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Honansik

A Bizarre Village GUI Script

Mar 3rd, 2022
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  1. for i,v in pairs(game.CoreGui:GetChildren()) do
  2. if v.Name == "ScreenGui" then
  3. v:Destroy()
  4. end
  5. end
  6. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/sannin9000/Ui-Libraries/main/uwuware", true))()
  7. local plr = game.Players.LocalPlayer
  8. local Window = Library:CreateWindow"Main"
  9. local w2 = Library:CreateWindow"Memes"
  10. local w1 = Library:CreateWindow"Misc"
  11. Window:AddFolder"Main"
  12. Window:AddLabel({text = "Label"})
  13. Window:AddToggle({text = "Item Farm", flag = "toggle", state = false, callback = function(a)
  14. aa = a
  15. while aa do task.wait()
  16. for i,v in pairs(game.Workspace:GetDescendants()) do
  17. if v:IsA"TouchTransmitter" and v.Parent.Parent:IsA"Tool" then
  18. firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0)
  19. firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1)
  20. end
  21. end
  22. end
  23. end})
  24. Window:AddButton({text = "Reset Stand (Need Roka)", flag = "button", callback = function()
  25. game:GetService("ReplicatedStorage").Roka:FireServer()
  26. plr.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack["Rokakaka Fruit"])
  27. game:GetService("ReplicatedStorage").Roka:FireServer()
  28. end})
  29. Window:AddButton({text = "Get Stand (Need Arrow)", flag = "button", callback = function()
  30. game:GetService("ReplicatedStorage").Arrow:FireServer()
  31. plr.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack["Arrow"])
  32. game:GetService("ReplicatedStorage").Arrow:FireServer()
  33. end})
  34. w2:AddButton({text = "Shine Bright (Need SPTW)", flag = "button", callback = function()
  35. local args = {[1] = game:GetService("Players").LocalPlayer.Character.Stand.effeb.effectt,[2] = true}
  36. game:GetService("ReplicatedStorage").Trail:FireServer(unpack(args))
  37. end})
  38. w1:AddBind({text = "Toggle UI", key = "RightControl", callback = function()
  39. Library:Close()
  40. end})
  41. Library:Init()
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