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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  9. Vendor:
  10. VRAM: 8088 MB
  11. Driver: 26.21.14.3200
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.582 seconds
  14. <RI> Initializing input.
  15.  
  16. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 1.929800 ms
  22. 2020-02-22T03:23:23 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-02-22T03:23:23 0.089 INF Texture quality is set to 1
  24. 2020-02-22T03:23:23 0.090 INF Precaching...
  25. 2020-02-22T03:23:23 0.099 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2020-02-22T03:23:24 0.173 INF [EAC] Not loading, not started from launcher
  27. 2020-02-22T03:23:26 2.329 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-02-22T03:23:26 2.340 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-02-22T03:23:28 4.434 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-02-22T03:23:30 6.161 INF Precaching done
  31. 2020-02-22T03:23:30 6.162 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 1.713200 ms
  34. 2020-02-22T03:23:30 6.264 INF Awake IsFocused: True
  35. 2020-02-22T03:23:30 6.264 INF Awake
  36. 2020-02-22T03:23:30 6.361 INF Localization language: english
  37. 2020-02-22T03:23:30 6.361 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
  38. 2020-02-22T03:23:30 6.361 INF System information:
  39. 2020-02-22T03:23:30 6.361 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-02-22T03:23:30 6.361 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
  41. 2020-02-22T03:23:30 6.361 INF RAM: 32726 MB
  42. 2020-02-22T03:23:30 6.361 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
  43. 2020-02-22T03:23:30 6.362 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2020-02-22T03:23:30 6.362 INF Last played version: Alpha 18.3
  45. 2020-02-22T03:23:30 6.362 INF Local UTC offset: -5 hours
  46. 2020-02-22T03:23:30 6.367 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-02-22__03-23-19.txt
  47. 2020-02-22T03:23:30 6.368 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-02-22T03:23:30 6.368 INF Starting PlayerInputManager...
  49. 2020-02-22T03:23:30 6.429 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  56. 2020-02-22T03:23:30 6.517 INF Starting UserProfileManager...
  57. 2020-02-22T03:23:30 6.586 INF Occlusion: Awake
  58. 2020-02-22T03:23:30 6.593 INF ApplyAllOptions streaming True, budget 7279.2 MB
  59. 2020-02-22T03:23:30 6.594 INF ApplyAllOptions current screen 1600 x 900, 30hz, window 1600 x 900, fullscreen True FullScreenWindow
  60. 2020-02-22T03:23:30 6.594 INF Texture quality is set to 1
  61. 2020-02-22T03:23:30 6.594 INF ApplyTextureFilter 1, AF Enable
  62. 2020-02-22T03:23:30 6.596 INF ApplyTerrainOptions 3
  63. 2020-02-22T03:23:31 7.279 INF [MODS] No mods folder found
  64. 2020-02-22T03:23:31 7.289 INF Loading permissions file at 'C:\Users\joeha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-02-22T03:23:31 7.340 INF Loading permissions file done.
  66. 2020-02-22T03:23:31 7.387 INF Awake done in 1122 ms
  67. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  68. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
  72. Total: 16.768200 ms (FindLiveObjects: 0.405600 ms CreateObjectMapping: 0.145300 ms MarkObjects: 16.156500 ms DeleteObjects: 0.060300 ms)
  73.  
  74. 2020-02-22T03:23:31 7.582 INF User joined: Jhast07
  75. 2020-02-22T03:23:31 7.689 INF Updated culture for display texts
  76. 2020-02-22T03:23:31 8.039 INF Reloading serveradmin.xml
  77. 2020-02-22T03:23:31 8.040 INF Loading permissions file at 'C:\Users\joeha\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2020-02-22T03:23:31 8.040 INF Loading permissions file done.
  79. 2020-02-22T03:23:33 9.412 INF UMA Overlay loading took 1408 ms
  80. 2020-02-22T03:23:33 9.414 INF UMA Slot loading took 1 ms
  81. 2020-02-22T03:23:34 10.405 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  82. 2020-02-22T03:23:35 11.217 INF WorldStaticData.Init() needed 1.615s
  83. 2020-02-22T03:23:36 12.138 INF [Steamworks.NET] Login ok.
