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  1. disableChannels[]={0,1,2};
  2.  
  3. #include "Config_Spyglass.hpp"
  4. #include "CfgRemoteExec.hpp"
  5. #include "dialog\MasterHandler.hpp"
  6. #include "config\Config_Master.hpp"
  7. #include "infiSTAR_AdminMenu.hpp"
  8.  
  9. class CfgServer {
  10. DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  11. DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  12. HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  13. /*
  14. Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  15. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  16. */
  17. };
  18.  
  19. class RscTitles {
  20. #include "dialog\progress.hpp"
  21. #include "dialog\hud_nameTags.hpp"
  22. //#include "dialog\hud_stats.hpp"
  23. #include "dialog\custHud.hpp"
  24. #include "dialog\RscNotification.hpp"
  25. #include "maverick\introcam\dialogs\title_status.hpp"
  26. };
  27.  
  28. class CfgFunctions {
  29. #include "Functions.hpp"
  30. #include "maverick\maverick_functions_master.cpp"
  31. };
  32.  
  33. class CfgSounds {
  34. sounds[] = {};
  35. class SirenLong {
  36. name = "SirenLong";
  37. sound[] = {"\sounds\Siren_Long.ogg", 1.0, 1};
  38. titles[] = {};
  39. };
  40.  
  41. class medicSiren {
  42. name = "medicSiren";
  43. sound[] = {"\sounds\medic_siren.ogg", 1.0, 1};
  44. titles[] = {};
  45. };
  46.  
  47. class zipties {
  48. name = "zipties";
  49. sound[] = {"\sounds\zipties.ogg", 1.0, 1};
  50. titles[] = {};
  51. };
  52.  
  53. class tazersound {
  54. name = "Tazersound";
  55. sound[] = {"\sounds\tazer.ogg", 0.25, 1};
  56. titles[] = {};
  57. };
  58.  
  59. class flashbang {
  60. name = "flashbang";
  61. sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
  62. titles[] = {};
  63. };
  64.  
  65. class mining {
  66. name = "mining";
  67. sound[] = {"\sounds\mining.ogg", 1.0, 1};
  68. titles[] = {};
  69. };
  70.  
  71. class harvest {
  72. name = "harvest";
  73. sound[] = {"\sounds\harvest.ogg", 1.0, 1};
  74. titles[] = {};
  75. };
  76.  
  77. class LockCarSound {
  78. name = "LockCarSound";
  79. sound[] = {"\sounds\car_lock.ogg", 0.25, 1};
  80. titles[] = {};
  81. };
  82.  
  83. class UnlockCarSound {
  84. name = "UnlockCarSound";
  85. sound[] = {"\sounds\unlock.ogg", 0.25, 1};
  86. titles[] = {};
  87. };
  88.  
  89. class akbar {
  90. name = "akbar";
  91. sound[] = {"\sounds\akbar.ogg",1.0, 1};
  92. titles[] = {};
  93. };
  94. class wasted {
  95. name = "wasted";
  96. sound[] = {"\sounds\wasted.ogg",1.0, 1};
  97. titles[] = {};
  98. };
  99. };
  100.  
  101. class CfgDebriefing {
  102. class NotWhitelisted {
  103. title = "$STR_NotWhitelisted_Title";
  104. subtitle = "$STR_NotWhitelisted_SubTitle";
  105. description = "$STR_NotWhitelisted_Descript";
  106. pictureBackground = "";
  107. picture = "";
  108. pictureColor[] = {0,0.3,0.6,1};
  109. };
  110.  
  111. class Blacklisted {
  112. title = "$STR_Blacklisted_Title";
  113. subtitle = "$STR_Blacklisted_SubTitle";
  114. description = "$STR_Blacklisted_Descript";
  115. pictureBackground = "";
  116. picture = "";
  117. pictureColor[] = {0,0.3,0.6,1};
  118. };
  119.  
  120. class CopKick {
  121. title = "$STR_CopKick_Title";
  122. subtitle = "$STR_CopKick_SubTitle";
  123. description = "$STR_CopKick_Descript";
  124. pictureBackground = "";
  125. picture = "";
  126. pictureColor[] = {0,0.3,0.6,1};
  127. };
  128.  
  129. class SpyGlass {
  130. title = $STR_SpyDetect_Title;
  131. subTitle = $STR_SpyDetect_SubTitle;
  132. description = $STR_SpyDetect_Descript;
  133. pictureBackground = "";
  134. picture = "";
  135. pictureColor[] = {0,0.3,0.6,1};
  136. };
  137. };
  138.  
  139. class CfgNotifications {
  140. class MedicalRequestEmerg {
  141. title = "$STR_MedicalRequestEmerg_Title";
  142. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  143. description = "%1";
  144. duration = 5;
  145. priority = 7;
  146. };
  147.  
  148. class DeliveryAssigned {
  149. title = "$STR_DeliveryAssigned_Title";
  150. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  151. description = "%1";
  152. duration = 10;
  153. priority = 7;
  154. };
  155.  
  156. class DeliveryFailed {
  157. title = "$STR_DeliveryFailed_Title";
  158. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  159. description = "%1";
  160. duration = 7;
  161. priority = 7;
  162. };
  163.  
  164. class DeliverySucceeded {
  165. title = "$STR_DeliverySucceeded_Title";
  166. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  167. description = "%1";
  168. duration = 6;
  169. priority = 6;
  170. };
  171.  
  172. class TextMessage {
  173. title = "$STR_TextMessage_Title";
  174. iconPicture = "icons\ico_messageNew.paa";
  175. description = "%1";
  176. duration = 10;
  177. priority = 6;
  178. };
  179.  
  180. class PoliceDispatch {
  181. title = "$STR_PoliceDispatch_Title";
  182. iconPicture = "icons\ico_messagePolice.paa";
  183. description = "%1";
  184. duration = 10;
  185. priority = 6;
  186. };
  187.  
  188. class AdminDispatch {
  189. title = "$STR_AdminDispatch_Title";
  190. iconPicture = "icons\ico_messageAdmin.paa";
  191. description = "%1";
  192. duration = 10;
  193. priority = 6;
  194. };
  195.  
  196. class AdminMessage {
  197. title = "$STR_AdminMessage_Title";
  198. iconPicture = "icons\ico_messageAdmin.paa";
  199. description = "%1";
  200. duration = 10;
  201. priority = 5;
  202. };
  203. };
  204.  
  205. #include "maverick\maverick_master.cpp"
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