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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor:
- VRAM: 8088 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.582 seconds
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.929800 ms
- 2020-02-22T03:23:23 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-02-22T03:23:23 0.089 INF Texture quality is set to 1
- 2020-02-22T03:23:23 0.090 INF Precaching...
- 2020-02-22T03:23:23 0.099 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-02-22T03:23:24 0.173 INF [EAC] Not loading, not started from launcher
- 2020-02-22T03:23:26 2.329 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-02-22T03:23:26 2.340 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-02-22T03:23:28 4.434 INF Precaching file: Data/Bundles/terraintextures
- 2020-02-22T03:23:30 6.161 INF Precaching done
- 2020-02-22T03:23:30 6.162 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.713200 ms
- 2020-02-22T03:23:30 6.264 INF Awake IsFocused: True
- 2020-02-22T03:23:30 6.264 INF Awake
- 2020-02-22T03:23:30 6.361 INF Localization language: english
- 2020-02-22T03:23:30 6.361 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
- 2020-02-22T03:23:30 6.361 INF System information:
- 2020-02-22T03:23:30 6.361 INF OS: Windows 10 (10.0.0) 64bit
- 2020-02-22T03:23:30 6.361 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
- 2020-02-22T03:23:30 6.361 INF RAM: 32726 MB
- 2020-02-22T03:23:30 6.361 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
- 2020-02-22T03:23:30 6.362 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-02-22T03:23:30 6.362 INF Last played version: Alpha 18.3
- 2020-02-22T03:23:30 6.362 INF Local UTC offset: -5 hours
- 2020-02-22T03:23:30 6.367 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-02-22__03-23-19.txt
- 2020-02-22T03:23:30 6.368 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-02-22T03:23:30 6.368 INF Starting PlayerInputManager...
- 2020-02-22T03:23:30 6.429 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2020-02-22T03:23:30 6.517 INF Starting UserProfileManager...
- 2020-02-22T03:23:30 6.586 INF Occlusion: Awake
- 2020-02-22T03:23:30 6.593 INF ApplyAllOptions streaming True, budget 7279.2 MB
- 2020-02-22T03:23:30 6.594 INF ApplyAllOptions current screen 1600 x 900, 30hz, window 1600 x 900, fullscreen True FullScreenWindow
- 2020-02-22T03:23:30 6.594 INF Texture quality is set to 1
- 2020-02-22T03:23:30 6.594 INF ApplyTextureFilter 1, AF Enable
- 2020-02-22T03:23:30 6.596 INF ApplyTerrainOptions 3
- 2020-02-22T03:23:31 7.279 INF [MODS] No mods folder found
- 2020-02-22T03:23:31 7.289 INF Loading permissions file at 'C:\Users\joeha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-02-22T03:23:31 7.340 INF Loading permissions file done.
- 2020-02-22T03:23:31 7.387 INF Awake done in 1122 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
- Total: 16.768200 ms (FindLiveObjects: 0.405600 ms CreateObjectMapping: 0.145300 ms MarkObjects: 16.156500 ms DeleteObjects: 0.060300 ms)
- 2020-02-22T03:23:31 7.582 INF User joined: Jhast07
- 2020-02-22T03:23:31 7.689 INF Updated culture for display texts
- 2020-02-22T03:23:31 8.039 INF Reloading serveradmin.xml
- 2020-02-22T03:23:31 8.040 INF Loading permissions file at 'C:\Users\joeha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-02-22T03:23:31 8.040 INF Loading permissions file done.
- 2020-02-22T03:23:33 9.412 INF UMA Overlay loading took 1408 ms
- 2020-02-22T03:23:33 9.414 INF UMA Slot loading took 1 ms
- 2020-02-22T03:23:34 10.405 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-02-22T03:23:35 11.217 INF WorldStaticData.Init() needed 1.615s
- 2020-02-22T03:23:36 12.138 INF [Steamworks.NET] Login ok.
- 2020-02-22T03:23:36 12.420 INF AchievementManager: Received stats and achievements from Steam
- 2020-02-22T03:23:47 23.773 INF Started thread ServerBrowserListUpdater
- 2020-02-22T03:23:52 28.520 INF Connecting to server 7 Days To Die GameServers.com...
