Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log uploaded on Monday, May 13, 2019, 10:29:03 AM
- Loaded mods:
- Core: (no assemblies)
- Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912)
- RIMMSLoadUp: 0Harmony(1.2.0.1), RIMMSLoadUp(1.0.7040.29929)
- HugsLib[ov:6.1.2]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.2)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Giddy-up! Core[ov:1.1.4]: GiddyUpCore(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
- Giddy-up! Ride and Roll[ov:1.0.0]: DependencyChecker(1.0.0.0), GiddyUpRideAndRoll(0.0.0.0)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.19.772)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- ShowModDesignators: ShowModDesignators(1.0.0.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.8.445)
- Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.8.1.24825)
- [RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6871.35676)
- Grand Rivers Reborn: (no assemblies)
- [SYR] Terrain: (no assemblies)
- [FSF] Encounter Map Resources: (no assemblies)
- Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
- [SYR] Individuality: 0Harmony(1.2.0.1), SyrTraits(1.0.0.0)
- [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- Avali Continued: 0Harmony(1.1.0.0), Avali(0.9.1.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- A Dog Said... Animal Prosthetics: (no assemblies)
- LBE's A Dog Said Easy Patcher: ADogSaidEasyPatcher(1.0.0.0)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.5.71)
- SF [v1.0] Priority Treatment: (no assemblies)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.7046.38269)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
- [WD] Partially-Passable Wind Turbines 1.0: (no assemblies)
- Impassable Chest-deep Water: (no assemblies)
- Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(av:1.0.0.0,fv:1.2.60)
- Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
- What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0)
- [XND] Watermill Tweaks: 0Harmony(1.2.0.1), WatermillTweaks(1.2.1.0)
- Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.4.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
- Colonist Bar KF 1.0: 0Harmony(1.2.0.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- The Price Is Right: 0Harmony(1.2.0.1), The_Price_Is_Right(1.0.0.0)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.16.0)
- Dubs Mint Minimap: 0Harmony(1.2.0.1), DubsMintMinimap(1.1.7061.31646)
- Snap Out!: 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Skilled Stonecutting: (no assemblies)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- SF [v1.0] Rain Removes All Filth: (no assemblies)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Realistic Darkness 1.0: (no assemblies)
- [XND] Ranged Stagger Rebalanced: 0Harmony(1.2.0.1), RangedStaggerRebalanced(1.1.0.0)
- Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.6975.2515)
- Draggable Corners: 0Harmony(1.2.0.1), DraggableCorners(1.0.0.0)
- Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
- Desynchronized: Tales and News (v1.5.0): $HugsLibChecker(0.5.0.0), Desynchronized(1.5.0.0)
- ZiTools: 0Harmony(1.2.0.1), ZiTools(1.9.1.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
- Dubs Break Mod: 0Harmony(1.2.0.1), DubsBreakMod(1.0.7048.25189)
- Everybody Gets One: 0Harmony(1.2.0.1), Everybody_Gets_One(1.0.0.0)
- RimSaves: 0Harmony(1.2.0.1), RimSaves(2019.1.3.0)
- RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), RimStory(1.0.0.0)
- Mechanoids Feel Chill Now 1.0: (no assemblies)
- Five Second Rule: 0Harmony(1.2.0.1), Five_Second_Rule(1.0.0.0)
- [KV] In-Game Definition Editor - 1.0: 0Harmony(1.2.0.1), InGameDefEditor(1.0.6930.26272)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
- Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.6864.6838)
- Snow Clearance Sanity: 0Harmony(1.2.0.1), SnowClearanceSanity(1.0.6864.6722)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- [XND] Use That Sniper's Scope!: (no assemblies)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6996.7931)
- ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
- [SYR] Stone Rebalance: (no assemblies)
- BoomMod: 0Harmony(1.2.0.1), BoomMod(1.1.0.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
- [SYR] Marbled Marble: (no assemblies)
- Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
- 4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(av:0.1.1.7,fv:0.1.1.8)
- [KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
- [FSF] Better Spike Traps: (no assemblies)
- Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
- [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- [RF] Concrete [1.0]: 0Harmony(1.2.0.1), RFF Concrete(1.0.6871.34943)
- [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
- TD Enhancement Pack: 0Harmony(1.2.0.1), TD_Enhancement_Pack(av:1.0.0.0,fv:1.3.4.0)
- [XND] Targeting Modes: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), TargetingModes(1.1.5.0)
- [XND] Stuffed Flaks: (no assemblies)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- [RF] Rumor Has It.... [1.0]: Rainbeau's Rumor Has It(1.0.6881.17783)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
- Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7013.22096), UnityEngine(0.0.0.0)
- RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.11.0)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- Quality Cooldown: (no assemblies)
- [SYR] Prosthetic Icons: 0Harmony(1.2.0.1), ProstheticIcons(1.0.0.0)
- [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
- [XND] Profitable Weapons: 0Harmony(1.2.0.1), ProfitableWeapons(1.2.6.0)
- Mortar Accuracy: 0Harmony(1.2.0.1), MortarAccuracy(1.0.0.0)
- Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
- P-Music: (no assemblies)
- [KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
- Mining Priority: 0Harmony(1.2.0.1), Mining_Priority(1.0.0.0)
- MendAndRecycle: MendAndRecycle(1.0.6913.27770)
- [XND] Memorable Auroras: LastingAurora(1.0.0.0)
- Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- [SYR] Light Radius: 0Harmony(1.2.0.1), Syr_LightRadius(1.0.0.0)
- Let's Trade! [1.0]: (no assemblies)
- Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.3.0)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
- Better Vanilla Masking: (no assemblies)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Infused: 0Harmony(1.2.0.1), Infused(35.0.0.0)
- [XND] Forbiddable Debris: (no assemblies)
- [XND] Genetically Engineered Plants: (no assemblies)
- Apparello 2: (no assemblies)
- Roof Support 1.0: (no assemblies)
- [T] MoreFloors: (no assemblies)
- Advanced Shield Belts: AdvancedShieldBelts(1.0.0.0)
- Vanilla Weapons Retextured: (no assemblies)
- High quality textures: 0Harmony(1.2.0.1), HighQualityTextures(1.0.0.0)
- Signs and Memorials: Signs_and_Memorials(1.0.6868.20298)
- [XND] TE Turret Expansion: (no assemblies)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- VGP Garden Resources: (no assemblies)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- VGP Garden Fabrics: ModFinder(1.0.0.0)
- [SYR] Glowing Healroot: (no assemblies)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213)
- Weapon Tech: (no assemblies)
- [1.0] Combat Shields: 0Harmony(1.2.0.1), Shields(0.6.0.0)
- Fire Extinguisher: ENS(1.0.0.0), FExt_Options(1.0.0.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- [WD] Fast Moisture Pumps 1.0: (no assemblies)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.1.3.2096)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Quarry 1.0: Quarry(0.19.0.0)
- Highway Restoration 1.0: (no assemblies)
- [CP] Portable Nerfed Generator (1.0): (no assemblies)
- More Vanilla Turrets 1.0: (no assemblies)
- More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
- [SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
- Advanced Mortar: (no assemblies)
- Gimmicks: Trunken.Gimmicks(1.0.0.0)
- [RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6910.32487)
- Mechanoid Power: MechPowerSettings(1.0.0.0), Trunken.MechanoidPower(1.0.0.0)
- Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
- Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
- Pulsefire Turret: ModCheck(1.8.0.0)
- [FSF] Lightweight Building Polymer: (no assemblies)
- [SYR] Doormats: SyrDoorMats(1.0.0.0)
- AnimalCollabProj: AnimalVariations(1.0.6991.8182)
- AnimalCollabProj Patch Pack: (no assemblies)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- Vanilla Animals Expanded โ Livestock: AnimalVariations(1.0.6991.8182)
- Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6985.20208), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- GeneticRim Alpha Animals Patch: (no assemblies)
- GeneticRim Megafauna Patch: (no assemblies)
- RimBees: RimBees(1.0.0.0)
- More Mechanoids: MoreMechanoids(1.0.1.0)
- Ceiling Light [1.0]: (no assemblies)
- Forsakens: 0Harmony(1.2.0.1), CompOversizedWeapon(1.18.0.0), Forsaken(1.0.0.0)
- Lizardmen: (no assemblies)
- Yabils: Space Gremlins: (no assemblies)
- Racc Race: (no assemblies)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FinishRecipeAndStartStoringProduct>c__AnonStorey2.<>m__0: TRANS: TD_Enhancement_Pack.ColorVariation.Toils_Recipe_Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: TD_Enhancement_Pack.JobDriver_DoBill_Patch.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- <MakeRecipeProducts>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.ColorVariation.GenRecipe_Transpiler
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <PotentialWorkCellsGlobal>c__Iterator0.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Alert_LowFood.GetExplanation: post: TD_Enhancement_Pack.Alerts.AlertPatchNameMap_Food.Postfix
- Alert_LowMedicine.GetExplanation: post: TD_Enhancement_Pack.Alerts.AlertPatchNameMap_Medicine.Postfix
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaAllowedGUI.DoAllowedAreaSelectors: TRANS: TD_Enhancement_Pack.DoAllowedAreaSelectors_Patch.Transpiler
- AreaAllowedGUI.DoAllowedAreaSelectors: TRANS: TD_Enhancement_Pack.PatchFluffy.Transpiler
- AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix, TD_Enhancement_Pack.AreaManager_CanMakeNewAllowed.Prefix
- AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
- AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
- Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
- Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
- Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_StateTransition..ctor: PRE: BoomMod.Patch.Verse_BattleLogEntry_StateTransition.Prefix
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillConfig_DoWindowContents_Patch.DrawFilters: TRANS: TD_Enhancement_Pack.ImprovedWorkbenches_Patch.Transpiler
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix TRANS: TD_Enhancement_Pack.MakeConfigFloatMenu_Patch.Transpiler
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix, DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill_Production.CanUnpause: PRE: TD_Enhancement_Pack.CanUnpause_Patch.Prefix
- Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix TRANS: TD_Enhancement_Pack.DoConfigInterface_Patch.Transpiler
- Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
- Bill_Production.ShouldDoNow: PRE: TD_Enhancement_Pack.ShouldDoNow_Patch.Prefix
- Bill_Production.get_RepeatInfoText: PRE: TD_Enhancement_Pack.RepeatInfoText_Patch.Prefix, ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
- Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
- Bombardment.Tick: post: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_Tick.Postfix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix
- Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix
- Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix
- Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos
- Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
- Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
- Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
- Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
- Building_TurretGun.get_CanSetForcedTarget: post: TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Bullet.Impact: TRANS: RangedStaggerRebalanced.HarmonyPatches.TranspileImpact
- CameraDriver.JumpToCurrentMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- CameraDriver.OnGUI: PRE: TD_Enhancement_Pack.FixOnGUI.Prefix TRANS: TD_Enhancement_Pack.FixOnGUI.Transpiler
- CameraDriver.Update: post: TD_Enhancement_Pack.FixUpdate.Postfix, TD_Enhancement_Pack.FixUpdate.Postfix TRANS: TD_Enhancement_Pack.FixUpdate.Transpiler, TD_Enhancement_Pack.ZoomToMouse.Transpiler, TD_Enhancement_Pack.FixUpdate.Transpiler
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- CameraMapConfig_Normal..ctor: post: TD_Enhancement_Pack.CameraDragFixes.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
- CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanInventoryUtility.TakeThings: TRANS: TD_Enhancement_Pack.TradeRequestWorstFirst.Transpiler
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
- CharacterCardUtility.DrawCharacterCard: TRANS: SyrTraits.CharacterCardUtilityPatch.Transpiler
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompDeepDrill.TryProducePortion: TRANS: TD_Enhancement_Pack.ClearDDDB.Transpiler
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompLaunchable.TryLaunch: TRANS: TD_Enhancement_Pack.RebuildTransportPod.Transpiler
- CompPowerPlantWater.CompInspectStringExtra: post: WatermillTweaks.HarmonyPatches.PostfixCompInspectStringExtra
- CompPowerPlantWater.get_DesiredPowerOutput: post: WatermillTweaks.HarmonyPatches.PostfixDesiredPowerOutput
- CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
- CompQuality.SetQuality: post: Infused.CompQuality_SetQuality_Patch.Postfix
- CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
- CompRefuelable.Refuel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompSpawnerMechanoidsOnDamaged.TrySpawnMechanoids: TRANS: TargetingModes.HarmonyPatches.Transpile_TrySpawnMechanoids
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Bite.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Cut.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Scratch.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
- DamageWorker_Stab.ChooseHitPart: TRANS: TargetingModes.HarmonyPatches.Transpile_ChooseHitPart
- DeathActionWorker_BigExplosion.PawnDied: PRE: BoomMod.Patch.RimWorld_DeathActionWorker_BigExplosion_PawnDied.Prefix
- DeathActionWorker_SmallExplosion.PawnDied: PRE: BoomMod.Patch.RimWorld_DeathActionWorker_SmallExplosion_PawnDied.Prefix
- DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepDrillUtility.GetBaseResource: PRE: TD_Enhancement_Pack.DeepDrillRandomRock.Prefix
- DeepDrillUtility.GetNextResource: PRE: TD_Enhancement_Pack.DeepDrillDatabase.Prefix post: TD_Enhancement_Pack.DeepDrillDatabase.Postfix
- DeepProfiler.End: PRE: StartupImpact.Patch.DeepProfilerEnd.Prefix
- DeepProfiler.Start: PRE: StartupImpact.Patch.DeepProfilerStart.Prefix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix, FrontierDevelopments.Shields.Mod+Patch_GenerateImpliedDefs_PostResolve.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
- DefOfHelper.EnsureInitializedInCtor: PRE: SmartMedicine.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix, The_Price_Is_Right.Mod.EnsureInitializedInCtorPrefix, Mining_Priority.Mod.EnsureInitializedInCtorPrefix, Meals_On_Wheels.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
- DesignationDragger.DraggerOnGUI: TRANS: DraggableCorners.DesignationDragger_DraggerOnGUI.Transpiler
- DesignationDragger.UpdateDragCellsIfNeeded: PRE: TD_Enhancement_Pack.DesignationSpamKiller.Prefix TRANS: DraggableCorners.DesignationDragger_UpdateDragCellsIfNeeded.Transpiler
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- DesignatorManager.ProcessInputEvents: PRE: DubRoss.Harmony_ProcessInputEvents.Prefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix
- Designator_Build.ProcessInput: TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
- Designator_Deconstruct.CanDesignateThing: post: TD_Enhancement_Pack.NoFrameDeconstruct.Postfix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_Place.SelectedUpdate: post: Syr_LightRadius.SelectedUpdatePatch.SelectedUpdate_Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix
- Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix
- Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
- Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: TD_Enhancement_Pack.Dialog_BillConfig_Patch.Transpiler, TD_Enhancement_Pack.BillCountInventory.Transpiler
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
- Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.PostClose: PRE: TD_Enhancement_Pack.SaveManifest.Prefix
- Dialog_FormCaravan.PostOpen: TRANS: TD_Enhancement_Pack.LoadManifest.Transpiler
- Dialog_LoadTransporters.PostOpen: post: TD_Enhancement_Pack.PodsLoadManifest.Postfix
- Dialog_ManageAreas..cctor: post: TD_Enhancement_Pack.Dialog_ManageAreas_Patch.Postfix
- Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
- Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix TRANS: TD_Enhancement_Pack.Dialog_ManageAreas_Contents_Patch.Transpiler
- Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix
- Dialog_ManageFoodRestrictions.DoWindowContents: post: TD_Enhancement_Pack.CopyFoodRestriction.Postfix
- Dialog_ManageOutfits.DoWindowContents: post: TD_Enhancement_Pack.CopyOutfit.Postfix
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
- Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix
- DirectXmlLoader.DefFromNode: PRE: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Prefix post: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Postfix
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
- DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
- EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix
- EdificeGrid.Register: post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony_Explosion+Patch_AffectCell.Transpiler
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- FoodUtility.TryFindBestFoodSourceFor: post: [200]Meals_On_Wheels.FoodGrabbing.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TD_Enhancement_Pack.MapRemover.Postfix, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, SnapOut.Mod.FinalizeInit_Postfixu, SnapOut.Mod.FinalizeInit_Postfixu, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix, ZiTools.StaticConstructor+Patch_CurrentMap.Postfix
- GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
- GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
- GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, RFFConcrete_Code.GenConstruct_BlocksConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix, RFF_Code.GenConstruct_BlocksConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: PRE: RFFConcrete_Code.GenConstruct_CanPlaceBlueprintOver.Prefix, RFF_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix
- GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
- GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
- GenGuest.AddPrisonerSoldThoughts: PRE: Desynchronized.Patches.PreFix_GenGuest_PrisonerSoldThoughts.PreFix
- GenHostility.AnyHostileActiveThreatToPlayer: PRE: RealRuins.RealRuins+PlayerThreat_Patch.Prefix, RealRuins.RealRuins+PlayerThreat_Patch.Prefix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix
- GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix, RFF_Code.GenLeaving_DoLeavingsFor.Prefix
- GenMapUI.DrawThingLabel: post: Infused.GenMapUI_DrawThingLabel_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix, RFFConcrete_Code.GenSpawn_SpawningWipes.Prefix, RFF_Code.GenSpawn_SpawningWipes.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GenTypes.GetTypeInAnyAssembly: PRE: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Prefix post: RIMMSLoadUp.GetTypeInAnyAssemblyPatch.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
- GlowGrid.MarkGlowGridDirty: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix
- HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler, TD_Enhancement_Pack.GoodHediff.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
- Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_HerdMigration.GenerateAnimals: TRANS: Mehni.Misc.Modifications.HarmonyPatches.BigHerds_Transpiler
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TryExecuteWorker_Transpiler
- IncidentWorker_ResourcePodCrash.TryExecuteWorker: TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InspirationHandler.InspirationHandlerTick: post: SyrTraits.RandomInspirationMtb.RandomInspirationMtb_Postfix
- InteractionWorker.Interacted: post: Desynchronized.Patches.PostFix_InteractionWorker.PostFix
- InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
- InteractionWorker_RecruitAttempt.DoRecruit: post: RimStory.Harmony.DoRecruitHook.Postfix
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: SyrTraits.InteractionWorker_RomanceAttemptPatch.RandomSelectionWeight_Postfix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
- JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
- JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_PlantWorkDoneToil.Prefix
- JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_Designated_PlantWorkDoneToil.Prefix
- JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_Designated_PlantWorkDoneToil.Postfix
- JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_PlantWorkDoneToil.Postfix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
- ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
- ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
- Listing_TreeThingFilter.DoThingDef: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoThingDef_Transpiler
- LoadableXmlAsset..ctor: PRE: [0]RIMMSLoadUp.IgnoreCommentsInXML.Prefix
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix, [0]RIMMSLoadUp.ApplyPatchesPatch.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.ClearCachedPatches: PRE: [0]RIMMSLoadUp.ClearCachedPatchesPatch.Prefix
- LoadedModManager.LoadModXML: PRE: StartupImpact.Patch.LoadedModManagerLoadModXML.Prefix post: StartupImpact.Patch.LoadedModManagerLoadModXML.Postfix
- LoadedModManager.ParseAndProcessXML: PRE: [0]RIMMSLoadUp.ParseAndProcessXMLPatch.Prefix
- Log.get_ReachedMaxMessagesLimit: post: Mehni.Misc.Modifications.HarmonyPatches.ReachedMaxMessagesLimit_Postfix
- Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]SyrTraits.LovePartnerRelationUtilityPatch.LovePartnerRelationGenerationChance_Postfix
- MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: PRE: aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Inspect.DoInspectPaneButtons: post: TD_Enhancement_Pack.JumpToSelection.Postfix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- ManagerTab_Foraging.PreOpen: PRE: TD_Enhancement_Pack.PatchFluffy.PreFixOpenForColonists
