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- 2017-08-21 15:40:48.396 - Thread: 1 -> Log Started
- 2017-08-21 15:40:48.397 - Thread: 1 -> Timezone (local - UTC): 2h
- 2017-08-21 15:40:48.397 - Thread: 1 -> App Version: 01_183_017
- 2017-08-21 15:40:48.397 - Thread: 1 -> Steam build: Always true
- 2017-08-21 15:40:48.397 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-08-21 15:40:48.397 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-08-21 15:40:48.444 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.15063.0)
- 2017-08-21 15:40:48.444 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-08-21 15:40:48.444 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-08-21 15:40:48.444 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-08-21 15:40:48.444 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-08-21 15:40:48.444 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-08-21 15:40:49.465 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 2017-08-21 15:40:49.465 - Thread: 1 -> IntPtr.Size: 8
- 2017-08-21 15:40:49.465 - Thread: 1 -> Default Culture: en-US
- 2017-08-21 15:40:49.465 - Thread: 1 -> Default UI Culture: nb-NO
- 2017-08-21 15:40:49.465 - Thread: 1 -> IsAdmin: False
- 2017-08-21 15:40:49.469 - Thread: 1 -> MyConfig.Load() - START
- 2017-08-21 15:40:49.471 - Thread: 1 -> Path: C:\Users\Emil-\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-21 15:40:49.531 - Thread: 1 -> MusicVolume: 0.4829101
- 2017-08-21 15:40:49.531 - Thread: 1 -> GameVolume: 0.4639214
- 2017-08-21 15:40:49.531 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-08-21 15:40:49.531 - Thread: 1 -> Language: 0
- 2017-08-21 15:40:49.531 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-08-21 15:40:49.531 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-08-21 15:40:49.531 - Thread: 1 -> VideoAdapter: 0
- 2017-08-21 15:40:49.531 - Thread: 1 -> ScreenWidth: 1920
- 2017-08-21 15:40:49.531 - Thread: 1 -> ScreenHeight: 1080
- 2017-08-21 15:40:49.531 - Thread: 1 -> RefreshRate: 144001
- 2017-08-21 15:40:49.531 - Thread: 1 -> WindowMode: 2
- 2017-08-21 15:40:49.531 - Thread: 1 -> VerticalSync: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> HardwareCursor: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> RenderQuality: 0
- 2017-08-21 15:40:49.531 - Thread: 1 -> FieldOfView: 81.95577
- 2017-08-21 15:40:49.531 - Thread: 1 -> RenderInterpolation: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-08-21 15:40:49.531 - Thread: 1 -> ControlsHints: False
- 2017-08-21 15:40:49.531 - Thread: 1 -> RotationHints: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> ShowCrosshair: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> DisableHeadbob: False
- 2017-08-21 15:40:49.531 - Thread: 1 -> CompressSaveGames: False
- 2017-08-21 15:40:49.531 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-08-21 15:40:49.531 - Thread: 1 -> MinimalHud: False
- 2017-08-21 15:40:49.531 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-08-21 15:40:49.531 - Thread: 1 -> HudWarnings: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> FirstTimeRun: False
- 2017-08-21 15:40:49.531 - Thread: 1 -> GrassDensity: 3
- 2017-08-21 15:40:49.531 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-08-21 15:40:49.531 - Thread: 1 -> UiTransparency: 1
- 2017-08-21 15:40:49.531 - Thread: 1 -> UiBkTransparency: 1
- 2017-08-21 15:40:49.531 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2017-08-21 15:40:49.531 - Thread: 1 -> CubeBuilderUseSymmetry: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-08-21 15:40:49.531 - Thread: 1 -> MutedPlayers:
- 2017-08-21 15:40:49.531 - Thread: 1 -> VoiceChatVolume: 1
- 2017-08-21 15:40:49.531 - Thread: 1 -> VoiceChat: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> VegetationViewDistance: 1000
- 2017-08-21 15:40:49.531 - Thread: 1 -> VoxelQuality: 1
- 2017-08-21 15:40:49.531 - Thread: 1 -> ShadowMapResolution: 2
- 2017-08-21 15:40:49.531 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> EnableDynamicMusic: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-08-21 15:40:49.531 - Thread: 1 -> AntialiasingMode: 1
- 2017-08-21 15:40:49.531 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> EnableReverb: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> TextureQuality: 2
- 2017-08-21 15:40:49.531 - Thread: 1 -> DontSendVoicePlayers:
- 2017-08-21 15:40:49.531 - Thread: 1 -> EnableDamageEffects: True
- 2017-08-21 15:40:49.531 - Thread: 1 -> FlaresIntensity: 1
- 2017-08-21 15:40:49.531 - Thread: 1 -> GrassDrawDistance: 1000
- 2017-08-21 15:40:49.531 - Thread: 1 -> ModelQuality: 1
- 2017-08-21 15:40:49.531 - Thread: 1 -> ShaderQuality: 1
- 2017-08-21 15:40:49.533 - Thread: 1 -> MyConfig.Load() - END
- 2017-08-21 15:40:49.535 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-08-21 15:40:51.175 - Thread: 1 -> AdapterInfo = {
- 2017-08-21 15:40:51.176 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY5
- 2017-08-21 15:40:51.176 - Thread: 1 -> Description = dev id: 6918, mem: 11664424960, shared mem: 8562997248, Luid: 33859, rev: 161, subsys id: 906105954, vendor id: 4318
- 2017-08-21 15:40:51.176 - Thread: 1 -> Driver version = 22.21.13.8494
- 2017-08-21 15:40:51.176 - Thread: 1 -> Driver date = 20170718000000.000000-000
- 2017-08-21 15:40:51.176 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-08-21 15:40:51.176 - Thread: 1 -> Adapter id = 0
- 2017-08-21 15:40:51.176 - Thread: 1 -> Supported = True
- 2017-08-21 15:40:51.176 - Thread: 1 -> RAM = 11664424960
- 2017-08-21 15:40:51.176 - Thread: 1 -> Priority = 2
- 2017-08-21 15:40:51.176 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-08-21 15:40:51.176 - Thread: 1 -> Output is attached = True
- 2017-08-21 15:40:51.176 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-08-21 15:40:51.176 - Thread: 1 -> Display modes = {
- 2017-08-21 15:40:51.176 - Thread: 1 -> DXGIOutput id = 0
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 640x480@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x480@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 720x576@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 800x600@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1024x768@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1152x864@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x720@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x768@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x800@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x960@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1280x1024@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1360x768@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1366x768@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@84.905Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@99.93Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@119.982Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1440x900@144.001Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1600x900@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1600x900@60Hz
- 2017-08-21 15:40:51.176 - Thread: 1 -> 1600x900@84.905Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x900@84.905Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x900@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x900@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x900@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x900@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x900@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x900@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@60Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@60Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@84.905Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@84.905Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1600x1024@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@60Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@60Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@84.905Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@84.905Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1680x1050@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1920x1080@60Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1920x1080@84.905Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1920x1080@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1920x1080@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 1920x1080@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 2715x1527@60Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 2715x1527@60Hz
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- 2017-08-21 15:40:51.177 - Thread: 1 -> 2715x1527@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 2715x1527@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 2715x1527@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 2715x1527@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 2715x1527@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 3840x2160@60Hz
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- 2017-08-21 15:40:51.177 - Thread: 1 -> 3840x2160@84.905Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 3840x2160@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 3840x2160@99.93Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 3840x2160@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 3840x2160@119.982Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 3840x2160@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> 3840x2160@144.001Hz
- 2017-08-21 15:40:51.177 - Thread: 1 -> }
- 2017-08-21 15:40:51.177 - Thread: 1 -> }
- 2017-08-21 15:40:51.177 - Thread: 1 -> AdapterInfo = {
- 2017-08-21 15:40:51.178 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 + DISPLAY1
- 2017-08-21 15:40:51.178 - Thread: 1 -> Description = dev id: 5056, mem: 4257939456, shared mem: 8562997248, Luid: 29493, rev: 161, subsys id: 829428834, vendor id: 4318
- 2017-08-21 15:40:51.178 - Thread: 1 -> Driver version = 22.21.13.8494
- 2017-08-21 15:40:51.178 - Thread: 1 -> Driver date = 20170718000000.000000-000
- 2017-08-21 15:40:51.178 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-08-21 15:40:51.178 - Thread: 1 -> Adapter id = 1
- 2017-08-21 15:40:51.178 - Thread: 1 -> Supported = True
- 2017-08-21 15:40:51.178 - Thread: 1 -> RAM = 4257939456
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- 2017-08-21 15:40:51.178 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-08-21 15:40:51.178 - Thread: 1 -> Output is attached = True
- 2017-08-21 15:40:51.178 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
- 2017-08-21 15:40:51.178 - Thread: 1 -> Display modes = {
- 2017-08-21 15:40:51.178 - Thread: 1 -> DXGIOutput id = 0
- 2017-08-21 15:40:51.178 - Thread: 1 -> 640x480@75Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 640x480@72Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 640x480@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 720x480@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 720x576@50Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 800x600@75Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 800x600@56.25Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 800x600@60.317Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 800x600@72.188Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1024x768@60.004Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1024x768@70.069Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1024x768@75.029Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1152x864@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1152x864@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1176x664@50Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1176x664@50Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1176x664@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1176x664@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x720@50Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x720@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x768@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x768@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x800@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x800@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x960@60Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1360x768@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1360x768@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1366x768@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1366x768@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1440x900@59.887Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1600x900@59.954Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1600x900@59.954Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1768x992@50Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1768x992@50Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1768x992@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1768x992@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1920x1080@50Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1920x1080@50Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-08-21 15:40:51.178 - Thread: 1 -> }
- 2017-08-21 15:40:51.178 - Thread: 1 -> }
- 2017-08-21 15:40:51.197 - Thread: 1 -> Steam.IsActive: True
- 2017-08-21 15:40:51.198 - Thread: 1 -> Steam.IsOnline: True
- 2017-08-21 15:40:51.198 - Thread: 1 -> Steam.OwnsGame: True
- 2017-08-21 15:40:51.198 - Thread: 1 -> Steam.UserId: 76561198039884181
- 2017-08-21 15:40:51.198 - Thread: 1 -> Steam.UserName: Alabama Digger
- 2017-08-21 15:40:51.198 - Thread: 1 -> Steam.Branch: default
- 2017-08-21 15:40:51.198 - Thread: 1 -> Build date: 2017-08-18 03:02
- 2017-08-21 15:40:51.198 - Thread: 1 -> Build version: 0.1.6439.27064
- 2017-08-21 15:40:51.307 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-08-21 15:40:51.307 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-08-21 15:40:51.307 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
- 2017-08-21 15:40:51.307 - Thread: 1 -> Found processor count: 8
- 2017-08-21 15:40:51.307 - Thread: 1 -> Using processor count: 8
- 2017-08-21 15:40:53.941 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-08-21 15:40:53.951 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2017-08-21 15:40:54.364 - Thread: 1 -> Loading scenarios
- 2017-08-21 15:40:54.406 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-08-21 15:40:54.407 - Thread: 1 -> Preallocate - START
- 2017-08-21 15:40:54.408 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-08-21 15:40:54.408 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-08-21 15:40:54.408 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-08-21 15:40:54.417 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-08-21 15:40:54.417 - Thread: 1 -> MyEntities - START
- 2017-08-21 15:40:54.440 - Thread: 1 -> MyEntities - END
- 2017-08-21 15:40:54.440 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-08-21 15:40:54.440 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-08-21 15:40:54.440 - Thread: 1 -> MyTransparentGeometry - START
- 2017-08-21 15:40:54.445 - Thread: 1 -> MyTransparentGeometry - END
- 2017-08-21 15:40:54.445 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-08-21 15:40:54.452 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-08-21 15:40:54.452 - Thread: 1 -> MyMath - START
- 2017-08-21 15:40:54.453 - Thread: 1 -> MyMath - END
- 2017-08-21 15:40:54.453 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-08-21 15:40:54.453 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-08-21 15:40:54.463 - Thread: 1 -> MyDefinitionManager - START
- 2017-08-21 15:40:54.463 - Thread: 1 -> MyDefinitionManager - END
- 2017-08-21 15:40:54.463 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyAIActionsParser - START
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyAIActionsParser - END
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyMultiplayerBase - START
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyMultiplayerBase - END
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-08-21 15:40:54.504 - Thread: 1 -> MyServerDebugCommands - START
- 2017-08-21 15:40:54.510 - Thread: 1 -> MyServerDebugCommands - END
- 2017-08-21 15:40:54.510 - Thread: 1 -> MyClientDebugCommands - START
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyClientDebugCommands - END
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyMultiplayerClient - START
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyMultiplayerClient - END
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyDedicatedServer - START
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyDedicatedServer - END
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyAiTargetManager - START
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyAiTargetManager - END
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyChatHistory - START
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyChatHistory - END
- 2017-08-21 15:40:54.511 - Thread: 1 -> MySyncDestructions - START
- 2017-08-21 15:40:54.511 - Thread: 1 -> MySyncDestructions - END
- 2017-08-21 15:40:54.511 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-08-21 15:40:54.539 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-08-21 15:40:54.539 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-08-21 15:40:54.540 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-08-21 15:40:54.540 - Thread: 1 -> MyCommandCharacter - START
- 2017-08-21 15:40:54.541 - Thread: 1 -> MyCommandCharacter - END
- 2017-08-21 15:40:54.541 - Thread: 1 -> MyCommandConsole - START
- 2017-08-21 15:40:54.542 - Thread: 1 -> MyCommandConsole - END
- 2017-08-21 15:40:54.542 - Thread: 1 -> MyCommandEntity - START
- 2017-08-21 15:40:54.543 - Thread: 1 -> MyCommandEntity - END
- 2017-08-21 15:40:54.543 - Thread: 1 -> MySyncScenario - START
- 2017-08-21 15:40:54.543 - Thread: 1 -> MySyncScenario - END
- 2017-08-21 15:40:54.543 - Thread: 1 -> MySyncEntity - START
- 2017-08-21 15:40:54.543 - Thread: 1 -> MySyncEntity - END
- 2017-08-21 15:40:54.543 - Thread: 1 -> Preallocate - END
