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Oct 21st, 2018
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  1. Log uploaded on Sunday, October 21, 2018, 11:17:03 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4.  
  5. Active Harmony patches:
  6. <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
  7. <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
  8. Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
  9. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  10. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  11. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  12. DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  13. DefOfHelper.EnsureInitializedInCtor: PRE: GearUpAndGo.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix
  14. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  15. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  16. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  17. Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents
  18. Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
  19. Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
  20. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  21. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  22. FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
  23. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  24. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  25. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  26. HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix
  27. HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
  28. HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
  29. HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
  30. Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
  31. Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
  32. Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
  33. ITab_Pawn_Gear.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
  34. ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
  35. ITab_Pawn_Gear.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
  36. ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
  37. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  38. JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
  39. JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
  40. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  41. JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
  42. JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
  43. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  44. Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
  45. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  46. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  47. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  48. Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
  49. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  50. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
  51. Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
  52. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
  53. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  54. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
  55. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  56. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  57. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  58. Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
  59. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  60. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  61. Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
  62. Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
  63. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  64. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  65. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  66. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  67. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  68. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  69. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  70. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  71. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  72. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  73. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  74. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  75. StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
  76. StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
  77. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  78. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  79. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  80. ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
  81. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  82. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  83. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  84. Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
  85. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  86. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  87. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  88. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  89. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
  90. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
  91. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
  92. WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
  93. WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
  94. WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
  95. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, fluffy.rimworld.pharmacist, uuugggg.rimworld.SmartMedicine.main, uuugggg.rimworld.GearUpAndGo.main, rimworld.ResearchPal, HugsLib.AllowTool, io.github.ratysz.madskills, RSA, RSA.Core, fluffy.worktab, fluffy.medicaltab, fluffy.colonymanager; 1.0.9.1: rimworld.jecrell.abilityuser
  96.  
  97. Platform information: (hidden, hold Shift while publishing to include)
  98.  
  99. Log file contents:
  100. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  101. GfxDevice: [Renderer information redacted]
  102. Begin MonoManager ReloadAssembly
  103. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  104. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  105. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  106. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  107. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  108. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  109. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  110. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  111. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  112. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  113. desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
  114. RimWorld 1.0.2059 rev1005
  115.  
  116. Setting up 4 worker threads for Enlighten.
  117. Thread -> id: 2a58 -> priority: 1
  118. Thread -> id: 19dc -> priority: 1
  119. Thread -> id: 15f4 -> priority: 1
  120. Thread -> id: 2678 -> priority: 1
  121. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  122. GfxDevice: creating device client; threaded=1
  123. Direct3D:
  124. Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8813]
  125. Renderer: NVIDIA GeForce GTX 770
  126. Vendor: NVIDIA
  127. VRAM: 4027 MB (via DXGI)
  128. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  129. Begin MonoManager ReloadAssembly
  130. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  131. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  132. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  133. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  134. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  135. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  136. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  137. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  138. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  139. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  140. desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
  141. RimWorld 1.0.2059 rev1005
  142.  
  143. ReflectionTypeLoadException getting types in assembly Vampire: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  144. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  145. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  146. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  147.  
  148. Loader exceptions:
  149. => System.TypeLoadException: Could not load type 'Vampire.VitaeAbilityDefLevel' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  150. => System.TypeLoadException: Could not load type 'Vampire.BloodlineDef' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  151. => System.TypeLoadException: Could not load type 'Vampire.DisciplineDef' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  152. => System.TypeLoadException: Could not load type 'Vampire.BloodlineChance' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  153. => System.TypeLoadException: Could not load type 'Vampire.VampireFactionUtility' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  154. => System.TypeLoadException: Could not load type 'Vampire.EmbraceWorker' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  155. => System.TypeLoadException: Could not load type 'Vampire.HediffVampirism' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  156. => System.TypeLoadException: Could not load type 'Vampire.ScenPart_StartingVampires' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  157. => System.TypeLoadException: Could not load type 'Vampire.VampDefOf' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  158. => System.TypeLoadException: Could not load type 'Vampire.Discipline' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  159. => System.TypeLoadException: Could not load type 'Vampire.SkillSheet' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  160. => System.TypeLoadException: Could not load type 'Vampire.Building_CoffinSealed+<>c__DisplayClass4_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  161. => System.TypeLoadException: Could not load type 'Vampire.Building_CoffinSealed+<GetGizmos>d__4' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  162. => System.TypeLoadException: Could not load type 'Vampire.HarmonyPatches+<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  163. => System.TypeLoadException: Could not load type 'Vampire.HarmonyPatches+<GraveGizmoGetter>d__38' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  164. => System.TypeLoadException: Could not load type 'Vampire.HarmonyPatches+<>c__DisplayClass116_1' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  165. => System.TypeLoadException: Could not load type 'Vampire.HarmonyPatches+<>c__DisplayClass117_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  166. => System.TypeLoadException: Could not load type 'Vampire.HarmonyPatches+<>c__DisplayClass117_1' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  167. => System.TypeLoadException: Could not load type 'Vampire.Alert_VampireInSunlight+<get_VampiresInTheSun>d__1' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  168. => System.TypeLoadException: Could not load type 'Vampire.Alert_VampireStarving+<get_VampiresStarving>d__1' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  169. => System.TypeLoadException: Could not load type 'Vampire.VampireCardUtility+<>c__DisplayClass25_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  170. => System.TypeLoadException: Could not load type 'Vampire.VampireCardUtility+<>c__DisplayClass27_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  171. => System.TypeLoadException: Could not load type 'Vampire.VampireCardUtility+<>c__DisplayClass27_1' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  172. => System.TypeLoadException: Could not load type 'Vampire.VampireUtility+<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  173. => System.TypeLoadException: Could not load type 'Vampire.VampireCorpse+<GetGizmos>d__31' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  174. => System.TypeLoadException: Could not load type 'Vampire.WorldComponent_VampireTracker+<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  175. => System.TypeLoadException: Could not load type 'Vampire.WorldComponent_VampireTracker+<>c__DisplayClass18_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  176. => System.TypeLoadException: Could not load type 'Vampire.WorldComponent_VampireTracker+<>c__DisplayClass20_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  177. => System.TypeLoadException: Could not load type 'AbilityUser.AbilityDef' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  178. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  179. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  180. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  181. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  182. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  183. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  184. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  185. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  186. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  187. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  188. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  189. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  190. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  191. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  192. => System.TypeLoadException: Could not load type 'AbilityUser.Projectile_AbilityBase' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  193. => System.TypeLoadException: Could not load type 'AbilityUser.Projectile_AbilityBase' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  194. => System.TypeLoadException: Could not load type 'AbilityUser.Projectile_AbilityBase' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  195. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  196. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  197. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  198. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  199. => System.TypeLoadException: Could not load type 'JecsTools.FloatMenuPatch' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  200. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  201. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  202. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  203. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  204. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  205. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  206. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  207. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  208. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  209. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  210. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  211. => System.TypeLoadException: Could not load type 'AbilityUser.PassiveEffectWorker' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  212. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  213. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  214. => System.TypeLoadException: Could not load type 'AbilityUser.Verb_UseAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  215. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  216. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  217. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  218. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  219. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  220. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  221. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  222. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  223. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  224. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  225. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  226. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  227. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  228. => System.TypeLoadException: Could not load type 'Vampire.Verb_UseAbilityPawnEffect' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  229. => System.TypeLoadException: Could not load type 'AbilityUser.CompAbilityUser' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  230. => System.TypeLoadException: Could not load type 'AbilityUser.PawnAbility' from assembly 'AbilityUser, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  231. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  232. => System.TypeLoadException: Could not load type '<>c__DisplayClass0_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  233. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  234. => System.TypeLoadException: Could not load type '<>c__DisplayClass0_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  235. => System.TypeLoadException: Could not load type '<>c__DisplayClass0_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  236. => System.TypeLoadException: Could not load type '<>c__DisplayClass0_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  237. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  238. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  239. => System.TypeLoadException: Could not load type '<>c__DisplayClass0_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  240. => System.TypeLoadException: Could not load type '<>c__DisplayClass96_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  241. => System.TypeLoadException: Could not load type '<>c__DisplayClass96_1' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  242. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  243. => System.TypeLoadException: Could not load type '<>c__DisplayClass115_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  244. => System.TypeLoadException: Could not load type '<>c__DisplayClass115_1' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  245. => System.TypeLoadException: Could not load type '<CompGetGizmosExtra>d__115' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  246. => System.TypeLoadException: Could not load type '<>c__DisplayClass4_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  247. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  248. => System.TypeLoadException: Could not load type '<>c__DisplayClass2_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  249. => System.TypeLoadException: Could not load type '<>c__DisplayClass8_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  250. => System.TypeLoadException: Could not load type '<>c' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  251. => System.TypeLoadException: Could not load type '<>c__DisplayClass13_0' from assembly 'Vampire, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  252.  
  253.  
  254. ReflectionTypeLoadException getting types in assembly Werewolf: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  255. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  256. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  257. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  258.  
  259. Loader exceptions:
  260. => System.TypeLoadException: Could not load type 'Werewolf.Command_WerewolfButton' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  261. => System.TypeLoadException: Could not load type 'Werewolf.CompWerewolf' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  262. => System.TypeLoadException: Could not load type 'JecsTools.FloatMenuPatch' from assembly '0JecsTools, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null'.
  263. => System.TypeLoadException: Could not load type 'State' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  264. => System.TypeLoadException: Could not load type '<>c' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  265. => System.TypeLoadException: Could not load type '<>c__DisplayClass58_0' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  266. => System.TypeLoadException: Could not load type '<>c__DisplayClass61_0' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  267. => System.TypeLoadException: Could not load type '<>c__DisplayClass79_0' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  268. => System.TypeLoadException: Could not load type '<>c__DisplayClass81_0' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  269. => System.TypeLoadException: Could not load type '<>c__DisplayClass81_1' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  270. => System.TypeLoadException: Could not load type '<CompGetGizmosExtra>d__81' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  271. => System.TypeLoadException: Could not load type '<>c__DisplayClass0_0' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  272. => System.TypeLoadException: Could not load type '<>c__DisplayClass0_1' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  273. => System.TypeLoadException: Could not load type '<>c' from assembly 'Werewolf, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
  274.  
  275.  
  276. Rimatomics 1.6.599
  277.  
  278. RSA Core loaded...
  279.  
  280. RSA Main injected ...
  281.  
  282. Could not find type named Vampire.PatchOperationModLoaded from node <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  283.  
  284. XML error: <modName>Combat Extended</modName> doesn't correspond to any field in type PatchOperation. Context: <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  285.  
  286. Could not find type named Vampire.PatchOperationModLoaded from node <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  287.  
  288. XML error: <modName>Combat Extended</modName> doesn't correspond to any field in type PatchOperation. Context: <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  289.  
  290. Could not find type named Vampire.PatchOperationModLoaded from node <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  291.  
  292. XML error: <modName>Combat Extended</modName> doesn't correspond to any field in type PatchOperation. Context: <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  293.  
  294. Could not find type named Vampire.PatchOperationModLoaded from node <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  295.  
  296. XML error: <modName>Combat Extended</modName> doesn't correspond to any field in type PatchOperation. Context: <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  297.  
  298. Could not find type named Vampire.PatchOperationModLoaded from node <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  299.  
  300. XML error: <modName>Combat Extended</modName> doesn't correspond to any field in type PatchOperation. Context: <li Class="Vampire.PatchOperationModLoaded"><modName>Combat Extended</modName></li>
  301.  
  302. Attempted to use PatchOperation directly; patch will always fail
  303.  
  304. Attempted to use PatchOperation directly; patch will always fail
  305.  
  306. Attempted to use PatchOperation directly; patch will always fail
  307.  
  308. Attempted to use PatchOperation directly; patch will always fail
  309.  
  310. Attempted to use PatchOperation directly; patch will always fail
  311.  
  312. XML error: Could not find parent node named "Base_X2_AIRobotRechargeStation" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_RechargeStation" ParentName="Base_X2_AIRobotRechargeStation" Class="AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation"><minifiedDef>AIRobot_MinifiedRechargeStation</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories><fillPercent>0.25</fillPercent><costList><Steel>20</Steel><Plasteel>5</Plasteel><RPP_Component>1</RPP_Component></costList><statBases><Mass>13</Mass></statBases><!-- added abstraction for potential future use --></ThingDef>
  313.  
  314. XML error: Could not find parent node named "DisabledBase" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Disabled" ParentName="DisabledBase"><thingClass>AIRobot.X2_AIRobot_disabled</thingClass><soundDrop>ChunkRock_Drop</soundDrop><thingCategories><li>CorpsesMechanoid</li></thingCategories></ThingDef>
  315.  
  316. XML error: Could not find parent node named "Base_X2_AIRobot" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Bot" ParentName="Base_X2_AIRobot" Class="AIRobot.X2_ThingDef_AIRobot"><uiIconPath>Things/Pawn/Humanlike/UI/IconHuman</uiIconPath><race><body>AIRobot</body><baseBodySize>0.6</baseBodySize><baseHungerRate>0.5</baseHungerRate><baseHealthScale>0.6</baseHealthScale><intelligence>ToolUser</intelligence></race><statBases><ComfyTemperatureMin>-110</ComfyTemperatureMin><ComfyTemperatureMax>110</ComfyTemperatureMax><PsychicSensitivity>0</PsychicSensitivity><ToxicSensitivity>0</ToxicSensitivity><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount></statBases><verbs><li><verbClass>Verb_BeatFire</verbClass></li><li><verbClass>Verb_MeleeAttack</verbClass><defaultCooldownTime>1.45</defaultCooldownTime><meleeDamageBaseAmount>1</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup></li></verbs><recipes /><allowLearning>false</allowLearning></ThingDef>
  317.  
