Piyangkoon

heh

Jun 19th, 2017
59
0
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  1. --[[Name:The Jully Of Death]]--
  2. --[[Create:KingAbsalom]]--
  3. --[[Edit:Skrubl0rdzI,VV_rk]]--
  4. local p = game.Players.LocalPlayer
  5. local char = p.Character
  6. local mouse = p:GetMouse()
  7. local larm = char["Left Arm"]
  8. local rarm = char["Right Arm"]
  9. local lleg = char["Left Leg"]
  10. local rleg = char["Right Leg"]
  11. local hed = char.Head
  12. local torso = char.Torso
  13. local hum = char.Humanoid
  14. local cam = game.Workspace.CurrentCamera
  15. local root = char.HumanoidRootPart
  16. local rj = root.RootJoint
  17. local deb = false
  18. local shot = 0
  19. local stanceToggle = "Idle1"
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local hb = game:GetService("RunService").Heartbeat
  23. local Stepped = game:GetService("RunService").Stepped
  24. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  25. TorsoColor = torso.BrickColor
  26. local ch = char:GetChildren()
  27. for i = 1, #ch do
  28. if ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" or ch[i].ClassName == "Accessory" then
  29. ch[i]:Destroy()
  30. elseif ch[i].ClassName == "Part" then
  31. ch[i].BrickColor = BrickColor.new("Institutional white")
  32. if ch[i].Name == "Torso" then
  33. ch[i].roblox.Texture = ""
  34. elseif ch[i].Name == "Head" then
  35. ch[i].face.Texture = "http://www.roblox.com/asset/?id=679717479"
  36. ch[i].Transparency = 1
  37. end
  38. end
  39. end
  40.  
  41.  
  42. hed.face:Destroy()
  43. hum.JumpPower = 150
  44. hum.WalkSpeed = 75
  45. Debounces = {
  46. CanAttack = true;
  47. NoIdl = false;
  48. Slashing = false;
  49. Slashed = false;
  50. RPunch = false;
  51. RPunched = false;
  52. LPunch = false;
  53. LPunched = false;
  54. }
  55.  
  56. fat = Instance.new("BindableEvent", script)
  57. fat.Name = "Heartbeat"
  58. script:WaitForChild("Heartbeat")
  59. frame = 0.013333333333333
  60. tf = 0
  61. allowframeloss = false
  62. tossremainder = false
  63. lastframe = tick()
  64. script.Heartbeat:Fire()
  65. local ss = Instance.new("Sound",char)
  66. ss.Volume = 3
  67. ss.Looped = true
  68. ss.Pitch = 1
  69. ss.SoundId = "rbxassetid://165647841"
  70. ss:Play()
  71. function sbchat(msg,displayname)
  72. if not displayname then
  73. displayname = 'bela'
  74. end
  75. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  76. local st = Instance.new('StringValue')
  77. st.Name = 'SB_Chat'
  78. st.Value = displayname..'/'..msg
  79. delay(0.2,function() st.Parent = v end)
  80. end
  81. end
  82.  
  83. sbchat("DEATH WAY!!",'[Might Guy]')
  84. spawn(function() --_RHas
  85. local ef1=Instance.new('Part',larm)
  86. local am=Instance.new('BlockMesh',ef1)
  87. ef1.Anchored,ef1.CanCollide=false,false
  88. ef1.Transparency=0.3
  89. ef1.Material = "Sand"
  90. am.Scale=Vector3.new(5.5,5.5,5.5)
  91. ef1.Size=Vector3.new(.2,.2,.2)
  92. local ef2=ef1:Clone()
  93. local ef3=ef2:Clone()
  94. local ef4=ef3:Clone()
  95. ef2.Material = "Sand"
  96. ef3.Material = "Sand"
  97. ef4.Material = "Sand"
  98. ef3.Parent,ef4.Parent=larm,rarm
  99. ef2.Parent=lleg
  100. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  101. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  102. wa.Part0,wb.Part0=larm,rarm
  103. wa.Part1,wb.Part1=ef1,ef2
  104. wc.Part0,wd.Part0=larm,rarm
  105. wc.Part1,wd.Part1=ef3,ef4
  106. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  107. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  108. while wait(0) do
  109. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  110. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  111. ef1.BrickColor=BrickColor.new("Lime green")
  112. ef3.BrickColor=BrickColor.new("Lime green")
  113. ef4.BrickColor=BrickColor.new("Lime green")
  114. ef2.BrickColor=BrickColor.new("Lime green")
  115. end
  116. end)
  117.  
  118. spawn(function() --_RHas
  119. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  120. selectionBoxOfTorso.Adornee = torso
  121. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  122. selectionBoxOfTorso.LineThickness = 0.01
  123. selectionBoxOfTorso.Transparency = 0
  124.  
  125. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["rarm"])
  126. selectionBoxOfRightArm.Adornee = char["rarm"]
  127. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  128. selectionBoxOfRightArm.LineThickness = 0.01
  129. selectionBoxOfRightArm.Transparency = 0
  130.  
  131. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  132. selectionBoxOfRightLeg.Adornee = rleg
  133. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  134. selectionBoxOfRightLeg.LineThickness = 0.01
  135. selectionBoxOfRightLeg.Transparency = 0
  136.  
  137. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  138. selectionBoxOfLeftArm.Adornee = larm
  139. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  140. selectionBoxOfLeftArm.LineThickness = 0.01
  141. selectionBoxOfLeftArm.Transparency = 0
  142.  
  143. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["lleg"])
  144. selectionBoxOfLeftLeg.Adornee = char["lleg"]
  145. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  146. selectionBoxOfLeftLeg.LineThickness = 0.01
  147. selectionBoxOfLeftLeg.Transparency = 0
  148.  
  149. local ef1=Instance.new('Part',lleg)
  150. local am=Instance.new('BlockMesh',ef1)
  151. ef1.Anchored,ef1.CanCollide=false,false
  152. ef1.Transparency=0.3
  153. ef1.Material = "Sand"
  154. am.Scale=Vector3.new(5.5,5.5,5.5)
  155. ef1.Size=Vector3.new(.2,.2,.2)
  156. local ef2=ef1:Clone()
  157. local ef3=ef2:Clone()
  158. local ef4=ef3:Clone()
  159. ef2.Material = "Sand"
  160. ef3.Material = "Sand"
  161. ef4.Material = "Sand"
  162. ef3.Parent,ef4.Parent=lleg,rleg
  163. ef2.Parent=lleg
  164. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  165. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  166. wa.Part0,wb.Part0=lleg,rleg
  167. wa.Part1,wb.Part1=ef1,ef2
  168. wc.Part0,wd.Part0=lleg,rleg
  169. wc.Part1,wd.Part1=ef3,ef4
  170. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  171. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  172. while wait(0) do
  173. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  174. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  175. ef1.BrickColor=BrickColor.new("Lime green")
  176. ef2.BrickColor=BrickColor.new("Lime green")
  177. ef3.BrickColor=BrickColor.new("Lime green")
  178. ef4.BrickColor=BrickColor.new("Lime green")
  179. end
  180. end)
  181.  
  182. local runServ = game:GetService("RunService").RenderStepped
  183.  
  184. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  185. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  186. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  187. HBill.Size = UDim2.new(15,0,2.2,0)
  188. HBill.Name = "Health Display"
  189. HBill.StudsOffset = Vector3.new(0,4,0)
  190. HBill.AlwaysOnTop = true
  191. HBill.Enabled = true
  192. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  193. HMain.BackgroundTransparency = 1
  194. HMain.Size = UDim2.new(1,0,1,0)
  195. HBarBack.Parent = HMain
  196. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  197. HBarBack.BorderColor3 = Color3.new(0,0,0)
  198. HBarBack.BorderSizePixel = 2
  199. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  200. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  201. HBar.Parent = HBarBack
  202. HBar.BackgroundColor3 = Color3.new(1, 0, 0)
  203. HBar.BorderColor3 = Color3.new(0,0,0)
  204. HBar.Size = UDim2.new(.5,0,1,0)
  205. HHealth.BackgroundTransparency = 1
  206. HHealth.Size = UDim2.new(1,0,1,0)
  207. HHealth.Font = "Code"
  208. HHealth.Text = " "
  209. HHealth.TextScaled = true
  210. HHealth.TextColor3 = Color3.new(255,250,0)
  211. HHealth.TextStrokeColor3 = Color3.new(1,0,0)
  212. HHealth.TextStrokeTransparency = 0
  213. HName.Parent = HMain
  214. HName.BackgroundTransparency = 1
  215. HName.Size = UDim2.new(1,0,.5,0)
  216. HName.Font = "Code"
  217. HName.Text = "Rare Custom(No Leaks)!"
  218. HName.TextScaled = true
  219. HName.TextColor3 = Color3.new(1,0,0)
  220. HName.TextStrokeColor3 = Color3.new(0,1,0)
  221. HName.TextStrokeTransparency = 0
  222. HName.TextYAlignment = "Top"
  223.  
  224. runServ:connect(function()
  225. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  226. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  227. end)
  228. game:GetService("RunService").Heartbeat:connect(function(s, p)
  229.  
