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Apr 23rd, 2018
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. [Imagespace]
  8. bDoDepthOfField=1
  9. iRadialBlurLevel=1
  10. [Display]
  11. iBlurDeferredShadowMask=3
  12. fInteriorShadowDistance=3000.0000
  13. fShadowDistance=4000.0000
  14. iShadowMapResolutionSecondary=1024
  15. iShadowMapResolutionPrimary=2048
  16. iShadowSplitCount=2
  17. iMaxAnisotropy=2
  18. fLeafAnimDampenDistEnd=4600.0000
  19. fLeafAnimDampenDistStart=3600.0000
  20. fTreesMidLODSwitchDist=5000.0000
  21. fGamma=1.0000
  22. fDecalLOD2=1500.0000
  23. fDecalLOD1=1000.0000
  24. fSpecularLODStartFade=1370.0000
  25. fShadowLODStartFade=200.0000
  26. fLightLODStartFade=2510.0000
  27. iTexMipMapMinimum=0
  28. iTexMipMapSkip=0
  29. iWaterMultiSamples=0
  30. iMultiSample=2
  31. iShadowMode=3
  32. bTreesReceiveShadows=0
  33. bDrawLandShadows=0
  34. bFull Screen=1
  35. iSize H=1024
  36. iSize W=1280
  37. fMeshLODFadePercentDefault=1.2000
  38. fMeshLODFadeBoundDefault=256.0000
  39. fMeshLODLevel2FadeTreeDistance=2048.0000
  40. fMeshLODLevel1FadeTreeDistance=2844.0000
  41. fMeshLODLevel2FadeDist=10000000.0000
  42. fMeshLODLevel1FadeDist=10000000.0000
  43. iScreenShotIndex=128
  44. bShadowMaskZPrepass=0
  45. bMainZPrepass=0
  46. iMaxSkinDecalsPerFrame=10
  47. iMaxDecalsPerFrame=30
  48. bFloatPointRenderTarget=0
  49. sD3DDevice="NVIDIA GeForce 9500 GT"
  50. bFXAAEnabled=0
  51. iShadowMapResolution=2048
  52. fShadowBiasScale=0.2500
  53. iShadowMaskQuarter=4
  54. iAdapter=0
  55. iPresentInterval=0
  56. iShadowFilter=3
  57. bTransparencyMultisampling=0
  58. bDrawShadows=1
  59. [Grass]
  60. b30GrassVS=1
  61. fGrassStartFadeDistance=4900.0000
  62. fGrassMaxStartFadeDistance=7000.0000
  63. fGrassMinStartFadeDistance=0.0000
  64. [MAIN]
  65. bGamepadEnable=1
  66. bCrosshairEnabled=1
  67. fHUDOpacity=1.0000
  68. bSaveOnPause=1
  69. bSaveOnTravel=1
  70. bSaveOnWait=1
  71. bSaveOnRest=1
  72. fSkyCellRefFadeDistance=150000.0000
  73. [GamePlay]
  74. bShowFloatingQuestMarkers=1
  75. bShowQuestMarkers=1
  76. iDifficulty=4
  77. [Interface]
  78. bDialogueSubtitles=0
  79. bGeneralSubtitles=0
  80. bShowCompass=1
  81. fMouseCursorSpeed=1.0000
  82. [Controls]
  83. fGamepadHeadingSensitivity=1.0000
  84. fMouseHeadingSensitivity=0.0800
  85. bAlwaysRunByDefault=1
  86. bInvertYValues=0
  87. bGamePadRumble=1
  88. bMouseAcceleration=0
  89. [Particles]
  90. iMaxDesired=750
  91. [SaveGame]
  92. fAutosaveEveryXMins=15.0000
  93. [AudioMenu]
  94. fAudioMasterVolume=1.0000
  95. fVal7=1.0000
  96. uID7=0
  97. fVal6=1.0000
  98. uID6=0
  99. fVal5=1.0000
  100. uID5=0
  101. fVal4=1.0000
  102. uID4=0
  103. fVal3=1.0000
  104. uID3=94881
  105. fVal2=0.5000
  106. uID2=466532
  107. fVal1=1.0000
  108. uID1=554685
  109. fVal0=0.8000
  110. uID0=1007612
  111. [Clouds]
  112. fCloudLevel2Distance=262144.0000
  113. fCloudLevel1Distance=32768.0000
  114. fCloudLevel0Distance=16384.0000
  115. fCloudNearFadeDistance=9000.0000
  116. [TerrainManager]
  117. fTreeLoadDistance=40000.0000
  118. fBlockMaximumDistance=150000.0000
  119. fBlockLevel1Distance=40000.0000
  120. fBlockLevel0Distance=25000.0000
  121. fSplitDistanceMult=1.1000
  122. bShowLODInEditor=0
  123. [NavMesh]
  124. fObstacleAlpha=0.5000
  125. fCoverSideHighAlpha=0.8000
  126. fCoverSideLowAlpha=0.6500
  127. fEdgeFullAlpha=1.0000
  128. fEdgeHighAlpha=0.7500
  129. fEdgeLowAlpha=0.5000
  130. fTriangleFullAlpha=0.7000
  131. fTriangleHighAlpha=0.3500
  132. fTriangleLowAlpha=0.2000
  133. fLedgeBoxHalfHeight=25.0000
  134. fEdgeDistFromVert=10.0000
  135. fEdgeThickness=10.0000
  136. fPointSize=2.5000
  137. [Trees]
  138. bRenderSkinnedTrees=1
  139. uiMaxSkinnedTreesToRender=20
  140. [Decals]
  141. uMaxDecals=250
  142. bDecals=1
  143. bSkinnedDecals=1
  144. uMaxSkinDecals=50
  145. uMaxSkinDecalsPerActor=40
  146. [LOD]
  147. fLODFadeOutMultObjects=6.6000
  148. fLODFadeOutMultItems=4.5000
  149. fLODFadeOutMultActors=6.0000
  150. fLODFadeOutMultSkyCell=1.0000
  151. [Launcher]
  152. bEnableFileSelection=1
  153. bShowAllResolutions=1
  154. uLastAspectRatio=2
  155. [BlurShaderHDR]
  156. bDoHighDynamicRange=1
  157. [BlurShader]
  158. bUseBlurShader=0
  159. [Water]
  160. iWaterReflectHeight=512
  161. iWaterReflectWidth=512
  162. bUseWaterDisplacements=1
  163. bUseWaterRefractions=1
  164. bUseWaterReflections=1
  165. bUseWaterDepth=1
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