Decidujay

Rith Jacruft

Jun 14th, 2019
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  1. NAME: Rith Jacruft
  2. AGE: Unknown
  3. SPECIES: Human-like Reaper
  4. GENDER: Female
  5. SEXUALITY: Bi
  6. AFFILIATION (HERO/VILLAIN/NEUTRAL): Neutral
  7. BIRTH PLACE: Unknown
  8. -----------------------------------------------------------------------------------------------------------------------------------
  9. POWERS:
  10.  
  11. | 3 Main Powers |
  12. <Spells>
  13. Rith has a plethora of spells in her disposal, all with unique effects (hence why I won't list all of them). This makes her a dangerous foe in combat since she has a spell for almost all situations. However, these spells are at their core only 10 elements. These elements are Air, Anti-Matter, Darkness, Earth, Fire, Last Resort, Light, Lightning, Space, and Water. The spells run on Mana and each spell costs a certain amount of mana each depending on how powerful the spell is. When Rith gets to about a quarter mana left, she will start to use low-cost defensive spells to protect herself while recharging her mana.
  14. Air: Can't be used in an area with close to no wind but is very powerful in very windy areas.
  15. Signature spell: Whirlwind. Creates a spinning spiral that can disarm the opponent.
  16. Anti-Matter: Creates small explosions in our realm but in the void or in the anti-realm, they are used at their full potential.
  17. Signature spell: X-Cross. Creates a small, x shaped explosion or, in the void or anti-realm, creates a big cross that can block attacks and deal damage.
  18. Darkness: Spells disappear once they get in contact with bright lights but the darker the area, the more powerful they get.
  19. Signature spell: Nightmare. Makes the opponent see what they fear the most, might make them go crazy. Best when used on people that are asleep.
  20. Earth: Completely useless in an area with no ground.
  21. Signature spell: Havoc Spikes. A row of spikes rise up from the ground. They can be made out of either earth or lava, depending on the surroundings
  22. Fire: The colder the surroundings, the weaker the power.
  23. Signature spell: Outburst. Surrounds the damaging part of the user's weapon in flames that are capable of melting steel in a few seconds.
  24. Last Resort: Spells from the other elements that aren't very powerful. The user can use these spells even if they are unable to cast spells such as magic cancelling areas and that stuff.
  25. Signature spell: Fireball. A ball of flames from the user's palm. Not very powerful.
  26. Light: The brighter the light in the surroundings, the stronger the power.
  27. Signature spell: Blinding Flash. Creates a flash of light that temporarily blinds the opponent.
  28. Lightning: Has max potential during thunder storms or in areas with super high energy/light sources.
  29. Signature spell: Complexity (Rith's signature spell in general). Creates a lightning bolt that bounces between target. when it bounces, the bolt either splits into two, or gets more powerful.
  30. Space: It has its full potential when it's in a vaccum (where there is nothing at all) and some of the spells empties out areas or
  31. transports stuff in these areas to different places.
  32. Signature spell: Space Exchange. The user can switch the places of two areas of their will. However, the areas need to be the same size but it can be the size of a human.
  33. Water: To be used, there needs to be water in the surroundings.
  34. Signature spell: Storm. The user sends an orb of water into the sky, changing the weather to a thunder storm.
  35.  
  36. [2 Sub-Powers]
  37. <Reaper Physiology>
  38. Rith has no need for air or anything else. She can change forms and her own matter to whatever she wants, making her able to enter the Anti-Realm without causing explosions. However, she's not allowed to kill anyone as it would break the Reaper Code and she would return to being dead. Also, changing her own matter does cost a lot of energy, hence why she never uses it in combat but instead for travelling to different places that needs her to change.
  39. <Soul Fuel>
  40. Rith can reap souls with her scythe. The souls she reaps however must come from those who are dead/undead and can never be from anything that is alive. The more souls she reaps, the more powerful she gets but the power disappears slowly, making the boost temporary.
  41.  
  42. SKILLS: [Max of 8 Skills]
  43. Before dying in the tournament, Rith was the best spellcaster in 5 different universes. She kept her skills even after death and to her reaper form.
  44. Quick-thinking is one of her many skills that she values highly since it makes her able to respond to attacks and defenses much easier.
  45. With creativity, she can use her spells with more potential and this accompanied with her quick thinking makes her moves very hard to predict.
  46. She has also been trained to fight with scythes and she can use it to block multiple attacks at the same time and quickly counter attack.
  47. ASSETS: [Max of 7]
  48. Rith's scythe isn't a deadly weapon but it can cause some intense damage. It is restricted so that it can't kill but it can reap the souls of the dead to fuel Rith's power.
  49. Skull of Energy is a flying skull that gives Rith energy so she can use her spells more often and it sometimes fires a blast of pure energy at the target.
  50. Skull of Protection is a flying skull that can grow and shrink in size to protect Rith from attacks. It also prevents her from feeling pain, falling asleep, being paralyzed, etc.
  51. STRENGTHS:
  52. Overall, Rith is a powerful reaper that can't kill you but she can damage you intensly. She has a wide variety of spells to choose from which makes her always have an option to respond to the opponent in some way.
  53. WEAKNESSES: [Minimum of 4 REAL weaknesses].
  54. Rith is unable to kill or else she'll die.
  55. She's a force of balance which makes both holy and unholy stuff super effective against her.
  56. She's emotionally unstable, making her lash out at minor things and it's easy to make her cry for small things.
  57. Rith hates her job and any bit of freedom will grant her great joy and it makes her guard drop.
  58. She doesn't wear armor so a single blow to her can have a very high impact.
  59. Being in the presence of any of the Infinity Stones causes her mana to overcharge and she will be unable to use any of her spells for a little while
  60. Both Holy and Unholy stuff are usually super effective towards her. Holy is very effective to attack her while Unholy are very effective at defending against her attacks
  61. -----------------------------------------------------------------------------------------------------------------------------------BACKSTORY: Rith's mother was a god while her father, at the time, was a human. She was always interested in learning and so she learned how to use spells. Her brother was a warrior as well. Rith and her brother traveled the world, adventuring. But one day, her brother died by a dragon's bite. The dragon had impaled him from his mouth, through his back. Enraged and saddened by this sight, she killed the dragon and her brother's body was buried in the nearby village. This event has scarred her to this day and it made her stop with adventures.
  62.  
  63. Rith began to travel from country to country to find knowledge about spells and different combat styles. After many, many, many tournaments, she got the title as grand master, almost being as powerful as her father at the time. However, during another tournament, the opponent used an illegal spell which overpowered her, sending her into a coma. After a few days in the coma, her life finally came to an end. With this knowledge, the one that she fought fled to New York in shame.
  64.  
  65. Impressed by her skills, the grim reaper offered her a place in the Reaper Force, a large team of dead people returned to life to reap the souls of the dead. Due to her emotional instability from her brother's death, she wanted revenge on the one who killed her so she took the job. However, she is not allowed to kill anyone or else she's going to return to being dead. Rith quickly grew to hate the job so she traveled to New York and is now seeking out the person that killed her to kill that person and take 'em down with her.
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