  318. Could not find type named Vampire.CompProperties_VampBed from node <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_SarcophagusBed</bedDef><hideOriginalThing>false</hideOriginalThing></li>
  319.  
  320. XML error: <bedDef>ROMV_SarcophagusBed</bedDef> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_SarcophagusBed</bedDef><hideOriginalThing>false</hideOriginalThing></li>
  321.  
  322. XML error: <hideOriginalThing>false</hideOriginalThing> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_SarcophagusBed</bedDef><hideOriginalThing>false</hideOriginalThing></li>
  323.  
  324. Could not find type named Vampire.JobGiver_SeekShelterFromSunlight from node <li Class="Vampire.JobGiver_SeekShelterFromSunlight" />
  325.  
  326. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  327. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  328. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  329. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  330. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  331. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  332. XML:
  333. <subNodes><li Class="Vampire.JobGiver_SeekShelterFromSunlight" /><!-- <li Class="Vampire.JobGiver_GetBlood"/> --><!-- Flee explosion --><li Class="JobGiver_FleePotentialExplosion" /><!-- Join auto joinable caravan --><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li><!-- Hostility response --><li Class="JobGiver_ConfigurableHostilityResponse" /><!-- Lord directives --><li Class="ThinkNode_Subtree"><treeDef>LordDutyConstant</treeDef></li></subNodes>
  334.  
  335. Could not find type named Vampire.HediffCompProperties_TickGraphic from node <li Class="Vampire.HediffCompProperties_TickGraphic"><cycleRate>10</cycleRate><cycleGraphics><li><texPath>Things/TickGraphics/Ravens/Ravens_A</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_B</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_D</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li></cycleGraphics></li>
  336.  
  337. XML error: <cycleRate>10</cycleRate> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_TickGraphic"><cycleRate>10</cycleRate><cycleGraphics><li><texPath>Things/TickGraphics/Ravens/Ravens_A</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_B</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_D</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li></cycleGraphics></li>
  338.  
  339. XML error: <cycleGraphics><li><texPath>Things/TickGraphics/Ravens/Ravens_A</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_B</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_D</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li></cycleGraphics> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_TickGraphic"><cycleRate>10</cycleRate><cycleGraphics><li><texPath>Things/TickGraphics/Ravens/Ravens_A</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_B</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li><li><texPath>Things/TickGraphics/Ravens/Ravens_D</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></li></cycleGraphics></li>
  340.  
  341. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Shooting</skillDef><offset>5</offset></li>
  342.  
  343. XML error: <skillDef>Shooting</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Shooting</skillDef><offset>5</offset></li>
  344.  
  345. XML error: <offset>5</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Shooting</skillDef><offset>5</offset></li>
  346.  
  347. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>5</offset></li>
  348.  
  349. XML error: <skillDef>Social</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>5</offset></li>
  350.  
  351. XML error: <offset>5</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>5</offset></li>
  352.  
  353. Could not find a type named Vampire.HediffComp_ReadMind
  354.  
  355. Could not find type named Vampire.HediffCompProperties_Possession from node <li Class="Vampire.HediffCompProperties_Possession"><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  356.  
  357. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Possession"><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  358.  
  359. Could not find type named Vampire.HediffCompProperties_Hidden from node <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>false</canMove><disappearsAfterTicks><min>99999996</min><max>99999999</max></disappearsAfterTicks></li>
  360.  
  361. XML error: <immuneTodamage>false</immuneTodamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>false</canMove><disappearsAfterTicks><min>99999996</min><max>99999999</max></disappearsAfterTicks></li>
  362.  
  363. XML error: <canGiveDamage>false</canGiveDamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>false</canMove><disappearsAfterTicks><min>99999996</min><max>99999999</max></disappearsAfterTicks></li>
  364.  
  365. XML error: <canMove>false</canMove> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>false</canMove><disappearsAfterTicks><min>99999996</min><max>99999999</max></disappearsAfterTicks></li>
  366.  
  367. XML error: <disappearsAfterTicks><min>99999996</min><max>99999999</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>false</canMove><disappearsAfterTicks><min>99999996</min><max>99999999</max></disappearsAfterTicks></li>
  368.  
  369. Could not find type named Vampire.HediffCompProperties_Hidden from node <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>1.5</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  370.  
  371. XML error: <immuneTodamage>false</immuneTodamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>1.5</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  372.  
  373. XML error: <canGiveDamage>false</canGiveDamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>1.5</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  374.  
  375. XML error: <canMove>true</canMove> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>1.5</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  376.  
  377. XML error: <damageFactor>1.5</damageFactor> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>1.5</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  378.  
  379. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>1.5</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  380.  
  381. Could not find type named Vampire.HediffCompProperties_Hidden from node <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>3.0</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  382.  
  383. XML error: <immuneTodamage>false</immuneTodamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>3.0</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  384.  
  385. XML error: <canGiveDamage>false</canGiveDamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>3.0</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  386.  
  387. XML error: <canMove>true</canMove> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>3.0</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  388.  
  389. XML error: <damageFactor>3.0</damageFactor> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>3.0</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  390.  
  391. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_Hidden"><immuneTodamage>false</immuneTodamage><canGiveDamage>false</canGiveDamage><canMove>true</canMove><damageFactor>3.0</damageFactor><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  392.  
  393. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_TenebrousKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  394.  
  395. XML error: <animalToChangeInto>ROMV_TenebrousKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_TenebrousKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  396.  
  397. XML error: <immuneTodamage>true</immuneTodamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_TenebrousKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  398.  
  399. XML error: <canGiveDamage>false</canGiveDamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_TenebrousKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  400.  
  401. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_TenebrousKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  402.  
  403. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  404.  
  405. XML error: <skillDef>Melee</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  406.  
  407. XML error: <offset>3</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  408.  
  409. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  410.  
  411. XML error: <skillDef>Melee</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  412.  
  413. XML error: <offset>3</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  414.  
  415. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  416.  
  417. XML error: <skillDef>Melee</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  418.  
  419. XML error: <offset>3</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  420.  
  421. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  422.  
  423. XML error: <skillDef>Melee</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  424.  
  425. XML error: <offset>3</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Melee</skillDef><offset>3</offset></li>
  426.  
  427. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  428.  
  429. XML error: <skillDef>Social</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  430.  
  431. XML error: <offset>3</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  432.  
  433. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  434.  
  435. XML error: <skillDef>Social</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  436.  
  437. XML error: <offset>3</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  438.  
  439. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  440.  
  441. XML error: <skillDef>Social</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  442.  
  443. XML error: <offset>3</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  444.  
  445. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  446.  
  447. XML error: <skillDef>Social</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  448.  
  449. XML error: <offset>3</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>3</offset></li>
  450.  
  451. Could not find a type named Vampire.FlyingObject
  452.  
  453. Could not find a type named Vampire.Projectile_BloodBoil
  454.  
  455. Could not find a type named Vampire.Projectile_BloodStealer
  456.  
  457. Could not find a type named Vampire.Projectile_BloodReturner
  458.  
  459. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_BatKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  460.  
  461. XML error: <animalToChangeInto>ROMV_BatKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_BatKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  462.  
  463. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_BatKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  464.  
  465. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_MistKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  466.  
  467. XML error: <animalToChangeInto>ROMV_MistKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_MistKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  468.  
  469. XML error: <immuneTodamage>true</immuneTodamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_MistKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  470.  
  471. XML error: <canGiveDamage>false</canGiveDamage> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_MistKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  472.  
  473. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_MistKind</animalToChangeInto><immuneTodamage>true</immuneTodamage><canGiveDamage>false</canGiveDamage><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  474.  
  475. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_WarFormKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  476.  
  477. XML error: <animalToChangeInto>ROMV_WarFormKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_WarFormKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  478.  
  479. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_WarFormKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  480.  
  481. Could not find a type named Vampire.HediffComp_Shield
  482.  
  483. Could not find type named Vampire.HediffCompProperties_SkillOffset from node <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>5</offset></li>
  484.  
  485. XML error: <skillDef>Social</skillDef> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>5</offset></li>
  486.  
  487. XML error: <offset>5</offset> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_SkillOffset"><skillDef>Social</skillDef><offset>5</offset></li>
  488.  
  489. Could not find type named Vampire.HediffCompProperties_AnimalForm from node <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_ZuloKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  490.  
  491. XML error: <animalToChangeInto>ROMV_ZuloKind</animalToChangeInto> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_ZuloKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  492.  
  493. XML error: <disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Vampire.HediffCompProperties_AnimalForm"><animalToChangeInto>ROMV_ZuloKind</animalToChangeInto><disappearsAfterTicks><min>3000</min><max>3000</max></disappearsAfterTicks></li>
  494.  
  495. Could not find a type named Vampire.HediffVampirismGenerationBonus
  496.  
  497. Could not find a type named Vampire.HediffVampirismGenerationBonus
  498.  
  499. Could not find a type named Vampire.HediffVampirismGenerationBonus
  500.  
  501. Could not find a type named Vampire.HediffVampirismGenerationBonus
  502.  
  503. Could not find a type named Vampire.HediffVampirismGenerationBonus
  504.  
  505. Could not find a type named Vampire.HediffVampirismGenerationBonus
  506.  
  507. Could not find a type named Vampire.HediffVampirismGenerationBonus
  508.  
  509. Could not find a type named Vampire.HediffVampirismGenerationBonus
  510.  
  511. Could not find a type named Vampire.HediffGhoul
  512.  
  513. Could not find a type named Vampire.HediffVampirism
  514.  
  515. Could not find a type named Vampire.HediffVampirism_VampGiver
  516.  
  517. Could not find a type named Vampire.HediffVampirism_Tzimisce
  518.  
  519. Could not find a type named Vampire.HediffVampirism_Lasombra
  520.  
  521. Could not find a type named Vampire.HediffVampirism_Tremere
  522.  
  523. Could not find a type named Vampire.HediffVampirism_Pijavica
  524.  
  525. Could not find a type named Vampire.HediffVampirism_Gargoyle
  526.  
  527. Could not find a type named Vampire.HediffVampirism_Ventrue
  528.  
  529. Could not find a type named Vampire.HediffVampirism_Gangrel
  530.  
  531. Could not find a type named Vampire.HediffVampirism_Nosferatu
  532.  
  533. Could not find a type named Vampire.HediffWithComps_BeastHunger
  534.  
  535. Could not find a type named Vampire.HediffWithComps_SunlightExposure
  536.  
  537. Could not find a type named Vampire.Hediff_AddedPart_Fangs
  538.  
  539. Could not find a type named Vampire.InteractionWorker_Bonding
  540.  
  541. Could not find a type named Vampire.InteractionWorker_Bonding
  542.  
  543. Could not find a type named Vampire.InteractionWorker_Bonding
  544.  
  545. Could not find a type named Vampire.InteractionWorker_VampiricLore
  546.  
  547. Could not find a type named Vampire.JobDriver_DigAndHide
  548.  
  549. Could not find a type named Vampire.JobDriver_Feed
  550.  
  551. Could not find a type named Vampire.JobDriver_FeedSip
  552.  
  553. Could not find a type named Vampire.JobDriver_FeedAndReturn
  554.  
  555. Could not find a type named Vampire.JobDriver_BloodVomit
  556.  
  557. Could not find a type named Vampire.JobDriver_FeedAndDestroy
  558.  
  559. Could not find a type named Vampire.JobDriver_Feed
  560.  
  561. Could not find a type named Vampire.JobDriver_Diablerie
  562.  
  563. Could not find a type named Vampire.JobDriver_ConsumeBlood
  564.  
  565. Could not find a type named Vampire.JobDriver_Embrace
  566.  
  567. Could not find a type named Vampire.JobDriver_GhoulBloodBond
  568.  
  569. Could not find a type named Vampire.JobDriver_EnterTorpor
  570.  
  571. Could not find a type named Vampire.MentalState_VampireBeast
  572.  
  573. Could not find a type named Vampire.MentalState_Rotschreck
  574.  
  575. Could not find a type named Vampire.Need_Blood
  576.  
  577. Could not find a type named Vampire.PawnTemporary
  578.  
  579. Could not find a type named Vampire.PawnTemporary
  580.  
  581. Could not find a type named Vampire.PawnTemporary
  582.  
  583. Could not find a type named Vampire.PawnTemporary
  584.  
  585. Could not find a type named Vampire.PawnTemporary
  586.  
  587. Could not find a type named Vampire.PawnRelationWorker_Sire
  588.  
  589. Could not find a type named Vampire.PawnRelationWorker_Childe
  590.  
  591. Could not find a type named Vampire.IncidentWorker_AncientVampireCrypt
  592.  
  593. Could not find type named Vampire.GenStep_AncientVampireCrypt from node <genStep Class="Vampire.GenStep_AncientVampireCrypt" />
  594.  
  595. Exception loading from System.Xml.XmlElement: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Cannot create an abstract class 'Verse.GenStep'.
  596. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  597. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  598. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  599. at Verse.DirectXmlToObject.ObjectFromXml[GenStep] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  600. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  601. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  602. --- End of inner exception stack trace ---
  603. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  604. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  605. at Verse.DirectXmlToObject.ObjectFromXml[GenStepDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  606.  
