Totox691

Proximity

Dec 12th, 2025
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  1. {
  2. Tools = ordered() {
  3. Background1 = Background {
  4. Inputs = {
  5. GlobalOut = Input { Value = 124, },
  6. Width = Input { Value = 10, },
  7. Height = Input {
  8. Value = 6,
  9. Expression = "Width*9/16",
  10. },
  11. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  12. TopLeftRed = Input { Value = 1, },
  13. TopLeftGreen = Input { Value = 1, },
  14. TopLeftBlue = Input { Value = 1, }
  15. },
  16. ViewInfo = OperatorInfo { Pos = { 715, 148.5 } },
  17. },
  18. Ellipse1 = EllipseMask {
  19. Inputs = {
  20. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  21. BorderWidth = Input { Value = 0.127, },
  22. Solid = Input { Value = 0, },
  23. MaskWidth = Input { Value = 1920, },
  24. MaskHeight = Input { Value = 1080, },
  25. PixelAspect = Input { Value = { 1, 1 }, },
  26. UseFrameFormatSettings = Input { Value = 1, },
  27. ClippingMode = Input { Value = FuID { "None" }, },
  28. Width = Input { Value = 0.659, },
  29. Height = Input {
  30. Value = 0.659,
  31. Expression = "Width",
  32. }
  33. },
  34. ViewInfo = OperatorInfo { Pos = { 880, 82.5 } },
  35. },
  36. Background2 = Background {
  37. Inputs = {
  38. EffectMask = Input {
  39. SourceOp = "Ellipse1",
  40. Source = "Mask",
  41. },
  42. GlobalOut = Input { Value = 124, },
  43. Width = Input { Value = 300, },
  44. Height = Input { Value = 300, },
  45. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  46. TopLeftBlue = Input { Value = 1, }
  47. },
  48. ViewInfo = OperatorInfo { Pos = { 880, 115.5 } },
  49. },
  50. pImageEmitter1 = pImageEmitter {
  51. ID = 6,
  52. Inputs = {
  53. Lifespan = Input { Value = 1000, },
  54. Input = Input {
  55. SourceOp = "Background1",
  56. Source = "Output",
  57. },
  58. Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
  59. ["ParticleStyleBitmap.DropToolsHere"] = Input {
  60. SourceOp = "Background2",
  61. Source = "Output",
  62. },
  63. ["ParticleStyle.SizeControls"] = Input { Value = 1, },
  64. ["ParticleStyle.Size"] = Input { Value = 0.0392, },
  65. ["ParticleStyle.SizeOverLife"] = Input {
  66. SourceOp = "pImageEmitter1SizeOverLife",
  67. Source = "Value",
  68. },
  69. ["ParticleStyle.BlurOverLife"] = Input {
  70. SourceOp = "pImageEmitter1BlurOverLife2D",
  71. Source = "Value",
  72. }
  73. },
  74. ViewInfo = OperatorInfo { Pos = { 880, 148.5 } },
  75. },
  76. pImageEmitter1SizeOverLife = LUTBezier {
  77. KeyColorSplines = {
  78. [0] = {
  79. [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
  80. [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
  81. }
  82. },
  83. SplineColor = { Red = 192, Green = 128, Blue = 64 },
  84. },
  85. pImageEmitter1BlurOverLife2D = LUTBezier {
  86. KeyColorSplines = {
  87. [0] = {
  88. [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
  89. [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
  90. }
  91. },
  92. SplineColor = { Red = 255, Green = 0, Blue = 255 },
  93. CtrlWZoom = false,
  94. },
  95. Blur1 = Blur {
  96. Inputs = {
  97. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  98. XBlurSize = Input { Value = 100, },
  99. Input = Input {
  100. SourceOp = "Background3",
  101. Source = "Output",
  102. }
  103. },
  104. ViewInfo = OperatorInfo { Pos = { 1045, 115.5 } },
  105. },
  106. pCustom1 = pCustom {
  107. ID = 9,
  108. Inputs = {
  109. NumberIn1 = Input { Value = 13.068, },
  110. NumberIn2 = Input { Value = 0.071, },
  111. SizeExpression = Input { Value = "getr1b(px+.5,py+.5)*n1/100+n2", },
  112. Input = Input {
  113. SourceOp = "pImageEmitter1",
  114. Source = "Output",
  115. },
  116. Image1 = Input {
  117. SourceOp = "Blur1",
  118. Source = "Output",
  119. }
  120. },
  121. ViewInfo = OperatorInfo { Pos = { 1045, 148.5 } },
  122. },
  123. Background3 = Background {
  124. Inputs = {
  125. EffectMask = Input {
  126. SourceOp = "Ellipse3",
  127. Source = "Mask",
  128. },
  129. GlobalOut = Input { Value = 124, },
  130. Width = Input { Value = 1080, },
  131. Height = Input { Value = 1080, },