  84. 2020-02-22T03:23:36 12.420 INF AchievementManager: Received stats and achievements from Steam
  85. 2020-02-22T03:23:47 23.773 INF Started thread ServerBrowserListUpdater
  86. 2020-02-22T03:23:52 28.520 INF Connecting to server 7 Days To Die GameServers.com...
  87. 2020-02-22T03:23:52 28.524 INF NET: LiteNetLib trying to connect to: 216.155.140.160:25000
  88. 2020-02-22T03:23:52 28.556 INF Exited thread ServerBrowserListUpdater
  89. 2020-02-22T03:23:52 28.587 INF NET: LiteNetLib: Connected to server
  90. 2020-02-22T03:23:52 28.596 INF Started thread NCS_Reader_0
  91. 2020-02-22T03:23:52 28.596 INF Started thread NCS_Writer_0
  92. 2020-02-22T03:23:52 28.598 INF Started thread NCS_Reader_1
  93. 2020-02-22T03:23:52 28.599 INF Started thread NCS_Writer_1
  94. 2020-02-22T03:23:52 28.623 INF NPCID.Read
  95. 2020-02-22T03:23:52 28.624 INF Connection handshake done
  96. 2020-02-22T03:23:52 28.624 INF [Steamworks.NET] Auth.GetAuthTicket()
  97. 2020-02-22T03:23:52 28.626 INF NPPL.Write
  98. 2020-02-22T03:23:52 28.714 INF Login: WaitingForSteam
  99. 2020-02-22T03:23:52 28.957 INF Login: Authenticated
  100. 2020-02-22T03:23:52 28.958 INF Player allowed
  101. 2020-02-22T03:23:52 28.959 INF [Steamworks.NET] AddFavorite: 23
  102. 2020-02-22T03:23:52 28.963 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  103. 2020-02-22T03:23:52 28.964 INF StartGame
  104. 2020-02-22T03:23:52 28.979 INF Persistent GamePrefs saved
  105. GamePref.AdminFileName = serveradmin.xml
  106. GamePref.AirDropFrequency = 72
  107. GamePref.AirDropMarker = False
  108. GamePref.AutopilotMode = 0
  109. GamePref.BedrollDeadZoneSize = 15
  110. GamePref.BedrollExpiryTime = 45
  111. GamePref.BlockDamageAI = 100
  112. GamePref.BlockDamageAIBM = 100
  113. GamePref.BlockDamagePlayer = 100
  114. GamePref.BloodMoonEnemyCount = 8
  115. GamePref.BloodMoonFrequency = 7
  116. GamePref.BloodMoonRange = 0
  117. GamePref.BloodMoonWarning = 8
  118. GamePref.BuildCreate = False
  119. GamePref.ConnectToServerIP = 127.0.0.1
  120. GamePref.ConnectToServerPort = 26900
  121. GamePref.ControlPanelEnabled = False
  122. GamePref.ControlPanelPort = 8080
  123. GamePref.CraftTimer =
  124. GamePref.CreateLevelDim = 8
  125. GamePref.CreateLevelName = My Level
  126. GamePref.CreativeMenuEnabled = False
  127. GamePref.DayCount = 3
  128. GamePref.DayLightLength = 18
  129. GamePref.DayNightLength = 60
  130. GamePref.DebugMenuEnabled = False
  131. GamePref.DebugMenuShowTasks = False
  132. GamePref.DebugStopEnemiesMoving = False
  133. GamePref.DropOnDeath = 1
  134. GamePref.DropOnQuit = 0
  135. GamePref.DynamicSpawner =
  136. GamePref.EACEnabled = False
  137. GamePref.EnemyDifficulty = 0
  138. GamePref.EnemySpawnMode = True
  139. GamePref.FavoriteServersList =
  140. GamePref.FragLimit = 20
  141. GamePref.GameDifficulty = 1
  142. GamePref.GameGuidClient =
  143. GamePref.GameMode = GameModeSurvival
  144. GamePref.GameName = My Game
  145. GamePref.GameNameClient = My Game
  146. GamePref.GameVersion = Alpha 18.3
  147. GamePref.GameWorld = Old Copala Valley
  148. GamePref.HideCommandExecutionLog = 0
  149. GamePref.JoiningOptions = True
  150. GamePref.LandClaimCount = 1
  151. GamePref.LandClaimDeadZone = 30
  152. GamePref.LandClaimDecayMode = 0
  153. GamePref.LandClaimExpiryTime = 7
  154. GamePref.LandClaimOfflineDelay = 0
  155. GamePref.LandClaimOfflineDurabilityModifier = 4
  156. GamePref.LandClaimOnlineDurabilityModifier = 4
