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ttyyuu12345

bulldozing car

Jul 29th, 2017
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  1. --Converted with PenguinAnonymous's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Part1 = Instance.new("Part")
  20. Part2 = Instance.new("Part")
  21. Seat3 = Instance.new("Seat")
  22. VehicleSeat4 = Instance.new("VehicleSeat")
  23. Part5 = Instance.new("Part")
  24. Part6 = Instance.new("Part")
  25. WedgePart7 = Instance.new("WedgePart")
  26. WedgePart8 = Instance.new("WedgePart")
  27. WedgePart9 = Instance.new("WedgePart")
  28. WedgePart10 = Instance.new("WedgePart")
  29. WedgePart11 = Instance.new("WedgePart")
  30. WedgePart12 = Instance.new("WedgePart")
  31. WedgePart13 = Instance.new("WedgePart")
  32. WedgePart14 = Instance.new("WedgePart")
  33. WedgePart15 = Instance.new("WedgePart")
  34. WedgePart16 = Instance.new("WedgePart")
  35. WedgePart17 = Instance.new("WedgePart")
  36. WedgePart18 = Instance.new("WedgePart")
  37. Part19 = Instance.new("Part")
  38. Part20 = Instance.new("Part")
  39. Part21 = Instance.new("Part")
  40. Part22 = Instance.new("Part")
  41. Part23 = Instance.new("Part")
  42. Part24 = Instance.new("Part")
  43. Part25 = Instance.new("Part")
  44. Part26 = Instance.new("Part")
  45. Part27 = Instance.new("Part")
  46. Part28 = Instance.new("Part")
  47. Part29 = Instance.new("Part")
  48. Part30 = Instance.new("Part")
  49. Part31 = Instance.new("Part")
  50. Part32 = Instance.new("Part")
  51. Part33 = Instance.new("Part")
  52. Part34 = Instance.new("Part")
  53. Part35 = Instance.new("Part")
  54. Part36 = Instance.new("Part")
  55. ClickDetector37 = Instance.new("ClickDetector")
  56. LocalScript38 = Instance.new("LocalScript")
  57. Model0.Name = "Car"
  58. Model0.Parent = mas
  59. Part1.Name = "Left Front"
  60. Part1.Parent = Model0
  61. Part1.BrickColor = BrickColor.new("Dark stone grey")
  62. Part1.Position = Vector3.new(-10.1772032, 2.84476733, 34.9110146)
  63. Part1.Rotation = Vector3.new(90.0100021, 55.9500008, -90.3499985)
  64. Part1.RotVelocity = Vector3.new(0.0441692397, -0.598683238, -0.132476315)
  65. Part1.Velocity = Vector3.new(0.430588067, 0.0639014617, 0.36845839)
  66. Part1.FormFactor = Enum.FormFactor.Symmetric
  67. Part1.Friction = 1
  68. Part1.Shape = Enum.PartType.Cylinder
  69. Part1.Size = Vector3.new(4, 4, 4)
  70. Part1.CFrame = CFrame.new(-10.1772032, 2.84476733, 34.9110146, -0.0033860351, 0.559961438, 0.828523278, -0.00486400211, 0.828501165, -0.559966266, -0.999991953, -0.00592600461, -8.16797838e-05)
  71. Part1.BottomSurface = Enum.SurfaceType.Smooth
  72. Part1.RightSurface = Enum.SurfaceType.Hinge
  73. Part1.TopSurface = Enum.SurfaceType.Smooth
  74. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  75. Part1.Position = Vector3.new(-10.1772032, 2.84476733, 34.9110146)
  76. Part1.Orientation = Vector3.new(34.0499992, 90.0100021, -0.340000004)
  77. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  78. Part2.Name = "Left Rear"
  79. Part2.Parent = Model0
  80. Part2.BrickColor = BrickColor.new("Dark stone grey")
  81. Part2.Position = Vector3.new(14.8246355, 2.84503078, 34.7799301)
