLength [0x2C]
  267. mfAmplitude [0x30]
  268. mnSpeed [0x44]
  269. r [0x34]
  270. g [0x38]
  271. b [0x3C]
  272. a [0x40]
  273. mnFlags [0x48]
  274. DTTEArmorRicochet
  275. DTTEMetalSparks
  276. mvecPos [0x10]
  277. mvecDir [0x1C]
  278. DTSteamJet
  279. mSpreadSpeed [0xAC4]
  280. mSpeed [0xAC8]
  281. mStartSize [0xACC]
  282. mEndSize [0xAD0]
  283. mRate [0xAD4]
  284. mJetLength [0xAD8]
  285. mbEmit [0xADC]
  286. mbFaceLeft [0xAE4]
  287. mnType [0xAE0]
  288. mspawnflags [0xAE8]
  289. mflRollSpeed [0xAEC]
  290. DTSmokeStack
  291. mSpreadSpeed [0xB14]
  292. mSpeed [0xB18]
  293. mStartSize [0xB1C]
  294. mEndSize [0xB20]
  295. mRate [0xB24]
  296. mJetLength [0xB28]
  297. mbEmit [0xB2C]
  298. mflBaseSpread [0xB30]
  299. mflTwist [0xB84]
  300. mflRollSpeed [0xBC0]
  301. miMaterialModel [0xB88]
  302. mAmbientLight.mvPos [0xB34]
  303. mAmbientLight.mvColor [0xB40]
  304. mAmbientLight.mflIntensity [0xB4C]
  305. mDirLight.mvPos [0xB50]
  306. mDirLight.mvColor [0xB5C]
  307. mDirLight.mflIntensity [0xB68]
  308. mvWind [0xB78]
  309. DTDustTrail
  310. mSpawnRate [0xAC4]
  311. mColor [0xAC8]
  312. mParticleLifetime [0xAD8]
  313. mStopEmitTime [0xAE0]
  314. mMinSpeed [0xAE4]
  315. mMaxSpeed [0xAE8]
  316. mMinDirectedSpeed [0xAEC]
  317. mMaxDirectedSpeed [0xAF0]
  318. mStartSize [0xAF4]
  319. mEndSize [0xAF8]
  320. mSpawnRadius [0xAFC]
  321. mbEmit [0xB0C]
  322. mOpacity [0xAD4]
  323. DTFireTrail
  324. mnAttachment [0xAC4]
  325. mflLifetime [0xAC8]
  326. DTSporeTrail
  327. mflSpawnRate [0xACC]
  328. mvecEndColor [0xAC0]
  329. mflParticleLifetime [0xAD0]
  330. mflStartSize [0xAD4]
  331. mflEndSize [0xAD8]
  332. mflSpawnRadius [0xADC]
  333. mbEmit [0xAEC]
  334. DTSporeExplosion
  335. mflSpawnRate [0xAC4]
  336. mflParticleLifetime [0xAC8]
  337. mflStartSize [0xACC]
  338. mflEndSize [0xAD0]
  339. mflSpawnRadius [0xAD4]
  340. mbEmit [0xADC]
  341. mbDontRemove [0xADD]
  342. DTRocketTrail
  343. mSpawnRate [0xAC4]
  344. mStartColor [0xAC8]
  345. mEndColor [0xAD4]
  346. mParticleLifetime [0xAE4]
  347. mStopEmitTime [0xAE8]
  348. mMinSpeed [0xAEC]
  349. mMaxSpeed [0xAF0]
  350. mStartSize [0xAF4]
  351. mEndSize [0xAF8]
  352. mSpawnRadius [0xAFC]
  353. mbEmit [0xB0C]
  354. mnAttachment [0xB10]
  355. mOpacity [0xAE0]
  356. mbDamaged [0xB0D]
  357. mflFlareScale [0xB20]
  358. DTSmokeTrail
  359. mSpawnRate [0xAC4]
  360. mStartColor [0xAC8]
  361. mEndColor [0xAD4]
  362. mParticleLifetime [0xAE4]
  363. mStopEmitTime [0xAE8]
  364. mMinSpeed [0xAEC]
  365. mMaxSpeed [0xAF0]
  366. mMinDirectedSpeed [0xAF4]
  367. mMaxDirectedSpeed [0xAF8]
  368. mStartSize [0xAFC]
  369. mEndSize [0xB00]
  370. mSpawnRadius [0xB04]
  371. mbEmit [0xB14]
  372. mnAttachment [0xB18]
  373. mOpacity [0xAE0]
  374. DTPropVehicleDriveable
  375. mhPlayer [0x2974]
  376. mnSpeed [0x2978]
  377. mnRPM [0x297C]
  378. mflThrottle [0x2980]
  379. mnBoostTimeLeft [0x2984]
  380. mnHasBoost [0x2988]
  381. mnScannerDisabledWeapons [0x298C]
  382. mnScannerDisabledVehicle [0x2990]
  383. mbEnterAnimOn [0x29B0]
  384. mbExitAnimOn [0x29B1]
  385. mbUnableToFire [0x29FD]
  386. mvecEyeExitEndpoint [0x29F0]
  387. mbHasGun [0x29FC]
  388. mvecGunCrosshair [0x29B8]
  389. DTParticleSmokeGrenade
  390. mflSpawnTime [0xAD4]
  391. mFadeStartTime [0xAD8]
  392. mFadeEndTime [0xADC]
  393. mMinColor [0xAE4]
  394. mMaxColor [0xAF0]
  395. mCurrentStage [0xAC4]
  396. DTParticleFire
  397. mvOrigin [0xACC]
  398. mvDirection [0xAD8]
  399. DTMovieExplosion
  400. DTTEGaussExplosion
  401. mnType [0x1C]
  402. mvecDirection [0x20]
  403. DTQuadraticBeam
  404. mtargetPosition [0x9D8]
  405. mcontrolPosition [0x9E4]
  406. mscrollRate [0x9F0]
  407. mflWidth [0x9F4]
  408. DTEmbers
  409. mnDensity [0x9D8]
  410. mnLifetime [0x9DC]
  411. mnSpeed [0x9E0]
  412. mbEmit [0x9E4]
  413. DTEnvWind
  414. mEnvWindShared [0x9D8]
  415. DTEnvWindShared
  416. miMinWind [0xC]
  417. miMaxWind [0x10]
  418. miMinGust [0x18]
  419. miMaxGust [0x1C]
  420. mflMinGustDelay [0x20]
  421. mflMaxGustDelay [0x24]
  422. miGustDirChange [0x2C]
  423. miWindSeed [0x8]
  424. miInitialWindDir [0x6C]
  425. mflInitialWindSpeed [0x70]
  426. mflStartTime [0x4]
  427. mflGustDuration [0x28]
  428. DTPrecipitation
  429. mnPrecipType [0xA00]
  430. DTPrecipitationBlocker
  431. DTBaseTempEntity
  432. DTNextBot
  433. DTBaseAttributableItem
  434. mAttributeManager [0x2D70]
  435. DTAttributeContainer
  436. mhOuter [0x1C]
  437. mProviderType [0x24]
  438. miReapplyProvisionParity [0x18]
  439. mItem [0x40]
  440. DTScriptCreatedItem
  441. miItemDefinitionIndex [0x1D8]
  442. miEntityLevel [0x1E0]
  443. miItemIDHigh [0x1F0]
  444. miItemIDLow [0x1F4]
  445. miAccountID [0x1F8]
  446. miEntityQuality [0x1DC]
  447. mbInitialized [0x204]
  448. mszCustomName [0x26C]
  449. mNetworkedDynamicAttributesForDemos [0x250]
  450. DTAttributeList
  451. mAttributes [0x]
  452. STmAttributes32
  453. lengthproxy [0x]
  454. LPTmAttributes32
  455. lengthprop32 [0x]
  456. mOriginalOwnerXuidLow [0x3168]
  457. mOriginalOwnerXuidHigh [0x316C]
  458. mnFallbackPaintKit [0x3170]
  459. mnFallbackSeed [0x3174]
  460. mflFallbackWear [0x3178]
  461. mnFallbackStatTrak [0x317C]
  462. DTEconEntity
  463. mAttributeManager [0x2D70]
  464. DTAttributeContainer
  465. mhOuter [0x1C]
  466. mProviderType [0x24]
  467. miReapplyProvisionParity [0x18]
  468. mItem [0x40]
  469. DTScriptCreatedItem
  470. miItemDefinitionIndex [0x1D8]
  471. miEntityLevel [0x1E0]
  472. miItemIDHigh [0x1F0]
  473. miItemIDLow [0x1F4]
  474. miAccountID [0x1F8]
  475. miEntityQuality [0x1DC]
  476. mbInitialized [0x204]
  477. mszCustomName [0x26C]
  478. mNetworkedDynamicAttributesForDemos [0x250]
  479. DTAttributeList
  480. mAttributes [0x]
  481. STmAttributes32
  482. lengthproxy [0x]
  483. LPTmAttributes32
  484. lengthprop32 [0x]
  485. mOriginalOwnerXuidLow [0x3168]
  486. mOriginalOwnerXuidHigh [0x316C]
  487. mnFallbackPaintKit [0x3170]
  488. mnFallbackSeed [0x3174]
  489. mflFallbackWear [0x3178]
  490. mnFallbackStatTrak [0x317C]
  491. DTWeaponXM1014
  492. mreloadState [0x3354]
  493. DTWeaponTaser
  494. DTSmokeGrenade
  495. DTWeaponSG552
  496. DTSensorGrenade
  497. DTWeaponSawedoff
  498. mreloadState [0x3354]
  499. DTWeaponNOVA
  500. mreloadState [0x3354]
  501. DTIncendiaryGrenade