  157. GamePref.LandClaimSize = 41
  158. GamePref.LastGameResetRevision = 13
  159. GamePref.LastLoadedPrefab =
  160. GamePref.LastLoadedPrefabSize =
  161. GamePref.LootAbundance = 100
  162. GamePref.LootRespawnDays = 30
  163. GamePref.LootTimer =
  164. GamePref.MatchLength = 10
  165. GamePref.MaxSpawnedAnimals = 50
  166. GamePref.MaxSpawnedZombies = 64
  167. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  168. GamePref.NoGraphicsMode = False
  169. GamePref.OptionsAA = 1
  170. GamePref.OptionsAllowController = True
  171. GamePref.OptionsAmbientVolumeLevel = 1
  172. GamePref.OptionsAudioOcclusion = False
  173. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  174. GamePref.OptionsControllerVibration = True
  175. GamePref.OptionsDeferredLighting = True
  176. GamePref.OptionsDisableChunkLODs = False
  177. GamePref.OptionsDynamicMusicDailyTime = 0.3
  178. GamePref.OptionsDynamicMusicEnabled = True
  179. GamePref.OptionsFieldOfView = 65
  180. GamePref.OptionsFieldOfViewNew = 65
  181. GamePref.OptionsForegroundGlobalOpacity = 1
  182. GamePref.OptionsGamma = 0.375
  183. GamePref.OptionsGfxBloom = True
  184. GamePref.OptionsGfxDOF = False
  185. GamePref.OptionsGfxMotionBlur = 1
  186. GamePref.OptionsGfxOcclusion = True
  187. GamePref.OptionsGfxSSAO = True
  188. GamePref.OptionsGfxSSReflections = 1
  189. GamePref.OptionsGfxSunShafts = True
  190. GamePref.OptionsGraphicsQuality = 2
  191. GamePref.OptionsGrassDistance = 1
  192. GamePref.OptionsHudOpacity = 1
  193. GamePref.OptionsHudSize = 2
  194. GamePref.OptionsInterfaceSensitivity = 0.75
  195. GamePref.OptionsInvertMouse = False
  196. GamePref.OptionsJournalPopup = True
  197. GamePref.OptionsLODDistance = 0.5
  198. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  199. GamePref.OptionsMicVolumeLevel = 0.75
  200. GamePref.OptionsMouseSensitivity = 0.15
  201. GamePref.OptionsMusicVolumeLevel = 0.2
  202. GamePref.OptionsObjectQuality = 3
  203. GamePref.OptionsOverallAudioVolumeLevel = 1
  204. GamePref.OptionsPlayChanceFrequency = 3
  205. GamePref.OptionsPlayChanceProbability = 0.983
  206. GamePref.OptionsPlayerModel = playerMale
  207. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  208. GamePref.OptionsPOICulling = 1
  209. GamePref.OptionsReflectedShadows = False
  210. GamePref.OptionsReflectionBounces = 0
  211. GamePref.OptionsReflectionCullList = Default
  212. GamePref.OptionsReflectionFarClip = 3000
  213. GamePref.OptionsReflectionQuality = 1
  214. GamePref.OptionsReflectionRefreshMode = ViaScripting
  215. GamePref.OptionsReflectionRefreshRate = 0
  216. GamePref.OptionsReflectionShadowDistance = 60
  217. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  218. GamePref.OptionsResolution = 0
  219. GamePref.OptionsScreenBoundsValue = 1
  220. GamePref.OptionsShadowDistance = 1
  221. GamePref.OptionsShowCompass = True
  222. GamePref.OptionsShowCrosshair = True
  223. GamePref.OptionsStabSpawnBlocksOnGround = True
  224. GamePref.OptionsStreamingMipmapsBudget = 4096
  225. GamePref.OptionsStreamingMipmapsEnabled = True
  226. GamePref.OptionsTempCelsius = False
  227. GamePref.OptionsTerrainQuality = 3
  228. GamePref.OptionsTextureFilter = 1
  229. GamePref.OptionsTextureQuality = 1
  230. GamePref.OptionsTreeDistance = 4
  231. GamePref.OptionsUMATextureQuality = 1
  232. GamePref.OptionsViewDistance = 6
  233. GamePref.OptionsVoiceChatEnabled = True
  234. GamePref.OptionsVoiceVolumeLevel = 0.75
  235. GamePref.OptionsVsync = 0