  82. Part2.Rotation = Vector3.new(89.5899963, -30.5699997, -90.3099976)
  83. Part2.RotVelocity = Vector3.new(-0.00339409546, 0.893511295, -0.0371729285)
  84. Part2.Velocity = Vector3.new(0.168731242, -0.0472899824, -0.198857263)
  85. Part2.FormFactor = Enum.FormFactor.Symmetric
  86. Part2.Friction = 1
  87. Part2.Shape = Enum.PartType.Cylinder
  88. Part2.Size = Vector3.new(4, 4, 4)
  89. Part2.CFrame = CFrame.new(14.8246355, 2.84503078, 34.7799301, -0.0046170447, 0.860969126, -0.508654892, -0.00436999928, -0.508668065, -0.860951781, -0.999989331, -0.00175222987, 0.00611097738)
  90. Part2.BottomSurface = Enum.SurfaceType.Smooth
  91. Part2.RightSurface = Enum.SurfaceType.Hinge
  92. Part2.TopSurface = Enum.SurfaceType.Smooth
  93. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  94. Part2.Position = Vector3.new(14.8246355, 2.84503078, 34.7799301)
  95. Part2.Orientation = Vector3.new(59.4199982, -89.3099976, -179.509995)
  96. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  97. Seat3.Parent = Model0
  98. Seat3.BrickColor = BrickColor.new("Navy blue")
  99. Seat3.Position = Vector3.new(1.80037379, 5.03312731, 29.8482304)
  100. Seat3.Rotation = Vector3.new(0, -90, 0)
  101. Seat3.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  102. Seat3.Velocity = Vector3.new(0.0528462976, 0.0296321027, 0.00891114864)
  103. Seat3.Size = Vector3.new(2, 1.20000005, 2)
  104. Seat3.CFrame = CFrame.new(1.80037379, 5.03312731, 29.8482304, 0.00524407485, -3.99987803e-05, -1.00000012, 1.6999993e-05, 1, -3.99109595e-05, 1.00000012, -1.67907347e-05, 0.00524407532)
  105. Seat3.Color = Color3.new(0, 0.12549, 0.376471)
  106. Seat3.Position = Vector3.new(1.80037379, 5.03312731, 29.8482304)
  107. Seat3.Orientation = Vector3.new(0, -89.6999969, 0)
  108. Seat3.Color = Color3.new(0, 0.12549, 0.376471)
  109. VehicleSeat4.Parent = Model0
  110. VehicleSeat4.BrickColor = BrickColor.new("Dark green")
  111. VehicleSeat4.Position = Vector3.new(1.77939487, 4.93305922, 25.8482685)
  112. VehicleSeat4.Rotation = Vector3.new(0, -90, 0)
  113. VehicleSeat4.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  114. VehicleSeat4.Velocity = Vector3.new(0.0431450717, 0.0619498938, 0.00815352798)
  115. VehicleSeat4.Size = Vector3.new(2, 1, 2)
  116. VehicleSeat4.CFrame = CFrame.new(1.77939487, 4.93305922, 25.8482685, 0.00524408231, -3.99987657e-05, -1.00000143, 1.69999748e-05, 1, -3.99110286e-05, 1.00000143, -1.67907729e-05, 0.00524408277)
  117. VehicleSeat4.TopSurface = Enum.SurfaceType.Universal
  118. VehicleSeat4.MaxSpeed = 350
  119. VehicleSeat4.Torque = 40
  120. VehicleSeat4.Color = Color3.new(0.156863, 0.498039, 0.278431)
  121. VehicleSeat4.Position = Vector3.new(1.77939487, 4.93305922, 25.8482685)
  122. VehicleSeat4.Orientation = Vector3.new(0, -89.6999969, 0)
  123. VehicleSeat4.Color = Color3.new(0.156863, 0.498039, 0.278431)
  124. Part5.Name = "Right Front"
  125. Part5.Parent = Model0
  126. Part5.BrickColor = BrickColor.new("Dark stone grey")
  127. Part5.Position = Vector3.new(-10.2478809, 2.84445906, 20.9126434)
  128. Part5.Rotation = Vector3.new(-90.0500031, 42.2400017, 90.4800034)
  129. Part5.RotVelocity = Vector3.new(0.0170318056, 1.06355965, -0.133043945)
