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- function roll()
- action = math.random(1,4)
- return action
- end
- function walkandjump()
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local move = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):MoveTo(Vector3.new(math.random(-100,100), 10, math.random(-100,100)))
- wait(math.random(1,10))
- LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Jump = true
- end
- function jump()
- local LocalPlayer = game:GetService("Players").LocalPlayer
- LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Jump = true
- end
- function walk()
- local move = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):MoveTo(Vector3.new(math.random(-100,100), 10, math.random(-100,100)))
- end
- function talk()
- localaction = math.random(1,4)
- if localaction == 1 then
- chatString = "Hello World"
- end
- if localaction == 2 then
- chatString = "Message Recieved from 'Alice' >> 'SGksIEJvYiE='"
- end
- if localaction == 3 then
- chatString = "Message Recieved from 'Bob' >> 'SGksIEFsaWNlIQ=='"
- end
- if localaction == 4 then
- chatString = "Uncaught Error: Your mom"
- end
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(chatString, "All")
- end
- while true do
- wait(math.random(1,(10)))
- roll()
- if action == 1 then
- print("walking and jumping")
- walkandjump()
- end
- if action == 2 then
- print("walking")
- walk()
- end
- if action == 3 then
- print("jumping")
- jump()
- end
- if action == 4 then
- print("talking")
- talk()
- end
- end
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