carlosname

Untitled

Nov 21st, 2019
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  1. -- Created by Nebula_Zorua --
  2. -- The Angel --
  3. -- A higher being.. Here to smite you evil-doers! --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7. --https://github.com/Mokiros/roblox-FE-compatibility
  8. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  9. local Player,game,owner = owner,game
  10. local RealPlayer = Player
  11. do
  12. print("FE Compatibility code V2 by Mokiros")
  13. local RealPlayer = RealPlayer
  14. script.Parent = RealPlayer.Character
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local Disconnect_Function = function(this)
  18. this[1].Functions[this[2]] = nil
  19. end
  20. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  21. local FakeEvent_Metatable = {__index={
  22. Connect = function(this,f)
  23. local i = tostring(math.random(0,10000))
  24. while this.Functions[i] do
  25. i = tostring(math.random(0,10000))
  26. end
  27. this.Functions[i] = f
  28. return setmetatable({this,i},Disconnect_Metatable)
  29. end
  30. }}
  31. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  32. local function fakeEvent()
  33. return setmetatable({Functions={}},FakeEvent_Metatable)
  34. end
  35.  
  36. --Creating fake input objects with fake variables
  37. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  38. FakeMouse.keyUp = FakeMouse.KeyUp
  39. FakeMouse.keyDown = FakeMouse.KeyDown
  40. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  41. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  42. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  43. end}
  44. --Merged 2 functions into one by checking amount of arguments
  45. CAS.UnbindAction = CAS.BindAction
  46.  
  47. --This function will trigger the events that have been :Connect()'ed
  48. local function TriggerEvent(self,ev,...)
  49. for _,f in pairs(self[ev].Functions) do
  50. f(...)
  51. end
  52. end
  53. FakeMouse.TriggerEvent = TriggerEvent
  54. UIS.TriggerEvent = TriggerEvent
  55.  
  56. --Client communication
  57. local Event = Instance.new("RemoteEvent")
  58. Event.Name = "UserInput_Event"
  59. Event.OnServerEvent:Connect(function(plr,io)
  60. if plr~=RealPlayer then return end
  61. FakeMouse.Target = io.Target
  62. FakeMouse.Hit = io.Hit
  63. if not io.isMouse then
  64. local b = io.UserInputState == Enum.UserInputState.Begin
  65. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  66. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  67. end
  68. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  69. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  70. end
  71. for _,t in pairs(CAS.Actions) do
  72. for _,k in pairs(t.Keys) do
  73. if k==io.KeyCode then
  74. t.Function(t.Name,io.UserInputState,io)
  75. end
  76. end
  77. end
  78. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  79. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  80. end
  81. end)
  82. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  83. local Mouse = owner:GetMouse()
  84. local UIS = game:GetService("UserInputService")
  85. local input = function(io,RobloxHandled)
  86. if RobloxHandled then return end
  87. --Since InputObject is a client-side instance, we create and pass table instead
  88. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  89. end
  90. UIS.InputBegan:Connect(input)
  91. UIS.InputEnded:Connect(input)
  92. local h,t
  93. --Give the server mouse data every second frame, but only if the values changed
  94. --If player is not moving their mouse, client won't fire events
  95. local HB = game:GetService("RunService").Heartbeat
  96. while true do
  97. if h~=Mouse.Hit or t~=Mouse.Target then
  98. h,t=Mouse.Hit,Mouse.Target
  99. Event:FireServer({isMouse=true,Target=t,Hit=h})
  100. end
  101. --Wait 2 frames
  102. for i=1,2 do
  103. HB:Wait()
  104. end
  105. end]==],script)
  106.  
  107. ----Sandboxed game object that allows the usage of client-side methods and services
  108. --Real game object
  109. local RealGame = game
  110.  
  111. --Metatable for fake service
  112. local FakeService_Metatable = {
  113. __index = function(self,k)
  114. local s = rawget(self,"_RealService")
  115. if s then
  116. return typeof(s[k])=="function"
  117. and function(_,...)return s[k](s,...)end or s[k]
  118. end
  119. end,
  120. __newindex = function(self,k,v)
  121. local s = rawget(self,"_RealService")
  122. if s then s[k]=v end
  123. end
  124. }
  125. local function FakeService(t,RealService)
  126. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  127. return setmetatable(t,FakeService_Metatable)
  128. end
  129.  
  130. --Fake game object
  131. local FakeGame = {
  132. GetService = function(self,s)
  133. return rawget(self,s) or RealGame:GetService(s)
  134. end,
  135. Players = FakeService({
  136. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  137. },"Players"),
  138. UserInputService = FakeService(UIS,"UserInputService"),
  139. ContextActionService = FakeService(CAS,"ContextActionService"),
  140. RunService = FakeService({
  141. _btrs = {},
  142. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  143. BindToRenderStep = function(self,name,_,fun)
  144. self._btrs[name] = self.Heartbeat:Connect(fun)
  145. end,
  146. UnbindFromRenderStep = function(self,name)
  147. self._btrs[name]:Disconnect()
  148. end,
  149. },"RunService")
  150. }
  151. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  152. FakeGame.service = FakeGame.GetService
  153. FakeService(FakeGame,game)
  154. --Changing owner to fake player object to support owner:GetMouse()
  155. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  156. end
  157.  
  158. wait(1/60)
  159.  
  160. --// Initializing \\--
  161. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  162. local Plrs = S.Players
  163. local Plr = Plrs.LocalPlayer
  164. local Char = Plr.Character
  165. local Hum = Char:FindFirstChildOfClass'Humanoid'
  166. local RArm = Char["Right Arm"]
  167. local LArm = Char["Left Arm"]
  168. local RLeg = Char["Right Leg"]
  169. local LLeg = Char["Left Leg"]
  170. local Root = Char:FindFirstChild'HumanoidRootPart'
  171. local Torso = Char.Torso
  172. local Head = Char.Head
  173. local NeutralAnims = true
  174. local Attack = false
  175. local BloodPuddles = {}
  176. local Effects = {}
  177. local Debounces = {Debounces={}}
  178. local Mouse = Plr:GetMouse()
  179. local Hit = {}
  180. local Sine = 0
  181. local Change = 1
  182. local PulseTime = 0
  183. local DustTime = 0
  184.  