  130. Part5.Velocity = Vector3.new(0.973052979, 0.0412654877, 0.381914914)
  131. Part5.FormFactor = Enum.FormFactor.Symmetric
  132. Part5.Friction = 1
  133. Part5.Shape = Enum.PartType.Cylinder
  134. Part5.Size = Vector3.new(4, 4, 4)
  135. Part5.CFrame = CFrame.new(-10.2478809, 2.84445906, 20.9126434, -0.00615306105, -0.740314066, 0.672247291, 0.00467100088, 0.672224998, 0.740332186, -0.999979734, 0.00769537548, -0.000678234035)
  136. Part5.BottomSurface = Enum.SurfaceType.Smooth
  137. Part5.LeftSurface = Enum.SurfaceType.Hinge
  138. Part5.TopSurface = Enum.SurfaceType.Smooth
  139. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  140. Part5.Position = Vector3.new(-10.2478809, 2.84445906, 20.9126434)
  141. Part5.Orientation = Vector3.new(-47.7599983, 90.0599976, 0.400000006)
  142. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  143. Part6.Name = "Right Rear"
  144. Part6.Parent = Model0
  145. Part6.BrickColor = BrickColor.new("Dark stone grey")
  146. Part6.Position = Vector3.new(14.7518883, 2.84467363, 20.7803917)
  147. Part6.Rotation = Vector3.new(-89.4400024, -40.6800003, 90.5)
  148. Part6.RotVelocity = Vector3.new(0.100104131, 1.91508269, -0.102730334)
  149. Part6.Velocity = Vector3.new(1.3720777, -0.0563583821, 1.36092389)
  150. Part6.FormFactor = Enum.FormFactor.Symmetric
  151. Part6.Friction = 1
  152. Part6.Shape = Enum.PartType.Cylinder
  153. Part6.Size = Vector3.new(4, 4, 4)
  154. Part6.CFrame = CFrame.new(14.7518883, 2.84467363, 20.7803917, -0.00658206223, -0.758352399, -0.651826262, 0.00412999839, -0.651849151, 0.758337438, -0.999979258, 0.00229938212, 0.00742250681)
  155. Part6.BottomSurface = Enum.SurfaceType.Smooth
  156. Part6.LeftSurface = Enum.SurfaceType.Hinge
  157. Part6.TopSurface = Enum.SurfaceType.Smooth
  158. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  159. Part6.Position = Vector3.new(14.7518883, 2.84467363, 20.7803917)
  160. Part6.Orientation = Vector3.new(-49.3199997, -89.3499985, 179.639999)
  161. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  162. WedgePart7.Parent = Model0
  163. WedgePart7.BrickColor = BrickColor.new("Navy blue")
  164. WedgePart7.Position = Vector3.new(-10.7101345, 6.23258018, 27.9136333)
  165. WedgePart7.Rotation = Vector3.new(-179.559998, 89.8399963, 179.550003)
  166. WedgePart7.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  167. WedgePart7.Velocity = Vector3.new(0.0390078127, -0.046361912, 0.0512844324)
  168. WedgePart7.Size = Vector3.new(6, 1.20000005, 1)
  169. WedgePart7.CFrame = CFrame.new(-10.7101345, 6.23258018, 27.9136333, -0.00524404598, -4.08567757e-05, 0.999996006, -0.000184862933, 0.99999994, 3.98737648e-05, -0.999995828, -0.000184638673, -0.00524402363)
  170. WedgePart7.Color = Color3.new(0, 0.12549, 0.376471)
  171. WedgePart7.Position = Vector3.new(-10.7101345, 6.23258018, 27.9136333)
  172. WedgePart7.Orientation = Vector3.new(0, 90.3000031, -0.00999999978)
  173. WedgePart7.Color = Color3.new(0, 0.12549, 0.376471)
  174. WedgePart8.Parent = Model0
  175. WedgePart8.Position = Vector3.new(15.3105078, 6.23370981, 32.2773972)
  176. WedgePart8.Rotation = Vector3.new(0.439999998, -89.7699966, 0.439999998)
