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- DebugMessage: Version 1.80 last updated on: 02-01-2015 01:34
- DebugMessage: Entering WinMain
- Debug Message: Command Line: -cheat
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 6/23/2015, 01:26:39
- DirectX Version: DirectX 11
- Machine Name: WES-PC
- Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150525-0603)
- Languages: English (Regional Setting: English)
- System Manufacturer: Apple Inc.
- System Model: iMac11,3
- BIOS: Default System BIOS
- Processor: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz (8 CPUs), ~2.9GHz
- Physical Memory: 32768MB RAM
- Page File: 5661MB used, 59852MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: AMD Mobility Radeon HD 5800 Series
- Manufacturer: Advanced Micro Devices, Inc.
- Chip Type: AMD Radeon Graphics Processor (0x68A1)
- DAC Type: Internal DAC(400MHz)
- Key Device: Enum\PCI\VEN_1002&DEV_68A1&SUBSYS_00CC106B&REV_00
- Display Memory: 4095 MB
- Current Display Mode: 2560 x 1440 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
- Driver Version: 8.17.0010.1315
- Driver Date: 11/17/2014 15:15:50
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers (Cirrus Logic CS4206A (AB 24))
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_1013&DEV_4206&SUBSYS_106B1800&REV_1003
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Cirrus Logic, Inc.
- Driver Version: 6.01.7601.17514
- Driver Date: 11/20/2010 22:23:47
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Digital Audio (S/PDIF) (Cirrus Logic CS4206A (AB 24))
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_1013&DEV_4206&SUBSYS_106B1800&REV_1003
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Cirrus Logic, Inc.
- Driver Version: 6.01.7601.17514
- Driver Date: 11/20/2010 22:23:47
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 0 samples for multisampling.
- DebugMessage: Game Resolution: 2560 x 1440 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)AMD Mobility Radeon HD 5800 Series
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 33
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Legendary Heroes is activated.
- DebugMessage: ***** Initializing Game *****
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- DebugMessage: Timer Frequency is 0 2b99f4
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
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- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
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- DebugMessage: InitializeWorld
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- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
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- Debug Message: Total objects deleted: 1
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 51687908
- Debug Message: Total objects deleted: 0
- DebugMessage: Begin LoadCoreXMLData3
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- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\XtraDeconstruct\X_Templates\*.xml
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- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\XtraDeconstruct\X_Tutorials_Events\*.xml
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- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\XtraDeconstruct\X_UnitStats\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\XtraDeconstruct\Z_BMB\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\XtraDeconstruct\Z_CoS\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\XtraDeconstruct\Z_Ryzom\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Movies\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Pillagers Miscreants and Villains Icons\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Screens\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Trees\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XL_LayeredMusic\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_BattleResolutionWnd\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_BattleResolutionWnd\1024x1008\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_BattleResolutionWnd\1024x768 (Core)\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_CreateSovereignWnd\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_CreateSovereignWnd\1024x768 (Core)\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_CreateSovereignWnd\1280x1024\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_dxpack\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_dxpack\Backups (Core)\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_TraitPathChoiceWnd\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_TraitPathChoiceWnd\10 Columns\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_TraitPathChoiceWnd\5 Columns (Core)\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_TraitPathChoiceWnd\6 Columns\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_TraitPathChoiceWnd\7 Columns\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_TraitPathChoiceWnd\8 Columns\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_TraitPathChoiceWnd\9 Columns\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_UnitDetailsWnd\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_UnitDetailsWnd\1024x768 (Core)\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_UnitDetailsWnd\1380x1020\*.xml
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_UnitDetailsWnd\1380x768\*.xml
- Debug Message: WARNING: Reading in a weapon with invalid weapon type Axe
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 12 files on disk
- Debug Message: MapManager registered 95 files on disk
- DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Segoe UI Semibold-13Bold
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font Segoe UI Semibold-17Bold
- DebugMessage: Loaded font Segoe UI Semibold-16Bold
- DebugMessage: Loaded font Segoe UI Semibold-11Bold
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 959
