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UAT Log

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  1. Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/Voltive Interactive/Projects/EnterAurora/EnterAurora.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/Voltive Interactive/Projects/EnterAurora/EnterAurora.uproject -cook -stage -archive -archivedirectory=C:/Users/kevso/Desktop/Aurora -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ATC -build -CrashReporter -utf8output
  2. Automation.Process: Setting up command environment.
  3. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\AutomationTool.exe=True
  4. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_LOCAL_ROOT=
  5. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files (x86)/Epic Games/4.12
  6. CommandUtils.SetEnvVar:  SetEnvVar uebp_EngineSavedFolder=C:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved
  7. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_LogFolder=
  8. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files (x86)/Epic Games/4.12
  9. InternalUtils.SafeDeleteFile:  SafeDeleteFile C:\Users\kevso\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.12\UAT_Log.txt
  10. InternalUtils.SafeDeleteFile:  SafeDeleteFile C:\Users\kevso\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.12\UnrealBuildTool-2016.06.23-14.41.40.txt
  11. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\AutomationTool.exe=True
  12. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files (x86)/Epic Games/4.12
  13. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved
  14. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files (x86)/Epic Games/4.12/Engine/Programs/AutomationTool/Saved
  15. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_CSVFile=
  16. InternalUtils.GetEnvironmentVariable:  GetEnvironmentVariable uebp_LogFolder=C:/Users/kevso/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+(x86)+Epic+Games+4.12
  17. InternalUtils.SafeFileExists:  SafeFileExists C:\WINDOWS\system32\robocopy.exe=True
  18. InternalUtils.SafeFileExists:  SafeFileExists C:\WINDOWS\system32\mount.exe=False
  19. InternalUtils.SafeFileExists:  SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False
  20. InternalUtils.SafeFileExists:  SafeFileExists C:\WINDOWS\system32\cmd.exe=True
  21. CommandUtils.SetEnvVar:  SetEnvVar MallocNanoZone=0
  22. InternalUtils.SafeDeleteFile:  SafeDeleteFile C:\Users\kevso\AppData\Local\Temp\UAT\C+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules-342774235.dll
  23. InternalUtils.SafeDeleteFile:  SafeDeleteFile C:\Users\kevso\AppData\Local\Temp\UAT\C+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules-342774235.pdb
  24. InternalUtils.SafeDeleteFile:  SafeDeleteFile C:\Users\kevso\AppData\Local\Temp\UAT\C+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules-342774235SourceFiles.txt
  25. InternalUtils.SafeFileExists:  SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
  26. InternalUtils.SafeFileExists:  SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
  27. BuildCookRun.SetupParams: Setting up ProjectParams for D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject
  28. InternalUtils.SafeFileExists:  SafeFileExists C:\Users\kevso\AppData\Local\Temp\UAT\C+Program+Files+(x86)+Epic+Games+4.12\Rules\UATRules-342774235.dll=False
  29. ProjectParams.ValidateAndLog:  Project Params **************
  30. ProjectParams.ValidateAndLog:  AdditionalServerMapParams=
  31. ProjectParams.ValidateAndLog:  Archive=True
  32. ProjectParams.ValidateAndLog:  ArchiveMetaData=False
  33. ProjectParams.ValidateAndLog:  CreateAppBundle=True
  34. ProjectParams.ValidateAndLog:  BaseArchiveDirectory=C:\Users\kevso\Desktop\Aurora
  35. ProjectParams.ValidateAndLog:  BaseStageDirectory=D:\Voltive Interactive\Projects\EnterAurora\Saved\StagedBuilds
  36. ProjectParams.ValidateAndLog:  Build=True
  37. ProjectParams.ValidateAndLog:  Cook=True
