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Aug 19th, 2017
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  1. //======================
  2. // Above OnGameModeInit:
  3. new sf[1];
  4.  
  5. // OnGameModeInit Insert
  6. public OnGameModeInit() {
  7. sf[1] = GangZoneCreate(-2954.772, 953.0535, -2626.444, 1244.981);
  8. return 1;
  9. }
  10. // Player Spawn
  11. public OnPlayerSpawn(playerid) {
  12. GangZoneShowForPlayer(playerid, sf[1], 0x0000FF96);
  13. return 1;
  14. }
  15. //======================
  16.  
  17. //======================
  18. // Above OnGameModeInit:
  19. new sf[2];
  20.  
  21. // OnGameModeInit Insert
  22. public OnGameModeInit() {
  23. sf[2] = GangZoneCreate(-2618.718, 921.4938, -2251.763, 1248.926);
  24. return 1;
  25. }
  26. // Player Spawn
  27. public OnPlayerSpawn(playerid) {
  28. GangZoneShowForPlayer(playerid, sf[2], 0x0000FF96);
  29. return 1;
  30. }
  31. //======================
  32.  
  33. //======================
  34. // Above OnGameModeInit:
  35. new sf[3];
  36.  
  37. // OnGameModeInit Insert
  38. public OnGameModeInit() {
  39. sf[3] = GangZoneCreate(-2240.175, 956.9985, -1927.298, 1244.981);
  40. return 1;
  41. }
  42. // Player Spawn
  43. public OnPlayerSpawn(playerid) {
  44. GangZoneShowForPlayer(playerid, sf[3], 0x0000FF96);
  45. return 1;
  46. }
  47. //======================
  48.  
  49. //======================
  50. // Above OnGameModeInit:
  51. new sf[4];
  52.  
  53. // OnGameModeInit Insert
  54. public OnGameModeInit() {
  55. sf[4] = GangZoneCreate(-1900.259, 956.9985, -1556.48, 1264.706);
  56. return 1;
  57. }
  58. // Player Spawn
  59. public OnPlayerSpawn(playerid) {
  60. GangZoneShowForPlayer(playerid, sf[4], 0x0000FF96);
  61. return 1;
  62. }
  63. //======================
  64.  
  65. //======================
  66. // Above OnGameModeInit:
  67. new sf[5];
  68.  
  69. // OnGameModeInit Insert
  70. public OnGameModeInit() {
  71. sf[5] = GangZoneCreate(-2943.184, 530.9423, -2553.053, 893.8791);
  72. return 1;
  73. }
  74. // Player Spawn
  75. public OnPlayerSpawn(playerid) {
  76. GangZoneShowForPlayer(playerid, sf[5], 0x0000FF96);
  77. return 1;
  78. }
  79. //======================
  80.  
  81. //======================
  82. // Above OnGameModeInit:
  83. new sf[6];
  84.  
  85. // OnGameModeInit Insert
  86. public OnGameModeInit() {
  87. sf[6] = GangZoneCreate(-2661.208, 519.1075, -2313.566, 893.8791);
  88. return 1;
  89. }
  90. // Player Spawn
  91. public OnPlayerSpawn(playerid) {
  92. GangZoneShowForPlayer(playerid, sf[6], 0x0000FF96);
  93. return 1;
  94. }
  95. //======================
  96.  
  97. //======================
  98. // Above OnGameModeInit:
  99. new sf[7];
  100.  
  101. // OnGameModeInit Insert
  102. public OnGameModeInit() {
  103. sf[7] = GangZoneCreate(-2290.39, 566.447, -1942.749, 901.769);
  104. return 1;
  105. }
  106. // Player Spawn
  107. public OnPlayerSpawn(playerid) {
  108. GangZoneShowForPlayer(playerid, sf[7], 0x0000FF96);
  109. return 1;
  110. }
  111. //======================
  112.  
  113. //======================
  114. // Above OnGameModeInit:
  115. new sf[8];
  116.  
  117. // OnGameModeInit Insert
  118. public OnGameModeInit() {
  119. sf[8] = GangZoneCreate(-1915.71, 538.8323, -1583.519, 885.9891);
  120. return 1;
  121. }
  122. // Player Spawn
  123. public OnPlayerSpawn(playerid) {
  124. GangZoneShowForPlayer(playerid, sf[8], 0x0000FF96);
  125. return 1;
  126. }
  127. //======================
  128.  