  236. GamePref.OptionsWaterParticleLimiter = 0.5
  237. GamePref.OptionsWaterQuality = 1
  238. GamePref.OptionsZoomMouseSensitivity = 0.5
  239. GamePref.PartySharedKillRange = 100
  240. GamePref.PersistentPlayerProfiles = True
  241. GamePref.PlayerAutologin = False
  242. GamePref.PlayerId = 76561198402233064
  243. GamePref.PlayerKillingMode = 2
  244. GamePref.PlayerName = Jhast07
  245. GamePref.PlayerSafeZoneHours = 7
  246. GamePref.PlayerSafeZoneLevel = 5
  247. GamePref.PlayerToken =
  248. GamePref.RebuildMap = False
  249. GamePref.SaveGameFolder = C:\Users\joeha\AppData\Roaming/7DaysToDie/Saves
  250. GamePref.SelectionContextMode = 0
  251. GamePref.SelectionOperationMode = 0
  252. GamePref.ServerAdminSlots = 0
  253. GamePref.ServerAdminSlotsPermission = 0
  254. GamePref.ServerDescription =
  255. GamePref.ServerDisabledNetworkProtocols =
  256. GamePref.ServerIP =
  257. GamePref.ServerIsPublic = True
  258. GamePref.ServerLoginConfirmationText =
  259. GamePref.ServerMaxAllowedViewDistance = 12
  260. GamePref.ServerMaxPlayerCount = 8
  261. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  262. GamePref.ServerName = Default Server
  263. GamePref.ServerPort = 26900
  264. GamePref.ServerReservedSlots = 0
  265. GamePref.ServerReservedSlotsPermission = 100
  266. GamePref.ServerVisibility = 2
  267. GamePref.ServerWebsiteURL =
  268. GamePref.ShowFriendPlayerOnMap = True
  269. GamePref.TelnetEnabled = False
  270. GamePref.TelnetFailedLoginLimit = 10
  271. GamePref.TelnetFailedLoginsBlocktime = 10
  272. GamePref.TelnetPort = 25003
  273. GamePref.TerminalWindowEnabled = True
  274. GamePref.UNUSED_OptionsBloom =
  275. GamePref.UNUSED_OptionsDOF =
  276. GamePref.UNUSED_OptionsImageEffects =
  277. GamePref.UNUSED_OptionsMotionBlur =
  278. GamePref.UNUSED_OptionsObjectBlur =
  279. GamePref.UNUSED_OptionsSSAO =
  280. GamePref.UNUSED_OptionsSunShafts =
  281. GamePref.UserDataFolder = C:\Users\joeha\AppData\Roaming/7DaysToDie
  282. GamePref.WorldGenSeed =
  283. GamePref.WorldGenSize = 8192
  284. GamePref.XPMultiplier = 100
  285. GamePref.ZombieBMMove = 3
  286. GamePref.ZombieFeralMove = 3
  287. GamePref.ZombieMove = 0
  288. GamePref.ZombieMoveNight = 3
  289. GamePref.ZombiePlayers = True
  290. GameStat.AirDropFrequency = 0
  291. GameStat.AirDropMarker = False
  292. GameStat.AllowedViewDistance = 12
  293. GameStat.AnimalCount = 0
  294. GameStat.AutoParty = False
  295. GameStat.BedrollExpiryTime = 45
  296. GameStat.BlockDamagePlayer = 100
  297. GameStat.BloodMoonDay = 0
  298. GameStat.BloodMoonEnemyCount = 8
  299. GameStat.BloodMoonWarning = 8
  300. GameStat.ChunkStabilityEnabled = True
  301. GameStat.CraftTimer =
  302. GameStat.CurrentRoundIx = 0
  303. GameStat.DayLightLength = 18
  304. GameStat.DayLimitActive = False
  305. GameStat.DayLimitThisRound = 0
  306. GameStat.DropOnDeath = 1
  307. GameStat.DropOnQuit = 0
  308. GameStat.EnemyCount = 0
  309. GameStat.EnemyDifficulty = Normal
  310. GameStat.EnemySpawnMode = True
  311. GameStat.FragLimitActive = False
  312. GameStat.FragLimitThisRound = 0
  313. GameStat.GameDifficulty = 2
  314. GameStat.GameDifficultyBonus = 1
  315. GameStat.GameModeId = 0
  316. GameStat.GameState = 0
  317. GameStat.GlobalMessageToShow =
  318. GameStat.IsCreativeMenuEnabled = False
  319. GameStat.IsFlyingEnabled = False
  320. GameStat.IsPlayerCollisionEnabled = True
  321. GameStat.IsPlayerDamageEnabled = True