  185. local Rooted = false
  186. --// Debounce System \\--
  187.  
  188. function Debounces:New(name,cooldown)
  189. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  190. setmetatable(aaaaa,{__index = Debounces})
  191. Debounces.Debounces[name] = aaaaa
  192. return aaaaa
  193. end
  194.  
  195. function Debounces:Use(overrideUsable)
  196. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  197. if(self.Usable or overrideUsable)then
  198. self.Usable = false
  199. self.CoolingDown = true
  200. local LastUse = time()
  201. self.LastUse = LastUse
  202. delay(self.Cooldown or 2,function()
  203. if(self.LastUse == LastUse)then
  204. self.CoolingDown = false
  205. self.Usable = true
  206. end
  207. end)
  208. end
  209. end
  210.  
  211. function Debounces:Get(name)
  212. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  213. for i,v in next, Debounces.Debounces do
  214. if(i == name)then
  215. return v;
  216. end
  217. end
  218. end
  219.  
  220. function Debounces:GetProgressPercentage()
  221. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  222. if(self.CoolingDown and not self.Usable)then
  223. return math.max(
  224. math.floor(
  225. (
  226. (time()-self.LastUse)/self.Cooldown or 2
  227. )*100
  228. )
  229. )
  230. else
  231. return 100
  232. end
  233. end
  234.  
  235. --// Shortcut Variables \\--
  236. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  237. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  238. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  239. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  240. local R3 = {N=Region3.new}
  241. local De = S.Debris
  242. local WS = workspace
  243. local Lght = S.Lighting
  244. local RepS = S.ReplicatedStorage
  245. local IN = Instance.new
  246. --// Instance Creation Functions \\--
  247.  
  248. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  249. local Sound = IN("Sound")
  250. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  251. Sound.Pitch = pitch or 1
  252. Sound.Volume = volume or 1
  253. Sound.Looped = looped or false
  254. if(autoPlay)then
  255. coroutine.wrap(function()
  256. repeat wait() until Sound.IsLoaded
  257. Sound.Playing = autoPlay or false
  258. end)()
  259. end
  260. if(not looped and effect)then
  261. Sound.Stopped:connect(function()
  262. Sound.Volume = 0
  263. Sound:destroy()
  264. end)
  265. elseif(effect)then
  266. warn("Sound can't be looped and a sound effect!")
  267. end
  268. Sound.Parent =parent or Torso
  269. return Sound
  270. end
  271. function Part(parent,color,material,size,cframe,anchored,cancollide)
  272. local part = IN("Part")
  273. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  274. part.Material = material or Enum.Material.SmoothPlastic
  275. part.TopSurface,part.BottomSurface=10,10
  276. part.Size = size or V3.N(1,1,1)
  277. part.CFrame = cframe or CF.N(0,0,0)
  278. part.Anchored = anchored or true
  279. part.CanCollide = cancollide or false
  280. part.Parent = parent or Char
  281. return part
  282. end
  283. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  284. local class = "SpecialMesh"
  285. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  286.  
  287. local part = IN(class)
  288. if(class == "SpecialMesh")then
  289. part.MeshId = meshid or ""
  290. part.TextureId = textid or ""
  291. part.MeshType = meshtype or Enum.MeshType.Sphere
  292. end
  293. part.Scale = scale or V3.N(1,1,1)
  294. part.Offset = offset or V3.N(0,0,0)
  295.  
  296. part.Parent = parent
  297. return part
  298. end
  299.  
  300. NewInstance = function(instance,parent,properties)
  301. local inst = Instance.new(instance,parent)
  302. if(properties)then
  303. for i,v in next, properties do
  304. pcall(function() inst[i] = v end)
  305. end
  306. end
  307. return inst;
  308. end
  309.  
  310.  
  311.  
  312. --// Extended ROBLOX tables \\--
  313. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  314. --// Customization \\--
  315.  
  316. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  317. local Remove_Hats = true
  318. local Remove_Clothing = true
  319. local PlayerSize = 1
  320. local DamageColor = BrickColor.new'New Yeller'
  321. local MusicID = 835120625
  322.  
  323. --// Weapon and GUI creation, and Character Customization \\--
  324.  
  325. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  326. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  327. Instance.ClearChildrenOfClass(Char,"Decal",true)
  328. local Effects = IN("Folder",Char)
  329. Effects.Name = "Effects"
  330.  
  331. local Halo = IN("Model",Char)
  332. Halo.Name = "Halo"
  333.  
  334. local Wings = IN("Model",Char)
  335. Wings.Name = "Wings"
  336.  
  337. Hum.DisplayDistanceType = 'None'
  338.  
  339. local naeeym2 = IN("BillboardGui",Char)
  340. naeeym2.AlwaysOnTop = true
  341. naeeym2.Size = UDim2.new(5,35,2,15)
  342. naeeym2.StudsOffset = V3.N(0,2.5,0)
  343. naeeym2.Adornee = Char.Head
  344. naeeym2.Name = "Name"
  345. naeeym2.PlayerToHideFrom = Plr
  346. local tecks2 = IN("TextLabel",naeeym2)
  347. tecks2.BackgroundTransparency = 1
  348. tecks2.TextScaled = true
  349. tecks2.BorderSizePixel = 0
  350. tecks2.Text = "The Angel"
  351. tecks2.Font = Enum.Font.Bodoni
  352. tecks2.TextSize = 30
  353. tecks2.TextStrokeTransparency = 0
  354. tecks2.TextColor3 = C3.N(0,0,0)
  355. tecks2.TextStrokeColor3 = C3.N(1,1,0)
  356. tecks2.Size = UDim2.new(1,0,0.5,0)
  357. tecks2.Parent = naeeym2
  358.  
