Tetezaza1542

DWQADSA

Aug 3rd, 2018
117
0
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. A = true
  6. if A == true then
  7. Model = Instance.new("Model")
  8. Model.Name = "Weapon"
  9. p = Instance.new("Part", Model)
  10. p.Name = "Part"
  11. p.TopSurface = 0
  12. p.BottomSurface = 0
  13. p.formFactor = "Custom"
  14. p.Size = Vector3.new(10, 12, 10)
  15. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  16. p.BrickColor = BrickColor.new("Medium stone grey")
  17. p.Transparency = 0
  18. p.Reflectance = .1
  19. p.Material = Enum.Material.Concrete
  20. m = Instance.new("CylinderMesh")
  21. m.Scale = Vector3.new(1, 1.02999997, 1)
  22. m.Parent = p
  23. p = Instance.new("Part", Model)
  24. p.Name = "Part"
  25. p.TopSurface = 0
  26. p.BottomSurface = 0
  27. p.formFactor = "Custom"
  28. p.Size = Vector3.new(2, 12.8, 2)
  29. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  30. p.BrickColor = BrickColor.new("Bright yellow")
  31. p.Transparency = 0
  32. p.Reflectance = .1
  33. p.Material = Enum.Material.Plastic
  34. m = Instance.new("CylinderMesh")
  35. m.Scale = Vector3.new(1, 1, 1)
  36. m.Parent = p
  37. p = Instance.new("Part", Model)
  38. p.Name = "Part"
  39. p.TopSurface = 0
  40. p.BottomSurface = 0
  41. p.formFactor = "Custom"
  42. p.Size = Vector3.new(1.79, 5, 1)
  43. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  44. p.BrickColor = BrickColor.new("Bright yellow")
  45. p.Transparency = 0
  46. p.Reflectance = .1
  47. p.Material = Enum.Material.Plastic
  48. p = Instance.new("Part", Model)
  49. p.Name = "Part"
  50. p.TopSurface = 0
  51. p.BottomSurface = 0
  52. p.formFactor = "Custom"
  53. p.Size = Vector3.new(5, 1.40, 0.99)
  54. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  55. p.BrickColor = BrickColor.new("Bright yellow")
  56. p.Transparency = 0
  57. p.Reflectance = .1
  58. p.Material = Enum.Material.Plastic
  59. m = Instance.new("SpecialMesh")
  60. m.Scale = Vector3.new(1, 1, 1)
  61. m.Parent = p
  62. m.MeshType = Enum.MeshType.Wedge
  63. p = Instance.new("Part", Model)
  64. p.Name = "Center"
  65. p.TopSurface = 0
  66. p.BottomSurface = 0
  67. p.formFactor = "Custom"
  68. p.Size = Vector3.new(12.5, 5.80, 27.6)
  69. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  70. p.BrickColor = BrickColor.new("Bright yellow")
  71. p.Transparency = 1
  72. p.Reflectance = .1
  73. p.Material = Enum.Material.Plastic
  74. p = Instance.new("Part", Model)
  75. p.Name = "Part"
  76. p.TopSurface = 0
  77. p.BottomSurface = 0
  78. p.formFactor = "Custom"
  79. p.Size = Vector3.new(6.80, 1, 6.00)
  80. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  81. p.BrickColor = BrickColor.new("Bright yellow")
  82. p.Transparency = 0
  83. p.Reflectance = .1
  84. p.Material = Enum.Material.Plastic
  85. p = Instance.new("Part", Model)
  86. p.Name = "Part"
  87. p.TopSurface = 0
  88. p.BottomSurface = 0
  89. p.formFactor = "Custom"
  90. p.Size = Vector3.new(11, 5.40, 2.79)
  91. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  92. p.BrickColor = BrickColor.new("Bright yellow")
  93. p.Transparency = 0
  94. p.Reflectance = .1
  95. p.Material = Enum.Material.Plastic
  96. m = Instance.new("SpecialMesh")
  97. m.Scale = Vector3.new(1, 1, 1)
  98. m.Parent = p
  99. m.MeshType = Enum.MeshType.Wedge
  100. p = Instance.new("Part", Model)
  101. p.Name = "Part"
  102. p.TopSurface = 0
  103. p.BottomSurface = 0
  104. p.formFactor = "Custom"
  105. p.Size = Vector3.new(2.60, 11, 1.99)
  106. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  107. p.BrickColor = BrickColor.new("Bright yellow")
  108. p.Transparency = 0
  109. p.Reflectance = .1
  110. p.Material = Enum.Material.Plastic
  111. p = Instance.new("Part", Model)
  112. p.Name = "Part"
  113. p.TopSurface = 0
  114. p.BottomSurface = 0
  115. p.formFactor = "Custom"
  116. p.Size = Vector3.new(3.20, 11.0, 5)
  117. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  118. p.BrickColor = BrickColor.new("Bright yellow")
  119. p.Transparency = 0
  120. p.Reflectance = .1
  121. p.Material = Enum.Material.Plastic
  122. p = Instance.new("Part", Model)
  123. p.Name = "Part"
  124. p.TopSurface = 0
  125. p.BottomSurface = 0
  126. p.formFactor = "Custom"
  127. p.Size = Vector3.new(1.99, 1, 1)
  128. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  129. p.BrickColor = BrickColor.new("Mid gray")
  130. p.Transparency = 0
  131. p.Reflectance = .1
  132. p.Material = Enum.Material.Plastic
  133. p = Instance.new("Part", Model)
  134. p.Name = "Part"
  135. p.TopSurface = 0
  136. p.BottomSurface = 0
  137. p.formFactor = "Custom"
  138. p.Size = Vector3.new(1, 1, 4.59)