  502. DTMolotovGrenade
  503. DTWeaponM3
  504. mreloadState [0x3354]
  505. DTWeaponKnifeGG
  506. DTWeaponKnife
  507. DTHEGrenade
  508. DTFlashbang
  509. DTWeaponElite
  510. DTDecoyGrenade
  511. DTWeaponDEagle
  512. DTWeaponUSP
  513. DTWeaponM249
  514. DTWeaponUMP45
  515. DTWeaponTMP
  516. DTWeaponTec9
  517. DTWeaponSSG08
  518. DTWeaponSG556
  519. DTWeaponSG550
  520. DTWeaponScout
  521. DTWeaponSCAR20
  522. DTWeaponSCAR17
  523. DTWeaponP90
  524. DTWeaponP250
  525. DTWeaponP228
  526. DTWeaponNegev
  527. DTWeaponMP9
  528. DTWeaponMP7
  529. DTWeaponMP5Navy
  530. DTWeaponMag7
  531. DTWeaponMAC10
  532. DTWeaponM4A1
  533. DTWeaponHKP2000
  534. DTWeaponGlock
  535. DTWeaponGalilAR
  536. DTWeaponGalil
  537. DTWeaponG3SG1
  538. DTWeaponFiveSeven
  539. DTWeaponFamas
  540. DTWeaponBizon
  541. DTWeaponAWP
  542. DTWeaponAug
  543. DTWeaponAK47
  544. DTWeaponCSBaseGun
  545. mzoomLevel [0x3350]
  546. miBurstShotsRemaining [0x3354]
  547. DTWeaponCSBase
  548. mweaponMode [0x32BC]
  549. mfAccuracyPenalty [0x32C0]
  550. mfLastShotTime [0x3324]
  551. miRecoilIndex [0x32CC]
  552. mflRecoilIndex [0x32D0]
  553. mhPrevOwner [0x3300]
  554. mbBurstMode [0x32D4]
  555. mflPostponeFireReadyTime [0x32D8]
  556. mbReloadVisuallyComplete [0x32DC]
  557. mbSilencerOn [0x32DD]
  558. mflDoneSwitchingSilencer [0x32E0]
  559. miOriginalTeamNumber [0x32E8]
  560. miIronSightMode [0x3340]
  561. DTWeaponC4
  562. mbStartedArming [0x3380]
  563. mbBombPlacedAnimation [0x3388]
  564. mfArmedTime [0x3384]
  565. mbShowC4LED [0x3389]
  566. mbIsPlantingViaUse [0x338A]
  567. DTWeaponBaseItem
  568. mbRedraw [0x335C]
  569. DTBaseCSGrenade
  570. mbRedraw [0x3350]
  571. mbIsHeldByPlayer [0x3351]
  572. mbPinPulled [0x3352]
  573. mfThrowTime [0x3354]
  574. mbLoopingSoundPlaying [0x3358]
  575. mflThrowStrength [0x335C]
  576. DTSmokeGrenadeProjectile
  577. mbDidSmokeEffect [0x29D4]
  578. mnSmokeEffectTickBegin [0x29D0]
  579. DTSensorGrenadeProjectile
  580. DTMolotovProjectile
  581. mbIsIncGrenade [0x29D0]
  582. DTItemHealthshot
  583. DTDecoyProjectile
  584. DTFireCrackerBlast
  585. DTInferno
  586. mfireXDelta [0x9E4]
  587. mfireXDelta
  588. mfireYDelta [0xB74]
  589. mfireYDelta
  590. mfireZDelta [0xD04]
  591. mfireZDelta
  592. mbFireIsBurning [0xE94]
  593. mbFireIsBurning
  594. mfireCount [0x1538]
  595. DTCChicken
  596. mjumpedThisFrame [0x29D8]
  597. mleader [0x29DC]
  598. DTFootstepControl
  599. msource [0xA10]
  600. mdestination [0xA20]
  601. DTCSGameRulesProxy
  602. csgamerulesdata [0x]
  603. DTCSGameRules
  604. mbFreezePeriod [0x20]
  605. mbMatchWaitingForResume [0x40]
  606. mbWarmupPeriod [0x21]
  607. mfWarmupPeriodEnd [0x24]
  608. mfWarmupPeriodStart [0x28]
  609. mbTerroristTimeOutActive [0x2C]
  610. mbCTTimeOutActive [0x2D]
  611. mflTerroristTimeOutRemaining [0x30]
  612. mflCTTimeOutRemaining [0x34]
  613. mnTerroristTimeOuts [0x38]
  614. mnCTTimeOuts [0x3C]
  615. miRoundTime [0x44]
  616. mgamePhase [0x60]
  617. mtotalRoundsPlayed [0x64]
  618. mnOvertimePlaying [0x68]
  619. mtimeUntilNextPhaseStarts [0x5C]
  620. mflCMMItemDropRevealStartTime [0x870]
  621. mflCMMItemDropRevealEndTime [0x874]
  622. mfRoundStartTime [0x4C]
  623. mbGameRestart [0x54]
  624. mflRestartRoundTime [0x50]
  625. mflGameStartTime [0x58]
  626. miHostagesRemaining [0x6C]
  627. mbAnyHostageReached [0x70]
  628. mbMapHasBombTarget [0x71]
  629. mbMapHasRescueZone [0x72]
  630. mbMapHasBuyZone [0x73]
  631. mbIsQueuedMatchmaking [0x74]
  632. mbIsValveDS [0x75]
  633. mbIsQuestEligible [0x879]
  634. mbLogoMap [0x76]
  635. miNumGunGameProgressiveWeaponsCT [0x78]
  636. miNumGunGameProgressiveWeaponsT [0x7C]
  637. miSpectatorSlotCount [0x80]
  638. mbBombDropped [0x8D0]
  639. mbBombPlanted [0x8D1]
  640. miRoundWinStatus [0x8D4]
  641. meRoundWinReason [0x8D8]
  642. mflDMBonusStartTime [0x44C]
  643. mflDMBonusTimeLength [0x450]
  644. munDMBonusWeaponLoadoutSlot [0x454]
  645. mbDMBonusActive [0x456]
  646. mbTCantBuy [0x8DC]
  647. mbCTCantBuy [0x8DD]
  648. mflGuardianBuyUntilTime [0x8E0]
  649. miMatchStatsRoundResults [0x8E4]
  650. miMatchStatsRoundResults
  651. miMatchStatsPlayersAliveT [0x9D4]
  652. miMatchStatsPlayersAliveT
  653. miMatchStatsPlayersAliveCT [0x95C]
  654. miMatchStatsPlayersAliveCT
  655. mGGProgressiveWeaponOrderCT [0x84]
  656. mGGProgressiveWeaponOrderCT
  657. mGGProgressiveWeaponOrderT [0x174]
  658. mGGProgressiveWeaponOrderT
  659. mGGProgressiveWeaponKillUpgradeOrderCT [0x264]
  660. mGGProgressiveWeaponKillUpgradeOrderCT
  661. mGGProgressiveWeaponKillUpgradeOrderT [0x354]
  662. mGGProgressiveWeaponKillUpgradeOrderT
  663. mMatchDevice [0x444]
  664. mbHasMatchStarted [0x448]
  665. mTeamRespawnWaveTimes [0xA4C]
  666. mTeamRespawnWaveTimes
  667. mflNextRespawnWave [0xACC]
  668. mflNextRespawnWave
  669. mnNextMapInMapgroup [0x458]
  670. mnEndMatchMapGroupVoteOptions [0xB54]
  671. mnEndMatchMapGroupVoteOptions
  672. mbIsDroppingItems [0x878]
  673. miActiveAssassinationTargetMissionID [0xB4C]
  674. mfMatchStartTime [0x48]
  675. mszTournamentEventName [0x45C]
  676. mszTournamentEventStage [0x560]
  677. mszTournamentPredictionsTxt [0x768]
  678. mnTournamentPredictionsPct [0x86C]
  679. mszMatchStatTxt [0x664]
  680. mnGuardianModeWaveNumber [0x87C]
  681. mnGuardianModeSpecialKillsRemaining [0x880]
  682. mnGuardianModeSpecialWeaponNeeded [0x884]
  683. mnHalloweenMaskListSeed [0x8CC]
  684. mnumGlobalGiftsGiven [0x890]
  685. mnumGlobalGifters [0x894]
  686. mnumGlobalGiftsPeriodSeconds [0x898]
  687. marrFeaturedGiftersAccounts [0x89C]
  688. marrFeaturedGiftersAccounts
  689. marrFeaturedGiftersGifts [0x8AC]
  690. marrFeaturedGiftersGifts
  691. marrTournamentActiveCasterAccounts [0x8BC]
  692. marrTournamentActiveCasterAccounts
  693. DTWeaponCubemap
  694. DTWeaponCycler
  695. DTTEPlantBomb
  696. mvecOrigin [0x14]
  697. miPlayer [0x10]
  698. moption [0x20]
  699. DTTEFireBullets
  700. mvecOrigin [0x18]
  701. mvecAngles[0] [0x24]
  702. mvecAngles[1] [0x28]
  703. miWeaponID [0x30]
  704. miMode [0x34]
  705. miSeed [0x38]
  706. miPlayer [0x10]
  707. mfInaccuracy [0x3C]
  708. mfSpread [0x40]
  709. mnItemDefIndex [0x14]
  710. miSoundType [0x44]
  711. DTTERadioIcon
  712. miAttachToClient [0x10]
  713. DTPlantedC4
  714. mbBombTicking [0x2970]