  359. pcall(function()
  360. Char.LeftWing:destroy()
  361. Char.ReaperShadowHead:destroy()
  362. end)
  363.  
  364. for _,v in next, Char:children() do
  365. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  366. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,1,0)})
  367. if(v ~= Head)then IN("BlockMesh",v) end
  368. end
  369. end
  370.  
  371. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  372. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  373.  
  374. for i = 1, 360,5 do
  375. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"New Yeller",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  376. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  377. end
  378.  
  379. if(PlayerSize ~= 1)then
  380. for _,v in next, Char:GetDescendats() do
  381. if(v:IsA'BasePart')then
  382. v.Size = v.Size * PlayerSize
  383. end
  384. end
  385. end
  386.  
  387. local Music = Sound(Char,MusicID,1,3,true,false,true)
  388. Music.Name = 'Music'
  389.  
  390. -- Wing Creation
  391. local FeatherWelds = {{},{}}
  392. local inc = 1
  393. for aa = 1, 4 do
  394. local lastFeather;
  395. FeatherWelds[1][aa] = {}
  396. for i = 1, 4+inc do
  397. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  398. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  399. if(lastFeather)then
  400. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  401. else
  402. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  403. end
  404. lastFeather = feather
  405. end
  406. inc = inc + 1
  407. end
  408.  
  409. local inc = 1
  410. for aa = 1, 4 do
  411. local lastFeather;
  412. FeatherWelds[2][aa] = {}
  413. for i = 1, 4+inc do
  414. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  415. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  416. if(lastFeather)then
  417. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  418. else
  419. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  420. end
  421. lastFeather = feather
  422. end
  423. inc = inc + 1
  424. end
  425.  
  426. --// Stop animations \\--
  427. for _,v in next, Hum:GetPlayingAnimationTracks() do
  428. v:Stop();
  429. end
  430.  
  431. pcall(game.Destroy,Char:FindFirstChild'Animate')
  432. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  433.  
  434. --// Joints \\--
  435.  
  436. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  437. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  438. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  439. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  440. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  441. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  442. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  443. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  444.  
  445. local LSC0 = LS.C0
  446. local RSC0 = RS.C0
  447. local NKC0 = NK.C0
  448. local LHC0 = LH.C0
  449. local RHC0 = RH.C0
  450. local RJC0 = RJ.C0
  451.  
  452. --// Artificial HB \\--
  453.  
  454. local ArtificialHB = IN("BindableEvent", script)
  455. ArtificialHB.Name = "Heartbeat"
  456.  
  457. script:WaitForChild("Heartbeat")
  458.  
  459. local tf = 0
  460. local allowframeloss = false
  461. local tossremainder = false
  462. local lastframe = tick()
  463. local frame = 1/Frame_Speed
  464. ArtificialHB:Fire()
  465.  
  466. game:GetService("RunService").Heartbeat:connect(function(s, p)
  467. tf = tf + s
  468. if tf >= frame then
  469. if allowframeloss then
  470. script.Heartbeat:Fire()
  471. lastframe = tick()
  472. else
  473. for i = 1, math.floor(tf / frame) do
  474. ArtificialHB:Fire()
  475. end
  476. lastframe = tick()
  477. end
  478. if tossremainder then
  479. tf = 0
  480. else
  481. tf = tf - frame * math.floor(tf / frame)
  482. end
  483. end
  484. end)
  485.  
  486. function swait(num)
  487. if num == 0 or num == nil then
  488. ArtificialHB.Event:wait()
  489. else
  490. for i = 0, num do
  491. ArtificialHB.Event:wait()
  492. end
  493. end
  494. end
  495.  
  496.  
  497. --// Effect Function(s) \\--
  498.  
  499.  
  500. function Chat(text)
  501. --if(game.PlaceId ~= 843468296)then
  502. coroutine.wrap(function()
  503. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  504. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  505. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  506. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  507. for i = 1, #text do
  508. delay(i/25, function()
  509. SND.Pitch = M.RNG(9,11)/10
  510. SND.Volume = 3
  511. SND.Parent = Effects
  512. SND:Play()
  513. Txt.Text = text:sub(1,i)
  514. end)
  515. end
  516. delay((#text/25)+2, function()
  517. Txt.Text = ""
  518. for i = 1, #text do
  519. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  520. end
  521. end)
  522. delay((#text/25)+3, function()
  523. BBG:destroy()
  524. SND:destroy()
  525. end)
  526. end)()
  527. --else
  528. -- Chat2(text)
  529. --end
  530. end
  531.  
  532. function Chat2(text)
  533. coroutine.wrap(function()
  534. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  535. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  536. local offset = 0;
  537. local xsize = 0;
  538. for i = 1, #text do
  539. offset = offset - 16
  540. xsize = xsize + 32
  541. delay(i/25, function()
  542. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  543. offset = offset + 32
  544. while Txt and Txt.Parent do
  545. Txt.Rotation = M.RNG(-15,15)
  546. swait()
  547. end
  548. end)
  549. end
  550. BBG.Size = UDim2.new(0,xsize,0,40)
  551. delay((#text/25)+3, function()
  552. for _,v in next, BBG:children() do
  553. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  554. end
  555. end)
  556. delay((#text/25)+4, function()
  557. BBG:destroy()
  558. end)
  559. end)()
  560. end
  561.  
  562.  
  563. function Transparency(trans)
  564. for _,v in next, Char:children() do
  565. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  566. v.Transparency = trans
  567. local sbox = v:findFirstChild'SelectionBox'
  568. if(sbox)then sbox.Transparency=trans end
  569. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  570. v.Handle.Transparency=trans
  571. end
  572. end
  573. for _,v in next, Wings:children() do
  574. if(v:IsA'BasePart' and v ~= WingHandle)then
  575. v.Transparency = trans
  576. local sbox = v:findFirstChild'SelectionBox'
  577. if(sbox)then sbox.Transparency=trans end
  578. end
  579. end
  580. for _,v in next, Halo:children() do
  581. if(v:IsA'BasePart' and v ~= HaloHandle)then
  582. v.Transparency = trans
  583. local sbox = v:findFirstChild'SelectionBox'
  584. if(sbox)then sbox.Transparency=trans end
  585. end
  586. end
  587. end
  588.  