  139. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  140. p.BrickColor = BrickColor.new("Mid gray")
  141. p.Transparency = 0
  142. p.Reflectance = .1
  143. p.Material = Enum.Material.Plastic
  144. p = Instance.new("Part", Model)
  145. p.Name = "Part"
  146. p.TopSurface = 0
  147. p.BottomSurface = 0
  148. p.formFactor = "Custom"
  149. p.Size = Vector3.new(1, 12.6, 9.80)
  150. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  151. p.BrickColor = BrickColor.new("Bright yellow")
  152. p.Transparency = 0
  153. p.Reflectance = .1
  154. p.Material = Enum.Material.Plastic
  155. p = Instance.new("Part", Model)
  156. p.Name = "Part"
  157. p.TopSurface = 0
  158. p.BottomSurface = 0
  159. p.formFactor = "Custom"
  160. p.Size = Vector3.new(5.19, 1.39, 2.39)
  161. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  162. p.BrickColor = BrickColor.new("Bright yellow")
  163. p.Transparency = 0
  164. p.Reflectance = .1
  165. p.Material = Enum.Material.Plastic
  166. m = Instance.new("SpecialMesh")
  167. m.Scale = Vector3.new(1, 1, 1)
  168. m.Parent = p
  169. m.MeshType = Enum.MeshType.Wedge
  170. p = Instance.new("Part", Model)
  171. p.Name = "Part"
  172. p.TopSurface = 0
  173. p.BottomSurface = 0
  174. p.formFactor = "Custom"
  175. p.Size = Vector3.new(11, 0.60, 1.99)
  176. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  177. p.BrickColor = BrickColor.new("Bright yellow")
  178. p.Transparency = 0
  179. p.Reflectance = .1
  180. p.Material = Enum.Material.Plastic
  181. m = Instance.new("SpecialMesh")
  182. m.Scale = Vector3.new(1, 1, 1)
  183. m.Parent = p
  184. m.MeshType = Enum.MeshType.Wedge
  185. p = Instance.new("Part", Model)
  186. p.Name = "Part"
  187. p.TopSurface = 0
  188. p.BottomSurface = 0
  189. p.formFactor = "Custom"
  190. p.Size = Vector3.new(3.20, 11, 5.60)
  191. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  192. p.BrickColor = BrickColor.new("Bright yellow")
  193. p.Transparency = 0
  194. p.Reflectance = .1
  195. p.Material = Enum.Material.Plastic
  196. p = Instance.new("Part", Model)
  197. p.Name = "Part"
  198. p.TopSurface = 0
  199. p.BottomSurface = 0
  200. p.formFactor = "Custom"
  201. p.Size = Vector3.new(5, 13, 3.79)
  202. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  203. p.BrickColor = BrickColor.new("Bright yellow")
  204. p.Transparency = 0
  205. p.Reflectance = .1
  206. p.Material = Enum.Material.Plastic
  207. p = Instance.new("Part", Model)
  208. p.Name = "Part"
  209. p.TopSurface = 0
  210. p.BottomSurface = 0
  211. p.formFactor = "Custom"
  212. p.Size = Vector3.new(5.19, 1.39, 2.39)
  213. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  214. p.BrickColor = BrickColor.new("Bright yellow")
  215. p.Transparency = 0
  216. p.Reflectance = .1
  217. p.Material = Enum.Material.Plastic
  218. m = Instance.new("SpecialMesh")
  219. m.Scale = Vector3.new(1, 1, 1)
  220. m.Parent = p
  221. m.MeshType = Enum.MeshType.Wedge
  222. p = Instance.new("Part", Model)
  223. p.Name = "Part"
  224. p.TopSurface = 0
  225. p.BottomSurface = 0
  226. p.formFactor = "Custom"
  227. p.Size = Vector3.new(5.19, 1, 1)
  228. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  229. p.BrickColor = BrickColor.new("Mid gray")
  230. p.Transparency = 0
  231. p.Reflectance = .1
  232. p.Material = Enum.Material.Plastic
  233. p = Instance.new("Part", Model)
  234. p.Name = "Part"
  235. p.TopSurface = 0
  236. p.BottomSurface = 0
  237. p.formFactor = "Custom"
  238. p.Size = Vector3.new(3.20, 5, 4)
  239. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  240. p.BrickColor = BrickColor.new("Bright yellow")
  241. p.Transparency = 0
  242. p.Reflectance = .1
  243. p.Material = Enum.Material.Plastic
  244. p = Instance.new("Part", Model)
  245. p.Name = "Part"
  246. p.TopSurface = 0
  247. p.BottomSurface = 0
  248. p.formFactor = "Custom"
  249. p.Size = Vector3.new(6, 6.79, 2.79)
  250. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  251. p.BrickColor = BrickColor.new("Bright yellow")
  252. p.Transparency = 0
  253. p.Reflectance = .1
  254. p.Material = Enum.Material.Plastic
  255. m = Instance.new("SpecialMesh")
  256. m.Scale = Vector3.new(1, 1, 1)
  257. m.Parent = p
  258. m.MeshType = Enum.MeshType.Wedge
  259. p = Instance.new("Part", Model)
  260. p.Name = "Part"
  261. p.TopSurface = 0
  262. p.BottomSurface = 0
  263. p.formFactor = "Custom"
  264. p.Size = Vector3.new(0.60, 7.40, 3.79)
  265. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  266. p.BrickColor = BrickColor.new("Black")
  267. p.Transparency = 0
  268. p.Reflectance = .1
  269. p.Material = Enum.Material.Plastic
  270. p = Instance.new("Part", Model)
  271. p.Name = "Part"
  272. p.TopSurface = 0
  273. p.BottomSurface = 0