  230. tf = tf + s
  231. if frame <= tf then
  232. if allowframeloss then
  233. script.Heartbeat:Fire()
  234. lastframe = tick()
  235. else
  236. for i = 1, math.floor(tf / frame) do
  237. script.Heartbeat:Fire()
  238. end
  239. lastframe = tick()
  240. end
  241. if tossremainder then
  242. tf = 0
  243. else
  244. tf = tf - frame * math.floor(tf / frame)
  245. end
  246. end
  247. end
  248. )
  249. for i,v in pairs(hed:GetChildren()) do
  250. if v:IsA("Sound") then
  251. v:Destroy()
  252. end
  253. end
  254. Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
  255. weld5 = function(part0, part1, c0, c1)
  256.  
  257. weeld = Instance.new("Weld", part0)
  258. weeld.Part0 = part0
  259. weeld.Part1 = part1
  260. weeld.C0 = c0
  261. weeld.C1 = c1
  262. return weeld
  263. end
  264.  
  265. NewPart = function(prnt, siz, cf, trans, anc, mat, col)
  266.  
  267. local prt = Instance.new("Part")
  268. prt.Parent = prnt
  269. prt.Name = "Part"
  270. prt.Size = siz
  271. prt.CanCollide = false
  272. prt.Anchored = anc
  273. prt.Locked = true
  274. prt.Transparency = trans
  275. prt.TopSurface = 10
  276. prt.BottomSurface = 10
  277. prt.FrontSurface = 10
  278. prt.BackSurface = 10
  279. prt.LeftSurface = 10
  280. prt.RightSurface = 10
  281. prt:BreakJoints()
  282. if not cf then
  283. prt.CFrame = CFrame.new(30, 10, 30)
  284. prt.Material = mat
  285. prt.BrickColor = BrickColor.new(col)
  286. m = Instance.new("SpecialMesh", prt)
  287. m.MeshType = 6
  288. return prt
  289. end
  290. end
  291.  
  292. lerp = function(a, b, t)
  293.  
  294. return a + (b - a) * t
  295. end
  296.  
  297. slerp = function(a, b, t)
  298.  
  299. dot = a:Dot(b)
  300. if t > 0.5 or not a then
  301. do return dot <= 0.99999 and dot >= -0.99999 or b end
  302. r = math.acos(dot)
  303. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  304. end
  305. end
  306.  
  307. matrixInterpolate = function(a, b, t)
  308.  
  309. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  310. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  311. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  312. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  313. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  314. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  315. local t = v1:Dot(v2)
  316. if t >= 0 and t ~= 0 and t <= 0 then
  317. return CFrame.new()
  318. end
  319. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  320. end
  321.  
  322. genWeld = function(a, b)
  323.  
  324. local w = Instance.new("Weld", a)
  325. w.Part0 = a
  326. w.Part1 = b
  327. return w
  328. end
  329.  
  330. weld = function(a, b)
  331.  
  332. local weld = Instance.new("Weld")
  333. weld.Name = "W"
  334. weld.Part0 = a
  335. weld.Part1 = b
  336. weld.C0 = a.CFrame:inverse() * b.CFrame
  337. weld.Parent = a
  338. return weld
  339. end
  340.  
  341. Lerp = function(c1, c2, al)
  342.  
  343. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  344. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  345. for i,v in pairs(com1) do
  346. com1[i] = v + (com2[i] - v) * al
  347. end
  348. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  349. end
  350.  
  351. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  352.  
  353. local wld = Instance.new("Weld", wp1)
  354. wld.Part0 = wp0
  355. wld.Part1 = wp1
  356. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  357. end
  358.  
  359. newWeld(torso, larm, -1.5, 0.5, 0)
  360. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  361. newWeld(torso, rarm, 1.5, 0.5, 0)
  362. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  363. newWeld(torso, hed, 0, 1.5, 0)
  364. newWeld(torso, lleg, -0.5, -1, 0)
  365. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  366. newWeld(torso, rleg, 0.5, -1, 0)
  367. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  368. newWeld(root, torso, 0, -1, 0)
  369. torso.Weld.C1 = CFrame.new(0, -1, 0)
  370.  
  371. New = function(Object, Parent, Name, Data)
  372.  
  373. local Object = Instance.new(Object)
  374. if not Data then
  375. for Index,Value in pairs({}) do
  376. Object[Index] = Value
  377. end
  378. Object.Parent = Parent
  379. Object.Name = Name
  380. return Object
  381. end
  382. end
  383. spawn(function() --_RHas
  384. local ef1=Instance.new('Part',part1)
  385. local am=Instance.new('BlockMesh',ef1)
  386. ef1.Anchored,ef1.CanCollide=false,false
  387. ef1.Transparency=0.3
  388. ef1.Material = "Sand"
  389. am.Scale=Vector3.new(0.1,0.1,0.1)
  390. ef1.Size=Vector3.new(0.1)
  391. local ef2=ef1:Clone()
  392. local ef3=ef2:Clone()
  393. local ef4=ef3:Clone()
  394. ef2.Material = "Sand"
  395. ef3.Material = "Sand"
  396. ef4.Material = "Sand"
  397. ef3.Parent,ef4.Parent=part1,part1
  398. ef2.Parent=part1
  399. local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
  400. local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
  401. wa.Part0,wb.Part0=part1,part1
  402. wa.Part1,wb.Part1=ef1,ef2
  403. wc.Part0,wd.Part0=part1,part1
  404. wc.Part1,wd.Part1=ef3,ef4
  405. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  406. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  407. while wait(0) do
  408. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  409. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  410. ef1.BrickColor=BrickColor.new("Lime green")
  411. ef3.BrickColor=BrickColor.new("Lime green")
  412. ef4.BrickColor=BrickColor.new("Lime green")
  413. ef2.BrickColor=BrickColor.new("Lime green")
  414. end
  415. end)
  416. local animpose = "Idle1"
  417. local lastanimpose = "Idle1"
  418. local grab = false
  419. local Smooth = 0.5
  420. local sine = 0
  421. local change = 0.5
  422. local val = 0
  423. local ffing = false
  424. mod4 = Instance.new("Model", char)
  425. ptez = {0.7, 0.8, 0.9, 1}
  426. FindNearestTorso = function(Position, Distance, SinglePlayer)
  427.  
  428. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  429. do return not SinglePlayer end
  430. do
  431. local List = {}
  432. for i,v in pairs(workspace:GetChildren()) do
  433. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  434. table.insert(List, v)
  435. end
  436. end
  437. do return List end
  438. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  439. end
  440. end
  441. end
  442.  
  443. Slam = function()
  444.  
  445. local part = Instance.new("Part", mod4)
  446. part.Anchored = true
  447. part.CanCollide = false
  448. part.FormFactor = "Custom"
  449. part.Size = Vector3.new(0.2, 0.2, 0.2)
  450. part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
  451. part.Transparency = 0.7
  452. part.BrickColor = BrickColor.new("Really black")
  453. mesh = Instance.new("SpecialMesh", part)
  454. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  455. mesh.Scale = Vector3.new(3, 3, 3)
  456. local part2 = Instance.new("Part", mod4)
  457. part2.Anchored = true
  458. part2.CanCollide = false
  459. part2.FormFactor = "Custom"
  460. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  461. part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
  462. part2.Transparency = 0.7
  463. part2.BrickColor = BrickColor.new("Lime green")
  464. mesh2 = Instance.new("SpecialMesh", part2)
  465. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  466. mesh2.Scale = Vector3.new(3, 1.5, 3)
  467. x = Instance.new("Sound", larm)
  468. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  469. x.Pitch = ptez[math.random(1, #ptez)]
  470. x.Volume = 1
  471. x1 = Instance.new("Sound", larm)
  472. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  473. x1.Pitch = ptez[math.random(1, #ptez)]
  474. x1.Volume = 1
  475. x:Play()
  476. x1:Play()
  477. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  478. if v:FindFirstChild("Humanoid") then
  479. v.Humanoid.Health = 0
  480. end
  481. end
  482. coroutine.resume(coroutine.create(function()
  483.  
  484. for i = 0, 0.62, 0.13 do
  485. fat.Event:wait()
  486. part.CFrame = part.CFrame
  487. part.Transparency = i
  488. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  489. part2.CFrame = part2.CFrame
  490. part2.Transparency = i
  491. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  492. end
  493. part.Parent = nil
  494. part2.Parent = nil
  495. x:Destroy()
  496. end
  497. ))
  498. end
  499.  
  500. wPart = function(x, y, z, color, tr, cc, an, parent)
  501.  
  502. local wp = Instance.new("WedgePart", parent or Weapon)
  503. wp.formFactor = "Custom"
  504. wp.Size = Vector3.new(x, y, z)
  505. wp.BrickColor = BrickColor.new(color)
  506. wp.CanCollide = cc
  507. wp.Transparency = tr
  508. wp.Anchored = an
  509. wp.TopSurface = 0
  510. return wp
  511. end
  512.  
  513. Mesh = function(par, num, x, y, z)
  514.  