  589. local FXTable = {}
  590.  
  591. function Bezier(startpos, pos2, pos3, endpos, t)
  592. local A = startpos:lerp(pos2, t)
  593. local B = pos2:lerp(pos3, t)
  594. local C = pos3:lerp(endpos, t)
  595. local lerp1 = A:lerp(B, t)
  596. local lerp2 = B:lerp(C, t)
  597. local cubic = lerp1:lerp(lerp2, t)
  598. return cubic
  599. end
  600.  
  601. function Tween(obj,props,time,easing,direction,repeats,backwards)
  602. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  603. local tween = S.TweenService:Create(obj, info, props)
  604.  
  605. tween:Play()
  606. end
  607.  
  608. coroutine.resume(coroutine.create(function()
  609. while true do
  610. for i = 1, #FXTable do
  611. local data = FXTable[i]
  612. if(data)then
  613. local Frame = data.Frame
  614. local FX = data.Effect or 'ResizeAndFade'
  615. local Parent = data.Parent or Effects
  616. local Color = data.Color or C3.N(0,0,0)
  617. local Size = data.Size or V3.N(1,1,1)
  618. local MoveDir = data.MoveDirection or nil
  619. local MeshData = data.Mesh or nil
  620. local SndData = data.Sound or nil
  621. local Frames = data.Frames or 45
  622. local CFra = data.CFrame or Torso.CFrame
  623. local Settings = data.FXSettings or {}
  624. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  625. local grow = data.Grow
  626.  
  627. local MoveSpeed = nil;
  628. if(MoveDir)then
  629. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  630. end
  631. if(FX ~= 'Arc')then
  632. Frame = Frame + 1
  633. if(FX == "Fade")then
  634. Prt.Transparency = (Frame/Frames)
  635. elseif(FX == "Resize")then
  636. if(not Settings.EndSize)then
  637. Settings.EndSize = V3.N(0,0,0)
  638. end
  639. if(Settings.EndIsIncrement)then
  640. if(Msh)then
  641. Msh.Scale = Msh.Scale + Settings.EndSize
  642. else
  643. Prt.Size = Prt.Size + Settings.EndSize
  644. end
  645. else
  646. if(Msh)then
  647. Msh.Scale = Msh.Scale - grow/Frames
  648. else
  649. Prt.Size = Prt.Size - grow/Frames
  650. end
  651. end
  652. elseif(FX == "ResizeAndFade")then
  653. if(not Settings.EndSize)then
  654. Settings.EndSize = V3.N(0,0,0)
  655. end
  656. if(Settings.EndIsIncrement)then
  657. if(Msh)then
  658. Msh.Scale = Msh.Scale + Settings.EndSize
  659. else
  660. Prt.Size = Prt.Size + Settings.EndSize
  661. end
  662. else
  663. if(Msh)then
  664. Msh.Scale = Msh.Scale - grow/Frames
  665. else
  666. Prt.Size = Prt.Size - grow/Frames
  667. end
  668. end
  669. Prt.Transparency = (Frame/Frames)
  670. end
  671. if(Settings.RandomizeCFrame)then
  672. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  673. end
  674. if(MoveDir and MoveSpeed)then
  675. local Orientation = Prt.Orientation
  676. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  677. Prt.Orientation = Orientation
  678. end
  679. if(Prt.Transparency >= 1 or Frame >= Frames)then
  680. Prt:destroy()
  681. table.remove(FXTable,i)
  682. else
  683. data.Frame = Frame
  684. end
  685. else
  686. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  687. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  688. if(start and endP)then
  689. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  690. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  691. Frame = Frame + Settings.Speed or 0.01
  692. if(Settings.Home)then
  693. endP = Settings.Home.CFrame
  694. end
  695. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  696. if(Prt.Transparency >= 1 or Frame >= Frames)then
  697. if(Settings.RemoveOnGoal)then
  698. Prt:destroy()
  699. end
  700. end
  701. else
  702.  
  703. end
  704. end
  705. end
  706. end
  707. swait()
  708. end
  709. end))
  710.  
  711. function Effect(data)
  712. local FX = data.Effect or 'ResizeAndFade'
  713. local Parent = data.Parent or Effects
  714. local Color = data.Color or C3.N(0,0,0)
  715. local Size = data.Size or V3.N(1,1,1)
  716. local MoveDir = data.MoveDirection or nil
  717. local MeshData = data.Mesh or nil
  718. local SndData = data.Sound or nil
  719. local Frames = data.Frames or 45
  720. local Manual = data.Manual or nil
  721. local Material = data.Material or nil
  722. local CFra = data.CFrame or Torso.CFrame
  723. local Settings = data.FXSettings or {}
  724. local Shape = data.Shape or Enum.PartType.Block
  725. local Snd,Prt,Msh;
  726. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  727. Prt = Manual
  728. else
  729. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  730. Prt.Shape = Shape
  731. end
  732. if(typeof(MeshData) == 'table')then
  733. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  734. elseif(typeof(MeshData) == 'Instance')then
  735. Msh = MeshData:Clone()
  736. Msh.Parent = Prt
  737. elseif(Shape == Enum.PartType.Block)then
  738. Msh = Mesh(Prt,Enum.MeshType.Brick)
  739. end
  740. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  741. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  742. end
  743. if(Snd)then
  744. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  745. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  746. end
  747. data.Part = Prt
  748. data.Mesh = Msh
  749. data.Sound = Snd
  750. data.Frame = 0
  751. data.Size = (Msh and Msh.Scale or Size)
  752. Size = (Msh and Msh.Scale or Size)
  753. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  754. table.insert(FXTable,data)
  755. return Prt,Msh,Snd
  756. end
  757.  
  758. function Zap(data)
  759. local sCF,eCF = data.StartCFrame,data.EndCFrame
  760. assert(sCF,"You need a start CFrame!")