  274. p.formFactor = "Custom"
  275. p.Size = Vector3.new(6.80, 1, 6.00)
  276. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  277. p.BrickColor = BrickColor.new("Bright yellow")
  278. p.Transparency = 0
  279. p.Reflectance = .1
  280. p.Material = Enum.Material.Plastic
  281. p = Instance.new("Part", Model)
  282. p.Name = "Part"
  283. p.TopSurface = 0
  284. p.BottomSurface = 0
  285. p.formFactor = "Custom"
  286. p.Size = Vector3.new(11, 3.20, 2.19)
  287. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  288. p.BrickColor = BrickColor.new("Bright yellow")
  289. p.Transparency = 0
  290. p.Reflectance = .1
  291. p.Material = Enum.Material.Plastic
  292. m = Instance.new("SpecialMesh")
  293. m.Scale = Vector3.new(1, 1, 1)
  294. m.Parent = p
  295. m.MeshType = Enum.MeshType.Wedge
  296. p = Instance.new("Part", Model)
  297. p.Name = "Part"
  298. p.TopSurface = 0
  299. p.BottomSurface = 0
  300. p.formFactor = "Custom"
  301. p.Size = Vector3.new(2.60, 11, 2.39)
  302. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  303. p.BrickColor = BrickColor.new("Bright yellow")
  304. p.Transparency = 0
  305. p.Reflectance = .1
  306. p.Material = Enum.Material.Plastic
  307. p = Instance.new("Part", Model)
  308. p.Name = "Part"
  309. p.TopSurface = 0
  310. p.BottomSurface = 0
  311. p.formFactor = "Custom"
  312. p.Size = Vector3.new(5.19, 1, 1)
  313. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  314. p.BrickColor = BrickColor.new("Mid gray")
  315. p.Transparency = 0
  316. p.Reflectance = .1
  317. p.Material = Enum.Material.Plastic
  318. p = Instance.new("Part", Model)
  319. p.Name = "Part"
  320. p.TopSurface = 0
  321. p.BottomSurface = 0
  322. p.formFactor = "Custom"
  323. p.Size = Vector3.new(5, 0.80, 0.79)
  324. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  325. p.BrickColor = BrickColor.new("Bright yellow")
  326. p.Transparency = 0
  327. p.Reflectance = .1
  328. p.Material = Enum.Material.Plastic
  329. m = Instance.new("SpecialMesh")
  330. m.Scale = Vector3.new(1, 1, 1)
  331. m.Parent = p
  332. m.MeshType = Enum.MeshType.Wedge
  333. p = Instance.new("Part", Model)
  334. p.Name = "Part"
  335. p.TopSurface = 0
  336. p.BottomSurface = 0
  337. p.formFactor = "Custom"
  338. p.Size = Vector3.new(10, 12, 10)
  339. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  340. p.BrickColor = BrickColor.new("Medium stone grey")
  341. p.Transparency = 0
  342. p.Reflectance = .1
  343. p.Material = Enum.Material.Concrete
  344. m = Instance.new("CylinderMesh")
  345. m.Scale = Vector3.new(1, 1.02999997, 1)
  346. m.Parent = p
  347. p = Instance.new("Part", Model)
  348. p.Name = "Part"
  349. p.TopSurface = 0
  350. p.BottomSurface = 0
  351. p.formFactor = "Custom"
  352. p.Size = Vector3.new(0.60, 5.19, 5)
  353. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  354. p.BrickColor = BrickColor.new("Bright yellow")
  355. p.Transparency = 0
  356. p.Reflectance = .1
  357. p.Material = Enum.Material.Plastic
  358. p = Instance.new("Part", Model)
  359. p.Name = "Part"
  360. p.TopSurface = 0
  361. p.BottomSurface = 0
  362. p.formFactor = "Custom"
  363. p.Size = Vector3.new(6, 6.79, 2.79)
  364. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  365. p.BrickColor = BrickColor.new("Bright yellow")
  366. p.Transparency = 0
  367. p.Reflectance = .1
  368. p.Material = Enum.Material.Plastic
  369. m = Instance.new("SpecialMesh")
  370. m.Scale = Vector3.new(1, 1, 1)
  371. m.Parent = p
  372. m.MeshType = Enum.MeshType.Wedge
  373. p = Instance.new("Part", Model)
  374. p.Name = "Part"
  375. p.TopSurface = 0
  376. p.BottomSurface = 0
  377. p.formFactor = "Custom"
  378. p.Size = Vector3.new(2.79, 7.40, 0.79)
  379. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  380. p.BrickColor = BrickColor.new("Black")
  381. p.Transparency = 0
  382. p.Reflectance = .1
  383. p.Material = Enum.Material.Plastic
  384. p = Instance.new("Part", Model)
  385. p.Name = "Part"
  386. p.TopSurface = 0
  387. p.BottomSurface = 0
  388. p.formFactor = "Custom"
  389. p.Size = Vector3.new(5.40, 11, 10)
  390. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  391. p.BrickColor = BrickColor.new("Bright yellow")
  392. p.Transparency = 0
  393. p.Reflectance = .1
  394. p.Material = Enum.Material.Plastic
  395. p = Instance.new("Part", Model)
  396. p.Name = "Part"
  397. p.TopSurface = 0
  398. p.BottomSurface = 0
  399. p.formFactor = "Custom"
  400. p.Size = Vector3.new(11, 0.60, 2.39)
  401. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  402. p.BrickColor = BrickColor.new("Bright yellow")
  403. p.Transparency = 0
  404. p.Reflectance = .1
  405. p.Material = Enum.Material.Plastic
