G4U55

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Aug 20th, 2020
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  1. Major New Content and Features
  2. Massacre Survival Game Mode - The next stop on our way to late game DD:A gameplay. A whole new challenge to explore which includes a new tier of loot as well as bosses. With randomized boss loot, you can now attain loot at a whole new power level.
  3. Hero Series EV-A - A new hero joins your roster to help with the challenges that await you in Massacre Survival mode. A franchise favorite makes her way into DD:A with a familiar and powerful kit of defenses and skills.
  4. Tornado Valley Challenge - Invade airships, defeat the ship captain, and dodge deadly mortar barrage.
  5. Promenade Challenge - Play capture the flag against Copters of both the goblin and Ogre variety, meanwhile there are missiles set to stun kill.
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  8. Minor New Content and Features
  9. New inventory filter system
  10. Additional auto-loot options
  11. Full gamepad support
  12. Bosses in survival mode
  13. Updated language translations
  14. Unstuck command
  15. New achievements
  16. New pets from challenge maps
  17. Increased knockback scaling
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  20. Kickstarter and Backer Rewards
  21. Unique item names for Kickstarter rewards
  22. Exclusive Kickstarter & Pre-Order costumes
  23. *Codes will be sent out within a week of patch, either to BackerKit or via Email*
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  26. Game Optimizations
  27. Massive memory cleanup in all sections of the game.
  28. Massive CPU performance optimizations related to everything gameplay.
  29. Profile conflict system
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  33. Bug Fixes
  34.  
  35. BUGFIX: In challenge modes with limited lives, hero swapping in build phase while dead and out of lives respawns the player
  36. BUGFIX: Copters are invulnerable.
  37. BUGFIX: Direct Join from game closed causes infinite loading
  38. BUGFIX: Input binding displays that had a none input action became visible
  39. BUGFIX: Campaign completion pet on Easy-Nightmare had 0 min quality.
  40. BUGFIX: Shadow Monk skin confirm button isn't disabled even though the skin isn't owned
  41. BUGFIX: Spectator can hot swap heroes and spawn in the world
  42. BUGFIX: Attack power now scales pet damage
  43. BUGFIX: Unable to see the last option in the gameplay options list
  44. BUGFIX: Apprentice offense stats were missing
  45. BUGFIX: Channeling ability sometimes can't be deactivated by a client.
  46. BUGFIX: Input Binding Display - fixed issue that was hiding hold radial bar.
  47. BUGFIX: Bosses can be stunned by the Lightning Tower.
  48. BUGFIX: Suggested Levels are very wrong
  49. BUGFIX: Harpoon turret shooting Ogre targets too high up on the body causing it to miss other targets.
  50. BUGFIX: Inferno Trap tick rate not scaling properly in Massacre
  51. BUGFIX: Healing Aura not scaling properly in higher difficulties
  52. BUGFIX: Pet attack rates cannot be properly upgraded
  53. BUGFIX: Enemies never appear with the Massacre colorization (Black/Gold) in massacre difficulty.
  54. BUGFIX: Skeletons don't properly die to lifespan or getting stuck, they just "Fake Die" once and resurrect.
  55. BUGFIX: If a skeleton is dead when the dark elf mage that summoned it is killed it isn't removed from the map.
  56. BUGFIX: Djinn tries to destroy crystal generators on Alch Labs
  57. BUGFIX: Boss events don't occur if you join in survival past wave 20.
  58. BUGFIX: Kobolds may not be targeted by any defense.
  59. BUGFIX: Traps may not trigger as intended.
  60. BUGFIX: Goblin Mech doesn't move if you're far away when he spawns.
  61. BUGFIX: The Goblin Mech can break down and not work as intended.
  62. BUGFIX: Fix ranged enemy targeting and navigation.
  63. BUGFIX: Clients were unable to load and save inventory filters when in an multiplayer game.
  64. BUGFIX: Fixed an issue with Tactician and Untouchable not granting awards
  65. BUGFIX: Fixed an issue with Strength In Numbers description
  66. BUGFIX: Dragon pet could get 3 extra projectiles when it should only get 2 extra.
  67. BUGFIX: Score doesn't reset correctly after winning chicken soccer.
  68. BUGFIX: Wave 25 Deeper Well massacre survival enemies are much much easier than wave 24 enemies.
  69. BUGFIX: Traps now have a collision representing their effect range only interacts with tower collision via overlap
  70. BUGFIX: Copters clipping through walls in Ancient Mines
  71. BUGFIX: After joining a hardcore map that is in combat phase the client is stuck on the loading screen until that combat phase finishes
