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  1. [ParseCmdLine] command-line args: "L:\Spring\spring.exe C:\Users\shitwindows\Documents\My Games\Spring\script.txt"
  2. Using configuration source: "C:\Users\shitwindows\Documents\My Games\Spring\springsettings.cfg"
  3. Using additional configuration source: "C:\Users\shitwindows\AppData\Local\springsettings.cfg"
  4. Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  5. Enabled log sections: Sound(LOG_LEVEL_INFO)
  6. Enable or disable log sections using the LogSections configuration key
  7. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  8. Use "none" to disable the default log sections.
  9. LogOutput initialized.
  10. Spring 96.0
  11. Build date/time: Jan 3 2014 14:01:37
  12. Build environment: boost-105300, GNU libstdc++ version 20130531
  13. Compiler: gcc-4.8.1
  14. OS: Microsoft Windows
  15. Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
  16. Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz; 12279MB RAM, 22277MB pagefile
  17. OS: emulated 32bit mode
  18. [CMyMath::Init] CPU SSE mask: 127, flags:
  19. SSE 1.0: 1, SSE 2.0: 1
  20. SSE 3.0: 1, SSSE 3.0: 1
  21. SSE 4.1: 1, SSE 4.2: 1
  22. SSE 4.0A: 0, SSE 5.0A: 0
  23. using streflop SSE FP-math mode, CPU supports SSE instructions
  24. Supported Video modes: 1920x1200, 1920x1080, 1776x1000, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x576, 720x480, 640x480
  25. [SetSDLVideoMode] video mode set to 1920x1200/32bit
  26. [WatchDogInstall] Installed (HangTimeout: 10sec)
  27. [ThreadPool::SetThreadCount][1] #wanted=8 #current=1
  28. [ThreadPool::SetThreadCount][2] #threads=7
  29. Using read-write data directory: C:\Users\shitwindows\Documents\My Games\Spring\
  30. Using read-only data directory: L:\Spring\
  31. Scanning: L:\Spring\maps
  32. Scanning: L:\Spring\base
  33. Scanning: L:\Spring\games
  34. Scanning: L:\Spring\packages
  35. Scanning: C:\Users\shitwindows\Documents\My Games\Spring\maps
  36. Scanning: C:\Users\shitwindows\Documents\My Games\Spring\packages
  37. [ThreadPool::SetThreadCount][1] #wanted=7 #current=8
  38. [ThreadPool::SetThreadCount][2] #threads=6
  39. [Threading] Main thread CPU affinity not set
  40. [f=0000000] SDL version: 1.2.10
  41. [f=0000000] GL version: 4.4.12874 Compatibility Profile Context 14.100.0.0
  42. [f=0000000] GL vendor: ATI Technologies Inc.
  43. [f=0000000] GL renderer: AMD Radeon HD 6900 Series
  44. [f=0000000] GLSL version: 4.30
  45. [f=0000000] GLEW version: 1.5.8
  46. [f=0000000] Video RAM: unknown
  47. [f=0000000] GL info:
  48. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  49. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  50. maximum texture size: 16384, compress MIP-map textures: 0
  51. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  52. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  53. number of UniformBufferBindings: 75 (64kB)
  54. [f=0000000] VSync disabled
  55. [f=0000000] Joysticks found: 0
  56. [f=0000000] Warning: Joystick 0 not found
  57. [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
  58. [f=0000000] [Initialize] CPU Cores: 8
  59. [f=0000000] [Startup] loading startscript from: C:\Users\shitwindows\Documents\My Games\Spring\script.txt
  60. [f=0000000] Connecting to local server
  61. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  62. [f=0000000] [UDPListener] successfully bound socket on port 8452
  63. [f=0000000] PreGame::StartServer: 10 ms
  64. [f=0000000] Using map: Barbary Coves v2
  65. [f=0000000] Using game: Balanced Annihilation V7.98