  132. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  133. TopLeftRed = Input { Value = 1, },
  134. TopLeftGreen = Input { Value = 1, },
  135. TopLeftBlue = Input { Value = 1, }
  136. },
  137. ViewInfo = OperatorInfo { Pos = { 1045, 82.5 } },
  138. },
  139. Ellipse3 = EllipseMask {
  140. Inputs = {
  141. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  142. MaskWidth = Input { Value = 1920, },
  143. MaskHeight = Input { Value = 1080, },
  144. PixelAspect = Input { Value = { 1, 1 }, },
  145. UseFrameFormatSettings = Input { Value = 1, },
  146. ClippingMode = Input { Value = FuID { "None" }, },
  147. Center = Input {
  148. SourceOp = "Perturb2",
  149. Source = "Value",
  150. },
  151. Width = Input { Value = 0.161, },
  152. Height = Input { Value = 0.161, }
  153. },
  154. ViewInfo = OperatorInfo { Pos = { 1100, 49.5 } },
  155. },
  156. Perturb2 = PerturbPoint {
  157. CtrlWZoom = false,
  158. Inputs = {
  159. YScale = Input { Value = 0.231, }
  160. },
  161. },
  162. pRender1 = pRender {
  163. Inputs = {
  164. _MotionBlurWarning = Input { Disabled = true, },
  165. GlobalOut = Input { Value = 124, },
  166. Width = Input { Value = 1920, },
  167. Height = Input { Value = 1080, },
  168. UseFrameFormatSettings = Input { Value = 1, },
  169. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  170. OutputMode = Input { Disabled = true, },
  171. ["MaterialID.MaterialID"] = Input { Value = 1, },
  172. ["ObjectID.ObjectID"] = Input { Value = 1, },
  173. Input = Input {
  174. SourceOp = "pCustom1",
  175. Source = "Output",
  176. }
  177. },
  178. ViewInfo = OperatorInfo { Pos = { 1155, 148.5 } },
  179. },
  180. Merge3D1 = Merge3D {
  181. Inputs = {
  182. SceneInput1 = Input {
  183. SourceOp = "pRender1",
  184. Source = "Output",
  185. },
  186. SceneInput2 = Input {
  187. SourceOp = "ImagePlane3D1",
  188. Source = "Output",
  189. }
  190. },
  191. ViewInfo = OperatorInfo { Pos = { 1265, 148.5 } },
  192. },
  193. ImagePlane3D1 = ImagePlane3D {
  194. Inputs = {
  195. ["Transform3DOp.Translate.Z"] = Input { Value = 0.045, },
  196. ["SurfacePlaneInputs.ObjectID.Nest"] = Input { Value = 1, },
  197. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
  198. MaterialInput = Input {
  199. SourceOp = "Ellipse3",
  200. Source = "Mask",
  201. },
  202. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.333333333333333, },
  203. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.666666666666667, },
  204. ["MtlStdInputs.MaterialID"] = Input { Value = 2, }
  205. },
  206. ViewInfo = OperatorInfo { Pos = { 1265, 115.5 } },
  207. },
  208. Transform3D1 = Transform3D {
  209. Inputs = {
  210. SceneInput = Input {
  211. SourceOp = "Merge3D1",
  212. Source = "Output",
  213. },
  214. ["Transform3DOp.Scale.X"] = Input { Value = 2.96, }
  215. },
  216. ViewInfo = OperatorInfo { Pos = { 1375, 148.5 } },
  217. },
  218. Renderer3D1 = Renderer3D {
  219. CustomData = {
  220. ToolVersion = 2,
  221. },
  222. Inputs = {
  223. GlobalOut = Input { Value = 124, },
  224. Width = Input { Value = 1920, },
  225. Height = Input { Value = 1080, },
  226. UseFrameFormatSettings = Input { Value = 1, },
  227. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  228. SceneInput = Input {
  229. SourceOp = "Transform3D1",
  230. Source = "Output",
  231. },
  232. OutputType = Input { Disabled = true, },
  233. ["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
  234. ["RendererSoftware.Channels.ObjectID"] = Input { Value = 1, }
  235. },
  236. ViewInfo = OperatorInfo { Pos = { 1485, 148.5 } },
  237. },
  238. SoftGlow1 = SoftGlow {
  239. CtrlWZoom = false,
  240. Inputs = {
  241. ObjectID = Input { Value = 2, },
  242. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  243. XGlowSize = Input { Value = 79.5, },
  244. Input = Input {
  245. SourceOp = "Renderer3D1",
  246. Source = "Output",
  247. }
  248. },
  249. ViewInfo = OperatorInfo { Pos = { 1595, 148.5 } },
  250. }
  251. },
  252. ActiveTool = "SoftGlow1"
  253. }
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