  715. mflC4Blow [0x297C]
  716. mflTimerLength [0x2980]
  717. mflDefuseLength [0x2990]
  718. mflDefuseCountDown [0x2994]
  719. mbBombDefused [0x2998]
  720. mhBombDefuser [0x299C]
  721. DTCSTeam
  722. DTCSPlayerResource
  723. miPlayerC4 [0x161C]
  724. miPlayerVIP [0x1620]
  725. mbHostageAlive [0x163C]
  726. mbHostageAlive
  727. misHostageFollowingSomeone [0x1648]
  728. misHostageFollowingSomeone
  729. miHostageEntityIDs [0x1654]
  730. miHostageEntityIDs
  731. mbombsiteCenterA [0x1624]
  732. mbombsiteCenterB [0x1630]
  733. mhostageRescueX [0x1684]
  734. mhostageRescueX
  735. mhostageRescueY [0x1694]
  736. mhostageRescueY
  737. mhostageRescueZ [0x16A4]
  738. mhostageRescueZ
  739. miMVPs [0x16B4]
  740. miMVPs
  741. miArmor [0x183C]
  742. miArmor
  743. mbHasHelmet [0x17F9]
  744. mbHasHelmet
  745. mbHasDefuser [0x17B8]
  746. mbHasDefuser
  747. miScore [0x1940]
  748. miScore
  749. miCompetitiveRanking [0x1A44]
  750. miCompetitiveRanking
  751. miCompetitiveWins [0x1B48]
  752. miCompetitiveWins
  753. miCompTeammateColor [0x1C4C]
  754. miCompTeammateColor
  755. mbControllingBot [0x1D50]
  756. mbControllingBot
  757. miControlledPlayer [0x1D94]
  758. miControlledPlayer
  759. miControlledByPlayer [0x1E98]
  760. miControlledByPlayer
  761. miBotDifficulty [0x401C]
  762. miBotDifficulty
  763. mszClan [0x4120]
  764. mszClan
  765. miTotalCashSpent [0x4530]
  766. miTotalCashSpent
  767. miCashSpentThisRound [0x4634]
  768. miCashSpentThisRound
  769. mnEndMatchNextMapVotes [0x4738]
  770. mnEndMatchNextMapVotes
  771. mbEndMatchNextMapAllVoted [0x483C]
  772. mnActiveCoinRank [0x4840]
  773. mnActiveCoinRank
  774. mnMusicID [0x4944]
  775. mnMusicID
  776. mnPersonaDataPublicLevel [0x4A8C]
  777. mnPersonaDataPublicLevel
  778. mnPersonaDataPublicCommendsLeader [0x4B90]
  779. mnPersonaDataPublicCommendsLeader
  780. mnPersonaDataPublicCommendsTeacher [0x4C94]
  781. mnPersonaDataPublicCommendsTeacher
  782. mnPersonaDataPublicCommendsFriendly [0x4D98]
  783. mnPersonaDataPublicCommendsFriendly
  784. DTCSPlayer
  785. cslocaldata [0x]
  786. DTCSLocalPlayerExclusive
  787. mvecOrigin [0x134]
  788. mvecOrigin[2] [0x13C]
  789. mflStamina [0xA2B8]
  790. miDirection [0xA2BC]
  791. miShotsFired [0xA2C0]
  792. mnNumFastDucks [0xA2C4]
  793. mbDuckOverride [0xA2C8]
  794. mflVelocityModifier [0xA2CC]
  795. mbPlayerDominated [0xAB3C]
  796. mbPlayerDominated
  797. mbPlayerDominatingMe [0xAB7D]
  798. mbPlayerDominatingMe
  799. miWeaponPurchasesThisRound [0xABC0]
  800. miWeaponPurchasesThisRound
  801. mnQuestProgressReason [0xA9C4]
  802. csnonlocaldata [0x]
  803. DTCSNonLocalPlayerExclusive
  804. mvecOrigin [0x134]
  805. mvecOrigin[2] [0x13C]
  806. mangEyeAngles[0] [0xA9FC]
  807. mangEyeAngles[1] [0xAA00]
  808. miAddonBits [0xA2A4]
  809. miPrimaryAddon [0xA2A8]
  810. miSecondaryAddon [0xA2AC]
  811. miThrowGrenadeCounter [0x38D4]
  812. mbWaitForNoAttack [0x38D8]
  813. mbIsRespawningForDMBonus [0x38D9]
  814. miPlayerState [0x38A0]
  815. miAccount [0xA9EC]
  816. miStartAccount [0xA2D4]
  817. mtotalHitsOnServer [0xA2D8]
  818. mbInBombZone [0x38D0]
  819. mbInBuyZone [0x38D1]
  820. mbInNoDefuseArea [0x38D2]
  821. mbKilledByTaser [0x38E8]
  822. miMoveState [0x38EC]
  823. miClass [0xA9F4]
  824. mArmorValue [0xA9F8]
  825. mangEyeAngles [0xA9FC]
  826. mbHasDefuser [0xAA08]
  827. mbNightVisionOn [0xA2C9]
  828. mbHasNightVision [0xA2CA]
  829. mbInHostageRescueZone [0xAA09]
  830. mbIsDefusing [0x38A4]
  831. mbIsGrabbingHostage [0x38A5]
  832. mbIsScoped [0x389C]
  833. mbIsWalking [0x389D]
  834. mbResumeZoom [0x389E]
  835. mfImmuneToGunGameDamageTime [0x38A8]
  836. mbGunGameImmunity [0x38B0]
  837. mbHasMovedSinceSpawn [0x38B1]
  838. mbMadeFinalGunGameProgressiveKill [0x38B2]
  839. miGunGameProgressiveWeaponIndex [0x38B4]
  840. miNumGunGameTRKillPoints [0x38B8]
  841. miNumGunGameKillsWithCurrentWeapon [0x38BC]
  842. miNumRoundKills [0x38C0]
  843. mfMolotovUseTime [0x38C8]
  844. mfMolotovDamageTime [0x38CC]
  845. mszArmsModel [0x38F3]
  846. mhCarriedHostage [0xA2E4]
  847. mhCarriedHostageProp [0xA2E8]
  848. mbIsRescuing [0x38A6]
  849. mflGroundAccelLinearFracLastTime [0xA2D0]
  850. mbCanMoveDuringFreezePeriod [0x38F0]
  851. misCurrentGunGameLeader [0x38F1]
  852. misCurrentGunGameTeamLeader [0x38F2]
  853. mflGuardianTooFarDistFrac [0x38DC]
  854. mflDetectedByEnemySensorTime [0x38E0]
  855. miMatchStatsKills [0xA34C]
  856. miMatchStatsKills
  857. miMatchStatsDamage [0xA3C4]
  858. miMatchStatsDamage
  859. miMatchStatsEquipmentValue [0xA43C]
  860. miMatchStatsEquipmentValue
  861. miMatchStatsMoneySaved [0xA4B4]
  862. miMatchStatsMoneySaved
  863. miMatchStatsKillReward [0xA52C]
  864. miMatchStatsKillReward
  865. miMatchStatsLiveTime [0xA5A4]
  866. miMatchStatsLiveTime
  867. miMatchStatsDeaths [0xA61C]
  868. miMatchStatsDeaths
  869. miMatchStatsAssists [0xA694]
  870. miMatchStatsAssists
  871. miMatchStatsHeadShotKills [0xA70C]
  872. miMatchStatsHeadShotKills
  873. miMatchStatsObjective [0xA784]
  874. miMatchStatsObjective
  875. miMatchStatsCashEarned [0xA7FC]
  876. miMatchStatsCashEarned
  877. miMatchStatsUtilityDamage [0xA874]
  878. miMatchStatsUtilityDamage
  879. miMatchStatsEnemiesFlashed [0xA8EC]
  880. miMatchStatsEnemiesFlashed
  881. mrank [0xA9D0]
  882. mrank
  883. munMusicID [0xA9E8]
  884. mbHasHelmet [0xA9F0]
  885. mbHasHeavyArmor [0xA9F1]
  886. mflFlashDuration [0xA308]
  887. mflFlashMaxAlpha [0xA304]
  888. miProgressBarDuration [0xA2B0]
  889. mflProgressBarStartTime [0xA2B4]
  890. mhRagdoll [0xA2E0]
  891. mcycleLatch [0xAB34]
  892. munCurrentEquipmentValue [0xA9C8]
  893. munRoundStartEquipmentValue [0xA9CA]
  894. munFreezetimeEndEquipmentValue [0xA9CC]
  895. mbIsControllingBot [0xAD62]
  896. mbHasControlledBotThisRound [0xAD70]
  897. mbCanControlObservedBot [0xAD63]
  898. miControlledBotEntIndex [0xAD64]
  899. mbIsAssassinationTarget [0xAD61]
  900. mbHudMiniScoreHidden [0xAA2A]
  901. mbHudRadarHidden [0xAA2B]
  902. mnLastKillerIndex [0xAA2C]
  903. mnLastConcurrentKilled [0xAA30]
  904. mnDeathCamMusic [0xAA34]
  905. mbIsHoldingLookAtWeapon [0xACC9]
  906. mbIsLookingAtWeapon [0xACC8]
  907. miNumRoundKillsHeadshots [0x38C4]
  908. mflLowerBodyYawTarget [0x39F4]
  909. mbStrafing [0x39F8]
  910. DTCSRagdoll
  911. mvecOrigin [0x134]