  607. Exception while executing PostLoad on ROMV_AncientVampireCrypt: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
  608. at Verse.GenStepDef.PostLoad () [0x00000] in <filename unknown>:0
  609. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  610. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  611. --- End of inner exception stack trace ---
  612. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  613. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  614. at Verse.DirectXmlToObject.TryDoPostLoad (System.Object obj) [0x00000] in <filename unknown>:0
  615.  
  616. Could not find a type named Vampire.Recipe_ExtractBloodVial
  617.  
  618. Could not find a type named Vampire.Recipe_ExtractBloodPack
  619.  
  620. Could not find type named Vampire.SymbolResolver_VampireLair from node <li Class="Vampire.SymbolResolver_VampireLair"><minRectSize>(12, 12)</minRectSize></li>
  621.  
  622. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'RimWorld.BaseGen.SymbolResolver'.
  623. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  624. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  625. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  626. at Verse.DirectXmlToObject.ObjectFromXml[SymbolResolver] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  627. at Verse.DirectXmlToObject.ListFromXml[SymbolResolver] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  628. XML:
  629. <resolvers><li Class="Vampire.SymbolResolver_VampireLair"><minRectSize>(12, 12)</minRectSize></li></resolvers>
  630.  
  631. Could not find type named Vampire.ScenPart_StartingVampires from node <li Class="Vampire.ScenPart_StartingVampires"><def>ROMV_VampirismChanceStarting</def><randomBloodline>true</randomBloodline><vampChance>1.0</vampChance><maxVampires>1</maxVampires><spawnInCoffins>true</spawnInCoffins><visible>true</visible></li>
  632.  
  633. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'RimWorld.ScenPart'.
  634. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  635. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  636. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  637. at Verse.DirectXmlToObject.ObjectFromXml[ScenPart] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  638. at Verse.DirectXmlToObject.ListFromXml[ScenPart] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  639. XML:
  640. <parts><!-- Config pages --><li Class="ScenPart_ConfigPage_ConfigureStartingPawns"><def>ConfigPage_ConfigureStartingPawns</def><pawnCount>3</pawnCount></li><!-- Player starting stuff spawn method--><li Class="ScenPart_PlayerPawnsArriveMethod"><def>PlayerPawnsArriveMethod</def><method>DropPods</method><visible>false</visible></li><!-- Player starting stuff spawn method--><li Class="Vampire.ScenPart_StartingVampires"><def>ROMV_VampirismChanceStarting</def><randomBloodline>true</randomBloodline><vampChance>1.0</vampChance><maxVampires>1</maxVampires><spawnInCoffins>true</spawnInCoffins><visible>true</visible></li><!-- Player pawns modifiers --><li Class="ScenPart_ForcedHediff"><def>ForcedHediff</def><visible>true</visible><context>NonPlayer</context><chance>0.05</chance><hediff>ROM_Vampirism</hediff><hideOffMap>true</hideOffMap><severityRange><min>1</min><max>1</max></severityRange></li><!-- Player starting things --><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Silver</thingDef><count>800</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MealSurvivalPack</thingDef><count>44</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MedicineIndustrial</thingDef><count>30</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>ComponentIndustrial</thingDef><count>30</count></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Gun_BoltActionRifle</thingDef></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>Gun_Revolver</thingDef></li><li Class="ScenPart_StartingThing_Defined"><def>StartingThing_Defined</def><thingDef>MeleeWeapon_Knife</thingDef><stuff>Plasteel</stuff></li><li Class="ScenPart_StartingAnimal"><def>StartingAnimal</def><count>1</count><bondToRandomPlayerPawnChance>1.0</bondToRandomPlayerPawnChance></li><!-- Scatter some things near player start --><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>ScatterThingsNearPlayerStart</def><thingDef>Steel</thingDef><count>450</count></li><li Class="ScenPart_ScatterThingsNearPlayerStart"><def>ScatterThingsNearPlayerStart</def><thingDef>WoodLog</thingDef><count>300</count></li><!-- Scatter some things anywhere --><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>ShipChunk</thingDef><count>3</count></li><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>Steel</thingDef><count>720</count></li><li Class="ScenPart_ScatterThingsAnywhere"><def>ScatterThingsAnywhere</def><thingDef>MealSurvivalPack</thingDef><count>7</count></li><li Class="Vampire.ScenPart_GameStartNight"><def>ROMV_StartAtNight</def></li><li Class="Vampire.ScenPart_LongerNights"><def>ROMV_LongerNights</def><nightsLength>0.10</nightsLength></li><!-- Game start dialog --><li Class="ScenPart_GameStartDialog"><def>GameStartDialog</def><text>Caught off-guard during a makeshift tabletop roleplaying game with your fellow shipmate, you are sucked into an emergency escape pod. After the crash, a strange coffin lays undamaged not far from other debris. It radiates an aura of mystery.</text><closeSound>GameStartSting</closeSound></li></parts>
  641.  
  642. Could not find a type named Vampire.ScenPart_GameStartNight
  643.  
  644. Could not find a type named Vampire.ScenPart_LongerNights
  645.  
  646. Could not find a type named Vampire.ScenPart_StartingVampires
  647.  
  648. Could not find type named Vampire.JobGiver_GetBlood from node <li Class="Vampire.JobGiver_GetBlood" />
  649.  
  650. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  651. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  652. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  653. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  654. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  655. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  656. XML:
  657. <subNodes><li Class="Vampire.JobGiver_GetBlood" /><li Class="Vampire.JobGiver_ShareBlood" /></subNodes>
  658.  
  659. Could not find type named Vampire.JobGiver_GetBlood from node <li Class="Vampire.JobGiver_GetBlood" />
  660.  
  661. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  662. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  663. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  664. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  665. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  666. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  667. XML:
  668. <subNodes><li Class="Vampire.JobGiver_GetBlood" /><li Class="Vampire.JobGiver_SeekShelterFromSunlight" /><li Class="Vampire.JobGiver_VampireBeast" /><li Class="JecsTools.JobGiver_AIFirelessTrashColonyClose" /><li Class="JobGiver_WanderOwnRoom"><maxDanger>Deadly</maxDanger></li></subNodes>
  669.  
  670. Could not find type named Vampire.JobGiver_SeekShelterFromSunlight from node <li Class="Vampire.JobGiver_SeekShelterFromSunlight" />
  671.  
  672. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  673. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  674. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  675. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  676. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  677. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  678. XML:
  679. <subNodes><li Class="Vampire.JobGiver_SeekShelterFromSunlight" /><li Class="JobGiver_WanderOwnRoom"><maxDanger>Deadly</maxDanger></li></subNodes>
  680.  
  681. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>Animal</bloodType><bloodPoints>1</bloodPoints></li>
  682.  
  683. XML error: <bloodType>Animal</bloodType> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>Animal</bloodType><bloodPoints>1</bloodPoints></li>
  684.  
  685. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>Animal</bloodType><bloodPoints>1</bloodPoints></li>
  686.  
  687. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>LowBlood</bloodType><bloodPoints>3</bloodPoints></li>
  688.  
  689. XML error: <bloodType>LowBlood</bloodType> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>LowBlood</bloodType><bloodPoints>3</bloodPoints></li>
  690.  
  691. XML error: <bloodPoints>3</bloodPoints> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>LowBlood</bloodType><bloodPoints>3</bloodPoints></li>
  692.  
  693. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>AverageBlood</bloodType><bloodPoints>3</bloodPoints></li>
  694.  
  695. XML error: <bloodType>AverageBlood</bloodType> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>AverageBlood</bloodType><bloodPoints>3</bloodPoints></li>
  696.  
  697. XML error: <bloodPoints>3</bloodPoints> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>AverageBlood</bloodType><bloodPoints>3</bloodPoints></li>
  698.  
  699. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>HighBlood</bloodType><bloodPoints>3</bloodPoints></li>
  700.  
  701. XML error: <bloodType>HighBlood</bloodType> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>HighBlood</bloodType><bloodPoints>3</bloodPoints></li>
  702.  
  703. XML error: <bloodPoints>3</bloodPoints> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>HighBlood</bloodType><bloodPoints>3</bloodPoints></li>
  704.  
  705. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>LowBlood</bloodType><bloodPoints>1</bloodPoints></li>
  706.  
  707. XML error: <bloodType>LowBlood</bloodType> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>LowBlood</bloodType><bloodPoints>1</bloodPoints></li>
  708.  
  709. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>LowBlood</bloodType><bloodPoints>1</bloodPoints></li>
  710.  
  711. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>AverageBlood</bloodType><bloodPoints>1</bloodPoints></li>
  712.  
  713. XML error: <bloodType>AverageBlood</bloodType> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>AverageBlood</bloodType><bloodPoints>1</bloodPoints></li>
  714.  
  715. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>AverageBlood</bloodType><bloodPoints>1</bloodPoints></li>
  716.  
  717. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>HighBlood</bloodType><bloodPoints>1</bloodPoints></li>
  718.  
  719. XML error: <bloodType>HighBlood</bloodType> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>HighBlood</bloodType><bloodPoints>1</bloodPoints></li>
  720.  
  721. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>HighBlood</bloodType><bloodPoints>1</bloodPoints></li>
  722.  
  723. Could not find type named Vampire.CompProperties_BloodItem from node <li Class="Vampire.CompProperties_BloodItem"><bloodType>Special</bloodType><bloodPoints>1</bloodPoints></li>
  724.  
  725. XML error: <bloodType>Special</bloodType> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>Special</bloodType><bloodPoints>1</bloodPoints></li>
  726.  
  727. XML error: <bloodPoints>1</bloodPoints> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_BloodItem"><bloodType>Special</bloodType><bloodPoints>1</bloodPoints></li>
  728.  
  729. Could not find a type named Vampire.Building_CoffinSealed
  730.  
  731. Could not find type named Vampire.CompProperties_VampBed from node <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_RoyalCoffinBed</bedDef></li>
  732.  
  733. XML error: <bedDef>ROMV_RoyalCoffinBed</bedDef> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_RoyalCoffinBed</bedDef></li>
  734.  
  735. Could not find a type named Vampire.Building_Coffin
  736.  
  737. Could not find type named Vampire.CompProperties_VampBed from node <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_SimpleCoffinBed</bedDef></li>
  738.  
  739. XML error: <bedDef>ROMV_SimpleCoffinBed</bedDef> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_SimpleCoffinBed</bedDef></li>
  740.  
  741. Could not find a type named Vampire.Building_Coffin
  742.  
  743. Could not find type named Vampire.CompProperties_VampBed from node <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_RoyalCoffinBed</bedDef></li>
  744.  
  745. XML error: <bedDef>ROMV_RoyalCoffinBed</bedDef> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_RoyalCoffinBed</bedDef></li>
  746.  
  747. Could not find a type named Vampire.Building_Coffin
  748.  
  749. Could not find type named Vampire.CompProperties_VampBed from node <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_RoyalCoffinDoubleBed</bedDef></li>
  750.  
  751. XML error: <bedDef>ROMV_RoyalCoffinDoubleBed</bedDef> doesn't correspond to any field in type CompProperties. Context: <li Class="Vampire.CompProperties_VampBed"><bedDef>ROMV_RoyalCoffinDoubleBed</bedDef></li>
  752.  
  753. Could not find a type named Vampire.Building_HideyHole
  754.  
  755. Could not find a type named Vampire.VampireCorpse
  756.  
  757. Could not find a type named Vampire.ITab_Pawn_NeedsCorpse
  758.  
  759. Could not find type named Werewolf.JobGiver_AttackAndTransform from node <li Class="Werewolf.JobGiver_AttackAndTransform"><targetAcquireRadius>65</targetAcquireRadius><targetKeepRadius>72</targetKeepRadius></li>
  760.  
  761. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  762. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  763. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  764. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  765. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  766. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  767. XML:
  768. <subNodes><li Class="Werewolf.JobGiver_AttackAndTransform"><targetAcquireRadius>65</targetAcquireRadius><targetKeepRadius>72</targetKeepRadius></li><li Class="JobGiver_AIGotoNearestHostile" /><li Class="JecsTools.JobGiver_AIFirelessTrashColonyClose" /><li Class="JecsTools.JobGiver_AIFirelessTrashColonyDistant" /><li Class="JobGiver_AISapper"><canMineNonMineables>false</canMineNonMineables></li></subNodes>
  769.  
  770. Could not find a type named Werewolf.JobDriver_ApplySilverTreatment
  771.  
  772. Could not find a type named Werewolf.MentalState_WerewolfFury
  773.  
  774. Could not find type named Werewolf.JobGiver_WerewolfHunt from node <li Class="Werewolf.JobGiver_WerewolfHunt" />
  775.  
  776. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  777. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  778. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  779. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  780. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  781. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  782. XML:
  783. <subNodes><li Class="Werewolf.JobGiver_WerewolfHunt" /><li Class="JecsTools.JobGiver_AIFirelessTrashColonyClose" /><li Class="JecsTools.JobGiver_AIFirelessTrashColonyDistant" /><li Class="JobGiver_AIGotoNearestHostile" /></subNodes>
  784.  
  785. Could not find type named Werewolf.HediffCompProperties_Rage from node <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>60</baseRageSeconds></li>
  786.  
  787. XML error: <baseRageSeconds>60</baseRageSeconds> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>60</baseRageSeconds></li>
  788.  
