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- //launch options:
- //-novid -nojoy -nod3d9ex -threads 4 -high -freq 144 -console +mat_disable_fancy_blending 1 +mat_vignette_enable 0 +mat_parallaxmapsamplesmin 0 +mat_parallaxmapsamplesmax 0 +mat_depthfeather_enable 0 +mat_alphacoverage 0 +props_break_max_pieces 0
- sv_cheats 1
- bind "mouse1" "+attack; r_cleardecals"
- //sensitivity 1.17
- m_rawinput 1
- m_customaccel_exponent 0
- m_customaccel_max 0
- m_customaccel_scale 0
- m_mouseaccel1 0
- m_mouseaccel2 0
- m_mousespeed 0
- mat_monitorgamma 1.6
- viewmodel_fov 54
- viewmodel_offset_x 3
- viewmodel_offset_y -2
- viewmodel_offset_z -2
- cl_viewmodel_shift_left_amt 0 // : 1.5 : , "a", "cl" : The amount the viewmodel shifts to the left when shooting accuracy increases.
- cl_viewmodel_shift_right_amt 0 // : 0.75 : , "a", "cl" : The amount the viewmodel shifts to the right when shooting accuracy decreases.
- cl_crosshair_drawoutline 0
- cl_crosshairalpha 255
- cl_crosshaircolor 5
- cl_crosshaircolor_b 255
- cl_crosshaircolor_g 255
- cl_crosshaircolor_r 0
- cl_crosshairdot 0
- cl_crosshairgap -2
- cl_crosshairsize 4
- cl_crosshairstyle 4
- cl_crosshairthickness 0
- cl_crosshairusealpha 1
- cl_autowepswitch 0 // : 1 : , "a", "user", "cl", "ss" : Automatically switch to picked up weapons (if more powerful)
- cl_loadout_colorweaponnames 1 // : 0 : , "a", "cl", "ss" : If set to true, the weapon names are colored in the weapon loadout to match their rarity.
- cl_radar_icon_scale_min 1.0 // : 0.6 : , "a", "cl" : Sets the minimum icon scale. Valid values are 0.4 to 1.0.
- cl_rumblescale 0 // : 1.0 : , "a", "cl", "ss" : Scale sensitivity of rumble effects (0 to 1.0)
- cl_teamid_overhead_name_alpha 255 //: 245 : , "a", "cl", "ss" : The max alpha the overhead ID names will draw as.
- cl_teamid_overhead_name_fadetime 99999 //: 1.0 : , "a", "cl", "ss" : How long it takes for the overhad name to fade out once your crosshair has left the target.
- cl_timeout 120 // : 30 : , "a" : After this many seconds without receiving a packet from the server, the client will disconnect itself
- weapon_reticle_knife_show 1 // : 0 : , "rep", "cl" : When enabled will show knife reticle on clients. Used for game modes requiring target id display when holding a knife.
- func_break_max_pieces 0 // : 15 : , "a", "rep", "cl" :
- g15_update_msec 1000 // : 250 : , "a", "cl" : Logitech G-15 Keyboard update interval.
- r_dynamic 0
- r_eyegloss 0
- r_eyemove 0
- r_eyeshift_x 0
- r_eyeshift_y 0
- r_eyeshift_z 0
- r_eyesize 0
- sc_enable 0 // : 1.0 : , "a", "cl", "ss" : Enable SteamController
- cl_forcepreload 1 // : 0 : , "a" : Whether we should force preloading
- sv_forcepreload 1
- cl_join_advertise 2 // Advertise joinable game in progress to Steam friends, otherwise need a Steam invite (2: all servers, 1: official servers, 0: none)
- cl_mainmenu_hide_blog // : cmd : , "clientcmd_can_execute", "cl", "matsys" : Show the news panel and hide blog
- fps_max 999 // : 300 : : Frame rate limiter
- fps_max_menu 145 // : 120 : : Frame rate limiter, main menu
- mat_queue_mode 2
- cl_threaded_bone_setup 1 // : 0 : , "cl" : Enable parallel processing of bones
- engine_no_focus_sleep 0 // : 50 : , "a" :
- sys_minidumpspewlines 10 // : 500 : : Lines of crash dump console spew to keep.