  761. assert(eCF,"You need an end CFrame!")
  762. local parts = data.PartCount or 15
  763. local zapRot = data.ZapRotation or {-5,5}
  764. local startThick = data.StartSize or 3;
  765. local endThick = data.EndSize or startThick/2;
  766. local color = data.Color or BrickColor.new'Electric blue'
  767. local delay = data.Delay or 35
  768. local delayInc = data.DelayInc or 0
  769. local lastLightning;
  770. local MagZ = (sCF.p - eCF.p).magnitude
  771. local thick = startThick
  772. local inc = (startThick/parts)-(endThick/parts)
  773.  
  774. for i = 1, parts do
  775. local pos = sCF.p
  776. if(lastLightning)then
  777. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  778. end
  779. delay = delay + delayInc
  780. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  781. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  782. if(parts == i)then
  783. local MagZ = (pos-eCF.p).magnitude
  784. zapPart.Size = V3.N(endThick,endThick,MagZ)
  785. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  786. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  787. else
  788. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  789. end
  790.  
  791. lastLightning = zapPart
  792. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  793.  
  794. thick=thick-inc
  795.  
  796. end
  797. end
  798.  
  799.  
  800. function SoulSteal(whom)
  801. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  802. if(torso and torso:IsA'BasePart')then
  803. local Model = Instance.new("Model",Effects)
  804. Model.Name = whom.Name.."'s Soul"
  805. whom:BreakJoints()
  806. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  807. Soul.Name = 'Head'
  808. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  809. Effect{
  810. Effect="Arc",
  811. Manual = Soul,
  812. FXSettings={
  813. Start=torso.CFrame,
  814. Home = Torso,
  815. RemoveOnGoal = true,
  816. }
  817. }
  818. local lastPoint = Soul.CFrame.p
  819.  
  820. for i = 0, 1, 0.01 do
  821. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  822. local mag = (lastPoint - Soul.Position).magnitude
  823. Effect{
  824. Effect = "Fade",
  825. CFrame = point * CF.N(0, mag/2, 0),
  826. Size = V3.N(.5,mag+.5,.5),
  827. Color = Soul.BrickColor
  828. }
  829. lastPoint = Soul.CFrame.p
  830. swait()
  831. end
  832. for i = 1, 5 do
  833. Effect{
  834. Effect="Fade",
  835. Color = BrickColor.new'Really red',
  836. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  837. }
  838. end
  839. end
  840. end
  841.  
  842. --// Other Functions \\ --
  843.  
  844. function getRegion(point,range,ignore)
  845. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  846. end
  847.  
  848. function CastRay(startPos,endPos,range,ignoreList)
  849. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  850. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  851. return part,pos,norm,(pos and (startPos-pos).magnitude)
  852. end
  853.  
  854.  
  855. function WingFlutter(Alpha)
  856. Alpha = Alpha or .1
  857. for x = 1, 4 do
  858. if(FeatherWelds[1][x][1])then
  859. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  860. end
  861. for i = 2, #FeatherWelds[1][x] do
  862. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  863. end
  864. end
  865. for x = 1, 4 do
  866. if(FeatherWelds[2][x][1])then
  867. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  868. end
  869. for i = 2, #FeatherWelds[2][x] do
  870. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  871. end
  872. end
  873. end
  874.  
  875. function clerp(startCF,endCF,alpha)
  876. return startCF:lerp(endCF, alpha)
  877. end
  878.  
  879. function GetTorso(char)
  880. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  881. end
  882.  
  883. function ShowDamage(Pos, Text, Time, Color)
  884. local Rate = (1 / 30)
  885. local Pos = (Pos or Vector3.new(0, 0, 0))
  886. local Text = (Text or "")
  887. local Time = (Time or 2)
  888. local Color = (Color or Color3.new(1, 0, 1))
  889. local EffectPart = NewInstance("Part",Effects,{
  890. Material=Enum.Material.SmoothPlastic,
  891. Reflectance = 0,
  892. Transparency = 1,
  893. BrickColor = BrickColor.new(Color),
  894. Name = "Effect",
  895. Size = Vector3.new(0,0,0),
  896. Anchored = true
  897. })
  898. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  899. Size = UDim2.new(1.25, 0, 1.25, 0),
  900. Adornee = EffectPart,
  901. })
  902. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  903. BackgroundTransparency = 1,
  904. Size = UDim2.new(1, 0, 1, 0),
  905. Text = Text,
  906. Font = "Arial",
  907. TextColor3 = Color,
  908. TextStrokeColor3 = Color3.new(0,0,0),
  909. TextStrokeTransparency=0,
  910. TextScaled = true,
  911. })
  912. game.Debris:AddItem(EffectPart, (Time))
  913. EffectPart.Parent = game:GetService("Workspace")
  914. delay(0, function()
  915. local Frames = (Time / Rate)
  916. for Frame = 1, Frames do
  917. wait(Rate)
  918. local Percent = (Frame / Frames)
  919. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  920. TextLabel.TextTransparency = Percent
  921. TextLabel.TextStrokeTransparency = Percent
  922. end
  923. if EffectPart and EffectPart.Parent then
  924. EffectPart:Destroy()
  925. end
  926. end)
  927. end
  928.  
  929.  
  930. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  931. if(who)then
  932. local hum = who:FindFirstChildOfClass'Humanoid'
  933. local Damage = M.RNG(minDam,maxDam)
  934. local canHit = true
  935. if(hum)then
  936. for _, p in pairs(Hit) do
  937. if p[1] == hum then
  938. if(time() - p[2] < 0.1) then
  939. canHit = false
  940. else
  941. Hit[_] = nil
  942. end
  943. end
  944. end
  945. if(canHit)then
  946. table.insert(Hit,{hum,time()})
  947. if(hum.Health >= math.huge)then
  948. who:BreakJoints()
  949. if(who:FindFirstChild'Head' and hum.Health > 0)then
  950. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  951. end
  952. else
  953. local player = S.Players:GetPlayerFromCharacter(who)
  954. if(Type == "Fire")then
  955. --idk..