  912. mvecRagdollOrigin [0x29FC]
  913. mhPlayer [0x29E0]
  914. mnModelIndex [0x254]
  915. mnForceBone [0x267C]
  916. mvecForce [0x2670]
  917. mvecRagdollVelocity [0x29F0]
  918. miDeathPose [0x2A08]
  919. miDeathFrame [0x2A0C]
  920. miTeamNum [0xF0]
  921. mbClientSideAnimation [0x288C]
  922. mflDeathYaw [0x2A10]
  923. mflAbsYaw [0x2A14]
  924. DTTEPlayerAnimEvent
  925. mhPlayer [0x10]
  926. miEvent [0x14]
  927. mnData [0x18]
  928. DTCHostage
  929. misRescued [0x2F20]
  930. mjumpedThisFrame [0x2F21]
  931. miHealth [0xFC]
  932. miMaxHealth [0x2F08]
  933. mlifeState [0x25B]
  934. mfFlags [0x100]
  935. mnHostageState [0x2F24]
  936. mflRescueStartTime [0x2F28]
  937. mflGrabSuccessTime [0x2F2C]
  938. mflDropStartTime [0x2F30]
  939. mvel [0x2F14]
  940. mleader [0x2F10]
  941. DTHostageCarriableProp
  942. DTBaseCSGrenadeProjectile
  943. mvInitialVelocity [0x29A0]
  944. mnBounces [0x29AC]
  945. DTHandleTest
  946. mHandle [0x9D8]
  947. mbSendHandle [0x9DC]
  948. DTTeamplayRoundBasedRulesProxy
  949. teamplayroundbasedgamerulesdata [0x]
  950. DTTeamplayRoundBasedRules
  951. miRoundState [0x28]
  952. mbInWaitingForPlayers [0x38]
  953. miWinningTeam [0x30]
  954. mbInOvertime [0x2C]
  955. mbInSetup [0x2D]
  956. mbSwitchedTeamsThisRound [0x2E]
  957. mbAwaitingReadyRestart [0x39]
  958. mflRestartRoundTime [0x3C]
  959. mflMapResetTime [0x40]
  960. mflNextRespawnWave [0x44]
  961. mflNextRespawnWave
  962. mTeamRespawnWaveTimes [0xE8]
  963. mTeamRespawnWaveTimes
  964. mbTeamReady [0xC4]
  965. mbTeamReady
  966. mbStopWatch [0xE4]
  967. DTSpriteTrail
  968. mflLifeTime [0x1074]
  969. mflStartWidth [0x1078]
  970. mflEndWidth [0x107C]
  971. mflStartWidthVariance [0x1080]
  972. mflTextureRes [0x1084]
  973. mflMinFadeLength [0x1088]
  974. mvecSkyboxOrigin [0x108C]
  975. mflSkyboxScale [0x1098]
  976. DTSpriteOriented
  977. DTSprite
  978. mhAttachedToEntity [0x9E8]
  979. mnAttachment [0x9EC]
  980. mflScaleTime [0xA08]
  981. mflSpriteScale [0xA04]
  982. mflSpriteFramerate [0x9F0]
  983. mflGlowProxySize [0xA10]
  984. mflHDRColorScale [0xA14]
  985. mflFrame [0x9F4]
  986. mflBrightnessTime [0xA00]
  987. mnBrightness [0x9FC]
  988. mbWorldSpaceScale [0xA0C]
  989. DTRagdollAttached
  990. mboneIndexAttached [0x2CA8]
  991. mragdollAttachedObjectIndex [0x2CA4]
  992. mattachmentPointBoneSpace [0x2C80]
  993. mattachmentPointRagdollSpace [0x2C98]
  994. DTRagdoll
  995. mragAngles[0] [0x2A90]
  996. mragAngles [0x]
  997. mragPos[0] [0x2970]
  998. mragPos [0x]
  999. mhUnragdoll [0x2C6C]
  1000. mflBlendWeight [0x2C70]
  1001. mnOverlaySequence [0x2C78]
  1002. DTPredictedViewModel
  1003. DTPoseController
  1004. mhProps [0x9D8]
  1005. mhProps
  1006. mchPoseIndex [0x9E8]
  1007. mchPoseIndex
  1008. mbPoseValueParity [0x9EC]
  1009. mfPoseValue [0x9F0]
  1010. mfInterpolationTime [0x9F4]
  1011. mbInterpolationWrap [0x9F8]
  1012. mfCycleFrequency [0x9FC]
  1013. mnFModType [0xA00]
  1014. mfFModTimeOffset [0xA04]
  1015. mfFModRate [0xA08]
  1016. mfFModAmplitude [0xA0C]
  1017. DTGameRulesProxy
  1018. DTInfoLadderDismount
  1019. DTFuncLadder
  1020. mvecPlayerMountPositionTop [0x9F8]
  1021. mvecPlayerMountPositionBottom [0xA04]
  1022. mvecLadderDir [0x9D8]
  1023. mbFakeLadder [0xA11]
  1024. DTTEFoundryHelpers
  1025. miEntity [0x10]
  1026. DTDetailController
  1027. mflFadeStartDist [0x9D8]
  1028. mflFadeEndDist [0x9DC]
  1029. DTWorld
  1030. mflWaveHeight [0x9D8]
  1031. mWorldMins [0x9DC]
  1032. mWorldMaxs [0x9E8]
  1033. mbStartDark [0x9F4]
  1034. mflMaxOccludeeArea [0x9F8]
  1035. mflMinOccluderArea [0x9FC]
  1036. mflMaxPropScreenSpaceWidth [0xA04]
  1037. mflMinPropScreenSpaceWidth [0xA00]
  1038. miszDetailSpriteMaterial [0xA10]
  1039. mbColdWorld [0xA08]
  1040. miTimeOfDay [0xA0C]
  1041. DTWaterLODControl
  1042. mflCheapWaterStartDistance [0x9D8]
  1043. mflCheapWaterEndDistance [0x9DC]
  1044. DTWaterBullet
  1045. DTVoteController
  1046. miActiveIssueIndex [0x9E4]
  1047. miOnlyTeamToVote [0x9E8]
  1048. mnVoteOptionCount [0x9EC]
  1049. mnVoteOptionCount
  1050. mnPotentialVotes [0xA04]
  1051. mbIsYesNoVote [0xA0A]
  1052. DTVGuiScreen
  1053. mflWidth [0x9E0]
  1054. mflHeight [0x9E4]
  1055. mfScreenFlags [0xA0C]
  1056. mnPanelName [0x9E8]
  1057. mnAttachmentIndex [0xA04]
  1058. mnOverlayMaterial [0xA08]
  1059. mhPlayerOwner [0xA68]
  1060. DTPropJeep
  1061. mbHeadlightIsOn [0x2ABC]
  1062. DTPropVehicleChoreoGeneric
  1063. mhPlayer [0x29E4]
  1064. mbEnterAnimOn [0x29EC]
  1065. mbExitAnimOn [0x29ED]
  1066. mbForceEyesToAttachment [0x29FC]
  1067. mvecEyeExitEndpoint [0x29F0]
  1068. mvehicleView.bClampEyeAngles [0x2A80]
  1069. mvehicleView.flPitchCurveZero [0x2A84]
  1070. mvehicleView.flPitchCurveLinear [0x2A88]
  1071. mvehicleView.flRollCurveZero [0x2A8C]
  1072. mvehicleView.flRollCurveLinear [0x2A90]
  1073. mvehicleView.flFOV [0x2A94]
  1074. mvehicleView.flYawMin [0x2A98]
  1075. mvehicleView.flYawMax [0x2A9C]
  1076. mvehicleView.flPitchMin [0x2AA0]
  1077. mvehicleView.flPitchMax [0x2AA4]
  1078. DTTriggerSoundOperator
  1079. mnSoundOperator [0xA10]
  1080. DTBaseVPhysicsTrigger
  1081. DTTriggerPlayerMovement
  1082. DTBaseTrigger
  1083. mbClientSidePredicted [0xA08]
  1084. mspawnflags [0x2C4]
  1085. DTProxyToggle
  1086. blah [0x]
  1087. DTProxyToggleProxiedData
  1088. mWithProxy [0x9D8]
  1089. DTTesla
  1090. mSoundName [0xA00]
  1091. miszSpriteName [0xA40]
  1092. DTBaseTeamObjectiveResource
  1093. miTimerToShowInHUD [0x9D8]
  1094. miStopWatchTimer [0x9DC]
  1095. miNumControlPoints [0x9E0]
  1096. mbPlayingMiniRounds [0x9E8]
  1097. mbControlPointsReset [0x9E9]
  1098. miUpdateCapHudParity [0x9EC]
  1099. mvCPPositions[0] [0x9F4]
  1100. mvCPPositions [0x]
  1101. mbCPIsVisible [0xA54]
  1102. mbCPIsVisible
  1103. mflLazyCapPerc [0xA5C]
  1104. mflLazyCapPerc
  1105. miTeamIcons [0xA9C]
  1106. miTeamIcons
  1107. miTeamOverlays [0xB9C]
  1108. miTeamOverlays
  1109. miTeamReqCappers [0xC9C]
  1110. miTeamReqCappers
  1111. mflTeamCapTime [0xD9C]
  1112. mflTeamCapTime
  1113. miPreviousPoints [0xE9C]
  1114. miPreviousPoints
  1115. mbTeamCanCap [0x119C]
  1116. mbTeamCanCap
  1117. miTeamBaseIcons [0x11DC]
  1118. miTeamBaseIcons
  1119. miBaseControlPoints [0x125C]
  1120. miBaseControlPoints
  1121. mbInMiniRound [0x12DC]
  1122. mbInMiniRound