  515. local msh = _
  516. if num == 1 then
  517. msh = Instance.new("CylinderMesh", par)
  518. else
  519. if num == 2 then
  520. msh = Instance.new("SpecialMesh", par)
  521. msh.MeshType = 3
  522. else
  523. if num == 3 then
  524. msh = Instance.new("BlockMesh", par)
  525. else
  526. if num == 4 then
  527. msh = Instance.new("SpecialMesh", par)
  528. msh.MeshType = "Torso"
  529. else
  530. if type(num) == "string" then
  531. msh = Instance.new("SpecialMesh", par)
  532. msh.MeshId = num
  533. end
  534. end
  535. end
  536. end
  537. end
  538. msh.Scale = Vector3.new(x, y, z)
  539. return msh
  540. end
  541.  
  542. local CFrameFromTopBack = function(at, top, back)
  543.  
  544. local right = top:Cross(back)
  545. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  546. end
  547.  
  548. Triangle = function(a, b, c)
  549.  
  550. local edg1 = c - a:Dot(b - a.unit)
  551. local edg2 = a - b:Dot(c - b.unit)
  552. local edg3 = b - c:Dot(a - c.unit)
  553. if edg1 <= b - a.magnitude and edg1 >= 0 then
  554. a = a
  555. else
  556. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  557.  
  558. if edg2 <= c - b.magnitude and edg2 >= 0 then
  559. a = b
  560. else
  561. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  562.  
  563. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  564.  
  565. if edg3 <= a - c.magnitude and edg3 >= 0 then
  566. a = c
  567. else
  568. print("unreachable")
  569. end
  570. end
  571. end
  572. local len1 = c - a:Dot(b - a.unit)
  573. local len2 = b - a.magnitude - len1
  574. local width = a + b - a.unit * len1 - c.magnitude
  575. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  576. local list = {}
  577. if len1 > 0.01 then
  578. local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  579. do
  580. local sz = Vector3.new(0.2, width, len1)
  581. w1.Size = sz
  582. local sp = Mesh(w1, 2, 0, 0, 0)
  583. sp.MeshType = "Wedge"
  584. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  585. w1:BreakJoints()
  586. w1.Anchored = true
  587. w1.Transparency = 0.7
  588. Spawn(function()
  589.  
  590. for i = 0, 1, 0.1 do
  591. fat.Event:wait()
  592. w1.Transparency = w1.Transparency + 0.03
  593. end
  594. end
  595. )
  596. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  597. table.insert(list, w1)
  598. end
  599. end
  600. do
  601. if len2 > 0.01 then
  602. local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  603. local sz = Vector3.new(0.2, width, len2)
  604. w2.Size = sz
  605. local sp = Mesh(w2, 2, 0, 0, 0)
  606. sp.MeshType = "Wedge"
  607. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  608. w2:BreakJoints()
  609. w2.Anchored = true
  610. w2.Transparency = 0.7
  611. Spawn(function()
  612.  
  613. for i = 0, 1, 0.1 do
  614. fat.Event:wait()
  615. w2.Transparency = w2.Transparency + 0.03
  616. end
  617. end
  618. )
  619. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  620. table.insert(list, w2)
  621. end
  622. do
  623. return unpack(list)
  624. end
  625. end
  626. end
  627.  
  628. trail = function(p, t, h)
  629.  
  630. Spawn(function()
  631.  
  632. local blcf = p.CFrame
  633. local scfr = blcf
  634. for i = 1, t do
  635. local blcf = p.CFrame
  636. if scfr and p.Position - scfr.p.magnitude > 0.1 then
  637. local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
  638. if a then
  639. game.Debris:AddItem(a, 1)
  640. end
  641. if b then
  642. game.Debris:AddItem(b, 1)
  643. end
  644. local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
  645. if a then
  646. game.Debris:AddItem(a, 1)
  647. end
  648. if b then
  649. game.Debris:AddItem(b, 1)
  650. end
  651. scfr = blcf
  652. else
  653. do
  654. do
  655. if not scfr then
  656. scfr = blcf
  657. end
  658. fat.Event:wait()
  659. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
  660.  
  661. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  662.  
  663. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
  664.  
  665. end
  666. end
  667. end
  668. end
  669. scfr = nil
  670. end
  671. )
  672. end
  673.  
  674. rarm.Touched:connect(function(ht)
  675.  
  676. hit = ht.Parent
  677. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  678. Debounces.RPunched = true
  679. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  680. if Debounces.ks == true then
  681. z = Instance.new("Sound", hed)
  682. z.SoundId = "rbxassetid://169380525"
  683. z.Pitch = ptz[math.random(1, #ptz)]
  684. z.Volume = 1
  685. z:Play()
  686. end
  687. wait(0.4)
  688. Debounces.RPunched = false
  689. end
  690. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  691. Debounces.RPunched = true
  692. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  693. if Debounces.ks == true then
  694. z = Instance.new("Sound", hed)
  695. z.SoundId = "rbxassetid://169380525"
  696. z.Pitch = ptz[math.random(1, #ptz)]
  697. z.Volume = 1
  698. z:Play()
  699. end
  700. wait(0.4)
  701. Debounces.RPunched = false
  702. end
  703. end
  704. )
  705. larm.Touched:connect(function(ht)
  706.  
  707. hit = ht.Parent
  708. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  709. Debounces.LPunched = true
  710. hit:FindFirstChild("Humanoid").Health = 0
  711. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
  712. if Debounces.ks2 == true then
  713. z = Instance.new("Sound", hed)
  714. z.SoundId = "rbxassetid://169380525"
  715. z.Pitch = ptz[math.random(1, #ptz)]
  716. z.Volume = 1
  717. z:Play()
  718. end
  719. wait(0.4)
  720. Debounces.LPunched = false
  721. end
  722. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  723. Debounces.LPunched = true
  724. hit.Parent:FindFirstChild("Humanoid").Health = 0
  725. if Debounces.ks2 == true then
  726. z = Instance.new("Sound", hed)
  727. z.SoundId = "rbxassetid://169380525"
  728. z.Pitch = ptz[math.random(1, #ptz)]
  729. z.Volume = 1
  730. z:Play()
  731. end
  732. wait(0.4)
  733. Debounces.LPunched = false
  734. end
  735. end
  736. )
  737. local acos = math.acos
  738. local sqrt = math.sqrt
  739. local Vec3 = Vector3.new
  740. local fromAxisAngle = CFrame.fromAxisAngle
  741. local toAxisAngle = function(CFr)
  742.  
  743. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  744. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  745. local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  746. if A ~= 0 or not 1e-05 then
  747. local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  748. if B ~= 0 or not 1e-05 then
  749. local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  750. if C ~= 0 or not 1e-05 then
  751. local x = (R21 - R12) / sqrt(A)
  752. local y = (R02 - R20) / sqrt(B)
  753. local z = (R10 - R01) / sqrt(C)
  754. return Vec3(x, y, z), Angle
  755. end
  756. end
  757. end
  758. end
  759.  
  760. ApplyTrig = function(Num, Func)
  761.  
  762. local Min, Max = Func(0), Func(1)
  763. local i = Func(Num)
  764. return (i - Min) / (Max - Min)
  765. end
  766.  
  767. LerpCFrame = function(CFrame1, CFrame2, Num)
  768.  
  769. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  770. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  771. end
  772.  
  773. Crater = function(Torso, Radius)
  774.  
  775. Spawn(function()
  776.  
  777. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  778. local Ignore = {}
  779. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  780. if v.Character ~= nil then
  781. Ignore[#Ignore + 1] = v.Character
  782. end
  783. end
  784. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  785. if Hit == nil then
  786. return
  787. end
  788. local Parts = {}
  789. for i = 1, 360, 10 do
  790. local P = Instance.new("Part", Torso.Parent)
  791. P.Anchored = true
  792. P.FormFactor = "Custom"
  793. P.BrickColor = Hit.BrickColor
  794. P.Material = Hit.Material
  795. P.TopSurface = "Smooth"
  796. P.BottomSurface = "Smooth"
  797. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  798. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  799. Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
  800. if math.random(0, 5) == 0 then
  801. local P = Instance.new("Part", Torso.Parent)
  802. P.Anchored = true
  803. P.FormFactor = "Custom"
  804. P.BrickColor = Hit.BrickColor
  805. P.Material = Hit.Material
  806. P.TopSurface = "Smooth"
  807. P.BottomSurface = "Smooth"
  808. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  809. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  810. Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
  811. end
  812. end
  813. for i = 0, 1, 0.05 do
  814. for i2,v in pairs(Parts) do
  815. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  816. end
  817. wait(0.02)
  818. end
  819. for i,v in pairs(Parts) do
  820. if v[1].Size.X > 2.1 then
  821. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  822. end
  823. v[1].Anchored = false
  824. end
  825. for i = 0, 1, 0.05 do
  826. for i2,v in pairs(Parts) do
  827. v[1].Transparency = i
  828. if i == 1 then
  829. v[1]:Destroy()
  830. else
  831. if i >= 0.25 then
  832. v[1].CanCollide = false
  833. end
  834. end
  835. end
  836. wait(0.02)
  837. end
  838. Parts = nil
  839. end
  840. )
  841. end
  842. local Emitter = Instance.new("ParticleEmitter",torso)
  843. Emitter.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  844. Emitter.Size = NumberSequence.new(.2)
  845. Emitter.LightEmission = 1
  846. Emitter.Texture = "http://www.roblox.com/asset/?id=243005838"
  847. Emitter.Lifetime = NumberRange.new(1.5)
  848. Emitter.Rate = 1000
  849. Emitter.Rotation = NumberRange.new(0)
  850. Emitter.RotSpeed = NumberRange.new(10)
  851. Emitter.Speed = NumberRange.new(10)
  852. Emitter.VelocitySpread = 200
  853. Emitter.Parent = torso
  854. --------------------------------------------------
  855. function Dmg()
  856. local partofdeath = hitb
  857. local function CreateRegion3FromLocAndSize(Position, Size)
  858. local SizeOffset = Size/2
  859. local Point1 = Position - SizeOffset
  860. local Point2 = Position + SizeOffset
  861. return Region3.new(Point1, Point2)
  862. end
  863. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  864. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  865. Spawn(function()
  866. if Debounces.Slashing == true and Debounces.Slashed == false then
  867. Debounces.Slashed = true
  868. ypcall(function()
  869. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  870. humanoid.Health = 0
  871. end)
  872. wait(.4)
  873. Debounces.Slashed = false
  874. end
  875. end)
  876. end
  877. end
  878.  