  72. BUGFIX: Ancient Dragon boss weapons had an incorrect projectile description
  73. BUGFIX: Mana gems don't drop from enemies on Royal Gardens Wave 24 - Survival (Massacre)
  74. BUGFIX: Mage heal affects bosses.
  75. BUGFIX: Couldn't spin Hero model in inventory
  76. BUGFIX: Towers may not target Bosses or Copter Flares
  77. BUGFIX: MultiBuff pets will buff undesirable targets
  78. BUGFIX: Ogre Slam can damage defenses it should be able to
  79. BUGFIX: Ancient Dragon gets stuck in strafe mode when more than 1 player is on the map
  80. BUGFIX: Trophies with longer titles text are cut off on both ends
  81. BUGFIX: Fix for pylons being moved by Sharken.
  82. BUGFIX: Skeletons in Mixed Mode only ever spawn as tier 1
  83. BUGFIX: Tower Speed (Def. Rate) was showing as less was better for tooltips
  84. BUGFIX: Hold event progress isn't displaying correctly during activation on keyboard
  85. BUGFIX: Pets activate their abilities and attacks in pure strategy mode
  86. BUGFIX: Healing aura heals defenses
  87. BUGFIX: Enemies occasionally moonwalk because why not
  88. BUGFIX: Names that appear when you hover over the player icons on the escape screen
  89. BUGFIX: The create hero UI always shows gamepad icons
  90. BUGFIX: Session Browser had locked entries if you beat a map on survival but you did not beat the specific wave they were on.
  91. BUGFIX: Djinn have trouble acquiring new targets and have an incorrect tower destroy distance in massacre
  92. BUGFIX: Game crashes if you go into placement for a defense while inspecting one that is already placed
  93. BUGFIX: Input errors when going from gamepad to keyboard
  94. BUGFIX: Client crashes during the combat phase of Survival
  95. BUGFIX: The create hero UI always shows gamepad icons
  96. BUGFIX: Healing aura doesn't affect the new hero if you swap inside of it
  97. BUGFIX: Sirens ping icon is gigantic
  98. BUGFIX: When a client leaves game from the tavern they are sent to the menu level instead of their own tavern
  99. BUGFIX: Defense tooltip closes when in build mode after you get done focusing an already built defense.
  100. BUGFIX: Fixed defense tooltips not showing up for placement of node types
  101. BUGFIX: Sharkens can target defenses across the map if they are ever facing it after spawning
  102. BUGFIX: Demon Lord Doesn't Do Anything If You Die
  103. BUGFIX: Moving Core challenge says Monsterfest in the map selection UI and on the end game summary screen
  104. BUGFIX: Heal isn't disabled when webbed by a spider
  105. BUGFIX: Copter's can drop their Ogres in locations where the Ogre gets stuck on Promenade
  106. BUGFIX: Build Suggestions button text being cut off
  107. BUGFIX: Sliders don't stay in the correct location after modifying colors of costumes
  108. BUGFIX: No Mana drops from enemies on wave 5 of Magus Quarters Massacre Campaign and build timers on Throne Room Survival.
  109. BUGFIX: Spectator camera freezes in hardcore after a short period
  110. BUGFIX: Squire can use healing ability while blocking.
  111. BUGFIX: Camera Toggle gets stuck on screen after building a defense
  112. BUGFIX: All confirmation popups have to be clicked twice for either button to work
  113. BUGFIX: Djinn don't turn to face their target when using an ability
  114. BUGFIX: Leaving the game on a client after transitioning as a group from the tavern crashes the client
  115. BUGFIX: Sell All Did not have a confirmation before doing
  116. BUGFIX: Fix for Sirens taking damage from auras
  117. BUGFIX: Enemies can attempt to attack the player when they can't reach them
  118. BUGFIX: Could not stand on Flameball towers
  119. BUGFIX: Flamethrower weapon visuals don't turn off when reloading
  120. BUGFIX: Sirens walking into Cores
  121. BUGFIX: Can interact with towers while in build mode
  122. BUGFIX: New Trophies in the tavern are never focusable
  123. BUGFIX: Nameplate health values don't update when fortify stat changes unless that nameplate is currently on screen
  124. BUGFIX: Fix passive damage from interrupting enemy attacks, it doesn't stun them but prevents them from effectively doing anything.
  125. BUGFIX: Fixed range value on tooltips to match what is shown in placement
  126. BUGFIX: On the hero creation UI you are able to spam the hero spawn sounds by clicking their portraits repeatedly
  127. BUGFIX: When the swap button was hidden it was still showing up in the wrong location
  128. BUGFIX: Goblin Copter targeting issues
  129. BUGFIX: Fixed Slice and Dice tower scaling and fixed damage scaling as well
  130. BUGFIX: On tooltips, primary damage and elemental damage were always getting colored
  131. BUGFIX: On gamepad able to open 2 sell all confirmation prompts by holding Right-Shoulder twice.
  132. BUGFIX: Fixed DU from not displaying on built tower tooltips
  133. BUGFIX: Gamepad navigation on filters UI was not working as intended
  134. BUGFIX: Repair now works in the tavern
  135. BUGFIX: For the host, the Gold earned tracker on the end game summary screen displays clients total gold instead of gold earned on that map
  136. BUGFIX: Demon Lord in-world sword could spawn in and cause players to get stuck if they were standing where it spawned and/or building there
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