  1123. miWarnOnCap [0x12E4]
  1124. miWarnOnCap
  1125. miszWarnSound[0] [0x1304]
  1126. miszWarnSound [0x]
  1127. mflPathDistance [0x1AFC]
  1128. mflPathDistance
  1129. miNumTeamMembers [0x1B1C]
  1130. miNumTeamMembers
  1131. miCappingTeam [0x1C1C]
  1132. miCappingTeam
  1133. miTeamInZone [0x1C3C]
  1134. miTeamInZone
  1135. mbBlocked [0x1C5C]
  1136. mbBlocked
  1137. miOwner [0x1C64]
  1138. miOwner
  1139. mpszCapLayoutInHUD [0x1CEC]
  1140. DTTeam
  1141. miTeamNum [0xB68]
  1142. mbSurrendered [0xB6C]
  1143. mscoreTotal [0xB40]
  1144. mscoreFirstHalf [0xB44]
  1145. mscoreSecondHalf [0xB48]
  1146. mscoreOvertime [0xB4C]
  1147. miClanID [0xB58]
  1148. mszTeamname [0x9EC]
  1149. mszClanTeamname [0xA0C]
  1150. mszTeamFlagImage [0xA2C]
  1151. mszTeamLogoImage [0xA34]
  1152. mszTeamMatchStat [0xA3C]
  1153. mnGGLeaderEntIndexCT [0xB50]
  1154. mnGGLeaderEntIndexT [0xB54]
  1155. playerarrayelement [0x]
  1156. "playerarray" [0x]
  1157. DTSunlightShadowControl
  1158. mshadowDirection [0x9D8]
  1159. mbEnabled [0x9E4]
  1160. mTextureName [0x9E5]
  1161. mLightColor [0xAF0]
  1162. mflColorTransitionTime [0xB04]
  1163. mflSunDistance [0xB08]
  1164. mflFOV [0xB0C]
  1165. mflNearZ [0xB10]
  1166. mflNorthOffset [0xB14]
  1167. mbEnableShadows [0xB18]
  1168. DTSun
  1169. mclrRender [0x70]
  1170. mclrOverlay [0xB28]
  1171. mvDirection [0xB34]
  1172. mbOn [0xB40]
  1173. mnSize [0xB2C]
  1174. mnOverlaySize [0xB30]
  1175. mnMaterial [0xB44]
  1176. mnOverlayMaterial [0xB48]
  1177. HDRColorScale [0x]
  1178. DTParticlePerformanceMonitor
  1179. mbMeasurePerf [0x9D9]
  1180. mbDisplayPerf [0x9D8]
  1181. DTSpotlightEnd
  1182. mflLightScale [0x9D8]
  1183. mRadius [0x9DC]
  1184. DTSpatialEntity
  1185. mvecOrigin [0x9D8]
  1186. mminFalloff [0x9E4]
  1187. mmaxFalloff [0x9E8]
  1188. mflCurWeight [0x9EC]
  1189. mbEnabled [0xAF4]
  1190. DTSlideshowDisplay
  1191. mbEnabled [0x9D8]
  1192. mszDisplayText [0x9D9]
  1193. mszSlideshowDirectory [0xA59]
  1194. mchCurrentSlideLists [0xAF0]
  1195. mchCurrentSlideLists
  1196. mfMinSlideTime [0xB08]
  1197. mfMaxSlideTime [0xB0C]
  1198. miCycleType [0xB14]
  1199. mbNoListRepeats [0xB18]
  1200. DTShadowControl
  1201. mshadowDirection [0x9D8]
  1202. mshadowColor [0x9E4]
  1203. mflShadowMaxDist [0x9E8]
  1204. mbDisableShadows [0x9EC]
  1205. mbEnableLocalLightShadows [0x9ED]
  1206. DTSceneEntity
  1207. mnSceneStringIndex [0x9E8]
  1208. mbIsPlayingBack [0x9DC]
  1209. mbPaused [0x9DD]
  1210. mbMultiplayer [0x9DE]
  1211. mflForceClientTime [0x9E4]
  1212. mhActorList [0x]
  1213. STmhActorList16
  1214. lengthproxy [0x]
  1215. LPTmhActorList16
  1216. lengthprop16 [0x]
  1217. DTRopeKeyframe
  1218. mnChangeCount [0xCCC]
  1219. miRopeMaterialModelIndex [0xA14]
  1220. mhStartPoint [0xCAC]
  1221. mhEndPoint [0xCB0]
  1222. miStartAttachment [0xCB4]
  1223. miEndAttachment [0xCB6]
  1224. mfLockedPoints [0xCC8]
  1225. mSlack [0xCC0]
  1226. mRopeLength [0xCBC]
  1227. mRopeFlags [0xA10]
  1228. mTextureScale [0xCC4]
  1229. mnSegments [0xCA8]
  1230. mbConstrainBetweenEndpoints [0xD50]
  1231. mSubdiv [0xCB8]
  1232. mWidth [0xCD0]
  1233. mflScrollSpeed [0xA0C]
  1234. mvecOrigin [0x134]
  1235. moveparent [0x144]
  1236. miParentAttachment [0x2E8]
  1237. miDefaultRopeMaterialModelIndex [0xA18]
  1238. mnMinCPULevel [0x984]
  1239. mnMaxCPULevel [0x985]
  1240. mnMinGPULevel [0x986]
  1241. mnMaxGPULevel [0x987]
  1242. DTRagdollManager
  1243. miCurrentMaxRagdollCount [0x9D8]
  1244. DTPhysicsPropMultiplayer
  1245. miPhysicsMode [0x29B4]
  1246. mfMass [0x29B8]
  1247. mcollisionMins [0x29BC]
  1248. mcollisionMaxs [0x29C8]
  1249. DTPhysBoxMultiplayer
  1250. miPhysicsMode [0x9E4]
  1251. mfMass [0x9E8]
  1252. DTPropDoorRotating
  1253. DTBasePropDoor
  1254. DTDynamicProp
  1255. mbUseHitboxesForRenderBox [0x2994]
  1256. mflGlowMaxDist [0x29B4]
  1257. mbShouldGlow [0x29B8]
  1258. mclrGlow [0x29B9]
  1259. mnGlowStyle [0x29C0]
  1260. DTPropHallucination
  1261. mbEnabled [0x2989]
  1262. mfVisibleTime [0x298C]
  1263. mfRechargeTime [0x2990]
  1264. DTPostProcessController
  1265. mflPostProcessParameters [0x9D8]
  1266. mflPostProcessParameters
  1267. mbMaster [0xA04]
  1268. DTPointCommentaryNode
  1269. mbActive [0x2970]
  1270. mflStartTime [0x2974]
  1271. miszCommentaryFile [0x2978]
  1272. miszCommentaryFileNoHDR [0x2A7C]
  1273. miszSpeakers [0x2B80]
  1274. miNodeNumber [0x2C80]
  1275. miNodeNumberMax [0x2C84]
  1276. mhViewPosition [0x2C8C]
  1277. DTPointCamera
  1278. mFOV [0x9D8]
  1279. mResolution [0x9DC]
  1280. mbFogEnable [0x9E0]
  1281. mFogColor [0x9E1]
  1282. mflFogStart [0x9E8]
  1283. mflFogEnd [0x9EC]
  1284. mflFogMaxDensity [0x9F0]
  1285. mbActive [0x9F4]
  1286. mbUseScreenAspectRatio [0x9F5]
  1287. DTPlayerResource
  1288. miPing [0xAE4]
  1289. miPing
  1290. miKills [0xBE8]
  1291. miKills
  1292. miAssists [0xCEC]
  1293. miAssists
  1294. miDeaths [0xDF0]
  1295. miDeaths
  1296. mbConnected [0xEF4]
  1297. mbConnected
  1298. miTeam [0xF38]
  1299. miTeam
  1300. miPendingTeam [0x103C]
  1301. miPendingTeam
  1302. mbAlive [0x1140]
  1303. mbAlive
  1304. miHealth [0x1184]
  1305. miHealth
  1306. miCoachingTeam [0x1308]
  1307. miCoachingTeam
  1308. DTPlasma
  1309. mflStartScale [0x9D8]
  1310. mflScale [0x9DC]
  1311. mflScaleTime [0x9E0]
  1312. mnFlags [0x9E4]
  1313. mnPlasmaModelIndex [0x9E8]
  1314. mnPlasmaModelIndex2 [0x9EC]
  1315. mnGlowModelIndex [0x9F0]
  1316. DTPhysMagnet
  1317. DTPhysicsProp
  1318. mbAwake [0x2990]
  1319. mspawnflags [0x2C4]
  1320. DTStatueProp
  1321. mhInitBaseAnimating [0x29B0]
  1322. mbShatter [0x29B4]
  1323. mnShatterFlags [0x29B8]
  1324. mvShatterPosition [0x29BC]
  1325. mvShatterForce [0x29C8]
  1326. DTPhysBox
  1327. mmass [0x9D8]
  1328. DTParticleSystem
  1329. mvecOrigin [0x134]
  1330. mfEffects [0xEC]
  1331. mhOwnerEntity [0x148]
  1332. moveparent [0x144]
  1333. miParentAttachment [0x2E8]
  1334. mangRotation [0x128]
  1335. miEffectIndex [0x9D8]
  1336. mbActive [0x9E0]
  1337. mnStopType [0x9DC]
  1338. mflStartTime [0x9E4]
  1339. mszSnapshotFileName [0x9E8]
  1340. mvServerControlPoints [0xAEC]
  1341. mvServerControlPoints
  1342. miServerControlPointAssignments [0xB1C]
  1343. miServerControlPointAssignments
  1344. mhControlPointEnts [0xB30]