- 2020-02-22T03:23:52 28.524 INF NET: LiteNetLib trying to connect to: 216.155.140.160:25000
- 2020-02-22T03:23:52 28.556 INF Exited thread ServerBrowserListUpdater
- 2020-02-22T03:23:52 28.587 INF NET: LiteNetLib: Connected to server
- 2020-02-22T03:23:52 28.596 INF Started thread NCS_Reader_0
- 2020-02-22T03:23:52 28.596 INF Started thread NCS_Writer_0
- 2020-02-22T03:23:52 28.598 INF Started thread NCS_Reader_1
- 2020-02-22T03:23:52 28.599 INF Started thread NCS_Writer_1
- 2020-02-22T03:23:52 28.623 INF NPCID.Read
- 2020-02-22T03:23:52 28.624 INF Connection handshake done
- 2020-02-22T03:23:52 28.624 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-02-22T03:23:52 28.626 INF NPPL.Write
- 2020-02-22T03:23:52 28.714 INF Login: WaitingForSteam
- 2020-02-22T03:23:52 28.957 INF Login: Authenticated
- 2020-02-22T03:23:52 28.958 INF Player allowed
- 2020-02-22T03:23:52 28.959 INF [Steamworks.NET] AddFavorite: 23
- 2020-02-22T03:23:52 28.963 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-02-22T03:23:52 28.964 INF StartGame
- 2020-02-22T03:23:52 28.979 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.3
- GamePref.GameWorld = Old Copala Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.15
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198402233064
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Jhast07
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\joeha\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\joeha\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-02-22T03:23:52 28.992 INF StartAsClient
- 2020-02-22T03:23:52 28.993 INF Sending RequestToEnterGame...
- 2020-02-22T03:23:52 28.994 INF StartGame done
- 2020-02-22T03:23:53 29.154 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241000635574, server SteamID=90132842178495493, server public IP=216.155.140.160, server port=25000
- 2020-02-22T03:23:53 29.159 INF [Steamworks.NET] Lobby entered: 109775241000635574
- 2020-02-22T03:23:53 30.005 INF Received mapping data for: blocks
- 2020-02-22T03:23:53 30.006 INF Received mapping data for: items
- 2020-02-22T03:23:53 30.008 INF Received config file 'materials' from server. Len: 3916
- 2020-02-22T03:23:53 30.008 INF Received config file 'physicsbodies' from server. Len: 3183
- 2020-02-22T03:23:53 30.008 INF Received config file 'blocks' from server. Len: 111720
- 2020-02-22T03:23:53 30.008 INF Received config file 'painting' from server. Len: 3280
- 2020-02-22T03:23:53 30.008 INF Received config file 'buffs' from server. Len: 27024
- 2020-02-22T03:23:53 30.008 INF Received config file 'misc' from server. Len: 675
- 2020-02-22T03:23:53 30.008 INF Received config file 'items' from server. Len: 74082
- 2020-02-22T03:23:53 30.008 INF Received config file 'item_modifiers' from server. Len: 10399
- 2020-02-22T03:23:53 30.008 INF Received config file 'entityclasses' from server. Len: 17201
- 2020-02-22T03:23:53 30.008 INF Received config file 'qualityinfo' from server. Len: 155
- 2020-02-22T03:23:53 30.008 INF Received config file 'sounds' from server. Len: 27456
- 2020-02-22T03:23:53 30.008 INF Received config file 'recipes' from server. Len: 14413
- 2020-02-22T03:23:53 30.008 INF Received config file 'blockplaceholders' from server. Len: 3529
- 2020-02-22T03:23:53 30.008 INF Received config file 'loot' from server. Len: 22274
- 2020-02-22T03:23:53 30.008 INF Received config file 'entitygroups' from server. Len: 52588
- 2020-02-22T03:23:53 30.008 INF Received config file 'utilityai' from server. Len: 625
- 2020-02-22T03:23:53 30.008 INF Received config file 'vehicles' from server. Len: 3499
- 2020-02-22T03:23:53 30.008 INF Received config file 'weathersurvival' from server. Len: 276
- 2020-02-22T03:23:53 30.008 INF Received config file 'progression' from server. Len: 21108
- 2020-02-22T03:23:53 30.008 INF Received config file 'archetypes' from server. Len: 9443
- 2020-02-22T03:23:53 30.008 INF Received config file 'quests' from server. Len: 7187
- 2020-02-22T03:23:53 30.008 INF Received config file 'traders' from server. Len: 9075
- 2020-02-22T03:23:53 30.008 INF Received config file 'npc' from server. Len: 465
- 2020-02-22T03:23:53 30.008 INF Received config file 'dialogs' from server. Len: 836