  129. //======================
  130. // Above OnGameModeInit:
  131. new sf[9];
  132.  
  133. // OnGameModeInit Insert
  134. public OnGameModeInit() {
  135. sf[9] = GangZoneCreate(-2889.106, 258.7398, -2576.229, 534.8873);
  136. return 1;
  137. }
  138. // Player Spawn
  139. public OnPlayerSpawn(playerid) {
  140. GangZoneShowForPlayer(playerid, sf[9], 0x0000FF96);
  141. return 1;
  142. }
  143. //======================
  144.  
  145. //======================
  146. // Above OnGameModeInit:
  147. new sf[10];
  148.  
  149. // OnGameModeInit Insert
  150. public OnGameModeInit() {
  151. sf[10] = GangZoneCreate(-2576.229, 262.6848, -2290.39, 526.9974);
  152. return 1;
  153. }
  154. // Player Spawn
  155. public OnPlayerSpawn(playerid) {
  156. GangZoneShowForPlayer(playerid, sf[10], 0x0000FF96);
  157. return 1;
  158. }
  159. //======================
  160.  
  161. //======================
  162. // Above OnGameModeInit:
  163. new sf[11];
  164.  
  165. // OnGameModeInit Insert
  166. public OnGameModeInit() {
  167. sf[11] = GangZoneCreate(-2247.901, 250.8499, -1911.847, 530.9423);
  168. return 1;
  169. }
  170. // Player Spawn
  171. public OnPlayerSpawn(playerid) {
  172. GangZoneShowForPlayer(playerid, sf[11], 0x0000FF96);
  173. return 1;
  174. }
  175. //======================
  176.  
  177. //======================
  178. // Above OnGameModeInit:
  179. new sf[12];
  180.  
  181. // OnGameModeInit Insert
  182. public OnGameModeInit() {
  183. sf[12] = GangZoneCreate(-1869.358, 262.6848, -1502.402, 515.1625);
  184. return 1;
  185. }
  186. // Player Spawn
  187. public OnPlayerSpawn(playerid) {
  188. GangZoneShowForPlayer(playerid, sf[12], 0x0000FF96);
  189. return 1;
  190. }
  191. //======================
  192.  
  193. //======================
  194. // Above OnGameModeInit:
  195. new sf[13];
  196.  
  197. // OnGameModeInit Insert
  198. public OnGameModeInit() {
  199. sf[13] = GangZoneCreate(-1544.892, 282.4096, -1259.053, 499.3826);
  200. return 1;
  201. }
  202. // Player Spawn
  203. public OnPlayerSpawn(playerid) {
  204. GangZoneShowForPlayer(playerid, sf[13], 0x0000FF96);
  205. return 1;
  206. }
  207. //======================
  208.  
  209. //======================
  210. // Above OnGameModeInit:
  211. new sf[14];
  212.  
  213. // OnGameModeInit Insert
  214. public OnGameModeInit() {
  215. sf[14] = GangZoneCreate(-2920.008, 53.60166, -2641.895, 306.0794);
  216. return 1;
  217. }
  218. // Player Spawn
  219. public OnPlayerSpawn(playerid) {
  220. GangZoneShowForPlayer(playerid, sf[14], 0x0000FF96);
  221. return 1;
  222. }
  223. //======================
  224.  
  225. //======================
  226. // Above OnGameModeInit:
  227. new sf[15];
  228.  
  229. // OnGameModeInit Insert
  230. public OnGameModeInit() {
  231. sf[15] = GangZoneCreate(-2614.856, 45.71173, -2255.626, 298.1895);
  232. return 1;
  233. }
  234. // Player Spawn
  235. public OnPlayerSpawn(playerid) {
  236. GangZoneShowForPlayer(playerid, sf[15], 0x0000FF96);
  237. return 1;
  238. }
  239. //======================
  240.  
  241. //======================
  242. // Above OnGameModeInit:
  243. new sf[16];
  244.  