  789. Could not find a type named Werewolf.HediffWithComps_WerewolfExtraInfo
  790.  
  791. Could not find type named Werewolf.HediffCompProperties_Rage from node <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>30</baseRageSeconds></li>
  792.  
  793. XML error: <baseRageSeconds>30</baseRageSeconds> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>30</baseRageSeconds></li>
  794.  
  795. Could not find a type named Werewolf.HediffWithComps_WerewolfExtraInfo
  796.  
  797. Could not find type named Werewolf.HediffCompProperties_Rage from node <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>60</baseRageSeconds></li>
  798.  
  799. XML error: <baseRageSeconds>60</baseRageSeconds> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>60</baseRageSeconds></li>
  800.  
  801. Could not find a type named Werewolf.HediffWithComps_WerewolfExtraInfo
  802.  
  803. Could not find type named Werewolf.HediffCompProperties_Rage from node <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>60</baseRageSeconds></li>
  804.  
  805. XML error: <baseRageSeconds>60</baseRageSeconds> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>60</baseRageSeconds></li>
  806.  
  807. Could not find a type named Werewolf.HediffWithComps_WerewolfExtraInfo
  808.  
  809. Could not find type named Werewolf.HediffCompProperties_Rage from node <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>60</baseRageSeconds></li>
  810.  
  811. XML error: <baseRageSeconds>60</baseRageSeconds> doesn't correspond to any field in type HediffCompProperties. Context: <li Class="Werewolf.HediffCompProperties_Rage"><baseRageSeconds>60</baseRageSeconds></li>
  812.  
  813. Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
  814. The exception was: System.NullReferenceException: Object reference not set to an instance of an object
  815. at RimWorld.ThingDefGenerator_Buildings.NewBlueprintDef_Thing (Verse.ThingDef,bool,Verse.ThingDef) <0x001da>
  816. at RimWorld.ThingDefGenerator_Buildings/<ImpliedBlueprintAndFrameDefs>c__Iterator0.MoveNext () <0x0027d>
  817. at System.Linq.Enumerable/<CreateConcatIterator>c__Iterator1`1<Verse.ThingDef>.MoveNext () <0x00173>
  818. at System.Linq.Enumerable/<CreateConcatIterator>c__Iterator1`1<Verse.ThingDef>.MoveNext () <0x00173>
  819. at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () <0x00160>
  820. at Verse.PlayDataLoader.DoPlayLoad () <0x003e7>
  821. at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x00077>
  822.  
  823.  
  824. Could not recover from errors loading play data. Giving up.
  825.  
  826. Exception from asynchronous event: System.ArgumentOutOfRangeException: Argument is out of range.
  827. Parameter name: index
  828. at System.Collections.Generic.List`1<RimWorld.PawnColumnDef>.RemoveAt (int) <0x000d2>
  829. at WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix () <0x000a6>
  830. at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () <0x00494>
  831. at (wrapper dynamic-method) Verse.PlayDataLoader.DoPlayLoad_Patch1 () <0x003e7>
  832. at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x00077>
  833.  
  834.  
  835. d3d: failed to create 2D texture id=2569 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
  836. Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_Bricks in any active mod or in base resources.
  837.  
  838. MatFrom with null sourceTex.
  839.  
  840. Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_GraniticStone in any active mod or in base resources.
  841.  
  842. MatFrom with null sourceTex.
  843.  
  844. Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_Planks in any active mod or in base resources.
  845.  
  846. MatFrom with null sourceTex.
  847.  
  848. Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_RockyStone in any active mod or in base resources.
  849.  
  850. MatFrom with null sourceTex.
  851.  
  852. Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_Smooth in any active mod or in base resources.
  853.  
  854. MatFrom with null sourceTex.
  855.  
  856. Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_SmoothStone in any active mod or in base resources.
  857.  
  858. MatFrom with null sourceTex.
  859.  
  860. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  861. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  862. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  863. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  864. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  865. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  866.  
  867. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  868. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  869. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  870. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  871. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  872. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  873.  
  874. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  875. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  876. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  877. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  878. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  879. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  880.  
  881. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  882. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  883. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  884. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  885. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  886. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  887.  
  888. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  889. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  890. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  891. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  892. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  893. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  894.  
  895. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  896. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  897. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  898. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  899. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  900. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  901.  
  902. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  903. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  904. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  905. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  906. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  907. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  908.  
  909. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  910. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  911. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  912. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  913. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  914. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  915.  
  916. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  917. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  918. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  919. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  920. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  921. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  922.  
  923. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  924. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  925. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  926. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  927. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  928. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  929.  
  930. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  931. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  932. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  933. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  934. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  935. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  936.  
  937. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  938. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  939. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  940. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  941. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  942. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  943.  
  944. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  945. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  946. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  947. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  948. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  949. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  950.  
  951. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  952. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  953. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  954. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  955. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  956. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  957.  
  958. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  959. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  960. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  961. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  962. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  963. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  964.  
  965. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  966. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  967. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  968. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  969. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  970. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  971.  
  972. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  973. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  974. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  975. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  976. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  977. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  978.  
  979. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  980. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  981. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  982. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  983. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  984. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  985.  
  986. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  987. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  988. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  989. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  990. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  991. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  992.  
  993. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  994. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  995. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  996. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  997. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  998. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  999.  
  1000. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1001. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1002. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1003. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1004. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1005. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1006.  
  1007. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1008. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1009. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1010. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1011. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1012. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1013.  
  1014. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1015. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1016. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1017. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1018. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1019. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1020.  
  1021. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1022. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1023. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1024. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1025. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1026. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1027.  
  1028. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1029. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1030. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1031. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1032. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1033. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1034.  
  1035. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1036. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1037. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1038. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1039. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1040. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1041.  
  1042. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1043. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1044. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1045. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1046. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1047. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1048.  
  1049. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1050. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1051. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1052. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1053. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1054. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1055.  
  1056. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1057. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1058. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1059. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1060. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1061. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1062.  
  1063. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1064. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1065. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1066. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1067. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1068. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1069.  
  1070. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1071. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1072. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1073. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1074. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1075. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1076.  
  1077. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1078. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1079. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1080. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1081. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1082. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1083.  
  1084. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1085. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1086. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1087. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1088. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1089. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1090.  
  1091. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1092. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1093. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1094. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1095. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1096. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1097.  
  1098. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1099. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1100. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1101. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1102. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1103. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1104.  
  1105. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1106. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1107. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1108. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1109. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1110. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1111.  
  1112. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1113. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1114. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1115. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1116. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1117. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1118.  
  1119. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1120. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1121. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1122. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1123. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1124. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1125.  
  1126. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1127. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1128. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1129. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1130. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1131. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1132.  
  1133. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1134. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1135. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1136. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1137. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1138. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1139.  
  1140. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1141. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1142. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1143. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1144. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1145. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1146.  
  1147. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1148. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1149. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1150. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1151. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1152. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1153.  
  1154. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1155. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1156. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1157. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1158. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1159. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1160.  
  1161. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1162. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1163. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1164. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1165. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1166. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1167.  
  1168. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1169. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1170. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1171. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1172. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1173. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1174.  
  1175. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1176. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1177. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1178. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1179. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1180. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1181.  
  1182. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1183. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1184. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1185. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1186. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1187. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1188.  
  1189. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1190. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1191. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1192. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1193. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1194. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1195.  
  1196. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1197. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1198. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1199. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1200. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1201. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1202.  
  1203. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1204. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1205. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1206. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1207. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1208. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1209.  
  1210. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1211. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1212. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1213. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1214. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1215. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1216.  
  1217. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1218. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1219. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1220. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1221. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1222. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1223.  
  1224. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1225. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1226. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1227. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1228. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1229. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1230.  
  1231. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1232. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1233. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1234. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1235. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1236. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1237.  
  1238. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1239. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1240. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1241. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1242. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1243. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1244.  
  1245. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1246. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1247. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1248. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1249. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1250. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1251.  
  1252. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1253. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1254. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1255. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1256. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1257. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1258.  
  1259. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1260. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1261. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1262. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1263. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1264. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1265.  
  1266. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1267. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1268. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1269. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1270. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1271. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1272.  
  1273. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1274. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1275. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1276. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1277. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1278. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1279.  
  1280. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1281. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1282. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1283. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1284. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1285. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1286.  
  1287. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1288. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1289. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1290. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1291. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1292. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1293.  
  1294. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1295. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1296. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1297. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1298. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1299. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1300.  
  1301. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1302. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1303. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1304. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1305. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1306. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1307.  
  1308. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1309. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1310. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1311. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1312. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1313. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1314.  
  1315. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1316. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1317. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1318. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1319. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1320. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1321.  
  1322. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1323. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1324. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1325. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1326. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1327. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1328.  
  1329. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1330. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1331. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1332. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1333. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1334. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1335.  
  1336. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1337. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1338. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1339. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1340. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1341. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1342.  
  1343. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1344. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1345. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1346. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1347. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1348. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1349.  
  1350. Could not load UnityEngine.Texture2D at Things/MassGrave/MassGraveEmpty in any active mod or in base resources.
  1351.  
  1352. MatFrom with null sourceTex.
  1353.  
  1354. Failed to find any texture while constructing Multi(initPath=Things/MassGraveAlt/GraveEmpty, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1355.  
  1356. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1357. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1358. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1359. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1360. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1361.  
  1362. Could not load UnityEngine.Texture2D at Things/Building/Security/MenuMoatIcon in any active mod or in base resources.
  1363.  
  1364. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/GunComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1365.  
  1366. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1367. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1368. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1369. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1370. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1371.  
  1372. Could not load UnityEngine.Texture2D at Things/Building/Security/GunComplexGun in any active mod or in base resources.
  1373.  
  1374. MatFrom with null sourceTex.
  1375.  
  1376. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/RocketComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1377.  
  1378. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1379. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1380. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1381. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1382. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1383.  
  1384. Could not load UnityEngine.Texture2D at Things/Building/Security/MilitaryTurretBase in any active mod or in base resources.
  1385.  
  1386. MatFrom with null sourceTex.
  1387.  
  1388. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1389. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1390. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1391. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1392. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1393. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1394.  
  1395. Could not load UnityEngine.Texture2D at Things/Building/Security/ShredderTurretBase in any active mod or in base resources.
  1396.  
  1397. MatFrom with null sourceTex.
  1398.  
  1399. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1400. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1401. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1402. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1403. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1404. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1405.  
  1406. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionTurretBase in any active mod or in base resources.
  1407.  
  1408. MatFrom with null sourceTex.
  1409.  
  1410. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1411. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1412. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1413. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1414. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1415. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1416.  
  1417. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  1418.  
  1419. MatFrom with null sourceTex.
  1420.  
  1421. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  1422.  
  1423. MatFrom with null sourceTex.
  1424.  
  1425. Could not load UnityEngine.Texture2D at Things/Building/Security/BlastTurretBase in any active mod or in base resources.
  1426.  
  1427. MatFrom with null sourceTex.
  1428.  
  1429. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1430. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1431. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1432. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1433. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1434. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1435.  
  1436. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1437.  
  1438. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1439. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1440. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1441. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1442. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1443.  
  1444. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorMortarBase in any active mod or in base resources.
  1445.  
  1446. MatFrom with null sourceTex.
  1447.  
  1448. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1449. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1450. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1451. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1452. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1453. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1454.  
  1455. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorShell in any active mod or in base resources.
  1456.  
  1457. MatFrom with null sourceTex.
  1458.  
  1459. Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorGun in any active mod or in base resources.
  1460.  
  1461. MatFrom with null sourceTex.
  1462.  
  1463. Could not load UnityEngine.Texture2D at Things/Building/Security/MilitaryTurretBase in any active mod or in base resources.
  1464.  
  1465. MatFrom with null sourceTex.
  1466.  
  1467. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1468. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1469. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1470. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1471. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1472. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1473.  
  1474. Could not load UnityEngine.Texture2D at Things/Building/Security/ShredderTurretBase in any active mod or in base resources.
  1475.  
  1476. MatFrom with null sourceTex.
  1477.  
  1478. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1479. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1480. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1481. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1482. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1483. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1484.  
  1485. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionTurretBase in any active mod or in base resources.
  1486.  
  1487. MatFrom with null sourceTex.
  1488.  
  1489. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1490. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1491. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1492. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1493. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1494. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1495.  
  1496. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  1497.  
  1498. MatFrom with null sourceTex.
  1499.  
  1500. Could not load UnityEngine.Texture2D at Things/Building/Security/PrecisionShell in any active mod or in base resources.
  1501.  
  1502. MatFrom with null sourceTex.
  1503.  
  1504. Could not load UnityEngine.Texture2D at Things/Building/Security/BlastTurretBase in any active mod or in base resources.
  1505.  
  1506. MatFrom with null sourceTex.
  1507.  
  1508. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1509. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1510. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1511. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1512. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1513. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1514.  
  1515. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1516.  
  1517. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1518. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1519. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1520. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1521. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1522.  
  1523. Could not load UnityEngine.Texture2D at TempSleepSpot in any active mod or in base resources.
  1524.  
  1525. MatFrom with null sourceTex.
  1526.  
  1527. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1528. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1529. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1530. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1531. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1532. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1533.  
  1534. Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
  1535.  
  1536. MatFrom with null sourceTex.
  1537.  
  1538. Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
  1539.  
  1540. MatFrom with null sourceTex.
  1541.  