- ManagerTab_Forestry.PreOpen: PRE: TD_Enhancement_Pack.PatchFluffy.PreFixOpenForColonists
- ManagerTab_Hunting.PreOpen: PRE: TD_Enhancement_Pack.PatchFluffy.PreFixOpenForColonists
- ManagerTab_Livestock.PreOpen: PRE: TD_Enhancement_Pack.PatchFluffy.PreFixOpenForAnimals
- ManagerTab_Mining.PreOpen: PRE: TD_Enhancement_Pack.PatchFluffy.PreFixOpenForColonists
- ManagerTab_Overview.PreOpen: PRE: TD_Enhancement_Pack.PatchFluffy.PreFixOpenForNeither
- ManagerTab_Power.PreOpen: PRE: TD_Enhancement_Pack.PatchFluffy.PreFixOpenForNeither
- ManhunterPackIncidentUtility.GenerateAnimals: post: TargetingModes.HarmonyPatches.Postfix_GenerateAnimals
- ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, Five_Second_Rule.Call_PostMapInit_Patch.Postfix
- Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
- MapDrawer.MapMeshDirty: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapMeshDirty.Prefix
- MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix, HeatMap.MapInterface_Detour.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapParent.RecalculateHibernatableIncidentTargets: post: DraftingPatcher.MapParent_RecalculateHibernatableIncidentTargets_Patch.AddEndParts
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, AlphaBehavioursAndEvents.MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: ZiTools.StaticConstructor+Patch_ClearAllMapsAndWorld.Postfix
- MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentLoader`1.LoadPNG: PRE: HighQualityTextures.PatchModContentLoaderTexture2D.Prefix
- ModContentPack.<ReloadContent>m__1: PRE: StartupImpact.Patch.ModContentPackReloadContentm__1.Prefix
- ModContentPack.LoadDefs: post: StartupImpact.Patch.ModContentPackLoadDefs.Postfix
- ModContentPack.LoadPatches: PRE: StartupImpact.Patch.ModContentPackLoadPatches.Prefix, [0]RIMMSLoadUp.LoadPatchesPatch.Prefix post: StartupImpact.Patch.ModContentPackLoadPatches.Postfix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_PreviewImagePath: PRE: RIMMSLoadUp.DelayLoadingModPreviewImages.Prefix
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MouseoverReadout.MouseoverReadoutOnGUI: TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
- Need_Joy.NeedInterval: TRANS: SyrTraits.Need_JoyPatch.Transpiler
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- OptionListingUtility.DrawOptionListing: PRE: StartupImpact.Patch.OptionListingUtilityDrawOptionListing.Prefix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: RIMMSLoadUp.ForbidLoadingModPreviewImages.Postfix, CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- Page_ModsConfig.PreOpen: PRE: RIMMSLoadUp.AllowLoadingModPreviewImages.Prefix
- Page_SelectScenario.BeginScenarioConfiguration: PRE: [800]InGameDefEditor.Patch_Page_SelectScenario_BeginScenarioConfiguration.Prefix
- PatchOperation.Apply: PRE: StartupImpact.Patch.PatchOperationApply.Prefix post: StartupImpact.Patch.PatchOperationApply.Postfix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, TD_Enhancement_Pack.StopGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, TargetingModes.HarmonyPatches.Postfix_GetGizmos, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GetInspectString: post: Avali.HarmonyPatches.GetInspectStringPostfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
- Pawn.PreKidnapped: post: Desynchronized.Patches.PostFix_Pawn_PreKidnapped.PostFix
- Pawn.PreTraded: post: Desynchronized.Patches.PostFix_Pawn_PreTraded.PostFix TRANS: Desynchronized.Transpilers.Transpiler_Pawn_PreTraded.Transpiler
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: PRE: TD_Enhancement_Pack.LabelAddSelection.Prefix post: TD_Enhancement_Pack.LabelAddSelection.Postfix, Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: TD_Enhancement_Pack.LabelAddSelection.Transpiler, Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: SyrTraits.TraitsPawnDeath.AppendThoughts_ForHumanlike_Postfix
- PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: Desynchronized.Patches.PreFix_ThoughtsUtil_GeneralThoughts.PreFix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateSkills: post: SyrTraits.PawnGenerator_GenerateSkillsPatch.PawnGenerator_GenerateSkills_Postfix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: SyrTraits.PawnGenerator_GenerateTraitsPatch.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns, TargetingModes.HarmonyPatches.Postfix_GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix, TD_Enhancement_Pack.PawnTableAddSelection.Prefix post: TD_Enhancement_Pack.PawnTableAddSelection.Postfix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUIOverlay.DrawPawnGUIOverlay: post: Mehni.Misc.Modifications.HarmonyPatches.DrawPawnGUIOverlay_Postfix, RimQuest.HarmonyPatches.DrawPawnGUIOverlay
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
- PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: post: Shield.Harmonypatches.ShieldPatchWearApparel TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: Shield.Harmonypatches.ShieldPatchAddEquipment, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: ProfitableWeapons.HarmonyPatches.PostfixTryDropEquipment
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.PrefixDropAllNearPawn
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.Notify_PawnSold: PRE: Desynchronized.Patches.PreFix_PawnRelations_PreSold.PreFix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: SyrTraits.SecondaryLovinChanceFactorPatch.SecondaryLovinChanceFactor_Postfix TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix, Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- Plant.PlantCollected: post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix
- PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: TD_Enhancement_Pack.PlaySettings_Patch.AddButton, TD_Enhancement_Pack.ShowPowerNetToggle.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, ZiTools.StaticConstructor+Patch_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix TRANS: TD_Enhancement_Pack.RemoveUnusedToggles.Transpiler
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PowerNetGraphics.PrintWirePieceConnecting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPowerNetGraphics.PrintWirePieceConnectingPrefix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Tick: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Projectile+Patch_Tick.Transpiler
- Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
- ProjectileProperties.get_StoppingPower: post: RangedStaggerRebalanced.HarmonyPatches.PostfixStoppingPower
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- RecipeWorkerCounter.CountValidThings: PRE: TD_Enhancement_Pack.FixCount.Prefix
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
- RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix, TD_Enhancement_Pack.ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.HarmonyPatches.PostfixInitDesignators
- RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix
- RoofGrid.SetRoof: post: Five_Second_Rule.SetRoof_Patch.Postfix, TD_Enhancement_Pack.SetRoofSetDirty.Postfix
- Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
- Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
- Room.Notify_RoomShapeOrContainedBedsChanged: post: Five_Second_Rule.NewRoom_Patch.Postfix, LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
- Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: PRE: [800]InGameDefEditor.Patch_Root_Play_SetupForQuickTestPlay.Prefix TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Root_Play.Update: post: DraftingPatcher.Root_Play_Update_Patch.TickCountDown
- Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
- SappersUtility.CanMineReasonablyFast: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+CanMineReasonablyFast.Prefix
- SappersUtility.HasBuildingDestroyerWeapon: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+HasBuildingDestroyerWeapon.Prefix
- SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: [800]InGameDefEditor.Patch_SavedGameLoaderNow_LoadGameFromSaveFileNow.Prefix
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- SettlementBase_TraderTracker.get_TradePriceImprovementOffsetForPlayer: post: The_Price_Is_Right.TradePriceOffset.Postfix
- SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- ShotReport.HitFactorFromShooter: post: TargetingModes.HarmonyPatches.Postfix_HitFactorFromShooter
- Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.Learn: post: TD_Enhancement_Pack.Learn_Patch.Postfix
- SkillRecord.LearnRateFactor: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearnRateFactorPrefix post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillRecord.get_LearningSaturatedToday: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillRecord.LearningSaturatedTodayGetterPrefix
- SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
- SkillUI.GetSkillDescription: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchSkillUI.GetSkillDescriptionPrefix post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
- Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Skyfaller+Patch_Tick.Prefix
- SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StaticConstructorOnStartupUtility.CallAll: PRE: StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix
- StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
- StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
- TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TargetingModesUtility.CanUseTargetingModes: PRE: TargetingModes.HarmonyPatches.PrefixA_CanUseTargetingModes post: TargetingModes.HarmonyPatches.Postfix_CanUseTargetingModes
- TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix, TD_Enhancement_Pack.Overlays.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.Overlays.DoTerrainChangedEffects_Coverage_Patch.Postfix
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
- Thing.DrawExtraSelectionOverlays: post: Syr_LightRadius.DrawExtraSelectionOverlaysPatch.DrawExtraSelectionOverlays_Postfix
- Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: post: Five_Second_Rule.ThingSpawn_Patch.Postfix
- Thing.SpecialDisplayStats: post: RangedStaggerRebalanced.HarmonyPatches.Thing_PostfixSpecialDisplayStats
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix TRANS: DamageMotes.DamageMotes_Patch.Transpiler
- Thing.TryAbsorbStack: post: Five_Second_Rule.TryAbsorbStack_Patch.Postfix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
- ThingDef.SpecialDisplayStats: post: RangedStaggerRebalanced.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats, TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingGrid.Deregister: post: TD_Enhancement_Pack.BeautyDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix, TD_Enhancement_Pack.Overlays.BuildingDirtierDeregister.Postfix
- ThingGrid.Register: post: TD_Enhancement_Pack.BeautyDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix, TD_Enhancement_Pack.Overlays.BuildingDirtierRegister.Postfix
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: PRE: Desynchronized.Patches.PreFix_ThoughtsUtil_Executions.Prefix
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: Desynchronized.Patches.PreFix_ThoughtsUtil_OrganHarvested.PreFix
- ThoughtWorker_ColonistLeftUnburied.CurrentStateInternal: TRANS: Desynchronized.Transpilers.Transpiler_ThoughtWorker_UnburiedColonists.Transpiler