  1345. mhControlPointEnts
  1346. miControlPointParents [0xC2C]
  1347. miControlPointParents
  1348. DTMovieDisplay
  1349. mbEnabled [0x9D8]
  1350. mbLooping [0x9D9]
  1351. mszMovieFilename [0x9DA]
  1352. mszGroupName [0xA5A]
  1353. mbStretchToFill [0xADA]
  1354. mbForcedSlave [0xADB]
  1355. mbUseCustomUVs [0xADC]
  1356. mflUMin [0xAE0]
  1357. mflUMax [0xAE4]
  1358. mflVMin [0xAE8]
  1359. mflVMax [0xAEC]
  1360. DTMaterialModifyControl
  1361. mszMaterialName [0x9D8]
  1362. mszMaterialVar [0xAD7]
  1363. mszMaterialVarValue [0xBD6]
  1364. miFrameStart [0xCE0]
  1365. miFrameEnd [0xCE4]
  1366. mbWrap [0xCE8]
  1367. mflFramerate [0xCEC]
  1368. mbNewAnimCommandsSemaphore [0xCF0]
  1369. mflFloatLerpStartValue [0xCF4]
  1370. mflFloatLerpEndValue [0xCF8]
  1371. mflFloatLerpTransitionTime [0xCFC]
  1372. mbFloatLerpWrap [0xD00]
  1373. mnModifyMode [0xD08]
  1374. DTLightGlow
  1375. mclrRender [0x70]
  1376. mnHorizontalSize [0x9D8]
  1377. mnVerticalSize [0x9DC]
  1378. mnMinDist [0x9E0]
  1379. mnMaxDist [0x9E4]
  1380. mnOuterMaxDist [0x9E8]
  1381. mspawnflags [0x9EC]
  1382. mvecOrigin [0x134]
  1383. mangRotation [0x128]
  1384. moveparent [0x144]
  1385. mflGlowProxySize [0xABC]
  1386. HDRColorScale [0x]
  1387. DTInfoOverlayAccessor
  1388. miTextureFrameIndex [0x988]
  1389. miOverlayID [0x9D8]
  1390. DTFuncTrackTrain
  1391. DTFuncSmokeVolume
  1392. mColor1 [0xAC4]
  1393. mColor2 [0xAC8]
  1394. mMaterialName [0xACC]
  1395. mParticleDrawWidth [0xBCC]
  1396. mParticleSpacingDistance [0xBD0]
  1397. mDensityRampSpeed [0xBD4]
  1398. mRotationSpeed [0xBD8]
  1399. mMovementSpeed [0xBDC]
  1400. mDensity [0xBE0]
  1401. mmaxDrawDistance [0xBE4]
  1402. mspawnflags [0xBE8]
  1403. mCollision [0x318]
  1404. DTCollisionProperty
  1405. mvecMins [0x8]
  1406. mvecMaxs [0x14]
  1407. mnSolidType [0x22]
  1408. musSolidFlags [0x20]
  1409. mnSurroundType [0x2A]
  1410. mtriggerBloat [0x23]
  1411. mvecSpecifiedSurroundingMins [0x2C]
  1412. mvecSpecifiedSurroundingMaxs [0x38]
  1413. DTFuncRotating
  1414. mvecOrigin [0x134]
  1415. mangRotation[0] [0x128]
  1416. mangRotation[1] [0x12C]
  1417. mangRotation[2] [0x130]
  1418. mflSimulationTime [0x264]
  1419. DTFuncReflectiveGlass
  1420. DTFuncOccluder
  1421. mbActive [0x9DC]
  1422. mnOccluderIndex [0x9D8]
  1423. DTFuncMoveLinear
  1424. mvecVelocity [0x110]
  1425. mfFlags [0x100]
  1426. DTFuncMonitor
  1427. DTFuncLOD
  1428. mnDisappearMinDist [0x9D8]
  1429. mnDisappearMaxDist [0x9DC]
  1430. DTTEDust
  1431. mflSize [0x1C]
  1432. mflSpeed [0x20]
  1433. mvecDirection [0x24]
  1434. DTFuncDust
  1435. mColor [0x9D8]
  1436. mSpawnRate [0x9DC]
  1437. mflSizeMin [0x9E0]
  1438. mflSizeMax [0x9E4]
  1439. mLifetimeMin [0x9EC]
  1440. mLifetimeMax [0x9F0]
  1441. mDustFlags [0xA00]
  1442. mSpeedMax [0x9E8]
  1443. mDistMax [0x9F4]
  1444. mnModelIndex [0x254]
  1445. mFallSpeed [0x9F8]
  1446. mbAffectedByWind [0x9FC]
  1447. mCollision [0x318]
  1448. DTCollisionProperty
  1449. mvecMins [0x8]
  1450. mvecMaxs [0x14]
  1451. mnSolidType [0x22]
  1452. musSolidFlags [0x20]
  1453. mnSurroundType [0x2A]
  1454. mtriggerBloat [0x23]
  1455. mvecSpecifiedSurroundingMins [0x2C]
  1456. mvecSpecifiedSurroundingMaxs [0x38]
  1457. DTFuncConveyor
  1458. mflConveyorSpeed [0x9D8]
  1459. DTFuncBrush
  1460. DTBreakableSurface
  1461. mnNumWide [0x9DC]
  1462. mnNumHigh [0x9E0]
  1463. mflPanelWidth [0x9E4]
  1464. mflPanelHeight [0x9E8]
  1465. mvNormal [0x9EC]
  1466. mvCorner [0x9F8]
  1467. mbIsBroken [0xA04]
  1468. mnSurfaceType [0xA08]
  1469. mRawPanelBitVec [0xA2C]
  1470. mRawPanelBitVec
  1471. DTFuncAreaPortalWindow
  1472. mflFadeStartDist [0x9D8]
  1473. mflFadeDist [0x9DC]
  1474. mflTranslucencyLimit [0x9E0]
  1475. miBackgroundModelIndex [0x9E4]
  1476. DTCFish
  1477. mpoolOrigin [0x29D0]
  1478. mx [0x29B8]
  1479. my [0x29BC]
  1480. mz [0x29C0]
  1481. mangle [0x29C8]
  1482. mnModelIndex [0x254]
  1483. mlifeState [0x25B]
  1484. mwaterLevel [0x29DC]
  1485. DTFireSmoke
  1486. mflStartScale [0x9D8]
  1487. mflScale [0x9DC]
  1488. mflScaleTime [0x9E0]
  1489. mnFlags [0x9E4]
  1490. mnFlameModelIndex [0x9E8]
  1491. mnFlameFromAboveModelIndex [0x9EC]
  1492. DTEnvTonemapController
  1493. mbUseCustomAutoExposureMin [0x9D8]
  1494. mbUseCustomAutoExposureMax [0x9D9]
  1495. mbUseCustomBloomScale [0x9DA]
  1496. mflCustomAutoExposureMin [0x9DC]
  1497. mflCustomAutoExposureMax [0x9E0]
  1498. mflCustomBloomScale [0x9E4]
  1499. mflCustomBloomScaleMinimum [0x9E8]
  1500. mflBloomExponent [0x9EC]
  1501. mflBloomSaturation [0x9F0]
  1502. mflTonemapPercentTarget [0x9F4]
  1503. mflTonemapPercentBrightPixels [0x9F8]
  1504. mflTonemapMinAvgLum [0x9FC]
  1505. mflTonemapRate [0xA00]
  1506. DTEnvScreenEffect
  1507. mflDuration [0x9D8]
  1508. mnType [0x9DC]
  1509. DTEnvScreenOverlay
  1510. miszOverlayNames[0] [0x9D8]
  1511. miszOverlayNames [0x]
  1512. mflOverlayTimes[0] [0x13D0]
  1513. mflOverlayTimes [0x]
  1514. mflStartTime [0x13F8]
  1515. miDesiredOverlay [0x13FC]
  1516. mbIsActive [0x1400]
  1517. DTEnvProjectedTexture
  1518. mhTargetEntity [0x9DC]
  1519. mbState [0x9E0]
  1520. mbAlwaysUpdate [0x9E1]
  1521. mflLightFOV [0x9E4]
  1522. mbEnableShadows [0x9E8]
  1523. mbSimpleProjection [0x9E9]
  1524. mbLightOnlyTarget [0x9EA]
  1525. mbLightWorld [0x9EB]
  1526. mbCameraSpace [0x9EC]
  1527. mflBrightnessScale [0x9F0]
  1528. mLightColor [0x9F4]
  1529. mflColorTransitionTime [0xA08]
  1530. mflAmbient [0xA0C]
  1531. mSpotlightTextureName [0xA18]
  1532. mnSpotlightTextureFrame [0xB24]
  1533. mflNearZ [0xA10]
  1534. mflFarZ [0xA14]
  1535. mnShadowQuality [0xB28]
  1536. mflProjectionSize [0xB38]
  1537. mflRotation [0xB3C]
  1538. miStyle [0xB2C]
  1539. DTEnvParticleScript
  1540. mflSequenceScale [0x2A54]
  1541. DTFogController
  1542. mfog.enable [0xA1C]
  1543. mfog.blend [0xA1D]
  1544. mfog.dirPrimary [0x9DC]
  1545. mfog.colorPrimary [0x9E8]
  1546. mfog.colorSecondary [0x9EC]
  1547. mfog.start [0x9F8]
  1548. mfog.end [0x9FC]
  1549. mfog.farz [0xA00]
  1550. mfog.maxdensity [0xA04]
  1551. mfog.colorPrimaryLerpTo [0x9F0]
  1552. mfog.colorSecondaryLerpTo [0x9F4]
  1553. mfog.startLerpTo [0xA08]
  1554. mfog.endLerpTo [0xA0C]
  1555. mfog.maxdensityLerpTo [0xA10]
  1556. mfog.lerptime [0xA14]
  1557. mfog.duration [0xA18]
  1558. mfog.HDRColorScale [0xA24]
