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Apr 28th, 2017
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  1. Obtaining this thing was easier than first thought... I used a starter modifier code for the Pokedex entry, and just used other codes to change a Rattata's species for the sake of recording everything else.
  2.  
  3. [img]http://i.imgur.com/8SI4tyv.png[/img] [img]http://i.imgur.com/uHjVrPm.png[/img] [img]http://glitchcity.info/w/images/0/03/MS_Tauros_RB.png[/img]
  4. [b]Name:[/b] ベアビヲ9 (Beabiwo Kyuu)
  5. [b]Version:[/b] Green
  6. [b]Hex ID:[/b] FD
  7. [b]Types:[/b] Electric
  8. [b]Growth Rate/Lv. 100 EXP:[/b] 0x00 (1000000)
  9. [b]Catch Rate:[/b] 45
  10. [b]EXP Yield:[/b] 197
  11. [b]Evolutions:[/b] N/A
  12. [b]Cry:[/b] [url=https://youtu.be/P_E1ZUpI-58?t=2m58s]Bizarre growling.[/url]
  13. [b]Pokedex Entry:[/b] [img]http://i.imgur.com/gX4043U.png[/img]
  14.  
  15. [b][u]BASE STATS[/u][/b]
  16. [b]HP:[/b] 65
  17. [b]Attack:[/b] 65
  18. [b]Defense:[/b] 60
  19. [b]Speed:[/b] 110
  20. [b]Special:[/b] 130
  21.  
  22. [b][u]LEVELUP MOVES[\u][/b]
  23. 0 - Tackle
  24. 0 - Sand Attack
  25. 0 - Quick Attack
  26. 0 - Thundershock
  27. 3 - Super Glitch
  28. 5 - Super Glitch
  29. 6 - Wing Attack
  30. 7 - Aurora Beam
  31. 8 - Double Kick
  32. 9 - Aurora Beam
  33. 14 - Aurora Beam
  34. 18 - TM50
  35. 22 - TM03
  36. 24 - Wrap
  37. 25 - Aurora Beam
  38. 27 - TM29
  39. 28 - Horn Attack
  40. 29 - TM50
  41. 30 - Tackle
  42. 31 - TM54
  43. 32 - Fire Spin
  44. 33 - Horn Drill
  45. 35 - TM25
  46. 37 - Supersonic
  47. 39 - TM50
  48. 40 - Thunder
  49. 41 - TM18
  50. 44 - Tackle
  51. 53 - Horn Drill
  52. 54 - TM08
  53. 55 - Tackle
  54. 62 - Comet Punch
  55. 67 - Horn Drill
  56. 71 - TM50
  57. 75 - TM04
  58. 81 - TM50
  59. 82 - TM05
  60. 86 - TM25
  61. 87 - TM50
  62. 98 - TM50
  63. 111 - Poison Sting
  64. 119 - Horn Drill
  65. 132 - Horn Drill
  66. 153 - TM14
  67. 154 - Horn Drill
  68. 157 - Aurora Beam
  69. 167 - Super Glitch
  70. 168 - TM12
  71. 169 - TM12
  72. 172 - TM07
  73. 175 - TM34
  74. 180 - TM03
  75. 181 - TM14
  76. 183 - Horn Drill
  77. 193 - Aurora Beam
  78. 195 - Super Glitch
  79. 202 - Sand Attack
  80. 203 - TM54
  81. 204 - Poison Sting
  82. 205 - Agility
  83. 209 - Tackle
  84. 210 - TM34
  85. 212 - Super Glitch
  86. 214 - TM03
  87. 218 - Stun Spore
  88. 221 - TM10
  89. 230 - TM10
  90. 234 - Absorb
  91. 245 - TM50
  92. 250 - TM21
  93. 254 - Mega Drain
  94. 255 - TM34
  95.  
  96. [b][u]TM MOVES[/u][/b]
  97. TM06 - Toxic
  98. TM08 - Body Slam
  99. TM09 - Take Down
  100. TM10 - Double-Edge
  101. TM15 - Hyper Beam
  102. TM20 - Rage
  103. TM24 - Thunderbolt
  104. TM25 - Thunder
  105. TM31 - Mimic
  106. TM32 - Double Team
  107. TM33 - Reflect
  108. TM34 - Bide
  109. TM39 - Swift
  110. TM40 - Skull Bash
  111. TM44 - Rest
  112. TM45 - Thunder Wave
  113. TM50 - Substitute
  114. HM05 - Flash
  115.  
  116. [b]Notes:[/b] As mentioned before, I wanted to study this one because of its unusual sprite. It's actually "Mew-colored" on the status screen! (Note that, in English versions, it has a typical "garbled block" sprite.)
  117. GHOST JOLTEON, WOO WOO WOO!
  118.  
  119. Menu sprite taken from GlitchDex... it doesn't really matter.
  120. Something I discovered: Apparently, if a Pokemon forgets a move that has lost PP, then relearns it, it keeps the amount of remaining PP it had before... Strange!
  121. Also, it would be appreciated if somebody told me how to identify unterminated name glitch moves with the debugger tool.
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