  879. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  880. ptz = {0.7, 0.8, 0.9, 1, 1.1}
  881.  
  882. mouse.KeyDown:connect(function(key)
  883. if key == "f" then
  884. if Debounces.CanAttack == true then
  885. Debounces.CanAttack = false
  886. Debounces.on = true
  887. Debounces.NoIdl = true
  888. sbchat("PHANTOM FIST!!!",'[Might Guy]')
  889. for i = 1, 25 do
  890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  894. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  895. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  896. if Debounces.on == false then break end
  897. rs:wait()
  898. end
  899. Spawn(function()
  900. local Parts = {}
  901. for Y = 1,1 do
  902. local P = Instance.new("Part",char)
  903. P.Anchored = true
  904. P.FormFactor = "Custom"
  905. P.CanCollide = false
  906. P.Size = Vector3.new(20,20,999)
  907. P.TopSurface = "SmoothNoOutlines"
  908. P.BottomSurface = "SmoothNoOutlines"
  909. P.Transparency = 0.5
  910. P.Material = "Neon"
  911. P.BrickColor = BrickColor.new("Really black")
  912. P.Name = tostring(Y)
  913. local Emitter = Instance.new("ParticleEmitter", P)
  914. local color1 = Color3.new(1, 0, 0)
  915. local color2 = Color3.new(0, 0, 0)
  916. Emitter.Color = ColorSequence.new(color1, color2)
  917. Emitter.Size = NumberSequence.new(20)
  918. Emitter.Texture = "rbxassetid://243098098"
  919. Emitter.Lifetime = NumberRange.new(1)
  920. Emitter.Rate = 1000
  921. Emitter.Rotation = NumberRange.new(720)
  922. Emitter.RotSpeed = NumberRange.new(140)
  923. Emitter.Speed = NumberRange.new(100)
  924. Emitter.VelocitySpread = 360
  925. local Emitter = Instance.new("ParticleEmitter", P)
  926. local color1 = Color3.new(1, 0, 0)
  927. local color2 = Color3.new(0, 0, 0)
  928. Emitter.Color = ColorSequence.new(color1, color2)
  929. Emitter.Size = NumberSequence.new(20)
  930. Emitter.Texture = "rbxassetid://243098098"
  931. Emitter.Lifetime = NumberRange.new(1)
  932. Emitter.Rate = 1000
  933. Emitter.Rotation = NumberRange.new(720)
  934. Emitter.RotSpeed = NumberRange.new(140)
  935. Emitter.Speed = NumberRange.new(100)
  936. Emitter.VelocitySpread = 360
  937. local Emitter = Instance.new("ParticleEmitter", P)
  938. local color1 = Color3.new(1, 0, 0)
  939. local color2 = Color3.new(0, 0, 0)
  940. Emitter.Color = ColorSequence.new(color1, color2)
  941. Emitter.Size = NumberSequence.new(20)
  942. Emitter.Texture = "rbxassetid://243098098"
  943. Emitter.Lifetime = NumberRange.new(1)
  944. Emitter.Rate = 1000
  945. Emitter.Rotation = NumberRange.new(720)
  946. Emitter.RotSpeed = NumberRange.new(140)
  947. Emitter.Speed = NumberRange.new(100)
  948. Emitter.VelocitySpread = 360
  949. local i = (Y+5)/(10)
  950. i = 0-math.cos(math.pi*i-(math.pi/10))
  951. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
  952. --[[P.Touched:connect(function(ht)
  953. local hit = ht.Parent
  954. if hit:FindFirstChild("Humanoid") then
  955. hit.Humanoid:TakeDamage(math.random(20,50))
  956. end
  957. end)]]--
  958. s = Instance.new("Sound",P)
  959. s.SoundId = "rbxassetid://228343271"
  960. s.Volume = 1
  961. s.Pitch = 0.9
  962. s:Play()
  963. sa = Instance.new("Sound",P)
  964. sa.SoundId = "rbxassetid://419447292"
  965. sa.Volume = 1
  966. sa.Pitch = 1
  967. sa:Play()
  968. P.Touched:connect(function(ht)
  969. hit = ht.Parent
  970. if ht and hit:IsA("Model") then
  971. if hit:FindFirstChild("Humanoid") then
  972. if hit.Name ~= p.Name then
  973. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  974. Debounces.Slashed = true]]--
  975. hit:FindFirstChild("Humanoid").Health = -1
  976. hit:FindFirstChild("Humanoid").PlatformStand = true
  977. wait()
  978. --Debounces.Slashed = false
  979. --end
  980. end
  981. end
  982. elseif ht and hit:IsA("Hat") then
  983. if hit.Parent.Name ~= p.Name then
  984. if hit.Parent:FindFirstChild("Humanoid") then
  985. if Debounces.Slashing == true and Debounces.Slashed == false then
  986. Debounces.Slashed = true
  987. hit.Parent:FindFirstChild("Humanoid").Health = -1
  988. hit:FindFirstChild("Humanoid").PlatformStand = true
  989. wait()
  990. Debounces.Slashed = false
  991. end
  992. end
  993. end
  994. end
  995. end)
  996. Parts[#Parts+1] = P
  997. end
  998. local BREAKIT = false
  999. local CParts = {}
  1000. local Rocks = {}
  1001. local LastPos = nil
  1002. for i = 1,100 do
  1003. for i2,v in pairs(Parts) do
  1004. v.CFrame = v.CFrame*CFrame.new(0,0,0)
  1005. local cf = v.CFrame
  1006. v.Size = v.Size+Vector3.new(0.1,0.1,10)
  1007. v.CFrame = cf
  1008. v.Transparency = v.Transparency+0.01
  1009. if v.Transparency >= 0.975 then BREAKIT = true end
  1010. if v.Name == "0" then
  1011. local Ignore = {}
  1012. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1013. if v.Character ~= nil then
  1014. Ignore[#Ignore+1] = v.Character
  1015. end
  1016. end
  1017. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
  1018. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1019. if Hit ~= nil then
  1020. if #Rocks == 1 then
  1021. for i = 1,5 do
  1022. local P = Instance.new("Part",char)
  1023. Rocks[#Rocks+1] = P
  1024. P.Anchored = true
  1025. P.FormFactor = "Custom"
  1026. P.BrickColor = BrickColor.new("Lime green")
  1027. P.Material = "Grass"
  1028. P.Transparency = 0
  1029. P.TopSurface = "Smooth"
  1030. P.BottomSurface = "Smooth"
  1031. P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
  1032. end
  1033. end
  1034. for i,P in pairs(Rocks) do
  1035. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1036. end
  1037. local P = Instance.new("Part",char)
  1038. CParts[#CParts+1] = {P,tick()}
  1039. P.Anchored = true
  1040. P.FormFactor = "Custom"
  1041. P.BrickColor = BrickColor.new("Dark red")
  1042. P.Material = "Grass"
  1043. P.Transparency = 0
  1044. P.TopSurface = "Smooth"
  1045. P.BottomSurface = "Smooth"
  1046. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1047. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1048. Pos = Pos.p
  1049. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1050. local P = P:Clone()
  1051. CParts[#CParts+1] = {P,tick()}
  1052. P.Parent = char
  1053. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1054. Pos = Pos.p
  1055. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1056. if LastPos ~= nil then
  1057. local P = P:Clone()
  1058. CParts[#CParts+1] = {P,tick()}
  1059. P.Parent = char
  1060. P.BrickColor = BrickColor.new("Dark red")
  1061. P.Material = "Grass"
  1062. P.Transparency = 0
  1063. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1064. Pos = Pos.p
  1065. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1066. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1067. --P.Velocity = Vector3.new(0,-1000,0)
  1068. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1069. end
  1070. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1071. end
  1072. end
  1073. end
  1074. if BREAKIT then break end
  1075. wait()
  1076. end
  1077. for i,v in pairs(Rocks) do
  1078. CParts[#CParts+1] = {v,tick()}
  1079. end
  1080. for i,v in pairs(Parts) do
  1081. v:Destroy()
  1082. end
  1083. Parts = nil
  1084. while true do
  1085. local t = tick()
  1086. local p = nil
  1087. for i,v in pairs(CParts) do
  1088. if t-v[2] > 4 then
  1089. v[1].Transparency = v[1].Transparency+0.05
  1090. if v[1].Transparency >= 1 then
  1091. v[1]:Destroy()
  1092. CParts[i] = nil
  1093. end
  1094. end
  1095. p = v
  1096. end
  1097. if p == nil then break end
  1098. wait()
  1099. end
  1100. for i,v in pairs(CParts) do
  1101. v:Destroy()
  1102. end
  1103. CParts = {}
  1104. end)
  1105. for i = 1, 20 do
  1106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1108. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1109. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1110. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1111. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1112. if Debounces.on == false then break end
  1113. rs:wait()
  1114. end
  1115. if Debounces.CanAttack == false then
  1116. Debounces.CanAttack = true
  1117. Debounces.on = false
  1118. Debounces.NoIdl = false
  1119. end
  1120. end
  1121. end
  1122. end)
  1123. mouse.KeyDown:connect(function(key)
  1124. if key == "e" then
  1125. if Debounces.CanAttack == true then
  1126. Debounces.CanAttack = false
  1127. Debounces.on = true
  1128. Debounces.NoIdl = true
  1129. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1130. z = Instance.new("Sound", rarm)
  1131. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1132. z.Volume = 1.25
  1133. z.Pitch = pt[math.random(1,#pt)]
  1134. z.Looped = false
  1135. z:Play()
  1136. Debounces.RPunch = true
  1137. Debounces.LPunch = true
  1138. Debounces.ks = true
  1139. Debounces.ks2 = true
  1140. for i = 1, 1 do