- ThoughtWorker_DeadMansApparel.CurrentStateInternal: post: SyrTraits.ThoughtWorker_DeadMansApparelPatch.ThoughtWorker_DeadMansApparel_Postfix
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: SyrTraits.ThoughtWorker_DisfiguredPatch.ThoughtWorker_Disfigured_Postfix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix
- TimeControls.DoTimeControlsGUI: PRE: EnhancedDevelopment.EnhancedOptions.Detours.TimeControls.DoTimeControlsGUI TRANS: TD_Enhancement_Pack.StopForcedSlowdown.Transpiler
- TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Toils_Recipe.CalculateDominantIngredient: TRANS: TD_Enhancement_Pack.Dominate.Transpiler
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: The_Price_Is_Right.BuySellCollapser.Transpiler, MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix post: SyrTraits.TraitSet_GainTraitPatch.TraitSet_GainTrait_Postfix
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TransportPodsArrivalAction_GiveGift.Arrived: post: Desynchronized.Patches.PostFix_TPAAGG_ArrivedActions.PostFix TRANS: Desynchronized.Transpilers.Transpiler_TPAAGG_Arrived.Transpiler
- TravelingTransportPods.PostAdd: post: Desynchronized.Patches.PostFix_TransportPods_PostAdd.PostFix
- TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook, InGameDefEditor.Patch_UIRoot_UIRootOnGUI.Postfix
- UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
- Utils.MyDistance: PRE: SmartMedicine.FixWhileYoureUp.Prefix
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.WarmupComplete: post: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_WarmupComplete.Postfix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix post: Avali.HarmonyPatches.GetVerbsCommandsPostfix
- Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.GetNonMissChance: post: TargetingModes.HarmonyPatches.Postfix_GetNonMissChance
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- WidgetRow.FillableBar: TRANS: TD_Enhancement_Pack.FillableBar_Patch.Transpiler
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- WindowStack.TryRemove: TRANS: TD_Enhancement_Pack.PodsSaveManifest.Transpiler
- WorkGiver_ClearSnow.HasJobOnCell: post: SnowClearanceSanity.ClearanceSanity.Postfix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix
- WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
- WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DeepDrill.HasJobOnThing: PRE: Mining_Priority.WorkGiver_DeepDrill_JobOnThing_Patch.Prefix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
- WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix, Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
- WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_JobOnThing_Patch.Prefix post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_DeepDrill_GetPriority_Patch.Postfix, Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix
- WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx
- WorldPawnGC.GetCriticalPawnReason: post: Desynchronized.Patches.PostFix_WorldPawnGC_PawnImportanceReason.PostFix
- WorldPawns.DiscardPawn: PRE: Desynchronized.Patches.PreFix_WorldPawns_DiscardPawn.PreFix
- WorldPawns.RemovePawn: post: Desynchronized.Patches.PostFix_WorldPawns_RemovePawn.PostFix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix
- XmlInheritance.RecursiveNodeCopyOverwriteElements: PRE: [0]RIMMSLoadUp.RecursiveNodeCopyOverwriteElementsPatch.Prefix
- XmlInheritance.TryRegisterAllFrom: PRE: [0]RIMMSLoadUp.TryRegisterAllFromPatch.Prefix
- Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
- Zone.GetInspectString: post: TD_Enhancement_Pack.ZoneSizeCount.Postfix
- Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
- ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
- ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
- Zone_Growing.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest.Postfix
- Zone_Growing.GetInspectString: post: TD_Enhancement_Pack.ZoneGrowingSizeCount.Postfix
- Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
- Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
- Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos
- Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: com.github.automatic1111.startupimpact, RIMMSLoadUp, brrainz-crosspromotion, com.rimworld.modcheck, UnlimitedHugs.HugsLib, Uuugggg.rimworld.TD_Enhancement_Pack.main, com.colonistbarkf.rimworld.mod, weilbyte.rimworld.snapout, RimHUD, net.pardeike.rimworld.mod.just-ignore-me-passing, Uuugggg.rimworld.Five_Second_Rule.main, com.ingamedefeditor.rimworld.mod, fluffy.modmanager, HugsLib.AllowTool, Uuugggg.rimworld.UseBedrolls.main, XeoNovaDan.TargetingModes, com.geneticrim, HugsLib.SimpleSidearms, XeoNovaDan.TurretExtensions, fluffy.colonymanager, Syrchalis.Rimworld.Traits, fluffy.rimworld.pharmacist, uuugggg.rimworld.SmartMedicine.main, Fluffy.StuffedFloors, fluffy.medicaltab, Fluffy.BirdsAndBees, fluffy.worktab, mehni.rimworld.numbers, Uuugggg.rimworld.What_Is_My_Purpose.main, Uuugggg.rimworld.The_Price_Is_Right.main, Uuugggg.rimworld.Mining_Priority.main, uuugggg.rimworld.Meals_On_Wheels.main, mehni.rimworld.pickupandhaul.main, HugsLib.Hospitality, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, com.rimfridge.rimworld.mod, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, net.rainbeau.rimworld.mod.rffconcrete, net.rainbeau.rimworld.mod.fertilefields, HugsLib.ImprovedWorkbenches, mehni.rimworld.MFI.main, Dubwise.DubsMintMinimap, Bubbles, Fluffy.ResearchTree, Dubwise.DubsBreakMod, Uuugggg.rimworld.Everybody_Gets_One.main, HugsLib.LabelsOnFloor, fluffy.breakdowns, net.marvinkosh.rimworld.mod.combatreadinesscheck, net.marvinkosh.rimworld.mod.snowclearancesanity, net.marvinkosh.rimworld.mod.ughyougotme, fluffy.areaunlocker, rimworld.maxzicode.zitools.mainconstructor, HugsLib.HeatMap, rimworld.sparr.draggablecorners, EnhancedDevelopment.WarningOptions, Syrchalis.Rimworld.SetUpCamp, Loconeko.Rimworld.RoadsOfTheRim, io.github.ratysz.madskills, Uuugggg.rimworld.Room_Food.main, Dubwise.DubsPaintShop, frontierdevelopment.shields, Syrchalis.Rimworld.LightRadius, rimworld.infused, com.github.automatic1111.highqualitytextures, Dubwise.Dubs_Skylights, XeoNovaDan.ProfitableWeapons, com.alphaanimals, HugsLib.GiddyUpCaravan, Mehni.RimWorld.4M.Main, ShieldHarmony, HugsLib.Therapy, com.modifyresearchtime.rimworld.mod, com.woolstrand.realruins, HugsLib.RealRuins, rimworld.randomKiwi.FFM, net.rainbeau.rimworld.mod.wildcultivation, uuugggg.rimworld.SmartMedicine.RPGInventory, com.github.automatic1111.recipeicons, Dubwise.DubsMintMenus, XeoNovaDan.WatermillTweaks, com.github.harmony.rimworld.mod.rimstory, XeoNovaDan.RangedStaggerRebalanced, BoomMod, XeoNovaDan.AutoOwl, Uuugggg.rimworld.TD_Enhancement_Pack.fluffy_patches, de.hatti.rimworld.mod.qualitybuilder, XeoNovaDan.ProperShotguns, com.tammybee.predatorhuntalert, com.pathavoid.rimworld.mod, multiversionmodfix, Syrchalis.Rimworld.MetallicBatteries, com.github.rimworld.mod.AnimalRangeAttack, com.github.rimworld.mod.AlphaAnimalRangeAttack, HugsLib.GiddyUpRideAndRoll, HugsLib.WhileYoureUp, HugsLib.BattleMounts, HugsLib.LessArbitrarySurgery, HugsLib.com.vectorial1024.rimworld.desynchronized, HugsLib.MoreMechanoids; 1.1.0.0: com.spdskatr.DamageMotes.Patch, rimworld.erisss.avali, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.jecstools.main, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.oversized, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.rimquest, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.dninemfive.deconstructreturnfix
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.2
- DependencyChecker!
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- ConsolidatedTraits will not load settings. In-Game Definition Editor should be used instead.
- DubsMintMinimap 1.1.71
- Dubs Paint Shop 1.0.66
- DubsBreakMod 1.0.1
- RimSaves 2019 R1
- Fluffy Breakdowns :: Initialized
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
- Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- DubsMintMenus 1.0.219
- [MadSkills]: settings initialized, multiplier is 0.5, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0.5, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0.5, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25, Great Memory trait is altered.
- Dubs Skylight 1.4.651
- Frontier Developments Shields :: Loaded
- Skipping RIMMSLoadUp.EagerPatchCleanup --- found ModCheck assembly
- A Dog Said... has been detected, enjoy using it with Megafauna!
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- Parsed 2.5 as int.
- Parsed 2.5 as int.
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef RebuiltLamppost (using undefined sound instead)
- BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
- BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
- [MadSkills]: changed behavior of Great Memory trait.
- Config error in MechanicalAssaulter: no parts vulnerable to frostbite
- Translation data for language English has 28 errors. Generate translation report for more info.
- Variants found for Things/Avali/Tail_Male/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
- Variants found for Things/Avali/Tail_Male/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
- Variants found for Lizardman/Tails/Tail: 1
- Variants found for Things/Racc/Tails/Rtail: 1
- Variants found for Things/Racc/Tails/RtailBionic: 1
- Alien race successfully completed 144 patches with harmony.
- RealRuins started patching at 5/13/2019 10:20:16 AM
- RealRuins finished patching at 5/13/2019 10:20:16 AM (40.0299 msec)
- Loading some snapshots...
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- SS Damage Indicators initialized.
- Patched infix non-destructive: Verse.Thing.TakeDamage
- Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
- Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Avali - PSI injected.
- PSI check: Alien_Forsaken - PSI injected.
- PSI check: Races_Lizardman - PSI injected.
- PSI check: Alien_Yabil - PSI injected.
- PSI check: Alien_Racc - PSI injected.
- Colonistbar KF successfully completed 595 patches with harmony.
- Ranged Stagger Rebalanced has completed dynamic stopping power patching. Scroll down for details...
- Weapons that have been patched:
- - Gun_MiniTurret (mini-turret gun)
- - Gun_AutocannonTurret (autocannon)
- - Gun_TurretSniper (uranium slug cannon)
- - Gun_TripleRocket (triple rocket launcher)
- - Gun_DoomsdayRocket (doomsday rocket launcher)
- - Weapon_GrenadeFrag (frag grenades)
- - Weapon_GrenadeMolotov (molotov cocktails)
- - Weapon_GrenadeEMP (EMP grenades)
- - Gun_ChargeBlasterHeavy (heavy charge blaster)
- - Gun_InfernoCannon (inferno cannon)
- - Bow_Short (short bow)
- - Pila (pila)
- - Bow_Recurve (recurve bow)
- - Bow_Great (greatbow)
- - Gun_ChargeLance (charge lance)
- - EMPGrenadeLauncherSW (EMP grenade launcher)
- - Gun_PainGunSW (pain gun)
- - Gun_GaussrifleSW (gauss rifle)
- - Gun_BulletstormSW (bulletstorm)
- - Gun_PlasmaGunSW (plasma gun)
- - Gun_AvaliTurretMedium ('Ripper' hybrid minigun)
- - Gun_AvaliTurretLarge ('Thrasher' doubled rocket launcher)
- - Avali_Pila (avali 'Hail' pila)
- - Gun_Avali_Pistol (avali 'Frostbite' pistol)
- - Gun_Avali_SMG (avali 'Coldsnap' SMG)
- - Gun_Avali_AssaultRifle (avali 'Blizzard' rifle)
- - Gun_Avali_Minigun (avali 'Hailstorm' hybrid minigun)
- - Gun_Avali_Rocket_Launcher (avali 'Firedart' rocket launcher)
- - Gun_Avali_Test (avali testing pistol)
