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- debounce = false
- script.Parent.Touched:connect(function(hit)
- local stats = game.Players.LocalPlayer.leaderstats:WaitForChild("Cash")
- if not debounce then
- debounce = true
- stats.Value = stats.Value + 150 -- cambia 150 por la cantidad que quieres que aumente
- wait(5)
- debounce = false
- end
- end)
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