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- Ranks: Wood 1 (500 MMR), Wood 2 (550 MMR), Stone 1 (650 MMR), Stone 2 (750 MMR), Steel 1 (900 MMR), Steel 2 (950 MMR), Titanium (1000 MMR)
- Images:
- https://ae01.alicdn.com/kf/HTB1s_0WRFXXXXX5XVXXq6xXFXXXJ/2-color-Game-overwatch-LOGO-brooch-bronze-silver-charms-accessories-lapel-pin-badge-3-5-3.jpg
- Titanium would be white, with a slight gleam "Texture" added onto the ImageLabel
- Steel would be pure black, Stone would be a dark gray, and Wood would be brown.
- If you're still confused, take a look at this: https://static1.squarespace.com/static/59af2189c534a58c97bd63b3/t/5a8d8ef8085229b836e618ca/1519226621473/Overwatch+rank+by+tier.jpg
- Placements:
- Users would play 10 games after a new season starts and would have an average MMR of 650 with no games played.
- Each win is +25 MMR, each kill is +3 MMR
- Each down is +2 MMR (does not count if you kill them)
- Each loss is -12 MMR.
- Let's say you win 8 placement matches, and lose 2, and you get 10 kills on each win, and for the 2 losses, 5 kills
- 8 * 25 = 200
- 3 * 80 = 240
- -12 * 2 = -24
- -24+20 = 4
- 650+464 = 1114
- However, the maximum rank you can reach on placement matches are Steel 1, so this person would be set to 900, and then could be able to rank up.
- Divisions:
- Wood 1 (500 MMR) (520 Div 2), (530 Div 3), (540 Div 4) | Wood 2 (550 MMR), (570 Div 2) (600 Div 3) (630 Div 4) | Stone 1 (650 MMR), (670 Div 2), (700 Div 3), (730 Div 4) | Stone 2 (750 MMR), (800 Div 2), (830 Div 3), (870 Div 4) | Steel 1 (900 MMR), (910 Div 2), (920 Div 3), (935 Div 4) | Steel 2 (950 MMR), (960 Div 2), (970 Div 3), 985 (Div 4) | (, Titanium (1000 MMR)
- There a season rewards for each stage, this could be a skin, a glider, some type of axe, etc.
- The stages are: Wood, Stone, Steel, Titanium
- Final example:
- You lose 7 placement matches and win 3, on each of the 3 wins you get 8 kills
- 3*25 = 75
- 3*3*8 = 72
- -12*7 = 84
- 75+72 = 147
- 147-84 = 63
- 750+63 = 813
- You would be placed in Stone 2 Div 2.
- Ranks: Wood 1 (500 MMR), Wood 2 (550 MMR), Stone 1 (650 MMR), Stone 2 (750 MMR), Steel 1 (900 MMR), Steel 2 (950 MMR), Titanium (1000 MMR)
- Placements:
- Users would play 10 games after a new season starts and would have an average MMR of 650 with no games played.
- Each win is +25 MMR, each kill is +3 MMR
- Each down is +2 MMR (does not count if you kill them)
- Each loss is -12 MMR.
- Let's say you win 8 placement matches, and lose 2, and you get 10 kills on each win, and for the 2 losses, 5 kills
- 8 * 25 = 200
- 3 * 80 = 240
- -12 * 2 = -24
- -24+20 = 4
- 650+464 = 1114
- However, the maximum rank you can reach on placement matches are Steel 1, so this person would be set to 900, and then could be able to rank up.
- Divisions:
- Wood 1 (500 MMR) (520 Div 2), (530 Div 3), (540 Div 4) | Wood 2 (550 MMR), (570 Div 2) (600 Div 3) (630 Div 4) | Stone 1 (650 MMR), (670 Div 2), (700 Div 3), (730 Div 4) | Stone 2 (750 MMR), (800 Div 2), (830 Div 3), (870 Div 4) | Steel 1 (900 MMR), (910 Div 2), (920 Div 3), (935 Div 4) | Steel 2 (950 MMR), (960 Div 2), (970 Div 3), 985 (Div 4) | Titanium (1000 MMR)
- There a season rewards for each stage, this could be a skin, a glider, some type of axe, etc.
- The stages are: Wood, Stone, Steel, Titanium
- Queue System:
- In order to prevent long queue times for people to queue against people with their ranks, you could either:
- a) Since winning is fairly a challenge, you can simply make it so you join any game, instead of going up against players your same level, it still should be decently hard to rank up
- b) You can add a Free Play mode for people to play while waiting for a match. This does not affect your stats nor your MMR.
- Leaderboards:
- The top 100 players with the highest MMR would be on a global leaderboard. In-game, it will display players MMR, and rank with the leaderboard instance.
- Final example:
- You lose 7 placement matches, however, you win 3, on each of the 3 wins you get 8 kills
- 3*25 = 75
- 3*3*8 = 72
- -12*7 = 84
- 75+72 = 147
- 147-84 = 63
- 750+63 = 813
- You would be placed in Stone 2 Div 2.
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