  1141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1147. if Debounces.on == false then break end
  1148. wait()
  1149. end
  1150. z2 = Instance.new("Sound", larm)
  1151. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1152. z2.Volume = 1.25
  1153. z2.Pitch = pt[math.random(1,#pt)]
  1154. z2.Looped = false
  1155. z2:Play()
  1156. for i = 1, 1 do
  1157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1163. if Debounces.on == false then break end
  1164. wait()
  1165. end
  1166. z3 = Instance.new("Sound", rarm)
  1167. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1168. z3.Volume = 1.25
  1169. z3.Pitch = pt[math.random(1,#pt)]
  1170. z3.Looped = false
  1171. z3:Play()
  1172. for i = 1, 1 do
  1173. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1174. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1175. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1177. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1178. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1179. if Debounces.on == false then break end
  1180. wait()
  1181. end
  1182. z4 = Instance.new("Sound", larm)
  1183. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1184. z4.Volume = 1.25
  1185. z4.Pitch = pt[math.random(1,#pt)]
  1186. z4.Looped = false
  1187. z4:Play()
  1188. for i = 1, 1 do
  1189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1195. if Debounces.on == false then break end
  1196. wait()
  1197. end
  1198. z5 = Instance.new("Sound", rarm)
  1199. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1200. z5.Volume = 1.25
  1201. z5.Pitch = pt[math.random(1,#pt)]
  1202. z5.Looped = false
  1203. z5:Play()
  1204. for i = 1, 1 do
  1205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1211. if Debounces.on == false then break end
  1212. wait()
  1213. end
  1214. z6 = Instance.new("Sound", larm)
  1215. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1216. z6.Volume = 1.25
  1217. z6.Pitch = pt[math.random(1,#pt)]
  1218. z6.Looped = false
  1219. z6:Play()
  1220. for i = 1, 1 do
  1221. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1223. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1225. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1227. if Debounces.on == false then break end
  1228. wait()
  1229. end
  1230. z7 = Instance.new("Sound", rarm)
  1231. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1232. z7.Volume = 1.25
  1233. z7.Pitch = pt[math.random(1,#pt)]
  1234. z7.Looped = false
  1235. z7:Play()
  1236. for i = 1, 1 do
  1237. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1238. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1239. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1240. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1242. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1243. if Debounces.on == false then break end
  1244. wait()
  1245. end
  1246. z8 = Instance.new("Sound", larm)
  1247. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1248. z8.Volume = 1.25
  1249. z8.Pitch = pt[math.random(1,#pt)]
  1250. z8.Looped = false
  1251. z8:Play()
  1252. for i = 1, 1 do
  1253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1259. if Debounces.on == false then break end
  1260. wait()
  1261. end
  1262. z9 = Instance.new("Sound", rarm)
  1263. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1264. z9.Volume = 1.25
  1265. z9.Pitch = pt[math.random(1,#pt)]
  1266. z9.Looped = false
  1267. z9:Play()
  1268. for i = 1, 1 do
  1269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1270. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1271. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1273. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1274. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1275. if Debounces.on == false then break end
  1276. wait()
  1277. end
  1278. z10 = Instance.new("Sound", larm)
  1279. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1280. z10.Volume = 1.25
  1281. z10.Pitch = pt[math.random(1,#pt)]
  1282. z10.Looped = false
  1283. z10:Play()
  1284. for i = 1, 1 do
  1285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1286. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1287. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1288. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1291. if Debounces.on == false then break end
  1292. wait()
  1293. end
  1294. z11 = Instance.new("Sound", rarm)
  1295. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1296. z11.Volume = 1.25
  1297. z11.Pitch = pt[math.random(1,#pt)]
  1298. z11.Looped = false
  1299. z11:Play()
  1300. for i = 1, 1 do
  1301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1307. if Debounces.on == false then break end
  1308. wait()
  1309. end
  1310. z12 = Instance.new("Sound", larm)
  1311. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1312. z12.Volume = 1.25
  1313. z12.Pitch = pt[math.random(1,#pt)]
  1314. z12.Looped = false
  1315. z12:Play()
  1316. for i = 1, 1 do
  1317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1323. if Debounces.on == false then break end
  1324. wait()
  1325. end
  1326. z13 = Instance.new("Sound", rarm)
  1327. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1328. z13.Volume = 1.25
  1329. z13.Pitch = pt[math.random(1,#pt)]
  1330. z13.Looped = false
  1331. z13:Play()
  1332. for i = 1, 1 do
  1333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1339. if Debounces.on == false then break end
  1340. wait()
  1341. end
  1342. z14 = Instance.new("Sound", larm)
  1343. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1344. z14.Volume = 1.25
  1345. z14.Pitch = pt[math.random(1,#pt)]
  1346. z14.Looped = false
  1347. z14:Play()
  1348. for i = 1, 1 do
  1349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1355. if Debounces.on == false then break end
  1356. wait()
  1357. end
  1358. z15 = Instance.new("Sound", rarm)
  1359. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1360. z15.Volume = 1.25
  1361. z15.Pitch = pt[math.random(1,#pt)]
  1362. z15.Looped = false
  1363. z15:Play()
  1364. for i = 1, 1 do
  1365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1371. if Debounces.on == false then break end
  1372. wait()
  1373. end
  1374. z16 = Instance.new("Sound", larm)
  1375. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1376. z16.Volume = 1.25
  1377. z16.Pitch = pt[math.random(1,#pt)]
  1378. z16.Looped = false
  1379. z16:Play()
  1380. for i = 1, 1 do
  1381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1387. if Debounces.on == false then break end
  1388. wait()
  1389. end
  1390. z17 = Instance.new("Sound", rarm)
  1391. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1392. z17.Volume = 1.25
  1393. z17.Pitch = pt[math.random(1,#pt)]
  1394. z17.Looped = false
  1395. z17:Play()
  1396. for i = 1, 1 do
  1397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1403. if Debounces.on == false then break end
  1404. wait()
  1405. end
  1406. z18 = Instance.new("Sound", larm)
  1407. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1408. z18.Volume = 1.25
  1409. z18.Pitch = pt[math.random(1,#pt)]
  1410. z18.Looped = false
  1411. z18:Play()
  1412. for i = 1, 1 do
  1413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1419. if Debounces.on == false then break end
  1420. wait()
  1421. end
  1422. z19 = Instance.new("Sound", rarm)
  1423. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1424. z19.Volume = 1.25
  1425. z19.Pitch = pt[math.random(1,#pt)]
  1426. z19.Looped = false
  1427. z19:Play()
  1428. for i = 1, 1 do
  1429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1435. if Debounces.on == false then break end
  1436. wait()
  1437. end
  1438. z20 = Instance.new("Sound", larm)
  1439. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1440. z20.Volume = 1.25
  1441. z20.Pitch = pt[math.random(1,#pt)]
  1442. z20.Looped = false
  1443. z20:Play()
  1444. for i = 1, 1 do
  1445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1451. if Debounces.on == false then break end
  1452. wait()
  1453. end
  1454. z:Destroy()
  1455. z2:Destroy()
  1456. z3:Destroy()
  1457. z4:Destroy()
  1458. z5:Destroy()
  1459. z6:Destroy()
  1460. z7:Destroy()
  1461. z8:Destroy()
  1462. z9:Destroy()
  1463. z10:Destroy()
  1464. z11:Destroy()
  1465. z12:Destroy()
  1466. z13:Destroy()
  1467. z14:Destroy()
  1468. z15:Destroy()
  1469. z16:Destroy()
  1470. z17:Destroy()
  1471. z18:Destroy()
  1472. z19:Destroy()
  1473. z20:Destroy()
  1474. Debounces.LPunch = false
  1475. Debounces.RPunch = false
  1476. Debounces.ks = false
  1477. Debounces.ks2 = false
  1478. if Debounces.CanAttack == false then
  1479. Debounces.CanAttack = true
  1480. Debounces.on = false
  1481. Debounces.NoIdl = false
  1482. end
  1483. end
  1484. end
  1485. end)
  1486.  
  1487. mouse.KeyDown:connect(function(key)
  1488. if key == "q" then
  1489. if Debounces.CanAttack == true then
  1490. Debounces.CanAttack = false
  1491. Debounces.NoIdl = true
  1492. Debounces.on = true
  1493. function FindNearestTorso(Position,Distance,SinglePlayer)
  1494. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1495. local List = {}
  1496. for i,v in pairs(workspace:GetChildren())do
  1497. if v:IsA("Model")then
  1498. if v:findFirstChild("Torso")then
  1499. if v ~= char then
  1500. if(v.Torso.Position -Position).magnitude <= Distance then
  1501. table.insert(List,v)
  1502. end
  1503. end
  1504. end
  1505. end
  1506. end
  1507. return List
  1508. end
  1509. z = Instance.new("Sound",hed)
  1510. z.SoundId = "rbxassetid://232213955"
  1511. z.Pitch = 1
  1512. z.Volume = 1
  1513. wait(0.2)
  1514. z:Play()
  1515. sp = Instance.new("Part",rarm)
  1516. sp.Anchored = true
  1517. sp.CanCollide = false
  1518. sp.Locked = true
  1519. sp.Transparency = 0
  1520. sp.Material = "Neon"
  1521. sp.Size = Vector3.new(1,1,1)
  1522. sp.TopSurface = "SmoothNoOutlines"
  1523. sp.BottomSurface = "SmoothNoOutlines"
  1524. sp.BrickColor = BrickColor.new("Lime green")
  1525. spm = Instance.new("SpecialMesh",sp)
  1526. spm.MeshType = "Sphere"
  1527. spm.Scale = Vector3.new(21,21,21)
  1528. sp2 = Instance.new("Part", rarm)
  1529. sp2.Name = "Energy"
  1530. sp2.BrickColor = BrickColor.new("Really black")
  1531. sp2.Size = Vector3.new(1, 1, 1)
  1532. sp2.Shape = "Ball"
  1533. sp2.CanCollide = false
  1534. sp2.Anchored = true
  1535. sp2.Locked = true
  1536. sp2.TopSurface = 0
  1537. sp2.BottomSurface = 0
  1538. sp2.Transparency = 1
  1539. spm2 = Instance.new("SpecialMesh",sp2)
  1540. spm2.MeshId = "rbxassetid://9982590"
  1541. spm2.Scale = Vector3.new(2,2,2)
  1542. for i = 1, 20 do
  1543. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1544. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1551. if Debounces.on == false then break end
  1552. rs:wait()
  1553. end
  1554. for i = 1, 100, 20 do rs:wait()
  1555. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1556. end
  1557. for i = 1, 20 do
  1558. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1565. if Debounces.on == false then break end
  1566. rs:wait()
  1567. end
  1568. sp.Transparency = 1
  1569. for i = 1, 20 do
  1570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1576. if Debounces.on == false then break end
  1577. rs:wait()
  1578. end
  1579. wait(1)
  1580. sp.Transparency = 0
  1581. sp2.Transparency = 0.84
  1582. for i = 1, 20 do
  1583. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1584. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1585. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1590. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1592. if Debounces.on == false then break end
  1593. rs:wait()
  1594. end
  1595. for i = 1, 2880, 50 do
  1596. rs:wait()
  1597. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1598. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1599. rs:wait()
  1600. end
  1601. sp:Destroy()
  1602. sp2:Destroy()
  1603. local X = Instance.new("Part",char)
  1604. local O = Instance.new("ObjectValue",X)
  1605. O.Name = "creator"
  1606. X.Locked = true
  1607. X.Name = "Shell"
  1608. X.Anchored = false
  1609. X.CanCollide = false
  1610. X.Transparency = 0
  1611. X.Reflectance = 0
  1612. X.BottomSurface = 0
  1613. X.TopSurface = 0
  1614. X.Shape = 0
  1615. local V = Instance.new("ObjectValue",X)
  1616. V.Value = char
  1617. V.Name = "creator"
  1618. X.BrickColor = BrickColor.new("Crimson")
  1619. X.Size = Vector3.new(2,2,2)
  1620. X.Material = "Neon"
  1621. local Z = Instance.new("SpecialMesh",X)
  1622. Z.MeshType = "Sphere"
  1623. Z.Scale = Vector3.new(0.5,0.5,1)
  1624. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1625. local bv = Instance.new("BodyVelocity",X)
  1626. bv.maxForce = Vector3.new(99999,99999,99999)
  1627. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1628. bv.velocity = X.CFrame.lookVector*65
  1629.  
  1630. Explode = X.Touched:connect(function(hit)
  1631. if hit ~= char and hit.Name ~= "Shell" then
  1632. local cf = X.CFrame
  1633. bv:Destroy()
  1634. X.Anchored = true
  1635. Z:Remove()
  1636. Explode:disconnect()
  1637. X.Size = Vector3.new(3,3,3)
  1638. X.Touched:connect(function(hit) end)
  1639. X.CanCollide = false
  1640. local part3 = Instance.new("Part", rarm)
  1641. part3.Anchored=true
  1642. part3.CanCollide=false
  1643. part3.Locked = true
  1644. part3.TopSurface = "SmoothNoOutlines"
  1645. part3.BottomSurface = "SmoothNoOutlines"
  1646. part3.FormFactor='Custom'
  1647. part3.Size=Vector3.new(1,1, 1)
  1648. part3.CFrame=X.CFrame
  1649. part3.Transparency=0
  1650. part3.BrickColor=BrickColor.new("Gold")
  1651. local mesh3 = Instance.new("SpecialMesh",part3)
  1652. mesh3.MeshType = "Sphere"
  1653. mesh3.Scale = Vector3.new(1,1,1)
  1654. --debris:AddItem(X,8)
  1655. local part4 = Instance.new("Part", rarm)
  1656. part4.Material = "Neon"
  1657. part4.Anchored=true
  1658. part4.CanCollide=false
  1659. part4.Locked = true
  1660. part4.TopSurface = "SmoothNoOutlines"
  1661. part4.BottomSurface = "SmoothNoOutlines"
  1662. part4.FormFactor='Custom'
  1663. part4.Size=Vector3.new(1,1, 1)
  1664. part4.CFrame=X.CFrame
  1665. part4.Transparency=0
  1666. part4.BrickColor=BrickColor.new("Hot pink")
  1667. local mesh4 = Instance.new("SpecialMesh",part4)
  1668. mesh4.MeshType = "Sphere"
  1669. mesh4.Scale = Vector3.new(.5,.5,.5)
  1670. local part7 = Instance.new("Part", rarm)
  1671. part7.Material = "Neon"
  1672. part7.Anchored=true
  1673. part7.CanCollide=false
  1674. part7.Locked = true
  1675. part7.TopSurface = "SmoothNoOutlines"
  1676. part7.BottomSurface = "SmoothNoOutlines"
  1677. part7.FormFactor='Custom'
  1678. part7.Size=Vector3.new(1,1, 1)
  1679. part7.CFrame=X.CFrame
  1680. part7.Transparency=0
  1681. part7.BrickColor=BrickColor.new("Teal")
  1682. local mesh7 = Instance.new("SpecialMesh",part7)
  1683. mesh7.MeshType = "Sphere"
  1684. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1685. --[[X.Touched:connect(function(ht)
  1686. hit = ht.Parent
  1687. if ht and hit:IsA("Model") then
  1688. if hit:FindFirstChild("Humanoid") then
  1689. if hit.Name ~= p.Name then
  1690. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1691. wait(.3)
  1692. end
  1693. end
  1694. elseif ht and hit:IsA("Hat") then
  1695. if hit.Parent.Name ~= p.Name then
  1696. if hit.Parent:FindFirstChild("Humanoid") then
  1697. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1698. wait(.3)
  1699. end
  1700. end
  1701. end
  1702. end)
  1703. part3.Touched:connect(function(ht)
  1704. hit = ht.Parent
  1705. if ht and hit:IsA("Model") then
  1706. if hit:FindFirstChild("Humanoid") then
  1707. if hit.Name ~= p.Name then
  1708. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1709. wait(.3)
  1710. end
  1711. end
  1712. elseif ht and hit:IsA("Hat") then
  1713. if hit.Parent.Name ~= p.Name then
  1714. if hit.Parent:FindFirstChild("Humanoid") then
  1715. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1716. wait(.3)
  1717. end
  1718. end
  1719. end
  1720. end)]]--
  1721. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1722. if v:FindFirstChild('Humanoid') then
  1723. v.Humanoid:TakeDamage(math.random(9000,900000))
  1724. v.Humanoid.PlatformStand = true
  1725. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1726. end
  1727. end
  1728.  
  1729. local acos = math.acos
  1730. local sqrt = math.sqrt
  1731. local Vec3 = Vector3.new
  1732. local fromAxisAngle = CFrame.fromAxisAngle
  1733.  
  1734. local function toAxisAngle(CFr)
  1735. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1736. local Angle = math.acos((R00+R11+R22-1)/2)
  1737. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1738. A = A == 0 and 0.00001 or A
  1739. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1740. B = B == 0 and 0.00001 or B
  1741. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1742. C = C == 0 and 0.00001 or C
  1743. local x = (R21-R12)/sqrt(A)
  1744. local y = (R02-R20)/sqrt(B)
  1745. local z = (R10-R01)/sqrt(C)
  1746. return Vec3(x,y,z),Angle
  1747. end
  1748.  
  1749. function ApplyTrig(Num,Func)
  1750. local Min,Max = Func(0),Func(1)
  1751. local i = Func(Num)
  1752. return (i-Min)/(Max-Min)
  1753. end
  1754.  
  1755. function LerpCFrame(CFrame1,CFrame2,Num)
  1756. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1757. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1758. end
  1759.  
  1760. function Crater(Torso,Radius)
  1761. Spawn(function()
  1762. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1763. local Ignore = {}
  1764. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1765. if v.Character ~= nil then
  1766. Ignore[#Ignore+1] = v.Character
  1767. end
  1768. end
  1769. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1770. if Hit == nil then return end
  1771. local Parts = {}
  1772. for i = 1,360,10 do
  1773. local P = Instance.new("Part",Torso.Parent)
  1774. P.Anchored = true
  1775. P.FormFactor = "Custom"
  1776. P.BrickColor = Hit.BrickColor
  1777. P.Material = Hit.Material
  1778. P.TopSurface = "Smooth"
  1779. P.BottomSurface = "Smooth"
  1780. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1781. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1782. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1783. if math.random(0,5) == 0 then -- rubble
  1784. local P = Instance.new("Part",Torso.Parent)
  1785. P.Anchored = true
  1786. P.FormFactor = "Custom"
  1787. P.BrickColor = Hit.BrickColor
  1788. P.Material = Hit.Material
  1789. P.TopSurface = "Smooth"
  1790. P.BottomSurface = "Smooth"
  1791. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1792. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1793. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1794. end
  1795. end
  1796. for i = 0,1,0.05 do
  1797. for i2,v in pairs(Parts) do
  1798. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1799. end
  1800. wait(0.02)
  1801. end
  1802. for i,v in pairs(Parts) do
  1803. if v[1].Size.X > 2.1 then
  1804. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1805. end
  1806. v[1].Anchored = false
  1807. end
  1808. for i = 0,1,0.05 do
  1809. for i2,v in pairs(Parts) do
  1810. v[1].Transparency = i
  1811. if i == 1 then
  1812. v[1]:Destroy()
  1813. elseif i >= 0.25 then
  1814. v[1].CanCollide = false
  1815. end
  1816. end
  1817. wait(0.02)
  1818. end
  1819. Parts = nil
  1820. end)
  1821. end
  1822.  
  1823. ROW = function(out, trans, s, wt, t, ang, plus)
  1824. for i = 1, 360, 360/t do
  1825. local c = Instance.new("Part", game.Workspace)
  1826. c.FormFactor = 3
  1827. c.TopSurface = 0
  1828. c.BottomSurface = 0
  1829. c.Size = s
  1830. c.Anchored = true
  1831. c.CanCollide = wt
  1832. c.Material=workspace.Base.Material
  1833. c.Transparency = trans
  1834. c.BrickColor = workspace.Base.BrickColor
  1835. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1836. c.Locked=true
  1837. game.Debris:AddItem(c,15)
  1838. end
  1839. end
  1840.  
  1841. Part = function(x,y,z,color,tr,cc,an,parent)
  1842. local p = Instance.new('Part',parent or Weapon)
  1843. p.formFactor = 'Custom'
  1844. p.Size = Vector3.new(x,y,z)
  1845. p.BrickColor = BrickColor.new(color)
  1846. p.CanCollide = cc
  1847. p.Transparency = tr
  1848. p.Anchored = an
  1849. p.TopSurface,p.BottomSurface = 0,0
  1850. p.Locked=true
  1851. p:BreakJoints()
  1852. return p end
  1853.  
  1854. Mesh = function(par,num,x,y,z)
  1855. local msh = _
  1856. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1857. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1858. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1859. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1860. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1861. end msh.Scale = Vector3.new(x,y,z)
  1862. return msh end
  1863.  
  1864. function explosion(col1,col2,cfr,sz,rng,dmg)
  1865. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1866. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1867. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1868. v1,v2,v3=sz.x,sz.y,sz.z
  1869. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1870. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1871. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1872. a.CFrame=cfr
  1873. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1874. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1875.  
  1876. Spawn(function()
  1877. while wait() do
  1878. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1879. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1880. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1881. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1882. a.Transparency=a.Transparency+0.05
  1883. a2.Transparency=a2.Transparency+0.05
  1884. a3.Transparency=a3.Transparency+0.05
  1885. end
  1886. end)
  1887. end
  1888.  
  1889. Crater(X,20)
  1890. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1891. z = Instance.new("Sound",X)
  1892. z.SoundId = "rbxassetid://231917744"
  1893. z.Pitch = .5
  1894. z.Volume = 10
  1895. z1 = Instance.new("Sound",X)
  1896. z1.SoundId = "rbxassetid://231917744"
  1897. z1.Pitch = .5
  1898. z1.Volume = 10
  1899. z2 = Instance.new("Sound",X)
  1900. z2.SoundId = "rbxassetid://231917744"
  1901. z2.Pitch = .5
  1902. z2.Volume = 10
  1903. z3 = Instance.new("Sound",X)
  1904. z3.SoundId = "rbxassetid://245537790"
  1905. z3.Pitch = .7
  1906. z3.Volume = 1
  1907. z4 = Instance.new("Sound",X)
  1908. z4.SoundId = "rbxassetid://245537790"
  1909. z4.Pitch = .7
  1910. z4.Volume = 1
  1911. wait(0.1)
  1912. z:Play()
  1913. z1:Play()
  1914. z2:Play()
  1915. z3:Play()
  1916. z4:Play()
  1917.  