  406. m = Instance.new("SpecialMesh")
  407. m.Scale = Vector3.new(1, 1, 1)
  408. m.Parent = p
  409. m.MeshType = Enum.MeshType.Wedge
  410. p = Instance.new("Part", Model)
  411. p.Name = "Part"
  412. p.TopSurface = 0
  413. p.BottomSurface = 0
  414. p.formFactor = "Custom"
  415. p.Size = Vector3.new(4, 13, 1)
  416. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  417. p.BrickColor = BrickColor.new("Bright yellow")
  418. p.Transparency = 0
  419. p.Reflectance = .1
  420. p.Material = Enum.Material.Plastic
  421. p = Instance.new("Part", Model)
  422. p.Name = "Part"
  423. p.TopSurface = 0
  424. p.BottomSurface = 0
  425. p.formFactor = "Custom"
  426. p.Size = Vector3.new(10.1, 1, 0.99)
  427. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  428. p.BrickColor = BrickColor.new("Mid gray")
  429. p.Transparency = 0
  430. p.Reflectance = .1
  431. p.Material = Enum.Material.Plastic
  432. m = Instance.new("SpecialMesh")
  433. m.Scale = Vector3.new(1, 1, 1)
  434. m.Parent = p
  435. m.MeshType = Enum.MeshType.Wedge
  436. p = Instance.new("Part", Model)
  437. p.Name = "Part"
  438. p.TopSurface = 0
  439. p.BottomSurface = 0
  440. p.formFactor = "Custom"
  441. p.Size = Vector3.new(1, 1, 4.59)
  442. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  443. p.BrickColor = BrickColor.new("Mid gray")
  444. p.Transparency = 0
  445. p.Reflectance = .1
  446. p.Material = Enum.Material.Plastic
  447. p = Instance.new("Part", Model)
  448. p.Name = "Part"
  449. p.TopSurface = 0
  450. p.BottomSurface = 0
  451. p.formFactor = "Custom"
  452. p.Size = Vector3.new(1.99, 1, 1)
  453. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  454. p.BrickColor = BrickColor.new("Mid gray")
  455. p.Transparency = 0
  456. p.Reflectance = .1
  457. p.Material = Enum.Material.Plastic
  458. p = Instance.new("Part", Model)
  459. p.Name = "Part"
  460. p.TopSurface = 0
  461. p.BottomSurface = 0
  462. p.formFactor = "Custom"
  463. p.Size = Vector3.new(1, 1, 4.59)
  464. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  465. p.BrickColor = BrickColor.new("Mid gray")
  466. p.Transparency = 0
  467. p.Reflectance = .1
  468. p.Material = Enum.Material.Plastic
  469. p = Instance.new("Part", Model)
  470. p.Name = "Part"
  471. p.TopSurface = 0
  472. p.BottomSurface = 0
  473. p.formFactor = "Custom"
  474. p.Size = Vector3.new(10.1, 1, 0.99)
  475. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  476. p.BrickColor = BrickColor.new("Mid gray")
  477. p.Transparency = 0
  478. p.Reflectance = .1
  479. p.Material = Enum.Material.Plastic
  480. m = Instance.new("SpecialMesh")
  481. m.Scale = Vector3.new(1, 1, 1)
  482. m.Parent = p
  483. m.MeshType = Enum.MeshType.Wedge
  484.  
  485. Spawn = function()
  486. Modelc = Model:clone()
  487. for _, v in pairs(Modelc:children()) do
  488. if v.className == "Part" then
  489. if v.Name ~= "Center" then
  490. w = Instance.new("Weld")
  491. w.Part0 = Modelc.Center
  492. w.Part1 = v
  493. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  494. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  495. w.Parent = w.Part0
  496. end
  497. end
  498. end
  499. return Modelc
  500. end
  501.  
  502. CameraRadius = 66
  503. TimeStopRadius = 66
  504.  
  505. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  506. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  507. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  508. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  509. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  510. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  511. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  512. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  513. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  514. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  515. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  516. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  517.  
  518. getWelds = function(c) --designate weld variables
  519. local t = c.Torso
  520. local hrp = c.HumanoidRootPart.RootJoint
  521. RightShoulder = t:FindFirstChild("Right Shoulder")
  522. LeftShoulder = t:FindFirstChild("Left Shoulder")
  523. RightHip = t:FindFirstChild("Right Hip")
  524. LeftHip = t:FindFirstChild("Left Hip")
  525. RootJoint = hrp
  526. Neck = t:FindFirstChild("Neck")
  527. end
  528. resetWelds = function(ext, occ) --extent 1-3; occlusion
  529. --1 == reset desiredangle/currentangle
  530. --2 == reset C0/C1
  531. --3 == reset both des/cur/c0/c1
  532. local r = {
  533. RightShoulder,
  534. LeftShoulder,
  535. RightHip,
  536. LeftHip,
  537. RootJoint,
  538. Neck,
  539. Grip
  540. }
  541. for _, v in pairs(r) do