  38. ProjectParams.ValidateAndLog:  Clean=
  39. ProjectParams.ValidateAndLog:  Client=False
  40. ProjectParams.ValidateAndLog:  ClientConfigsToBuild=Development
  41. ProjectParams.ValidateAndLog:  ClientCookedTargets=EnterAurora
  42. ProjectParams.ValidateAndLog:  ClientTargetPlatform=Android
  43. ProjectParams.ValidateAndLog:  Compressed=False
  44. ProjectParams.ValidateAndLog:  UseDebugParamForEditorExe=False
  45. ProjectParams.ValidateAndLog:  CookFlavor=ATC
  46. ProjectParams.ValidateAndLog:  CookOnTheFly=False
  47. ProjectParams.ValidateAndLog:  CookOnTheFlyStreaming=False
  48. ProjectParams.ValidateAndLog:  UnversionedCookedContent=True
  49. ProjectParams.ValidateAndLog:  SkipCookingEditorContent=False
  50. ProjectParams.ValidateAndLog:  NumCookersToSpawn=0
  51. ProjectParams.ValidateAndLog:  GeneratePatch=False
  52. ProjectParams.ValidateAndLog:  CreateReleaseVersion=
  53. ProjectParams.ValidateAndLog:  BasedOnReleaseVersion=
  54. ProjectParams.ValidateAndLog:  DLCName=
  55. ProjectParams.ValidateAndLog:  DLCIncludeEngineContent=False
  56. ProjectParams.ValidateAndLog:  DiffCookedContentPath=
  57. ProjectParams.ValidateAndLog:  AdditionalCookerOptions=
  58. ProjectParams.ValidateAndLog:  DedicatedServer=False
  59. ProjectParams.ValidateAndLog:  DirectoriesToCook=
  60. ProjectParams.ValidateAndLog:  CulturesToCook=<Not Specified> (Use Defaults)
  61. ProjectParams.ValidateAndLog:  EditorTargets=
  62. ProjectParams.ValidateAndLog:  Foreign=False
  63. ProjectParams.ValidateAndLog:  IsCodeBasedProject=True
  64. ProjectParams.ValidateAndLog:  IsProgramTarget=False
  65. ProjectParams.ValidateAndLog:  IterativeCooking=False
  66. ProjectParams.ValidateAndLog:  CookAll=False
  67. ProjectParams.ValidateAndLog:  CookMapsOnly=False
  68. ProjectParams.ValidateAndLog:  Deploy=False
  69. ProjectParams.ValidateAndLog:  IterativeDeploy=False
  70. ProjectParams.ValidateAndLog:  FastCook=False
  71. ProjectParams.ValidateAndLog:  LogWindow=False
  72. ProjectParams.ValidateAndLog:  Manifests=False
  73. ProjectParams.ValidateAndLog:  MapToRun=
  74. ProjectParams.ValidateAndLog:  NoClient=False
  75. ProjectParams.ValidateAndLog:  NumClients=0
  76. ProjectParams.ValidateAndLog:  NoDebugInfo=True
  77. ProjectParams.ValidateAndLog:  NoCleanStage=False
  78. ProjectParams.ValidateAndLog:  NoXGE=False
  79. ProjectParams.ValidateAndLog:  MapsToCook=
  80. ProjectParams.ValidateAndLog:  Pak=True
  81. ProjectParams.ValidateAndLog:  Package=True
  82. ProjectParams.ValidateAndLog:  NullRHI=False
  83. ProjectParams.ValidateAndLog:  FakeClient=False
  84. ProjectParams.ValidateAndLog:  EditorTest=False
  85. ProjectParams.ValidateAndLog:  RunAutomationTests=False
  86. ProjectParams.ValidateAndLog:  RunAutomationTest=
  87. ProjectParams.ValidateAndLog:  RunTimeoutSeconds=0
  88. ProjectParams.ValidateAndLog:  CrashIndex=0
  89. ProjectParams.ValidateAndLog:  ProgramTargets=
  90. ProjectParams.ValidateAndLog:  ProjectBinariesFolder=D:\Voltive Interactive\Projects\EnterAurora\Binaries\Android
  91. ProjectParams.ValidateAndLog:  ProjectBinariesPath=D:\Voltive Interactive\Projects\EnterAurora\Binaries\Android
  92. ProjectParams.ValidateAndLog:  ProjectGameExeFilename=D:\Voltive Interactive\Projects\EnterAurora\Binaries\Android\EnterAurora
  93. ProjectParams.ValidateAndLog:  ProjectGameExePath=D:\Voltive Interactive\Projects\EnterAurora\Binaries\Android\EnterAurora
  94. ProjectParams.ValidateAndLog:  Distribution=False
  95. ProjectParams.ValidateAndLog:  Prebuilt=False
  96. ProjectParams.ValidateAndLog:  Prereqs=True
  97. ProjectParams.ValidateAndLog:  NoBootstrapExe=False
  98. ProjectParams.ValidateAndLog:  RawProjectPath=D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject
  99. ProjectParams.ValidateAndLog:  Run=False
  100. ProjectParams.ValidateAndLog:  ServerConfigsToBuild=Development
  101. ProjectParams.ValidateAndLog:  ServerCookedTargets=