- - Weapon_Ballista (ballista)
- - Gun_TurretLongRange (mini-sniper turret gun)
- - Gun_TurretMGEmplacement (heavy machine gun)
- - Gun_TurretSniperUpgraded (sniper cannon)
- - Gun_GMGTurret (mounted general pupose machine gun)
- - Gun_GrenadeLauncher (grenade launcher)
- - Gun_IncendiaryLauncher (incendiary launcher)
- - Gun_DisposableLauncher (disposable launcher)
- - Gun_Fire_Ext (Fire Extinguisher)
- - Gun_GunComplex (gun complex gun)
- - Gun_RocketComplex (rocket complex)
- - Gun_TurretMilitary (military turret gun)
- - Gun_TurretShredder (shredder turret gun)
- - Gun_TurretPrecision (precision turret gun)
- - Gun_BlastCharge (rocket complex)
- - Gun_VulcanCannon (vulcan cannon gun)
- - Artillery_DevastatorBomb (devastator mortar)
- - Gun_TurretMilitaryManned (manned military turret gun)
- - Gun_TurretShredderManned (manned shredder turret gun)
- - Gun_TurretPrecisionManned (manned precision turret gun)
- - Gun_BlastChargeManned (manned blast charge cannon)
- - Gun_VulcanCannonManned (manned vulcan cannon gun)
- - Gun_TurretShredderUpgraded (shredder turret gun)
- - Gun_TurretShredderMannedUpgraded (manned shredder turret gun)
- - Gun_BlastChargeUpgraded (rocket complex)
- - Gun_BlastChargeMannedUpgraded (manned blast charge cannon)
- - Gun_VulcanCannonUpgraded (vulcan cannon gun)
- - Gun_VulcanCannonMannedUpgraded (manned vulcan cannon gun)
- - Artillery_DevastatorBombUpgraded (devastator mortar)
- - Gun_PulsefireTurret (Pulsefire Turret)
- - GR_Weapon_ThrownSac (explosive sac)
- - Gun_ChargeBlasterInternal (internal charge blaster)
- - MechanoidFlameThrower (mechanoid flamethrower)
- - MechanoidBoom (mechanoid boom)
- - ForsakenSniper (Forsaken Sniping Rifle)
- - ForsakenShotGun (Forsaken ShotGun)
- - ForsakenAR (Forsaken Assault Rifle)
- - FBow (Forsaken Bow)
- - Racc_WPPK (Walthracc PPK)
- Weapons that haven't been patched:
- - Artillery_Mortar (mortar)
- - OrbitalTargeterBombardment (orbital bombardment targeter)
- - OrbitalTargeterPowerBeam (orbital power beam targeter)
- - TornadoGenerator (tornado generator)
- - Gun_RailgunSW (gauss lance)
- - Gun_AvaliTurretSmall ('Cerberus' railgun)
- - Gun_Avali_Shotgun (avali 'Avalanche' shotgun)
- - Gun_Avali_Sniper (avali 'Firelance' sniper rifle)
- - Artillery_MortarUpgraded (mortar)
- - Gun_GatlingGunTurret (mounted gatling gun)
- - Gun_LMGTurret (mounted LMG)
- - Gun_VintageGPMGTurret (mounted vintage GPMG)
- - Gun_GPMGTurret (mounted GPMG)
- - Gun_MinigunTurret (mounted minigun)
- - Gun_MatchlockPistol (matchlock pistol)
- - Gun_MatchlockArquebus (matchlock arquebus)
- - Gun_DoubleBarreledShotgun (double-barreled shotgun)
- - Gun_BreechLoadingRifle (breech-loading rifle)
- - Gun_Revolver (revolver)
- - Gun_PumpShotgun (pump-action shotgun)
- - Gun_LeverActionRifle (lever-action rifle)
- - Gun_BoltActionRifle (bolt-action rifle)
- - Gun_SniperRifle (bolt-action sniper)
- - Gun_Autopistol (semi-automatic pistol)
- - Gun_SubmachineGun (submachine gun)
- - Gun_ChainShotgun (automatic shotgun)
- - Gun_AssaultRifle (assault rifle)
- - Gun_BattleRifle (battle rifle)
- - Gun_LMG (light machine gun)
- - Gun_Minigun (minigun)
- - Gun_LargeRevolver (large revolver)
- - Gun_BoltActionPistol (bolt-action pistol)
- - Gun_ServicePistol (service pistol)
- - Gun_UrbanPistol (urban pistol)
- - Gun_MachinePistol (machine pistol)
- - Gun_VintageMachinePistol (vintage machine pistol)
- - Gun_HeavySMG (cheap submachine gun)
- - Gun_VintageSubmachineGun (vintage submachine gun)
- - Gun_BullpupPDW (bullpup PDW)
- - Gun_PersonalisedBullpupPDW (personalised bullpup PDW)
- - Gun_PolymerSubmachineGun (polymer submachine gun)
- - Gun_SawnOffShotgun (sawn-off shotgun)
- - Gun_LeverActionShotgun (lever-action shotgun)
- - Gun_AkimboLeverActionShotguns (akimbo lever-action shotguns)
- - Gun_SemiAutomaticShotgun (semi-automatic shotgun)
- - Gun_RiotShotgun (riot shotgun)
- - Gun_RuggedCarbine (rugged carbine)
- - Gun_CompactCarbine (compact carbine)
- - Gun_CombatPDW (combat PDW)
- - Gun_WeightedBullpupCarbine (weighted bullpup carbine)
- - Gun_ModernisedArquebus (modernised arquebus)
- - Gun_ImprovisedRifle (improvised rifle)
- - Gun_TurretRifle (turret rifle)
- - Gun_LargeLeverActionRifle (large lever-action rifle)
- - Gun_ConvertedBoltActionRifle (converted bolt-action rifle)
- - Gun_SportingRifle (sporting rifle)
- - Gun_VintageAssaultRifle (vintage assault rifle)
- - Gun_RuggedAssaultRifle (rugged assault rifle)
- - Gun_GoldPlatedRuggedAssaultRifle (gold-plated rugged assault rifle)
- - Gun_ModernisedRuggedAssaultRifle (modernised rugged assault rifle)
- - Gun_ServiceRifle (service rifle)
- - Gun_BalancedBullpupRifle (balanced bullpup rifle)
- - Gun_ModernisedBullpupRifle (modernised bullpup rifle)
- - Gun_LightCombatRifle (light combat rifle)
- - Gun_PolymerBullpupRifle (polymer bullpup rifle)
- - Gun_WeightedBullpupRifle (weighted bullpup rifle)
- - Gun_PrototypeRifle (prototype rifle)
- - Gun_DefenceRifle (defence rifle)
- - Gun_AutomaticBattleRifle (automatic battle rifle)
- - Gun_HeavyCombatRifle (heavy combat rifle)
- - Gun_SpecialOperationsRifle (special operations rifle)
- - Gun_RuggedLMG (rugged light support weapon)
- - Gun_CompactLightMachineGun (compact light machine gun)
- - Gun_PolymerLightSupportWeapon (polymer light support weapon)
- - Gun_InfantryAutomaticRifle (infantry automatic rifle)
- - Gun_WeightedLightSupportWeapon (weighted light support weapon)
- - Gun_VintageLightMachineGun (vintage light machine gun)
- - Gun_VintageGPMG (vintage general-purpose machine gun)
- - Gun_GPMG (general-purpose machine gun)
- - Gun_BreechLoadingSniper (breech-loading sniper)
- - Gun_LeverActionSniper (lever-action sniper)
- - Gun_ReconRifle (recon rifle)
- - Gun_RuggedMarksmansRifle (rugged marksman's rifle)
- - Gun_VintageSniper (vintage sniper)
- - Gun_SpecialPurposeRifle (special purpose rifle)
- - Gun_SniperSupportRifle (sniper support rifle)
- - Gun_AntiMaterielRifle (anti-materiel rifle)
- - Gun_Caliver (error no.1: read description)
- - Gun_DoubleBarrelShotgun (error no.2: read description)
- - Gun_Martini (error no.3: read description)
- - Gun_VintageMachineGun (error no.4: read description)
- - Gun_MarksmansRifle (error no.5: read description)
- - Gun_ChargePistol (error no.6: read description)
- - Gun_ChargeCarbine (error no.7: read description)
- - Gun_GaussPistol (gauss pistol)
- - Gun_ChargeRifle (gauss rifle)
- - Gun_GaussMachineGun (gauss machine gun)
- - Gun_GaussSniper (gauss sniper)
- - Ad_Artillery_Mortar (advanced mortar)
- PickUpAndHaul v0.1.0.5ยผ welcomes you to RimWorld with pointless logspam.
- InGameDefEditor Harmony Patches:
- Prefix:
- Page_SelectScenario.BeginScenarioConfiguration
- SavedGameLoaderNow.LoadGameFromSaveFileNow
- Root_Play.SetupForQuickTestPlay
- Postfix:
- UIRoot.UIRootOnGUI
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- Skipping PreventSkillDecay
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- Deconstruct Return Fix harmony patch successfully loaded
- Turret Extensions successfully completed 23 patches with harmony.
- Targeting Modes :: JecsTools detected as active in load order. Patching...
- Profitable Weapons :: MendAndRecycle not detected as active in load order.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- [Bubbles v1.5] Initialized
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Gimmicks ### Interstellar Encyclopedia Page 42 ### successfully loaded...
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- Type Gizmo_RangedShieldStatus probably needs a StaticConstructorOnStartup attribute, because it has a field FullShieldBarTex of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Loaded list of 50 elements...
- Loading 50 files...
- Loading snapshot 7BA92872-51A5-4162-BA2C-7613D066A4FD
- Exception during loading map by link 7BA92872-51A5-4162-BA2C-7613D066A4FD: System.Exception: timed out
- at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 3153035F-C848-4DF6-89A8-B248F12C0DE4
- [HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, AllowTool, RealRuins, Therapy, LessArbitrarySurgery, HeatMap, SimpleSidearms, Hospitality, com.vectorial1024.rimworld.desynchronized, RimStory, WhileYoureUp, ImprovedWorkbenches, LabelsOnFloor, MURWallLight, MoreMechanoids
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, AvaliPillow, AvaliCushion, TempSleepSpot, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed
- Exception during loading map by link 3153035F-C848-4DF6-89A8-B248F12C0DE4: System.Exception: timed out
- at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 35232F69-CFCC-4F34-85FB-0DFE454E175E
- Loading snapshot 4970D8E3-4DFF-4C8A-AF3B-0243EF54C06D
- Loading snapshot 1C551BE3-057C-449C-A262-661768891AE7
- Loading snapshot D9C6461D-0BE2-415B-9CE7-DFC357FB2316
- Loading snapshot 46BDD8C4-4A18-4AEC-8CC4-D04B97D95882
- Loading snapshot B36346E1-A7C0-4A3F-8747-6AF683041F1E
- Loading snapshot E69445D8-8A5F-4189-A932-A4194B6AAD5E
- Loading snapshot F5BF313E-483B-4388-996E-9E92500C1525
- Loading snapshot 46E78BA6-B641-4835-97C1-195F1B10B445
- Loading snapshot 1B1C4ED0-1D72-4912-A8CD-62783AAEEC0B
- Loading snapshot B467F63A-118A-47FD-BF1D-DDE5EA2C9A07
- Loading snapshot BC0344EC-2401-4DCC-B4D2-3C8651BFF728
- Loading snapshot 50096EEC-3CA0-4523-BB81-EB5BE69FE2A1
- Loading snapshot 446438CE-6FA0-4556-BFEF-9CA008EA807B
- Loading snapshot 5CE6B56D-D31F-44FE-B5A4-85ED3E8EB75D
- Loading snapshot 0EE083CA-B039-4598-9EDD-2F5A6BEC6851
- Loading snapshot 32DEB5A3-65FF-4091-8396-362CBBA3F37A
- Loading snapshot 8EA3788B-431F-46FD-84FF-E15949CE50D9
- Loading snapshot 6D385B7A-F875-441A-ACAC-6C34F519EFDD
- Loading snapshot 05CFB053-05B9-4508-BC1B-F514B25DC619
- Loading snapshot 5939CAB8-5D70-4288-9236-2B21E033CBE7
- Loading snapshot 878EF919-F219-4D00-8A6A-6092A916B64A
- Loading snapshot E626611A-5C89-48B9-B853-C4A35567C41D
- Loading snapshot 7AB4772E-113B-4AB8-A566-9550CFD01DAE
- Loading snapshot DFD64EF6-64DA-4E5F-9986-6704097E3813
- Loading snapshot 27C9B08B-64A4-4BD3-98B8-8325D9341530
- Loading snapshot C019CB81-D900-4807-B25D-BCE7D5DC0C06
- Loading snapshot 35240273-BCA8-4129-8042-C2C665FC2657
- Loading snapshot B59BFF32-A057-4051-BF62-80D20BA0B686
- Loading snapshot C5C9B082-6F1D-4F26-B12A-2D3B0170B9EE
- Loading snapshot A19A549B-869B-48BD-95BC-9578B43FF41F
- Loading snapshot A6C474A3-E82F-4781-B15A-2FA1B8082F30
- Loading snapshot 43A1B8C1-BB20-4618-A652-65C084E627F7
- Loading snapshot CEE001BA-03FD-4F0B-A760-C916225CCB69
- Loading snapshot 4184A5C8-6493-42B2-8891-1FE39C7C1D31
- Loading snapshot D2B73D30-A0B3-4150-B0FA-0E6D51C03FBE
- Loading snapshot 03716844-7760-4E50-B8BF-9BB7140E5F8F
- In-Game Definition Editor: Settings Applied
- Loading snapshot A0ECAA29-D5F3-482C-98A5-16A09AF2F9A8
- Loading snapshot 680CC83F-779B-47E1-8053-65F04CBC5859
- Loading snapshot 7DEFBCBB-E3F6-4E18-AA7C-4B787BC9E871
- Loading snapshot 677520CB-706F-4154-95CE-B5344AE64BC9
- Loading snapshot 7AB606B4-D817-4BBB-9752-E92D42DFA3E0
- Loading snapshot CBFE0AAC-4909-48EB-83DE-01363623E1AC
- Loading snapshot 20D8CE55-6C6E-44BF-927D-CE0DE7661EEE
- Loading snapshot 2471941B-6CA4-4E1C-8D33-8EA1C3306C18
- Loading snapshot 7FFE6E75-65B2-4659-924E-86F13F4D7728
- Loading snapshot DBBEA5F4-8101-459A-8771-ADE287972F35
- Loading snapshot ECA32A9C-9091-46A8-B7A4-915CF29E394F
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 19148.