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 959
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 959
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 1013
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 959
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 960
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 1013
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 1013
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 1013
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 1013
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 1013
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 1013
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 960
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 959
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 960
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Wes\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: LOADING GAME: C:\Users\Wes\Documents\My Games\LegendaryHeroes\Saves\AutoSave.EleSav
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 161116680
- Debug Message: Attempting to allocate memory of size: 168820736 bytes
- Debug Message: Allocation successful
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: Total objects deleted: 333234
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion
- Debug Message: WARNING: Faction Chaos Legion #E has an invalid unlockable unit type Unit_SpecialMounted_DeathLegion_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone
- Debug Message: WARNING: Faction Living Stone #K has an invalid unlockable unit type Unit_SpecialMounted_LivingStone_Horseman
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file:
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
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- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 19
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 3
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1435013409
- DebugMessage: A* Path too long to calculate (115.741089). Aborting
- DebugMessage: A* Path too long to calculate (182.482880). Aborting
- DebugMessage: A* Path too long to calculate (192.875610). Aborting
- DebugMessage: A* Path too long to calculate (195.685974). Aborting
- DebugMessage: A* Path too long to calculate (79.056938). Aborting
- DebugMessage: A* Path too long to calculate (140.292557). Aborting
- DebugMessage: A* Path too long to calculate (156.540726). Aborting
- DebugMessage: A* Path too long to calculate (129.468140). Aborting
- DebugMessage: A* Path too long to calculate (66.241982). Aborting
- DebugMessage: A* Path too long to calculate (181.892822). Aborting
- DebugMessage: A* Path too long to calculate (183.934769). Aborting
- DebugMessage: A* Path too long to calculate (135.517532). Aborting
- DebugMessage: A* Path too long to calculate (184.114090). Aborting
- DebugMessage: A* Path too long to calculate (193.932983). Aborting
- DebugMessage: A* Path too long to calculate (200.249847). Aborting
- DebugMessage: A* Path too long to calculate (78.587532). Aborting
- DebugMessage: A* Path too long to calculate (147.648224). Aborting
- DebugMessage: A* Path too long to calculate (152.118378). Aborting
- DebugMessage: A* Path too long to calculate (156.387344). Aborting
- DebugMessage: A* Path too long to calculate (178.751221). Aborting
- DebugMessage: A* Path too long to calculate (176.207260). Aborting
- DebugMessage: A* Path too long to calculate (179.011169). Aborting
- DebugMessage: A* Path too long to calculate (71.007042). Aborting
- DebugMessage: A* Path too long to calculate (112.111549). Aborting
- DebugMessage: A* Path too long to calculate (160.256042). Aborting
- DebugMessage: A* Path too long to calculate (57.870544). Aborting
- DebugMessage: A* Path too long to calculate (83.546394). Aborting
- DebugMessage: A* Path too long to calculate (168.240906). Aborting
- DebugMessage: A* Path too long to calculate (173.657715). Aborting
- DebugMessage: A* Path too long to calculate (16.031219). Aborting
- DebugMessage: A* Path too long to calculate (102.176315). Aborting
- DebugMessage: A* Path too long to calculate (161.941345). Aborting
- DebugMessage: A* Path too long to calculate (167.026947). Aborting
- DebugMessage: A* Path too long to calculate (174.000000). Aborting
- DebugMessage: A* Path too long to calculate (19.723083). Aborting
- DebugMessage: A* Path too long to calculate (184.504745). Aborting
- DebugMessage: A* Path too long to calculate (128.160049). Aborting
- DebugMessage: A* Path too long to calculate (209.678329). Aborting
- DebugMessage: A* Path too long to calculate (118.810776). Aborting
- DebugMessage: A* Path too long to calculate (128.561264). Aborting
- DebugMessage: A* Path too long to calculate (166.652328). Aborting
- DebugMessage: A* Path too long to calculate (165.701538). Aborting
- DebugMessage: A* Path too long to calculate (166.877197). Aborting
- DebugMessage: A* Path too long to calculate (173.242599). Aborting
- DebugMessage: A* Path too long to calculate (109.772491). Aborting
- DebugMessage: A* Path too long to calculate (112.614388). Aborting
- DebugMessage: A* Path too long to calculate (115.433968). Aborting
- DebugMessage: A* Path too long to calculate (159.840546). Aborting
- DebugMessage: A* Path too long to calculate (168.014877). Aborting
- DebugMessage: A* Path too long to calculate (177.673859). Aborting
- DebugMessage: A* Path too long to calculate (152.777618). Aborting
- DebugMessage: A* Path too long to calculate (161.124176). Aborting
- DebugMessage: A* Path too long to calculate (111.664673). Aborting
- DebugMessage: A* Path too long to calculate (123.822456). Aborting
- DebugMessage: A* Path too long to calculate (126.570137). Aborting
- DebugMessage: A* Path too long to calculate (160.729584). Aborting
- DebugMessage: A* Path too long to calculate (119.402679). Aborting