  956. else
  957. local c = Instance.new("ObjectValue",hum)
  958. c.Name = "creator"
  959. c.Value = Plr
  960. game:service'Debris':AddItem(c,0.35)
  961. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  962. if(who:FindFirstChild'Head' and hum.Health > 0)then
  963. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  964. end
  965. hum.Health = hum.Health - Damage*(critMult or 2)
  966. else
  967. if(who:FindFirstChild'Head' and hum.Health > 0)then
  968. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  969. end
  970. hum.Health = hum.Health - Damage
  971. end
  972. if(Type == 'Knockback' and GetTorso(who))then
  973. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  974. local body = NewInstance('BodyVelocity',GetTorso(who),{
  975. P = 500,
  976. maxForce = V3.N(math.huge,0,math.huge),
  977. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  978. })
  979. game:service'Debris':AddItem(body,.5)
  980. elseif(Type == "Electric")then
  981. if(M.RNG(1,100) >= critChance)then
  982. if(who:FindFirstChild'Head' and hum.Health > 0)then
  983. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  984. end
  985. local asd = hum.WalkSpeed/2
  986. hum.WalkSpeed = asd
  987. local paralyzed = true
  988. coroutine.wrap(function()
  989. while paralyzed do
  990. swait(25)
  991. if(M.RNG(1,25) == 1)then
  992. if(who:FindFirstChild'Head' and hum.Health > 0)then
  993. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  994. end
  995. hum.PlatformStand = true
  996. end
  997. end
  998. end)()
  999. delay(4, function()
  1000. paralyzed = false
  1001. hum.WalkSpeed = hum.WalkSpeed + asd
  1002. end)
  1003. end
  1004.  
  1005. elseif(Type == 'Knockdown' and GetTorso(who))then
  1006. local rek = GetTorso(who)
  1007. hum.PlatformStand = true
  1008. delay(1,function()
  1009. hum.PlatformStand = false
  1010. end)
  1011. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1012. local bodvol = NewInstance("BodyVelocity",rek,{
  1013. velocity = angle * Knock,
  1014. P = 5000,
  1015. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1016. })
  1017. local rl = NewInstance("BodyAngularVelocity",rek,{
  1018. P = 3000,
  1019. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1020. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1021. })
  1022. game:GetService("Debris"):AddItem(bodvol, .5)
  1023. game:GetService("Debris"):AddItem(rl, .5)
  1024. end
  1025. end
  1026. end
  1027. end
  1028. end
  1029. end
  1030. end
  1031.  
  1032. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1033. for _,v in next, getRegion(where,range,{Char}) do
  1034. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1035. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1036. end
  1037. end
  1038. end
  1039. function AOEHeal(where,range,amount)
  1040. local healed = {}
  1041. for _,v in next, getRegion(where,range,{Char}) do
  1042. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1043. if(hum and not healed[hum])then
  1044. hum.Health = hum.Health + amount
  1045. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1046. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1047. end
  1048. end
  1049. end
  1050. end
  1051.  
  1052.  
  1053. --// Attack Functions \\--
  1054.  
  1055. function Smite()
  1056. Zap{
  1057. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  1058. EndCFrame=CF.N(Mouse.Hit.p),
  1059. ZapRotation = {-5,5},
  1060. StartSize = 5,
  1061. EndSize = 1,
  1062. Delay=5,
  1063. DelayInc=1,
  1064. }
  1065. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  1066. end
  1067.  
  1068. function LightningStorm()
  1069. Attack = true
  1070. Rooted = true
  1071. NeutralAnims = false
  1072. Hum.AutoRotate = false
  1073. repeat swait()
  1074. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1075. local Alpha = .3
  1076. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1077. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1078. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1079. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1080. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1081. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  1082. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1083. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1084. WingFlutter()
  1085. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  1086. local where = Mouse.Hit.p
  1087. for i = 0, 6, .1 do
  1088. swait()
  1089. local Alpha = .3
  1090. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1091. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1092. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1093. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1094. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1095. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  1096. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1097. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1098. WingFlutter()
  1099. end
  1100. for i = 0, 1.4, .1 do
  1101. swait()
  1102. local Alpha = .3
  1103. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1104. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1105. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1106. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1107. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1108. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  1109. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1110. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1111. WingFlutter()
  1112. end
  1113. for i = 0, .8, .1 do
  1114. swait()
  1115. local Alpha = .3
  1116. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1117. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1118. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1119. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1120. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1121. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  1122. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1123. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1124. WingFlutter()
  1125. end
  1126.  
  1127. for i = 0, 6, .1 do
  1128. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  1129. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  1130. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  1131. Zap{
  1132. StartCFrame=pos*CF.N(0,500,0),
  1133. EndCFrame=CF.N(rayPos),
  1134. ZapRotation = {-5,5},
  1135. StartSize = 1,
  1136. EndSize = .5,
  1137. Delay=10,
  1138. DelayInc=2,
  1139. }
  1140. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  1141. swait()
  1142. local Alpha = .3
  1143. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1144. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1145. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1146. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1147. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1148. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  1149. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1150. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1151. WingFlutter()
  1152. end
  1153. Hum.AutoRotate = true
  1154. Attack = false
  1155. NeutralAnims = true
  1156. Rooted = false
  1157. end
  1158.  
  1159.  