  1542. Could not load UnityEngine.Texture2D at Projectiles/BloodStrike in any active mod or in base resources.
  1543.  
  1544. MatFrom with null sourceTex.
  1545.  
  1546. Could not load UnityEngine.Texture2D at Projectiles/BloodStrike in any active mod or in base resources.
  1547.  
  1548. MatFrom with null sourceTex.
  1549.  
  1550. Could not load UnityEngine.Texture2D at Projectiles/BloodStrike in any active mod or in base resources.
  1551.  
  1552. MatFrom with null sourceTex.
  1553.  
  1554. Could not load UnityEngine.Texture2D at Things/Mote/BloodVomitBit in any active mod or in base resources.
  1555.  
  1556. MatFrom with null sourceTex.
  1557.  
  1558. Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/ROM_Blood in any active mod or in base resources.
  1559.  
  1560. Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodPack in any active mod or in base resources.
  1561.  
  1562. MatFrom with null sourceTex.
  1563.  
  1564. Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodPack in any active mod or in base resources.
  1565.  
  1566. MatFrom with null sourceTex.
  1567.  
  1568. Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodPack in any active mod or in base resources.
  1569.  
  1570. MatFrom with null sourceTex.
  1571.  
  1572. Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodPack in any active mod or in base resources.
  1573.  
  1574. MatFrom with null sourceTex.
  1575.  
  1576. Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodVial in any active mod or in base resources.
  1577.  
  1578. MatFrom with null sourceTex.
  1579.  
  1580. Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodVial in any active mod or in base resources.
  1581.  
  1582. MatFrom with null sourceTex.
  1583.  
  1584. Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodVial in any active mod or in base resources.
  1585.  
  1586. MatFrom with null sourceTex.
  1587.  
  1588. Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodVial in any active mod or in base resources.
  1589.  
  1590. MatFrom with null sourceTex.
  1591.  
  1592. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1593.  
  1594. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1595. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1596. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1597. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1598. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1599.  
  1600. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/SimpleCoffin/simpleCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1601.  
  1602. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1603. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1604. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1605. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1606. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1607.  
  1608. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1609.  
  1610. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1611. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1612. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1613. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1614. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1615.  
  1616. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffinDouble/spoonshortageRoyalCoffinDouble, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1617.  
  1618. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1619. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1620. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1621. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1622. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1623.  
  1624. Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
  1625.  
  1626. MatFrom with null sourceTex.
  1627.  
  1628. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  1629. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1630. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  1631. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1632. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1633. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1634.  
  1635. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/SimpleCoffin/simpleCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1636.  
  1637. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1638. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1639. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1640. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1641. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1642.  
  1643. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1644.  
  1645. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1646. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1647. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1648. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1649. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1650.  
  1651. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffinDouble/spoonshortageRoyalCoffinDouble, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1652.  
  1653. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1654. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1655. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1656. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1657. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1658.  
  1659. Could not load UnityEngine.Texture2D at Things/Building/Misc/DirtPile in any active mod or in base resources.
  1660.  
  1661. MatFrom with null sourceTex.
  1662.  
  1663. Could not load UnityEngine.Texture2D at Terrain/Surfaces/BoneFloor in any active mod or in base resources.
  1664.  
  1665. MatFrom with null sourceTex.
  1666.  
  1667. Could not load UnityEngine.Texture2D at Terrain/Surfaces/BoneFloor_Blackened in any active mod or in base resources.
  1668.  
  1669. MatFrom with null sourceTex.
  1670.  
  1671. Could not load UnityEngine.Texture2D at Terrain/Surfaces/BoneChinaFloor in any active mod or in base resources.
  1672.  
  1673. MatFrom with null sourceTex.
  1674.  
  1675. Could not load UnityEngine.Texture2D at Terrain/Surfaces/BoneFloor_Ash in any active mod or in base resources.
  1676.  
  1677. MatFrom with null sourceTex.
  1678.  
  1679. Could not load UnityEngine.Texture2D at Terrain/Surfaces/BoneFloor_Tile in any active mod or in base resources.
  1680.  
  1681. MatFrom with null sourceTex.
  1682.  
  1683. Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/SkullChair/SkullChair, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1684.  
  1685. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1686. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1687. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1688. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1689. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1690.  
  1691. Could not load UnityEngine.Texture2D at Things/Building/Furniture/jecrellXenSkullThrone in any active mod or in base resources.
  1692.  
  1693. MatFrom with null sourceTex.
  1694.  
  1695. Could not load UnityEngine.Texture2D at Things/Building/Wall/jecrell_Skull_Wall in any active mod or in base resources.
  1696.  
  1697. MatFrom with null sourceTex.
  1698.  
  1699. Could not load UnityEngine.Texture2D at Things/Building/Wall/jecrell_Skull_Wall_MenuIcon in any active mod or in base resources.
  1700.  
  1701. Could not load UnityEngine.Texture2D at Things/Item/Apparel/SkullMask/SkullMask in any active mod or in base resources.
  1702.  
  1703. MatFrom with null sourceTex.
  1704.  
  1705. Could not load UnityEngine.Texture2D at Things/Item/Apparel/SkullMask/DeerSkullMask in any active mod or in base resources.
  1706.  
  1707. MatFrom with null sourceTex.
  1708.  
  1709. Could not load UnityEngine.Texture2D at Things/Item/Apparel/BoneArmor/BoneArmor in any active mod or in base resources.
  1710.  
  1711. MatFrom with null sourceTex.
  1712.  
  1713. Collection cannot init: No textures found at path Things/Item/Resource/Bone
  1714.  
  1715. Collection cannot init: No textures found at path Things/Item/Resource/Marrow
  1716.  
  1717. Could not load UnityEngine.Texture2D at Things/Item/Resource/Jello in any active mod or in base resources.
  1718.  
  1719. MatFrom with null sourceTex.
  1720.  
  1721. Collection cannot init: No textures found at path Rimatomics/Things/Resources/iodine
  1722.  
  1723. Could not load UnityEngine.Texture2D at Rimatomics/FX/flash in any active mod or in base resources.
  1724.  
  1725. MatFrom with null sourceTex.
  1726.  
  1727. Could not load UnityEngine.Texture2D at Rimatomics/UI/Upgraded in any active mod or in base resources.
  1728.  
  1729. MatFrom with null sourceTex.
  1730.  
  1731. Could not load UnityEngine.Texture2D at Rimatomics/FX/flash in any active mod or in base resources.
  1732.  
  1733. MatFrom with null sourceTex.
  1734.  
  1735. Could not load UnityEngine.Texture2D at Rimatomics/FX/nukecloud in any active mod or in base resources.
  1736.  
  1737. MatFrom with null sourceTex.
  1738.  
  1739. Could not load UnityEngine.Texture2D at Rimatomics/FX/muzzleFlash in any active mod or in base resources.
  1740.  
  1741. MatFrom with null sourceTex.
  1742.  
  1743. Could not load UnityEngine.Texture2D at Rimatomics/FX/silo-Flash in any active mod or in base resources.
  1744.  
  1745. MatFrom with null sourceTex.
  1746.  
  1747. Could not load UnityEngine.Texture2D at Rimatomics/Mote/CoolingTowerSteamA in any active mod or in base resources.
  1748.  
  1749. MatFrom with null sourceTex.
  1750.  
  1751. Could not load UnityEngine.Texture2D at Rimatomics/Mote/CoolingTowerSteamB in any active mod or in base resources.
  1752.  
  1753. MatFrom with null sourceTex.
  1754.  
  1755. Could not load UnityEngine.Texture2D at Rimatomics/Mote/CoolingTowerSteamC in any active mod or in base resources.
  1756.  
  1757. MatFrom with null sourceTex.
  1758.  
  1759. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/coolingPipe_Atlas in any active mod or in base resources.
  1760.  
  1761. MatFrom with null sourceTex.
  1762.  
  1763. Could not load UnityEngine.Texture2D at Rimatomics/UI/CoolingPipe in any active mod or in base resources.
  1764.  
  1765. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/CoolantValve in any active mod or in base resources.
  1766.  
  1767. MatFrom with null sourceTex.
  1768.  
  1769. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/steamPipe_Atlas in any active mod or in base resources.
  1770.  
  1771. MatFrom with null sourceTex.
  1772.  
  1773. Could not load UnityEngine.Texture2D at Rimatomics/UI/HeatPipe in any active mod or in base resources.
  1774.  
  1775. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/SteamValve in any active mod or in base resources.
  1776.  
  1777. MatFrom with null sourceTex.
  1778.  
  1779. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/coldWaterPipe_Atlas in any active mod or in base resources.
  1780.  
  1781. MatFrom with null sourceTex.
  1782.  
  1783. Could not load UnityEngine.Texture2D at Rimatomics/UI/WaterPipe in any active mod or in base resources.
  1784.  
  1785. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WaterValve in any active mod or in base resources.
  1786.  
  1787. MatFrom with null sourceTex.
  1788.  
  1789. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/HighVoltage_Atlas in any active mod or in base resources.
  1790.  
  1791. MatFrom with null sourceTex.
  1792.  
  1793. Could not load UnityEngine.Texture2D at Rimatomics/UI/HighVoltage in any active mod or in base resources.
  1794.  
  1795. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/Loom_Atlas in any active mod or in base resources.
  1796.  
  1797. MatFrom with null sourceTex.
  1798.  
  1799. Could not load UnityEngine.Texture2D at Rimatomics/UI/Loom_Atlas in any active mod or in base resources.
  1800.  
  1801. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/Research, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1802.  
  1803. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1804. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1805. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1806. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1807. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1808.  
  1809. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/TableWeapons, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1810.  
  1811. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1812. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1813. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1814. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1815. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1816.  
  1817. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/researchReactor in any active mod or in base resources.
  1818.  
  1819. MatFrom with null sourceTex.
  1820.  
  1821. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/WeaponResearch, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1822.  
  1823. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1824. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1825. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1826. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1827. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1828.  
  1829. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/plutoniumProc in any active mod or in base resources.
  1830.  
  1831. MatFrom with null sourceTex.
  1832.  
  1833. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/RTG in any active mod or in base resources.
  1834.  
  1835. MatFrom with null sourceTex.
  1836.  
  1837. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/CoreA in any active mod or in base resources.
  1838.  
  1839. MatFrom with null sourceTex.
  1840.  
  1841. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/CoreB in any active mod or in base resources.
  1842.  
  1843. MatFrom with null sourceTex.
  1844.  
  1845. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/CoreC in any active mod or in base resources.
  1846.  
  1847. MatFrom with null sourceTex.
  1848.  
  1849. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/MiniTurbine, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1850.  
  1851. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1852. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1853. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1854. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1855. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1856.  
  1857. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/Turbine, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1858.  
  1859. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1860. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1861. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1862. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1863. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1864.  
  1865. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/nukeRadiator in any active mod or in base resources.
  1866.  
  1867. MatFrom with null sourceTex.
  1868.  
  1869. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/waterStation, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1870.  
  1871. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1872. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1873. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1874. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1875. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1876.  
  1877. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/coolingTower in any active mod or in base resources.
  1878.  
  1879. MatFrom with null sourceTex.
  1880.  
  1881. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/transformer in any active mod or in base resources.
  1882.  
  1883. MatFrom with null sourceTex.
  1884.  
  1885. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/ReactorControl, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1886.  
  1887. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1888. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1889. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1890. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1891. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1892.  
  1893. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/storagePool, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1894.  
  1895. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1896. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1897. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1898. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1899. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1900.  
  1901. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/RadDetector in any active mod or in base resources.
  1902.  
  1903. MatFrom with null sourceTex.
  1904.  
  1905. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/ReactorSacrophagus in any active mod or in base resources.
  1906.  
  1907. MatFrom with null sourceTex.
  1908.  
  1909. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/ReactorSacrophagus in any active mod or in base resources.
  1910.  
  1911. MatFrom with null sourceTex.
  1912.  
  1913. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/ReactorSacrophagus in any active mod or in base resources.
  1914.  
  1915. MatFrom with null sourceTex.
  1916.  
  1917. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/poppedCore_A in any active mod or in base resources.
  1918.  
  1919. MatFrom with null sourceTex.
  1920.  
  1921. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/poppedCore_B in any active mod or in base resources.
  1922.  
  1923. MatFrom with null sourceTex.
  1924.  
  1925. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/poppedCore_C in any active mod or in base resources.
  1926.  
  1927. MatFrom with null sourceTex.
  1928.  
  1929. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/Airlock_Mover in any active mod or in base resources.
  1930.  
  1931. MatFrom with null sourceTex.
  1932.  
  1933. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/Airlock_MenuIcon in any active mod or in base resources.
  1934.  
  1935. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/PPC, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1936.  
  1937. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1938. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1939. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1940. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1941. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1942.  
  1943. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/WarRoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1944.  
  1945. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1946. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1947. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1948. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1949. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1950.  
  1951. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
  1952.  
  1953. MatFrom with null sourceTex.
  1954.  
  1955. Could not load UnityEngine.Texture2D at Rimatomics/UI/Radar in any active mod or in base resources.
  1956.  
  1957. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
  1958.  
  1959. MatFrom with null sourceTex.
  1960.  
  1961. Could not load UnityEngine.Texture2D at Rimatomics/UI/ADS in any active mod or in base resources.
  1962.  
  1963. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
  1964.  
  1965. MatFrom with null sourceTex.
  1966.  
  1967. Could not load UnityEngine.Texture2D at Rimatomics/UI/teslaCoil in any active mod or in base resources.
  1968.  