  542. for i = 1, #occ do
  543. if occ[i] == v then
  544. table.remove(r, _)
  545. end
  546. end
  547. end
  548. for _, v in pairs(r) do
  549. if v.Name == "Right Shoulder" then
  550. if ext == 1 then
  551. v.DesiredAngle = 0
  552. v.CurrentAngle = 0
  553. elseif ext == 2 then
  554. v.C0 = RightShoulderC0
  555. v.C1 = RightShoulderC1
  556. elseif ext == 3 then
  557. v.DesiredAngle = 0
  558. v.CurrentAngle = 0
  559. v.C0 = RightShoulderC0
  560. v.C1 = RightShoulderC1
  561. end
  562. elseif v.Name == "Left Shoulder" then
  563. if ext == 1 then
  564. v.DesiredAngle = 0
  565. v.CurrentAngle = 0
  566. elseif ext == 2 then
  567. v.C0 = LeftShoulderC0
  568. v.C1 = LeftShoulderC1
  569. elseif ext == 3 then
  570. v.DesiredAngle = 0
  571. v.CurrentAngle = 0
  572. v.C0 = LeftShoulderC0
  573. v.C1 = LeftShoulderC1
  574. end
  575. elseif v.Name == "Right Hip" then
  576. if ext == 1 then
  577. v.DesiredAngle = 0
  578. v.CurrentAngle = 0
  579. elseif ext == 2 then
  580. v.C0 = RightHipC0
  581. v.C1 = RightHipC1
  582. elseif ext == 3 then
  583. v.DesiredAngle = 0
  584. v.CurrentAngle = 0
  585. v.C0 = RightHipC0
  586. v.C1 = RightHipC1
  587. end
  588. elseif v.Name == "Left Hip" then
  589. if ext == 1 then
  590. v.DesiredAngle = 0
  591. v.CurrentAngle = 0
  592. elseif ext == 2 then
  593. v.C0 = LeftHipC0
  594. v.C1 = LeftHipC1
  595. elseif ext == 3 then
  596. v.DesiredAngle = 0
  597. v.CurrentAngle = 0
  598. v.C0 = LeftHipC0
  599. v.C1 = LeftHipC1
  600. end
  601. elseif v.Name == "Neck" then
  602. if ext == 1 then
  603. v.DesiredAngle = 0
  604. v.CurrentAngle = 0
  605. elseif ext == 2 then
  606. v.C0 = NeckC0
  607. v.C1 = NeckC1
  608. elseif ext == 3 then
  609. v.DesiredAngle = 0
  610. v.CurrentAngle = 0
  611. v.C0 = NeckC0
  612. v.C1 = NeckC1
  613. end
  614. elseif v.Name == "RootJoint" then
  615. if ext == 1 then
  616. v.DesiredAngle = 0
  617. v.CurrentAngle = 0
  618. elseif ext == 2 then
  619. v.C0 = RootJointC0
  620. v.C1 = RootJointC1
  621. elseif ext == 3 then
  622. v.DesiredAngle = 0
  623. v.CurrentAngle = 0
  624. v.C0 = RootJointC0
  625. v.C1 = RootJointC1
  626. end
  627. elseif v.Name == "RightGrip" then
  628. if ext == 1 then
  629. elseif ext == 2 then
  630. Grip.C0 = nGrip.C0
  631. Grip.C1 = nGrip.C1
  632. elseif ext == 3 then
  633. Grip.C0 = nGrip.C0
  634. Grip.C1 = nGrip.C1
  635. end
  636. end
  637. end
  638. end
  639.  
  640.  
  641. doitdocdoit = function()
  642. if deb == false then
  643. return
  644. end
  645. deb = false
  646.  
  647. vPlayer = game.Players.LocalPlayer
  648. cPlayer = vPlayer.Character
  649. Anim = cPlayer.Animate
  650. Anim.Disabled = true
  651. Hum = cPlayer.Humanoid
  652. Hum.Name = "NOPE"
  653. Hum.WalkSpeed = 0
  654. getWelds(cPlayer)
  655. resetWelds(3, {})
  656.  
  657. bodypos = Instance.new("BodyPosition")
  658. bodypos.P = 4000
  659. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  660. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  661. bodypos.Parent = cPlayer.Torso
  662.  
  663. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  664. CPlayer = cPlayer
  665. partpos = Instance.new("Part", workspace)
  666. partpos.Transparency = 1
  667. partpos.CanCollide = false
  668. partpos.Anchored = true
  669. partpos.CFrame = cPlayer.Torso.CFrame
  670.  
  671. sound = Instance.new("Sound")
  672. sound.Parent = partpos
  673. sound.Volume = 1
  674. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  675. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  676. sound2 = Instance.new("Sound")
  677. sound2.Parent = workspace.CurrentCamera
  678. sound2.Volume = 1
  679. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  680. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  681. sound:Play()
  682. sound2:Play()
  683. expected = 10
  684. did = false
  685. pooted = 0
  686. sos = game:GetService("RunService").Stepped:connect(function()
  687. pooted = pooted + 1
  688. if pooted >= expected + 1 then
  689. sos:disconnect()
  690. did = true
  691. return
  692. end
  693. resetWelds(3, {})
  694. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  695. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  696. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  697. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  698. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  699. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  700. end)
  701. --[[sound=Instance.new("Sound")
  702. sound.Parent=cPlayer.Torso
  703. sound.Volume=1
  704. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  705. sound:Play()]]--
  706. while did == false do
  707. wait()
  708. end
  709.  