- cl_showfps 1 // : 0 : , "cl" : Draw fps meter (1 = fps, 2 = smooth, 3 = server, 4 = Show+LogToFile, 5 = Thread and wait times +10 = detailed )
- net_graph 0
- net_graphproportionalfont 0
- net_graphshowsvframerate 1 // : 0 : , "a", "cl" : Draw the server framerate graph.
- //hud
- cl_hud_background_alpha 0 // ( def. "0.5" ) min. 0.000000 max. 1.000000 client archive
- cl_hud_bomb_under_radar 0 // ( def. "1" ) client archive
- cl_hud_color 1 // ( def. "0" ) client archive - 0 = default, 1 = light blue, 2 = orange, 3 = green, 4 = purple, 5 = white.
- cl_hud_healthammo_style 0 // client archive
- cl_hud_playercount_pos 0 // client archive - 0 = default (top), 1 = bottom
- cl_hud_playercount_showcount 0 // client archive - 0 = show player avatars (default), 1 = just show count number (no avatars)
- cl_hud_radar_scale 1.3 // ( def. "1" ) min. 0.800000 max. 1.300000 client archive
- safezonex 0 // ( def. "1.0" ) min. 0.200000 max. 1.000000 archive - The percentage of the screen width that is considered safe from overscan
- safezoney 0 // ( def. "1.0" ) min. 0.850000 max. 1.000000 archive - The percentage of the screen height that is considered safe from overscan
- hud_scaling 1.0 // ( def. "0.85" ) min. 0.500000 max. 0.950000 archive - Scales hud elements
- sf_ui_tint 1 // : 8 : , "a" : The current tint applied to the Scaleform UI
- cl_radar_always_centered 0 // ( def. "1" ) client archive - If set to 0, the radar is maximally used. Otherwise the player is always centere
- cl_radar_icon_scale_min 1.0 // ( def. "0.6" ) min. 0.400000 max. 1.000000 client archive - Sets the minimum icon scale. Valid values are 0.4 to 1.0.
- cl_radar_rotate 1
- cl_radar_scale 0.35 // ( def. "0.7" ) min. 0.250000 max. 1.000000 client archive - Sets the radar scale. Valid values are 0.25 to 1.0.
- cl_radar_square_with_scoreboard 0 //( def. "1" ) client archive - If set, the radar will toggle to square when the scoreboard is visible.
- //sound
- dsp_enhance_stereo 0
- snd_legacy_surround 0
- windows_speaker_config 1
- snd_front_headphone_position 90.0
- snd_rear_headphone_position 90.0
- snd_headphone_pan_exponent 1.2
- snd_headphone_pan_radial_weight 1.0
- dsp_slow_cpu 1
- snd_pitchquality 0 // : 1 : , "a" :
- snd_deathcamera_volume 0 // : 1.0 : , "a" : Relative volume of the death camera music.
- snd_menumusic_volume 0 // : 1.0 : , "a" : Relative volume of the main menu music.
- snd_mapobjective_volume 0 // : 1.0 : , "a" : Relative volume of map objective music.
- snd_mixahead 0.05 // : 0.1 : , "a" :
- snd_musicvolume 0 // : 0.7 : , "a" : Overall music volume
- snd_mute_losefocus 0 // : 1 : , "a" :
- snd_roundend_volume 0 // : 1.0 : , "a" : Relative volume of round end music.
- snd_roundstart_volume 0 // : 1.0 : , "a" : Relative volume of round start music.
- snd_tensecondwarning_volume 0 // : 1.0 : , "a" : Relative volume of ten second warning music.
- //micsperm
- alias voiceon "+voicerecord; bind v voiceoff"
- alias voiceoff "-voicerecord; bind v voiceon"
- bind "v" "voiceon"
- voice_loopback 1
- //voice quality improvement
- voice_scale 1.0
- voice_avggain 0
- voice_maxgain 3
- voice_fadeouttime 0
- voice_overdrive 2
- //network
- rate 786432
- cl_cmdrate 128
- cl_updaterate 128
- cl_interp 0 // : 0.03125 : , "user", "cl", "notconnected" : Sets the interpolation amount (bounded on low side by server interp ratio settings).
- cl_interp_ratio 1 // : 2.0 : , "user", "cl", "notconnected" : Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
- net_splitrate 4
- net_droponsendoverflow 1
- echo >>>loaded autoexec.cfg
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