- 2017-08-21 15:40:54.555 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-08-21 15:40:54.607 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-08-21 15:40:54.607 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-08-21 15:40:54.609 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-08-21 15:40:54.609 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6439.27064, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:40:54.609 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6439.27064, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:40:54.609 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-08-21 15:40:54.609 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-08-21 15:40:54.609 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-08-21 15:40:54.611 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-08-21 15:40:54.629 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
- 2017-08-21 15:40:54.629 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7917
- 2017-08-21 15:40:54.629 - Thread: 1 -> Virtualized: False
- 2017-08-21 15:40:54.634 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 2017-08-21 15:40:54.635 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,125,994,496 bytes
- 2017-08-21 15:40:54.635 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-08-21 15:40:54.635 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,151,273,472 bytes
- 2017-08-21 15:40:54.635 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,360,374,272 bytes
- 2017-08-21 15:40:54.640 - Thread: 1 -> Drive B: | Capacity: 267,378,688 bytes | Free space: 267,358,208 bytes
- 2017-08-21 15:40:54.640 - Thread: 1 -> Drive C: | Capacity: 212,859,875,328 bytes | Free space: 70,166,413,312 bytes
- 2017-08-21 15:40:54.641 - Thread: 1 -> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 383,370,579,968 bytes
- 2017-08-21 15:40:54.641 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-08-21 15:40:54.641 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-08-21 15:40:54.769 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-08-21 15:40:54.972 - Thread: 1 -> Havok: Physics.Init
- 2017-08-21 15:40:54.972 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-08-21 15:40:54.996 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-08-21 15:40:55.025 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-08-21 15:40:55.026 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-08-21 15:40:57.361 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-21 15:40:57.362 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-08-21 15:40:57.364 - Thread: 1 -> Loading sound definitions
- 2017-08-21 15:40:57.370 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-08-21 15:40:57.381 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-21 15:40:57.427 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Øretelefon (Corsair VOID RGB Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-08-21 15:40:57.894 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-08-21 15:41:02.258 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-21 15:41:02.262 - Thread: 1 -> MyConfig.Save() - START
- 2017-08-21 15:41:02.263 - Thread: 1 -> Path: C:\Users\Emil-\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-21 15:41:02.330 - Thread: 1 -> MyConfig.Save() - END
- 2017-08-21 15:41:02.347 - Thread: 1 -> MyGuiManager()
- 2017-08-21 15:41:02.528 - Thread: 1 -> MyScreenManager()
- 2017-08-21 15:41:02.691 - Thread: 1 -> MyConfig.Save() - START
- 2017-08-21 15:41:02.692 - Thread: 1 -> Path: C:\Users\Emil-\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-21 15:41:02.692 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-08-21 15:41:02.758 - Thread: 1 -> MyConfig.Save() - END
- 2017-08-21 15:41:02.769 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-08-21 15:41:13.054 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-08-21 15:41:13.054 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-08-21 15:41:13.054 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-08-21 15:41:53.323 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-08-21 15:41:55.721 - Thread: 1 -> Loading session: D:\Steam\steamapps\common\SpaceEngineers\Content\Campaigns\\Inventory-2
- 2017-08-21 15:41:55.953 - Thread: 1 -> GC Memory: 819,121,192 B
- 2017-08-21 15:41:55.959 - Thread: 1 -> Process Memory: 1,760,464,896 B
- 2017-08-21 15:41:57.455 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-08-21 15:41:57.459 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-08-21 15:41:57.464 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-08-21 15:41:57.464 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-08-21 15:41:57.465 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2017-08-21 15:41:57.582 - Thread: 1 -> Loading scenarios
- 2017-08-21 15:41:57.582 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-08-21 15:41:57.604 - Thread: 1 -> Loading transparent material properties
- 2017-08-21 15:41:57.605 - Thread: 1 -> Loading grid creators
- 2017-08-21 15:41:57.606 - Thread: 1 -> Loading stat definitions
- 2017-08-21 15:41:57.608 - Thread: 1 -> Loading sound categories
- 2017-08-21 15:41:57.609 - Thread: 1 -> Loading ship sound groups
- 2017-08-21 15:41:57.618 - Thread: 1 -> Could not find any sound for 'ShipSmallRunSlow'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallRunMedium'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallRunFast'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallStart'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallEnd'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedUp'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedDown'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallEngine'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIon'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIonIdle'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogen'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogenIdle'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericFast'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericIdle'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsRun'
- 2017-08-21 15:41:57.620 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsGround'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeStart'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeEnd'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedUp'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedDown'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeEngine'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeIdle'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIon'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIonIdle'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogen'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogenIdle'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericFast'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericIdle'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsRun'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsGround'
- 2017-08-21 15:41:57.630 - Thread: 1 -> Loading ship sound groups
- 2017-08-21 15:41:57.630 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-21 15:41:57.630 - Thread: 1 -> Loading resource distribution groups
- 2017-08-21 15:41:57.638 - Thread: 1 -> Loading pirate antennas
- 2017-08-21 15:41:57.641 - Thread: 1 -> Loading physical material properties
- 2017-08-21 15:41:57.646 - Thread: 1 -> Loading physical items
- 2017-08-21 15:41:57.649 - Thread: 1 -> Loading entity components
- 2017-08-21 15:41:57.655 - Thread: 1 -> Loading emissive color definitions
- 2017-08-21 15:41:57.660 - Thread: 1 -> Loading emissive color default states
- 2017-08-21 15:41:57.662 - Thread: 1 -> Loading edges
- 2017-08-21 15:41:57.663 - Thread: 1 -> Loading drone behaviors
- 2017-08-21 15:41:57.666 - Thread: 1 -> Loading decal global definitions
- 2017-08-21 15:41:57.666 - Thread: 1 -> Loading decal definitions
- 2017-08-21 15:41:57.670 - Thread: 1 -> Loading environment items entries
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- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-08-21 15:41:58.028 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-08-21 15:41:58.029 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-08-21 15:41:58.030 - Thread: 1 -> Loading spawn groups
- 2017-08-21 15:41:58.036 - Thread: 1 -> Loading respawn ships
- 2017-08-21 15:41:58.037 - Thread: 1 -> Loading drop containers
- 2017-08-21 15:41:58.039 - Thread: 1 -> List of used mods (0) - START
- 2017-08-21 15:41:58.040 - Thread: 1 -> List of used mods - END
- 2017-08-21 15:41:58.088 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-08-21 15:41:58.101 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-08-21 15:41:58.101 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-21 15:41:58.109 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Øretelefon (Corsair VOID RGB Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-08-21 15:41:58.163 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-21 15:41:58.227 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-08-21 15:41:58.234 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:41:58.249 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6439.27051, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:41:58.249 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:41:58.258 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:41:58.270 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6439.27064, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:41:58.420 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-08-21 15:41:58.429 - Thread: 4 -> External debugger: listening...
- 2017-08-21 15:41:58.485 - Thread: 1 -> Skip Procedural World Generator
- 2017-08-21 15:41:58.506 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-08-21 15:41:58.516 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-08-21 15:41:58.516 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-08-21 15:41:58.517 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-08-21 15:41:58.519 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-08-21 15:41:58.519 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-08-21 15:41:58.520 - Thread: 1 -> MyLights.LoadData() - START
- 2017-08-21 15:41:58.538 - Thread: 1 -> MyLights.LoadData() - END
- 2017-08-21 15:41:58.604 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-08-21 15:42:03.454 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-08-21 15:42:03.475 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-08-21 15:42:03.475 - Thread: 1 -> Name = Inventory-2
- 2017-08-21 15:42:03.475 - Thread: 1 -> Description =
- 2017-08-21 15:42:03.475 - Thread: 1 -> GameDateTime = 01/01/2081 03:27:40
- 2017-08-21 15:42:03.476 - Thread: 1 -> Password =
- 2017-08-21 15:42:03.476 - Thread: 1 -> CurrentPath = D:\Steam\steamapps\common\SpaceEngineers\Content\Campaigns\\Inventory-2
- 2017-08-21 15:42:03.476 - Thread: 1 -> WorkshopId =
- 2017-08-21 15:42:03.476 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
- 2017-08-21 15:42:03.476 - Thread: 1 -> ThumbPath = D:\Steam\steamapps\common\SpaceEngineers\Content\Campaigns\\Inventory-2\thumb.jpg
- 2017-08-21 15:42:03.478 - Thread: 1 -> Settings:
- 2017-08-21 15:42:03.478 - Thread: 1 -> GameMode = Creative
- 2017-08-21 15:42:03.478 - Thread: 1 -> MaxPlayers = 4
- 2017-08-21 15:42:03.478 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-08-21 15:42:03.478 - Thread: 1 -> AutoHealing = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> WeaponsEnabled = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> ThrusterDamage = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> EnableSpectator = False
- 2017-08-21 15:42:03.478 - Thread: 1 -> EnableCopyPaste = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-08-21 15:42:03.478 - Thread: 1 -> MaxGridSize = 50000
- 2017-08-21 15:42:03.478 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-08-21 15:42:03.478 - Thread: 1 -> CargoShipsEnabled = False
- 2017-08-21 15:42:03.478 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-08-21 15:42:03.478 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-08-21 15:42:03.478 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-08-21 15:42:03.478 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-08-21 15:42:03.478 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-08-21 15:42:03.478 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-08-21 15:42:03.478 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-08-21 15:42:03.478 - Thread: 1 -> ClientCanSave = False
- 2017-08-21 15:42:03.478 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-08-21 15:42:03.478 - Thread: 1 -> PermanentDeath = False
- 2017-08-21 15:42:03.478 - Thread: 1 -> DestructibleBlocks = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> EnableScripts = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> AutoSaveInMinutes = 0
- 2017-08-21 15:42:03.478 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-08-21 15:42:03.478 - Thread: 1 -> ProceduralDensity = 0
- 2017-08-21 15:42:03.478 - Thread: 1 -> ProceduralSeed = 0
- 2017-08-21 15:42:03.478 - Thread: 1 -> DestructibleBlocks = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> EnableIngameScripts = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> ViewDistance = 5000
- 2017-08-21 15:42:03.478 - Thread: 1 -> Voxel destruction = True
- 2017-08-21 15:42:03.478 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-08-21 15:42:03.478 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-08-21 15:42:03.478 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-08-21 15:42:03.691 - Thread: 1 -> Session loaded
- 2017-08-21 15:42:04.060 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-08-21 15:42:04.077 - Thread: 1 -> Timer Frequency: 3906252
- 2017-08-21 15:42:04.077 - Thread: 1 -> Ticks per frame: 65377
- 2017-08-21 15:42:04.503 - Thread: 1 -> Updating continues.
- 2017-08-21 15:42:04.913 - Thread: 1 -> GC Memory: 887,808,488 B
- 2017-08-21 15:42:05.098 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-08-21 15:42:05.098 - Thread: 1 -> Flares Intensity: 1
- 2017-08-21 15:42:05.098 - Thread: 1 -> Field of view: 1.430398
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.GrassDensityFactor: 3
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.GrassDrawDistance: 1000
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.TextureQuality: HIGH
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
- 2017-08-21 15:42:05.098 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
- 2017-08-21 15:42:34.920 - Thread: 1 -> GC Memory: 1,314,283,520 B
- 2017-08-21 15:42:39.691 - Thread: 1 -> LoadSession() - Start
- 2017-08-21 15:42:39.691 - Thread: 1 -> C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11
- 2017-08-21 15:42:39.735 - Thread: 9 -> Downloading world mods - START
- 2017-08-21 15:42:39.742 - Thread: 9 -> MySteamWorkshop.GetItemsBlocking: getting 9 items
- 2017-08-21 15:42:39.743 - Thread: 9 -> Querying details of file 320125359
- 2017-08-21 15:42:39.745 - Thread: 9 -> Querying details of file 344199068
- 2017-08-21 15:42:39.745 - Thread: 9 -> Querying details of file 347612102
- 2017-08-21 15:42:39.745 - Thread: 9 -> Querying details of file 419124752
- 2017-08-21 15:42:39.746 - Thread: 9 -> Querying details of file 478935145
- 2017-08-21 15:42:39.746 - Thread: 9 -> Querying details of file 484504816
- 2017-08-21 15:42:39.746 - Thread: 9 -> Querying details of file 536696922
- 2017-08-21 15:42:39.746 - Thread: 9 -> Querying details of file 806331071
- 2017-08-21 15:42:39.746 - Thread: 9 -> Querying details of file 1114854185
- 2017-08-21 15:42:40.128 - Thread: 1 -> Obtained details: Id=536696922; Result=OK; ugcHandle=263834439527359498; title='(DX11)Rover Cockpit'; tags='mod,block'
- 2017-08-21 15:42:40.128 - Thread: 1 -> Obtained details: Id=478935145; Result=OK; ugcHandle=263836428692643398; title='(DX11)Hyperdrive'; tags='mod,block'
- 2017-08-21 15:42:40.128 - Thread: 1 -> Obtained details: Id=484504816; Result=OK; ugcHandle=850467924678474357; title='Energy Shields'; tags='mod,block,Other'
- 2017-08-21 15:42:40.129 - Thread: 1 -> Obtained details: Id=320125359; Result=OK; ugcHandle=541879712704049818; title='Hi-Tech Camera Overlay'; tags='other,mod'
- 2017-08-21 15:42:40.129 - Thread: 1 -> Obtained details: Id=419124752; Result=OK; ugcHandle=718668277295891722; title='Retractable Glass Bridge & Door (DX11)'; tags='mod,block'
- 2017-08-21 15:42:40.129 - Thread: 1 -> Obtained details: Id=344199068; Result=OK; ugcHandle=356147363463075738; title='Large Ship Railguns'; tags='mod,block'
- 2017-08-21 15:42:40.129 - Thread: 1 -> Obtained details: Id=806331071; Result=OK; ugcHandle=788540579273281782; title='Camera Panning - rotate camera view'; tags='mod,script,Other'
- 2017-08-21 15:42:40.129 - Thread: 1 -> Obtained details: Id=347612102; Result=OK; ugcHandle=608349439292602668; title='Armor Panels [By UncleSte]'; tags='mod,block'
- 2017-08-21 15:42:40.129 - Thread: 1 -> Obtained details: Id=1114854185; Result=OK; ugcHandle=851598253163799564; title='retractable landing gear'; tags='mod,block'
- 2017-08-21 15:42:40.482 - Thread: 10 -> Up to date mod: Id = 344199068, title = 'Large Ship Railguns'
- 2017-08-21 15:42:40.483 - Thread: 9 -> Up to date mod: Id = 320125359, title = 'Hi-Tech Camera Overlay'
- 2017-08-21 15:42:40.766 - Thread: 10 -> Up to date mod: Id = 347612102, title = 'Armor Panels [By UncleSte]'
- 2017-08-21 15:42:40.769 - Thread: 9 -> Up to date mod: Id = 419124752, title = 'Retractable Glass Bridge & Door (DX11)'
- 2017-08-21 15:42:41.135 - Thread: 9 -> Up to date mod: Id = 484504816, title = 'Energy Shields'
- 2017-08-21 15:42:41.138 - Thread: 10 -> Up to date mod: Id = 478935145, title = '(DX11)Hyperdrive'
- 2017-08-21 15:42:41.419 - Thread: 9 -> Up to date mod: Id = 536696922, title = '(DX11)Rover Cockpit'
- 2017-08-21 15:42:41.419 - Thread: 10 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view'
- 2017-08-21 15:42:41.737 - Thread: 9 -> Up to date mod: Id = 1114854185, title = 'retractable landing gear'
- 2017-08-21 15:42:41.738 - Thread: 9 -> Mod download time: 1.61 seconds
- 2017-08-21 15:42:41.739 - Thread: 9 -> Downloading world mods - END
- 2017-08-21 15:42:41.749 - Thread: 1 -> LoadSession() - End
- 2017-08-21 15:42:41.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:42:41.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:42:41.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:42:41.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:42:41.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:42:41.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:42:41.781 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-08-21 15:42:41.781 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-08-21 15:42:42.185 - Thread: 1 -> RunLoadingAction - START