- Total: 318.824493 ms (FindLiveObjects: 1.294500 ms CreateObjectMapping: 1.242200 ms MarkObjects: 316.200989 ms DeleteObjects: 0.085800 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] Integrated with Interaction Bubbles
- QualityBuilder added property to '262' things
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 19248.
- Total: 296.326202 ms (FindLiveObjects: 1.174600 ms CreateObjectMapping: 1.218800 ms MarkObjects: 293.565704 ms DeleteObjects: 0.366000 ms)
- Initializing new game with mods Core, Startup impact, RIMMSLoadUp, HugsLib, JecsTools, Humanoid Alien Races 2.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Mod Manager, EdB Prepare Carefully, Allow Tool, ShowModDesignators, Colony Manager, Real Ruins, [RF] Wild Cultivation [1.0], Grand Rivers Reborn, [SYR] Terrain, [FSF] Encounter Map Resources, Sparkling Worlds - Full Mod, [SYR] Individuality, [KV] Consolidated Traits - 1.0, Pharmacist, Avali Continued, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Medical Tab, SF [v1.0] Priority Treatment, Therapy, Less Arbitrary Surgery, Smart Medicine, The Birds and the Bees, Animals Logic, Work Tab, [WD] Partially-Passable Wind Turbines 1.0, Impassable Chest-deep Water, Stuffed Floors, Recipe icons, What Is My Purpose, [XND] Watermill Tweaks, Use Bedrolls, Heat Map, RimHUD, Damage Indicators, Colonist Bar KF 1.0, [1.0] RPG Style Inventory, Simple sidearms, The Price Is Right, Hospitality, Dubs Mint Minimap, Snap Out!, Skilled Stonecutting, Share The Load, SF [v1.0] Rain Removes All Filth, Research Tree, Relations Tab, Realistic Darkness 1.0, [XND] Ranged Stagger Rebalanced, Dub's Paint Shop, Draggable Corners, Please Haul Perishables, Desynchronized: Tales and News (v1.5.0), ZiTools, Pick Up And Haul, Dubs Break Mod, Everybody Gets One, RimSaves, RimStory, Mechanoids Feel Chill Now 1.0, Five Second Rule, [KV] In-Game Definition Editor - 1.0, Fluffy Breakdowns, Combat Readiness Check, Snow Clearance Sanity, Ugh You Got Me, [XND] Use That Sniper's Scope!, Dubs Mint Menus, ED-EnhancedOptions, [SYR] Stone Rebalance, BoomMod, More Faction Interaction, [SYR] Marbled Marble, Area Unlocker, 4M Mehni's Misc Modifications, [KV] Adjustable Trade Ships - 1.0, [FSF] Better Spike Traps, Deconstruct Return Fix, [XND] AutoOwl, While You're Up [1.0], [RF] Concrete [1.0], [XND] Turret Extensions, TD Enhancement Pack, [XND] Targeting Modes, [XND] Stuffed Flaks, [SYR] Set Up Camp, [RF] Rumor Has It.... [1.0], RT Fuse, Room Food, Roads of the Rim, RimQuest, Better Workbench Management, Replace Stuff, QualityBuilder, Quality Cooldown, [SYR] Prosthetic Icons, [XND] Proper Shotguns, [XND] Profitable Weapons, Mortar Accuracy, Predator Hunt Alert, P-Music, [KV] Path Avoid - 1.0, Numbers, Mining Priority, MendAndRecycle, [XND] Memorable Auroras, Meals On Wheels, Mad Skills, [SYR] Light Radius, Let's Trade! [1.0], Labels on Floor, Just Ignore Me Passing, Better Vanilla Masking, Interaction Bubbles, Infused, [XND] Forbiddable Debris, [XND] Genetically Engineered Plants, Apparello 2, Roof Support 1.0, [T] MoreFloors, Advanced Shield Belts, Vanilla Weapons Retextured, High quality textures, Signs and Memorials, [XND] TE Turret Expansion, VGP Vegetable Garden, VGP Garden Resources, VGP Garden Medicine, VGP Garden Gourmet, VGP Garden Fabrics, [SYR] Glowing Healroot, Dubs Skylights, Weapon Tech, [1.0] Combat Shields, Fire Extinguisher, Wall Light, [WD] Fast Moisture Pumps 1.0, Shield Generators by Frontier Developments, [KV] RimFridge - 1.0, Quarry 1.0, Highway Restoration 1.0, [CP] Portable Nerfed Generator (1.0), More Vanilla Turrets 1.0, More Vanilla Turrets - Turret Extensions Patch, [SYR] Metallic Batteries, Advanced Mortar, Gimmicks, [RF] Fertile Fields [1.0], Mechanoid Power, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Pulsefire Turret, [FSF] Lightweight Building Polymer, [SYR] Doormats, AnimalCollabProj, AnimalCollabProj Patch Pack, Genetic Rim, Vanilla Animals Expanded โ Livestock, Alpha Animals, Megafauna, GeneticRim Alpha Animals Patch, GeneticRim Megafauna Patch, RimBees, More Mechanoids, Ceiling Light [1.0], Forsakens, Lizardmen, Yabils: Space Gremlins, Racc Race
- dist 16, dens 0.8870798 (x0.9926846), scale x1.010319 (8-16), scav 1.002928, deter 0.2957446
- Spawning 9.539006 ruin chunks
- files length: 3814 count 3814, selected: 3055
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\CCCDE34C-6C15-4F4A-B143-31F82C17D1B1.bp
- Transferred blueprint of size 10x10, age 477, total cost of approximately 5.7. Items: 11/16, terrains: 0/0
- files length: 3815 count 3815, selected: 2966
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\C70E7E94-E303-413D-A54A-5E7BB17B5323.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\C70E7E94-E303-413D-A54A-5E7BB17B5323.bp, removing
- files length: 3815 count 3815, selected: 3673
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\F76BFFFE-CDD0-4A27-960C-7152721613E8.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\F76BFFFE-CDD0-4A27-960C-7152721613E8.bp, removing
- files length: 3815 count 3815, selected: 975
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\45034F2E-1B9C-40F2-A377-B38FF077F4E4.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\45034F2E-1B9C-40F2-A377-B38FF077F4E4.bp, removing
- files length: 3815 count 3815, selected: 1232
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\574D7558-F09C-4569-89C3-94D2F0E03A55.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\574D7558-F09C-4569-89C3-94D2F0E03A55.bp, removing
- files length: 3815 count 3815, selected: 3353
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\E015988A-1349-4AA5-818E-B6ACF1BE0CDF.bp
- Transferred blueprint of size 10x10, age 489, total cost of approximately 162. Items: 11/11, terrains: 0/0
- files length: 3816 count 3816, selected: 358
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\1A99C924-0DDA-424E-A0AE-03E24B612129.bp
- Transferred blueprint of size 14x14, age 387, total cost of approximately 15.6. Items: 4/4, terrains: 0/0
- files length: 3817 count 3817, selected: 272
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\1422798C-81B9-4830-A831-9092B8D0B5F6.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\1422798C-81B9-4830-A831-9092B8D0B5F6.bp, removing
- files length: 3817 count 3817, selected: 2658
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\B387B477-BC21-4D6C-8D21-02E0E6061AB1.bp
- Transferred blueprint of size 14x14, age 391, total cost of approximately 381.5002. Items: 12/12, terrains: 64/64
- files length: 3818 count 3818, selected: 1934
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\84D701A6-49F2-4CC7-A60B-19A3FA3D6EFA.bp
- Transferred blueprint of size 12x12, age 287, total cost of approximately 318. Items: 22/22, terrains: 0/0
- files length: 3819 count 3819, selected: 3632
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\F45DF22D-A081-4F95-9F5E-1B464FA0B8A0.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\F45DF22D-A081-4F95-9F5E-1B464FA0B8A0.bp, removing
- files length: 3819 count 3819, selected: 1927
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\8425F4D0-ABA2-45AB-9C32-FD1F94DA7F9E.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\8425F4D0-ABA2-45AB-9C32-FD1F94DA7F9E.bp, removing
- files length: 3819 count 3819, selected: 466
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\21425650-E4A1-4B95-9B03-CBCDF76E82E9.bp
- Transferred blueprint of size 10x10, age 268, total cost of approximately 129.8. Items: 15/15, terrains: 0/0
- files length: 3820 count 3820, selected: 920
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\4165C964-2BA8-4455-A62D-0A381B23A0F5.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\4165C964-2BA8-4455-A62D-0A381B23A0F5.bp, removing
- files length: 3820 count 3820, selected: 3368
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\E090727D-15AD-4412-915C-794DF5B2E3E5.bp
- Transferred blueprint of size 8x8, age 136, total cost of approximately 9.5. Items: 14/14, terrains: 0/0
- files length: 3821 count 3821, selected: 1415
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\634BCE52-54CC-43E8-9554-6B9AC186E129.bp
- Transferred blueprint of size 14x14, age 360, total cost of approximately 978.2001. Items: 44/44, terrains: 0/0
- files length: 3822 count 3822, selected: 1774
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\78EC0373-1E2B-45AB-A732-A54CBCCBEE3A.bp
- Transferred blueprint of size 12x12, age 178, total cost of approximately 653.7001. Items: 28/28, terrains: 4/4
- files length: 3823 count 3823, selected: 993
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\45D252FB-8CFF-4DB1-8289-BBF319123BA2.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\45D252FB-8CFF-4DB1-8289-BBF319123BA2.bp, removing
- files length: 3823 count 3823, selected: 1359
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\600960F9-25D2-483B-8D0B-C3761CCD6A97.bp
- Non-qualified XML at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\600960F9-25D2-483B-8D0B-C3761CCD6A97.bp, removing
- files length: 3823 count 3823, selected: 3807
- Loading blueprint at path C:/Users/misne/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\FEED7EC8-DB7F-48AB-9FC2-ECA3FE8D8F6D.bp
- Transferred blueprint of size 14x14, age 331, total cost of approximately 204. Items: 18/18, terrains: 0/0
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
- QualityBuilder added to orders category.
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
- Thedio are coming after 10.61111 days.
- Youor are coming after 27.53714 days.
- The Cervexa of the Brook are coming after 50.8725 days.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26622.
- Total: 405.596283 ms (FindLiveObjects: 1.186000 ms CreateObjectMapping: 1.240900 ms MarkObjects: 403.111115 ms DeleteObjects: 0.057500 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7073 unused Assets to reduce memory usage. Loaded Objects now: 19601.
- Total: 307.413391 ms (FindLiveObjects: 1.380400 ms CreateObjectMapping: 1.628200 ms MarkObjects: 291.935791 ms DeleteObjects: 12.468000 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19598.