  66. [f=0000000] Using game archive: 73ba041016130e68c91099bc80354e72.sdp
  67. [f=0000000] recording demo: demos/20140503_235218_Barbary Coves v2_96.sdf
  68. [f=0000000] PreGame::GameDataReceived: 23 ms
  69. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  70. [f=0000000] [Sound] OpenAL info:
  71. [f=0000000] [Sound] Available Devices:
  72. [f=0000000] [Sound] DirectSound Software
  73. [f=0000000] [Sound] Device: DirectSound Software
  74. [f=0000000] [Sound] Vendor: OpenAL Community
  75. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  76. [f=0000000] [Sound] Renderer: OpenAL Soft
  77. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  78. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  79. [f=0000000] [Sound] EFX Enabled: yes
  80. [f=0000000] [Sound] Max Sounds: 128
  81. [f=0000000] [LuaIntro] Searching for new Widgets
  82. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  83. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  84. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  85. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  86. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  87. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  88. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  89. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  90. [f=0000000] [LuaIntro] Found new widget "Main"
  91. [f=0000000] [LuaIntro] Found new widget "Music"
  92. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  93. [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
  94. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  95. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  96. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  97. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  98. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  99. [f=0000000] Parsing Map Information
  100. [f=0000000] Loading SMF
  101. [f=0000000] Loading Map (116 MB)
  102. [f=0000000] Loading Radar Icons
  103. [f=0000000] Loading GameData Definitions
  104. [f=0000000] Loading all definitions: 0.191000
  105. [f=0000000] Game::LoadDefs (GameData): 224 ms
  106. [f=0000000] Loading Sound Definitions
  107. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  108. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  109. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  110. [f=0000000] Game::LoadDefs (Sound): 1 ms
  111. [f=0000000] Creating Smooth Height Mesh
  112. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 58 ms
  113. [f=0000000] Creating QuadField & CEGs
  114. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
  115. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  116. [f=0000000] Creating Unit Textures
  117. [f=0000000] Creating Sky
  118. [f=0000000] FBO::maxSamples: 8
  119. [f=0000000] Loading Weapon Definitions
  120. [f=0000000] Loading Unit Definitions
  121. [f=0000000] Loading Feature Definitions
  122. [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (120 MB)
  123. [f=0000000] PathCosts: precached 0 of 18432 blocks
  124. [f=0000000] PathCosts: precached 1152 of 18432 blocks
  125. [f=0000000] PathCosts: precached 2308 of 18432 blocks
  126. [f=0000000] PathCosts: precached 3465 of 18432 blocks
  127. [f=0000000] PathCosts: precached 4621 of 18432 blocks
  128. [f=0000000] PathCosts: precached 5777 of 18432 blocks
  129. [f=0000000] PathCosts: precached 6933 of 18432 blocks
  130. [f=0000000] PathCosts: precached 8089 of 18432 blocks
  131. [f=0000000] PathCosts: precached 9246 of 18432 blocks