- 2017-08-21 15:42:42.189 - Thread: 1 -> MySession::Unload START
- 2017-08-21 15:42:42.189 - Thread: 1 -> AutoSaveInMinutes: 0
- 2017-08-21 15:42:42.189 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-08-21 15:42:42.189 - Thread: 1 -> IsServer: True
- 2017-08-21 15:42:42.201 - Thread: 1 -> MyConfig.Save() - START
- 2017-08-21 15:42:42.201 - Thread: 1 -> Path: C:\Users\Emil-\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-21 15:42:42.234 - Thread: 1 -> MyConfig.Save() - END
- 2017-08-21 15:42:42.308 - Thread: 1 -> Unloading Procedural World Generator
- 2017-08-21 15:42:42.330 - Thread: 1 -> Network readers disposed
- 2017-08-21 15:42:42.331 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-08-21 15:42:42.362 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-21 15:42:42.362 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-08-21 15:42:42.369 - Thread: 1 -> Loading sound definitions
- 2017-08-21 15:42:42.369 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-08-21 15:42:42.369 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-08-21 15:42:42.370 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-08-21 15:42:42.370 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-21 15:42:42.381 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Øretelefon (Corsair VOID RGB Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-08-21 15:42:42.386 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-21 15:42:42.458 - Thread: 1 -> MySession::Unload END
- 2017-08-21 15:42:42.458 - Thread: 1 -> Loading session: C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11
- 2017-08-21 15:42:44.506 - Thread: 1 -> GC Memory: 885,864,984 B
- 2017-08-21 15:42:44.508 - Thread: 1 -> Process Memory: 2,772,451,328 B
- 2017-08-21 15:42:45.108 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-08-21 15:42:47.343 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:47.344 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:47.344 - Thread: 1 -> Script loaded: 1114854185.sbm_landing gear animation, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:47.344 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-08-21 15:42:47.344 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-08-21 15:42:47.344 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-08-21 15:42:47.345 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2017-08-21 15:42:47.457 - Thread: 1 -> Loading scenarios
- 2017-08-21 15:42:47.457 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-08-21 15:42:47.460 - Thread: 1 -> Loading transparent material properties
- 2017-08-21 15:42:47.460 - Thread: 1 -> Loading grid creators
- 2017-08-21 15:42:47.460 - Thread: 1 -> Loading stat definitions
- 2017-08-21 15:42:47.460 - Thread: 1 -> Loading sound categories
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- 2017-08-21 15:42:47.460 - Thread: 1 -> Loading ship sound groups
- 2017-08-21 15:42:47.460 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-21 15:42:47.460 - Thread: 1 -> Loading resource distribution groups
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading pirate antennas
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading physical material properties
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading physical items
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- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading emissive color default states
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading edges
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading drone behaviors
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading decal global definitions
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading decal definitions
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- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading debris
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- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading block positions
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading container types
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading configuration
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- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading sound definitions
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading sound definitions
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading sound definitions
- 2017-08-21 15:42:47.461 - Thread: 1 -> Loading sound definitions
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- 2017-08-21 15:42:47.462 - Thread: 1 -> Loading ammo definitions
- 2017-08-21 15:42:47.462 - Thread: 1 -> Loading ammo magazines
- 2017-08-21 15:42:47.462 - Thread: 1 -> Loading behaviors
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- 2017-08-21 15:42:47.462 - Thread: 1 -> Loading LCD texture categories
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- 2017-08-21 15:42:47.483 - Thread: 1 -> Audio effects definitions
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- 2017-08-21 15:42:47.485 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.512 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:47.514 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
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- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
- 2017-08-21 15:42:47.516 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-08-21 15:42:47.517 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-08-21 15:42:47.518 - Thread: 1 -> Loading spawn groups
- 2017-08-21 15:42:47.518 - Thread: 1 -> Loading respawn ships
- 2017-08-21 15:42:47.518 - Thread: 1 -> Loading drop containers
- 2017-08-21 15:42:47.518 - Thread: 1 -> List of used mods (9) - START
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view'
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 320125359, Filename = '320125359.sbm', Name = 'Hi-Tech Camera Overlay'
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 419124752, Filename = '419124752.sbm', Name = 'Retractable Glass Bridge & Door (DX11)'
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 484504816, Filename = '484504816.sbm', Name = 'Energy Shields'
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 478935145, Filename = '478935145.sbm', Name = '(DX11)Hyperdrive'
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 344199068, Filename = '344199068.sbm', Name = 'Large Ship Railguns'
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 536696922, Filename = '536696922.sbm', Name = '(DX11)Rover Cockpit'
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 347612102, Filename = '347612102.sbm', Name = 'Armor Panels [By UncleSte]'
- 2017-08-21 15:42:47.519 - Thread: 1 -> Id = 1114854185, Filename = '1114854185.sbm', Name = 'retractable landing gear'
- 2017-08-21 15:42:47.519 - Thread: 1 -> List of used mods - END
- 2017-08-21 15:42:47.530 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.559 - Thread: 1 -> Created definition for: Camera
- 2017-08-21 15:42:47.580 - Thread: 1 -> Created definition for: Camera
- 2017-08-21 15:42:47.580 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:47.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock
- 2017-08-21 15:42:47.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock
- 2017-08-21 15:42:47.588 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:47.588 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:47.588 - Thread: 1 -> Loading block positions
- 2017-08-21 15:42:47.589 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.593 - Thread: 1 -> Created definition for: Glass Bridge 1x3
- 2017-08-21 15:42:47.596 - Thread: 1 -> Created definition for: Glass Bridge 1x4
- 2017-08-21 15:42:47.599 - Thread: 1 -> Created definition for: Glass Bridge 1x5
- 2017-08-21 15:42:47.605 - Thread: 1 -> Created definition for: Glass Bridge 1x6
- 2017-08-21 15:42:47.608 - Thread: 1 -> Created definition for: Glass Bridge 1x7
- 2017-08-21 15:42:47.611 - Thread: 1 -> Created definition for: Glass Bridge 1x8
- 2017-08-21 15:42:47.615 - Thread: 1 -> Created definition for: Glass Bridge 1x9
- 2017-08-21 15:42:47.624 - Thread: 1 -> Created definition for: Small Glass Bridge 1x3
- 2017-08-21 15:42:47.628 - Thread: 1 -> Created definition for: Small Glass Bridge 1x4
- 2017-08-21 15:42:47.631 - Thread: 1 -> Created definition for: Small Glass Bridge 1x5
- 2017-08-21 15:42:47.635 - Thread: 1 -> Created definition for: Small Glass Bridge 1x6
- 2017-08-21 15:42:47.638 - Thread: 1 -> Created definition for: Small Glass Bridge 1x7
- 2017-08-21 15:42:47.641 - Thread: 1 -> Created definition for: Small Glass Bridge 1x8
- 2017-08-21 15:42:47.645 - Thread: 1 -> Created definition for: Small Glass Bridge 1x9
- 2017-08-21 15:42:47.645 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:47.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x3
- 2017-08-21 15:42:47.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x4
- 2017-08-21 15:42:47.646 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x5
- 2017-08-21 15:42:47.647 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x6
- 2017-08-21 15:42:47.647 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x7
- 2017-08-21 15:42:47.648 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x8
- 2017-08-21 15:42:47.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightGlassBridge_1x9
- 2017-08-21 15:42:47.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x3
- 2017-08-21 15:42:47.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x4
- 2017-08-21 15:42:47.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x5
- 2017-08-21 15:42:47.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x6
- 2017-08-21 15:42:47.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x7
- 2017-08-21 15:42:47.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x8
- 2017-08-21 15:42:47.655 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightSmallGlassBridge_1x9
- 2017-08-21 15:42:47.672 - Thread: 1 -> Loading transparent material properties
- 2017-08-21 15:42:47.679 - Thread: 1 -> Loading resource distribution groups
- 2017-08-21 15:42:47.679 - Thread: 1 -> Loading blueprint classes
- 2017-08-21 15:42:47.686 - Thread: 1 -> Loading blueprint class entries
- 2017-08-21 15:42:47.686 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:47.687 - Thread: 1 -> Loading sound definitions
- 2017-08-21 15:42:47.688 - Thread: 1 -> Loading components
- 2017-08-21 15:42:47.692 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield
- 2017-08-21 15:42:47.692 - Thread: 1 -> Loading blueprints
- 2017-08-21 15:42:47.716 - Thread: 1 -> Loading physical items
- 2017-08-21 15:42:47.750 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.753 - Thread: 1 -> Created definition for: Small Rotor 3
- 2017-08-21 15:42:47.753 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:47.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ShieldEffectNormalLarge
- 2017-08-21 15:42:47.753 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.759 - Thread: 1 -> Created definition for: Small Shield Generator
- 2017-08-21 15:42:47.766 - Thread: 1 -> Could not find any sound for 'ShieldGenerator'
- 2017-08-21 15:42:47.767 - Thread: 1 -> Created definition for: Large Shield Generator
- 2017-08-21 15:42:47.773 - Thread: 1 -> Could not find any sound for 'ShieldGenerator'
- 2017-08-21 15:42:47.773 - Thread: 1 -> Created definition for: Large Shield Generator
- 2017-08-21 15:42:47.779 - Thread: 1 -> Could not find any sound for 'ShieldGenerator'
- 2017-08-21 15:42:47.779 - Thread: 1 -> Created definition for: Small Shield Generator
- 2017-08-21 15:42:47.786 - Thread: 1 -> Created definition for: Shield Capacitor
- 2017-08-21 15:42:47.792 - Thread: 1 -> Created definition for: Shield Flux Coil
- 2017-08-21 15:42:47.792 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ShieldEffectNormalLarge
- 2017-08-21 15:42:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase
- 2017-08-21 15:42:47.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase
- 2017-08-21 15:42:47.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor
- 2017-08-21 15:42:47.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil
- 2017-08-21 15:42:47.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase
- 2017-08-21 15:42:47.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase
- 2017-08-21 15:42:47.806 - Thread: 1 -> Loading block positions
- 2017-08-21 15:42:47.806 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:47.807 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.810 - Thread: 1 -> Created definition for: Hyperdrive
- 2017-08-21 15:42:47.810 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:47.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/HyperDrive
- 2017-08-21 15:42:47.822 - Thread: 1 -> Loading blueprint class entries
- 2017-08-21 15:42:47.822 - Thread: 1 -> Loading ammo definitions
- 2017-08-21 15:42:47.822 - Thread: 1 -> Loading blueprints
- 2017-08-21 15:42:47.823 - Thread: 1 -> Loading ammo magazines
- 2017-08-21 15:42:47.825 - Thread: 1 -> Loading sound definitions
- 2017-08-21 15:42:47.827 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:47.828 - Thread: 1 -> Loading weapon definitions
- 2017-08-21 15:42:47.828 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.834 - Thread: 1 -> Created definition for: Large Ship Railgun
- 2017-08-21 15:42:47.844 - Thread: 1 -> Created definition for: Large Ship Railgun Turret
- 2017-08-21 15:42:47.844 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:47.844 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeRailGunLZM
- 2017-08-21 15:42:47.845 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeRailgunTurretLZM
- 2017-08-21 15:42:47.851 - Thread: 1 -> Loading animations
- 2017-08-21 15:42:47.852 - Thread: 1 -> Loading block positions
- 2017-08-21 15:42:47.852 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:47.853 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.857 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-08-21 15:42:47.861 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-08-21 15:42:47.861 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:47.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeRoverCockpit
- 2017-08-21 15:42:47.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallRoverCockpit
- 2017-08-21 15:42:47.893 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:47.893 - Thread: 1 -> Loading block positions
- 2017-08-21 15:42:47.894 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:47.913 - Thread: 1 -> Created definition for: Armor Panel 1x1x1
- 2017-08-21 15:42:47.932 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope
- 2017-08-21 15:42:47.952 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope Mirror
- 2017-08-21 15:42:47.970 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope
- 2017-08-21 15:42:47.989 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope Mirror
- 2017-08-21 15:42:48.009 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope
- 2017-08-21 15:42:48.027 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope Mirror
- 2017-08-21 15:42:48.046 - Thread: 1 -> Created definition for: Armor Panel 2x1x1
- 2017-08-21 15:42:48.064 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Mirror
- 2017-08-21 15:42:48.083 - Thread: 1 -> Created definition for: Armor Panel 3x1x1
- 2017-08-21 15:42:48.102 - Thread: 1 -> Created definition for: Armor Panel 2x2x1
- 2017-08-21 15:42:48.122 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Mirror
- 2017-08-21 15:42:48.140 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope
- 2017-08-21 15:42:48.160 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope Mirror
- 2017-08-21 15:42:48.181 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Angle
- 2017-08-21 15:42:48.204 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle
- 2017-08-21 15:42:48.223 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle (45 Degree)
- 2017-08-21 15:42:48.243 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle
- 2017-08-21 15:42:48.261 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle Mirror
- 2017-08-21 15:42:48.280 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle (45 Degree)
- 2017-08-21 15:42:48.298 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Angle
- 2017-08-21 15:42:48.317 - Thread: 1 -> Created definition for: Armor Panel 1x1x1
- 2017-08-21 15:42:48.335 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope
- 2017-08-21 15:42:48.354 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope Mirror
- 2017-08-21 15:42:48.377 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope
- 2017-08-21 15:42:48.395 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope Mirror
- 2017-08-21 15:42:48.416 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope
- 2017-08-21 15:42:48.434 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope Mirror
- 2017-08-21 15:42:48.452 - Thread: 1 -> Created definition for: Armor Panel 2x1x1
- 2017-08-21 15:42:48.471 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Mirror
- 2017-08-21 15:42:48.489 - Thread: 1 -> Created definition for: Armor Panel 3x1x1
- 2017-08-21 15:42:48.508 - Thread: 1 -> Created definition for: Armor Panel 2x2x1
- 2017-08-21 15:42:48.526 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Mirror
- 2017-08-21 15:42:48.544 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope
- 2017-08-21 15:42:48.563 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope Mirror
- 2017-08-21 15:42:48.582 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Angle
- 2017-08-21 15:42:48.600 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle
- 2017-08-21 15:42:48.618 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle (45 Degree)
- 2017-08-21 15:42:48.636 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle
- 2017-08-21 15:42:48.655 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle Mirror
- 2017-08-21 15:42:48.674 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle (45 Degree)
- 2017-08-21 15:42:48.692 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Angle
- 2017-08-21 15:42:48.692 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:48.692 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel
- 2017-08-21 15:42:48.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope
- 2017-08-21 15:42:48.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror
- 2017-08-21 15:42:48.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1
- 2017-08-21 15:42:48.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror
- 2017-08-21 15:42:48.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1
- 2017-08-21 15:42:48.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror
- 2017-08-21 15:42:48.724 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1
- 2017-08-21 15:42:48.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1Mirror
- 2017-08-21 15:42:48.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel3x1x1
- 2017-08-21 15:42:48.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x2x1
- 2017-08-21 15:42:48.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x2x1Mirror
- 2017-08-21 15:42:48.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1
- 2017-08-21 15:42:48.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror
- 2017-08-21 15:42:48.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle
- 2017-08-21 15:42:48.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1
- 2017-08-21 15:42:48.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1
- 2017-08-21 15:42:48.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1
- 2017-08-21 15:42:48.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror
- 2017-08-21 15:42:48.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1
- 2017-08-21 15:42:48.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1
- 2017-08-21 15:42:48.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel
- 2017-08-21 15:42:48.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope
- 2017-08-21 15:42:48.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror
- 2017-08-21 15:42:48.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1
- 2017-08-21 15:42:48.805 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror
- 2017-08-21 15:42:48.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1
- 2017-08-21 15:42:48.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror
- 2017-08-21 15:42:48.819 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1
- 2017-08-21 15:42:48.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1Mirror
- 2017-08-21 15:42:48.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel3x1x1
- 2017-08-21 15:42:48.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x2x1
- 2017-08-21 15:42:48.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x2x1Mirror
- 2017-08-21 15:42:48.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1
- 2017-08-21 15:42:48.836 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror
- 2017-08-21 15:42:48.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle
- 2017-08-21 15:42:48.846 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1
- 2017-08-21 15:42:48.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1
- 2017-08-21 15:42:48.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1
- 2017-08-21 15:42:48.860 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror
- 2017-08-21 15:42:48.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1
- 2017-08-21 15:42:48.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1
- 2017-08-21 15:42:48.880 - Thread: 1 -> Loading category classes
- 2017-08-21 15:42:48.881 - Thread: 1 -> Loading cube blocks
- 2017-08-21 15:42:48.885 - Thread: 1 -> Created definition for: LandingGear_3x2x1_retracting
- 2017-08-21 15:42:48.890 - Thread: 1 -> Created definition for: LandingGear_3x2x1_retracting
- 2017-08-21 15:42:48.894 - Thread: 1 -> Created definition for: LandingGear_1x2x1_retracting
- 2017-08-21 15:42:48.898 - Thread: 1 -> Created definition for: LandingGear_1x2x1_retracting
- 2017-08-21 15:42:48.898 - Thread: 1 -> Created block definitions
- 2017-08-21 15:42:48.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x2x1_retracting_Large
- 2017-08-21 15:42:48.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_1x2x1_retracting_Large
- 2017-08-21 15:42:48.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x2x1_retracting_Small
- 2017-08-21 15:42:48.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_1x2x1_retracting_Small
- 2017-08-21 15:42:48.907 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-08-21 15:42:48.908 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-08-21 15:42:48.908 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-21 15:42:48.916 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Øretelefon (Corsair VOID RGB Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-08-21 15:42:48.969 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-21 15:42:48.975 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-08-21 15:42:48.976 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:48.978 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6439.27051, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:48.979 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:48.980 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:48.980 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:48.982 - Thread: 1 -> Registered modules from: 1114854185.sbm_landing gear animation, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:48.982 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:48.982 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6439.27064, Culture=neutral, PublicKeyToken=null
- 2017-08-21 15:42:48.992 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-08-21 15:42:48.995 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-08-21 15:42:49.003 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-08-21 15:42:49.004 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-08-21 15:42:49.004 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-08-21 15:42:49.004 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-08-21 15:42:49.005 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-08-21 15:42:49.005 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-08-21 15:42:49.005 - Thread: 1 -> MyLights.LoadData() - START
- 2017-08-21 15:42:49.007 - Thread: 1 -> MyLights.LoadData() - END
- 2017-08-21 15:42:49.008 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-08-21 15:42:49.033 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
- 2017-08-21 15:42:49.036 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11\EarthLike-1779144428d120000.vx2'
- 2017-08-21 15:42:51.192 - Thread: 1 -> Info: Planet generator name: EarthLike
- 2017-08-21 15:42:51.197 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-08-21 15:42:51.207 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2017-08-21 15:42:51.208 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11\Moon-1353915701d19000.vx2'
- 2017-08-21 15:42:52.306 - Thread: 1 -> Info: Planet generator name: Moon
- 2017-08-21 15:42:52.306 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-08-21 15:42:52.306 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2017-08-21 15:42:52.306 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11\Alien-291759539d120000.vx2'
- 2017-08-21 15:42:53.820 - Thread: 1 -> Info: Planet generator name: Alien
- 2017-08-21 15:42:53.820 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-08-21 15:42:53.820 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2017-08-21 15:42:53.820 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11\Titan-2124704365d19000.vx2'
- 2017-08-21 15:42:54.807 - Thread: 1 -> Info: Planet generator name: Titan
- 2017-08-21 15:42:54.807 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-08-21 15:42:54.807 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2017-08-21 15:42:54.807 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11\Mars-2044023682d120000.vx2'
- 2017-08-21 15:42:56.004 - Thread: 1 -> Info: Planet generator name: Mars
- 2017-08-21 15:42:56.004 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-08-21 15:42:56.005 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2017-08-21 15:42:56.005 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11\Europa-595048092d19000.vx2'
- 2017-08-21 15:42:57.176 - Thread: 1 -> Info: Planet generator name: Europa
- 2017-08-21 15:42:57.177 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-08-21 15:42:58.860 - Thread: 1 -> Checkpoint.CameraAttachedTo: 114370698648516534
- 2017-08-21 15:42:58.938 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-08-21 15:42:58.938 - Thread: 1 -> Name = Star System 2017-08-20 21:11
- 2017-08-21 15:42:58.938 - Thread: 1 -> Description =
- 2017-08-21 15:42:58.938 - Thread: 1 -> GameDateTime = 01/01/2081 00:17:22
- 2017-08-21 15:42:58.938 - Thread: 1 -> Password =
- 2017-08-21 15:42:58.938 - Thread: 1 -> CurrentPath = C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11
- 2017-08-21 15:42:58.938 - Thread: 1 -> WorkshopId =
- 2017-08-21 15:42:58.938 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-08-21 15:42:58.938 - Thread: 1 -> ThumbPath = C:\Users\Emil-\AppData\Roaming\SpaceEngineers\Saves\76561198039884181\Star System 2017-08-20 21-11\thumb.jpg
- 2017-08-21 15:42:58.938 - Thread: 1 -> Settings:
- 2017-08-21 15:42:58.939 - Thread: 1 -> GameMode = Survival
- 2017-08-21 15:42:58.939 - Thread: 1 -> MaxPlayers = 6
- 2017-08-21 15:42:58.939 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-08-21 15:42:58.939 - Thread: 1 -> AutoHealing = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> WeaponsEnabled = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> ThrusterDamage = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> EnableSpectator = False
- 2017-08-21 15:42:58.939 - Thread: 1 -> EnableCopyPaste = False
- 2017-08-21 15:42:58.939 - Thread: 1 -> MaxFloatingObjects = 100
- 2017-08-21 15:42:58.939 - Thread: 1 -> MaxGridSize = 50000
- 2017-08-21 15:42:58.939 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-08-21 15:42:58.939 - Thread: 1 -> CargoShipsEnabled = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2017-08-21 15:42:58.939 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-08-21 15:42:58.939 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-08-21 15:42:58.939 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-08-21 15:42:58.939 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-08-21 15:42:58.939 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2017-08-21 15:42:58.939 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2017-08-21 15:42:58.939 - Thread: 1 -> ClientCanSave = False
- 2017-08-21 15:42:58.939 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-08-21 15:42:58.939 - Thread: 1 -> PermanentDeath = False
- 2017-08-21 15:42:58.939 - Thread: 1 -> DestructibleBlocks = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> EnableScripts = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-08-21 15:42:58.939 - Thread: 1 -> SpawnShipTimeMultiplier = 0
- 2017-08-21 15:42:58.939 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-08-21 15:42:58.939 - Thread: 1 -> ProceduralSeed = 0
- 2017-08-21 15:42:58.939 - Thread: 1 -> DestructibleBlocks = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> EnableIngameScripts = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> ViewDistance = 20000
- 2017-08-21 15:42:58.939 - Thread: 1 -> Voxel destruction = True
- 2017-08-21 15:42:58.939 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-08-21 15:42:58.939 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-08-21 15:42:58.939 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-08-21 15:42:58.983 - Thread: 1 -> Session loaded
- 2017-08-21 15:42:58.983 - Thread: 1 -> RunLoadingAction - END
- 2017-08-21 15:42:58.984 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-08-21 15:42:59.185 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-08-21 15:42:59.185 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-08-21 15:42:59.186 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-08-21 15:42:59.276 - Thread: 1 -> Updating continues.
- 2017-08-21 15:42:59.548 - Thread: 1 -> GC Memory: 2,069,847,592 B
- 2017-08-21 15:42:59.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:42:59.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:43:00.159 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-08-21 15:43:00.213 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-08-21 15:43:00.220 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-08-21 15:43:00.221 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-08-21 15:43:00.223 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-08-21 15:43:00.226 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-08-21 15:43:29.550 - Thread: 1 -> GC Memory: 2,159,874,952 B
- 2017-08-21 15:43:37.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:43:37.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:43:48.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:43:48.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:43:59.566 - Thread: 1 -> GC Memory: 2,161,868,712 B
- 2017-08-21 15:44:09.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:44:09.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:44:29.575 - Thread: 1 -> GC Memory: 2,163,585,944 B
- 2017-08-21 15:44:35.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 15:44:35.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 15:44:35.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 15:44:35.131 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 15:44:36.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:44:36.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:44:42.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:44:42.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:44:59.585 - Thread: 1 -> GC Memory: 2,162,354,496 B
- 2017-08-21 15:45:02.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:45:02.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:45:23.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:45:23.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:45:24.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:45:24.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:45:25.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:45:25.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:45:27.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:45:27.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:45:29.594 - Thread: 1 -> GC Memory: 2,164,131,016 B
- 2017-08-21 15:45:40.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:45:40.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:45:50.499 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-08-21 15:45:59.596 - Thread: 1 -> GC Memory: 2,290,006,480 B
- 2017-08-21 15:46:29.606 - Thread: 1 -> GC Memory: 2,325,635,808 B
- 2017-08-21 15:46:59.614 - Thread: 1 -> GC Memory: 2,228,584,840 B
- 2017-08-21 15:47:29.623 - Thread: 1 -> GC Memory: 2,232,449,712 B
- 2017-08-21 15:47:41.991 - Thread: 1 -> Autosave initiated
- 2017-08-21 15:47:41.991 - Thread: 1 -> Character state: True
- 2017-08-21 15:47:41.991 - Thread: 1 -> IsServer: True
- 2017-08-21 15:47:41.991 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 15:47:41.991 - Thread: 1 -> Autosave
- 2017-08-21 15:47:41.994 - Thread: 1 -> Saving world - START
- 2017-08-21 15:47:41.994 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 15:47:41.994 - Thread: 1 -> Before snapshot.: GC Memory: 2,232,182,712 B
- 2017-08-21 15:47:42.117 - Thread: 1 -> After snapshot.: GC Memory: 2,233,225,976 B
- 2017-08-21 15:47:42.123 - Thread: 1 -> Directory cleanup: GC Memory: 2,233,280,792 B
- 2017-08-21 15:47:42.123 - Thread: 1 -> Saving world - END
- 2017-08-21 15:47:42.128 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 15:47:42.129 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 15:47:43.702 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 15:47:59.635 - Thread: 1 -> GC Memory: 2,240,390,912 B
- 2017-08-21 15:48:29.643 - Thread: 1 -> GC Memory: 2,226,239,600 B
- 2017-08-21 15:48:45.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:48:45.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:48:49.057 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 15:48:49.202 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-08-21 15:48:51.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:48:51.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:48:59.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 15:48:59.289 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-08-21 15:48:59.644 - Thread: 1 -> GC Memory: 2,262,725,352 B
- 2017-08-21 15:49:09.137 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 15:49:09.388 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-08-21 15:49:19.181 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 15:49:19.272 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-08-21 15:49:19.272 - Thread: 1 -> Next activation in 00:16:36.3119992
- 2017-08-21 15:49:29.659 - Thread: 1 -> GC Memory: 2,283,174,352 B
- 2017-08-21 15:49:33.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:49:33.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:49:59.668 - Thread: 1 -> GC Memory: 2,342,774,520 B
- 2017-08-21 15:50:26.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:50:26.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:50:29.676 - Thread: 1 -> GC Memory: 2,258,867,504 B
- 2017-08-21 15:50:33.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:50:33.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:50:59.685 - Thread: 1 -> GC Memory: 2,266,079,256 B
- 2017-08-21 15:51:29.693 - Thread: 1 -> GC Memory: 2,282,294,136 B
- 2017-08-21 15:51:59.702 - Thread: 1 -> GC Memory: 2,186,415,040 B
- 2017-08-21 15:52:01.726 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-08-21 15:52:29.711 - Thread: 1 -> GC Memory: 2,203,989,960 B
- 2017-08-21 15:52:37.000 - Thread: 1 -> Clusters reordered
- 2017-08-21 15:52:41.995 - Thread: 1 -> Autosave initiated
- 2017-08-21 15:52:41.995 - Thread: 1 -> Character state: True
- 2017-08-21 15:52:41.995 - Thread: 1 -> IsServer: True
- 2017-08-21 15:52:41.995 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 15:52:41.995 - Thread: 1 -> Autosave
- 2017-08-21 15:52:41.995 - Thread: 1 -> Saving world - START
- 2017-08-21 15:52:41.995 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 15:52:41.995 - Thread: 1 -> Before snapshot.: GC Memory: 2,213,091,720 B
- 2017-08-21 15:52:41.999 - Thread: 1 -> After snapshot.: GC Memory: 2,213,340,488 B
- 2017-08-21 15:52:42.000 - Thread: 1 -> Directory cleanup: GC Memory: 2,213,365,064 B
- 2017-08-21 15:52:42.000 - Thread: 1 -> Saving world - END
- 2017-08-21 15:52:42.000 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 15:52:42.000 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 15:52:42.082 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 15:52:59.720 - Thread: 1 -> GC Memory: 2,222,582,256 B