  177. WedgePart8.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  178. WedgePart8.Velocity = Vector3.new(0.050383281, 0.108938232, -0.016586449)
  179. WedgePart8.Size = Vector3.new(1, 1.20000005, 1)
  180. WedgePart8.CFrame = CFrame.new(15.3105078, 6.23370981, 32.2773972, 0.00524400128, -3.99689816e-05, -0.999991775, 1.69999348e-05, 1, -3.9880797e-05, 0.999991775, -1.6790802e-05, 0.00524400175)
  181. WedgePart8.Position = Vector3.new(15.3105078, 6.23370981, 32.2773972)
  182. WedgePart8.Orientation = Vector3.new(0, -89.6999969, 0)
  183. WedgePart9.Parent = Model0
  184. WedgePart9.BrickColor = BrickColor.new("Really red")
  185. WedgePart9.Position = Vector3.new(-10.6864948, 6.23254681, 32.4136887)
  186. WedgePart9.Rotation = Vector3.new(-178.949997, 89.8499985, 178.940002)
  187. WedgePart9.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  188. WedgePart9.Velocity = Vector3.new(0.0507473536, -0.082719937, 0.0512224957)
  189. WedgePart9.Size = Vector3.new(1, 1.20000005, 1)
  190. WedgePart9.CFrame = CFrame.new(-10.6864948, 6.23254681, 32.4136887, -0.00525361672, -9.69271059e-05, 0.999996781, -0.000198556154, 0.99999994, 9.58853634e-05, -0.999996781, -0.000198037364, -0.0052536549)
  191. WedgePart9.Color = Color3.new(1, 0, 0)
  192. WedgePart9.Position = Vector3.new(-10.6864948, 6.23254681, 32.4136887)
  193. WedgePart9.Orientation = Vector3.new(-0.00999999978, 90.3000031, -0.00999999978)
  194. WedgePart9.Color = Color3.new(1, 0, 0)
  195. WedgePart10.Parent = Model0
  196. WedgePart10.BrickColor = BrickColor.new("Really red")
  197. WedgePart10.Position = Vector3.new(-10.7285614, 6.23253441, 24.4138393)
  198. WedgePart10.Rotation = Vector3.new(-179.570007, 89.8399963, 179.570007)
  199. WedgePart10.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  200. WedgePart10.Velocity = Vector3.new(0.0298782364, -0.0180857591, 0.051332131)
  201. WedgePart10.Size = Vector3.new(1, 1.20000005, 1)
  202. WedgePart10.CFrame = CFrame.new(-10.7285614, 6.23253441, 24.4138393, -0.00537533779, -3.9925013e-05, 0.999996126, -8.45694285e-06, 1, 3.98807097e-05, -0.999996126, -8.24247854e-06, -0.00537533732)
  203. WedgePart10.Color = Color3.new(1, 0, 0)
  204. WedgePart10.Position = Vector3.new(-10.7285614, 6.23253441, 24.4138393)
  205. WedgePart10.Orientation = Vector3.new(0, 90.3099976, 0)
  206. WedgePart10.Color = Color3.new(1, 0, 0)
  207. WedgePart11.Parent = Model0
  208. WedgePart11.BrickColor = BrickColor.new("Really red")
  209. WedgePart11.Position = Vector3.new(-10.7337608, 6.23248863, 23.4138584)
  210. WedgePart11.Rotation = Vector3.new(-178.970001, 89.7099991, 178.970001)
  211. WedgePart11.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  212. WedgePart11.Velocity = Vector3.new(0.0272699222, -0.0100060552, 0.051345326)
  213. WedgePart11.Size = Vector3.new(1, 1.20000005, 1)
  214. WedgePart11.CFrame = CFrame.new(-10.7337608, 6.23248863, 23.4138584, -0.0052440078, -9.41955223e-05, 0.999987125, -1.70143085e-05, 0.999999762, 9.41065809e-05, -0.999987304, -1.65382262e-05, -0.00524400827)
  215. WedgePart11.Color = Color3.new(1, 0, 0)
  216. WedgePart11.Position = Vector3.new(-10.7337608, 6.23248863, 23.4138584)