- Total: 292.279297 ms (FindLiveObjects: 1.383300 ms CreateObjectMapping: 1.043800 ms MarkObjects: 289.803589 ms DeleteObjects: 0.047700 ms)
- Loading game from file Playthrough 1#ยง#Ittedberon 5 with mods Core, Startup impact, RIMMSLoadUp, HugsLib, JecsTools, Humanoid Alien Races 2.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Mod Manager, EdB Prepare Carefully, Allow Tool, ShowModDesignators, Colony Manager, Real Ruins, [RF] Wild Cultivation [1.0], Grand Rivers Reborn, [SYR] Terrain, [FSF] Encounter Map Resources, Sparkling Worlds - Full Mod, [SYR] Individuality, [KV] Consolidated Traits - 1.0, Pharmacist, Avali Continued, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Medical Tab, SF [v1.0] Priority Treatment, Therapy, Less Arbitrary Surgery, Smart Medicine, The Birds and the Bees, Animals Logic, Work Tab, [WD] Partially-Passable Wind Turbines 1.0, Impassable Chest-deep Water, Stuffed Floors, Recipe icons, What Is My Purpose, [XND] Watermill Tweaks, Use Bedrolls, Heat Map, RimHUD, Damage Indicators, Colonist Bar KF 1.0, [1.0] RPG Style Inventory, Simple sidearms, The Price Is Right, Hospitality, Dubs Mint Minimap, Snap Out!, Skilled Stonecutting, Share The Load, SF [v1.0] Rain Removes All Filth, Research Tree, Relations Tab, Realistic Darkness 1.0, [XND] Ranged Stagger Rebalanced, Dub's Paint Shop, Draggable Corners, Please Haul Perishables, Desynchronized: Tales and News (v1.5.0), ZiTools, Pick Up And Haul, Dubs Break Mod, Everybody Gets One, RimSaves, RimStory, Mechanoids Feel Chill Now 1.0, Five Second Rule, [KV] In-Game Definition Editor - 1.0, Fluffy Breakdowns, Combat Readiness Check, Snow Clearance Sanity, Ugh You Got Me, [XND] Use That Sniper's Scope!, Dubs Mint Menus, ED-EnhancedOptions, [SYR] Stone Rebalance, BoomMod, More Faction Interaction, [SYR] Marbled Marble, Area Unlocker, 4M Mehni's Misc Modifications, [KV] Adjustable Trade Ships - 1.0, [FSF] Better Spike Traps, Deconstruct Return Fix, [XND] AutoOwl, While You're Up [1.0], [RF] Concrete [1.0], [XND] Turret Extensions, TD Enhancement Pack, [XND] Targeting Modes, [XND] Stuffed Flaks, [SYR] Set Up Camp, [RF] Rumor Has It.... [1.0], RT Fuse, Room Food, Roads of the Rim, RimQuest, Better Workbench Management, Replace Stuff, QualityBuilder, Quality Cooldown, [SYR] Prosthetic Icons, [XND] Proper Shotguns, [XND] Profitable Weapons, Mortar Accuracy, Predator Hunt Alert, P-Music, [KV] Path Avoid - 1.0, Numbers, Mining Priority, MendAndRecycle, [XND] Memorable Auroras, Meals On Wheels, Mad Skills, [SYR] Light Radius, Let's Trade! [1.0], Labels on Floor, Just Ignore Me Passing, Better Vanilla Masking, Interaction Bubbles, Infused, [XND] Forbiddable Debris, [XND] Genetically Engineered Plants, Apparello 2, Roof Support 1.0, [T] MoreFloors, Advanced Shield Belts, Vanilla Weapons Retextured, High quality textures, Signs and Memorials, [XND] TE Turret Expansion, VGP Vegetable Garden, VGP Garden Resources, VGP Garden Medicine, VGP Garden Gourmet, VGP Garden Fabrics, [SYR] Glowing Healroot, Dubs Skylights, Weapon Tech, [1.0] Combat Shields, Fire Extinguisher, Wall Light, [WD] Fast Moisture Pumps 1.0, Shield Generators by Frontier Developments, [KV] RimFridge - 1.0, Quarry 1.0, Highway Restoration 1.0, [CP] Portable Nerfed Generator (1.0), More Vanilla Turrets 1.0, More Vanilla Turrets - Turret Extensions Patch, [SYR] Metallic Batteries, Advanced Mortar, Gimmicks, [RF] Fertile Fields [1.0], Mechanoid Power, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Pulsefire Turret, [FSF] Lightweight Building Polymer, [SYR] Doormats, AnimalCollabProj, AnimalCollabProj Patch Pack, Genetic Rim, Vanilla Animals Expanded โ Livestock, Alpha Animals, Megafauna, GeneticRim Alpha Animals Patch, GeneticRim Megafauna Patch, RimBees, More Mechanoids, Ceiling Light [1.0], Forsakens, Lizardmen, Yabils: Space Gremlins, Racc Race
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Slash_MeleeHit: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Stab_MeleeHit: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Slash_MeleeMiss: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Slash_MeleeHit: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Stab_MeleeHit: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Slash_MeleeMiss: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Stab_MeleeMiss: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_KickMaterialInEyes_MeleeHit: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Stab_MeleeMiss: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Poke_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Stab_MeleeMiss: Oi'noie->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Turret_MiniTurret curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkGranite curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Wall curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkGranite curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Turret_MiniTurret curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Wall curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Turret_MiniTurret curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Turret_MiniTurret curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkGranite curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeDeflect: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Poke_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeDeflect: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Poke_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Poke_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeDeflect: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Poke_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeDeflect: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeDeflect: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeDeflect: arcturan sky eel->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeMiss: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Slate curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->Slate curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Could not resolve reference to object with loadID Thing_Human273508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human273508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=UseBedrolls.HomeBedComp curPathRelToParent=/homeBeds/keys
- Null key while loading dictionary of Verse.Pawn and RimWorld.Building_Bed. label=homeBeds
- Could not resolve reference to object with loadID Thing_Human254007 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human269312 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(avali 'Hail' pila) curPathRelToParent=/currentTarget
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(AvaliBiology ticksSinceCreation=0) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.93, age=18600) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.93, age=30750) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.93, age=15750) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Slighted, moodPowerFactor=0.93, age=183000) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.93, age=182850) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(AvaliBiology ticksSinceCreation=0) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=2.245, age=58800) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.512759, age=305400) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73631 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.93, age=382650) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.93, age=318900) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.93, age=278700) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.93, age=278100) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human269510 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73631 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.5974348, age=29700) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(SharedSecret, moodPowerFactor=0.5974348, age=149250) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.5974348, age=80550) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(turret rifle) curPathRelToParent=/currentTarget
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.5550969, age=12600) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.5550969, age=132450) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(EndorsedByRecruiter, moodPowerFactor=0.5974348, age=123750) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(HeardGoodThings, moodPowerFactor=1, age=97650) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(HeardBadThings, moodPowerFactor=1, age=86100) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=2.245, age=28800) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.5664869, age=24150) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.6174707, age=152550) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(AvaliBiology ticksSinceCreation=0) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(AvaliBiology ticksSinceCreation=0) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeApplyHediff(unknown/TerrainVerbs_Alien_Forsaken228122_0_KickMaterialInEyes) curPathRelToParent=/currentTarget
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttackDamage(Forsaken Battle Axe/CompEquippable_ForsakenBattle228125_0_Smash) curPathRelToParent=/currentTarget
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttackDamage(Forsaken Battle Axe/CompEquippable_ForsakenBattle228125_1_Stab) curPathRelToParent=/currentTarget
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttackDamage(Forsaken Battle Axe/CompEquippable_ForsakenBattle228125_2_Slash) curPathRelToParent=/currentTarget
- Could not resolve reference to object with loadID Thing_Human253978 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=2.245, age=37650) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttackDamage(LeftHand/Thing_Human72050_0_Smash) curPathRelToParent=/currentTarget
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.InstigatorInfo curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.InstigatorInfo curPathRelToParent=
- Could not resolve reference to object with loadID Map_4 of type Verse.Map. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Utilities.LocationInfo curPathRelToParent=
- Could not resolve reference to object with loadID Map_5 of type Verse.Map. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Utilities.LocationInfo curPathRelToParent=
- Could not resolve reference to object with loadID Map_5 of type Verse.Map. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Utilities.LocationInfo curPathRelToParent=
- Could not resolve reference to object with loadID Map_5 of type Verse.Map. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Utilities.LocationInfo curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Pawn_NewsKnowledgeTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73631 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Pawn_NewsKnowledgeTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Pawn_NewsKnowledgeTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali224740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Pawn_NewsKnowledgeTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimStory.ABonded curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_PlayerSettings curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human73662 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(SharedSecret, moodPowerFactor=0.93, age=167550) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human11054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(HeardGoodThings, moodPowerFactor=1, age=257700) curPathRelToParent=
- Pawn Rat has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Rat has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Halumi has relation "Child" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sano has relation "Child" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Smartass has relation "PackLeader" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jasuno has relation "PackLeader" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn White has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Humps has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Meretrix has relation "PackLeader" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Slick has relation "PackLeader" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Boar has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn AA_AnimusVox33240 has relation "Bond" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Venus has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Skyeel/AA_Skyeel_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Skyeel/AA_Skyeel_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Skyeel/AA_Skyeel_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 28038.
- Total: 460.672302 ms (FindLiveObjects: 3.012100 ms CreateObjectMapping: 1.787500 ms MarkObjects: 455.797180 ms DeleteObjects: 0.074500 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7871 unused Assets to reduce memory usage. Loaded Objects now: 20541.
- Total: 334.628418 ms (FindLiveObjects: 1.215600 ms CreateObjectMapping: 0.928800 ms MarkObjects: 320.229401 ms DeleteObjects: 12.253400 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 20538.