  1559. mfog.ZoomFogScale [0xA20]
  1560. DTEnvDOFController
  1561. mbDOFEnabled [0x9D8]
  1562. mflNearBlurDepth [0x9DC]
  1563. mflNearFocusDepth [0x9E0]
  1564. mflFarFocusDepth [0x9E4]
  1565. mflFarBlurDepth [0x9E8]
  1566. mflNearBlurRadius [0x9EC]
  1567. mflFarBlurRadius [0x9F0]
  1568. DTCascadeLight
  1569. mshadowDirection [0x9D8]
  1570. menvLightShadowDirection [0x9E4]
  1571. mbEnabled [0x9F0]
  1572. mbUseLightEnvAngles [0x9F1]
  1573. mLightColor [0x9F2]
  1574. mLightColorScale [0x9F8]
  1575. mflMaxShadowDist [0x9FC]
  1576. DTEnvAmbientLight
  1577. mvecColor [0xB00]
  1578. DTEntityParticleTrail
  1579. miMaterialName [0xAC0]
  1580. mInfo [0xAC4]
  1581. DTEntityParticleTrailInfo
  1582. mflLifetime [0x8]
  1583. mflStartSize [0xC]
  1584. mflEndSize [0x10]
  1585. mhConstraintEntity [0xAD8]
  1586. DTEntityFreezing
  1587. mvFreezingOrigin [0x9D8]
  1588. mflFrozenPerHitbox [0x9E4]
  1589. mflFrozenPerHitbox
  1590. mflFrozen [0xAAC]
  1591. mbFinishFreezing [0xAB0]
  1592. DTEntityFlame
  1593. mhEntAttached [0x9D8]
  1594. mbCheapEffect [0x9EC]
  1595. DTEntityDissolve
  1596. mflStartTime [0x9DC]
  1597. mflFadeOutStart [0x9E0]
  1598. mflFadeOutLength [0x9E4]
  1599. mflFadeOutModelStart [0x9E8]
  1600. mflFadeOutModelLength [0x9EC]
  1601. mflFadeInStart [0x9F0]
  1602. mflFadeInLength [0x9F4]
  1603. mnDissolveType [0x9F8]
  1604. mvDissolverOrigin [0xA00]
  1605. mnMagnitude [0xA0C]
  1606. DTDynamicLight
  1607. mFlags [0x9D8]
  1608. mLightStyle [0x9D9]
  1609. mRadius [0x9DC]
  1610. mExponent [0x9E0]
  1611. mInnerAngle [0x9E4]
  1612. mOuterAngle [0x9E8]
  1613. mSpotRadius [0x9EC]
  1614. DTColorCorrectionVolume
  1615. mbEnabled [0xA20]
  1616. mMaxWeight [0xA24]
  1617. mFadeDuration [0xA28]
  1618. mWeight [0xA2C]
  1619. mlookupFilename [0xA30]
  1620. DTColorCorrection
  1621. mvecOrigin [0x9D8]
  1622. mminFalloff [0x9E4]
  1623. mmaxFalloff [0x9E8]
  1624. mflCurWeight [0x9F8]
  1625. mflMaxWeight [0x9F4]
  1626. mflFadeInDuration [0x9EC]
  1627. mflFadeOutDuration [0x9F0]
  1628. mnetLookupFilename [0x9FC]
  1629. mbEnabled [0xB00]
  1630. mbMaster [0xB01]
  1631. mbClientSide [0xB02]
  1632. mbExclusive [0xB03]
  1633. DTBreakableProp
  1634. mqPreferredPlayerCarryAngles [0x2974]
  1635. mbClientPhysics [0x2980]
  1636. DTBeamSpotlight
  1637. mnHaloIndex [0x9D8]
  1638. mbSpotlightOn [0x9E4]
  1639. mbHasDynamicLight [0x9E5]
  1640. mflSpotlightMaxLength [0x9E8]
  1641. mflSpotlightGoalWidth [0x9EC]
  1642. mflHDRColorScale [0x9F0]
  1643. mnRotationAxis [0x9DC]
  1644. mflRotationSpeed [0x9E0]
  1645. DTBaseButton
  1646. musable [0xA08]
  1647. DTBaseToggle
  1648. mvecFinalDest [0x9EC]
  1649. mmovementType [0x9F8]
  1650. mflMoveTargetTime [0x9FC]
  1651. DTBasePlayer
  1652. localdata [0x]
  1653. DTLocalPlayerExclusive
  1654. mLocal [0x2FAC]
  1655. DTLocal
  1656. mchAreaBits [0x4]
  1657. mchAreaBits
  1658. mchAreaPortalBits [0x24]
  1659. mchAreaPortalBits
  1660. miHideHUD [0x48]
  1661. mflFOVRate [0x44]
  1662. mbDucked [0x88]
  1663. mbDucking [0x89]
  1664. mflLastDuckTime [0x8C]
  1665. mbInDuckJump [0x90]
  1666. mnDuckTimeMsecs [0x4C]
  1667. mnDuckJumpTimeMsecs [0x50]
  1668. mnJumpTimeMsecs [0x54]
  1669. mflFallVelocity [0x58]
  1670. mviewPunchAngle [0x64]
  1671. maimPunchAngle [0x70]
  1672. maimPunchAngleVel [0x7C]
  1673. mbDrawViewmodel [0x91]
  1674. mbWearingSuit [0x92]
  1675. mbPoisoned [0x93]
  1676. mflStepSize [0x60]
  1677. mbAllowAutoMovement [0x94]
  1678. mskybox3d.scale [0x134]
  1679. mskybox3d.origin [0x138]
  1680. mskybox3d.area [0x144]
  1681. mskybox3d.fog.enable [0x18C]
  1682. mskybox3d.fog.blend [0x18D]
  1683. mskybox3d.fog.dirPrimary [0x14C]
  1684. mskybox3d.fog.colorPrimary [0x158]
  1685. mskybox3d.fog.colorSecondary [0x15C]
  1686. mskybox3d.fog.start [0x168]
  1687. mskybox3d.fog.end [0x16C]
  1688. mskybox3d.fog.maxdensity [0x174]
  1689. mskybox3d.fog.HDRColorScale [0x194]
  1690. maudio.localSound[0] [0x19C]
  1691. maudio.localSound[1] [0x1A8]
  1692. maudio.localSound[2] [0x1B4]
  1693. maudio.localSound[3] [0x1C0]
  1694. maudio.localSound[4] [0x1CC]
  1695. maudio.localSound[5] [0x1D8]
  1696. maudio.localSound[6] [0x1E4]
  1697. maudio.localSound[7] [0x1F0]
  1698. maudio.soundscapeIndex [0x1FC]
  1699. maudio.localBits [0x200]
  1700. maudio.entIndex [0x204]
  1701. mvecViewOffset[0] [0x104]
  1702. mvecViewOffset[1] [0x108]
  1703. mvecViewOffset[2] [0x10C]
  1704. mflFriction [0x140]
  1705. mfOnTarget [0x3324]
  1706. mnTickBase [0x3424]
  1707. mnNextThinkTick [0xF8]
  1708. mhLastWeapon [0x32F8]
  1709. mvecVelocity[0] [0x110]
  1710. mvecVelocity[1] [0x114]
  1711. mvecVelocity[2] [0x118]
  1712. mvecBaseVelocity [0x11C]
  1713. mhConstraintEntity [0x3340]
  1714. mvecConstraintCenter [0x3344]
  1715. mflConstraintRadius [0x3350]
  1716. mflConstraintWidth [0x3354]
  1717. mflConstraintSpeedFactor [0x3358]
  1718. mbConstraintPastRadius [0x335C]
  1719. mflDeathTime [0x33B8]
  1720. mflNextDecalTime [0x33BC]
  1721. mfForceTeam [0x33C0]
  1722. mnWaterLevel [0x25A]
  1723. mflLaggedMovementValue [0x3588]
  1724. mhTonemapController [0x31BC]
  1725. pl [0x31C0]
  1726. DTPlayerState
  1727. deadflag [0x4]
  1728. miFOV [0x31D4]
  1729. miFOVStart [0x31D8]
  1730. mflFOVTime [0x31F8]
  1731. miDefaultFOV [0x332C]
  1732. mhZoomOwner [0x3250]
  1733. mafPhysicsFlags [0x32F0]
  1734. mhVehicle [0x32F4]
  1735. mhUseEntity [0x3328]
  1736. mhGroundEntity [0x14C]
  1737. miHealth [0xFC]
  1738. mlifeState [0x25B]
  1739. miAmmo [0x2D68]
  1740. miAmmo
  1741. miBonusProgress [0x3244]
  1742. miBonusChallenge [0x3248]
  1743. mflMaxspeed [0x324C]
  1744. mfFlags [0x100]
  1745. miObserverMode [0x336C]
  1746. mbActiveCameraMan [0x3370]
  1747. mbCameraManXRay [0x3371]
  1748. mbCameraManOverview [0x3372]
  1749. mbCameraManScoreBoard [0x3373]
  1750. muCameraManGraphs [0x3374]
  1751. miDeathPostEffect [0x3368]
  1752. mhObserverTarget [0x3380]
  1753. mhViewModel[0] [0x32FC]
  1754. mhViewModel [0x]
  1755. miCoachingTeam [0x2F40]
  1756. mszLastPlaceName [0x35A8]
  1757. mvecLadderNormal [0x3214]
  1758. mladderSurfaceProps [0x31F0]
  1759. mubEFNoInterpParity [0x35CC]
  1760. mhPostProcessCtrl [0x378C]
  1761. mhColorCorrectionCtrl [0x3790]
  1762. mPlayerFog.mhCtrl [0x3798]
  1763. mvphysicsCollisionState [0x3260]