  1160. function HolyBomb()
  1161. Attack = true
  1162. Chat2("It's time to cleanse this world!")
  1163. swait(60)
  1164. Rooted = true
  1165. NeutralAnims = false
  1166. for i = 0, 6, 0.1 do
  1167. swait()
  1168. local Alpha = .05
  1169. Zap{
  1170. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
  1171. EndCFrame=CF.N(Root.CFrame.p),
  1172. ZapRotation = {-15,15},
  1173. Color=C3.N(1,1,0),
  1174. StartSize = 1,
  1175. EndSize = 1,
  1176. Delay=5,
  1177. DelayInc=1,
  1178. }
  1179. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1180. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1181. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1182. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1183. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1184. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1185. WingFlutter()
  1186. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1187. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1188. end
  1189. for i = 0, .8, 0.1 do
  1190. swait()
  1191. local Alpha = .3
  1192. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1193. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1194. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1195. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1196. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1197. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1198. end
  1199. delay(1, function()
  1200. NeutralAnims = true
  1201. Rooted = false
  1202. end)
  1203. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1204. Sound(Char,579687077,.5,2,false,true,true)
  1205. Sound(Char,239000203,.75,2,false,true,true)
  1206. for i = 1, 140 do
  1207. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1208. Effect{
  1209. Effect='ResizeAndFade',
  1210. Mesh={MeshType=Enum.MeshType.Sphere},
  1211. Color=C3.N(1,1,0),
  1212. Material=Enum.Material.Neon,
  1213. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1214. Frames=60,
  1215. FXSettings={
  1216. EndIsIncrement=true,
  1217. EndSize=V3.N(.6,.6,.6)
  1218. }
  1219. }
  1220. swait(1)
  1221. end
  1222. Attack = false
  1223. end
  1224.  
  1225. function Lazor()
  1226. Rooted = true
  1227. Attack = true
  1228. Hum.AutoRotate=false
  1229. NeutralAnims = false
  1230. Chat2("Begone, sinner.")
  1231. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
  1232. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1233. for i = 0, 6, .1 do
  1234. Effect{
  1235. Effect='Fade',
  1236. Color=BrickColor.new'New Yeller',
  1237. Size=V3.N((i/2),(i/2),(i/2)),
  1238. Material=Enum.Material.Neon,
  1239. Mesh={MeshType=Enum.MeshType.Sphere},
  1240. Frames=15,
  1241. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1242. Sound=false
  1243. }
  1244. swait()
  1245. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1246. local Alpha = .1
  1247. Change = .5
  1248. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1249. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1250. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1251. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1252. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1253. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1254. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1255. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1256. WingFlutter()
  1257. end
  1258. snd:Play()
  1259. for i = 0, 24, .1 do
  1260. swait()
  1261. Effect{
  1262. Effect='Fade',
  1263. Color=BrickColor.new'New Yeller',
  1264. Size=V3.N(3,3,3),
  1265. Material=Enum.Material.Neon,
  1266. Mesh={MeshType=Enum.MeshType.Sphere},
  1267. Frames=15,
  1268. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1269. }
  1270. if(Mouse.Target)then
  1271. Zap{
  1272. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1273. EndCFrame=Mouse.Hit,
  1274. ZapRotation = {-5,5},
  1275. PartCount=10,
  1276. StartSize = .5,
  1277. EndSize = .5,
  1278. Color = C3.N(1,1,0),
  1279. DelayInc=0,
  1280. Delay =5,
  1281. }
  1282. end
  1283. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  1284. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1285. local Alpha = .1
  1286. Change = .5
  1287. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1288. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1289. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1290. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1291. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1292. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1293. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1294. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1295. WingFlutter()
  1296. end
  1297. coroutine.wrap(function()
  1298. for i = 1, 0,-.05 do
  1299. snd.Volume = i
  1300. swait()
  1301. end
  1302. snd:destroy()
  1303. end)()
  1304. Rooted = false
  1305. Attack = false
  1306. Hum.AutoRotate=true
  1307. NeutralAnims = true
  1308. end
  1309.  
  1310. function Teleport()
  1311. Rooted = true
  1312. Attack = true
  1313. Hum.AutoRotate=false
  1314. NeutralAnims = false
  1315. repeat swait()
  1316. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1317. local Alpha = .1
  1318. Change = .5
  1319. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1320. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1321. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1322. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1323. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1324. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1325. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1326. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1327. WingFlutter()
  1328. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1329. local p = Mouse.Hit.p
  1330.  
  1331. --
  1332. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1333. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Front,Transparency = 1})
  1334. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Back,Transparency=1})
  1335. local asd = CF.N(p,Root.Position)
  1336. local circle2=circle:Clone()
  1337. circle2.Parent = Effects
  1338. circle2.CFrame = asd*CF.N(0,4,0)
  1339. Root.Anchored = true
  1340. for i = 0, 3, .1 do
  1341. swait()
  1342. local Alpha = .1
  1343. Change = .5
  1344. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1345. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1346. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1347. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1348. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1349. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1350. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1351. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1352. WingFlutter()
  1353. circle.Size = circle.Size + V3.N(.2,.2,0)
  1354. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1355. circle.Front.Transparency=1-(i/3)
  1356. circle.Back.Transparency=1-(i/3)
  1357. circle2.Front.Transparency=1-(i/3)
  1358. circle2.Back.Transparency=1-(i/3)
  1359.  
  1360. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1361. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1362. end
  1363. Root.Anchored = true
  1364. for i = 1, 3,.1 do
  1365. Root.Anchored = true
  1366. swait()
  1367. local Alpha = .1
  1368. Change = .5
  1369. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1370. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1371. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1372. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1373. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1374. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1375. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1376. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1377. WingFlutter()
  1378. end
  1379. for i = 0, 2, .1 do
  1380. swait()
  1381. local Alpha = .1
  1382. Change = .5
  1383. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1384. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1385. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1386. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1387. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1388. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1389. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1390. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1391. WingFlutter()
  1392. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1393. Transparency(i/2)
  1394. end
  1395. Zap{
  1396. StartCFrame=Root.CFrame,
  1397. EndCFrame=asd*CF.N(0,4,0),
  1398. ZapRotation = {-5,5},
  1399. PartCount=10,
  1400. StartSize = 4,
  1401. EndSize = .5,
  1402. Color = C3.N(1,1,0),
  1403. DelayInc=5,
  1404. Delay = 15,
  1405. }
  1406. Root.CFrame = asd*CF.N(0,4,0)
  1407. Root.Anchored = true
  1408.  