  102. ProjectParams.ValidateAndLog:  ServerTargetPlatform=Android
  103. ProjectParams.ValidateAndLog:  ShortProjectName=EnterAurora
  104. ProjectParams.ValidateAndLog:  SignedPak=False
  105. ProjectParams.ValidateAndLog:  SignPak=
  106. ProjectParams.ValidateAndLog:  SkipCook=False
  107. ProjectParams.ValidateAndLog:  SkipCookOnTheFly=False
  108. ProjectParams.ValidateAndLog:  SkipPak=False
  109. ProjectParams.ValidateAndLog:  SkipStage=False
  110. ProjectParams.ValidateAndLog:  Stage=True
  111. ProjectParams.ValidateAndLog:  bUsesSteam=False
  112. ProjectParams.ValidateAndLog:  bUsesCEF3=False
  113. ProjectParams.ValidateAndLog:  bUsesSlate=True
  114. ProjectParams.ValidateAndLog:  bDebugBuildsActuallyUseDebugCRT=False
  115. ProjectParams.ValidateAndLog:  bTreatNonShippingBinariesAsDebugFiles=False
  116. ProjectParams.ValidateAndLog:  UploadSymbols=False
  117. ProjectParams.ValidateAndLog:  NativizeAssets=False
  118. ProjectParams.ValidateAndLog:  Project Params **************
  119. InternalUtils.SafeFileExists:  SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
  120. InternalUtils.SafeFileExists:  SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
  121. InternalUtils.SafeFileExists:  SafeFileExists D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject=True
  122. Project.Build: ********** BUILD COMMAND STARTED **********
  123. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\Razer Chroma SDK\bin\xgConsole.exe=False
  124. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files\Razer Chroma SDK\bin\xgConsole.exe=False
  125. InternalUtils.SafeFileExists:  SafeFileExists C:\WINDOWS\system32\xgConsole.exe=False
  126. InternalUtils.SafeFileExists:  SafeFileExists C:\WINDOWS\xgConsole.exe=False
  127. InternalUtils.SafeFileExists:  SafeFileExists C:\WINDOWS\System32\Wbem\xgConsole.exe=False
  128. InternalUtils.SafeFileExists:  SafeFileExists C:\WINDOWS\System32\WindowsPowerShell\v1.0\xgConsole.exe=False
  129. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\GtkSharp\2.12\bin\xgConsole.exe=False
  130. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common\xgConsole.exe=False
  131. InternalUtils.SafeFileExists:  SafeFileExists C:\Users\kevso\.dnx\bin\xgConsole.exe=False
  132. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files\Microsoft DNX\Dnvm\xgConsole.exe=False
  133. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\xgConsole.exe=False
  134. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\Microsoft Emulator Manager\1.0\xgConsole.exe=False
  135. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files\Git\cmd\xgConsole.exe=False
  136. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files\Microsoft SQL Server\130\Tools\Binn\xgConsole.exe=False
  137. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False
  138. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False
  139. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\jdk1.7.0_71\bin\xgConsole.exe=False
  140. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-ndk-r10e\xgConsole.exe=False
  141. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-sdk-windows\extras\android\support\xgConsole.exe=False
  142. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-sdk-windows\build-tools\xgConsole.exe=False
  143. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-sdk-windows\platform-tools\xgConsole.exe=False
  144. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False
  145. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False
  146. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-ndk-r11c\xgConsole.exe=False
  147. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-sdk-windows\tools\xgConsole.exe=False
  148. InternalUtils.SafeFileExists:  SafeFileExists C:\Users\kevso\AppData\Local\Microsoft\WindowsApps\xgConsole.exe=False
  149. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False
  150. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False