  1764. mhViewEntity [0x3338]
  1765. mbShouldDrawPlayerWhileUsingViewEntity [0x333C]
  1766. mflDuckAmount [0x2F9C]
  1767. mflDuckSpeed [0x2FA0]
  1768. DTBaseFlex
  1769. mflexWeight [0x2A18]
  1770. mflexWeight
  1771. mblinktoggle [0x2BC4]
  1772. mviewtarget [0x29E0]
  1773. DTBaseEntity
  1774. AnimTimeMustBeFirst [0x]
  1775. DTAnimTimeMustBeFirst
  1776. mflAnimTime [0x25C]
  1777. mflSimulationTime [0x264]
  1778. mcellbits [0x74]
  1779. mcellX [0x7C]
  1780. mcellY [0x80]
  1781. mcellZ [0x84]
  1782. mvecOrigin [0x134]
  1783. mangRotation [0x128]
  1784. mnModelIndex [0x254]
  1785. mfEffects [0xEC]
  1786. mnRenderMode [0x257]
  1787. mnRenderFX [0x256]
  1788. mclrRender [0x70]
  1789. miTeamNum [0xF0]
  1790. miPendingTeamNum [0xF4]
  1791. mCollisionGroup [0x470]
  1792. mflElasticity [0x398]
  1793. mflShadowCastDistance [0x39C]
  1794. mhOwnerEntity [0x148]
  1795. mhEffectEntity [0x994]
  1796. moveparent [0x144]
  1797. miParentAttachment [0x2E8]
  1798. miName [0x150]
  1799. movetype [0x]
  1800. movecollide [0x]
  1801. mCollision [0x318]
  1802. DTCollisionProperty
  1803. mvecMins [0x8]
  1804. mvecMaxs [0x14]
  1805. mnSolidType [0x22]
  1806. musSolidFlags [0x20]
  1807. mnSurroundType [0x2A]
  1808. mtriggerBloat [0x23]
  1809. mvecSpecifiedSurroundingMins [0x2C]
  1810. mvecSpecifiedSurroundingMaxs [0x38]
  1811. miTextureFrameIndex [0x988]
  1812. mbSimulatedEveryTick [0x936]
  1813. mbAnimatedEveryTick [0x937]
  1814. mbAlternateSorting [0x938]
  1815. mbSpotted [0x939]
  1816. mbSpottedBy [0x93A]
  1817. mbSpottedBy
  1818. mbSpottedByMask [0x97C]
  1819. mbSpottedByMask
  1820. mbIsAutoaimTarget [0x60]
  1821. mfadeMinDist [0x2F0]
  1822. mfadeMaxDist [0x2F4]
  1823. mflFadeScale [0x2F8]
  1824. mnMinCPULevel [0x984]
  1825. mnMaxCPULevel [0x985]
  1826. mnMinGPULevel [0x986]
  1827. mnMaxGPULevel [0x987]
  1828. mflUseLookAtAngle [0x2C8]
  1829. mflLastMadeNoiseTime [0x20]
  1830. DTBaseDoor
  1831. mflWaveHeight [0xA08]
  1832. DTBaseCombatCharacter
  1833. bcclocaldata [0x]
  1834. DTBCCLocalPlayerExclusive
  1835. mflNextAttack [0x2D60]
  1836. bccnonlocaldata [0x]
  1837. DTBCCNonLocalPlayerExclusive
  1838. mhMyWeapons [0x2DE8]
  1839. mhMyWeapons
  1840. mLastHitGroup [0x2D64]
  1841. mhActiveWeapon [0x2EE8]
  1842. mflTimeOfLastInjury [0x2EEC]
  1843. mnRelativeDirectionOfLastInjury [0x2EF0]
  1844. mhMyWeapons [0x2DE8]
  1845. mhMyWeapons
  1846. DTBaseAnimatingOverlay
  1847. overlayvars [0x]
  1848. DTOverlayVars
  1849. mAnimOverlay [0x]
  1850. STmAnimOverlay15
  1851. lengthproxy [0x]
  1852. LPTmAnimOverlay15
  1853. lengthprop15 [0x]
  1854. DTBoneFollower
  1855. mmodelIndex [0x9D8]
  1856. msolidIndex [0x9DC]
  1857. DTBaseAnimating
  1858. mnSequence [0x28AC]
  1859. mnForceBone [0x267C]
  1860. mvecForce [0x2670]
  1861. mnSkin [0xA1C]
  1862. mnBody [0xA20]
  1863. mnHitboxSet [0x9FC]
  1864. mflModelScale [0x2738]
  1865. mflPoseParameter [0x2764]
  1866. mflPoseParameter
  1867. mflPlaybackRate [0xA18]
  1868. mflEncodedController [0xA48]
  1869. mflEncodedController
  1870. mbClientSideAnimation [0x288C]
  1871. mbClientSideFrameReset [0x26B0]
  1872. mbClientSideRagdoll [0x275]
  1873. mnNewSequenceParity [0xA38]
  1874. mnResetEventsParity [0xA3C]
  1875. mnMuzzleFlashParity [0xA58]
  1876. mhLightingOrigin [0x2934]
  1877. serveranimdata [0x]
  1878. DTServerAnimationData
  1879. mflCycle [0xA14]
  1880. mflFrozen [0x26E8]
  1881. mScaleType [0x273C]
  1882. mbSuppressAnimSounds [0x293A]
  1883. DTAIBaseNPC
  1884. mlifeState [0x25B]
  1885. mbPerformAvoidance [0x2F14]
  1886. mbIsMoving [0x2F15]
  1887. mbFadeCorpse [0x2F16]
  1888. miDeathPose [0x2F04]
  1889. miDeathFrame [0x2F08]
  1890. miSpeedModRadius [0x2F0C]
  1891. miSpeedModSpeed [0x2F10]
  1892. mbSpeedModActive [0x2F17]
  1893. mbImportanRagdoll [0x2F18]
  1894. mflTimePingEffect [0x2F00]
  1895. DTBeam
  1896. mnBeamType [0x9F4]
  1897. mnBeamFlags [0x9F8]
  1898. mnNumBeamEnts [0x9E8]
  1899. mhAttachEntity [0x9FC]
  1900. mhAttachEntity
  1901. mnAttachIndex [0xA24]
  1902. mnAttachIndex
  1903. mnHaloIndex [0x9F0]
  1904. mfHaloScale [0xA58]
  1905. mfWidth [0xA4C]
  1906. mfEndWidth [0xA50]
  1907. mfFadeLength [0xA54]
  1908. mfAmplitude [0xA5C]
  1909. mfStartFrame [0xA60]
  1910. mfSpeed [0xA64]
  1911. mflFrameRate [0x9D8]
  1912. mflHDRColorScale [0x9DC]
  1913. mclrRender [0x70]
  1914. mnRenderFX [0x256]
  1915. mnRenderMode [0x257]
  1916. mflFrame [0xA68]
  1917. mnClipStyle [0xA6C]
  1918. mvecEndPos [0xA70]
  1919. mnModelIndex [0x254]
  1920. mvecOrigin [0x134]
  1921. moveparent [0x144]
  1922. DTBaseViewModel
  1923. mnModelIndex [0x254]
  1924. mhWeapon [0x29B8]
  1925. mnSkin [0xA1C]
  1926. mnBody [0xA20]
  1927. mnSequence [0x28AC]
  1928. mnViewModelIndex [0x29B0]
  1929. mflPlaybackRate [0xA18]
  1930. mfEffects [0xEC]
  1931. mnAnimationParity [0x29B4]
  1932. mhOwner [0x29BC]
  1933. mnNewSequenceParity [0xA38]
  1934. mnResetEventsParity [0xA3C]
  1935. mnMuzzleFlashParity [0xA58]
  1936. mbShouldIgnoreOffsetAndAccuracy [0x2980]
  1937. DTBaseParticleEntity
  1938. DTBaseGrenade
  1939. mflDamage [0x2988]
  1940. mDmgRadius [0x2974]
  1941. mbIsLive [0x2971]
  1942. mhThrower [0x2990]
  1943. mvecVelocity [0x110]
  1944. mfFlags [0x100]
  1945. DTBaseCombatWeapon
  1946. LocalWeaponData [0x]
  1947. DTLocalWeaponData
  1948. miPrimaryAmmoType [0x31FC]
  1949. miSecondaryAmmoType [0x3200]
  1950. mnViewModelIndex [0x31D4]
  1951. mbFlipViewModel [0x3264]
  1952. miWeaponOrigin [0x3268]
  1953. miWeaponModule [0x31EC]
  1954. LocalActiveWeaponData [0x]
  1955. DTLocalActiveWeaponData
  1956. mflNextPrimaryAttack [0x31D8]
  1957. mflNextSecondaryAttack [0x31DC]
  1958. mnNextThinkTick [0xF8]
  1959. mflTimeWeaponIdle [0x3214]
  1960. miViewModelIndex [0x31E0]
  1961. miWorldModelIndex [0x31E4]
  1962. miWorldDroppedModelIndex [0x31E8]
  1963. miState [0x31F8]
  1964. mhOwner [0x31D0]
  1965. miClip1 [0x3204]
  1966. miClip2 [0x3208]
  1967. miPrimaryReserveAmmoCount [0x320C]
  1968. miSecondaryReserveAmmoCount [0x3210]
  1969. mhWeaponWorldModel [0x31F4]
  1970. miNumEmptyAttacks [0x31F0]
  1971. DTBaseWeaponWorldModel
  1972. mnModelIndex [0x254]
  1973. mnBody [0xA20]
  1974. mfEffects [0xEC]
  1975. moveparent [0x144]
  1976. mhCombatWeaponParent [0x29E0]
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