  710. expected = 10
  711. did = false
  712. pooted = 0
  713. sos = game:GetService("RunService").Stepped:connect(function()
  714. pooted = pooted + 1
  715. if pooted >= expected + 1 then
  716. sos:disconnect()
  717. did = true
  718. return
  719. end
  720. resetWelds(3, {})
  721. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  722. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  723. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  724. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  725. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  726. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  727. end)
  728. while did == false do
  729. wait()
  730. end
  731. wait(.2)
  732. expected = 5
  733. did = false
  734. pooted = 0
  735. nubhit = nil
  736. sos = game:GetService("RunService").Stepped:connect(function()
  737. pooted = pooted + 1
  738. if pooted >= expected + 1 then
  739. sos:disconnect()
  740. did = true
  741. return
  742. end
  743. resetWelds(3, {})
  744. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  745. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  746. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  747. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  748. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  749. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  750. if nubhit == nil then
  751. bodypos.position = bodypos.position + dir * 4
  752. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  753. --bodypos.position=bodypos.position + dir*9
  754. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  755. end
  756. if nubhit == nil and pooted >= 2 then
  757. pos = bodypos.position + dir * 2
  758. radi = 6
  759. for _, v in pairs(workspace:children()) do
  760. h = v:FindFirstChild("Humanoid")
  761. t = v:FindFirstChild("Torso")
  762. if h ~= nil and t ~= nil and v ~= cPlayer then
  763. if (t.Position - pos).magnitude <= radi then
  764. print(":>")
  765. nubhit = v
  766. break
  767. end
  768. end
  769. end
  770. end
  771. if nubhit ~= nil then
  772. if nubhit.Torso:FindFirstChild("PART1") == nil then
  773. v = Instance.new("BodyVelocity")
  774. v.P = 4000
  775. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  776. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  777. v.Name = "PART1"
  778. v.Parent = nubhit.Torso
  779. game:GetService("Debris"):AddItem(v, 5)
  780. coroutine.resume(coroutine.create(function(v)
  781. for i = 1, 100 do
  782. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  783. wait()
  784. end
  785. end), v)
  786. v = Instance.new("BodyGyro")
  787. v.P = 20
  788. v.D = 30
  789. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  790. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  791. v.Name = "PART1"
  792. v.Parent = nubhit.Torso
  793. game:GetService("Debris"):AddItem(v, 5)
  794. end
  795. end
  796. end)
  797. while did == false do
  798. wait()
  799. end
  800. if nubhit == nil then
  801. sound:Stop()
  802. wait(.5)
  803. sound2:Stop()
  804. else
  805. expected = 32
  806. did = false
  807. pooted = 0
  808. sos = game:GetService("RunService").Stepped:connect(function()
  809. pooted = pooted + 1
  810. if pooted >= expected + 1 then
  811. sos:disconnect()
  812. did = true
  813. return
  814. end
  815. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  816. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  817. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  818. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  819. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  820. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  821. bodypos.position = bodypos.position + dir * .05
  822. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  823. end)
  824. while did == false do
  825. wait()
  826. end
  827. bodypos.Parent = nil
  828. expected = 12
  829. did = false
  830. pooted = 0
  831. sos = game:GetService("RunService").Stepped:connect(function()
  832. pooted = pooted + 1
  833. if pooted >= expected + 1 then
  834. sos:disconnect()
  835. did = true
  836. return
  837. end
  838. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  839. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  840. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  841. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  842. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  843. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  844. end)
  845.  
  846. while did == false do
  847. wait()
  848. end
  849. expected = 6
  850. did = false
  851. pooted = 0
  852. sos = game:GetService("RunService").Stepped:connect(function()
  853. pooted = pooted + 1
  854. if pooted >= expected + 1 then
  855. sos:disconnect()
  856. did = true
  857. return
  858. end
  859. resetWelds(3, {})
  860. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  861. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  862. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  863. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  864. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  865. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  866. print(":(")
  867. end)
  868. wait(.3)
  869. while did == false do
  870. wait()
  871. end
  872. resetWelds(3, {
  873. "Neck"
  874. })
  875. expected = 5
  876. did = false
  877. pooted = 0
  878. p = Instance.new("Part", workspace)
  879. p.Name = "ORB"
  880. p.TopSurface = 0
  881. p.BottomSurface = 0
  882. p.formFactor = "Custom"
  883. p.CFrame = cPlayer.Torso.CFrame
  884. m = Instance.new("SpecialMesh", p)
  885. m.MeshType = "Sphere"
  886. p.BrickColor = BrickColor:White()
  887. p.Size = Vector3.new(1, 1, 1)
  888. p.CanCollide = false
  889. p.Anchored = true
  890. game:GetService("Debris"):AddItem(p, 5)
  891. coroutine.resume(coroutine.create(function(p)
  892. nubhit.Torso.Anchored = true
  893. for i = 1, 10 do
  894. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  895. p.Transparency = .5 + i / 20
  896. wait()
  897. end
  898. p:Remove()
  899. end), p)
  900. sos = game:GetService("RunService").Stepped:connect(function()
  901. pooted = pooted + 1
  902. if pooted >= expected + 1 then
  903. sos:disconnect()
  904. did = true
  905. return
  906. end
  907. resetWelds(3, {})
  908. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  909. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  910. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  911. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  912. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  913. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  914. print(":(")
  915. end)
  916.  
  917. while did == false do
  918. wait()
  919. end
  920. wait(1)
  921. expected = 5
  922. did = false
  923. pooted = 0
  924. sos = game:GetService("RunService").Stepped:connect(function()
  925. pooted = pooted + 1
  926. if pooted >= expected + 1 then
  927. sos:disconnect()
  928. did = true
  929. return
  930. end
  931. resetWelds(3, {})
  932. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  933. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  934. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  935. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  936. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  937. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  938. print(":(")
  939. end)
  940. while did == false do
  941. wait()
  942. end
  943. wait(.8)
  944. expected = 5
  945. did = false
  946. pooted = 0
  947. bodypos.Parent = cPlayer.Torso
  948. workspace.CurrentCamera.CameraType = "Follow"
  949. sos = game:GetService("RunService").Stepped:connect(function()
  950. pooted = pooted + 1
  951. if pooted >= expected + 1 then
  952. sos:disconnect()
  953. did = true
  954. return
  955. end
  956. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  957. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  958. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  959. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  960. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  961. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  962.  
  963. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  964. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  965.  
  966. print(":(")
  967. end)
  968. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  969. DIOPLS.SoundId = "rbxassetid://316900066"
  970. DIOPLS.Volume = 1
  971. DIOPLS:Play()
  972. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  973. game:GetService("Debris"):AddItem(DIOPLS, 19)
  974. while did == false do
  975. wait()
  976. end
  977. wait(.8)
  978. LOL = Spawn()
  979. LOL.Parent = workspace
  980. LOL:MakeJoints()
  981. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  982. C = LOL.Center
  983. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  984.  