- 2017-08-21 15:53:29.728 - Thread: 1 -> GC Memory: 2,121,878,600 B
- 2017-08-21 15:53:59.737 - Thread: 1 -> GC Memory: 2,150,049,920 B
- 2017-08-21 15:54:26.080 - Thread: 1 -> Clusters reordered
- 2017-08-21 15:54:29.745 - Thread: 1 -> GC Memory: 2,166,118,752 B
- 2017-08-21 15:54:59.754 - Thread: 1 -> GC Memory: 2,184,383,976 B
- 2017-08-21 15:55:29.762 - Thread: 1 -> GC Memory: 2,150,276,384 B
- 2017-08-21 15:55:59.770 - Thread: 1 -> GC Memory: 2,163,841,744 B
- 2017-08-21 15:56:07.687 - Thread: 1 -> Clusters reordered
- 2017-08-21 15:56:29.779 - Thread: 1 -> GC Memory: 2,182,782,568 B
- 2017-08-21 15:56:36.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 15:56:36.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 15:56:59.787 - Thread: 1 -> GC Memory: 2,146,401,096 B
- 2017-08-21 15:57:29.796 - Thread: 1 -> GC Memory: 2,161,000,480 B
- 2017-08-21 15:57:41.997 - Thread: 1 -> Autosave initiated
- 2017-08-21 15:57:41.997 - Thread: 1 -> Character state: True
- 2017-08-21 15:57:41.997 - Thread: 1 -> IsServer: True
- 2017-08-21 15:57:41.997 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 15:57:41.997 - Thread: 1 -> Autosave
- 2017-08-21 15:57:41.997 - Thread: 1 -> Saving world - START
- 2017-08-21 15:57:41.997 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 15:57:41.997 - Thread: 1 -> Before snapshot.: GC Memory: 2,165,223,888 B
- 2017-08-21 15:57:41.998 - Thread: 1 -> After snapshot.: GC Memory: 2,165,412,304 B
- 2017-08-21 15:57:41.999 - Thread: 1 -> Directory cleanup: GC Memory: 2,165,436,880 B
- 2017-08-21 15:57:41.999 - Thread: 1 -> Saving world - END
- 2017-08-21 15:57:42.000 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 15:57:42.000 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 15:57:42.072 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 15:57:59.804 - Thread: 1 -> GC Memory: 2,167,007,880 B
- 2017-08-21 15:58:29.813 - Thread: 1 -> GC Memory: 2,162,280,576 B
- 2017-08-21 15:58:59.821 - Thread: 1 -> GC Memory: 2,214,858,368 B
- 2017-08-21 15:59:29.830 - Thread: 1 -> GC Memory: 2,247,628,704 B
- 2017-08-21 15:59:59.836 - Thread: 1 -> GC Memory: 2,264,969,368 B
- 2017-08-21 16:00:29.844 - Thread: 1 -> GC Memory: 2,273,019,672 B
- 2017-08-21 16:00:59.854 - Thread: 1 -> GC Memory: 2,280,270,608 B
- 2017-08-21 16:01:29.862 - Thread: 1 -> GC Memory: 2,292,896,872 B
- 2017-08-21 16:01:59.870 - Thread: 1 -> GC Memory: 2,280,468,352 B
- 2017-08-21 16:02:06.666 - Thread: 1 -> Clusters reordered
- 2017-08-21 16:02:29.879 - Thread: 1 -> GC Memory: 2,290,369,632 B
- 2017-08-21 16:02:42.013 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:02:42.013 - Thread: 1 -> Character state: True
- 2017-08-21 16:02:42.013 - Thread: 1 -> IsServer: True
- 2017-08-21 16:02:42.013 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:02:42.013 - Thread: 1 -> Autosave
- 2017-08-21 16:02:42.013 - Thread: 1 -> Saving world - START
- 2017-08-21 16:02:42.013 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:02:42.013 - Thread: 1 -> Before snapshot.: GC Memory: 2,291,332,888 B
- 2017-08-21 16:02:42.017 - Thread: 1 -> After snapshot.: GC Memory: 2,291,622,568 B
- 2017-08-21 16:02:42.018 - Thread: 1 -> Directory cleanup: GC Memory: 2,291,647,144 B
- 2017-08-21 16:02:42.018 - Thread: 1 -> Saving world - END
- 2017-08-21 16:02:42.019 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:02:42.019 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:02:42.080 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:02:59.887 - Thread: 1 -> GC Memory: 2,298,415,344 B
- 2017-08-21 16:03:29.896 - Thread: 1 -> GC Memory: 2,269,615,136 B
- 2017-08-21 16:03:59.905 - Thread: 1 -> GC Memory: 2,282,772,400 B
- 2017-08-21 16:04:29.913 - Thread: 1 -> GC Memory: 2,293,990,848 B
- 2017-08-21 16:04:59.922 - Thread: 1 -> GC Memory: 2,301,339,800 B
- 2017-08-21 16:05:29.931 - Thread: 1 -> GC Memory: 2,282,563,672 B
- 2017-08-21 16:05:57.344 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:05:57.575 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-08-21 16:05:59.940 - Thread: 1 -> GC Memory: 2,289,982,520 B
- 2017-08-21 16:06:07.384 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:06:07.384 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-08-21 16:06:17.426 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:06:17.426 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-08-21 16:06:27.468 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:06:27.468 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-08-21 16:06:27.468 - Thread: 1 -> Next activation in 00:11:19.2757797
- 2017-08-21 16:06:29.947 - Thread: 1 -> GC Memory: 2,298,936,664 B
- 2017-08-21 16:06:43.535 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:06:49.561 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:06:55.585 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:06:59.956 - Thread: 1 -> GC Memory: 2,277,777,432 B
- 2017-08-21 16:07:29.963 - Thread: 1 -> GC Memory: 2,326,150,248 B
- 2017-08-21 16:07:42.013 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:07:42.013 - Thread: 1 -> Character state: True
- 2017-08-21 16:07:42.013 - Thread: 1 -> IsServer: True
- 2017-08-21 16:07:42.013 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:07:42.013 - Thread: 1 -> Autosave
- 2017-08-21 16:07:42.013 - Thread: 1 -> Saving world - START
- 2017-08-21 16:07:42.013 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:07:42.014 - Thread: 1 -> Before snapshot.: GC Memory: 2,325,627,424 B
- 2017-08-21 16:07:42.024 - Thread: 1 -> After snapshot.: GC Memory: 2,326,215,232 B
- 2017-08-21 16:07:42.025 - Thread: 1 -> Directory cleanup: GC Memory: 2,326,231,616 B
- 2017-08-21 16:07:42.025 - Thread: 1 -> Saving world - END
- 2017-08-21 16:07:42.026 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:07:42.026 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:07:42.084 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:07:59.971 - Thread: 1 -> GC Memory: 2,325,230,168 B
- 2017-08-21 16:08:20.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:08:20.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:08:29.987 - Thread: 1 -> GC Memory: 2,272,456,136 B
- 2017-08-21 16:08:59.996 - Thread: 1 -> GC Memory: 2,292,907,816 B
- 2017-08-21 16:09:27.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:09:27.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:09:30.004 - Thread: 1 -> GC Memory: 2,296,139,928 B
- 2017-08-21 16:10:00.014 - Thread: 1 -> GC Memory: 2,310,767,064 B
- 2017-08-21 16:10:30.022 - Thread: 1 -> GC Memory: 2,282,420,704 B
- 2017-08-21 16:11:00.033 - Thread: 1 -> GC Memory: 2,296,187,392 B
- 2017-08-21 16:11:30.038 - Thread: 1 -> GC Memory: 2,305,450,136 B
- 2017-08-21 16:12:00.047 - Thread: 1 -> GC Memory: 2,282,489,128 B
- 2017-08-21 16:12:30.056 - Thread: 1 -> GC Memory: 2,306,928,120 B
- 2017-08-21 16:12:42.023 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:12:42.023 - Thread: 1 -> Character state: True
- 2017-08-21 16:12:42.023 - Thread: 1 -> IsServer: True
- 2017-08-21 16:12:42.023 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:12:42.023 - Thread: 1 -> Autosave
- 2017-08-21 16:12:42.023 - Thread: 1 -> Saving world - START
- 2017-08-21 16:12:42.024 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:12:42.024 - Thread: 1 -> Before snapshot.: GC Memory: 2,330,794,736 B
- 2017-08-21 16:12:42.035 - Thread: 1 -> After snapshot.: GC Memory: 2,331,392,128 B
- 2017-08-21 16:12:42.036 - Thread: 1 -> Directory cleanup: GC Memory: 2,331,440,504 B
- 2017-08-21 16:12:42.036 - Thread: 1 -> Saving world - END
- 2017-08-21 16:12:42.036 - Thread: 10 -> Session snapshot save - START
- 2017-08-21 16:12:42.037 - Thread: 10 -> Checking file access for files in target dir.
- 2017-08-21 16:12:42.123 - Thread: 10 -> Session snapshot save - END
- 2017-08-21 16:13:00.064 - Thread: 1 -> GC Memory: 2,369,297,512 B
- 2017-08-21 16:13:30.073 - Thread: 1 -> GC Memory: 2,375,454,856 B
- 2017-08-21 16:14:00.083 - Thread: 1 -> GC Memory: 2,380,073,720 B
- 2017-08-21 16:14:30.091 - Thread: 1 -> GC Memory: 2,386,674,784 B
- 2017-08-21 16:14:41.537 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:14:47.562 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:14:51.579 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:15:00.098 - Thread: 1 -> GC Memory: 2,400,161,152 B
- 2017-08-21 16:15:30.106 - Thread: 1 -> GC Memory: 2,393,824,936 B
- 2017-08-21 16:16:00.115 - Thread: 1 -> GC Memory: 2,461,840,136 B
- 2017-08-21 16:16:07.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:16:07.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:16:09.654 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:16:09.654 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:16:30.124 - Thread: 1 -> GC Memory: 2,474,191,736 B
- 2017-08-21 16:16:39.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:16:39.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:17:00.132 - Thread: 1 -> GC Memory: 2,467,658,952 B
- 2017-08-21 16:17:30.141 - Thread: 1 -> GC Memory: 2,474,777,600 B
- 2017-08-21 16:17:42.024 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:17:42.024 - Thread: 1 -> Character state: True
- 2017-08-21 16:17:42.024 - Thread: 1 -> IsServer: True
- 2017-08-21 16:17:42.024 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:17:42.024 - Thread: 1 -> Autosave
- 2017-08-21 16:17:42.024 - Thread: 1 -> Saving world - START
- 2017-08-21 16:17:42.024 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:17:42.024 - Thread: 1 -> Before snapshot.: GC Memory: 2,474,435,312 B
- 2017-08-21 16:17:42.041 - Thread: 1 -> After snapshot.: GC Memory: 2,475,102,880 B
- 2017-08-21 16:17:42.043 - Thread: 1 -> Directory cleanup: GC Memory: 2,475,119,264 B
- 2017-08-21 16:17:42.043 - Thread: 1 -> Saving world - END
- 2017-08-21 16:17:42.043 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:17:42.043 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:17:42.099 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:17:48.316 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:17:48.989 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-08-21 16:17:58.363 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:17:58.363 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-08-21 16:18:00.154 - Thread: 1 -> GC Memory: 2,476,072,152 B
- 2017-08-21 16:18:08.404 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:18:08.490 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-08-21 16:18:18.446 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:18:18.494 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-08-21 16:18:18.495 - Thread: 1 -> Next activation in 00:10:21.9657084
- 2017-08-21 16:18:30.163 - Thread: 1 -> GC Memory: 2,446,002,568 B
- 2017-08-21 16:19:00.171 - Thread: 1 -> GC Memory: 2,450,305,776 B
- 2017-08-21 16:19:30.180 - Thread: 1 -> GC Memory: 2,452,125,160 B
- 2017-08-21 16:20:00.189 - Thread: 1 -> GC Memory: 2,453,389,264 B
- 2017-08-21 16:20:30.197 - Thread: 1 -> GC Memory: 2,451,744,760 B
- 2017-08-21 16:20:31.953 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:20:31.953 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:20:31.953 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:20:31.971 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:20:36.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:20:36.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:21:00.206 - Thread: 1 -> GC Memory: 2,455,276,352 B
- 2017-08-21 16:21:30.214 - Thread: 1 -> GC Memory: 2,455,217,408 B
- 2017-08-21 16:22:00.223 - Thread: 1 -> GC Memory: 2,451,098,272 B
- 2017-08-21 16:22:21.460 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:22:27.486 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:22:30.231 - Thread: 1 -> GC Memory: 2,451,072,184 B
- 2017-08-21 16:22:31.503 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:22:37.527 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:22:42.030 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:22:42.030 - Thread: 1 -> Character state: True
- 2017-08-21 16:22:42.030 - Thread: 1 -> IsServer: True
- 2017-08-21 16:22:42.030 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:22:42.030 - Thread: 1 -> Autosave
- 2017-08-21 16:22:42.030 - Thread: 1 -> Saving world - START
- 2017-08-21 16:22:42.031 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:22:42.031 - Thread: 1 -> Before snapshot.: GC Memory: 2,452,947,816 B
- 2017-08-21 16:22:42.034 - Thread: 1 -> After snapshot.: GC Memory: 2,453,199,560 B
- 2017-08-21 16:22:42.035 - Thread: 1 -> Directory cleanup: GC Memory: 2,453,232,288 B
- 2017-08-21 16:22:42.035 - Thread: 1 -> Saving world - END
- 2017-08-21 16:22:42.035 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:22:42.036 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:22:42.120 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:23:00.240 - Thread: 1 -> GC Memory: 2,458,334,072 B
- 2017-08-21 16:23:30.248 - Thread: 1 -> GC Memory: 2,452,239,648 B
- 2017-08-21 16:24:00.257 - Thread: 1 -> GC Memory: 2,452,538,000 B
- 2017-08-21 16:24:29.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:24:29.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:24:30.265 - Thread: 1 -> GC Memory: 2,454,163,480 B
- 2017-08-21 16:24:54.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:24:54.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:25:00.275 - Thread: 1 -> GC Memory: 2,452,021,240 B
- 2017-08-21 16:25:30.282 - Thread: 1 -> GC Memory: 2,456,354,792 B
- 2017-08-21 16:26:00.291 - Thread: 1 -> GC Memory: 2,457,876,376 B
- 2017-08-21 16:26:20.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:26:20.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:26:30.299 - Thread: 1 -> GC Memory: 2,460,384,712 B
- 2017-08-21 16:27:00.308 - Thread: 1 -> GC Memory: 2,453,348,704 B
- 2017-08-21 16:27:30.317 - Thread: 1 -> GC Memory: 2,453,522,864 B
- 2017-08-21 16:27:42.033 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:27:42.033 - Thread: 1 -> Character state: True
- 2017-08-21 16:27:42.033 - Thread: 1 -> IsServer: True
- 2017-08-21 16:27:42.033 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:27:42.033 - Thread: 1 -> Autosave
- 2017-08-21 16:27:42.033 - Thread: 1 -> Saving world - START
- 2017-08-21 16:27:42.033 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:27:42.033 - Thread: 1 -> Before snapshot.: GC Memory: 2,455,178,384 B
- 2017-08-21 16:27:42.054 - Thread: 1 -> After snapshot.: GC Memory: 2,456,184,904 B
- 2017-08-21 16:27:42.055 - Thread: 1 -> Directory cleanup: GC Memory: 2,456,201,288 B
- 2017-08-21 16:27:42.055 - Thread: 1 -> Saving world - END
- 2017-08-21 16:27:42.055 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:27:42.055 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:27:42.113 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:28:00.327 - Thread: 1 -> GC Memory: 2,456,455,880 B
- 2017-08-21 16:28:17.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:28:17.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:28:26.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:28:26.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:28:26.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:28:26.991 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:28:30.336 - Thread: 1 -> GC Memory: 2,457,011,368 B
- 2017-08-21 16:28:33.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:28:33.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:28:41.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:28:41.047 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-08-21 16:28:51.088 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:28:51.088 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-08-21 16:29:00.345 - Thread: 1 -> GC Memory: 2,455,464,976 B
- 2017-08-21 16:29:01.131 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:29:01.535 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-08-21 16:29:11.177 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:29:11.177 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-08-21 16:29:11.177 - Thread: 1 -> Next activation in 00:13:11.2399870
- 2017-08-21 16:29:17.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:29:17.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:29:30.358 - Thread: 1 -> GC Memory: 2,460,006,424 B
- 2017-08-21 16:30:00.366 - Thread: 1 -> GC Memory: 2,458,805,936 B
- 2017-08-21 16:30:15.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:30:15.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:30:17.738 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:30:17.738 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:30:17.738 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:30:17.740 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:30:29.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:30:29.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:30:30.375 - Thread: 1 -> GC Memory: 2,474,270,152 B
- 2017-08-21 16:30:36.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:30:36.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:30:57.621 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:31:00.384 - Thread: 1 -> GC Memory: 2,475,878,960 B
- 2017-08-21 16:31:01.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:31:05.655 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:31:30.392 - Thread: 1 -> GC Memory: 2,478,421,088 B
- 2017-08-21 16:32:00.400 - Thread: 1 -> GC Memory: 2,456,324,328 B
- 2017-08-21 16:32:11.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:32:11.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:32:30.414 - Thread: 1 -> GC Memory: 2,525,641,656 B
- 2017-08-21 16:32:42.042 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:32:42.042 - Thread: 1 -> Character state: True
- 2017-08-21 16:32:42.042 - Thread: 1 -> IsServer: True
- 2017-08-21 16:32:42.042 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:32:42.042 - Thread: 1 -> Autosave
- 2017-08-21 16:32:42.042 - Thread: 1 -> Saving world - START
- 2017-08-21 16:32:42.043 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:32:42.043 - Thread: 1 -> Before snapshot.: GC Memory: 2,664,509,752 B
- 2017-08-21 16:32:42.072 - Thread: 1 -> After snapshot.: GC Memory: 2,665,666,184 B
- 2017-08-21 16:32:42.073 - Thread: 1 -> Directory cleanup: GC Memory: 2,665,682,568 B
- 2017-08-21 16:32:42.073 - Thread: 1 -> Saving world - END
- 2017-08-21 16:32:42.073 - Thread: 10 -> Session snapshot save - START
- 2017-08-21 16:32:42.074 - Thread: 10 -> Checking file access for files in target dir.