  322. GameStat.IsResetMapOnRestart = False
  323. GameStat.IsSaveSupplyCrates = True
  324. GameStat.IsSpawnEnemies = True
  325. GameStat.IsSpawnNearOtherPlayer = False
  326. GameStat.IsTeleportEnabled = False
  327. GameStat.IsVersionCheckDone = True
  328. GameStat.LandClaimCount = 1
  329. GameStat.LandClaimDeadZone = 30
  330. GameStat.LandClaimDecayMode = 0
  331. GameStat.LandClaimExpiryTime = 3
  332. GameStat.LandClaimOfflineDelay = 0
  333. GameStat.LandClaimOfflineDurabilityModifier = 32
  334. GameStat.LandClaimOnlineDurabilityModifier = 32
  335. GameStat.LandClaimSize = 41
  336. GameStat.LoadScene =
  337. GameStat.LootTimer =
  338. GameStat.OptionsPOICulling = 0
  339. GameStat.PartySharedKillRange = 100
  340. GameStat.PlayerKillingMode = KillStrangersOnly
  341. GameStat.ScoreDiedMultiplier = -5
  342. GameStat.ScorePlayerKillMultiplier = 1
  343. GameStat.ScoreZombieKillMultiplier = 1
  344. GameStat.ShowAllPlayersOnMap = False
  345. GameStat.ShowFriendPlayerOnMap = True
  346. GameStat.ShowSpawnWindow = False
  347. GameStat.ShowWindow =
  348. GameStat.ShowZombieCounter = False
  349. GameStat.TimeLimitActive = False
  350. GameStat.TimeLimitThisRound = 0
  351. GameStat.TimeOfDayIncPerSec = 20
  352. GameStat.XPMultiplier = 100
  353. GameStat.ZombieHordeMeter = False
  354. 2020-02-22T03:23:52 28.992 INF StartAsClient
  355. 2020-02-22T03:23:52 28.993 INF Sending RequestToEnterGame...
  356. 2020-02-22T03:23:52 28.994 INF StartGame done
  357. 2020-02-22T03:23:53 29.154 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241000635574, server SteamID=90132842178495493, server public IP=216.155.140.160, server port=25000
  358. 2020-02-22T03:23:53 29.159 INF [Steamworks.NET] Lobby entered: 109775241000635574
  359. 2020-02-22T03:23:53 30.005 INF Received mapping data for: blocks
  360. 2020-02-22T03:23:53 30.006 INF Received mapping data for: items
  361. 2020-02-22T03:23:53 30.008 INF Received config file 'materials' from server. Len: 3916
  362. 2020-02-22T03:23:53 30.008 INF Received config file 'physicsbodies' from server. Len: 3183
  363. 2020-02-22T03:23:53 30.008 INF Received config file 'blocks' from server. Len: 111720
  364. 2020-02-22T03:23:53 30.008 INF Received config file 'painting' from server. Len: 3280
  365. 2020-02-22T03:23:53 30.008 INF Received config file 'buffs' from server. Len: 27024
  366. 2020-02-22T03:23:53 30.008 INF Received config file 'misc' from server. Len: 675
  367. 2020-02-22T03:23:53 30.008 INF Received config file 'items' from server. Len: 74082
  368. 2020-02-22T03:23:53 30.008 INF Received config file 'item_modifiers' from server. Len: 10399
  369. 2020-02-22T03:23:53 30.008 INF Received config file 'entityclasses' from server. Len: 17201
  370. 2020-02-22T03:23:53 30.008 INF Received config file 'qualityinfo' from server. Len: 155
  371. 2020-02-22T03:23:53 30.008 INF Received config file 'sounds' from server. Len: 27456
  372. 2020-02-22T03:23:53 30.008 INF Received config file 'recipes' from server. Len: 14413
  373. 2020-02-22T03:23:53 30.008 INF Received config file 'blockplaceholders' from server. Len: 3529
  374. 2020-02-22T03:23:53 30.008 INF Received config file 'loot' from server. Len: 22274
  375. 2020-02-22T03:23:53 30.008 INF Received config file 'entitygroups' from server. Len: 52588
  376. 2020-02-22T03:23:53 30.008 INF Received config file 'utilityai' from server. Len: 625
  377. 2020-02-22T03:23:53 30.008 INF Received config file 'vehicles' from server. Len: 3499
