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Dec 21st, 2013
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  1. #wmllint: markcheck off
  2. [topic]
  3. id=..addons
  4. title= _ "Add-ons"
  5. text = _ "The great extensibility offered by the Wesnoth engine allows players to create their own game content, including new scenarios, campaigns, and more beyond what the official content set bundled with the game has to offer.
  6.  
  7. "
  8. generator="contents:addons"
  9. [/topic]
  10. #wmllint: markcheck on
  11.  
  12. #wmllint: markcheck off
  13. [topic]
  14. id=using_addons
  15. title= _ "Using Add-ons"
  16. text= _ "The game supports different types of add-on content, not all of which are available in every gameplay mode." + _ "
  17.  
  18. <header>text='Campaigns and Scenarios'</header>" + _ "
  19.  
  20. Single-player campaigns are collections of scenarios that fit together to tell a story. Both stand-alone scenarios—if intended to be played as such—and regular campaigns are available from the <italic>text='Campaigns'</italic> menu in the title screen." + _ "
  21.  
  22. <header>text='Multiplayer Campaigns, Scenarios, and Map Packs'</header>" + _ "
  23.  
  24. <italic>text='Multiplayer'</italic> games can be played on fully customized, scripted scenarios or even specially designed campaigns. There are also packs providing sets of individual multiplayer scenarios not connected in the form of a campaign." + _ "
  25.  
  26. <header>text='Multiplayer Eras and Factions'</header>" + _ "
  27.  
  28. For gameplay purposes, various races of creatures in the world cooperate with each other in factions. Factions are grouped in balanced sets with a common theme; for example, the main factions of Wesnoth can be found in the included Default Era.
  29.  
  30. In <italic>text='Multiplayer'</italic> mode, you can choose an era when creating a new game, and players can pick from the available factions for that era when setting up their sides and teams." + _ "
  31.  
  32. <header>text='Multiplayer Modifications'</header>" + _ "
  33.  
  34. Modifications are optional, scenario- and era-independent scripts for <italic>text='Multiplayer'</italic> games that can alter the default ruleset in various ways. You can choose and configure modifications when creating a new game." + _ "
  35.  
  36. <header>text='Creator Resources'</header>" + _"
  37.  
  38. Content authors can use resource packs available on the add-ons server to enrich their own content with existing assets such as images, music, and code. These are not generally intended for direct use in-game; however, other playable add-ons may depend on them and suggest or require their installation during download."
  39. [/topic]
  40. #wmllint: markcheck on
  41.  
  42. #wmllint: markcheck off
  43. [topic]
  44. id=installing_addons
  45. title= _ "Installing Add-ons"
  46. text = _ "User-made add-ons can be obtained and updated through the <italic>text='Add-ons'</italic> option in the main menu. After connecting to the add-ons server (by default <italic>text='add-ons.wesnoth.org'</italic>), you will be presented with a list of add-ons available in the server for downloading.
  47.  
  48. The installation status for each add-on is shown below each entry. For add-ons that are <italic>text='upgradable'</italic> or <italic>text='outdated'</italic> on the server, their installed and published versions will be shown on the <italic>text='Version'</italic> column.
  49.  
  50. To search for add-ons by keywords, type any relevant terms in any order in the <bold>text='Filter'</bold> box, separated by spaces. You can also sort the add-on list by clicking the column headers. It is also possible to choose to only display add-ons of specific categories by clicking on the <bold>text='Options'</bold> button on the top-right corner.
  51.  
  52. To install an add-on, select it from the list and click <bold>text='OK'</bold>, or simply double-click on the add-on’s title. The <bold>text='Description'</bold> button provides you with additional details about the add-on, such as its full description, installation status, and available languages."
  53. [/topic]
  54. #wmllint: markcheck on
  55.  
  56. #wmllint: markcheck off
  57. [topic]
  58. id=removing_addons
  59. title= _ "Removing Add-ons"
  60. text = _ "To remove add-ons, choose <bold>text='Remove Add-ons'</bold> in the add-ons server connection dialog. You will be presented with options to remove any number of add-ons you currently have installed.
  61.  
  62. It is not possible to remove add-ons for which there is publishing information (<italic>text='.pbl'</italic> files) attached, in order to prevent its accidental loss. If necessary, you must manually delete the information files or the add-ons themselves using any file manager provided by your platform."
  63. [/topic]
  64. #wmllint: markcheck on
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