  1969. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
  1970.  
  1971. MatFrom with null sourceTex.
  1972.  
  1973. Could not load UnityEngine.Texture2D at Rimatomics/UI/HEL in any active mod or in base resources.
  1974.  
  1975. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
  1976.  
  1977. MatFrom with null sourceTex.
  1978.  
  1979. Could not load UnityEngine.Texture2D at Rimatomics/UI/Railgun in any active mod or in base resources.
  1980.  
  1981. Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/obelisk, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1982.  
  1983. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1984. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1985. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1986. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1987. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1988.  
  1989. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
  1990.  
  1991. MatFrom with null sourceTex.
  1992.  
  1993. Could not load UnityEngine.Texture2D at Rimatomics/UI/Marauder in any active mod or in base resources.
  1994.  
  1995. Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/silo in any active mod or in base resources.
  1996.  
  1997. MatFrom with null sourceTex.
  1998.  
  1999. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2000. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2001. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2002. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2003. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2004. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2005.  
  2006. Could not load UnityEngine.Texture2D at Rimatomics/Things/Untitled in any active mod or in base resources.
  2007.  
  2008. MatFrom with null sourceTex.
  2009.  
  2010. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/RocketEngine in any active mod or in base resources.
  2011.  
  2012. MatFrom with null sourceTex.
  2013.  
  2014. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/fuselage in any active mod or in base resources.
  2015.  
  2016. MatFrom with null sourceTex.
  2017.  
  2018. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/warhead in any active mod or in base resources.
  2019.  
  2020. MatFrom with null sourceTex.
  2021.  
  2022. Could not load UnityEngine.Texture2D at Rimatomics/Things/Projectile/Warhead in any active mod or in base resources.
  2023.  
  2024. MatFrom with null sourceTex.
  2025.  
  2026. Could not load UnityEngine.Texture2D at Rimatomics/Things/Projectile/Warhead in any active mod or in base resources.
  2027.  
  2028. MatFrom with null sourceTex.
  2029.  
  2030. Could not load UnityEngine.Texture2D at Rimatomics/Things/Projectile/icbm in any active mod or in base resources.
  2031.  
  2032. MatFrom with null sourceTex.
  2033.  
  2034. Could not load UnityEngine.Texture2D at Rimatomics/Things/Projectile/icbm in any active mod or in base resources.
  2035.  
  2036. MatFrom with null sourceTex.
  2037.  
  2038. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/turbineBlade in any active mod or in base resources.
  2039.  
  2040. MatFrom with null sourceTex.
  2041.  
  2042. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/uo2Drum in any active mod or in base resources.
  2043.  
  2044. MatFrom with null sourceTex.
  2045.  
  2046. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/plutonium in any active mod or in base resources.
  2047.  
  2048. MatFrom with null sourceTex.
  2049.  
  2050. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/DuDrum in any active mod or in base resources.
  2051.  
  2052. MatFrom with null sourceTex.
  2053.  
  2054. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/fuelRod in any active mod or in base resources.
  2055.  
  2056. MatFrom with null sourceTex.
  2057.  
  2058. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/fuelRodMox in any active mod or in base resources.
  2059.  
  2060. MatFrom with null sourceTex.
  2061.  
  2062. Collection cannot init: No textures found at path Rimatomics/Things/Resources/NuclearWaste
  2063.  
  2064. Could not load UnityEngine.Texture2D at Rimatomics/Things/RadiationMask/RadiationMask in any active mod or in base resources.
  2065.  
  2066. MatFrom with null sourceTex.
  2067.  
  2068. Could not load UnityEngine.Texture2D at Rimatomics/Things/MopMaskDesert/MopMask in any active mod or in base resources.
  2069.  
  2070. MatFrom with null sourceTex.
  2071.  
  2072. Could not load UnityEngine.Texture2D at Rimatomics/Things/MopMaskWoodland/MopMask in any active mod or in base resources.
  2073.  
  2074. MatFrom with null sourceTex.
  2075.  
  2076. Could not load UnityEngine.Texture2D at Rimatomics/Things/MopMaskSnow/MopMask in any active mod or in base resources.
  2077.  
  2078. MatFrom with null sourceTex.
  2079.  
  2080. Could not load UnityEngine.Texture2D at Rimatomics/Things/RadiationSuit/Duster in any active mod or in base resources.
  2081.  
  2082. MatFrom with null sourceTex.
  2083.  
  2084. Could not load UnityEngine.Texture2D at Rimatomics/Things/MopSuitDesert/Mop in any active mod or in base resources.
  2085.  
  2086. MatFrom with null sourceTex.
  2087.  
  2088. Could not load UnityEngine.Texture2D at Rimatomics/Things/MopSuitWoodland/Mop in any active mod or in base resources.
  2089.  
  2090. MatFrom with null sourceTex.
  2091.  
  2092. Could not load UnityEngine.Texture2D at Rimatomics/Things/MopSuitSnow/Mop in any active mod or in base resources.
  2093.  
  2094. MatFrom with null sourceTex.
  2095.  
  2096. Collection cannot init: No textures found at path Rimatomics/Things/Resources/sabot
  2097.  
  2098. Could not load UnityEngine.Texture2D at Rimatomics/Things/Projectile/SabotRound in any active mod or in base resources.
  2099.  
  2100. MatFrom with null sourceTex.
  2101.  
  2102. Collection cannot init: No textures found at path Rimatomics/Things/Resources/sabot
  2103.  
  2104. Could not load UnityEngine.Texture2D at Rimatomics/Things/Projectile/SabotRound in any active mod or in base resources.
  2105.  
  2106. MatFrom with null sourceTex.
  2107.  
  2108. Could not load UnityEngine.Texture2D at Rimatomics/Things/Projectile/SabotRound in any active mod or in base resources.
  2109.  
  2110. MatFrom with null sourceTex.
  2111.  
  2112. Could not load UnityEngine.Texture2D at Rimatomics/Things/Projectile/SabotRound in any active mod or in base resources.
  2113.  
  2114. MatFrom with null sourceTex.
  2115.  
  2116. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/rodMechanism in any active mod or in base resources.
  2117.  
  2118. MatFrom with null sourceTex.
  2119.  
  2120. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/GenericModule in any active mod or in base resources.
  2121.  
  2122. MatFrom with null sourceTex.
  2123.  
  2124. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/SCAD in any active mod or in base resources.
  2125.  
  2126. MatFrom with null sourceTex.
  2127.  
  2128. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/MEPS in any active mod or in base resources.
  2129.  
  2130. MatFrom with null sourceTex.
  2131.  
  2132. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/heatsink in any active mod or in base resources.
  2133.  
  2134. MatFrom with null sourceTex.
  2135.  
  2136. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/ERS in any active mod or in base resources.
  2137.  
  2138. MatFrom with null sourceTex.
  2139.  
  2140. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/actuator in any active mod or in base resources.
  2141.  
  2142. MatFrom with null sourceTex.
  2143.  
  2144. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/chip in any active mod or in base resources.
  2145.  
  2146. MatFrom with null sourceTex.
  2147.  
  2148. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/splitter in any active mod or in base resources.
  2149.  
  2150. MatFrom with null sourceTex.
  2151.  
  2152. Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/focus in any active mod or in base resources.
  2153.  
  2154. MatFrom with null sourceTex.
  2155.  
  2156. Collection cannot init: No textures found at path Things/Item/Resource/AnimalProductRaw/EggSack
  2157.  
  2158. Collection cannot init: No textures found at path Things/Item/Resource/AnimalProductRaw/EggSack
  2159.  
  2160. Could not load UnityEngine.Texture2D at Things/Building/Natural/Web/ROM_SpiderWeb in any active mod or in base resources.
  2161.  
  2162. MatFrom with null sourceTex.
  2163.  
  2164. Could not load UnityEngine.Texture2D at Things/Building/Natural/Web/ROM_SpiderWeb in any active mod or in base resources.
  2165.  
  2166. MatFrom with null sourceTex.
  2167.  
  2168. Could not load UnityEngine.Texture2D at Things/Building/Natural/ROMCocoonEmpty/ROM__CocoonEmpty in any active mod or in base resources.
  2169.  
  2170. MatFrom with null sourceTex.
  2171.  
  2172. Could not load UnityEngine.Texture2D at Things/Building/Natural/ROMCocoonGiantEmpty/ROM__CocoonGiantEmpty in any active mod or in base resources.
  2173.  
  2174. MatFrom with null sourceTex.
  2175.  
  2176. Collection cannot init: No textures found at path Things/Filth/Cobwebs
  2177.  
  2178. Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
  2179.  
  2180. MatFrom with null sourceTex.
  2181.  
  2182. Could not load UnityEngine.Texture2D at Icons/ET_IconFlight in any active mod or in base resources.
  2183.  
  2184. MatFrom with null sourceTex.
  2185.  
  2186. Could not load UnityEngine.Texture2D at Icons/ET_IconFlight in any active mod or in base resources.
  2187.  
  2188. MatFrom with null sourceTex.
  2189.  
  2190. Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
  2191.  
  2192. MatFrom with null sourceTex.
  2193.  
  2194. Could not load UnityEngine.Texture2D at Icons/ET_IconPsionics in any active mod or in base resources.
  2195.  
  2196. Could not load UnityEngine.Texture2D at Icons/ET_IconFlight in any active mod or in base resources.
  2197.  
  2198. Could not load UnityEngine.Texture2D at Icons/IconElderThing in any active mod or in base resources.
  2199.  
  2200. Could not load UnityEngine.Texture2D at Furniture/ChairTwo/ET_ChairTwo in any active mod or in base resources.
  2201.  
  2202. MatFrom with null sourceTex.
  2203.  
  2204. Could not load UnityEngine.Texture2D at Furniture/UI/ET_ChairTwo in any active mod or in base resources.
  2205.  
  2206. Failed to find any texture while constructing Multi(initPath=Furniture/Chair/ET_Chair, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2207.  
  2208. Could not load UnityEngine.Texture2D at Furniture/UI/ET_Chair in any active mod or in base resources.
  2209.  
  2210. Could not load UnityEngine.Texture2D at Furniture/Bed/ET_Bed in any active mod or in base resources.
  2211.  
  2212. MatFrom with null sourceTex.
  2213.  
  2214. Could not load UnityEngine.Texture2D at Furniture/UI/ET_Bed in any active mod or in base resources.
  2215.  
  2216. Failed to find any texture while constructing Multi(initPath=Furniture/Table/ET_Table, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2217.  
  2218. Could not load UnityEngine.Texture2D at Furniture/UI/ET_Table in any active mod or in base resources.
  2219.  
  2220. Could not load UnityEngine.Texture2D at Projectiles/ElderThingLaser in any active mod or in base resources.
  2221.  
  2222. MatFrom with null sourceTex.
  2223.  
  2224. Could not load UnityEngine.Texture2D at Weapon/ElderThing_LaserGun in any active mod or in base resources.
  2225.  
  2226. MatFrom with null sourceTex.
  2227.  
  2228. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/StraitJacket/ROMStraitJacket_Male_north in any active mod or in base resources.
  2229.  
  2230. MatFrom with null sourceTex.
  2231.  
  2232. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2233. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2234. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2235. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2236. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2237. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2238.  
  2239. Could not load UnityEngine.Texture2D at UI/Icons/Commands/PsionicBlast in any active mod or in base resources.
  2240.  
  2241. MatFrom with null sourceTex.
  2242.  
  2243. Could not load UnityEngine.Texture2D at UI/Icons/Commands/PsionicBlast in any active mod or in base resources.
  2244.  
  2245. MatFrom with null sourceTex.
  2246.  
  2247. Could not load UnityEngine.Texture2D at UI/Icons/Commands/PsionicShock in any active mod or in base resources.
  2248.  
  2249. MatFrom with null sourceTex.
  2250.  
  2251. Could not load UnityEngine.Texture2D at UI/Icons/Commands/PsionicBurn in any active mod or in base resources.
  2252.  
  2253. MatFrom with null sourceTex.
  2254.  
  2255. Could not load UnityEngine.Texture2D at UI/Icons/Commands/PsionicBlast in any active mod or in base resources.
  2256.  
  2257. Could not load UnityEngine.Texture2D at UI/Icons/Commands/PsionicShock in any active mod or in base resources.
  2258.  
  2259. Could not load UnityEngine.Texture2D at UI/Icons/Commands/PsionicBurn in any active mod or in base resources.
  2260.  
  2261. Could not load UnityEngine.Texture2D at Mote/Cults_BlackEMP in any active mod or in base resources.
  2262.  
  2263. MatFrom with null sourceTex.
  2264.  
  2265. Could not load UnityEngine.Texture2D at Apparel/BastRobes in any active mod or in base resources.
  2266.  
  2267. MatFrom with null sourceTex.
  2268.  
  2269. Could not load UnityEngine.Texture2D at Apparel/Hats/BastMask in any active mod or in base resources.
  2270.  
  2271. MatFrom with null sourceTex.
  2272.  
  2273. Could not load UnityEngine.Texture2D at Apparel/Display/CultistRobes in any active mod or in base resources.
  2274.  
  2275. MatFrom with null sourceTex.
  2276.  
  2277. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2278. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2279. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2280. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2281. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2282. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2283.  
  2284. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/FurRobes/ROMFurRobes in any active mod or in base resources.
  2285.  
  2286. MatFrom with null sourceTex.
  2287.  