  217. WedgePart11.Orientation = Vector3.new(-0.00999999978, 90.3000031, 0)
  218. WedgePart11.Color = Color3.new(1, 0, 0)
  219. WedgePart12.Parent = Model0
  220. WedgePart12.BrickColor = BrickColor.new("Navy blue")
  221. WedgePart12.Position = Vector3.new(-5.71046448, 7.43345356, 27.8873539)
  222. WedgePart12.Rotation = Vector3.new(-0.00999999978, 90, 0)
  223. WedgePart12.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  224. WedgePart12.Velocity = Vector3.new(0.0301371459, -0.00950219855, 0.047990445)
  225. WedgePart12.Size = Vector3.new(10, 1.20000005, 9)
  226. WedgePart12.CFrame = CFrame.new(-5.71046448, 7.43345356, 27.8873539, -0.0052321679, -9.98794494e-05, 1.00000584, -0.000191024301, 0.999996841, 9.26529829e-05, -1.00000203, -0.000189012688, -0.00522749405)
  227. WedgePart12.Color = Color3.new(0, 0.12549, 0.376471)
  228. WedgePart12.Position = Vector3.new(-5.71046448, 7.43345356, 27.8873539)
  229. WedgePart12.Orientation = Vector3.new(-0.00999999978, 90.3000031, -0.00999999978)
  230. WedgePart12.Color = Color3.new(0, 0.12549, 0.376471)
  231. WedgePart13.Parent = Model0
  232. WedgePart13.BrickColor = BrickColor.new("Really red")
  233. WedgePart13.Position = Vector3.new(-10.6917496, 6.23253345, 31.4135914)
  234. WedgePart13.Rotation = Vector3.new(-178.949997, 89.7099991, 178.940002)
  235. WedgePart13.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  236. WedgePart13.Velocity = Vector3.new(0.0481384993, -0.0746397004, 0.051236093)
  237. WedgePart13.Size = Vector3.new(1, 1.20000005, 1)
  238. WedgePart13.CFrame = CFrame.new(-10.6917496, 6.23253345, 31.4135914, -0.00522895018, -9.6873795e-05, 0.999987185, -0.000190386068, 0.999999821, 9.5880343e-05, -0.999987364, -0.000189782208, -0.00522898696)
  239. WedgePart13.Color = Color3.new(1, 0, 0)
  240. WedgePart13.Position = Vector3.new(-10.6917496, 6.23253345, 31.4135914)
  241. WedgePart13.Orientation = Vector3.new(-0.00999999978, 90.3000031, -0.00999999978)
  242. WedgePart13.Color = Color3.new(1, 0, 0)
  243. WedgePart14.Parent = Model0
  244. WedgePart14.BrickColor = BrickColor.new("Navy blue")
  245. WedgePart14.Position = Vector3.new(15.2900705, 6.2336278, 27.7774563)
  246. WedgePart14.Rotation = Vector3.new(0.439999998, -89.7600021, 0.439999998)
  247. WedgePart14.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  248. WedgePart14.Velocity = Vector3.new(0.0386448875, 0.145318806, -0.0165337995)
  249. WedgePart14.Size = Vector3.new(6, 1.20000005, 1)
  250. WedgePart14.CFrame = CFrame.new(15.2900705, 6.2336278, 27.7774563, 0.00524399988, -3.99988094e-05, -0.999991536, 1.69999312e-05, 1, -3.99105884e-05, 0.999991536, -1.67906364e-05, 0.00524400035)
  251. WedgePart14.Color = Color3.new(0, 0.12549, 0.376471)
  252. WedgePart14.Position = Vector3.new(15.2900705, 6.2336278, 27.7774563)
  253. WedgePart14.Orientation = Vector3.new(0, -89.6999969, 0)
  254. WedgePart14.Color = Color3.new(0, 0.12549, 0.376471)
  255. WedgePart15.Parent = Model0
  256. WedgePart15.Position = Vector3.new(15.2631769, 6.23355675, 23.277586)
  257. WedgePart15.Rotation = Vector3.new(0.439999998, -89.7600021, 0.439999998)