- 2020-02-22T03:23:53 30.008 INF Received config file 'ui_display' from server. Len: 4337
- 2020-02-22T03:23:53 30.008 INF Received config file 'music' from server. Len: 1632
- 2020-02-22T03:23:53 30.008 INF Received config file 'XUi/styles' from server. Len: 2635
- 2020-02-22T03:23:53 30.008 INF Received config file 'XUi/controls' from server. Len: 13321
- 2020-02-22T03:23:53 30.008 INF Received config file 'XUi/windows' from server. Len: 36732
- 2020-02-22T03:23:53 30.008 INF Received config file 'XUi/xui' from server. Len: 1681
- 2020-02-22T03:23:53 30.008 INF Received config file 'biomes' from server. Len: 7099
- 2020-02-22T03:23:53 30.010 INF Received game GUID: 0E1547E742B54F4D876E379E6365B02D
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-02-22T03:23:54 30.223 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-02-22T03:23:54 30.223 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-02-22T03:23:54 30.223 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-02-22T03:23:54 30.226 INF Loaded: materials
- 2020-02-22T03:23:54 30.239 INF Loaded: physicsbodies
- 2020-02-22T03:23:57 33.830 INF Block IDs with mapping
- 2020-02-22T03:23:57 33.831 INF BlockIDs from Mapping
- 2020-02-22T03:23:57 33.834 INF Loaded: blocks
- 2020-02-22T03:23:57 33.841 INF Loaded: painting
- 2020-02-22T03:23:57 33.953 INF Loaded: buffs
- 2020-02-22T03:23:57 33.958 INF Loaded: misc
- 2020-02-22T03:23:58 34.670 INF Loaded: items
- 2020-02-22T03:23:58 34.784 INF Item IDs with mapping
- 2020-02-22T03:23:58 34.785 INF ItemIDs from Mapping
- 2020-02-22T03:23:58 34.797 INF Loaded: item_modifiers
- 2020-02-22T03:23:59 35.495 INF Loaded: entityclasses
- 2020-02-22T03:23:59 35.505 INF Loaded: qualityinfo
- 2020-02-22T03:23:59 35.550 INF Loaded: sounds
- 2020-02-22T03:23:59 35.624 INF Loaded: recipes
- 2020-02-22T03:23:59 35.637 INF Loaded: blockplaceholders
- 2020-02-22T03:23:59 35.658 INF Loaded: loot
- 2020-02-22T03:23:59 35.701 INF Loaded: entitygroups
- 2020-02-22T03:23:59 35.717 INF Loaded: utilityai
- 2020-02-22T03:23:59 35.722 INF Loaded: vehicles
- 2020-02-22T03:23:59 35.729 INF Loaded: weathersurvival
- 2020-02-22T03:23:59 35.749 INF Loaded: progression
- 2020-02-22T03:23:59 35.766 INF Loaded: archetypes
- 2020-02-22T03:23:59 35.799 INF Loaded: quests
- 2020-02-22T03:23:59 35.810 INF Loaded: traders
- 2020-02-22T03:23:59 35.819 INF Loaded: npc
- 2020-02-22T03:23:59 35.828 INF Loaded: dialogs
- 2020-02-22T03:23:59 35.843 INF Loaded: ui_display
- 2020-02-22T03:23:59 35.867 INF Loaded: music
- 2020-02-22T03:23:59 35.870 INF Loaded: XUi/styles
- 2020-02-22T03:23:59 35.876 INF Loaded: XUi/controls
- 2020-02-22T03:23:59 35.890 INF Loaded: XUi/windows
- 2020-02-22T03:23:59 35.919 INF Loaded: XUi/xui
- 2020-02-22T03:23:59 36.098 INF Loaded: biomes
- 2020-02-22T03:24:03 39.604 INF ShapeControllers: 64
- 2020-02-22T03:24:04 40.406 INF createWorld: Old Copala Valley, Devil Bird, GameModeSurvival
- 2020-02-22T03:24:04 40.407 INF Occlusion: Enabled
- 2020-02-22T03:24:04 40.413 INF Started thread ChunkRegeneration
- 2020-02-22T03:24:04 40.413 INF Started thread ChunkCalc
- 2020-02-22T03:24:04 40.440 INF World.Load: Old Copala Valley
- 2020-02-22T03:24:12 48.898 INF Loading dtm raw file took 79ms
- 2020-02-22T03:24:12 49.013 INF Biomes image size w= 4096, h = 4096
- 2020-02-22T03:24:12 49.132 INF Loading and creating biomes took 234ms
- 2020-02-22T03:24:13 49.747 INF Loading and creating shader control textures took 614ms
- 2020-02-22T03:24:14 50.816 INF Loading and parsing of generator took 1067ms
- 2020-02-22T03:24:15 51.213 INF [DECO] read 804/1139
- 2020-02-22T03:24:15 51.767 INF createWorld() done
- 2020-02-22T03:24:15 51.897 INF PlayerId(171, 0)
- 2020-02-22T03:24:15 51.897 INF Allowed ChunkViewDistance: 6
- 2020-02-22T03:24:15 52.022 INF Created player with id=171
- 2020-02-22T03:24:15 52.027 INF Found own player entity with id 171
- 2020-02-22T03:24:15 52.077 WRN InitBreadCrumbs Jhast07 (-559.5, 37.1, -454.8)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-02-22T03:24:16 52.530 INF OpenSpawnWindow
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-02-22T03:24:17 53.899 INF Respawn almost done
- 2020-02-22T03:24:17 53.903 INF DMS Entered Game!