  985. bb = Instance.new("BodyPosition")
  986. bb.Parent = C
  987. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  988. bb.position = bb.Parent.Position
  989. C.CFrame = CFrame.new(bb.position)
  990. orig = bb.position
  991.  
  992. gg = Instance.new("BodyGyro")
  993. gg.P = 15000
  994. gg.D = 100
  995. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  996. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  997. gg.Parent = C
  998.  
  999. expected = 80
  1000. did = false
  1001. pooted = 0
  1002.  
  1003. resetWelds(3, {})
  1004.  
  1005. Hum.PlatformStand = true
  1006.  
  1007. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1008. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1009. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1010. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1011. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1012. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1013.  
  1014. bodypos.Parent = nil
  1015. w = Instance.new("Weld")
  1016. w.Part0 = C
  1017. w.Part1 = cPlayer.Torso
  1018. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1019. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1020. w.Parent = w.Part0
  1021.  
  1022. sos = game:GetService("RunService").Stepped:connect(function()
  1023. pooted = pooted + 1
  1024. if pooted >= expected + 1 then
  1025. sos:disconnect()
  1026. did = true
  1027. return
  1028. end
  1029.  
  1030. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1031. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1032. print(":(")
  1033. end)
  1034.  
  1035. while did == false do
  1036. wait()
  1037. end
  1038. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1039. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1040. bl2 = Instance.new("Part")
  1041. bl2.TopSurface = 0
  1042. bl2.BottomSurface = 0
  1043. bl2.CanCollide = false
  1044. bl2.formFactor = "Symmetric"
  1045. local ShockWaveSound = Instance.new("Sound", bl2)
  1046. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1047. ShockWaveSound.Pitch = 0.8
  1048. ShockWaveSound.Volume = 1
  1049. ShockWaveSound:Play()
  1050. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1051. m = Instance.new("SpecialMesh")
  1052. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1053. m.Scale = Vector3.new(1, 4, 1)
  1054. m.Parent = bl2
  1055. bl2.Size = Vector3.new(1, 1, 1)
  1056. bl2.Anchored = false
  1057. bl2.Name = "c"
  1058. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1059. bl2.BrickColor = BrickColor.new("White")
  1060. bl2.Parent = CPlayer
  1061. coroutine.resume(coroutine.create(function(p)
  1062. for i = 1, 10 do
  1063. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1064. p.Transparency = .25 + i * .075
  1065. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1066. wait()
  1067. end
  1068. p:Remove()
  1069. end), bl2)
  1070. bl2.Anchored = true
  1071.  
  1072. bl2 = Instance.new("Part")
  1073. bl2.TopSurface = 0
  1074. bl2.BottomSurface = 0
  1075. bl2.CanCollide = false
  1076. bl2.formFactor = "Symmetric"
  1077. m = Instance.new("SpecialMesh")
  1078. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1079. m.Scale = Vector3.new(1, 6, 1)
  1080. m.Parent = bl2
  1081. bl2.Size = Vector3.new(1, 1, 1)
  1082. bl2.Anchored = false
  1083. bl2.Name = "c"
  1084. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1085. bl2.BrickColor = BrickColor.new("White")
  1086. bl2.Parent = CPlayer
  1087. coroutine.resume(coroutine.create(function(p)
  1088. for i = 1, 20 do
  1089. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1090. p.Transparency = i / 20
  1091. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1092. wait()
  1093. end
  1094. p:Remove()
  1095. end), bl2)
  1096. bl2.Anchored = true
  1097.  
  1098. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1099. expected = 3
  1100. did = false
  1101. pooted = 0
  1102. workspace.CurrentCamera.CameraType = "Follow"
  1103. sos = game:GetService("RunService").Stepped:connect(function()
  1104. pooted = pooted + 1
  1105. if pooted >= expected + 1 then
  1106. sos:disconnect()
  1107. did = true
  1108. return
  1109. end
  1110. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1111. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1112. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1113. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1114. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1115. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1116.  
  1117. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1118.  
  1119. print(":(")
  1120. end)
  1121. while did == false do
  1122. wait()
  1123. end
  1124. wait(.3)
  1125. expected = 5
  1126. did = false
  1127. pooted = 0
  1128. workspace.CurrentCamera.CameraType = "Follow"
  1129. sos = game:GetService("RunService").Stepped:connect(function()
  1130. pooted = pooted + 1
  1131. if pooted >= expected + 1 then
  1132. sos:disconnect()
  1133. did = true
  1134. return
  1135. end
  1136. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1137. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1138. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1139. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1140. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1141. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1142.  
  1143. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1144.  
  1145. print(":(")
  1146. end)
  1147. while did == false do
  1148. wait()
  1149. end
  1150. expected = 203
  1151. did = false
  1152. pooted = 0
  1153. workspace.CurrentCamera.CameraType = "Follow"
  1154. sos = game:GetService("RunService").Stepped:connect(function()
  1155. pooted = pooted + 1
  1156. if pooted >= expected + 1 then
  1157. sos:disconnect()
  1158. did = true
  1159. return
  1160. end
  1161. resetWelds(3, {
  1162. RightHip,
  1163. LeftHip,
  1164. RootJoint,
  1165. Neck
  1166. })
  1167. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1168. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1169. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1170. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1171. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1172. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1173. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1174. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1175.  
  1176. if pooted / 2 == math.floor(pooted / 2) then
  1177. p = cPlayer["Right Arm"]:clone()
  1178. p.Anchored = true
  1179. p.CanCollide = false
  1180. p.Parent = workspace
  1181. p.Transparency = .5
  1182. game:GetService("Debris"):AddItem(p, .2)
  1183. p = cPlayer["Left Arm"]:clone()
  1184. p.Anchored = true
  1185. p.CanCollide = false
  1186. p.Parent = workspace
  1187. p.Transparency = .5
  1188. game:GetService("Debris"):AddItem(p, .2)
  1189.  