- DebugMessage: A* Path too long to calculate (111.126053). Aborting
- DebugMessage: A* Path too long to calculate (108.406639). Aborting
- DebugMessage: A* Path too long to calculate (130.291977). Aborting
- DebugMessage: A* Path too long to calculate (78.160095). Aborting
- DebugMessage: A* Path too long to calculate (122.114700). Aborting
- DebugMessage: A* Path too long to calculate (106.404884). Aborting
- DebugMessage: A* Path too long to calculate (128.082001). Aborting
- DebugMessage: A* Path too long to calculate (100.647903). Aborting
- DebugMessage: A* Path too long to calculate (52.392746). Aborting
- DebugMessage: A* Path too long to calculate (113.600174). Aborting
- DebugMessage: A* Path too long to calculate (99.824844). Aborting
- DebugMessage: A* Path too long to calculate (121.918007). Aborting
- DebugMessage: A* Path too long to calculate (107.056061). Aborting
- DebugMessage: A* Path too long to calculate (74.966660). Aborting
- DebugMessage: A* Path too long to calculate (131.552277). Aborting
- DebugMessage: A* Path too long to calculate (108.461975). Aborting
- DebugMessage: A* Path too long to calculate (95.131485). Aborting
- DebugMessage: A* Path too long to calculate (109.018349). Aborting
- Debug Message: Map Generation Complete
- Debug Message: LOAD GAME: Game Save Version: 13
- Debug Message: LOAD GAME: Game Version (at time of save): 1.80
- Debug Message: Player faction Centaurs #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Gnomes #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Gilden #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Angels #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Capitar #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Altar #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Shadows #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Faith Air #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Living Stone #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Yithril #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Kraxis #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Chaos Legion #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Drota #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Golems #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Resoln #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Undead #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction New Resoln #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Umber #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction New Magnar #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Lizardmen #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Dead #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Faith Fire #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Cult of Neikvaed #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Elves #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Pariden #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Magnar #E is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Tarth #K is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Monsters and Ruffians is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Denizens of the Wildlands is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Kingdom NPC Player is set to difficulty XSavage1 [1.0]
- Debug Message: Player faction Empire NPC Player is set to difficulty XSavage1 [1.0]
- DebugMessage: LOAD GAME: Loading World - Complete
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: Generating portrait: Portrait_SovereignFrostGiants_-1575337980
- Debug Message: Generating portrait: Portrait_Champion_Veela_-2101504419
- Debug Message: Generating portrait: Portrait_Golem_Cosinivatha_-896123756
- Debug Message: Generating portrait: Portrait_Champion_X_Golem_Melailned_432848877
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Times New Roman-21Bold
- Debug Message: Generating portrait: Portrait_Unit_Defender_FrostGiants_-2017470787
- Debug Message: Generating portrait: Portrait_Unit_Light_FrostGiants_584370007
- Debug Message: Generating portrait: Portrait_Unit_Archer_FrostGiants_-596922579
- Debug Message: Generating portrait: Portrait_Unit_Crossbowman_FrostGiants_687207245
- Debug Message: Generating portrait: Portrait_Unit_Horseman_FrostGiants_-1601015511
- Debug Message: Generating portrait: Portrait_Unit_Heavy_FrostGiants_-1516259038
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_FrostGiants_-810711046
- Debug Message: Generating portrait: Portrait_Unit_Sion_-1496497396
- Debug Message: Generating portrait: Portrait_Unit_X_Sion_F_960775780
- Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_FrostGiants_1956521050
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- DebugMessage: Loaded font Segoe UI Semibold-12Bold
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree3_Green.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\CPELF_appletree3.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\CPELF_appletree1.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree1_Green.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\CPELF_appletree2.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\CPELF_appletree3.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree4_Green.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\CPELF_appletree2.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree1_Green.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree2_Green.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree2_Green.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree5_Green.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree2_Green.hkb to current version.
- Debug Message: WARNING (CHavokAnimationCore): Could not update C:\Users\Wes\Documents\My Games\LegendaryHeroes\Mods\Gfx\ChildrenOfStorm\ExpandedFactionsLH\Elves\SubsetBuildings\SwampTree2_Green.hkb to current version.