- 2017-08-21 16:32:42.145 - Thread: 10 -> Session snapshot save - END
- 2017-08-21 16:32:52.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:32:52.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:32:53.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:32:53.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:33:00.417 - Thread: 1 -> GC Memory: 2,691,880,536 B
- 2017-08-21 16:33:06.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:33:06.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:33:30.426 - Thread: 1 -> GC Memory: 2,606,064,624 B
- 2017-08-21 16:34:00.434 - Thread: 1 -> GC Memory: 2,623,917,784 B
- 2017-08-21 16:34:30.443 - Thread: 1 -> GC Memory: 2,625,801,872 B
- 2017-08-21 16:34:47.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:34:47.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:34:47.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:34:47.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:34:47.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:34:47.299 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:34:52.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:34:52.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:35:00.453 - Thread: 1 -> GC Memory: 2,639,380,880 B
- 2017-08-21 16:35:30.460 - Thread: 1 -> GC Memory: 2,619,074,128 B
- 2017-08-21 16:36:00.470 - Thread: 1 -> GC Memory: 2,624,331,968 B
- 2017-08-21 16:36:30.478 - Thread: 1 -> GC Memory: 2,627,626,680 B
- 2017-08-21 16:37:00.487 - Thread: 1 -> GC Memory: 2,630,518,704 B
- 2017-08-21 16:37:17.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:37:17.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:37:17.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:37:17.324 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:37:20.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:37:20.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:37:30.495 - Thread: 1 -> GC Memory: 2,635,776,712 B
- 2017-08-21 16:37:42.042 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:37:42.043 - Thread: 1 -> Character state: True
- 2017-08-21 16:37:42.043 - Thread: 1 -> IsServer: True
- 2017-08-21 16:37:42.043 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:37:42.043 - Thread: 1 -> Autosave
- 2017-08-21 16:37:42.043 - Thread: 1 -> Saving world - START
- 2017-08-21 16:37:42.043 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:37:42.043 - Thread: 1 -> Before snapshot.: GC Memory: 2,632,252,152 B
- 2017-08-21 16:37:42.069 - Thread: 1 -> After snapshot.: GC Memory: 2,633,666,616 B
- 2017-08-21 16:37:42.071 - Thread: 1 -> Directory cleanup: GC Memory: 2,633,683,000 B
- 2017-08-21 16:37:42.071 - Thread: 1 -> Saving world - END
- 2017-08-21 16:37:42.071 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:37:42.071 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:37:42.134 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:38:00.503 - Thread: 1 -> GC Memory: 2,633,810,320 B
- 2017-08-21 16:38:06.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:38:06.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:38:17.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:38:17.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:38:27.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:38:27.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:38:30.512 - Thread: 1 -> GC Memory: 2,631,645,832 B
- 2017-08-21 16:38:30.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:38:30.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:38:44.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:38:44.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:39:00.520 - Thread: 1 -> GC Memory: 2,636,698,080 B
- 2017-08-21 16:39:13.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:39:13.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:39:21.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:39:21.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:39:21.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:39:21.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:39:24.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:39:24.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:39:30.529 - Thread: 1 -> GC Memory: 2,635,993,448 B
- 2017-08-21 16:39:34.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:39:34.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:39:40.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:39:40.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:39:59.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:39:59.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:40:00.537 - Thread: 1 -> GC Memory: 2,648,847,736 B
- 2017-08-21 16:40:00.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:40:00.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:40:30.546 - Thread: 1 -> GC Memory: 2,638,065,344 B
- 2017-08-21 16:41:00.554 - Thread: 1 -> GC Memory: 2,635,779,160 B
- 2017-08-21 16:41:10.211 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:41:16.236 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:41:20.253 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:41:30.563 - Thread: 1 -> GC Memory: 2,637,319,104 B
- 2017-08-21 16:42:00.571 - Thread: 1 -> GC Memory: 2,645,648,264 B
- 2017-08-21 16:42:22.513 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:42:22.513 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-08-21 16:42:30.580 - Thread: 1 -> GC Memory: 2,674,450,784 B
- 2017-08-21 16:42:32.555 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:42:32.555 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-08-21 16:42:42.044 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:42:42.044 - Thread: 1 -> Character state: True
- 2017-08-21 16:42:42.044 - Thread: 1 -> IsServer: True
- 2017-08-21 16:42:42.044 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:42:42.044 - Thread: 1 -> Autosave
- 2017-08-21 16:42:42.044 - Thread: 1 -> Saving world - START
- 2017-08-21 16:42:42.045 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:42:42.045 - Thread: 1 -> Before snapshot.: GC Memory: 2,695,771,424 B
- 2017-08-21 16:42:42.047 - Thread: 1 -> After snapshot.: GC Memory: 2,691,354,848 B
- 2017-08-21 16:42:42.049 - Thread: 1 -> Directory cleanup: GC Memory: 2,691,379,424 B
- 2017-08-21 16:42:42.049 - Thread: 1 -> Saving world - END
- 2017-08-21 16:42:42.049 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:42:42.049 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:42:42.110 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:42:42.596 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:42:42.596 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-08-21 16:42:52.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:42:52.639 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-08-21 16:42:52.639 - Thread: 1 -> Next activation in 00:16:34.5136544
- 2017-08-21 16:43:00.588 - Thread: 1 -> GC Memory: 2,737,365,640 B
- 2017-08-21 16:43:30.597 - Thread: 1 -> GC Memory: 2,773,136,280 B
- 2017-08-21 16:44:00.606 - Thread: 1 -> GC Memory: 2,798,369,296 B
- 2017-08-21 16:44:08.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:44:08.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:44:14.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:44:14.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:44:21.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:44:21.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:44:24.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:44:24.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:44:30.615 - Thread: 1 -> GC Memory: 2,803,877,336 B
- 2017-08-21 16:45:00.623 - Thread: 1 -> GC Memory: 2,805,187,800 B
- 2017-08-21 16:45:03.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:45:03.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:45:30.631 - Thread: 1 -> GC Memory: 2,806,839,160 B
- 2017-08-21 16:46:00.640 - Thread: 1 -> GC Memory: 2,814,335,728 B
- 2017-08-21 16:46:30.649 - Thread: 1 -> GC Memory: 2,818,323,744 B
- 2017-08-21 16:47:00.657 - Thread: 1 -> GC Memory: 2,732,950,888 B
- 2017-08-21 16:47:05.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:47:05.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:47:30.668 - Thread: 1 -> GC Memory: 2,817,469,624 B
- 2017-08-21 16:47:42.046 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:47:42.046 - Thread: 1 -> Character state: True
- 2017-08-21 16:47:42.046 - Thread: 1 -> IsServer: True
- 2017-08-21 16:47:42.047 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:47:42.047 - Thread: 1 -> Autosave
- 2017-08-21 16:47:42.047 - Thread: 1 -> Saving world - START
- 2017-08-21 16:47:42.047 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:47:42.047 - Thread: 1 -> Before snapshot.: GC Memory: 2,837,140,760 B
- 2017-08-21 16:47:42.048 - Thread: 1 -> After snapshot.: GC Memory: 2,837,352,760 B
- 2017-08-21 16:47:42.049 - Thread: 1 -> Directory cleanup: GC Memory: 2,837,369,144 B
- 2017-08-21 16:47:42.049 - Thread: 1 -> Saving world - END
- 2017-08-21 16:47:42.049 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:47:42.050 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:47:42.107 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:47:53.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:47:53.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:47:54.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:47:54.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:47:58.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:47:58.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:48:00.674 - Thread: 1 -> GC Memory: 2,844,250,480 B
- 2017-08-21 16:48:07.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:48:07.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:48:30.683 - Thread: 1 -> GC Memory: 2,728,269,784 B
- 2017-08-21 16:48:58.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:48:58.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:49:00.691 - Thread: 1 -> GC Memory: 2,729,596,704 B
- 2017-08-21 16:49:06.197 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:49:06.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:49:06.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:49:07.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:49:07.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:49:10.214 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:49:11.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:49:11.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:49:14.230 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:49:30.700 - Thread: 1 -> GC Memory: 2,745,514,560 B
- 2017-08-21 16:50:00.709 - Thread: 1 -> GC Memory: 2,750,835,776 B
- 2017-08-21 16:50:30.717 - Thread: 1 -> GC Memory: 2,676,862,176 B
- 2017-08-21 16:50:48.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:50:48.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:51:00.726 - Thread: 1 -> GC Memory: 2,679,886,152 B
- 2017-08-21 16:51:30.734 - Thread: 1 -> GC Memory: 2,683,039,512 B
- 2017-08-21 16:51:33.829 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:51:33.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:51:35.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:51:35.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:51:48.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:51:48.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:52:00.742 - Thread: 1 -> GC Memory: 2,658,813,912 B
- 2017-08-21 16:52:13.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:52:13.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:52:30.751 - Thread: 1 -> GC Memory: 2,661,027,352 B
- 2017-08-21 16:52:42.048 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:52:42.048 - Thread: 1 -> Character state: True
- 2017-08-21 16:52:42.048 - Thread: 1 -> IsServer: True
- 2017-08-21 16:52:42.048 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:52:42.048 - Thread: 1 -> Autosave
- 2017-08-21 16:52:42.048 - Thread: 1 -> Saving world - START
- 2017-08-21 16:52:42.048 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:52:42.048 - Thread: 1 -> Before snapshot.: GC Memory: 2,661,146,128 B
- 2017-08-21 16:52:42.080 - Thread: 1 -> After snapshot.: GC Memory: 2,662,338,424 B
- 2017-08-21 16:52:42.083 - Thread: 1 -> Directory cleanup: GC Memory: 2,662,406,104 B
- 2017-08-21 16:52:42.083 - Thread: 1 -> Saving world - END
- 2017-08-21 16:52:42.083 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:52:42.084 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:52:42.138 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:53:00.759 - Thread: 1 -> GC Memory: 2,661,416,936 B
- 2017-08-21 16:53:30.768 - Thread: 1 -> GC Memory: 2,661,502,304 B
- 2017-08-21 16:53:51.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:53:51.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:54:00.777 - Thread: 1 -> GC Memory: 2,662,306,040 B
- 2017-08-21 16:54:30.785 - Thread: 1 -> GC Memory: 2,836,035,376 B
- 2017-08-21 16:55:00.794 - Thread: 1 -> GC Memory: 2,860,243,360 B
- 2017-08-21 16:55:13.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:55:13.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:55:15.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:55:15.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:55:24.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:55:24.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:55:27.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:55:27.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:55:27.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:55:27.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:55:27.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:55:27.173 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:55:30.803 - Thread: 1 -> GC Memory: 2,670,853,920 B
- 2017-08-21 16:55:33.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:55:33.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:55:35.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:55:35.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:55:48.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:55:48.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:55:53.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:55:53.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:56:00.812 - Thread: 1 -> GC Memory: 2,673,878,112 B
- 2017-08-21 16:56:09.715 - Thread: 1 -> MyGuiScreenChat.ctor START
- 2017-08-21 16:56:09.716 - Thread: 1 -> MyGuiScreenChat.ctor END
- 2017-08-21 16:56:11.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:56:11.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:56:21.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:56:21.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:56:30.819 - Thread: 1 -> GC Memory: 2,675,247,976 B
- 2017-08-21 16:57:00.823 - Thread: 1 -> GC Memory: 2,641,939,640 B
- 2017-08-21 16:57:02.178 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:57:06.194 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:57:10.211 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:57:16.237 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 16:57:30.831 - Thread: 1 -> GC Memory: 2,647,665,816 B
- 2017-08-21 16:57:42.061 - Thread: 1 -> Autosave initiated
- 2017-08-21 16:57:42.061 - Thread: 1 -> Character state: True
- 2017-08-21 16:57:42.061 - Thread: 1 -> IsServer: True
- 2017-08-21 16:57:42.061 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 16:57:42.061 - Thread: 1 -> Autosave
- 2017-08-21 16:57:42.061 - Thread: 1 -> Saving world - START
- 2017-08-21 16:57:42.062 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 16:57:42.062 - Thread: 1 -> Before snapshot.: GC Memory: 2,651,983,360 B
- 2017-08-21 16:57:42.096 - Thread: 1 -> After snapshot.: GC Memory: 2,653,279,224 B
- 2017-08-21 16:57:42.098 - Thread: 1 -> Directory cleanup: GC Memory: 2,653,295,608 B
- 2017-08-21 16:57:42.098 - Thread: 1 -> Saving world - END
- 2017-08-21 16:57:42.098 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 16:57:42.098 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 16:57:42.161 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 16:58:00.840 - Thread: 1 -> GC Memory: 2,712,602,616 B
- 2017-08-21 16:58:30.849 - Thread: 1 -> GC Memory: 2,756,953,040 B
- 2017-08-21 16:58:36.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:58:36.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:58:38.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:58:38.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:58:48.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:58:48.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:59:00.852 - Thread: 1 -> GC Memory: 2,689,323,312 B
- 2017-08-21 16:59:27.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:59:27.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:59:28.784 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:59:28.784 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-08-21 16:59:30.860 - Thread: 1 -> GC Memory: 2,690,838,680 B
- 2017-08-21 16:59:36.382 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:59:36.382 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:59:36.382 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 16:59:36.386 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 16:59:38.826 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:59:39.509 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-08-21 16:59:41.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 16:59:41.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 16:59:48.866 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:59:48.866 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-08-21 16:59:58.908 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 16:59:58.908 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-08-21 16:59:58.908 - Thread: 1 -> Next activation in 00:14:22.2433285
- 2017-08-21 17:00:00.866 - Thread: 1 -> GC Memory: 2,705,206,440 B
- 2017-08-21 17:00:30.875 - Thread: 1 -> GC Memory: 2,607,679,768 B