  258. WedgePart15.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  259. WedgePart15.Velocity = Vector3.new(0.0269065946, 0.181651488, -0.0164642204)
  260. WedgePart15.Size = Vector3.new(1, 1.20000005, 1)
  261. WedgePart15.CFrame = CFrame.new(15.2631769, 6.23355675, 23.277586, 0.0052441787, -3.99911078e-05, -0.999991357, 1.6992346e-05, 1, -3.9910592e-05, 0.999991536, -1.67931412e-05, 0.00524396962)
  262. WedgePart15.Position = Vector3.new(15.2631769, 6.23355675, 23.277586)
  263. WedgePart15.Orientation = Vector3.new(0, -89.6999969, 0)
  264. WedgePart16.Parent = Model0
  265. WedgePart16.Position = Vector3.new(15.305275, 6.23369312, 31.2776794)
  266. WedgePart16.Rotation = Vector3.new(0.439999998, -89.7600021, 0.439999998)
  267. WedgePart16.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  268. WedgePart16.Velocity = Vector3.new(0.0477754399, 0.117015556, -0.0165729336)
  269. WedgePart16.Size = Vector3.new(1, 1.20000005, 1)
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  496. Part36.Parent = Model0
  497. Part36.BrickColor = BrickColor.new("Black")
  498. Part36.Position = Vector3.new(16.7919197, 7.53360462, 27.7694626)
  499. Part36.Rotation = Vector3.new(-179.559998, 89.8399963, 179.559998)
  500. Part36.RotVelocity = Vector3.new(0.00811796822, 0.00260870019, 0.00732975919)
  501. Part36.Velocity = Vector3.new(0.0290955156, 0.156391889, -0.00989850424)
  502. Part36.Size = Vector3.new(10, 13, 2)
  503. Part36.CFrame = CFrame.new(16.7919197, 7.53360462, 27.7694626, -0.00524748769, -3.9935414e-05, 0.999995887, -1.05351042e-07, 1, 3.99359269e-05, -0.999995887, 1.04281945e-07, -0.00524748769)
  504. Part36.BottomSurface = Enum.SurfaceType.Smooth
  505. Part36.FrontSurface = Enum.SurfaceType.Weld
  506. Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
  507. Part36.Position = Vector3.new(16.7919197, 7.53360462, 27.7694626)
  508. Part36.Orientation = Vector3.new(0, 90.3000031, 0)
  509. Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
  510. ClickDetector37.Parent = Part36
  511. LocalScript38.Parent = Part36
  512. table.insert(cors,sandbox(LocalScript38,function()
  513. local enabled = false
  514. function isInArray(arr,obj)
  515. for i,v in pairs(arr,obj) do
  516. if v==obj then return true end
  517. end
  518. return false
  519. end
  520. script.Parent.Touched:connect(function(hit)
  521. if enabled and (not hit.Locked) and (not isInArray(script.Parent:GetConnectedParts(),hit)) and hit.Parent~=script.Parent.Parent then
  522. hit:Destroy()
  523. end
  524. end)
  525. script.Parent.ClickDetector.MouseClick:connect(function(pl)
  526. if pl==owner then
  527. enabled = not enabled
  528. if enabled then
  529. script.Parent.BrickColor = BrickColor.Red()
  530. else
  531. script.Parent.BrickColor = BrickColor.Black()
  532. end
  533. end
  534. end)
  535. end))
  536. for i,v in pairs(mas:GetChildren()) do
  537. v.Parent = workspace
  538. pcall(function() v:MakeJoints() end)
  539. end
  540. mas:Destroy()
  541. for i,v in pairs(cors) do
  542. spawn(function()
  543. pcall(v)
  544. end)
  545. end
  546. Model0:MoveTo(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position)
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