  151. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\jdk1.7.0_71\bin\xgConsole.exe=False
  152. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-ndk-r10e\xgConsole.exe=False
  153. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-sdk-windows\extras\android\support\xgConsole.exe=False
  154. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-sdk-windows\build-tools\xgConsole.exe=False
  155. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-sdk-windows\platform-tools\xgConsole.exe=False
  156. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\gradle-2.2.1\bin\xgConsole.exe=False
  157. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\apache-ant-1.8.2\bin\xgConsole.exe=False
  158. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-ndk-r11c\xgConsole.exe=False
  159. InternalUtils.SafeFileExists:  SafeFileExists C:\NVPACK\android-sdk-windows\tools\xgConsole.exe=False
  160. InternalUtils.SafeFileExists:  SafeFileExists C:\Users\kevso\AppData\Local\Microsoft\WindowsApps\xgConsole.exe=False
  161. UE4Build.Build:  XGE was requested, but is unavailable, so we won't use it.
  162. UE4Build.Build:  ************************* UE4Build:
  163. UE4Build.Build:  ************************* ForceMonolithic: False
  164. UE4Build.Build:  ************************* ForceNonUnity:False
  165. UE4Build.Build:  ************************* ForceDebugInfo: False
  166. UE4Build.Build:  ************************* UseXGE: False
  167. UE4Build.Build:  ************************* UseParallelExecutor: False
  168. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
  169. InternalUtils.SafeDeleteFile:  SafeDeleteFile D:\Voltive Interactive\Projects\EnterAurora\Intermediate\Build\Manifest.xml
  170. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
  171. InternalUtils.SafeFileExists:  SafeFileExists C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
  172. CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe EnterAurora Android Development -Project="D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject"  "D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject"  -remoteini="D:\Voltive Interactive\Projects\EnterAurora" -noxge -generatemanifest -NoHotReloadFromIDE
  173. UnrealBuildTool: NDK version: 22, GccVersion: 4.9
  174. UnrealBuildTool: building WITHOUT VULKAN define
  175. UnrealBuildTool: ERROR: Attempted to use UEBuildBinaryConfiguration.OutputFilePath property, but there are multiple (or no) OutputFilePaths. You need to handle multiple in the code that called this (size = 2)
  176. CommandUtils.Run: Run: Took 2.7060008s to run UnrealBuildTool.exe, ExitCode=5
  177. Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe EnterAurora Android Development -Project="D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject"  "D:\Voltive Interactive\Projects\EnterAurora\EnterAurora.uproject"  -remoteini="D:\Voltive Interactive\Projects\EnterAurora" -noxge -generatemanifest -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool-2016.06.23-14.45.15.txt'
  178.    at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars)
  179.    at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
  180.    at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
  181.    at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest)
  182.    at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
  183.    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
  184.    at AutomationTool.BuildCommand.Execute()
  185.    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
  186.    at AutomationTool.Automation.Process(String[] CommandLine)
  187.    at AutomationTool.Program.MainProc(Object Param)
  188.    at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
  189.    at AutomationTool.Program.Main()
  190. ProcessManager.KillAll:  Trying to kill 0 spawned processes.
  191. Program.Main: AutomationTool exiting with ExitCode=5 (5)
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