- Total: 320.198090 ms (FindLiveObjects: 1.173100 ms CreateObjectMapping: 1.448500 ms MarkObjects: 317.525726 ms DeleteObjects: 0.049500 ms)
- Loading game from file Playthrough 1#ยง#Ittedberon 6c with mods Core, Startup impact, RIMMSLoadUp, HugsLib, JecsTools, Humanoid Alien Races 2.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Mod Manager, EdB Prepare Carefully, Allow Tool, ShowModDesignators, Colony Manager, Real Ruins, [RF] Wild Cultivation [1.0], Grand Rivers Reborn, [SYR] Terrain, [FSF] Encounter Map Resources, Sparkling Worlds - Full Mod, [SYR] Individuality, [KV] Consolidated Traits - 1.0, Pharmacist, Avali Continued, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Medical Tab, SF [v1.0] Priority Treatment, Therapy, Less Arbitrary Surgery, Smart Medicine, The Birds and the Bees, Animals Logic, Work Tab, [WD] Partially-Passable Wind Turbines 1.0, Impassable Chest-deep Water, Stuffed Floors, Recipe icons, What Is My Purpose, [XND] Watermill Tweaks, Use Bedrolls, Heat Map, RimHUD, Damage Indicators, Colonist Bar KF 1.0, [1.0] RPG Style Inventory, Simple sidearms, The Price Is Right, Hospitality, Dubs Mint Minimap, Snap Out!, Skilled Stonecutting, Share The Load, SF [v1.0] Rain Removes All Filth, Research Tree, Relations Tab, Realistic Darkness 1.0, [XND] Ranged Stagger Rebalanced, Dub's Paint Shop, Draggable Corners, Please Haul Perishables, Desynchronized: Tales and News (v1.5.0), ZiTools, Pick Up And Haul, Dubs Break Mod, Everybody Gets One, RimSaves, RimStory, Mechanoids Feel Chill Now 1.0, Five Second Rule, [KV] In-Game Definition Editor - 1.0, Fluffy Breakdowns, Combat Readiness Check, Snow Clearance Sanity, Ugh You Got Me, [XND] Use That Sniper's Scope!, Dubs Mint Menus, ED-EnhancedOptions, [SYR] Stone Rebalance, BoomMod, More Faction Interaction, [SYR] Marbled Marble, Area Unlocker, 4M Mehni's Misc Modifications, [KV] Adjustable Trade Ships - 1.0, [FSF] Better Spike Traps, Deconstruct Return Fix, [XND] AutoOwl, While You're Up [1.0], [RF] Concrete [1.0], [XND] Turret Extensions, TD Enhancement Pack, [XND] Targeting Modes, [XND] Stuffed Flaks, [SYR] Set Up Camp, [RF] Rumor Has It.... [1.0], RT Fuse, Room Food, Roads of the Rim, RimQuest, Better Workbench Management, Replace Stuff, QualityBuilder, Quality Cooldown, [SYR] Prosthetic Icons, [XND] Proper Shotguns, [XND] Profitable Weapons, Mortar Accuracy, Predator Hunt Alert, P-Music, [KV] Path Avoid - 1.0, Numbers, Mining Priority, MendAndRecycle, [XND] Memorable Auroras, Meals On Wheels, Mad Skills, [SYR] Light Radius, Let's Trade! [1.0], Labels on Floor, Just Ignore Me Passing, Better Vanilla Masking, Interaction Bubbles, Infused, [XND] Forbiddable Debris, [XND] Genetically Engineered Plants, Apparello 2, Roof Support 1.0, [T] MoreFloors, Advanced Shield Belts, Vanilla Weapons Retextured, High quality textures, Signs and Memorials, [XND] TE Turret Expansion, VGP Vegetable Garden, VGP Garden Resources, VGP Garden Medicine, VGP Garden Gourmet, VGP Garden Fabrics, [SYR] Glowing Healroot, Dubs Skylights, Weapon Tech, [1.0] Combat Shields, Fire Extinguisher, Wall Light, [WD] Fast Moisture Pumps 1.0, Shield Generators by Frontier Developments, [KV] RimFridge - 1.0, Quarry 1.0, Highway Restoration 1.0, [CP] Portable Nerfed Generator (1.0), More Vanilla Turrets 1.0, More Vanilla Turrets - Turret Extensions Patch, [SYR] Metallic Batteries, Advanced Mortar, Gimmicks, [RF] Fertile Fields [1.0], Mechanoid Power, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Pulsefire Turret, [FSF] Lightweight Building Polymer, [SYR] Doormats, AnimalCollabProj, AnimalCollabProj Patch Pack, Genetic Rim, Vanilla Animals Expanded โ Livestock, Alpha Animals, Megafauna, GeneticRim Alpha Animals Patch, GeneticRim Megafauna Patch, RimBees, More Mechanoids, Ceiling Light [1.0], Forsakens, Lizardmen, Yabils: Space Gremlins, Racc Race
- Called InitLoading() but current mode is LoadingVars
- Registered SaM.Base for cross ref resolve, but current mode is Inactive
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Building.ExposeData () [0x00000] in <filename unknown>:0
- at SaM.Base.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[Thing] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <thing Class="SaM.Base"><def>SaM_Memorial</def><id>SaM_Memorial340317</id><map>0</map><pos>(127, 0, 111)</pos><health>285</health><stuff>BlocksMarble</stuff><faction>Faction_39</faction><quality>Good</quality><text>Marriage Pavillion </text><Quality>False</Quality></thing>
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Called SaveableFromNode(), but mode is Inactive
- Reached max messages limit. Stopping logging to avoid spam.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 20548.
- Total: 583.995239 ms (FindLiveObjects: 1.012900 ms CreateObjectMapping: 0.879500 ms MarkObjects: 582.028625 ms DeleteObjects: 0.073300 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 21311.
- Total: 532.954834 ms (FindLiveObjects: 1.120900 ms CreateObjectMapping: 0.804700 ms MarkObjects: 530.369385 ms DeleteObjects: 0.658700 ms)
- Message logging is now once again on.
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 21307.
- Total: 316.798004 ms (FindLiveObjects: 1.216300 ms CreateObjectMapping: 1.297500 ms MarkObjects: 314.232208 ms DeleteObjects: 0.051100 ms)
- Loading game from file Playthrough 1#ยง#Ittedberon 6c with mods Core, Startup impact, RIMMSLoadUp, HugsLib, JecsTools, Humanoid Alien Races 2.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Mod Manager, EdB Prepare Carefully, Allow Tool, ShowModDesignators, Colony Manager, Real Ruins, [RF] Wild Cultivation [1.0], Grand Rivers Reborn, [SYR] Terrain, [FSF] Encounter Map Resources, Sparkling Worlds - Full Mod, [SYR] Individuality, [KV] Consolidated Traits - 1.0, Pharmacist, Avali Continued, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, LBE's A Dog Said Easy Patcher, Medical Tab, SF [v1.0] Priority Treatment, Therapy, Less Arbitrary Surgery, Smart Medicine, The Birds and the Bees, Animals Logic, Work Tab, [WD] Partially-Passable Wind Turbines 1.0, Impassable Chest-deep Water, Stuffed Floors, Recipe icons, What Is My Purpose, [XND] Watermill Tweaks, Use Bedrolls, Heat Map, RimHUD, Damage Indicators, Colonist Bar KF 1.0, [1.0] RPG Style Inventory, Simple sidearms, The Price Is Right, Hospitality, Dubs Mint Minimap, Snap Out!, Skilled Stonecutting, Share The Load, SF [v1.0] Rain Removes All Filth, Research Tree, Relations Tab, Realistic Darkness 1.0, [XND] Ranged Stagger Rebalanced, Dub's Paint Shop, Draggable Corners, Please Haul Perishables, Desynchronized: Tales and News (v1.5.0), ZiTools, Pick Up And Haul, Dubs Break Mod, Everybody Gets One, RimSaves, RimStory, Mechanoids Feel Chill Now 1.0, Five Second Rule, [KV] In-Game Definition Editor - 1.0, Fluffy Breakdowns, Combat Readiness Check, Snow Clearance Sanity, Ugh You Got Me, [XND] Use That Sniper's Scope!, Dubs Mint Menus, ED-EnhancedOptions, [SYR] Stone Rebalance, BoomMod, More Faction Interaction, [SYR] Marbled Marble, Area Unlocker, 4M Mehni's Misc Modifications, [KV] Adjustable Trade Ships - 1.0, [FSF] Better Spike Traps, Deconstruct Return Fix, [XND] AutoOwl, While You're Up [1.0], [RF] Concrete [1.0], [XND] Turret Extensions, TD Enhancement Pack, [XND] Targeting Modes, [XND] Stuffed Flaks, [SYR] Set Up Camp, [RF] Rumor Has It.... [1.0], RT Fuse, Room Food, Roads of the Rim, RimQuest, Better Workbench Management, Replace Stuff, QualityBuilder, Quality Cooldown, [SYR] Prosthetic Icons, [XND] Proper Shotguns, [XND] Profitable Weapons, Mortar Accuracy, Predator Hunt Alert, P-Music, [KV] Path Avoid - 1.0, Numbers, Mining Priority, MendAndRecycle, [XND] Memorable Auroras, Meals On Wheels, Mad Skills, [SYR] Light Radius, Let's Trade! [1.0], Labels on Floor, Just Ignore Me Passing, Better Vanilla Masking, Interaction Bubbles, Infused, [XND] Forbiddable Debris, [XND] Genetically Engineered Plants, Apparello 2, Roof Support 1.0, [T] MoreFloors, Advanced Shield Belts, Vanilla Weapons Retextured, High quality textures, Signs and Memorials, [XND] TE Turret Expansion, VGP Vegetable Garden, VGP Garden Resources, VGP Garden Medicine, VGP Garden Gourmet, VGP Garden Fabrics, [SYR] Glowing Healroot, Dubs Skylights, Weapon Tech, [1.0] Combat Shields, Fire Extinguisher, Wall Light, [WD] Fast Moisture Pumps 1.0, Shield Generators by Frontier Developments, [KV] RimFridge - 1.0, Quarry 1.0, Highway Restoration 1.0, [CP] Portable Nerfed Generator (1.0), More Vanilla Turrets 1.0, More Vanilla Turrets - Turret Extensions Patch, [SYR] Metallic Batteries, Advanced Mortar, Gimmicks, [RF] Fertile Fields [1.0], Mechanoid Power, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Pulsefire Turret, [FSF] Lightweight Building Polymer, [SYR] Doormats, AnimalCollabProj, AnimalCollabProj Patch Pack, Genetic Rim, Vanilla Animals Expanded โ Livestock, Alpha Animals, Megafauna, GeneticRim Alpha Animals Patch, GeneticRim Megafauna Patch, RimBees, More Mechanoids, Ceiling Light [1.0], Forsakens, Lizardmen, Yabils: Space Gremlins, Racc Race
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human345898 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.971252, age=50100) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.515705, age=315600) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.86, age=269250) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(SharedSecret, moodPowerFactor=1.438021, age=266100) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.515705, age=37800) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.86, age=91050) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.86, age=30150) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Slighted, moodPowerFactor=1.515705, age=28500) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(ReceivedSecret, moodPowerFactor=1.86, age=20100) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.86, age=44400) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.86, age=223350) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human180385 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.04, age=37800) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human180385 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.04, age=35700) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human180385 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.04, age=29400) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human180385 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.04, age=35850) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human180385 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.04, age=57000) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Alien_Racc330926 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human180385 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Map_7 of type Verse.Map. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Utilities.LocationInfo curPathRelToParent=
- Could not resolve reference to object with loadID Map_8 of type Verse.Map. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Utilities.LocationInfo curPathRelToParent=
- Could not resolve reference to object with loadID Map_8 of type Verse.Map. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Utilities.LocationInfo curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Pawn_NewsKnowledgeTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali134579 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Pawn_NewsKnowledgeTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human180385 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Pawn_NewsKnowledgeTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Alien_Racc330926 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Desynchronized.TNDBS.Pawn_NewsKnowledgeTracker curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Avali104989 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimQuest.QuestPawn curPathRelToParent=
- Pawn Marjot has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kalali has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Kalali has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Smartass has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jesala has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sissy has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sissy has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Meretrix has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Sweet has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hali has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hali has relation "Packmate" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Skyeel/AA_Skyeel_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Skyeel/AA_Skyeel_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Skyeel/AA_Skyeel_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_PebbleMit/AA_PebbleMit_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30174.
- Total: 472.741821 ms (FindLiveObjects: 2.053300 ms CreateObjectMapping: 1.740800 ms MarkObjects: 468.883606 ms DeleteObjects: 0.063100 ms)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement