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- # General settings
- Boss-Settings {
- # Broadcasts the death of a boss to all online players
- Announce-Kills=true
- # Messages the player that the boss spawned for notifying them of the spawn
- Broadcast-Spawns-To-Selected-Players=true
- # Broadcasts the spawning of a boss to the whole server
- Broadcast-Spawns-To-Server=false
- # "true" turns off my bosses, "false" turns on my bosses
- Disable-Custom-Pixelmon-Bosses=false
- # "true" turns off Pixelmon's bosses, "false" turns on Pixelmon's bosses
- Disable-Default-Pixelmon-Bosses=true
- # These settings will pick that number of players to try to spawn a boss near
- # Players are selected randomly from list of online players
- Max-Player-Picked=4
- Min-Player-Picked=1
- # Sets the radius that a boss will spawn around a player's location (in blocks)
- Spawn-Radius=15
- # Worlds you don't want bosses to spawn in
- World-Blacklist=[]
- }
- # Sets whether or not a tier of Boss Pokemon spawn
- Boss-Tiers {
- "Tier-1"=true
- "Tier-2"=true
- "Tier-3"=true
- "Tier-4"=true
- "Tier-5"=true
- "Tier-6"=true
- "Tier-7"=true
- "Tier-8"=true
- "Tier-9"=true
- "Tier-10"=true
- }
- # Set the custom name of these tiers
- Tier-Names {
- "Tier-1"="Baby"
- "Tier-2"="Easy"
- "Tier-3"="Medium Easy"
- "Tier-4"="Medium"
- "Tier-5"="Medium Hard"
- "Tier-6"="Hard"
- "Tier-7"="Harder"
- "Tier-8"="Insane"
- "Tier-9"="Mega"
- "Tier-10"="Legendary"
- }
- Tier-Settings {
- # Base spawn chance for bosses, then runs RNG for which boss is spawned (set below)
- Base-Boss-Spawn-Chance=0.125
- # Base spawn interval for bosses
- Base-Boss-Spawn-Interval="15 minutes"
- # Sets whether the player can get a Mega Stone from a boss Pokemon
- Do-Mega-Bosses-Drop-Mega-Stones=true
- # If a boss spawns shiny, killing it puts the player in a battle with a normal shiny of that Pokemon to attempt to catch it
- Give-Chance-To-Catch-Shinies=true
- # Disables allowing Legendaries from this setting
- Give-Chance-To-Catch-Shinies-Legendary=false
- # Sets the chance that a Mega Boss will drop its Mega Stone
- Give-Chance-To-Drop-Mega-Stone=0.85
- # Sets the chance that a shiny boss that is killed gives the player a chance to catch that shiny as a normal Pokemon
- Shiny-Battle-Chance=0.75
- # Sets the color that bosses in each tier spawn tinted as
- # You can look up your own desired colors here: https://htmlcolorcodes.com/
- Tier-Colors-Tints {
- "Tier-1"="#36BBF1"
- "Tier-2"="#F528F2"
- "Tier-3"="#16E27F"
- "Tier-4"="#CAB00C"
- "Tier-5"="#B86694"
- "Tier-6"="#0E2EBC"
- "Tier-7"="#AC5C11"
- "Tier-8"="#4E1996"
- "Tier-9"="#DF1208"
- "Tier-10"="#3A8C32"
- }
- # Sets the level differences for each tier
- # 3 = +3 levels from player's highest
- Tier-Level-Settings {
- "Tier-1"=0
- "Tier-2"=2
- "Tier-3"=5
- "Tier-4"=9
- "Tier-5"=15
- "Tier-6"=20
- "Tier-7"=25
- "Tier-8"=30
- "Tier-9"=35
- "Tier-10"=45
- }
- # Sets the scale factor of these bosses (how much bigger they are from normal Pokemon
- # Be careful, too big and the server will automatically remove it and throw errors
- Tier-Scale-Factors {
- "Tier-1"=1.1
- "Tier-2"=1.4
- "Tier-3"=1.9
- "Tier-4"=2.1
- "Tier-5"=2.4
- "Tier-6"=2.7
- "Tier-7"=2.9
- "Tier-8"=3.2
- "Tier-9"=3.4
- "Tier-10"=3.9
- }
- # Sets the shiny chance of each boss tier
- # Bigger the number, more likely to be shiny
- Tier-Shiny-Chances {
- "Tier-1"=0.02
- "Tier-2"=0.02
- "Tier-3"=0.02
- "Tier-4"=0.02
- "Tier-5"=0.02
- "Tier-6"=0.02
- "Tier-7"=0.02
- "Tier-8"=0.02
- "Tier-9"=0.02
- "Tier-10"=0.02
- }
- # Sets the spawn chance of each boss tier
- # Bigger the number, more likely to spawn
- Tier-Spawn-Chances {
- "Tier-1"=0.70
- "Tier-2"=0.55
- "Tier-3"=0.46
- "Tier-4"=0.37
- "Tier-5"=0.33
- "Tier-6"=0.28
- "Tier-7"=0.25
- "Tier-8"=0.19
- "Tier-9"=0.11
- "Tier-10"=0.05
- }
- }
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