  245. // OnGameModeInit Insert
  246. public OnGameModeInit() {
  247. sf[16] = GangZoneCreate(-2263.351, 49.6567, -1942.749, 310.0244);
  248. return 1;
  249. }
  250. // Player Spawn
  251. public OnPlayerSpawn(playerid) {
  252. GangZoneShowForPlayer(playerid, sf[16], 0x0000FF96);
  253. return 1;
  254. }
  255. //======================
  256.  
  257. //======================
  258. // Above OnGameModeInit:
  259. new sf[17];
  260.  
  261. // OnGameModeInit Insert
  262. public OnGameModeInit() {
  263. sf[17] = GangZoneCreate(-1807.555, -1.627841, -1479.226, 306.0794);
  264. return 1;
  265. }
  266. // Player Spawn
  267. public OnPlayerSpawn(playerid) {
  268. GangZoneShowForPlayer(playerid, sf[17], 0x0000FF96);
  269. return 1;
  270. }
  271. //======================
  272.  
  273. //======================
  274. // Above OnGameModeInit:
  275. new sf[18];
  276.  
  277. // OnGameModeInit Insert
  278. public OnGameModeInit() {
  279. sf[18] = GangZoneCreate(-2858.205, -364.5646, -2564.641, -76.58216);
  280. return 1;
  281. }
  282. // Player Spawn
  283. public OnPlayerSpawn(playerid) {
  284. GangZoneShowForPlayer(playerid, sf[18], 0x0000FF96);
  285. return 1;
  286. }
  287. //======================
  288.  
  289. //======================
  290. // Above OnGameModeInit:
  291. new sf[19];
  292.  
  293. // OnGameModeInit Insert
  294. public OnGameModeInit() {
  295. sf[19] = GangZoneCreate(-2560.778, -372.4545, -2247.901, -92.36202);
  296. return 1;
  297. }
  298. // Player Spawn
  299. public OnPlayerSpawn(playerid) {
  300. GangZoneShowForPlayer(playerid, sf[19], 0x0000FF96);
  301. return 1;
  302. }
  303. //======================
  304.  
  305. //======================
  306. // Above OnGameModeInit:
  307. new sf[20];
  308.  
  309. // OnGameModeInit Insert
  310. public OnGameModeInit() {
  311. sf[20] = GangZoneCreate(-2193.823, -344.8398, -1907.984, -64.74727);
  312. return 1;
  313. }
  314. // Player Spawn
  315. public OnPlayerSpawn(playerid) {
  316. GangZoneShowForPlayer(playerid, sf[20], 0x0000FF96);
  317. return 1;
  318. }
  319. //======================
  320.  
  321. //======================
  322. // Above OnGameModeInit:
  323. new sf[21];
  324.  
  325. // OnGameModeInit Insert
  326. public OnGameModeInit() {
  327. sf[21] = GangZoneCreate(-1931.161, -364.5646, -1618.283, -64.74727);
  328. return 1;
  329. }
  330. // Player Spawn
  331. public OnPlayerSpawn(playerid) {
  332. GangZoneShowForPlayer(playerid, sf[21], 0x0000FF96);
  333. return 1;
  334. }
  335. //======================
  336.  
  337. //======================
  338. // Above OnGameModeInit:
  339. new sf[22];
  340.  
  341. // OnGameModeInit Insert
  342. public OnGameModeInit() {
  343. sf[22] = GangZoneCreate(-1544.892, -344.8398, -1170.212, -13.46273);
  344. return 1;
  345. }
  346. // Player Spawn
  347. public OnPlayerSpawn(playerid) {
  348. GangZoneShowForPlayer(playerid, sf[22], 0x0000FF96);
  349. return 1;
  350. }
  351. //======================
  352.  
  353. //======================
  354. // Above OnGameModeInit:
  355. new sf[23];
  356.  
  357. // OnGameModeInit Insert
  358. public OnGameModeInit() {
  359. sf[23] = GangZoneCreate(-2873.656, -557.8678, -2541.465, -198.8761);
  360. return 1;
  361. }
  362. // Player Spawn
  363. public OnPlayerSpawn(playerid) {
  364. GangZoneShowForPlayer(playerid, sf[23], 0x0000FF96);
  365. return 1;
  366. }
  367. //======================
  368.  
  369. //======================
  370. // Above OnGameModeInit:
  371. new sf[24];
  372.  