  378. 2020-02-22T03:23:53 30.008 INF Received config file 'weathersurvival' from server. Len: 276
  379. 2020-02-22T03:23:53 30.008 INF Received config file 'progression' from server. Len: 21108
  380. 2020-02-22T03:23:53 30.008 INF Received config file 'archetypes' from server. Len: 9443
  381. 2020-02-22T03:23:53 30.008 INF Received config file 'quests' from server. Len: 7187
  382. 2020-02-22T03:23:53 30.008 INF Received config file 'traders' from server. Len: 9075
  383. 2020-02-22T03:23:53 30.008 INF Received config file 'npc' from server. Len: 465
  384. 2020-02-22T03:23:53 30.008 INF Received config file 'dialogs' from server. Len: 836
  385. 2020-02-22T03:23:53 30.008 INF Received config file 'ui_display' from server. Len: 4337
  386. 2020-02-22T03:23:53 30.008 INF Received config file 'music' from server. Len: 1632
  387. 2020-02-22T03:23:53 30.008 INF Received config file 'XUi/styles' from server. Len: 2635
  388. 2020-02-22T03:23:53 30.008 INF Received config file 'XUi/controls' from server. Len: 13321
  389. 2020-02-22T03:23:53 30.008 INF Received config file 'XUi/windows' from server. Len: 36732
  390. 2020-02-22T03:23:53 30.008 INF Received config file 'XUi/xui' from server. Len: 1681
  391. 2020-02-22T03:23:53 30.008 INF Received config file 'biomes' from server. Len: 7099
  392. 2020-02-22T03:23:53 30.010 INF Received game GUID: 0E1547E742B54F4D876E379E6365B02D
  393. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  394. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  395. 2020-02-22T03:23:54 30.223 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  396. 2020-02-22T03:23:54 30.223 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  397. 2020-02-22T03:23:54 30.223 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  398. 2020-02-22T03:23:54 30.226 INF Loaded: materials
  399. 2020-02-22T03:23:54 30.239 INF Loaded: physicsbodies
  400. 2020-02-22T03:23:57 33.830 INF Block IDs with mapping
  401. 2020-02-22T03:23:57 33.831 INF BlockIDs from Mapping
  402. 2020-02-22T03:23:57 33.834 INF Loaded: blocks
  403. 2020-02-22T03:23:57 33.841 INF Loaded: painting
  404. 2020-02-22T03:23:57 33.953 INF Loaded: buffs
  405. 2020-02-22T03:23:57 33.958 INF Loaded: misc
  406. 2020-02-22T03:23:58 34.670 INF Loaded: items
  407. 2020-02-22T03:23:58 34.784 INF Item IDs with mapping
  408. 2020-02-22T03:23:58 34.785 INF ItemIDs from Mapping
  409. 2020-02-22T03:23:58 34.797 INF Loaded: item_modifiers
  410. 2020-02-22T03:23:59 35.495 INF Loaded: entityclasses
  411. 2020-02-22T03:23:59 35.505 INF Loaded: qualityinfo
  412. 2020-02-22T03:23:59 35.550 INF Loaded: sounds
  413. 2020-02-22T03:23:59 35.624 INF Loaded: recipes
  414. 2020-02-22T03:23:59 35.637 INF Loaded: blockplaceholders
  415. 2020-02-22T03:23:59 35.658 INF Loaded: loot
  416. 2020-02-22T03:23:59 35.701 INF Loaded: entitygroups
  417. 2020-02-22T03:23:59 35.717 INF Loaded: utilityai
  418. 2020-02-22T03:23:59 35.722 INF Loaded: vehicles
  419. 2020-02-22T03:23:59 35.729 INF Loaded: weathersurvival
  420. 2020-02-22T03:23:59 35.749 INF Loaded: progression
  421. 2020-02-22T03:23:59 35.766 INF Loaded: archetypes
  422. 2020-02-22T03:23:59 35.799 INF Loaded: quests
  423. 2020-02-22T03:23:59 35.810 INF Loaded: traders
  424. 2020-02-22T03:23:59 35.819 INF Loaded: npc
  425. 2020-02-22T03:23:59 35.828 INF Loaded: dialogs
  426. 2020-02-22T03:23:59 35.843 INF Loaded: ui_display
  427. 2020-02-22T03:23:59 35.867 INF Loaded: music
