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HolyDeath3000

Yakuza 0 Dinput8.ini Config

Aug 7th, 2018
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  1. [Compatibility.General]
  2. DisableBloatWare_NVIDIA=true
  3. RehookLoadLibrary=false
  4.  
  5. [SpecialK.System]
  6. ShowEULA=false
  7. Silent=false
  8. LogLevel=0
  9. IgnoreRTSSHookDelay=false
  10. UseCrashHandler=true
  11. GameOutput=true
  12. EnableCEGUI=true
  13. SafeInitCEGUI=true
  14. TraceLoadLibrary=true
  15. StrictCompliant=false
  16. Version=0.9.24
  17.  
  18. [ImGui.Render]
  19. DisableAlpha=false
  20. AntialiasLines=true
  21. AntialiasContours=true
  22.  
  23. [API.Hook]
  24. LastKnown=64
  25. d3d9=false
  26. d3d9ex=false
  27. d3d11=true
  28. OpenGL=false
  29. d3d12=false
  30. Vulkan=false
  31.  
  32. [Input.Keyboard]
  33. CatchAltF4=true
  34. DisabledToGame=false
  35.  
  36. [Input.Mouse]
  37. DisabledToGame=false
  38.  
  39. [Input.Cursor]
  40. Manage=false
  41. KeyboardActivates=false
  42. Timeout=0.0
  43. ForceCaptureInUI=false
  44. UseHardwareCursor=true
  45. BlockInvisibleCursorInput=false
  46. NoWarpUI=true
  47. NoWarpVisibleGameCursor=true
  48. FixSynapticsTouchpadScroll=false
  49. AntiwarpDeadzonePercent=2.5
  50. UseRelativeInput=true
  51.  
  52. [Input.Gamepad]
  53. DisabledToGame=false
  54. DisablePS4HID=false
  55. AllowHapticUI=false
  56. DisableRumble=false
  57.  
  58. [Input.XInput]
  59. Rehook=false
  60. PlaceholderMask=0
  61. UISlot=0
  62. SlotReassignment=0,1,2,3
  63.  
  64. [Input.Steam]
  65. UISlot=0
  66.  
  67. [Window.System]
  68. Borderless=true
  69. Center=false
  70. RenderInBackground=false
  71. MuteInBackground=false
  72. XOffset=0.0%
  73. YOffset=0.0%
  74. ConfineCursor=false
  75. UnconfineCursor=false
  76. PersistentDragPos=false
  77. Fullscreen=false
  78. FixMouseCoords=false
  79. AlwaysOnTop=0
  80. DisableScreensaver=false
  81. OverrideRes=0x0
  82.  
  83. [Display.Output]
  84. ForceFullscreen=false
  85. ForceWindowed=false
  86.  
  87. [Render.FrameRate]
  88. TargetFPS=0.0
  89. LimiterTolerance=1.666
  90. SleeplessRenderThread=false
  91. SleeplessWindowThread=false
  92. EnableMMCSS=true
  93. WaitForVBLANK=false
  94. PreRenderLimit=2
  95. BackBufferCount=3
  96. PresentationInterval=1
  97. RefreshRate=-1
  98.  
  99. [FrameRate.Control]
  100. AlwaysBusyWait=true
  101. YieldThenSpin=true
  102. ReduceLatency=true
  103. SleepScale=59.998798
  104. DeadlineTransition=3.3
  105. MaxRenderAheadFrames=0
  106. OverrideCPUCoreCount=-1
  107.  
  108. [NVIDIA.Bugs]
  109. Fix10BitGSync=false
  110.  
  111. [Render.DXGI]
  112. MaxDeltaTime=0
  113. UseFlipDiscard=true
  114. AllowTearingInDWM=false
  115. MaxRes=1920x1080
  116. MinRes=1920x1080
  117. SwapChainWait=0
  118. Scaling=DontCare
  119. ScanlineOrder=DontCare
  120. ExceptionMode=DontCare
  121. EnableDebugLayer=false
  122. SafeFullscreenMode=false
  123. Use64BitDepthStencil=false
  124. IsolateD3D11DeferredContexts=true
  125. SkipSwapChainPresentTest=false
  126. OverrideMSAA=-1
  127.  