- 2017-08-21 17:01:00.883 - Thread: 1 -> GC Memory: 2,685,716,568 B
- 2017-08-21 17:01:30.892 - Thread: 1 -> GC Memory: 2,693,557,192 B
- 2017-08-21 17:02:00.901 - Thread: 1 -> GC Memory: 2,597,303,056 B
- 2017-08-21 17:02:14.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:02:14.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:02:30.910 - Thread: 1 -> GC Memory: 2,597,553,464 B
- 2017-08-21 17:02:32.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:02:32.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:02:32.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:02:32.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:02:42.072 - Thread: 1 -> Autosave initiated
- 2017-08-21 17:02:42.072 - Thread: 1 -> Character state: True
- 2017-08-21 17:02:42.072 - Thread: 1 -> IsServer: True
- 2017-08-21 17:02:42.072 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 17:02:42.072 - Thread: 1 -> Autosave
- 2017-08-21 17:02:42.072 - Thread: 1 -> Saving world - START
- 2017-08-21 17:02:42.073 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 17:02:42.073 - Thread: 1 -> Before snapshot.: GC Memory: 2,600,154,672 B
- 2017-08-21 17:02:42.075 - Thread: 1 -> After snapshot.: GC Memory: 2,600,374,568 B
- 2017-08-21 17:02:42.076 - Thread: 1 -> Directory cleanup: GC Memory: 2,600,399,144 B
- 2017-08-21 17:02:42.076 - Thread: 1 -> Saving world - END
- 2017-08-21 17:02:42.076 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 17:02:42.077 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 17:02:42.132 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 17:02:47.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:02:47.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:02:52.716 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:02:52.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:02:52.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:02:52.718 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:03:00.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:03:00.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:03:00.918 - Thread: 1 -> GC Memory: 2,654,032,392 B
- 2017-08-21 17:03:30.927 - Thread: 1 -> GC Memory: 2,654,376,728 B
- 2017-08-21 17:04:00.935 - Thread: 1 -> GC Memory: 2,596,911,920 B
- 2017-08-21 17:04:30.944 - Thread: 1 -> GC Memory: 2,596,626,368 B
- 2017-08-21 17:04:42.089 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:04:46.106 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:04:52.132 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:04:55.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:04:55.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:05:00.952 - Thread: 1 -> GC Memory: 2,600,824,144 B
- 2017-08-21 17:05:08.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:05:08.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:05:16.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:05:16.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:05:16.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:05:16.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:05:22.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:05:22.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:05:24.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:05:24.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:05:24.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:05:24.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:05:27.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:05:27.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:05:28.014 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:05:28.014 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:05:28.014 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:05:28.015 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:05:29.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:05:29.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:05:30.961 - Thread: 1 -> GC Memory: 2,596,631,840 B
- 2017-08-21 17:05:31.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:05:31.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:05:52.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:05:52.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:06:00.969 - Thread: 1 -> GC Memory: 2,597,449,544 B
- 2017-08-21 17:06:30.978 - Thread: 1 -> GC Memory: 2,596,367,968 B
- 2017-08-21 17:06:31.044 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:06:31.044 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:06:31.044 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:06:31.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:06:34.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:06:34.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:07:00.986 - Thread: 1 -> GC Memory: 2,596,262,352 B
- 2017-08-21 17:07:03.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:07:03.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:07:21.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:07:21.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:07:23.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:07:23.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:07:23.212 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:07:23.212 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:07:23.212 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:07:23.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:07:26.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:07:26.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:07:30.995 - Thread: 1 -> GC Memory: 2,596,853,472 B
- 2017-08-21 17:07:42.074 - Thread: 1 -> Autosave initiated
- 2017-08-21 17:07:42.074 - Thread: 1 -> Character state: True
- 2017-08-21 17:07:42.074 - Thread: 1 -> IsServer: True
- 2017-08-21 17:07:42.074 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 17:07:42.074 - Thread: 1 -> Autosave
- 2017-08-21 17:07:42.074 - Thread: 1 -> Saving world - START
- 2017-08-21 17:07:42.074 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 17:07:42.074 - Thread: 1 -> Before snapshot.: GC Memory: 2,597,057,584 B
- 2017-08-21 17:07:42.116 - Thread: 1 -> After snapshot.: GC Memory: 2,598,953,048 B
- 2017-08-21 17:07:42.117 - Thread: 1 -> Directory cleanup: GC Memory: 2,598,969,432 B
- 2017-08-21 17:07:42.117 - Thread: 1 -> Saving world - END
- 2017-08-21 17:07:42.117 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 17:07:42.118 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 17:07:42.183 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 17:08:01.003 - Thread: 1 -> GC Memory: 2,666,885,664 B
- 2017-08-21 17:08:31.012 - Thread: 1 -> GC Memory: 2,754,745,904 B
- 2017-08-21 17:08:57.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:08:57.405 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:08:58.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:08:58.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:09:01.022 - Thread: 1 -> GC Memory: 2,605,455,040 B
- 2017-08-21 17:09:06.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:09:06.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:09:08.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:09:08.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:09:16.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:09:16.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:09:31.029 - Thread: 1 -> GC Memory: 2,606,792,728 B
- 2017-08-21 17:09:43.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:09:43.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:10:01.038 - Thread: 1 -> GC Memory: 2,621,481,360 B
- 2017-08-21 17:10:31.046 - Thread: 1 -> GC Memory: 2,577,793,152 B
- 2017-08-21 17:10:59.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:11:00.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:11:01.055 - Thread: 1 -> GC Memory: 2,581,273,672 B
- 2017-08-21 17:11:13.724 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:11:19.749 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:11:25.774 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:11:27.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:11:27.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:11:31.063 - Thread: 1 -> GC Memory: 2,582,273,608 B
- 2017-08-21 17:11:31.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:11:35.816 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:11:41.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:12:01.072 - Thread: 1 -> GC Memory: 2,569,532,576 B
- 2017-08-21 17:12:05.255 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:12:05.255 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:12:05.255 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:12:05.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:12:10.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:12:10.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:12:31.080 - Thread: 1 -> GC Memory: 2,571,962,400 B
- 2017-08-21 17:12:42.077 - Thread: 1 -> Autosave initiated
- 2017-08-21 17:12:42.077 - Thread: 1 -> Character state: True
- 2017-08-21 17:12:42.077 - Thread: 1 -> IsServer: True
- 2017-08-21 17:12:42.077 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 17:12:42.077 - Thread: 1 -> Autosave
- 2017-08-21 17:12:42.077 - Thread: 1 -> Saving world - START
- 2017-08-21 17:12:42.077 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 17:12:42.077 - Thread: 1 -> Before snapshot.: GC Memory: 2,572,070,760 B
- 2017-08-21 17:12:42.080 - Thread: 1 -> After snapshot.: GC Memory: 2,572,316,352 B
- 2017-08-21 17:12:42.081 - Thread: 1 -> Directory cleanup: GC Memory: 2,572,332,736 B
- 2017-08-21 17:12:42.081 - Thread: 1 -> Saving world - END
- 2017-08-21 17:12:42.081 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 17:12:42.082 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 17:12:42.240 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 17:13:01.089 - Thread: 1 -> GC Memory: 2,570,489,656 B
- 2017-08-21 17:13:31.098 - Thread: 1 -> GC Memory: 2,573,423,880 B
- 2017-08-21 17:14:01.106 - Thread: 1 -> GC Memory: 2,569,199,352 B
- 2017-08-21 17:14:07.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:14:07.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:14:19.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:14:19.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:14:22.511 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 17:14:22.512 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-08-21 17:14:31.115 - Thread: 1 -> GC Memory: 2,569,493,376 B
- 2017-08-21 17:14:32.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 17:14:32.553 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-08-21 17:14:41.842 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:14:41.842 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:14:41.842 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:14:41.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:14:42.596 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 17:14:42.596 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-08-21 17:14:49.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:14:49.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:14:51.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:14:51.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:14:51.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:14:51.183 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:14:52.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 17:14:52.637 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-08-21 17:14:52.637 - Thread: 1 -> Next activation in 00:13:23.6255716
- 2017-08-21 17:14:59.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:14:59.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:15:01.123 - Thread: 1 -> GC Memory: 2,577,967,304 B
- 2017-08-21 17:15:27.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:15:27.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:15:27.617 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:15:27.620 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:15:31.132 - Thread: 1 -> GC Memory: 2,569,130,744 B
- 2017-08-21 17:15:31.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:15:31.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:15:42.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:15:42.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:15:42.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:15:42.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:15:56.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:15:56.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:15:57.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:15:57.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:16:01.140 - Thread: 1 -> GC Memory: 2,570,401,024 B
- 2017-08-21 17:16:31.149 - Thread: 1 -> GC Memory: 2,569,752,320 B
- 2017-08-21 17:16:59.901 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:16:59.901 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:16:59.901 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:16:59.905 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:17:01.158 - Thread: 1 -> GC Memory: 2,568,902,544 B
- 2017-08-21 17:17:04.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:17:04.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:17:17.241 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:17:21.257 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:17:25.274 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:17:28.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:17:28.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:17:31.166 - Thread: 1 -> GC Memory: 2,569,796,000 B
- 2017-08-21 17:17:42.078 - Thread: 1 -> Autosave initiated
- 2017-08-21 17:17:42.078 - Thread: 1 -> Character state: True
- 2017-08-21 17:17:42.078 - Thread: 1 -> IsServer: True
- 2017-08-21 17:17:42.078 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 17:17:42.078 - Thread: 1 -> Autosave
- 2017-08-21 17:17:42.079 - Thread: 1 -> Saving world - START
- 2017-08-21 17:17:42.079 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 17:17:42.079 - Thread: 1 -> Before snapshot.: GC Memory: 2,576,086,528 B
- 2017-08-21 17:17:42.121 - Thread: 1 -> After snapshot.: GC Memory: 2,574,847,968 B
- 2017-08-21 17:17:42.122 - Thread: 1 -> Directory cleanup: GC Memory: 2,574,864,352 B
- 2017-08-21 17:17:42.122 - Thread: 1 -> Saving world - END
- 2017-08-21 17:17:42.123 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 17:17:42.123 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 17:17:42.188 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 17:17:43.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:17:43.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:17:44.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:17:44.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:18:01.174 - Thread: 1 -> GC Memory: 2,577,067,800 B
- 2017-08-21 17:18:31.183 - Thread: 1 -> GC Memory: 2,577,894,272 B
- 2017-08-21 17:19:01.194 - Thread: 1 -> GC Memory: 2,569,597,120 B
- 2017-08-21 17:19:31.200 - Thread: 1 -> GC Memory: 2,569,717,496 B
- 2017-08-21 17:20:01.209 - Thread: 1 -> GC Memory: 2,569,385,184 B
- 2017-08-21 17:20:31.217 - Thread: 1 -> GC Memory: 2,568,632,336 B
- 2017-08-21 17:21:01.226 - Thread: 1 -> GC Memory: 2,568,090,472 B
- 2017-08-21 17:21:07.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:21:07.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:21:18.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:21:18.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:21:31.235 - Thread: 1 -> GC Memory: 2,570,976,352 B
- 2017-08-21 17:21:32.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:21:32.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:21:46.364 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:21:50.380 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:21:54.397 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:22:01.244 - Thread: 1 -> GC Memory: 2,571,674,400 B
- 2017-08-21 17:22:05.443 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:22:05.443 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:22:05.443 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:22:05.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:22:09.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:22:09.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:22:09.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:22:09.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:22:09.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:22:09.765 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:22:15.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:22:15.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:22:31.252 - Thread: 1 -> GC Memory: 2,574,659,344 B
- 2017-08-21 17:22:36.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:22:36.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:22:36.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:22:36.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:22:42.088 - Thread: 1 -> Autosave initiated
- 2017-08-21 17:22:42.088 - Thread: 1 -> Character state: True
- 2017-08-21 17:22:42.088 - Thread: 1 -> IsServer: True
- 2017-08-21 17:22:42.088 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 17:22:42.088 - Thread: 1 -> Autosave
- 2017-08-21 17:22:42.088 - Thread: 1 -> Saving world - START
- 2017-08-21 17:22:42.089 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 17:22:42.089 - Thread: 1 -> Before snapshot.: GC Memory: 2,578,567,664 B
- 2017-08-21 17:22:42.140 - Thread: 1 -> After snapshot.: GC Memory: 2,577,897,360 B
- 2017-08-21 17:22:42.141 - Thread: 1 -> Directory cleanup: GC Memory: 2,577,976,408 B
- 2017-08-21 17:22:42.141 - Thread: 1 -> Saving world - END
- 2017-08-21 17:22:42.142 - Thread: 10 -> Session snapshot save - START
- 2017-08-21 17:22:42.142 - Thread: 10 -> Checking file access for files in target dir.