  428. 2020-02-22T03:23:59 35.870 INF Loaded: XUi/styles
  429. 2020-02-22T03:23:59 35.876 INF Loaded: XUi/controls
  430. 2020-02-22T03:23:59 35.890 INF Loaded: XUi/windows
  431. 2020-02-22T03:23:59 35.919 INF Loaded: XUi/xui
  432. 2020-02-22T03:23:59 36.098 INF Loaded: biomes
  433. 2020-02-22T03:24:03 39.604 INF ShapeControllers: 64
  434. 2020-02-22T03:24:04 40.406 INF createWorld: Old Copala Valley, Devil Bird, GameModeSurvival
  435. 2020-02-22T03:24:04 40.407 INF Occlusion: Enabled
  436. 2020-02-22T03:24:04 40.413 INF Started thread ChunkRegeneration
  437. 2020-02-22T03:24:04 40.413 INF Started thread ChunkCalc
  438. 2020-02-22T03:24:04 40.440 INF World.Load: Old Copala Valley
  439. 2020-02-22T03:24:12 48.898 INF Loading dtm raw file took 79ms
  440. 2020-02-22T03:24:12 49.013 INF Biomes image size w= 4096, h = 4096
  441. 2020-02-22T03:24:12 49.132 INF Loading and creating biomes took 234ms
  442. 2020-02-22T03:24:13 49.747 INF Loading and creating shader control textures took 614ms
  443. 2020-02-22T03:24:14 50.816 INF Loading and parsing of generator took 1067ms
  444. 2020-02-22T03:24:15 51.213 INF [DECO] read 804/1139
  445. 2020-02-22T03:24:15 51.767 INF createWorld() done
  446. 2020-02-22T03:24:15 51.897 INF PlayerId(171, 0)
  447. 2020-02-22T03:24:15 51.897 INF Allowed ChunkViewDistance: 6
  448. 2020-02-22T03:24:15 52.022 INF Created player with id=171
  449. 2020-02-22T03:24:15 52.027 INF Found own player entity with id 171
  450. 2020-02-22T03:24:15 52.077 WRN InitBreadCrumbs Jhast07 (-559.5, 37.1, -454.8)
  451. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  452.  
  453. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  454.  
  455. 2020-02-22T03:24:16 52.530 INF OpenSpawnWindow
  456. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  457.  
  458. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  459.  
  460. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  461.  
  462. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  463.  
  464. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  465.  
  466. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  467.  
  468. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  469.  
  470. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  471.  
  472. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  473.  
  474. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  475.  
  476. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  477.  
  478. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  479.  
  480. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  481.  
  482. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  483.  
  484. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  485.  
  486. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  487.  
  488. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  489.  
  490. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  491.  
  492. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  493.  
  494. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  495.  
  496. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  497.  
  498. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  499.  
  500. 2020-02-22T03:24:17 53.899 INF Respawn almost done
  501. 2020-02-22T03:24:17 53.903 INF DMS Entered Game!
  502. 2020-02-22T03:24:17 53.963 INF GMSG: Player 'Jhast07' joined the game
  503. 2020-02-22T03:24:17 53.985 INF Getting new currentStreamer!