  1409. for i = 0, 2, .1 do
  1410. Root.Anchored = true
  1411. swait()
  1412. local Alpha = .1
  1413. Change = .5
  1414. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1415. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1416. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1417. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1418. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1419. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1420. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1421. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1422. WingFlutter()
  1423. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1424. Transparency(1-(i/2))
  1425. end
  1426.  
  1427.  
  1428. Transparency(0)
  1429. coroutine.wrap(function()
  1430. for i = 0, 3, .1 do
  1431. swait()
  1432. local Alpha = .1
  1433. Change = .5
  1434. circle.Size = circle.Size - V3.N(.2,.2,0)
  1435. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1436. circle.Front.Transparency=(i/3)
  1437. circle.Back.Transparency=(i/3)
  1438. circle2.Front.Transparency=(i/3)
  1439. circle2.Back.Transparency=(i/3)
  1440.  
  1441. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1442. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1443. end
  1444. end)()
  1445. Hum.AutoRotate = true
  1446. Root.Anchored = false
  1447. Rooted = false
  1448. Attack = false
  1449. NeutralAnims = true
  1450. end
  1451.  
  1452. Mouse.KeyDown:connect(function(k)
  1453. if(Attack)then return end
  1454. if(k == 'q')then Teleport() end
  1455. if(k == 'z')then Lazor() end
  1456. if(k == 'x')then Smite() end
  1457. if(k == 'v')then HolyBomb() end
  1458. if(k == 'c')then LightningStorm() end
  1459. end)
  1460.  
  1461.  
  1462. --// Wrap it all up \\--
  1463. while true do
  1464. swait()
  1465. Sine = Sine + Change
  1466.  
  1467. if(not Music or not Music.Parent)then
  1468. local a = Music.TimePosition
  1469. Music = Sound(Char,MusicID,1,3,true,false,true)
  1470. Music.Name = 'Music'
  1471. Music.TimePosition = a
  1472. end
  1473. Music.Playing = true
  1474. Torso.Color = C3.N(0,0,0)
  1475. RArm.Color = C3.N(0,0,0)
  1476. LArm.Color = C3.N(0,0,0)
  1477. RLeg.Color = C3.N(0,0,0)
  1478. LLeg.Color = C3.N(0,0,0)
  1479. Head.Color = C3.N(0,0,0)
  1480. Music.Volume = 5
  1481. Music.Pitch = 1
  1482. Music.Playing = true
  1483. Hum.HipHeight = 2
  1484. Sine = Sine + Change
  1485. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1486. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1487. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1488. if(time()-PulseTime > .05)then
  1489. PulseTime = time()
  1490. if(hitfloor)then
  1491. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1492. Effect{
  1493. Effect='ResizeAndFade',
  1494. Color=hitfloor.Color,
  1495. Material=hitfloor.Material,
  1496. Frames=60,
  1497. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  1498. CFrame=CF.N(posfloor)*angles,
  1499. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  1500. FXSettings = {
  1501. EndSize=V3.N(.0005,.0005,.0005),
  1502. EndIsIncrement=true
  1503. }
  1504. }
  1505. end
  1506. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1507. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1508.  
  1509. if(hitfloor2)then
  1510. pos = CF.N(posfloor2)
  1511. Effect{
  1512. Effect='ResizeAndFade',
  1513. Color=BrickColor.new'New Yeller',
  1514. Size=V3.N(2,2,2),
  1515. Material=Enum.Material.Neon,
  1516. Mesh={MeshType=Enum.MeshType.Sphere},
  1517. Frames=45,
  1518. CFrame=pos,
  1519. FXSettings = {
  1520. EndSize = V3.N(-.01,.25,-.01),
  1521. EndIsIncrement = true
  1522. }
  1523. }
  1524. else
  1525. Effect{
  1526. Effect='ResizeAndFade',
  1527. Color=BrickColor.new'New Yeller',
  1528. Size=V3.N(2,2,2),
  1529. Material=Enum.Material.Neon,
  1530. Mesh={MeshType=Enum.MeshType.Sphere},
  1531. Frames=45,
  1532. CFrame=pos,
  1533. FXSettings = {
  1534. EndSize = V3.N(-.01,.25,-.01),
  1535. EndIsIncrement = true
  1536. }
  1537. }
  1538. end
  1539. end
  1540. Hum.Name = math.random()*100000
  1541. Hum.MaxHealth = 1e100
  1542. Hum.Health = 1e100
  1543. if(M.RNG(1,50) == 1)then
  1544. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1545. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1546.  
  1547. if(hitfloor2)then
  1548. pos = CF.N(posfloor2)
  1549. end
  1550. Zap{
  1551. StartCFrame=Torso.CFrame,
  1552. EndCFrame=pos,
  1553. ZapRotation = {-2,2},
  1554. PartCount=5,
  1555. StartSize = .5,
  1556. EndSize = 0,
  1557. Color = C3.N(1,1,0),
  1558. DelayInc=5,
  1559. Delay = 15,
  1560. Sound=false
  1561. }
  1562. end
  1563. if(Rooted == false)then
  1564. Hum.WalkSpeed = 32
  1565. Hum.JumpPower = 75
  1566. else
  1567. Hum.WalkSpeed = 0
  1568. Hum.JumpPower = 0
  1569. end
  1570. if(not Effects or not Effects.Parent)then
  1571. Effects = IN("Model",Char)
  1572. Effects.Name = "Effects"
  1573. end
  1574. if(NeutralAnims)then
  1575. if(State == 'Idle')then
  1576. local Alpha = .1
  1577. Change = .5
  1578. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1579. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1580. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1581. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1582. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1583. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1584. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1585. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1586. WingFlutter()
  1587.  
  1588. elseif(State == 'Walk')then
  1589. local Alpha = .1
  1590. Change = .5
  1591. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1592. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1593. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1594. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1595. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1596. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1597. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1598. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1599. WingFlutter()
  1600. elseif(State == 'Paralyzed')then
  1601. -- paralyzed
  1602. elseif(State == 'Sit')then
  1603. -- sit
  1604. end
  1605. end
  1606. end
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