  2288. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2289. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2290. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2291. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2292. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2293. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2294.  
  2295. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/NyarlathotepRobes/ROMNyarlathotepRobes in any active mod or in base resources.
  2296.  
  2297. MatFrom with null sourceTex.
  2298.  
  2299. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2300. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2301. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2302. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2303. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2304. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2305.  
  2306. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/CthulhuRobes/ROMCthulhuRobes in any active mod or in base resources.
  2307.  
  2308. MatFrom with null sourceTex.
  2309.  
  2310. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2311. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2312. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2313. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2314. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2315. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2316.  
  2317. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/DagonRobes/ROMDagonVestments in any active mod or in base resources.
  2318.  
  2319. MatFrom with null sourceTex.
  2320.  
  2321. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2322. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2323. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2324. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2325. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2326. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2327.  
  2328. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/ShubRobes/ROMShubRobes in any active mod or in base resources.
  2329.  
  2330. MatFrom with null sourceTex.
  2331.  
  2332. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2333. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2334. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2335. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2336. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2337. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2338.  
  2339. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/HasturRobe/HasturRobe in any active mod or in base resources.
  2340.  
  2341. MatFrom with null sourceTex.
  2342.  
  2343. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2344. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2345. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2346. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2347. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2348. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2349.  
  2350. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/SailorsUniform/ROMSailorsUniform in any active mod or in base resources.
  2351.  
  2352. MatFrom with null sourceTex.
  2353.  
  2354. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2355. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2356. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2357. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2358. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2359. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2360.  
  2361. Could not load UnityEngine.Texture2D at Apparel/Display/CultistHood in any active mod or in base resources.
  2362.  
  2363. MatFrom with null sourceTex.
  2364.  
  2365. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2366. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2367. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2368. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2369. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2370. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2371.  
  2372. Could not load UnityEngine.Texture2D at Apparel/Hats/HasturHood/HasturHood in any active mod or in base resources.
  2373.  
  2374. MatFrom with null sourceTex.
  2375.  
  2376. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2377. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2378. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2379. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2380. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2381. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2382.  
  2383. Could not load UnityEngine.Texture2D at Apparel/Hats/CthulhuMaskHood/CthulhuMaskHood_south in any active mod or in base resources.
  2384.  
  2385. MatFrom with null sourceTex.
  2386.  
  2387. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2388. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2389. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2390. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2391. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2392. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2393.  
  2394. Could not load UnityEngine.Texture2D at Apparel/Hats/NyMask/nymask_north in any active mod or in base resources.
  2395.  
  2396. MatFrom with null sourceTex.
  2397.  
  2398. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2399. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2400. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2401. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2402. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2403. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2404.  
  2405. Could not load UnityEngine.Texture2D at Apparel/Hats/DagonHat/ROMDagonHat_north in any active mod or in base resources.
  2406.  
  2407. MatFrom with null sourceTex.
  2408.  
  2409. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2410. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2411. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2412. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2413. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2414. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2415.  
  2416. Could not load UnityEngine.Texture2D at Apparel/Hats/ShubMask/ROMShubMask_north in any active mod or in base resources.
  2417.  
  2418. MatFrom with null sourceTex.
  2419.  
  2420. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2421. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2422. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2423. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2424. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2425. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2426.  
  2427. Could not load UnityEngine.Texture2D at Apparel/Display/StandardHood in any active mod or in base resources.
  2428.  
  2429. MatFrom with null sourceTex.
  2430.  
  2431. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2432. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2433. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2434. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2435. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2436. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2437.  
  2438. Could not load UnityEngine.Texture2D at Apparel/Hats/SailorsCap/ROMSailorsCap in any active mod or in base resources.
  2439.  
  2440. MatFrom with null sourceTex.
  2441.  
  2442. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2443. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2444. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2445. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2446. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2447. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2448.  
  2449. Failed to find any texture while constructing Multi(initPath=Walls/Details/Alcove, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2450.  
  2451. Could not load UnityEngine.Texture2D at Walls/Details/Alcove_MenuIcon in any active mod or in base resources.
  2452.  
  2453. Failed to find any texture while constructing Multi(initPath=Walls/Details/AlcoveTorch, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2454.  
  2455. Could not load UnityEngine.Texture2D at Walls/Details/AlcoveTorch_MenuIcon in any active mod or in base resources.
  2456.  
  2457. Could not load UnityEngine.Texture2D at Building/SignOfDagon/ROMSignOfDagon in any active mod or in base resources.
  2458.  
  2459. MatFrom with null sourceTex.
  2460.  
  2461. Could not load UnityEngine.Texture2D at Building/CultPrayerPillow/CultPrayerPillow in any active mod or in base resources.
  2462.  
  2463. MatFrom with null sourceTex.
  2464.  
  2465. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2466. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2467. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2468. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2469. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2470. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2471.  
  2472. Could not load UnityEngine.Texture2D at Building/SimplePew/pewlink in any active mod or in base resources.
  2473.  
  2474. MatFrom with null sourceTex.
  2475.  
  2476. Could not load UnityEngine.Texture2D at Building/SimplePew/pew_menuicon in any active mod or in base resources.
  2477.  
  2478. Failed to find any texture while constructing Multi(initPath=Building/FRC/ResearchBenchForbidden, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2479.  
  2480. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2481. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2482. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2483. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2484. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2485.  
  2486. Failed to find any texture while constructing Multi(initPath=Building/StandardAltar/StandardAltar, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2487.  
  2488. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2489. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2490. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2491. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2492. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2493.  
  2494. Failed to find any texture while constructing Multi(initPath=Building/AnimalAltar/AnimalAltar, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2495.  
  2496. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2497. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2498. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2499. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2500. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2501.  
  2502. Failed to find any texture while constructing Multi(initPath=Building/HumanAltar/HumanAltar, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2503.  
  2504. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2505. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2506. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2507. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2508. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2509.  
  2510. Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_Red in any active mod or in base resources.
  2511.  
  2512. MatFrom with null sourceTex.
  2513.  
  2514. Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_UI in any active mod or in base resources.
  2515.  
  2516. Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_Green in any active mod or in base resources.
  2517.  
  2518. MatFrom with null sourceTex.
  2519.  
  2520. Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_UI in any active mod or in base resources.
  2521.  
  2522. Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_Blue in any active mod or in base resources.
  2523.  
  2524. MatFrom with null sourceTex.
  2525.  
  2526. Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_UI in any active mod or in base resources.
  2527.  
  2528. Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_Yellow in any active mod or in base resources.
  2529.  
  2530. MatFrom with null sourceTex.
  2531.  
  2532. Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_UI in any active mod or in base resources.
  2533.  
  2534. Could not load UnityEngine.Texture2D at Building/Exotic/SleepTotem/SleepTotem in any active mod or in base resources.
  2535.  
  2536. MatFrom with null sourceTex.
  2537.  
  2538. Could not load UnityEngine.Texture2D at Building/Exotic/FertilityTotem/FertilityTotem in any active mod or in base resources.
  2539.  
  2540. MatFrom with null sourceTex.
  2541.  
  2542. Collection cannot init: No textures found at path Building/Exotic/SunkenShipChunk
  2543.  
  2544. Could not load UnityEngine.Texture2D at Building/Exotic/TreasureChest/TreasureChest in any active mod or in base resources.
  2545.  
  2546. MatFrom with null sourceTex.
  2547.  
  2548. Could not load UnityEngine.Texture2D at Building/Exotic/RelicChest/RelicChest in any active mod or in base resources.
  2549.  
  2550. MatFrom with null sourceTex.
  2551.  
  2552. Could not load UnityEngine.Texture2D at Building/Exotic/CompleteShip/CompleteShipB in any active mod or in base resources.
  2553.  
  2554. MatFrom with null sourceTex.
  2555.  
  2556. Could not load UnityEngine.Texture2D at Building/MonolithNightmare/MonolithNightmare in any active mod or in base resources.
  2557.  
  2558. MatFrom with null sourceTex.
  2559.  
  2560. Failed to find any texture while constructing Multi(initPath=Building/NightmareAltar/NightmareAltar, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2561.  
  2562. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2563. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2564. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2565. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2566. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2567.  
  2568. Collection cannot init: No textures found at path Building/BurstingTentacle
  2569.  
  2570. Could not load UnityEngine.Texture2D at Building/WombBetweenWorlds/WombBetweenWorlds in any active mod or in base resources.
  2571.  
  2572. MatFrom with null sourceTex.
  2573.  
  2574. Failed to find any texture while constructing Multi(initPath=Building/YigSculpture/yig_statue, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2575.  
  2576. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2577. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2578. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2579. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2580. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2581.  
  2582. Could not load UnityEngine.Texture2D at Building/CthulhuSculpture/CthulhuSculpture in any active mod or in base resources.
  2583.  
  2584. MatFrom with null sourceTex.
  2585.  
  2586. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2587. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2588. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2589. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2590. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2591. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2592.  
  2593. Could not load UnityEngine.Texture2D at Building/BastSculpture/shottyBastSculpture in any active mod or in base resources.
  2594.  
  2595. MatFrom with null sourceTex.
  2596.  
  2597. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2598. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2599. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2600. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2601. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2602. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2603.  
  2604. Could not load UnityEngine.Texture2D at Building/DagonSculpture/DagonSculpture in any active mod or in base resources.
  2605.  
  2606. MatFrom with null sourceTex.
  2607.  
  2608. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2609. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2610. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2611. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2612. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2613. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2614.  
  2615. Could not load UnityEngine.Texture2D at Building/NyarlathotepSculpture/NyarlathotepSculpture in any active mod or in base resources.
  2616.  
  2617. MatFrom with null sourceTex.
  2618.  
  2619. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2620. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2621. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2622. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2623. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2624. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2625.  
  2626. Could not load UnityEngine.Texture2D at Building/ShubSculpture/ShubSculpture in any active mod or in base resources.
  2627.  
  2628. MatFrom with null sourceTex.
  2629.  
  2630. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2631. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2632. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2633. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2634. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2635. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2636.  
  2637. Could not load UnityEngine.Texture2D at Building/TsathogguaSculpture/TsathogguaSculpture in any active mod or in base resources.
  2638.  
  2639. MatFrom with null sourceTex.
  2640.  
  2641. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2642. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2643. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2644. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2645. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2646. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2647.  
  2648. Could not load UnityEngine.Texture2D at Building/HasturSculpture/HasturSculpture in any active mod or in base resources.
  2649.  
  2650. MatFrom with null sourceTex.
  2651.  
  2652. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2653. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2654. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2655. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2656. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2657. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2658.  
  2659. Could not load UnityEngine.Texture2D at Item/Artifact/BlackIchorElixer in any active mod or in base resources.
  2660.  
  2661. MatFrom with null sourceTex.
  2662.  
  2663. Could not load UnityEngine.Texture2D at Item/Resource/Grimoire/Grimoire in any active mod or in base resources.
  2664.  
  2665. MatFrom with null sourceTex.
  2666.  
  2667. Could not load UnityEngine.Texture2D at Item/Resource/TheKingInYellow/TheKingInYellow in any active mod or in base resources.
  2668.  
  2669. MatFrom with null sourceTex.
  2670.  
  2671. Could not load UnityEngine.Texture2D at Item/Resource/BlackIchor in any active mod or in base resources.
  2672.  
  2673. MatFrom with null sourceTex.
  2674.  
  2675. Could not load UnityEngine.Texture2D at Weapon/CultKris/CultKris in any active mod or in base resources.
  2676.  
  2677. MatFrom with null sourceTex.
  2678.  
  2679. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2680. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2681. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2682. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2683. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2684. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2685.  
  2686. Could not load UnityEngine.Texture2D at Building/NightmareTree/NightmareTree in any active mod or in base resources.
  2687.  
  2688. MatFrom with null sourceTex.
  2689.  
  2690. Could not load UnityEngine.Texture2D at Building/NightmareTree/NightmareTree in any active mod or in base resources.
  2691.  
  2692. MatFrom with null sourceTex.
  2693.  
  2694. Could not load UnityEngine.Texture2D at Mote/Aura/TransmogAura in any active mod or in base resources.
  2695.  
  2696. MatFrom with null sourceTex.
  2697.  
  2698. Failed to find any texture while constructing Multi(initPath=Pawn/Byakhee/Byakhee, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2699.  
  2700. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2701. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2702. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2703. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2704. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2705.  
  2706. Failed to find any texture while constructing Multi(initPath=Pawn/Byakhee/Byakhee, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2707.  
  2708. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2709. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2710. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2711. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2712. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2713.  
  2714. Failed to find any texture while constructing Multi(initPath=Pawn/Byakhee/Byakhee, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  2715.  
  2716. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2717. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2718. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2719. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2720. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2721.  
  2722. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_frame0 in any active mod or in base resources.
  2723.  
  2724. MatFrom with null sourceTex.
  2725.  
  2726. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64 in any active mod or in base resources.
  2727.  
  2728. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_left_frame0 in any active mod or in base resources.
  2729.  
  2730. MatFrom with null sourceTex.
  2731.  
  2732. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_left in any active mod or in base resources.
  2733.  
  2734. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_right_frame0 in any active mod or in base resources.
  2735.  
  2736. MatFrom with null sourceTex.
  2737.  
  2738. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_right in any active mod or in base resources.
  2739.  
  2740. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_wall_frame0 in any active mod or in base resources.
  2741.  
  2742. MatFrom with null sourceTex.
  2743.  
  2744. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_wall in any active mod or in base resources.