  132. [f=0000000] PathCosts: precached 10403 of 18432 blocks
  133. [f=0000000] PathCosts: precached 11557 of 18432 blocks
  134. [f=0000000] PathCosts: precached 12715 of 18432 blocks
  135. [f=0000000] PathCosts: precached 13867 of 18432 blocks
  136. [f=0000000] PathCosts: precached 15024 of 18432 blocks
  137. [f=0000000] PathCosts: precached 16324 of 18432 blocks
  138. [f=0000000] PathCosts: precached 17479 of 18432 blocks
  139. [f=0000000] PathCosts: writing
  140. [f=0000000] PathCosts: written
  141. [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (120 MB)
  142. [f=0000000] PathCosts: precached 4 of 1152 blocks
  143. [f=0000000] PathCosts: precached 86 of 1152 blocks
  144. [f=0000000] PathCosts: precached 160 of 1152 blocks
  145. [f=0000000] PathCosts: precached 240 of 1152 blocks
  146. [f=0000000] PathCosts: precached 319 of 1152 blocks
  147. [f=0000000] PathCosts: precached 392 of 1152 blocks
  148. [f=0000000] PathCosts: precached 472 of 1152 blocks
  149. [f=0000000] PathCosts: precached 547 of 1152 blocks
  150. [f=0000000] PathCosts: precached 621 of 1152 blocks
  151. [f=0000000] PathCosts: precached 694 of 1152 blocks
  152. [f=0000000] PathCosts: precached 772 of 1152 blocks
  153. [f=0000000] PathCosts: precached 847 of 1152 blocks
  154. [f=0000000] PathCosts: precached 925 of 1152 blocks
  155. [f=0000000] PathCosts: precached 1003 of 1152 blocks
  156. [f=0000000] PathCosts: precached 1077 of 1152 blocks
  157. [f=0000000] PathCosts: writing
  158. [f=0000000] PathCosts: written
  159. [f=0000000] [CPathManager] pathing data checksum: 7478db74
  160. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  161. [f=0000000] Initializing Map Features
  162. [f=0000000] Creating ShadowHandler & DecalHandler
  163. [f=0000000] Creating GroundDrawer
  164. [f=0000000] Loading Map Tiles
  165. [f=0000000] Loading Square Textures
  166. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
  167. [f=0000000] Switching to ROAM Mesh Rendering
  168. [f=0000000] Error: Spring 96.0 has crashed.
  169. [f=0000000] Error: DLL information:
  170. [f=0000000] Error: 0x00400000 spring
  171. [f=0000000] Error: 0x77af0000 ntdll
  172. [f=0000000] Error: 0x75de0000 kernel32
  173. [f=0000000] Error: 0x77470000 KERNELBASE
  174. [f=0000000] Error: 0x77650000 ADVAPI32
  175. [f=0000000] Error: 0x75d30000 msvcrt
  176. [f=0000000] Error: 0x77370000 sechost
  177. [f=0000000] Error: 0x76040000 RPCRT4
  178. [f=0000000] Error: 0x75540000 SspiCli
  179. [f=0000000] Error: 0x75530000 CRYPTBASE
  180. [f=0000000] Error: 0x5bd60000 GLU32
  181. [f=0000000] Error: 0x5ad90000 OPENGL32
  182. [f=0000000] Error: 0x755a0000 GDI32
  183. [f=0000000] Error: 0x75790000 USER32
  184. [f=0000000] Error: 0x75780000 LPK
  185. [f=0000000] Error: 0x75bf0000 USP10
  186. [f=0000000] Error: 0x5aca0000 DDRAW
  187. [f=0000000] Error: 0x5d200000 DCIMAN32
  188. [f=0000000] Error: 0x770e0000 SETUPAPI
  189. [f=0000000] Error: 0x77620000 CFGMGR32
  190. [f=0000000] Error: 0x75fa0000 OLEAUT32
  191. [f=0000000] Error: 0x774c0000 ole32
  192. [f=0000000] Error: 0x75900000 DEVOBJ
  193. [f=0000000] Error: 0x74e10000 dwmapi
  194. [f=0000000] Error: 0x75930000 IMAGEHLP
  195. [f=0000000] Error: 0x76170000 SHELL32
  196. [f=0000000] Error: 0x758a0000 SHLWAPI
  197. [f=0000000] Error: 0x74120000 WINMM
  198. [f=0000000] Error: 0x76130000 WS2_32
  199. [f=0000000] Error: 0x75920000 NSI
  200. [f=0000000] Error: 0x10000000 DevIL
  201. [f=0000000] Error: 0x730e0000 MSVCP80
  202. [f=0000000] Error: 0x73040000 MSVCR80