- 2017-08-21 17:22:42.210 - Thread: 10 -> Session snapshot save - END
- 2017-08-21 17:22:42.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:22:42.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:22:46.874 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:22:46.874 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:22:46.874 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:22:46.878 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:22:50.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:22:50.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:23:01.269 - Thread: 1 -> GC Memory: 2,624,836,032 B
- 2017-08-21 17:23:01.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:23:01.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:23:31.277 - Thread: 1 -> GC Memory: 2,627,128,896 B
- 2017-08-21 17:23:44.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:23:44.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:23:54.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:23:54.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:23:54.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:23:54.542 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:23:56.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:23:56.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:23:57.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:23:57.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:24:01.286 - Thread: 1 -> GC Memory: 2,575,440,520 B
- 2017-08-21 17:24:12.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:24:12.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:24:12.481 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:24:12.481 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:24:12.481 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:24:12.483 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:24:17.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:24:17.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:24:31.294 - Thread: 1 -> GC Memory: 2,576,695,568 B
- 2017-08-21 17:25:01.303 - Thread: 1 -> GC Memory: 2,576,854,056 B
- 2017-08-21 17:25:31.311 - Thread: 1 -> GC Memory: 2,574,301,056 B
- 2017-08-21 17:26:01.320 - Thread: 1 -> GC Memory: 2,574,167,080 B
- 2017-08-21 17:26:12.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:26:12.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:26:31.328 - Thread: 1 -> GC Memory: 2,576,457,272 B
- 2017-08-21 17:26:47.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:26:47.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:26:47.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:26:47.715 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:26:52.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:26:52.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:27:01.337 - Thread: 1 -> GC Memory: 2,575,435,808 B
- 2017-08-21 17:27:31.345 - Thread: 1 -> GC Memory: 2,575,097,320 B
- 2017-08-21 17:27:35.813 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:27:39.830 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:27:42.091 - Thread: 1 -> Autosave initiated
- 2017-08-21 17:27:42.091 - Thread: 1 -> Character state: True
- 2017-08-21 17:27:42.091 - Thread: 1 -> IsServer: True
- 2017-08-21 17:27:42.091 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 17:27:42.091 - Thread: 1 -> Autosave
- 2017-08-21 17:27:42.091 - Thread: 1 -> Saving world - START
- 2017-08-21 17:27:42.091 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 17:27:42.091 - Thread: 1 -> Before snapshot.: GC Memory: 2,576,763,240 B
- 2017-08-21 17:27:42.094 - Thread: 1 -> After snapshot.: GC Memory: 2,573,907,264 B
- 2017-08-21 17:27:42.095 - Thread: 1 -> Directory cleanup: GC Memory: 2,573,938,544 B
- 2017-08-21 17:27:42.095 - Thread: 1 -> Saving world - END
- 2017-08-21 17:27:42.096 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 17:27:42.096 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 17:27:42.232 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 17:27:43.847 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-08-21 17:28:01.354 - Thread: 1 -> GC Memory: 2,578,364,728 B
- 2017-08-21 17:28:17.990 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 17:28:17.990 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-08-21 17:28:28.031 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 17:28:28.031 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-08-21 17:28:28.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:28:28.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:28:28.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:28:28.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:28:31.362 - Thread: 1 -> GC Memory: 2,580,048,592 B
- 2017-08-21 17:28:38.073 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 17:28:38.073 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-08-21 17:28:48.115 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-08-21 17:28:48.115 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-08-21 17:28:48.115 - Thread: 1 -> Next activation in 00:12:14.9063236
- 2017-08-21 17:28:57.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:28:57.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:28:57.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:28:57.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:29:01.371 - Thread: 1 -> GC Memory: 2,577,591,608 B
- 2017-08-21 17:29:01.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:29:01.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:29:08.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:29:08.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:29:08.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:29:08.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:29:12.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:29:12.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:29:16.500 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:29:16.500 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:29:16.500 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:29:16.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:29:24.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:29:24.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:29:26.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:29:26.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:29:26.977 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:29:26.978 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:29:31.380 - Thread: 1 -> GC Memory: 2,582,679,880 B
- 2017-08-21 17:29:32.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:29:32.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:30:01.388 - Thread: 1 -> GC Memory: 2,583,793,088 B
- 2017-08-21 17:30:23.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:30:23.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:30:23.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:30:23.448 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:30:27.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:30:27.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:30:31.397 - Thread: 1 -> GC Memory: 2,578,914,968 B
- 2017-08-21 17:31:01.405 - Thread: 1 -> GC Memory: 2,579,153,192 B
- 2017-08-21 17:31:26.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:31:26.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:31:31.414 - Thread: 1 -> GC Memory: 2,585,228,880 B
- 2017-08-21 17:32:01.423 - Thread: 1 -> GC Memory: 2,576,798,568 B
- 2017-08-21 17:32:16.618 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:32:16.618 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:32:16.618 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:32:16.620 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:32:19.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:32:19.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:32:31.431 - Thread: 1 -> GC Memory: 2,578,148,112 B
- 2017-08-21 17:32:41.606 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:32:41.606 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:32:41.606 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:32:41.607 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:32:42.092 - Thread: 1 -> Autosave initiated
- 2017-08-21 17:32:42.092 - Thread: 1 -> Character state: True
- 2017-08-21 17:32:42.092 - Thread: 1 -> IsServer: True
- 2017-08-21 17:32:42.092 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-08-21 17:32:42.092 - Thread: 1 -> Autosave
- 2017-08-21 17:32:42.092 - Thread: 1 -> Saving world - START
- 2017-08-21 17:32:42.092 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 17:32:42.093 - Thread: 1 -> Before snapshot.: GC Memory: 2,579,484,680 B
- 2017-08-21 17:32:42.152 - Thread: 1 -> After snapshot.: GC Memory: 2,581,776,008 B
- 2017-08-21 17:32:42.153 - Thread: 1 -> Directory cleanup: GC Memory: 2,581,792,392 B
- 2017-08-21 17:32:42.153 - Thread: 1 -> Saving world - END
- 2017-08-21 17:32:42.153 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 17:32:42.154 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 17:32:42.231 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 17:32:43.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:32:43.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:32:46.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:32:46.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:32:46.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:32:46.327 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:32:50.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:32:50.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:33:01.440 - Thread: 1 -> GC Memory: 2,580,482,608 B
- 2017-08-21 17:33:18.141 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:33:18.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:33:18.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-08-21 17:33:18.143 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-08-21 17:33:21.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:33:21.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:33:31.448 - Thread: 1 -> GC Memory: 2,587,251,672 B
- 2017-08-21 17:34:01.457 - Thread: 1 -> GC Memory: 2,583,232,584 B
- 2017-08-21 17:34:31.465 - Thread: 1 -> GC Memory: 2,587,924,816 B
- 2017-08-21 17:34:55.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:34:55.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:01.474 - Thread: 1 -> GC Memory: 2,590,167,264 B
- 2017-08-21 17:35:04.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:04.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:23.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:23.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:27.063 - Thread: 1 -> Saving world - START
- 2017-08-21 17:35:27.063 - Thread: 1 -> Making world state snapshot.
- 2017-08-21 17:35:27.063 - Thread: 1 -> Before snapshot.: GC Memory: 2,577,505,600 B
- 2017-08-21 17:35:27.122 - Thread: 1 -> After snapshot.: GC Memory: 2,579,808,280 B
- 2017-08-21 17:35:27.123 - Thread: 1 -> Directory cleanup: GC Memory: 2,579,832,824 B
- 2017-08-21 17:35:27.123 - Thread: 1 -> Saving world - END
- 2017-08-21 17:35:27.123 - Thread: 9 -> Session snapshot save - START
- 2017-08-21 17:35:27.124 - Thread: 9 -> Checking file access for files in target dir.
- 2017-08-21 17:35:27.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:27.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:27.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:27.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:27.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:27.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:27.179 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-08-21 17:35:27.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:27.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:28.091 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-08-21 17:35:28.091 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-08-21 17:35:28.092 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-08-21 17:35:28.092 - Thread: 1 -> MySession::Unload START
- 2017-08-21 17:35:28.096 - Thread: 9 -> Session snapshot save - END
- 2017-08-21 17:35:28.096 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-08-21 17:35:28.096 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-08-21 17:35:28.096 - Thread: 1 -> IsServer: True
- 2017-08-21 17:35:28.299 - Thread: 1 -> MyConfig.Save() - START
- 2017-08-21 17:35:28.300 - Thread: 1 -> Path: C:\Users\Emil-\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-21 17:35:28.334 - Thread: 1 -> MyConfig.Save() - END
- 2017-08-21 17:35:28.364 - Thread: 1 -> Unloading Procedural World Generator
- 2017-08-21 17:35:28.375 - Thread: 1 -> Network readers disposed
- 2017-08-21 17:35:28.378 - Thread: 1 -> Network readers disposed
- 2017-08-21 17:35:28.379 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-08-21 17:35:28.553 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-21 17:35:28.554 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-08-21 17:35:30.501 - Thread: 1 -> Loading sound definitions
- 2017-08-21 17:35:30.502 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-08-21 17:35:30.502 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-08-21 17:35:30.536 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-08-21 17:35:30.536 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-21 17:35:30.555 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Øretelefon (Corsair VOID RGB Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-08-21 17:35:30.620 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-21 17:35:30.749 - Thread: 1 -> MySession::Unload END
- 2017-08-21 17:35:30.750 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-08-21 17:35:30.751 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-08-21 17:35:30.771 - Thread: 1 -> RunLoadingAction - START
- 2017-08-21 17:35:30.801 - Thread: 1 -> Loading session: D:\Steam\steamapps\common\SpaceEngineers\Content\Campaigns\\Inventory-2
- 2017-08-21 17:35:31.184 - Thread: 1 -> GC Memory: 1,437,578,168 B
- 2017-08-21 17:35:31.187 - Thread: 1 -> Process Memory: 7,699,488,768 B
- 2017-08-21 17:35:31.207 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-08-21 17:35:31.208 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-08-21 17:35:31.208 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-08-21 17:35:31.208 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-08-21 17:35:31.228 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
- 2017-08-21 17:35:31.330 - Thread: 1 -> Loading scenarios
- 2017-08-21 17:35:31.330 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading transparent material properties
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading grid creators
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading stat definitions
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading sound categories
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading ship sound groups
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading ship sound groups
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading resource distribution groups
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading pirate antennas
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading physical material properties
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading physical items
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading entity components
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading emissive color definitions
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading emissive color default states
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading edges
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading drone behaviors
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading decal global definitions
- 2017-08-21 17:35:31.334 - Thread: 1 -> Loading decal definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading environment items entries
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading debris
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading curve definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading block positions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading container types
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading configuration
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading components
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading character definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading character definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading agent definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading blueprints
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading blueprint classes
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading blueprint class entries
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading category classes
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading sound definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading sound definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading sound definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading sound definitions
- 2017-08-21 17:35:31.335 - Thread: 1 -> Loading sound definitions
- 2017-08-21 17:35:31.336 - Thread: 1 -> Loading animations
- 2017-08-21 17:35:31.336 - Thread: 1 -> Loading animations
- 2017-08-21 17:35:31.336 - Thread: 1 -> Loading ammo definitions
- 2017-08-21 17:35:31.336 - Thread: 1 -> Loading ammo magazines
- 2017-08-21 17:35:31.336 - Thread: 1 -> Loading behaviors
- 2017-08-21 17:35:31.336 - Thread: 1 -> Loading voxel material definitions
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- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
- 2017-08-21 17:35:31.391 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading spawn groups
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading respawn ships
- 2017-08-21 17:35:31.392 - Thread: 1 -> Loading drop containers
- 2017-08-21 17:35:31.393 - Thread: 1 -> List of used mods (0) - START
- 2017-08-21 17:35:31.393 - Thread: 1 -> List of used mods - END
- 2017-08-21 17:35:31.396 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-08-21 17:35:31.431 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-08-21 17:35:31.432 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-21 17:35:31.442 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Øretelefon (Corsair VOID RGB Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-08-21 17:35:31.837 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-21 17:35:31.838 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-08-21 17:35:31.839 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 17:35:31.841 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6439.27051, Culture=neutral, PublicKeyToken=null
- 2017-08-21 17:35:31.842 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 17:35:31.842 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-21 17:35:31.842 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6439.27064, Culture=neutral, PublicKeyToken=null
- 2017-08-21 17:35:31.852 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-08-21 17:35:31.853 - Thread: 1 -> Skip Procedural World Generator
- 2017-08-21 17:35:31.855 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-08-21 17:35:31.855 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-08-21 17:35:31.855 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-08-21 17:35:31.855 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-08-21 17:35:31.867 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-08-21 17:35:31.867 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-08-21 17:35:31.867 - Thread: 1 -> MyLights.LoadData() - START
- 2017-08-21 17:35:31.868 - Thread: 1 -> MyLights.LoadData() - END
- 2017-08-21 17:35:31.869 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-08-21 17:35:31.883 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-08-21 17:35:31.883 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-08-21 17:35:31.883 - Thread: 1 -> Name = Inventory-2
- 2017-08-21 17:35:31.883 - Thread: 1 -> Description =
- 2017-08-21 17:35:31.883 - Thread: 1 -> GameDateTime = 01/01/2081 03:27:40
- 2017-08-21 17:35:31.883 - Thread: 1 -> Password =
- 2017-08-21 17:35:31.883 - Thread: 1 -> CurrentPath = D:\Steam\steamapps\common\SpaceEngineers\Content\Campaigns\\Inventory-2
- 2017-08-21 17:35:31.883 - Thread: 1 -> WorkshopId =
- 2017-08-21 17:35:31.883 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
- 2017-08-21 17:35:31.883 - Thread: 1 -> ThumbPath = D:\Steam\steamapps\common\SpaceEngineers\Content\Campaigns\\Inventory-2\thumb.jpg
- 2017-08-21 17:35:31.883 - Thread: 1 -> Settings:
- 2017-08-21 17:35:31.883 - Thread: 1 -> GameMode = Creative
- 2017-08-21 17:35:31.883 - Thread: 1 -> MaxPlayers = 4
- 2017-08-21 17:35:31.883 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-08-21 17:35:31.883 - Thread: 1 -> AutoHealing = True
- 2017-08-21 17:35:31.883 - Thread: 1 -> WeaponsEnabled = True
- 2017-08-21 17:35:31.883 - Thread: 1 -> ThrusterDamage = True
- 2017-08-21 17:35:31.884 - Thread: 1 -> EnableSpectator = False
- 2017-08-21 17:35:31.884 - Thread: 1 -> EnableCopyPaste = True
- 2017-08-21 17:35:31.884 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-08-21 17:35:31.884 - Thread: 1 -> MaxGridSize = 50000
- 2017-08-21 17:35:31.884 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-08-21 17:35:31.884 - Thread: 1 -> CargoShipsEnabled = False
- 2017-08-21 17:35:31.884 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-08-21 17:35:31.884 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-08-21 17:35:31.884 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-08-21 17:35:31.884 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-08-21 17:35:31.884 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-08-21 17:35:31.884 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-08-21 17:35:31.884 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-08-21 17:35:31.884 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-08-21 17:35:31.884 - Thread: 1 -> ClientCanSave = False
- 2017-08-21 17:35:31.884 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-08-21 17:35:31.884 - Thread: 1 -> PermanentDeath = False
- 2017-08-21 17:35:31.884 - Thread: 1 -> DestructibleBlocks = True
- 2017-08-21 17:35:31.884 - Thread: 1 -> EnableScripts = True
- 2017-08-21 17:35:31.884 - Thread: 1 -> AutoSaveInMinutes = 0
- 2017-08-21 17:35:31.884 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-08-21 17:35:31.884 - Thread: 1 -> ProceduralDensity = 0
- 2017-08-21 17:35:31.884 - Thread: 1 -> ProceduralSeed = 0
- 2017-08-21 17:35:31.884 - Thread: 1 -> DestructibleBlocks = True
- 2017-08-21 17:35:31.884 - Thread: 1 -> EnableIngameScripts = True
- 2017-08-21 17:35:31.884 - Thread: 1 -> ViewDistance = 5000
- 2017-08-21 17:35:31.884 - Thread: 1 -> Voxel destruction = True
- 2017-08-21 17:35:31.884 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-08-21 17:35:31.884 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-08-21 17:35:31.884 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-08-21 17:35:31.884 - Thread: 1 -> Session loaded
- 2017-08-21 17:35:31.884 - Thread: 1 -> RunLoadingAction - END
- 2017-08-21 17:35:31.885 - Thread: 1 -> Updating continues.
- 2017-08-21 17:35:31.885 - Thread: 1 -> GC Memory: 1,464,971,744 B
- 2017-08-21 17:35:31.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:31.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:37.840 - Thread: 1 -> Application closed by user
- 2017-08-21 17:35:37.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:37.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:37.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:37.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:37.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-21 17:35:37.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-21 17:35:37.858 - Thread: 1 -> Exiting..
- 2017-08-21 17:35:37.858 - Thread: 1 -> MySession::Unload START
- 2017-08-21 17:35:37.858 - Thread: 1 -> AutoSaveInMinutes: 0
- 2017-08-21 17:35:37.858 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-08-21 17:35:37.858 - Thread: 1 -> IsServer: True
- 2017-08-21 17:35:38.059 - Thread: 1 -> MyConfig.Save() - START
- 2017-08-21 17:35:38.060 - Thread: 1 -> Path: C:\Users\Emil-\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-21 17:35:38.090 - Thread: 1 -> MyConfig.Save() - END
- 2017-08-21 17:35:38.092 - Thread: 1 -> Unloading Procedural World Generator
- 2017-08-21 17:35:38.092 - Thread: 1 -> Network readers disposed
- 2017-08-21 17:35:38.092 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-08-21 17:35:38.118 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-21 17:35:38.118 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-08-21 17:35:38.125 - Thread: 1 -> Loading sound definitions
- 2017-08-21 17:35:38.125 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-08-21 17:35:38.125 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-08-21 17:35:38.158 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-08-21 17:35:38.158 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-21 17:35:38.172 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Øretelefon (Corsair VOID RGB Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000
- 2017-08-21 17:35:38.176 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-21 17:35:38.277 - Thread: 1 -> MySession::Unload END
- 2017-08-21 17:35:38.278 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2017-08-21 17:35:38.280 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-08-21 17:35:38.308 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-08-21 17:35:38.308 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2017-08-21 17:35:39.333 - Thread: 1 -> Steam closed
- 2017-08-21 17:35:39.337 - Thread: 4 -> External debugger: interrupted.
- 2017-08-21 17:35:39.535 - Thread: 1 -> Log Closed
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