  1918. local part=Instance.new('Part',rarm)
  1919. part.Anchored=true
  1920. part.CanCollide=false
  1921. part.Locked = true
  1922. part.FormFactor='Custom'
  1923. part.Size=Vector3.new(1,1,1)
  1924. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1925. part.Transparency=0
  1926. part.BrickColor=BrickColor.new('Lime green')
  1927. local mesh=Instance.new('SpecialMesh',part)
  1928. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1929. mesh.Scale=Vector3.new(2,2,2)
  1930. local part2=part:clone()
  1931. part2.Parent = rarm
  1932. part2.BrickColor=BrickColor.new("White")
  1933. local part5=part:clone()
  1934. part5.Parent = rarm
  1935. part5.BrickColor=BrickColor.new("Magenta")
  1936. local part6=part:clone()
  1937. part6.Parent = rarm
  1938. part6.BrickColor=BrickColor.new("Black")
  1939. local mesh2=mesh:clone()
  1940. mesh2.Parent=part2
  1941. mesh2.Scale=Vector3.new(3, 3, 3)
  1942. local mesh5=mesh:clone()
  1943. mesh5.Parent=part5
  1944. mesh5.Scale=Vector3.new(3, 3, 3)
  1945. local mesh6=mesh:clone()
  1946. mesh6.Parent=part6
  1947. mesh6.Scale=Vector3.new(3, 3, 3)
  1948. local blast = Instance.new("Part", rarm)
  1949. blast.BrickColor = BrickColor.new("Hot pink")
  1950. blast.Anchored = true
  1951. blast.CanCollide = false
  1952. blast.Locked = true
  1953. blast.Size = Vector3.new(1, 1, 1)
  1954. blast.TopSurface = "Smooth"
  1955. blast.BottomSurface = "Smooth"
  1956. blast.Transparency = 0
  1957. blast.CFrame = HandCF
  1958. local bm = Instance.new("SpecialMesh", blast)
  1959. bm.Scale = Vector3.new(5,1,5)
  1960. bm.MeshId = "rbxassetid://3270017"
  1961. local blast2 = Instance.new("Part", rarm)
  1962. blast2.BrickColor = BrickColor.new("New Yeller")
  1963. blast2.Anchored = true
  1964. blast2.CanCollide = false
  1965. blast2.Locked = true
  1966. blast2.Size = Vector3.new(1, 1, 1)
  1967. blast2.TopSurface = "Smooth"
  1968. blast2.BottomSurface = "Smooth"
  1969. blast2.Transparency = 0
  1970. blast2.CFrame = HandCF
  1971. local bm2 = Instance.new("SpecialMesh", blast2)
  1972. bm2.Scale = Vector3.new(3,1,3)
  1973. bm2.MeshId = "rbxassetid://3270017"
  1974. local blast3 = Instance.new("Part", rarm)
  1975. blast3.BrickColor = BrickColor.new("Teal")
  1976. blast3.Anchored = true
  1977. blast3.CanCollide = false
  1978. blast3.Locked = true
  1979. blast3.Size = Vector3.new(1, 1, 1)
  1980. blast3.TopSurface = "Smooth"
  1981. blast3.BottomSurface = "Smooth"
  1982. blast3.Transparency = 0
  1983. blast3.CFrame = HandCF
  1984. local bm3 = Instance.new("SpecialMesh", blast3)
  1985. bm3.Scale = Vector3.new(3,1,3)
  1986. bm3.MeshId = "rbxassetid://3270017"
  1987. for i = 1,120 do rs:wait()
  1988. X.Transparency = X.Transparency + (1/120)
  1989. part.Transparency = part.Transparency + (1/120)
  1990. part2.Transparency = part2.Transparency + (1/120)
  1991. part3.Transparency = part3.Transparency + (1/120)
  1992. part4.Transparency = part4.Transparency + (1/120)
  1993. part5.Transparency = part5.Transparency + (1/120)
  1994. part6.Transparency = part6.Transparency + (1/120)
  1995. part7.Transparency = part7.Transparency + (1/120)
  1996. blast.Transparency = blast.Transparency + (1/120)
  1997. blast2.Transparency = blast2.Transparency + (1/120)
  1998. blast3.Transparency = blast3.Transparency + (1/120)
  1999. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2000. wpart3.Size = part3.Size + Vector3.new(3,3,3)
  2001. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2002. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2003. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2004. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2005. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2006. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2007. mesh7.Scale = mesh7.Scale + Vector3.new(10,10,10)
  2008. bm.Scale = bm.Scale + Vector3.new(12,12,.2)
  2009. bm2.Scale = bm2.Scale + Vector3.new(10,10,.2)
  2010. bm3.Scale = bm3.Scale + Vector3.new(10,10,.2)
  2011. X.CFrame = cf
  2012. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2013. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2014. part3.CFrame=X.CFrame
  2015. part4.CFrame=X.CFrame
  2016. part7.CFrame=X.CFrame
  2017. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2018. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2019. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2020. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2021. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2022. rs:wait()
  2023. end
  2024. X:Destroy()
  2025. part:Destroy()
  2026. part2:Destroy()
  2027. part3:Destroy()
  2028. part4:Destroy()
  2029. part5:Destroy()
  2030. part6:Destroy()
  2031. blast:Destroy()
  2032. blast2:Destroy()
  2033. blast3:Destroy()
  2034. z:Destroy()
  2035. z1:Destroy()
  2036. z2:Destroy()
  2037. z3:Destroy()
  2038. z4:Destroy()
  2039. end
  2040. end)
  2041. for i = 1, 20 do
  2042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2044. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2045. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2046. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2047. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2048. if Debounces.on == false then break end
  2049. rs:wait()
  2050. end
  2051. if Debounces.CanAttack == false then
  2052. Debounces.CanAttack = true
  2053. Debounces.NoIdl = false
  2054. Debounces.on = false
  2055. end
  2056. end
  2057. end
  2058. end)
  2059.  
  2060.  
  2061. mouse.KeyDown:connect(function(key)
  2062.  
  2063. if string.byte(key) == 52 then
  2064. Swing = 2
  2065. char.Humanoid.WalkSpeed = 28
  2066. end
  2067. end
  2068. )
  2069. mouse.KeyUp:connect(function(key)
  2070.  
  2071. if string.byte(key) == 52 then
  2072. Swing = 1
  2073. char.Humanoid.WalkSpeed = 16
  2074. end
  2075. end
  2076. )
  2077. jump = false
  2078. rs:connect(function()
  2079.  
  2080. if char.Humanoid.Jump == true then
  2081. jump = true
  2082. else
  2083. jump = false
  2084. end
  2085. char.Humanoid.FreeFalling:connect(function(f)
  2086.  
  2087. if f then
  2088. ffing = true
  2089. else
  2090. ffing = false
  2091. end
  2092. end
  2093. )
  2094. sine = sine + change
  2095. if jump == true then
  2096. animpose = "Jumping"
  2097. else
  2098. if ffing == true then
  2099. animpose = "Freefalling"
  2100. else
  2101. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  2102. animpose = "Idle"
  2103. else
  2104. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  2105. animpose = "Walking"
  2106. else
  2107. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  2108. animpose = "Running"
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end
  2114. RightLeg = CFrame.new(0.5, -1, 0)
  2115. LeftLeg = CFrame.new(-0.5, -1, 0)
  2116. lefth = (torso.CFrame*LeftLeg)
  2117. righth = (torso.CFrame*RightLeg)
  2118.  
  2119. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2120.  
  2121. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2122.  
  2123. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2124. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2125. if animpose ~= lastanimpose then
  2126. sine = 0
  2127. if Debounces.NoIdl == false then
  2128. if stanceToggle == "Idle1" then
  2129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
  2130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
  2131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
  2132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
  2133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
  2134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
  2135. else
  2136. if stanceToggle == "Idle2" then
  2137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
  2138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
  2139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
  2140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
  2141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
  2142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
  2143. end
  2144. end
  2145. fat.Event:wait()
  2146. end
  2147. end
  2148. lastanimpose = animpose
  2149. if Debounces.NoIdl == false then
  2150. if animpose == "Idle" then
  2151. change = 0.2
  2152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
  2153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
  2154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  2155. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  2157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
  2158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  2159. else
  2160. if animpose == "Walking" then
  2161. change = 0.5
  2162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
  2163. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  2164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
  2165. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  2166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
  2167. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
  2168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
  2169. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2170. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
  2171. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2172. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
  2173. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2174. else
  2175. if animpose == "Running" then
  2176. change = 1.1
  2177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
  2178. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  2179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
  2180. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
  2182. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
  2183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
  2184. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  2186. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  2188. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2189. else
  2190. if animpose == "Jumping" then
  2191. change = 1
  2192. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  2193. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  2194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  2195. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
  2197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2198. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2200. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2202. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2203. else
  2204. if animpose == "Freefalling" then
  2205. change = 1
  2206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
  2207. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  2208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
  2209. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
  2211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2212. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2214. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  2216. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2217. end
  2218. end
  2219. end
  2220. end
  2221. end
  2222. end
  2223. end
  2224. )
  2225. local tb = {}
  2226.  
  2227. local seg = 80
  2228.  
  2229. local a = Instance.new("Part", script)
  2230. a.CanCollide = false
  2231. a.Size = Vector3.new()
  2232. a.Material = "Neon"
  2233. local w = Instance.new("Weld",a)
  2234. w.Part0 = char.HumanoidRootPart
  2235. w.Part1 = a
  2236. w.C0 = CFrame.new(0,-1,.5)
  2237.  
  2238. local p = Instance.new("Part", script)
  2239. p.Material = "Neon"
  2240. p.Anchored = true
  2241. p.CanCollide = false
  2242. p.Size = Vector3.new()
  2243. table.insert(tb,p)
  2244.  
  2245. for i = 1,seg-1 do
  2246. local p = p:clone()
  2247. p.Parent = script
  2248. table.insert(tb,p)
  2249. end
  2250.  
  2251. getRainbowRGB = function (tick)
  2252. local section, secondary do
  2253. section = tick % 1 * 3
  2254. secondary = .5 * math.pi * (section % 1)
  2255. if (section < 1) then
  2256. return Color3.new (1, 1 - math.cos (secondary), 1 - math.sin (secondary))
  2257. elseif (section < 2) then
  2258. return Color3.new (1 - math.sin(secondary), 1, 1 - math.cos(secondary))
  2259. else
  2260. return Color3.new (1 - math.cos(secondary), 1 - math.sin(secondary), 1)
  2261. end
  2262. end
  2263. end
  2264.  
  2265. t = 0
  2266. while true do
  2267. t = t + game:service"RunService".RenderStepped:wait()
  2268. for i = 0,#tb-1 do
  2269. local p1,p2 = tb[i],tb[i+1]
  2270. if i==0 then p1 = a end
  2271. local x = p1.Position.x - p2.Position.x
  2272. local y = p1.Position.y - p2.Position.y
  2273. local z = p1.Position.z - p2.Position.z
  2274. local dist = math.sqrt(x^2+y^2+z^2)
  2275. local diff = (p1.Size.z/(1/3) - dist)/dist
  2276. x = x*.5*diff
  2277. y = y*.5*diff
  2278. z = z*.5*diff
  2279. p2.Position = p2.Position - Vector3.new(x,y,z)
  2280. p2.CFrame = CFrame.new((p1.Position+p2.Position)/2,p1.Position)
  2281. p2.Color = getRainbowRGB(t + i/10)
  2282. p1.Color = getRainbowRGB(t + i/10)
  2283. end
  2284. end
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