  203. [f=0000000] Error: 0x6b600000 OpenAL32
  204. [f=0000000] Error: 0x70780000 vorbisfile
  205. [f=0000000] Error: 0x68140000 ogg
  206. [f=0000000] Error: 0x64cc0000 vorbis
  207. [f=0000000] Error: 0x62e80000 zlib1
  208. [f=0000000] Error: 0x66fc0000 freetype6
  209. [f=0000000] Error: 0x62aa0000 glew32
  210. [f=0000000] Error: 0x01260000 SDL
  211. [f=0000000] Error: 0x7c340000 MSVCR71
  212. [f=0000000] Error: 0x75f40000 IMM32
  213. [f=0000000] Error: 0x773a0000 MSCTF
  214. [f=0000000] Error: 0x68df0000 dsound
  215. [f=0000000] Error: 0x71660000 POWRPROF
  216. [f=0000000] Error: 0x77280000 CLBCatQ
  217. [f=0000000] Error: 0x69a80000 MMDevApi
  218. [f=0000000] Error: 0x69970000 PROPSYS
  219. [f=0000000] Error: 0x58740000 wdmaud
  220. [f=0000000] Error: 0x67680000 ksuser
  221. [f=0000000] Error: 0x66510000 AVRT
  222. [f=0000000] Error: 0x67e50000 AUDIOSES
  223. [f=0000000] Error: 0x65020000 msacm32
  224. [f=0000000] Error: 0x58720000 MSACM32
  225. [f=0000000] Error: 0x5d1f0000 midimap
  226. [f=0000000] Error: 0x737c0000 profapi
  227. [f=0000000] Error: 0x72510000 uxtheme
  228. [f=0000000] Error: 0x74b50000 atiglpxx
  229. [f=0000000] Error: 0x08010000 atioglxx
  230. [f=0000000] Error: 0x752f0000 VERSION
  231. [f=0000000] Error: 0x72d00000 atiadlxy
  232. [f=0000000] Error: 0x732f0000 USERENV
  233. [f=0000000] Error: 0x73020000 WTSAPI32
  234. [f=0000000] Error: 0x76dc0000 PSAPI
  235. [f=0000000] Error: 0x75060000 IPHLPAPI
  236. [f=0000000] Error: 0x75050000 WINNSI
  237. [f=0000000] Error: 0x75750000 WINTRUST
  238. [f=0000000] Error: 0x75630000 CRYPT32
  239. [f=0000000] Error: 0x75c90000 MSASN1
  240. [f=0000000] Error: 0x749e0000 atigktxx
  241. [f=0000000] Error: 0x74b20000 DINPUT
  242. [f=0000000] Error: 0x667d0000 HID
  243. [f=0000000] Error: 0x72af0000 mswsock
  244. [f=0000000] Error: 0x72730000 wship6
  245. [f=0000000] Error: 0x72760000 wshtcpip
  246. [f=0000000] Error: 0x72850000 dbghelp
  247. [f=0000000] Error: Exception: Access violation (0xc0000005)
  248. [f=0000000] Error: Exception Address: 0x080dd295
  249. [f=0000000] Error: Stacktrace for Spring 96.0:
  250. [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  251. [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x29665) [0x080DD295]
  252. [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x3225b) [0x080E5E8B]
  253. [f=0000000] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x785746) [0x08839376]
  254. [f=0000000] Error: (3) L:\Spring\spring.exe [0x006E15C6]
  255. [f=0000000] Error: (4) L:\Spring\spring.exe [0x006E3F66]
  256. [f=0000000] Error: (5) L:\Spring\spring.exe [0x0063164A]
  257. [f=0000000] Error: (6) L:\Spring\spring.exe [0x00626068]
  258. [f=0000000] Error: (7) L:\Spring\spring.exe [0x0062AC7C]
  259. [f=0000000] Error: (8) L:\Spring\spring.exe [0x0070F24F]
  260. [f=0000000] Error: (9) L:\Spring\spring.exe [0x004255DF]
  261. [f=0000000] Error: (10) L:\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3b3d55) [0x00CB65A5]
  262. [f=0000000] Error: (11) L:\Spring\spring.exe [0x0087A181]
  263. [f=0000000] Error: (12) L:\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a7bd1) [0x00CAA421]
  264. [f=0000000] Error: (13) L:\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x299c37) [0x00B9C487]
  265. [f=0000000] Error: (14) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77B29F72]
  266. [f=0000000] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77B29F45]
  267. [f=0000000] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  268. Access violation.