  504. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  505.  
  506. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  507.  
  508. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  509.  
  510. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  511.  
  512. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  513.  
  514. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  515.  
  516. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  517.  
  518. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  519.  
  520. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  521.  
  522. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  523.  
  524. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  525.  
  526. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  527.  
  528. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  529.  
  530. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  531.  
  532. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  533.  
  534. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  535.  
  536. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  537.  
  538. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  539.  
  540. 2020-02-22T03:24:39 75.362 INF SetResolution was screen 1600 x 900, 30hz, window 1600 x 900, fullscreen True FullScreenWindow
  541. 2020-02-22T03:24:39 75.362 INF SetResolution to window 1600 x 900, fullscreen True
  542. 2020-02-22T03:24:39 75.366 INF Persistent GamePrefs saved
  543. 2020-02-22T03:24:39 75.369 INF ApplyAllOptions streaming True, budget 7279.2 MB
  544. 2020-02-22T03:24:39 75.369 INF ApplyAllOptions current screen 1600 x 900, 30hz, window 1600 x 900, fullscreen True FullScreenWindow
  545. 2020-02-22T03:24:39 75.369 INF LoadTextureArraysForQuality quality 1 to 1, reload True
  546. 2020-02-22T03:24:39 75.369 INF Texture quality is set to 1
  547. 2020-02-22T03:24:39 75.370 INF SetTextureArraysFilter 1, AF 2
  548. 2020-02-22T03:24:39 75.370 INF ApplyTextureFilter 1, AF Enable
  549. 2020-02-22T03:24:39 75.370 INF ApplyTerrainOptions 3
  550. Calling Animator.GotoState on Synchronize layer
  551.  
  552. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  553.  
  554. 2020-02-22T03:24:45 82.064 INF Time: 1.20m FPS: 30.04 Heap: 1343.9MB Max: 1343.9MB Chunks: 225 CGO: 195 Ply: 1 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 3730.6MB
  555. 2020-02-22T03:24:52 88.714 INF NET: LiteNetLib: Connection closed: RemoteConnectionClose
  556. 2020-02-22T03:24:52 88.714 INF [NET] DisconnectedFromServer: Server closed the connection
  557. 2020-02-22T03:24:52 88.716 INF Exited thread NCS_Reader_0
  558. 2020-02-22T03:24:52 88.716 INF Exited thread NCS_Writer_0
  559. 2020-02-22T03:24:52 88.716 INF Exited thread NCS_Reader_1
  560. 2020-02-22T03:24:52 88.716 INF Exited thread NCS_Writer_1
  561. 2020-02-22T03:24:52 88.724 INF SaveAndCleanupWorld
  562. 2020-02-22T03:24:52 88.725 INF [Steamworks.NET] Stopping server
  563. 2020-02-22T03:24:52 88.725 INF [Steamworks.NET] Exiting Lobby
  564. 2020-02-22T03:24:52 88.818 INF World.Unload
  565. 2020-02-22T03:24:52 88.927 INF World.Cleanup
  566. 2020-02-22T03:24:52 88.929 INF Exited thread ChunkRegeneration
  567. 2020-02-22T03:24:52 88.935 INF Exited thread ChunkCalc
  568. 2020-02-22T03:24:52 88.950 INF Persistent GamePrefs saved
  569. 2020-02-22T03:25:07 103.968 INF Preparing quit
  570. 2020-02-22T03:25:07 103.971 INF Persistent GamePrefs saved
  571. 2020-02-22T03:25:07 103.972 INF Cleanup
  572. 2020-02-22T03:25:07 104.000 INF AchievementManager.Cleanup
  573. 2020-02-22T03:25:08 104.218 INF Terminating threads
  574. 2020-02-22T03:25:08 104.218 INF OnApplicationQuit
  575. 2020-02-22T03:25:08 104.219 INF Terminating threads
  576. 2020-02-22T03:25:08 104.219 INF OnApplicationQuit
  577. Setting up 4 worker threads for Enlighten.
  578. Thread -> id: 1a78 -> priority: 1
  579. Thread -> id: 1ae8 -> priority: 1
  580. Thread -> id: 1af0 -> priority: 1
  581. Thread -> id: 1aec -> priority: 1
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