  2745.  
  2746. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_pusher_frame0 in any active mod or in base resources.
  2747.  
  2748. MatFrom with null sourceTex.
  2749.  
  2750. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_pusher in any active mod or in base resources.
  2751.  
  2752. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_puller_frame0 in any active mod or in base resources.
  2753.  
  2754. MatFrom with null sourceTex.
  2755.  
  2756. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_puller in any active mod or in base resources.
  2757.  
  2758. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_splitter_frame0 in any active mod or in base resources.
  2759.  
  2760. MatFrom with null sourceTex.
  2761.  
  2762. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_splitter in any active mod or in base resources.
  2763.  
  2764. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_green_puller_frame0 in any active mod or in base resources.
  2765.  
  2766. MatFrom with null sourceTex.
  2767.  
  2768. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_green_puller in any active mod or in base resources.
  2769.  
  2770. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_underground_in_frame0 in any active mod or in base resources.
  2771.  
  2772. MatFrom with null sourceTex.
  2773.  
  2774. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_underground_in in any active mod or in base resources.
  2775.  
  2776. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_underground_out_frame0 in any active mod or in base resources.
  2777.  
  2778. MatFrom with null sourceTex.
  2779.  
  2780. Could not load UnityEngine.Texture2D at Things/Building/MovingFloor/base64_underground_out in any active mod or in base resources.
  2781.  
  2782. Collection cannot init: No textures found at path Item/Weapon/MiGoCasterWeapon
  2783.  
  2784. Could not load UnityEngine.Texture2D at BlankTex in any active mod or in base resources.
  2785.  
  2786. MatFrom with null sourceTex.
  2787.  
  2788. Could not load UnityEngine.Texture2D at BlankTex in any active mod or in base resources.
  2789.  
  2790. MatFrom with null sourceTex.
  2791.  
  2792. Could not load UnityEngine.Texture2D at BlankTex in any active mod or in base resources.
  2793.  
  2794. MatFrom with null sourceTex.
  2795.  
  2796. Could not load UnityEngine.Texture2D at BlankTex in any active mod or in base resources.
  2797.  
  2798. MatFrom with null sourceTex.
  2799.  
  2800. Could not load UnityEngine.Texture2D at Ui/Icons/ThingCategories/StrangeMeatRaw/ROM_StrangeMeatRaw in any active mod or in base resources.
  2801.  
  2802. Could not load UnityEngine.Texture2D at Pawn/CosmicHorrors/CallOfCthulhu_Chthonian_pit in any active mod or in base resources.
  2803.  
  2804. MatFrom with null sourceTex.
  2805.  
  2806. Could not load UnityEngine.Texture2D at Item/Resource/StrangeMeal/StrangeMealSimple in any active mod or in base resources.
  2807.  
  2808. MatFrom with null sourceTex.
  2809.  
  2810. Could not load UnityEngine.Texture2D at Item/Resource/StrangeMeal/StrangeMealFine in any active mod or in base resources.
  2811.  
  2812. MatFrom with null sourceTex.
  2813.  
  2814. Could not load UnityEngine.Texture2D at Item/Resource/StrangeMeal/StrangeMealLavish in any active mod or in base resources.
  2815.  
  2816. MatFrom with null sourceTex.
  2817.  
  2818. Could not load UnityEngine.Texture2D at Item/Resource/StrangeMeal/StrangeKibble in any active mod or in base resources.
  2819.  
  2820. MatFrom with null sourceTex.
  2821.  
  2822. Collection cannot init: No textures found at path Item/Resource/StrangeMeat/Cthulhid
  2823.  
  2824. Collection cannot init: No textures found at path Item/Resource/StrangeMeat/Cthulhid
  2825.  
  2826. Collection cannot init: No textures found at path Item/Resource/StrangeMeat/DeepOne
  2827.  
  2828. Collection cannot init: No textures found at path Item/Resource/StrangeMeat/MiGo
  2829.  
  2830. Collection cannot init: No textures found at path Item/Resource/StrangeMeat/Shoggoth
  2831.  
  2832. Collection cannot init: No textures found at path Item/Resource/StrangeMeat/StarVampire
  2833.  
  2834. Collection cannot init: No textures found at path Item/Resource/StrangeMeat/DarkYoung
  2835.  
  2836. Collection cannot init: No textures found at path Item/Resource/StrangeMeat/Chthonian
  2837.  
  2838. Could not load UnityEngine.Texture2D at Apparel/Display/NF_FSOveralls in any active mod or in base resources.
  2839.  
  2840. MatFrom with null sourceTex.
  2841.  
  2842. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2843. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2844. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2845. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2846. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2847. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2848.  
  2849. Could not load UnityEngine.Texture2D at Apparel/Display/ROMRainCoat in any active mod or in base resources.
  2850.  
  2851. MatFrom with null sourceTex.
  2852.  
  2853. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2854. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2855. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2856. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2857. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2858. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2859.  
  2860. Could not load UnityEngine.Texture2D at Apparel/Display/ROMSlickerHat in any active mod or in base resources.
  2861.  
  2862. MatFrom with null sourceTex.
  2863.  
  2864. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2865. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2866. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2867. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2868. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2869. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2870.  
  2871. Could not load UnityEngine.Texture2D at Apparel/Display/ROMStrawHat in any active mod or in base resources.
  2872.  
  2873. MatFrom with null sourceTex.
  2874.  
  2875. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2876. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2877. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2878. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2879. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2880. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2881.  
  2882. Could not load UnityEngine.Texture2D at Apparel/Display/CallOfCthulhu_1920sPoliceHat in any active mod or in base resources.
  2883.  
  2884. MatFrom with null sourceTex.
  2885.  
  2886. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2887. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2888. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2889. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2890. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2891. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2892.  
  2893. Could not load UnityEngine.Texture2D at Apparel/Display/CallOfCthulhu_1920sPoliceOutfit in any active mod or in base resources.
  2894.  
  2895. MatFrom with null sourceTex.
  2896.  
  2897. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2898. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2899. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2900. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2901. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2902. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2903.  
  2904. Could not load UnityEngine.Texture2D at Apparel/Display/ROMWWIUKHelmet in any active mod or in base resources.
  2905.  
  2906. MatFrom with null sourceTex.
  2907.  
  2908. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2909. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2910. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2911. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2912. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2913. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2914.  
  2915. Could not load UnityEngine.Texture2D at Apparel/Display/ROMWWIUKCoat in any active mod or in base resources.
  2916.  
  2917. MatFrom with null sourceTex.
  2918.  
  2919. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2920. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2921. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2922. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2923. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2924. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2925.  
  2926. Could not load UnityEngine.Texture2D at Apparel/Display/NurseCap in any active mod or in base resources.
  2927.  
  2928. MatFrom with null sourceTex.
  2929.  
  2930. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2931. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2932. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2933. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2934. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2935. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2936.  
  2937. Could not load UnityEngine.Texture2D at Apparel/Display/WW1Nurse in any active mod or in base resources.
  2938.  
  2939. MatFrom with null sourceTex.
  2940.  
  2941. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2942. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2943. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2944. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2945. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2946. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2947.  
  2948. Could not load UnityEngine.Texture2D at Apparel/Display/CallOfCthulhu_ShirtTie in any active mod or in base resources.
  2949.  
  2950. MatFrom with null sourceTex.
  2951.  
  2952. Could not load UnityEngine.Texture2D at Apparel/Bodywear_Clothing/ShirtPlaid/SShirtPlaid in any active mod or in base resources.
  2953.  
  2954. MatFrom with null sourceTex.
  2955.  
  2956. Could not load UnityEngine.Texture2D at Apparel/Display/ROMTopHat in any active mod or in base resources.
  2957.  
  2958. MatFrom with null sourceTex.
  2959.  
  2960. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2961. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2962. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2963. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2964. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2965. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2966.  
  2967. Could not load UnityEngine.Texture2D at Apparel/Display/ROMNewsboyCap in any active mod or in base resources.
  2968.  
  2969. MatFrom with null sourceTex.
  2970.  
  2971. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2972. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2973. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2974. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2975. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2976. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2977.  
  2978. Could not load UnityEngine.Texture2D at Apparel/Display/CallOfCthulhu_Fedora in any active mod or in base resources.
  2979.  
  2980. MatFrom with null sourceTex.
  2981.  
  2982. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2983. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2984. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2985. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2986. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2987. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2988.  
  2989. Could not load UnityEngine.Texture2D at Apparel/Display/CallOfCthulhu_Bowler in any active mod or in base resources.
  2990.  
  2991. MatFrom with null sourceTex.
  2992.  
  2993. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  2994. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  2995. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  2996. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  2997. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2998. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2999.  
  3000. Could not load UnityEngine.Texture2D at Apparel/Display/CallOfCthulhu_TrenchCoat in any active mod or in base resources.
  3001.  
  3002. MatFrom with null sourceTex.
  3003.  
  3004. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3005. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3006. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3007. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3008. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3009. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3010.  
  3011. Could not load UnityEngine.Texture2D at Apparel/Display/ROMLightHelmet in any active mod or in base resources.
  3012.  
  3013. MatFrom with null sourceTex.
  3014.  
  3015. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3016. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3017. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3018. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3019. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3020. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3021.  
  3022. Could not load UnityEngine.Texture2D at Apparel/Display/ROMHeavyHelmet in any active mod or in base resources.
  3023.  
  3024. MatFrom with null sourceTex.
  3025.  
  3026. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3027. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3028. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3029. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3030. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3031. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3032.  
  3033. Could not load UnityEngine.Texture2D at Apparel/Display/ROMMerfArmor in any active mod or in base resources.
  3034.  
  3035. MatFrom with null sourceTex.
  3036.  
  3037. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3038. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3039. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3040. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3041. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3042. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3043.  
  3044. Could not load UnityEngine.Texture2D at Apparel/Display/ROMMerfCoat in any active mod or in base resources.
  3045.  
  3046. MatFrom with null sourceTex.
  3047.  
  3048. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3049. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3050. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3051. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3052. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3053. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3054.  
  3055. Could not load UnityEngine.Texture2D at BaseObjects/TheAgency/AgencyFloorLogo in any active mod or in base resources.
  3056.  
  3057. MatFrom with null sourceTex.
  3058.  
  3059. Could not load UnityEngine.Texture2D at BaseObjects/TheAgency/AgencyReceptionDesk in any active mod or in base resources.
  3060.  
  3061. MatFrom with null sourceTex.
  3062.  
  3063. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3064. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3065. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3066. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3067. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3068. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3069.  
  3070. Could not load UnityEngine.Texture2D at Guns/CallOfCthulhu_revolver in any active mod or in base resources.
  3071.  
  3072. MatFrom with null sourceTex.
  3073.  
  3074. Could not load UnityEngine.Texture2D at Projectile/CallOfCthulhu_HarpoonBullet in any active mod or in base resources.
  3075.  
  3076. MatFrom with null sourceTex.
  3077.  
  3078. Could not load UnityEngine.Texture2D at Guns/CallOfCthulhu_harpoon in any active mod or in base resources.
  3079.  
  3080. MatFrom with null sourceTex.
  3081.  
  3082. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3083. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3084. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3085. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3086. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3087. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3088.  
  3089. Could not load UnityEngine.Texture2D at Projectile/CallOfCthulhu_Flare in any active mod or in base resources.
  3090.  
  3091. MatFrom with null sourceTex.
  3092.  
  3093. Could not load UnityEngine.Texture2D at Guns/CallOfCthulhu_flaregun in any active mod or in base resources.
  3094.  
  3095. MatFrom with null sourceTex.
  3096.  
  3097. Could not load UnityEngine.Texture2D at Guns/CallOfCthulhu_tommygun in any active mod or in base resources.
  3098.  
  3099. MatFrom with null sourceTex.
  3100.  
  3101. Could not load UnityEngine.Texture2D at WeaponMelee/CallOfCthulhu_PoleHook in any active mod or in base resources.
  3102.  
  3103. MatFrom with null sourceTex.
  3104.  
  3105. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3106. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3107. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3108. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3109. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3110. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3111.  
  3112. Could not load UnityEngine.Texture2D at WeaponMelee/CallOfCthulhu_WoodAxe in any active mod or in base resources.
  3113.  
  3114. MatFrom with null sourceTex.
  3115.  
  3116. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3117. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3118. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3119. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3120. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3121. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3122.  
  3123. Could not load UnityEngine.Texture2D at WeaponMelee/CallOfCthulhu_Pitchfork in any active mod or in base resources.
  3124.  
  3125. MatFrom with null sourceTex.
  3126.  
  3127. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3128. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3129. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3130. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3131. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3132. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3133.  
  3134. Could not load UnityEngine.Texture2D at WeaponMelee/CallOfCthulhu_BrandingIron in any active mod or in base resources.
  3135.  
  3136. MatFrom with null sourceTex.
  3137.  
  3138. Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
  3139. at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  3140. at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
  3141. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3142. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3143. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3144.  
  3145. Could not load UnityEngine.Texture2D at weaponGlint in any active mod or in base resources.
  3146.  
  3147. MatFrom with null sourceTex.
  3148.  
  3149. Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Hauler/I/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  3150.  
  3151. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  3152. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3153. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3154. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3155. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3156.  
  3157. Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Hauler/II/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  3158.  
  3159. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  3160. at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3161. at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  3162. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  3163. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  3164.  
  3165. Reached max messages limit. Stopping logging to avoid spam.
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