  269.  
  270. A stacktrace has been written to:
  271. C:\Users\shitwindows\Documents\My Games\Spring\infolog.txt" IsMainThread()=0 fromMain=0
  272. [f=0000000] [SpringApp::ShutDown][1]
  273. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=7
  274. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
  275. [f=0000000] [SpringApp::ShutDown][2]
  276. [f=0000000] [~CGame][1]
  277. [f=0000000] [~CGame][2]
  278. [f=0000000] [~CGame][3]
  279. [f=0000000] [~CGame][4]
  280. [f=0000000] [~CGame][5]
  281. [f=0000000] [~CGame][6]
  282. [f=0000000] [~CGame][7]
  283. [f=0000000] [~CGame][8]
  284. [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
  285. [f=0000000] [~CGame][9]
  286. [f=0000000] [~CGame][10]
  287. [f=0000000] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  288. [f=0000000] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  289. [f=0000000] [~CPathCache(144x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  290. [f=0000000] [~CPathCache(144x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  291. [f=0000000] Statistics for RectangleOptimizer: 0%
  292. [f=0000000] Statistics for RectangleOptimizer: 0%
  293. [f=0000000] [~CGame][11]
  294. [f=0000000] [~CGame][12]
  295. [f=0000000] [~CGame][13]
  296. [f=0000000] [~CGame][14]
  297. [f=0000000] [~CGame][15]
  298. [f=0000000] [~CGameServer][1]
  299. [f=0000000] [~CGameServer][2]
  300. [f=0000000] [~CGame][16]
  301. [f=0000000] [Sound] [~CSound][1] soundThread=09900C80
  302. [f=0000000] [Sound] [~CSound][2]
  303. [f=0000000] [Sound] [~CSound][3]
  304. [f=0000000] [~CGame][17]
  305. [f=0000000] [SpringApp::ShutDown][3]
  306. [f=0000000] [SpringApp::ShutDown][4]
  307. [f=0000000] Statistics for local connection:
  308. Received: 527 bytes
  309. Sent: 259 bytes
  310.  
  311. [f=0000000] Writing demo: demos/20140503_235218_Barbary Coves v2_96.sdf
  312. [f=0000000] [SpringApp::ShutDown][5]
  313. [f=0000000] [SpringApp::ShutDown][6]
  314. [f=0000000] [SpringApp::ShutDown][7]
  315. [f=0000000] [SpringApp::ShutDown][8]
  316. [f=0000000] [SpringApp::ShutDown][9]
  317. [SpringApp::ShutDown][10]
  318. [SpringApp::ShutDown][11]
  319. [WatchDog::Uninstall][1] hangDetectorThread=03129AA0
  320. [WatchDog::Uninstall][2]
  321. [WatchDog::Uninstall][3]
  322. [SpringApp::ShutDown][12]
  323. [SpringApp::Run] exitCode=0
  324. Error: [Run] ret=0 err="Spring has crashed:
  325. Access violation.
  326.  
  327. A stacktrace has been written to:
  328. C:\Users\shitwindows\Documents\My Games\Spring\infolog.txt"
  329. Error: [ErrorMessageBox][1] msg="[Run] error: Spring has crashed:
  330. Access violation.
  331.  
  332. A stacktrace has been written to:
  333. C:\Users\shitwindows\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=1
  334. Error: [ErrorMessageBox][2]
  335. Error: [ErrorMessageBox][3]
  336. Error: [ErrorMessageBox][4]
  337. Fatal: Spring: Unhandled exception
  338. [Run] error: Spring has crashed:
  339. Access violation.
  340.  
  341. A stacktrace has been written to:
  342. C:\Users\shitwindows\Documents\My Games\Spring\infolog.txt
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