- 2020-02-22T03:24:17 53.963 INF GMSG: Player 'Jhast07' joined the game
- 2020-02-22T03:24:17 53.985 INF Getting new currentStreamer!
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- 2020-02-22T03:24:39 75.362 INF SetResolution was screen 1600 x 900, 30hz, window 1600 x 900, fullscreen True FullScreenWindow
- 2020-02-22T03:24:39 75.362 INF SetResolution to window 1600 x 900, fullscreen True
- 2020-02-22T03:24:39 75.366 INF Persistent GamePrefs saved
- 2020-02-22T03:24:39 75.369 INF ApplyAllOptions streaming True, budget 7279.2 MB
- 2020-02-22T03:24:39 75.369 INF ApplyAllOptions current screen 1600 x 900, 30hz, window 1600 x 900, fullscreen True FullScreenWindow
- 2020-02-22T03:24:39 75.369 INF LoadTextureArraysForQuality quality 1 to 1, reload True
- 2020-02-22T03:24:39 75.369 INF Texture quality is set to 1
- 2020-02-22T03:24:39 75.370 INF SetTextureArraysFilter 1, AF 2
- 2020-02-22T03:24:39 75.370 INF ApplyTextureFilter 1, AF Enable
- 2020-02-22T03:24:39 75.370 INF ApplyTerrainOptions 3
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-02-22T03:24:45 82.064 INF Time: 1.20m FPS: 30.04 Heap: 1343.9MB Max: 1343.9MB Chunks: 225 CGO: 195 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3730.6MB
- 2020-02-22T03:24:52 88.714 INF NET: LiteNetLib: Connection closed: RemoteConnectionClose
- 2020-02-22T03:24:52 88.714 INF [NET] DisconnectedFromServer: Server closed the connection
- 2020-02-22T03:24:52 88.716 INF Exited thread NCS_Reader_0
- 2020-02-22T03:24:52 88.716 INF Exited thread NCS_Writer_0
- 2020-02-22T03:24:52 88.716 INF Exited thread NCS_Reader_1
- 2020-02-22T03:24:52 88.716 INF Exited thread NCS_Writer_1
- 2020-02-22T03:24:52 88.724 INF SaveAndCleanupWorld
- 2020-02-22T03:24:52 88.725 INF [Steamworks.NET] Stopping server
- 2020-02-22T03:24:52 88.725 INF [Steamworks.NET] Exiting Lobby
- 2020-02-22T03:24:52 88.818 INF World.Unload
- 2020-02-22T03:24:52 88.927 INF World.Cleanup
- 2020-02-22T03:24:52 88.929 INF Exited thread ChunkRegeneration
- 2020-02-22T03:24:52 88.935 INF Exited thread ChunkCalc
- 2020-02-22T03:24:52 88.950 INF Persistent GamePrefs saved
- 2020-02-22T03:25:07 103.968 INF Preparing quit
- 2020-02-22T03:25:07 103.971 INF Persistent GamePrefs saved
- 2020-02-22T03:25:07 103.972 INF Cleanup
- 2020-02-22T03:25:07 104.000 INF AchievementManager.Cleanup
- 2020-02-22T03:25:08 104.218 INF Terminating threads
- 2020-02-22T03:25:08 104.218 INF OnApplicationQuit
- 2020-02-22T03:25:08 104.219 INF Terminating threads
- 2020-02-22T03:25:08 104.219 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1a78 -> priority: 1
- Thread -> id: 1ae8 -> priority: 1
- Thread -> id: 1af0 -> priority: 1
- Thread -> id: 1aec -> priority: 1
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