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Inserting Custom Files Into .int Files

Apr 29th, 2017
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  1. This is a tutorial on how to insert custom textures, or files into .int files.
  2.  
  3. You need...
  4. - quickbms
  5. - parappa2_extract.bms (my slightly edited version of parappa_rapper.bms (which was made from the creator of QuickBMS))
  6. Link: https://pastebin.com/WqSsPdBT
  7. - parappa2_compress.bms (Obtained from a post made by oddMLan in a Github thread (I hope you don't mind my usage of it! ^^"))
  8. Link: https://pastebin.com/qq7XHpMv
  9.  
  10. You need to know...
  11. - How to use a hex editor.
  12. - Be patient.
  13.  
  14. -------------------------
  15. 1. Open quickbms, and open parappa2_extract.bms, then open the .int file. Save the extracted files in a folder.
  16. -------------------------
  17.  
  18. Now, you can do whatever you want to the files.
  19. For this example however, we will be editing Parappa's hat textures.
  20. Parappa's hat textures are in st**gm0.int, usually in the 1, 2, 3, and 4 folders.
  21. Here's a link on how to edit textures,
  22. Link: https://pastebin.com/qTErdzAB
  23. Save the edited textures in another folder.
  24. If you're doing individual textures, such as, maybe a master, do this.
  25.  
  26. -------------------------
  27. 1. Open quickbms, and open parappa2_compress.bms, and use it on the edited files individually. Then, do the same on the original files.
  28. 2. Open your hex editor, and search for all the hexes of the original texture file in your .int. Once you find it, open your edited file in your hex editor. Check the size of the original file in the hex. If your edited file is smaller, make it larger, until it is the size of the original. Now copy your edited file's hex, and paste the hex over the original file hex in the .int.
  29. 3. Do these steps until you have changed all the textures.
  30. -------------------------
  31.  
  32. Now here's how to do Parappa's hat!
  33.  
  34. -------------------------
  35. 1. Go to your edited files of Parappa's cap, and open Command Prompt in that folder. Use the command: copy /b *.* parappacap.dat
  36. 2. Open quickbms, and open parappa2_compress.bms, and use it on parappacap.dat.
  37. 3. Open the .int in your hex editor, then search for one of the names of your original file in the hex editor. Example: r1_para_hat01
  38. 4. Once you find it, scroll down. Once you find something like ".TIM2...", select all the hex starting from "7F 54 49 4D 32", and select it until there is no more code that is not just 00.
  39. 5. Copy that hex.
  40. 6. Make a new file, and paste that hex in there. Now open your compressed parappacap.dat in a hex editor, it probably is called just "folder.dat".
  41. 7. If the compressed parappacap.dat is smaller than the copied original hex, then make it as long as the original hex.
  42. 8. Copy the hex of "folder.dat" with the space that makes it the size of the original.
  43. 9. Paste the hex of "folder.dat" with the space that makes it the size of the original over the original hex in the .int.
  44. -------------------------
  45.  
  46. Once done, make sure that the modified .int is equal to the size of the original.
  47. After that, put the modified .int into the .iso, make sure that the .iso isn't the original.
  48. If everything worked, when you launch the stage, your modification will appear!
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