  1190. p = Instance.new("Part", workspace)
  1191. p.Name = "ORB"
  1192. p.TopSurface = 0
  1193. p.BottomSurface = 0
  1194. p.formFactor = "Custom"
  1195. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1196. m = Instance.new("SpecialMesh", p)
  1197. m.MeshType = "Sphere"
  1198. p.BrickColor = BrickColor:White()
  1199. p.Size = Vector3.new(.4, .4, .4)
  1200. p.CanCollide = false
  1201. p.Anchored = true
  1202. game:GetService("Debris"):AddItem(p, 5)
  1203. coroutine.resume(coroutine.create(function(p)
  1204. for i = 1, 8 do
  1205. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1206. p.Transparency = i / 8
  1207. wait()
  1208. end
  1209. p:Remove()
  1210. end), p)
  1211.  
  1212. end
  1213.  
  1214. print(":)")
  1215. end)
  1216. while did == false do
  1217. wait()
  1218. end
  1219. wait(.5)
  1220. expected = 20
  1221. did = false
  1222. pooted = 0
  1223. workspace.CurrentCamera.CameraType = "Follow"
  1224. sos = game:GetService("RunService").Stepped:connect(function()
  1225. pooted = pooted + 1
  1226. if pooted >= expected + 1 then
  1227. sos:disconnect()
  1228. did = true
  1229. return
  1230. end
  1231. resetWelds(3, {
  1232. Neck,
  1233. RootJoint,
  1234. RightHip,
  1235. LeftHip
  1236. })
  1237. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1238. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1239. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1240. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1241. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1242. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1243. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1244. print(":)")
  1245. end)
  1246. while did == false do
  1247. wait()
  1248. end
  1249. wait(2)
  1250. expected = 5
  1251. did = false
  1252. pooted = 0
  1253. workspace.CurrentCamera.CameraType = "Follow"
  1254. w.Parent = nil
  1255. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1256. poo = cPlayer.Torso.CFrame.lookVector
  1257. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1258. bodypos.Parent = cPlayer.Torso
  1259. sos = game:GetService("RunService").Stepped:connect(function()
  1260. pooted = pooted + 1
  1261. if pooted >= expected + 1 then
  1262. sos:disconnect()
  1263. did = true
  1264. return
  1265. end
  1266. resetWelds(3, {})
  1267. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1268. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1269. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1270. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1271. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1272. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1273. print(":)")
  1274. end)
  1275. while did == false do
  1276. wait()
  1277. end
  1278. wait(.7)
  1279. expected = 5
  1280. did = false
  1281. pooted = 0
  1282. sos = game:GetService("RunService").Stepped:connect(function()
  1283. pooted = pooted + 1
  1284. if pooted >= expected + 1 then
  1285. sos:disconnect()
  1286. did = true
  1287. return
  1288. end
  1289. resetWelds(3, {})
  1290. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1291. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1292. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1293. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1294. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1295. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1296. print(":(")
  1297. end)
  1298. while did == false do
  1299. wait()
  1300. end
  1301. wait(.2)
  1302. expected = 10
  1303. did = false
  1304. pooted = 0
  1305. workspace.CurrentCamera.CameraType = "Follow"
  1306. g = Instance.new("BodyGyro")
  1307. g.Parent = cPlayer.Torso
  1308. sos = game:GetService("RunService").Stepped:connect(function()
  1309. pooted = pooted + 1
  1310. if pooted >= expected + 1 then
  1311. sos:disconnect()
  1312. did = true
  1313. return
  1314. end
  1315. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1316. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1317. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1318. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1319. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1320. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1321. if pooted >= 2 then
  1322. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1323. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1324. end
  1325. print(":(")
  1326. end)
  1327. while did == false do
  1328. wait()
  1329. end
  1330. wait(.2)
  1331. bodypos:Remove()
  1332. wait(.5)
  1333.  
  1334. e = Instance.new("Explosion")
  1335. e.BlastRadius = 30
  1336. e.Position = C.Position
  1337. e.BlastPressure = e.BlastPressure * 2.5
  1338. e.Parent = workspace
  1339. s = Instance.new("Sound", C)
  1340. s.SoundId = "rbxassetid://258057783"
  1341. s.Volume = 1
  1342. s:Play()
  1343. Instance.new("DistortionSoundEffect", s).Level = 1
  1344. g:Remove()
  1345. --dun
  1346. nubhit.Torso.Anchored = false
  1347. Hum.PlatformStand = false
  1348. C.Anchored = true
  1349.  
  1350. coroutine.resume(coroutine.create(function(t)
  1351. wait(3)
  1352. p = Instance.new("Sound")
  1353. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1354. p.Parent = t
  1355. p.Volume = 1
  1356. p:Play()
  1357. end), C)
  1358. game:GetService("Debris"):AddItem(LOL, 5)
  1359. end
  1360. resetWelds(3, {})
  1361. workspace.CurrentCamera.CameraType = "Custom"
  1362. Hum.WalkSpeed = 16
  1363. Hum.Name = "Humanoid"
  1364. bodypos:Remove()
  1365. partpos:Remove()
  1366. Anim.Parent = nil
  1367. wait(.1)
  1368. Anim.Disabled = false
  1369. Anim.Parent = cPlayer
  1370. deb = true
  1371. end
  1372.  
  1373. Tool = Instance.new("HopperBin")
  1374. Tool.Name = "ROAD ROLLER DA"
  1375. Tool.Parent = game.Players.LocalPlayer.Backpack
  1376. Tool.Selected:connect(function(mouse)
  1377. mouse.Button1Down:connect(function()
  1378. doitdocdoit()
  1379. end)
  1380. end)
  1381.  
  1382. end
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