  373. // OnGameModeInit Insert
  374. public OnGameModeInit() {
  375. sf[24] = GangZoneCreate(-2533.739, -538.143, -2205.411, -198.8761);
  376. return 1;
  377. }
  378. // Player Spawn
  379. public OnPlayerSpawn(playerid) {
  380. GangZoneShowForPlayer(playerid, sf[24], 0x0000FF96);
  381. return 1;
  382. }
  383. //======================
  384.  
  385. //======================
  386. // Above OnGameModeInit:
  387. new sf[25];
  388.  
  389. // OnGameModeInit Insert
  390. public OnGameModeInit() {
  391. sf[25] = GangZoneCreate(-2124.295, -549.9779, -1772.79, -198.8761);
  392. return 1;
  393. }
  394. // Player Spawn
  395. public OnPlayerSpawn(playerid) {
  396. GangZoneShowForPlayer(playerid, sf[25], 0x0000FF96);
  397. return 1;
  398. }
  399. //======================
  400.  
  401. //======================
  402. // Above OnGameModeInit:
  403. new sf[26];
  404.  
  405. // OnGameModeInit Insert
  406. public OnGameModeInit() {
  407. sf[26] = GangZoneCreate(-1683.949, -427.684, -1374.934, -123.9217);
  408. return 1;
  409. }
  410. // Player Spawn
  411. public OnPlayerSpawn(playerid) {
  412. GangZoneShowForPlayer(playerid, sf[26], 0x0000FF96);
  413. return 1;
  414. }
  415. //======================
  416.  
  417. //======================
  418. // Above OnGameModeInit:
  419. new sf[27];
  420.  
  421. // OnGameModeInit Insert
  422. public OnGameModeInit() {
  423. sf[27] = GangZoneCreate(-1394.247, -392.1793, -1073.644, -72.6372);
  424. return 1;
  425. }
  426. // Player Spawn
  427. public OnPlayerSpawn(playerid) {
  428. GangZoneShowForPlayer(playerid, sf[27], 0x0000FF96);
  429. return 1;
  430. }
  431. //======================
  432.  
  433. //======================
  434. // Above OnGameModeInit:
  435. new sf[28];
  436.  
  437. // OnGameModeInit Insert
  438. public OnGameModeInit() {
  439. sf[28] = GangZoneCreate(-2931.596, -786.6757, -2676.659, -506.5833);
  440. return 1;
  441. }
  442. // Player Spawn
  443. public OnPlayerSpawn(playerid) {
  444. GangZoneShowForPlayer(playerid, sf[28], 0x0000FF96);
  445. return 1;
  446. }
  447. //======================
  448.  
  449. //======================
  450. // Above OnGameModeInit:
  451. new sf[29];
  452.  
  453. // OnGameModeInit Insert
  454. public OnGameModeInit() {
  455. sf[29] = GangZoneCreate(-2641.895, -834.0153, -2298.115, -534.1981);
  456. return 1;
  457. }
  458. // Player Spawn
  459. public OnPlayerSpawn(playerid) {
  460. GangZoneShowForPlayer(playerid, sf[29], 0x0000FF96);
  461. return 1;
  462. }
  463. //======================
  464.  
  465. //======================
  466. // Above OnGameModeInit:
  467. new sf[30];
  468.  
  469. // OnGameModeInit Insert
  470. public OnGameModeInit() {
  471. sf[30] = GangZoneCreate(-2147.471, -790.6207, -1738.026, -565.7578);
  472. return 1;
  473. }
  474. // Player Spawn
  475. public OnPlayerSpawn(playerid) {
  476. GangZoneShowForPlayer(playerid, sf[30], 0x0000FF96);
  477. return 1;
  478. }
  479. //======================
  480.  
  481. //======================
  482. // Above OnGameModeInit:
  483. new sf[31];
  484.  
  485. // OnGameModeInit Insert
  486. public OnGameModeInit() {
  487. sf[31] = GangZoneCreate(-1714.85, -794.5657, -1313.131, -542.088);
  488. return 1;
  489. }
  490. // Player Spawn
  491. public OnPlayerSpawn(playerid) {
  492. GangZoneShowForPlayer(playerid, sf[31], 0x0000FF96);
  493. return 1;
  494. }
  495. //======================
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