  128. [Textures.D3D11]
  129. Cache=false
  130. PreciseHash=false
  131. Inject=true
  132. InjectionKeepsFormat=false
  133. GenerateMipmaps=false
  134.  
  135. [Textures.Cache]
  136. MaxEntries=65536
  137. MinEntries=512
  138. MaxEvict=1024
  139. MinEvict=64
  140. MaxSizeInMiB=2048
  141. MinSizeInMiB=384
  142. IgnoreNonMipmapped=false
  143. AllowStaging=false
  144. AllowUnsafeRefCounting=false
  145. ManageResidency=false
  146.  
  147. [Render.D3D9]
  148. ForceD3D9Ex=false
  149. EnableTextureMods=false
  150.  
  151. [Render.OSD]
  152. ShowInVideoCapture=true
  153.  
  154. [Textures.General]
  155. ResourceRoot=SK_Res
  156. DumpOnFirstLoad=false
  157.  
  158. [Steam.Achievements]
  159. SoundFile=
  160.  
  161. [Steam.System]
  162. AppID=638970
  163. AutoInitDelay=0
  164. AutoPumpCallbacks=true
  165. BlockUserStatsCallback=true
  166. FilterExternalDataFromCallbacks=false
  167. PreLoadSteamClient=false
  168. PreLoadSteamOverlay=false
  169. ForceLoadSteamAPI=false
  170. AutoInjectSteamAPI=true
  171. NotifyCorner=DontCare
  172. ReuseOverlayPause=true
  173. SteamPipeDLL=steam_api64.dll
  174. CallbackThrottle=-1
  175.  
  176. [Steam.Social]
  177. OnlineStatus=-1
  178.  
  179. [Steam.Log]
  180. Silent=false
  181.  
  182. [Steam.DRMWorks]
  183. SpoofBLoggedOn=false
  184.  
  185. [Steam.Screenshots]
  186. EnableSmartCapture=true
  187.  
  188. [NVIDIA.API]
  189. Disable=false
  190.  
  191. [AMD.ADL]
  192. Disable=false
  193.  
  194. [D3D11.Hooks]
  195. EnableGlobalCache=false
  196. EnableLocalCache=false
  197. D3D11CreateDevice=C:\WINDOWS\SYSTEM32\d3d11.dll?15800
  198. C:\WINDOWS\SYSTEM32\d3d11.dll=3190784
  199. D3D11CreateDeviceAndSwapChain=C:\WINDOWS\SYSTEM32\d3d11.dll?15950
  200.  
  201. [DXGI.Hooks]
  202. EnableGlobalCache=false
  203. EnableLocalCache=false
  204. IDXGIFactory_CreateSwapChain=C:\WINDOWS\SYSTEM32\dxgi.dll?54420
  205. C:\WINDOWS\system32\dxgi.dll=765952
  206. IDXGIFactory2_CreateSwapChainForHwnd=C:\WINDOWS\SYSTEM32\dxgi.dll?54d70
  207. IDXGISwapChain_Present=C:\WINDOWS\SYSTEM32\dxgi.dll?5070
  208. IDXGISwapChain1_Present1=C:\WINDOWS\SYSTEM32\dxgi.dll?605a0
  209. IDXGIFactory2_CreateSwapChainForCoreWindow=C:\WINDOWS\SYSTEM32\dxgi.dll?54b90
  210. C:\WINDOWS\SYSTEM32\dxgi.dll=765952
  211.  
  212. [Yakuza0.Shaders]
  213. DisableDOF=true
  214. DisableSSAO=false
  215. DisableFirstPersonBlur=true
  216.  
  217. [Yakuza0.Sound]
  218. QuietStart=true
  219. QuietLevel=0.12
  220. LockVolume=true
  221. LockLevel=0.7
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