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 60 -
- Debug Message: Current Memory Usage: 1604512 KB
- Debug Message: Cities in World: 116
- Debug Message: Units in World: 2400
- DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: AI Magnar: Now researching Advanced Leatherworking
- Debug Message: AI Lochean: Now researching Cooperation
- Debug Message: AI Warlord Verga: Now researching Heroes III
- Debug Message: AI Warlord Verga: Now researching Arcane Gardening
- Debug Message: AI Lord Relias: Now researching Champion III
- Debug Message: AI Vini: Now researching Charms
- Debug Message: AI Edror: Now researching Fire Magic
- Debug Message: AI General Carrodus: Now researching Warg Riding
- Debug Message: AI King StormCloud: Now researching Animal Husbandry
- Debug Message: AI Ceto: Now researching Craftsmanship
- Debug Message: AI Lord Markin: Now researching Education
- Debug Message: AI Omiss: Now researching Advanced Leatherworking
- Debug Message: AI Deathlord Neikvaed: Now researching Drills
- Debug Message: AI Irathiiv: Now researching Immortal Codex
- Debug Message: Unit Jet Lightbane traded from Empire NPC Player to Dead #E.
- Debug Message: Unit Jordur the Giant traded from Kingdom NPC Player to Kraxis #E.
- DebugMessage: A* Path too long to calculate (139.230026). Aborting
- DebugMessage: A* Path too long to calculate (110.535065). Aborting
- Debug Message: Unit Fenwilde GaleDancer traded from Kingdom NPC Player to Capitar #K.
- Debug Message: Unit Chigar traded from Empire NPC Player to Lizardmen #E.
- Debug Message: Battle: Lord Markin (ID:3) is attacking Great Wolf #B (ID:781)
- Debug Message: Battle: Lady Irane (ID:27) is attacking Darkling Warrior #T (ID:36)
- Debug Message: Battle: Othollo (ID:3067) is attacking Fire Shrill #E (ID:2346)
- Debug Message: Battle: Plaguestalker #B (ID:463) is attacking Champion Lochean (ID:14)
- Debug Message: Battle: Skuzu the Smith (ID:1595) is attacking Air Elemental #E (ID:633)
- Debug Message: Battle: Troll Shaman #T (ID:468) is attacking Champion Lochean (ID:14)
- Debug Message: Battle: Hangman Nebrax (ID:2970) is attacking Drake #D (ID:1248)
- Debug Message: Battle: Haunter #T (ID:475) is attacking Champion Lochean (ID:14)
- Debug Message: Battle: Ocanni (ID:3580) is attacking Halfdrake #D (ID:681)
- Debug Message: Battle: Renge the Aphotic (ID:17) is attacking Fire Elemental #E (ID:1400)
- Debug Message: Battle: Asha Furnaceborn (ID:19) is attacking Landshark #B (ID:3083)
- Debug Message: Battle: Fury LavaWalker (ID:22) is attacking Darkwasp #B (ID:3865)
- Debug Message: Battle: Fire Shrill #E (ID:91) is attacking Syndicate Thug #A (ID:2568)
- Debug Message: Battle: Bone Ogre #T (ID:1369) is attacking Pioneer (ID:3993)
- Debug Message: Battle: Ice Elemental #E (ID:2145) is attacking Champion Sulowa (ID:2693)
- Debug Message: -------------------------
- Debug Message: - Ending Turn 61 -
- Debug Message: Current Memory Usage: -1227108 KB
- Debug Message: Cities in World: 117
- Debug Message: Units in World: 2439
- DebugMessage: A* Path too long to calculate (141.820313). Aborting
- DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: AI Warlord Verga: Now researching Administration
- Debug Message: AI King StormCloud: Now researching Entertainment
- Debug Message: AI Renge the Aphotic: Now researching Cooperation
- Debug Message: AI Irathiiv: Now researching Cooperation
- Debug Message: AI Asha Furnaceborn: Now researching Trading
- Debug Message: AI Oracle Ceresa: Now researching Trading
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: WARNING: Unit Pioneer failed to start a new city, won't be consumed
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of e:\lh-elemental\Kumquat3D\Source\AStarManager.cpp
- DebugMessage: Not all memory has been freed from memory system AStar.
- DebugMessage: 85644 bytes of memory still allocated.
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