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Jul 19th, 2019
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  1. IsPlayerSwimming(playerid)
  2. {
  3. new animlib[32];
  4. new animname[32];
  5. GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,32,animname,32);
  6. if(!strcmp(animlib, "SWIM")) return 1;
  7. return 0;
  8. }
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